xref: /freebsd/contrib/unbound/util/winsock_event.h (revision 3c4ba5f55438f7afd4f4b0b56f88f2bb505fd6a6)
1 /*
2  * util/winsock_event.h - unbound event handling for winsock on windows
3  *
4  * Copyright (c) 2008, NLnet Labs. All rights reserved.
5  *
6  * This software is open source.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  *
12  * Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * Redistributions in binary form must reproduce the above copyright notice,
16  * this list of conditions and the following disclaimer in the documentation
17  * and/or other materials provided with the distribution.
18  *
19  * Neither the name of the NLNET LABS nor the names of its contributors may
20  * be used to endorse or promote products derived from this software without
21  * specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
29  * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
30  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
31  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
32  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
33  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34  */
35 
36 /**
37  * \file
38  *
39  * This file contains interface functions with the WinSock2 API on Windows.
40  * It uses the winsock WSAWaitForMultipleEvents interface on a number of
41  * sockets.
42  *
43  * Note that windows can only wait for max 64 events at one time.
44  *
45  * Also, file descriptors cannot be waited for.
46  *
47  * Named pipes are not easily available (and are not usable in select() ).
48  * For interprocess communication, it is possible to wait for a hEvent to
49  * be signaled by another thread.
50  *
51  * When a socket becomes readable, then it will not be flagged as
52  * readable again until you have gotten WOULDBLOCK from a recv routine.
53  * That means the event handler must store the readability (edge notify)
54  * and process the incoming data until it blocks.
55  * The function performing recv then has to inform the event handler that
56  * the socket has blocked, and the event handler can mark it as such.
57  * Thus, this file transforms the edge notify from windows to a level notify
58  * that is compatible with UNIX.
59  * The WSAEventSelect page says that it does do level notify, as long
60  * as you call a recv/write/accept at least once when it is signalled.
61  * This last bit is not true, even though documented in server2008 api docs
62  * from microsoft, it does not happen at all. Instead you have to test for
63  * WSAEWOULDBLOCK on a tcp stream, and only then retest the socket.
64  * And before that remember the previous result as still valid.
65  *
66  * To stay 'fair', instead of emptying a socket completely, the event handler
67  * can test the other (marked as blocking) sockets for new events.
68  *
69  * Additionally, TCP accept sockets get special event support.
70  *
71  * Socket numbers are not starting small, they can be any number (say 33060).
72  * Therefore, bitmaps are not used, but arrays.
73  *
74  * on winsock, you must use recv() and send() for TCP reads and writes,
75  * not read() and write(), those work only on files.
76  *
77  * Also fseek and fseeko do not work if a FILE is not fopen-ed in binary mode.
78  *
79  * When under a high load windows gives out lots of errors, from recvfrom
80  * on udp sockets for example (WSAECONNRESET). Even though the udp socket
81  * has no connection per se.
82  */
83 
84 #ifndef UTIL_WINSOCK_EVENT_H
85 #define UTIL_WINSOCK_EVENT_H
86 
87 #ifdef USE_WINSOCK
88 
89 #ifndef HAVE_EVENT_BASE_FREE
90 #define HAVE_EVENT_BASE_FREE
91 #endif
92 
93 /* redefine the calls to different names so that there is no name
94  * collision with other code that uses libevent names. (that uses libunbound)*/
95 #define event_init winsockevent_init
96 #define event_get_version winsockevent_get_version
97 #define event_get_method winsockevent_get_method
98 #define event_base_dispatch winsockevent_base_dispatch
99 #define event_base_loopexit winsockevent_base_loopexit
100 #define event_base_free winsockevent_base_free
101 #define event_set winsockevent_set
102 #define event_base_set winsockevent_base_set
103 #define event_add winsockevent_add
104 #define event_del winsockevent_del
105 #define signal_add winsocksignal_add
106 #define signal_del winsocksignal_del
107 
108 /** event timeout */
109 #define EV_TIMEOUT      0x01
110 /** event fd readable */
111 #define EV_READ         0x02
112 /** event fd writable */
113 #define EV_WRITE        0x04
114 /** event signal */
115 #define EV_SIGNAL       0x08
116 /** event must persist */
117 #define EV_PERSIST      0x10
118 
119 /* needs our redblack tree */
120 #include "rbtree.h"
121 
122 /** max number of signals to support */
123 #define MAX_SIG 32
124 
125 /** The number of items that the winsock event handler can service.
126  * Windows cannot handle more anyway */
127 #define WSK_MAX_ITEMS 64
128 
129 /**
130  * event base for winsock event handler
131  */
132 struct event_base
133 {
134 	/** sorted by timeout (absolute), ptr */
135 	rbtree_type* times;
136 	/** array (first part in use) of handles to work on */
137 	struct event** items;
138 	/** number of items in use in array */
139 	int max;
140 	/** capacity of array, size of array in items */
141 	int cap;
142 	/** array of 0 - maxsig of ptr to event for it */
143         struct event** signals;
144 	/** if we need to exit */
145 	int need_to_exit;
146 	/** where to store time in seconds */
147 	time_t* time_secs;
148 	/** where to store time in microseconds */
149 	struct timeval* time_tv;
150 	/**
151 	 * TCP streams have sticky events to them, these are not
152 	 * reported by the windows event system anymore, we have to
153 	 * keep reporting those events as present until wouldblock() is
154 	 * signalled by the handler back to use.
