xref: /freebsd/crypto/openssh/openbsd-compat/base64.c (revision b52b9d56d4e96089873a75f9e29062eec19fabba)
1 /*	$OpenBSD: base64.c,v 1.3 1997/11/08 20:46:55 deraadt Exp $	*/
2 
3 /*
4  * Copyright (c) 1996 by Internet Software Consortium.
5  *
6  * Permission to use, copy, modify, and distribute this software for any
7  * purpose with or without fee is hereby granted, provided that the above
8  * copyright notice and this permission notice appear in all copies.
9  *
10  * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
11  * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
12  * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
13  * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
14  * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
15  * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
16  * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
17  * SOFTWARE.
18  */
19 
20 /*
21  * Portions Copyright (c) 1995 by International Business Machines, Inc.
22  *
23  * International Business Machines, Inc. (hereinafter called IBM) grants
24  * permission under its copyrights to use, copy, modify, and distribute this
25  * Software with or without fee, provided that the above copyright notice and
26  * all paragraphs of this notice appear in all copies, and that the name of IBM
27  * not be used in connection with the marketing of any product incorporating
28  * the Software or modifications thereof, without specific, written prior
29  * permission.
30  *
31  * To the extent it has a right to do so, IBM grants an immunity from suit
32  * under its patents, if any, for the use, sale or manufacture of products to
33  * the extent that such products are used for performing Domain Name System
34  * dynamic updates in TCP/IP networks by means of the Software.  No immunity is
35  * granted for any product per se or for any other function of any product.
36  *
37  * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
38  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
39  * PARTICULAR PURPOSE.  IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
40  * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
41  * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
42  * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
43  */
44 
45 #include "config.h"
46 
47 #if !defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP)
48 
49 #include <sys/types.h>
50 #include <sys/param.h>
51 #include <sys/socket.h>
52 #include <netinet/in.h>
53 #include <arpa/inet.h>
54 
55 #include <ctype.h>
56 #include <stdio.h>
57 
58 #include <stdlib.h>
59 #include <string.h>
60 
61 #include "base64.h"
62 
63 #define Assert(Cond) if (!(Cond)) abort()
64 
65 static const char Base64[] =
66 	"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
67 static const char Pad64 = '=';
68 
69 /* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
70    The following encoding technique is taken from RFC 1521 by Borenstein
71    and Freed.  It is reproduced here in a slightly edited form for
72    convenience.
73 
74    A 65-character subset of US-ASCII is used, enabling 6 bits to be
75    represented per printable character. (The extra 65th character, "=",
76    is used to signify a special processing function.)
77 
78    The encoding process represents 24-bit groups of input bits as output
79    strings of 4 encoded characters. Proceeding from left to right, a
80    24-bit input group is formed by concatenating 3 8-bit input groups.
81    These 24 bits are then treated as 4 concatenated 6-bit groups, each
82    of which is translated into a single digit in the base64 alphabet.
83 
84    Each 6-bit group is used as an index into an array of 64 printable
85    characters. The character referenced by the index is placed in the
86    output string.
87 
88                          Table 1: The Base64 Alphabet
89 
90       Value Encoding  Value Encoding  Value Encoding  Value Encoding
91           0 A            17 R            34 i            51 z
92           1 B            18 S            35 j            52 0
93           2 C            19 T            36 k            53 1
94           3 D            20 U            37 l            54 2
95           4 E            21 V            38 m            55 3
96           5 F            22 W            39 n            56 4
97           6 G            23 X            40 o            57 5
98           7 H            24 Y            41 p            58 6
99           8 I            25 Z            42 q            59 7
100           9 J            26 a            43 r            60 8
101          10 K            27 b            44 s            61 9
102          11 L            28 c            45 t            62 +
103          12 M            29 d            46 u            63 /
104          13 N            30 e            47 v
105          14 O            31 f            48 w         (pad) =
106          15 P            32 g            49 x
107          16 Q            33 h            50 y
108 
109    Special processing is performed if fewer than 24 bits are available
110    at the end of the data being encoded.  A full encoding quantum is
111    always completed at the end of a quantity.  When fewer than 24 input
112    bits are available in an input group, zero bits are added (on the
113    right) to form an integral number of 6-bit groups.  Padding at the
114    end of the data is performed using the '=' character.
115 
116    Since all base64 input is an integral number of octets, only the
117          -------------------------------------------------
118    following cases can arise:
119 
120        (1) the final quantum of encoding input is an integral
121            multiple of 24 bits; here, the final unit of encoded
122 	   output will be an integral multiple of 4 characters
123 	   with no "=" padding,
124        (2) the final quantum of encoding input is exactly 8 bits;
125            here, the final unit of encoded output will be two
126 	   characters followed by two "=" padding characters, or
127        (3) the final quantum of encoding input is exactly 16 bits;
128            here, the final unit of encoded output will be three
129 	   characters followed by one "=" padding character.
