1 /* 2 * Written by J.T. Conklin, Apr 10, 1995 3 * Public domain. 4 */ 5 6 #include <float.h> 7 8 static const int map[] = { 9 1, /* round to nearest */ 10 3, /* round to zero */ 11 2, /* round to negative infinity */ 12 0 /* round to positive infinity */ 13 }; 14 15 int __flt_rounds(void)16__flt_rounds(void) 17 { 18 int x; 19 20 /* Assume that the x87 and the SSE unit agree on the rounding mode. */ 21 __asm("fnstcw %0" : "=m" (x)); 22 return (map[(x >> 10) & 0x03]); 23 } 24