xref: /freebsd/crypto/openssh/openbsd-compat/base64.c (revision e6bfd18d21b225af6a0ed67ceeaf1293b7b9eba5)
1 /*	$OpenBSD: base64.c,v 1.5 2006/10/21 09:55:03 otto Exp $	*/
2 
3 /*
4  * Copyright (c) 1996 by Internet Software Consortium.
5  *
6  * Permission to use, copy, modify, and distribute this software for any
7  * purpose with or without fee is hereby granted, provided that the above
8  * copyright notice and this permission notice appear in all copies.
9  *
10  * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
11  * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
12  * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
13  * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
14  * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
15  * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
16  * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
17  * SOFTWARE.
18  */
19 
20 /*
21  * Portions Copyright (c) 1995 by International Business Machines, Inc.
22  *
23  * International Business Machines, Inc. (hereinafter called IBM) grants
24  * permission under its copyrights to use, copy, modify, and distribute this
25  * Software with or without fee, provided that the above copyright notice and
26  * all paragraphs of this notice appear in all copies, and that the name of IBM
27  * not be used in connection with the marketing of any product incorporating
28  * the Software or modifications thereof, without specific, written prior
29  * permission.
30  *
31  * To the extent it has a right to do so, IBM grants an immunity from suit
32  * under its patents, if any, for the use, sale or manufacture of products to
33  * the extent that such products are used for performing Domain Name System
34  * dynamic updates in TCP/IP networks by means of the Software.  No immunity is
35  * granted for any product per se or for any other function of any product.
36  *
37  * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
38  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
39  * PARTICULAR PURPOSE.  IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
40  * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
41  * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
42  * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
43  */
44 
45 /* OPENBSD ORIGINAL: lib/libc/net/base64.c */
46 
47 #include "includes.h"
48 
49 #if (!defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP)) || (!defined(HAVE_B64_PTON) && !defined(HAVE___B64_PTON))
50 
51 #include <sys/types.h>
52 #include <sys/socket.h>
53 #include <netinet/in.h>
54 #include <arpa/inet.h>
55 
56 #include <ctype.h>
57 #include <stdio.h>
58 
59 #include <stdlib.h>
60 #include <string.h>
61 
62 #include "base64.h"
63 
64 static const char Base64[] =
65 	"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
66 static const char Pad64 = '=';
67 
68 /* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
69    The following encoding technique is taken from RFC 1521 by Borenstein
70    and Freed.  It is reproduced here in a slightly edited form for
71    convenience.
72 
73    A 65-character subset of US-ASCII is used, enabling 6 bits to be
74    represented per printable character. (The extra 65th character, "=",
75    is used to signify a special processing function.)
76 
77    The encoding process represents 24-bit groups of input bits as output
78    strings of 4 encoded characters. Proceeding from left to right, a
79    24-bit input group is formed by concatenating 3 8-bit input groups.
80    These 24 bits are then treated as 4 concatenated 6-bit groups, each
81    of which is translated into a single digit in the base64 alphabet.
82 
83    Each 6-bit group is used as an index into an array of 64 printable
84    characters. The character referenced by the index is placed in the
85    output string.
86 
87                          Table 1: The Base64 Alphabet
88 
89       Value Encoding  Value Encoding  Value Encoding  Value Encoding
90           0 A            17 R            34 i            51 z
91           1 B            18 S            35 j            52 0
92           2 C            19 T            36 k            53 1
93           3 D            20 U            37 l            54 2
94           4 E            21 V            38 m            55 3
95           5 F            22 W            39 n            56 4
96           6 G            23 X            40 o            57 5
97           7 H            24 Y            41 p            58 6
98           8 I            25 Z            42 q            59 7
99           9 J            26 a            43 r            60 8
100          10 K            27 b            44 s            61 9
101          11 L            28 c            45 t            62 +
102          12 M            29 d            46 u            63 /
103          13 N            30 e            47 v
104          14 O            31 f            48 w         (pad) =
105          15 P            32 g            49 x
106          16 Q            33 h            50 y
107 
108    Special processing is performed if fewer than 24 bits are available
109    at the end of the data being encoded.  A full encoding quantum is
110    always completed at the end of a quantity.  When fewer than 24 input
111    bits are available in an input group, zero bits are added (on the
112    right) to form an integral number of 6-bit groups.  Padding at the
113    end of the data is performed using the '=' character.
114 
115    Since all base64 input is an integral number of octets, only the
116          -------------------------------------------------
117    following cases can arise:
118 
119        (1) the final quantum of encoding input is an integral
120            multiple of 24 bits; here, the final unit of encoded
121 	   output will be an integral multiple of 4 characters
122 	   with no "=" padding,
123        (2) the final quantum of encoding input is exactly 8 bits;
124            here, the final unit of encoded output will be two
125 	   characters followed by two "=" padding characters, or
126        (3) the final quantum of encoding input is exactly 16 bits;
127            here, the final unit of encoded output will be three
128 	   characters followed by one "=" padding character.
