xref: /freebsd/contrib/unbound/util/winsock_event.h (revision 38f0b757fd84d17d0fc24739a7cda160c4516d81)
1 /*
2  * util/winsock_event.h - unbound event handling for winsock on windows
3  *
4  * Copyright (c) 2008, NLnet Labs. All rights reserved.
5  *
6  * This software is open source.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  *
12  * Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * Redistributions in binary form must reproduce the above copyright notice,
16  * this list of conditions and the following disclaimer in the documentation
17  * and/or other materials provided with the distribution.
18  *
19  * Neither the name of the NLNET LABS nor the names of its contributors may
20  * be used to endorse or promote products derived from this software without
21  * specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
25  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
26  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE
27  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
28  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
29  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
30  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
31  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
32  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
33  * POSSIBILITY OF SUCH DAMAGE.
34  */
35 
36 /**
37  * \file
38  *
39  * This file contains interface functions with the WinSock2 API on Windows.
40  * It uses the winsock WSAWaitForMultipleEvents interface on a number of
41  * sockets.
42  *
43  * Note that windows can only wait for max 64 events at one time.
44  *
45  * Also, file descriptors cannot be waited for.
46  *
47  * Named pipes are not easily available (and are not usable in select() ).
48  * For interprocess communication, it is possible to wait for a hEvent to
49  * be signaled by another thread.
50  *
51  * When a socket becomes readable, then it will not be flagged as
52  * readable again until you have gotten WOULDBLOCK from a recv routine.
53  * That means the event handler must store the readability (edge notify)
54  * and process the incoming data until it blocks.
55  * The function performing recv then has to inform the event handler that
56  * the socket has blocked, and the event handler can mark it as such.
57  * Thus, this file transforms the edge notify from windows to a level notify
58  * that is compatible with UNIX.
59  * The WSAEventSelect page says that it does do level notify, as long
60  * as you call a recv/write/accept at least once when it is signalled.
61  * This last bit is not true, even though documented in server2008 api docs
62  * from microsoft, it does not happen at all. Instead you have to test for
63  * WSAEWOULDBLOCK on a tcp stream, and only then retest the socket.
64  * And before that remember the previous result as still valid.
65  *
66  * To stay 'fair', instead of emptying a socket completely, the event handler
67  * can test the other (marked as blocking) sockets for new events.
68  *
69  * Additionally, TCP accept sockets get special event support.
70  *
71  * Socket numbers are not starting small, they can be any number (say 33060).
72  * Therefore, bitmaps are not used, but arrays.
73  *
74  * on winsock, you must use recv() and send() for TCP reads and writes,
75  * not read() and write(), those work only on files.
76  *
77  * Also fseek and fseeko do not work if a FILE is not fopen-ed in binary mode.
78  *
79  * When under a high load windows gives out lots of errors, from recvfrom
80  * on udp sockets for example (WSAECONNRESET). Even though the udp socket
81  * has no connection per se.
82  */
83 
84 #ifndef UTIL_WINSOCK_EVENT_H
85 #define UTIL_WINSOCK_EVENT_H
86 
87 #ifdef USE_WINSOCK
88 
89 #ifndef HAVE_EVENT_BASE_FREE
90 #define HAVE_EVENT_BASE_FREE
91 #endif
92 
93 /** event timeout */
94 #define EV_TIMEOUT      0x01
95 /** event fd readable */
96 #define EV_READ         0x02
97 /** event fd writable */
98 #define EV_WRITE        0x04
99 /** event signal */
100 #define EV_SIGNAL       0x08
101 /** event must persist */
102 #define EV_PERSIST      0x10
103 
104 /* needs our redblack tree */
105 #include "rbtree.h"
106 
107 /** max number of signals to support */
108 #define MAX_SIG 32
109 
110 /** The number of items that the winsock event handler can service.
111  * Windows cannot handle more anyway */
112 #define WSK_MAX_ITEMS 64
113 
114 /**
115  * event base for winsock event handler
116  */
117 struct event_base
118 {
119 	/** sorted by timeout (absolute), ptr */
120 	rbtree_t* times;
121 	/** array (first part in use) of handles to work on */
122 	struct event** items;
123 	/** number of items in use in array */
124 	int max;
125 	/** capacity of array, size of array in items */
126 	int cap;
127 	/** array of 0 - maxsig of ptr to event for it */
128         struct event** signals;
129 	/** if we need to exit */
130 	int need_to_exit;
131 	/** where to store time in seconds */
132 	uint32_t* time_secs;
133 	/** where to store time in microseconds */
134 	struct timeval* time_tv;
135 	/**
136 	 * TCP streams have sticky events to them, these are not
137 	 * reported by the windows event system anymore, we have to
138 	 * keep reporting those events as present until wouldblock() is
139 	 * signalled by the handler back to use.
