1 /////////////////////////////////////////////////////////////////////////////// 2 // 3 /// \file index_encoder.c 4 /// \brief Encodes the Index field 5 // 6 // Author: Lasse Collin 7 // 8 // This file has been put into the public domain. 9 // You can do whatever you want with this file. 10 // 11 /////////////////////////////////////////////////////////////////////////////// 12 13 #include "index_encoder.h" 14 #include "index.h" 15 #include "check.h" 16 17 18 typedef struct { 19 enum { 20 SEQ_INDICATOR, 21 SEQ_COUNT, 22 SEQ_UNPADDED, 23 SEQ_UNCOMPRESSED, 24 SEQ_NEXT, 25 SEQ_PADDING, 26 SEQ_CRC32, 27 } sequence; 28 29 /// Index being encoded 30 const lzma_index *index; 31 32 /// Iterator for the Index being encoded 33 lzma_index_iter iter; 34 35 /// Position in integers 36 size_t pos; 37 38 /// CRC32 of the List of Records field 39 uint32_t crc32; 40 } lzma_index_coder; 41 42 43 static lzma_ret 44 index_encode(void *coder_ptr, 45 const lzma_allocator *allocator lzma_attribute((__unused__)), 46 const uint8_t *restrict in lzma_attribute((__unused__)), 47 size_t *restrict in_pos lzma_attribute((__unused__)), 48 size_t in_size lzma_attribute((__unused__)), 49 uint8_t *restrict out, size_t *restrict out_pos, 50 size_t out_size, 51 lzma_action action lzma_attribute((__unused__))) 52 { 53 lzma_index_coder *coder = coder_ptr; 54 55 // Position where to start calculating CRC32. The idea is that we 56 // need to call lzma_crc32() only once per call to index_encode(). 57 const size_t out_start = *out_pos; 58 59 // Return value to use if we return at the end of this function. 60 // We use "goto out" to jump out of the while-switch construct 61 // instead of returning directly, because that way we don't need 62 // to copypaste the lzma_crc32() call to many places. 63 lzma_ret ret = LZMA_OK; 64 65 while (*out_pos < out_size) 66 switch (coder->sequence) { 67 case SEQ_INDICATOR: 68 out[*out_pos] = 0x00; 69 ++*out_pos; 70 coder->sequence = SEQ_COUNT; 71 break; 72 73 case SEQ_COUNT: { 74 const lzma_vli count = lzma_index_block_count(coder->index); 75 ret = lzma_vli_encode(count, &coder->pos, 76 out, out_pos, out_size); 77 if (ret != LZMA_STREAM_END) 78 goto out; 79 80 ret = LZMA_OK; 81 coder->pos = 0; 82 coder->sequence = SEQ_NEXT; 83 break; 84 } 85 86 case SEQ_NEXT: 87 if (lzma_index_iter_next( 88 &coder->iter, LZMA_INDEX_ITER_BLOCK)) { 89 // Get the size of the Index Padding field. 90 coder->pos = lzma_index_padding_size(coder->index); 91 assert(coder->pos <= 3); 92 coder->sequence = SEQ_PADDING; 93 break; 94 } 95 96 coder->sequence = SEQ_UNPADDED; 97 98 // Fall through 99 100 case SEQ_UNPADDED: 101 case SEQ_UNCOMPRESSED: { 102 const lzma_vli size = coder->sequence == SEQ_UNPADDED 103 ? coder->iter.block.unpadded_size 104 : coder->iter.block.uncompressed_size; 105 106 ret = lzma_vli_encode(size, &coder->pos, 107 out, out_pos, out_size); 108 if (ret != LZMA_STREAM_END) 109 goto out; 110 111 ret = LZMA_OK; 112 coder->pos = 0; 113 114 // Advance to SEQ_UNCOMPRESSED or SEQ_NEXT. 115 ++coder->sequence; 116 break; 117 } 118 119 case SEQ_PADDING: 120 if (coder->pos > 0) { 121 --coder->pos; 122 out[(*out_pos)++] = 0x00; 123 break; 124 } 125 126 // Finish the CRC32 calculation. 