130    */
131 
132 int
133 b64_ntop(u_char const *src, size_t srclength, char *target, size_t targsize)
134 {
135 	size_t datalength = 0;
136 	u_char input[3];
137 	u_char output[4];
138 	int i;
139 
140 	while (2 < srclength) {
141 		input[0] = *src++;
142 		input[1] = *src++;
143 		input[2] = *src++;
144 		srclength -= 3;
145 
146 		output[0] = input[0] >> 2;
147 		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
148 		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
149 		output[3] = input[2] & 0x3f;
150 		Assert(output[0] < 64);
151 		Assert(output[1] < 64);
152 		Assert(output[2] < 64);
153 		Assert(output[3] < 64);
154 
155 		if (datalength + 4 > targsize)
156 			return (-1);
157 		target[datalength++] = Base64[output[0]];
158 		target[datalength++] = Base64[output[1]];
159 		target[datalength++] = Base64[output[2]];
160 		target[datalength++] = Base64[output[3]];
161 	}
162 
163 	/* Now we worry about padding. */
164 	if (0 != srclength) {
165 		/* Get what's left. */
166 		input[0] = input[1] = input[2] = '\0';
167 		for (i = 0; i < srclength; i++)
168 			input[i] = *src++;
169 
170 		output[0] = input[0] >> 2;
171 		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
172 		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
173 		Assert(output[0] < 64);
174 		Assert(output[1] < 64);
175 		Assert(output[2] < 64);
176 
177 		if (datalength + 4 > targsize)
178 			return (-1);
179 		target[datalength++] = Base64[output[0]];
180 		target[datalength++] = Base64[output[1]];
181 		if (srclength == 1)
182 			target[datalength++] = Pad64;
183 		else
184 			target[datalength++] = Base64[output[2]];
185 		target[datalength++] = Pad64;
186 	}
187 	if (datalength >= targsize)
188 		return (-1);
189 	target[datalength] = '\0';	/* Returned value doesn't count \0. */
190 	return (datalength);
191 }
192 
193 /* skips all whitespace anywhere.
194    converts characters, four at a time, starting at (or after)
195    src from base - 64 numbers into three 8 bit bytes in the target area.
196    it returns the number of data bytes stored at the target, or -1 on error.
197  */
198 
199 int
200 b64_pton(char const *src, u_char *target, size_t targsize)
201 {
202 	int tarindex, state, ch;
203 	char *pos;
204 
205 	state = 0;
206 	tarindex = 0;
207 
208 	while ((ch = *src++) != '\0') {
209 		if (isspace(ch))	/* Skip whitespace anywhere. */
210 			continue;
211 
212 		if (ch == Pad64)
213 			break;
214 
215 		pos = strchr(Base64, ch);
216 		if (pos == 0) 		/* A non-base64 character. */
217 			return (-1);
218 
219 		switch (state) {
220 		case 0:
221 			if (target) {
222 				if (tarindex >= targsize)
223 					return (-1);
224 				target[tarindex] = (pos - Base64) << 2;
225 			}
226 			state = 1;
227 			break;
228 		case 1:
229 			if (target) {
230 				if (tarindex + 1 >= targsize)
231 					return (-1);
232 				target[tarindex]   |=  (pos - Base64) >> 4;
233 				target[tarindex+1]  = ((pos - Base64) & 0x0f)
234 							<< 4 ;
235 			}
236 			tarindex++;
237 			state = 2;
238 			break;
239 		case 2:
240 			if (target) {
241 				if (tarindex + 1 >= targsize)
242 					return (-1);
243 				target[tarindex]   |=  (pos - Base64) >> 2;
244 				target[tarindex+1]  = ((pos - Base64) & 0x03)
245 							<< 6;
246 			}
247 			tarindex++;
248 			state = 3;
249 			break;
250 		case 3:
251 			if (target) {
252 				if (tarindex >= targsize)
253 					return (-1);
254 				target[tarindex] |= (pos - Base64);
255 			}
256 			tarindex++;
257 			state = 0;
258 			break;
259 		}
260 	}
261 
262 	/*
263 	 * We are done decoding Base-64 chars.  Let's see if we ended
264 	 * on a byte boundary, and/or with erroneous trailing characters.
265 	 */
266 
267 	if (ch == Pad64) {		/* We got a pad char. */
268 		ch = *src++;		/* Skip it, get next. */
269 		switch (state) {
270 		case 0:		/* Invalid = in first position */
271 		case 1:		/* Invalid = in second position */
272 			return (-1);
273 
274 		case 2:		/* Valid, means one byte of info */
275 			/* Skip any number of spaces. */
276 			for (; ch != '\0'; ch = *src++)
277 				if (!isspace(ch))
278 					break;
279 			/* Make sure there is another trailing = sign. */
280 			if (ch != Pad64)
281 				return (-1);
282 			ch = *src++;		/* Skip the = */
283 			/* Fall through to "single trailing =" case. */
284 			/* FALLTHROUGH */
285 
286 		case 3:		/* Valid, means two bytes of info */
287 			/*
288 			 * We know this char is an =.  Is there anything but
289 			 * whitespace after it?
290 			 */
291 			for (; ch != '\0'; ch = *src++)
292 				if (!isspace(ch))
293 					return (-1);
294 
295 			/*
296 			 * Now make sure for cases 2 and 3 that the "extra"
297 			 * bits that slopped past the last full byte were
298 			 * zeros.  If we don't check them, they become a
299 			 * subliminal channel.
300 			 */
301 			if (target && target[tarindex] != 0)
302 				return (-1);
303 		}
304 	} else {
305 		/*
306 		 * We ended by seeing the end of the string.  Make sure we
307 		 * have no partial bytes lying around.
308 		 */
309 		if (state != 0)
310 			return (-1);
311 	}
312 
313 	return (tarindex);
314 }
315 
316 #endif /* !defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP) */
317