140 	 */
141 	int tcp_stickies;
142 	/**
143 	 * should next cycle process reinvigorated stickies,
144 	 * these are stickies that have been stored, but due to a new
145 	 * event_add a sudden interest in the event has incepted.
146 	 */
147 	int tcp_reinvigorated;
148 	/** The list of events that is currently being processed. */
149 	WSAEVENT waitfor[WSK_MAX_ITEMS];
150 };
151 
152 /**
153  * Event structure. Has some of the event elements.
154  */
155 struct event {
156         /** node in timeout rbtree */
157         rbnode_t node;
158         /** is event already added */
159         int added;
160 
161         /** event base it belongs to */
162         struct event_base *ev_base;
163         /** fd to poll or -1 for timeouts. signal number for sigs. */
164         int ev_fd;
165         /** what events this event is interested in, see EV_.. above. */
166         short ev_events;
167         /** timeout value */
168         struct timeval ev_timeout;
169 
170         /** callback to call: fd, eventbits, userarg */
171         void (*ev_callback)(int, short, void *);
172         /** callback user arg */
173         void *ev_arg;
174 
175 	/* ----- nonpublic part, for winsock_event only ----- */
176 	/** index of this event in the items array (if added) */
177 	int idx;
178 	/** the event handle to wait for new events to become ready */
179 	WSAEVENT hEvent;
180 	/** true if this filedes is a TCP socket and needs special attention */
181 	int is_tcp;
182 	/** remembered EV_ values */
183 	short old_events;
184 	/** should remembered EV_ values be used for TCP streams.
185 	 * Reset after WOULDBLOCK is signaled using the function. */
186 	int stick_events;
187 
188 	/** true if this event is a signaling WSAEvent by the user.
189 	 * User created and user closed WSAEvent. Only signaled/unsigneled,
190 	 * no read/write/distinctions needed. */
191 	int is_signal;
192 	/** used during callbacks to see which events were just checked */
193 	int just_checked;
194 };
195 
196 /** create event base */
197 void *event_init(uint32_t* time_secs, struct timeval* time_tv);
198 /** get version */
199 const char *event_get_version(void);
200 /** get polling method (select,epoll) */
201 const char *event_get_method(void);
202 /** run select in a loop */
203 int event_base_dispatch(struct event_base *);
204 /** exit that loop */
205 int event_base_loopexit(struct event_base *, struct timeval *);
206 /** free event base. Free events yourself */
207 void event_base_free(struct event_base *);
208 /** set content of event */
209 void event_set(struct event *, int, short, void (*)(int, short, void *), void *);
210 
211 /** add event to a base. You *must* call this for every event. */
212 int event_base_set(struct event_base *, struct event *);
213 /** add event to make it active. You may not change it with event_set anymore */
214 int event_add(struct event *, struct timeval *);
215 /** remove event. You may change it again */
216 int event_del(struct event *);
217 
218 #define evtimer_add(ev, tv)             event_add(ev, tv)
219 #define evtimer_del(ev)                 event_del(ev)
220 
221 /* uses different implementation. Cannot mix fd/timeouts and signals inside
222  * the same struct event. create several event structs for that.  */
223 /** install signal handler */
224 int signal_add(struct event *, struct timeval *);
225 /** set signal event contents */
226 #define signal_set(ev, x, cb, arg)      \
227         event_set(ev, x, EV_SIGNAL|EV_PERSIST, cb, arg)
228 /** remove signal handler */
229 int signal_del(struct event *);
230 
231 /** compare events in tree, based on timevalue, ptr for uniqueness */
232 int mini_ev_cmp(const void* a, const void* b);
233 
234 /**
235  * Routine for windows only, where the handling layer can signal that
236  * a TCP stream encountered WSAEWOULDBLOCK for a stream and thus needs
237  * retesting the event.
238  * Pass if EV_READ or EV_WRITE gave wouldblock.
239  */
240 void winsock_tcp_wouldblock(struct event* ev, int eventbit);
241 
242 /**
243  * Routine for windows only. where you pass a signal WSAEvent that
244  * you wait for. When the event is signaled, the callback gets called.
245  * The callback has to WSAResetEvent to disable the signal.
246  * @param base: the event base.
247  * @param ev: the event structure for data storage
248  * 	can be passed uninitialised.
249  * @param wsaevent: the WSAEvent that gets signaled.
250  * @param cb: callback routine.
251  * @param arg: user argument to callback routine.
252  * @return false on error.
253  */
254 int winsock_register_wsaevent(struct event_base* base, struct event* ev,
255 	WSAEVENT wsaevent, void (*cb)(int, short, void*), void* arg);
256 
257 /**
258  * Unregister a wsaevent. User has to close the WSAEVENT itself.
259  * @param ev: event data storage.
260  */
261 void winsock_unregister_wsaevent(struct event* ev);
262 
263 #endif /* USE_WINSOCK */
264 #endif /* UTIL_WINSOCK_EVENT_H */
265