127 coder->crc32 = lzma_crc32(out + out_start, 128 *out_pos - out_start, coder->crc32); 129 130 coder->sequence = SEQ_CRC32; 131 132 // Fall through 133 134 case SEQ_CRC32: 135 // We don't use the main loop, because we don't want 136 // coder->crc32 to be touched anymore. 137 do { 138 if (*out_pos == out_size) 139 return LZMA_OK; 140 141 out[*out_pos] = (coder->crc32 >> (coder->pos * 8)) 142 & 0xFF; 143 ++*out_pos; 144 145 } while (++coder->pos < 4); 146 147 return LZMA_STREAM_END; 148 149 default: 150 assert(0); 151 return LZMA_PROG_ERROR; 152 } 153 154 out: 155 // Update the CRC32. 156 coder->crc32 = lzma_crc32(out + out_start, 157 *out_pos - out_start, coder->crc32); 158 159 return ret; 160 } 161 162 163 static void 164 index_encoder_end(void *coder, const lzma_allocator *allocator) 165 { 166 lzma_free(coder, allocator); 167 return; 168 } 169 170 171 static void 172 index_encoder_reset(lzma_index_coder *coder, const lzma_index *i) 173 { 174 lzma_index_iter_init(&coder->iter, i); 175 176 coder->sequence = SEQ_INDICATOR; 177 coder->index = i; 178 coder->pos = 0; 179 coder->crc32 = 0; 180 181 return; 182 } 183 184 185 extern lzma_ret 186 lzma_index_encoder_init(lzma_next_coder *next, const lzma_allocator *allocator, 187 const lzma_index *i) 188 { 189 lzma_next_coder_init(&lzma_index_encoder_init, next, allocator); 190 191 if (i == NULL) 192 return LZMA_PROG_ERROR; 193 194 if (next->coder == NULL) { 195 next->coder = lzma_alloc(sizeof(lzma_index_coder), allocator); 196 if (next->coder == NULL) 197 return LZMA_MEM_ERROR; 198 199 next->code = &index_encode; 200 next->end = &index_encoder_end; 201 } 202 203 index_encoder_reset(next->coder, i); 204 205 return LZMA_OK; 206 } 207 208 209 extern LZMA_API(lzma_ret) 210 lzma_index_encoder(lzma_stream *strm, const lzma_index *i) 211 { 212 lzma_next_strm_init(lzma_index_encoder_init, strm, i); 213 214 strm->internal->supported_actions[LZMA_RUN] = true; 215 strm->internal->supported_actions[LZMA_FINISH] = true; 216 217 return LZMA_OK; 218 } 219 220 221 extern LZMA_API(lzma_ret) 222 lzma_index_buffer_encode(const lzma_index *i, 223 uint8_t *out, size_t *out_pos, size_t out_size) 224 { 225 // Validate the arguments. 226 if (i == NULL || out == NULL || out_pos == NULL || *out_pos > out_size) 227 return LZMA_PROG_ERROR; 228 229 // Don't try to encode if there's not enough output space. 230 if (out_size - *out_pos < lzma_index_size(i)) 231 return LZMA_BUF_ERROR; 232 233 // The Index encoder needs just one small data structure so we can 234 // allocate it on stack. 235 lzma_index_coder coder; 236 index_encoder_reset(&coder, i); 237 238 // Do the actual encoding. This should never fail, but store 239 // the original *out_pos just in case. 240 const size_t out_start = *out_pos; 241 lzma_ret ret = index_encode(&coder, NULL, NULL, NULL, 0, 242 out, out_pos, out_size, LZMA_RUN); 243 244 if (ret == LZMA_STREAM_END) { 245 ret = LZMA_OK; 246 } else { 247 // We should never get here, but just in case, restore the 248 // output position and set the error accordingly if something 249 // goes wrong and debugging isn't enabled. 250 assert(0); 251 *out_pos = out_start; 252 ret = LZMA_PROG_ERROR; 253 } 254 255 return ret; 256 } 257