IBV_UC_PINGPONG 1 "August 30, 2005" "libibverbs" "USER COMMANDS"
NAME
ibv_uc_pingpong - simple InfiniBand UC transport test
SYNOPSIS
ibv_uc_pingpong [-p port] [-d device] [-i ib port] [-s size] [-r rx depth]
[-n iters] [-l sl] [-e] HOSTNAME
ibv_uc_pingpong [-p port] [-d device] [-i ib port] [-s size] [-r rx depth]
[-n iters] [-l sl] [-e]
DESCRIPTION
Run a simple ping-pong test over InfiniBand via the reliable connected (RC) transport.
OPTIONS
-p, --port=PORT use TCP port PORT for initial synchronization (default 18515)
-d, --ib-dev=DEVICE use IB device DEVICE (default first device found)
-i, --ib-port=PORT use IB port PORT (default port 1)
-s, --size=SIZE ping-pong messages of size SIZE (default 4096)
-r, --rx-depth=DEPTH post DEPTH receives at a time (default 1000)
-n, --iters=ITERS perform ITERS message exchanges (default 1000)
-l, --sl=SL use SL as the service level value of the QP (default 0)
-e, --events sleep while waiting for work completion events (default is to poll for completions)
SEE ALSO
ibv_rc_pingpong (1), ibv_ud_pingpong (1), ibv_srq_pingpong (1)
AUTHORS
Roland Dreier < rolandd@cisco.com >
BUGS
The network synchronization between client and server instances is
weak, and does not prevent incompatible options from being used on the
two instances. The method used for retrieving work completions is not
strictly correct, and race conditions may cause failures on some
systems.