155 	 */
156 	int tcp_stickies;
157 	/**
158 	 * should next cycle process reinvigorated stickies,
159 	 * these are stickies that have been stored, but due to a new
160 	 * event_add a sudden interest in the event has incepted.
161 	 */
162 	int tcp_reinvigorated;
163 	/** The list of events that is currently being processed. */
164 	WSAEVENT waitfor[WSK_MAX_ITEMS];
165 };
166 
167 /**
168  * Event structure. Has some of the event elements.
169  */
170 struct event {
171         /** node in timeout rbtree */
172         rbnode_type node;
173         /** is event already added */
174         int added;
175 
176         /** event base it belongs to */
177         struct event_base *ev_base;
178         /** fd to poll or -1 for timeouts. signal number for sigs. */
179         int ev_fd;
180         /** what events this event is interested in, see EV_.. above. */
181         short ev_events;
182         /** timeout value */
183         struct timeval ev_timeout;
184 
185         /** callback to call: fd, eventbits, userarg */
186         void (*ev_callback)(int, short, void *);
187         /** callback user arg */
188         void *ev_arg;
189 
190 	/* ----- nonpublic part, for winsock_event only ----- */
191 	/** index of this event in the items array (if added) */
192 	int idx;
193 	/** the event handle to wait for new events to become ready */
194 	WSAEVENT hEvent;
195 	/** true if this filedes is a TCP socket and needs special attention */
196 	int is_tcp;
197 	/** remembered EV_ values */
198 	short old_events;
199 	/** should remembered EV_ values be used for TCP streams.
200 	 * Reset after WOULDBLOCK is signaled using the function. */
201 	int stick_events;
202 
203 	/** true if this event is a signaling WSAEvent by the user.
204 	 * User created and user closed WSAEvent. Only signaled/unsignaled,
205 	 * no read/write/distinctions needed. */
206 	int is_signal;
207 	/** used during callbacks to see which events were just checked */
208 	int just_checked;
209 };
210 
211 /** create event base */
212 void *event_init(time_t* time_secs, struct timeval* time_tv);
213 /** get version */
214 const char *event_get_version(void);
215 /** get polling method (select,epoll) */
216 const char *event_get_method(void);
217 /** run select in a loop */
218 int event_base_dispatch(struct event_base *);
219 /** exit that loop */
220 int event_base_loopexit(struct event_base *, struct timeval *);
221 /** free event base. Free events yourself */
222 void event_base_free(struct event_base *);
223 /** set content of event */
224 void event_set(struct event *, int, short, void (*)(int, short, void *), void *);
225 
226 /** add event to a base. You *must* call this for every event. */
227 int event_base_set(struct event_base *, struct event *);
228 /** add event to make it active. You may not change it with event_set anymore */
229 int event_add(struct event *, struct timeval *);
230 /** remove event. You may change it again */
231 int event_del(struct event *);
232 
233 #define evtimer_add(ev, tv)             event_add(ev, tv)
234 #define evtimer_del(ev)                 event_del(ev)
235 
236 /* uses different implementation. Cannot mix fd/timeouts and signals inside
237  * the same struct event. create several event structs for that.  */
238 /** install signal handler */
239 int signal_add(struct event *, struct timeval *);
240 /** set signal event contents */
241 #define signal_set(ev, x, cb, arg)      \
242         event_set(ev, x, EV_SIGNAL|EV_PERSIST, cb, arg)
243 /** remove signal handler */
244 int signal_del(struct event *);
245 
246 /** compare events in tree, based on timevalue, ptr for uniqueness */
247 int mini_ev_cmp(const void* a, const void* b);
248 
249 /**
250  * Routine for windows only, where the handling layer can signal that
251  * a TCP stream encountered WSAEWOULDBLOCK for a stream and thus needs
252  * retesting the event.
253  * Pass if EV_READ or EV_WRITE gave wouldblock.
254  */
255 void winsock_tcp_wouldblock(struct event* ev, int eventbit);
256 
257 /**
258  * Routine for windows only. where you pass a signal WSAEvent that
259  * you wait for. When the event is signaled, the callback gets called.
260  * The callback has to WSAResetEvent to disable the signal.
261  * @param base: the event base.
262  * @param ev: the event structure for data storage
263  * 	can be passed uninitialised.
264  * @param wsaevent: the WSAEvent that gets signaled.
265  * @param cb: callback routine.
266  * @param arg: user argument to callback routine.
267  * @return false on error.
268  */
269 int winsock_register_wsaevent(struct event_base* base, struct event* ev,
270 	WSAEVENT wsaevent, void (*cb)(int, short, void*), void* arg);
271 
272 /**
273  * Unregister a wsaevent. User has to close the WSAEVENT itself.
274  * @param ev: event data storage.
275  */
276 void winsock_unregister_wsaevent(struct event* ev);
277 
278 #endif /* USE_WINSOCK */
279 #endif /* UTIL_WINSOCK_EVENT_H */
280