129    */
130 
131 #if !defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP)
132 int
133 b64_ntop(u_char const *src, size_t srclength, char *target, size_t targsize)
134 {
135 	size_t datalength = 0;
136 	u_char input[3];
137 	u_char output[4];
138 	u_int i;
139 
140 	while (2 < srclength) {
141 		input[0] = *src++;
142 		input[1] = *src++;
143 		input[2] = *src++;
144 		srclength -= 3;
145 
146 		output[0] = input[0] >> 2;
147 		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
148 		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
149 		output[3] = input[2] & 0x3f;
150 
151 		if (datalength + 4 > targsize)
152 			return (-1);
153 		target[datalength++] = Base64[output[0]];
154 		target[datalength++] = Base64[output[1]];
155 		target[datalength++] = Base64[output[2]];
156 		target[datalength++] = Base64[output[3]];
157 	}
158 
159 	/* Now we worry about padding. */
160 	if (0 != srclength) {
161 		/* Get what's left. */
162 		input[0] = input[1] = input[2] = '\0';
163 		for (i = 0; i < srclength; i++)
164 			input[i] = *src++;
165 
166 		output[0] = input[0] >> 2;
167 		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
168 		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
169 
170 		if (datalength + 4 > targsize)
171 			return (-1);
172 		target[datalength++] = Base64[output[0]];
173 		target[datalength++] = Base64[output[1]];
174 		if (srclength == 1)
175 			target[datalength++] = Pad64;
176 		else
177 			target[datalength++] = Base64[output[2]];
178 		target[datalength++] = Pad64;
179 	}
180 	if (datalength >= targsize)
181 		return (-1);
182 	target[datalength] = '\0';	/* Returned value doesn't count \0. */
183 	return (datalength);
184 }
185 #endif /* !defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP) */
186 
187 #if !defined(HAVE_B64_PTON) && !defined(HAVE___B64_PTON)
188 
189 /* skips all whitespace anywhere.
190    converts characters, four at a time, starting at (or after)
191    src from base - 64 numbers into three 8 bit bytes in the target area.
192    it returns the number of data bytes stored at the target, or -1 on error.
193  */
194 
195 int
196 b64_pton(char const *src, u_char *target, size_t targsize)
197 {
198 	u_int tarindex, state;
199 	int ch;
200 	char *pos;
201 
202 	state = 0;
203 	tarindex = 0;
204 
205 	while ((ch = *src++) != '\0') {
206 		if (isspace(ch))	/* Skip whitespace anywhere. */
207 			continue;
208 
209 		if (ch == Pad64)
210 			break;
211 
212 		pos = strchr(Base64, ch);
213 		if (pos == 0)		/* A non-base64 character. */
214 			return (-1);
215 
216 		switch (state) {
217 		case 0:
218 			if (target) {
219 				if (tarindex >= targsize)
220 					return (-1);
221 				target[tarindex] = (pos - Base64) << 2;
222 			}
223 			state = 1;
224 			break;
225 		case 1:
226 			if (target) {
227 				if (tarindex + 1 >= targsize)
228 					return (-1);
229 				target[tarindex]   |=  (pos - Base64) >> 4;
230 				target[tarindex+1]  = ((pos - Base64) & 0x0f)
231 							<< 4 ;
232 			}
233 			tarindex++;
234 			state = 2;
235 			break;
236 		case 2:
237 			if (target) {
238 				if (tarindex + 1 >= targsize)
239 					return (-1);
240 				target[tarindex]   |=  (pos - Base64) >> 2;
241 				target[tarindex+1]  = ((pos - Base64) & 0x03)
242 							<< 6;
243 			}
244 			tarindex++;
245 			state = 3;
246 			break;
247 		case 3:
248 			if (target) {
249 				if (tarindex >= targsize)
250 					return (-1);
251 				target[tarindex] |= (pos - Base64);
252 			}
253 			tarindex++;
254 			state = 0;
255 			break;
256 		}
257 	}
258 
259 	/*
260 	 * We are done decoding Base-64 chars.  Let's see if we ended
261 	 * on a byte boundary, and/or with erroneous trailing characters.
262 	 */
263 
264 	if (ch == Pad64) {		/* We got a pad char. */
265 		ch = *src++;		/* Skip it, get next. */
266 		switch (state) {
267 		case 0:		/* Invalid = in first position */
268 		case 1:		/* Invalid = in second position */
269 			return (-1);
270 
271 		case 2:		/* Valid, means one byte of info */
272 			/* Skip any number of spaces. */
273 			for (; ch != '\0'; ch = *src++)
274 				if (!isspace(ch))
275 					break;
276 			/* Make sure there is another trailing = sign. */
277 			if (ch != Pad64)
278 				return (-1);
279 			ch = *src++;		/* Skip the = */
280 			/* Fall through to "single trailing =" case. */
281 			/* FALLTHROUGH */
282 
283 		case 3:		/* Valid, means two bytes of info */
284 			/*
285 			 * We know this char is an =.  Is there anything but
286 			 * whitespace after it?
287 			 */
288 			for (; ch != '\0'; ch = *src++)
289 				if (!isspace(ch))
290 					return (-1);
291 
292 			/*
293 			 * Now make sure for cases 2 and 3 that the "extra"
294 			 * bits that slopped past the last full byte were
295 			 * zeros.  If we don't check them, they become a
296 			 * subliminal channel.
297 			 */
298 			if (target && target[tarindex] != 0)
299 				return (-1);
300 		}
301 	} else {
302 		/*
303 		 * We ended by seeing the end of the string.  Make sure we
304 		 * have no partial bytes lying around.
305 		 */
306 		if (state != 0)
307 			return (-1);
308 	}
309 
310 	return (tarindex);
311 }
312 
313 #endif /* !defined(HAVE_B64_PTON) && !defined(HAVE___B64_PTON) */
314 #endif
315