1 /*- 2 * Copyright (c) 1992, 1993, 1994 3 * The Regents of the University of California. All rights reserved. 4 * Copyright (c) 1992, 1993, 1994, 1995, 1996 5 * Keith Bostic. All rights reserved. 6 * 7 * See the LICENSE file for redistribution information. 8 */ 9 10 #include "config.h" 11 12 #include <sys/types.h> 13 #include <sys/queue.h> 14 #include <sys/time.h> 15 16 #include <bitstring.h> 17 #include <ctype.h> 18 #include <libgen.h> 19 #include <limits.h> 20 #include <stdio.h> 21 #include <stdlib.h> 22 #include <string.h> 23 24 #include "../common/common.h" 25 #include "vi.h" 26 27 #define UPDATE_CURSOR 0x01 /* Update the cursor. */ 28 #define UPDATE_SCREEN 0x02 /* Flush to screen. */ 29 30 static void vs_modeline(SCR *); 31 static int vs_paint(SCR *, u_int); 32 33 /* 34 * v_repaint -- 35 * Repaint selected lines from the screen. 36 * 37 * PUBLIC: int vs_repaint(SCR *, EVENT *); 38 */ 39 int 40 vs_repaint( 41 SCR *sp, 42 EVENT *evp) 43 { 44 SMAP *smp; 45 46 for (; evp->e_flno <= evp->e_tlno; ++evp->e_flno) { 47 smp = HMAP + evp->e_flno - 1; 48 SMAP_FLUSH(smp); 49 if (vs_line(sp, smp, NULL, NULL)) 50 return (1); 51 } 52 return (0); 53 } 54 55 /* 56 * vs_refresh -- 57 * Refresh all screens. 58 * 59 * PUBLIC: int vs_refresh(SCR *, int); 60 */ 61 int 62 vs_refresh( 63 SCR *sp, 64 int forcepaint) 65 { 66 GS *gp; 67 SCR *tsp; 68 int need_refresh = 0; 69 u_int priv_paint, pub_paint; 70 71 gp = sp->gp; 72 73 /* 74 * 1: Refresh the screen. 75 * 76 * If SC_SCR_REDRAW is set in the current screen, repaint everything 77 * that we can find, including status lines. 78 */ 79 if (F_ISSET(sp, SC_SCR_REDRAW)) 80 TAILQ_FOREACH(tsp, gp->dq, q) 81 if (tsp != sp) 82 F_SET(tsp, SC_SCR_REDRAW | SC_STATUS); 83 84 /* 85 * 2: Related or dirtied screens, or screens with messages. 86 * 87 * If related screens share a view into a file, they may have been 88 * modified as well. Refresh any screens that aren't exiting that 89 * have paint or dirty bits set. Always update their screens, we 90 * are not likely to get another chance. Finally, if we refresh any 91 * screens other than the current one, the cursor will be trashed. 92 */ 93 pub_paint = SC_SCR_REFORMAT | SC_SCR_REDRAW; 94 priv_paint = VIP_CUR_INVALID | VIP_N_REFRESH; 95 if (O_ISSET(sp, O_NUMBER)) 96 priv_paint |= VIP_N_RENUMBER; 97 TAILQ_FOREACH(tsp, gp->dq, q) 98 if (tsp != sp && !F_ISSET(tsp, SC_EXIT | SC_EXIT_FORCE) && 99 (F_ISSET(tsp, pub_paint) || 100 F_ISSET(VIP(tsp), priv_paint))) { 101 (void)vs_paint(tsp, 102 (F_ISSET(VIP(tsp), VIP_CUR_INVALID) ? 103 UPDATE_CURSOR : 0) | UPDATE_SCREEN); 104 F_SET(VIP(sp), VIP_CUR_INVALID); 105 } 106 107 /* 108 * 3: Refresh the current screen. 109 * 110 * Always refresh the current screen, it may be a cursor movement. 111 * Also, always do it last -- that way, SC_SCR_REDRAW can be set 112 * in the current screen only, and the screen won't flash. 113 */ 114 if (vs_paint(sp, UPDATE_CURSOR | (!forcepaint && 115 F_ISSET(sp, SC_SCR_VI) && KEYS_WAITING(sp) ? 0 : UPDATE_SCREEN))) 116 return (1); 117 118 /* 119 * 4: Paint any missing status lines. 120 * 121 * XXX 122 * This is fairly evil. Status lines are written using the vi message 123 * mechanism, since we have no idea how long they are. Since we may be 124 * painting screens other than the current one, we don't want to make 125 * the user wait. We depend heavily on there not being any other lines 126 * currently waiting to be displayed and the message truncation code in 127 * the msgq_status routine working. 128 * 129 * And, finally, if we updated any status lines, make sure the cursor 130 * gets back to where it belongs. 131 */ 132 TAILQ_FOREACH(tsp, gp->dq, q) 133 if (F_ISSET(tsp, SC_STATUS)) { 134 need_refresh = 1; 135 vs_resolve(tsp, sp, 0); 136 } 137 if (need_refresh) 138 (void)gp->scr_refresh(sp, 0); 139 140 /* 141 * A side-effect of refreshing the screen is that it's now ready 142 * for everything else, i.e. messages. 143 */ 144 F_SET(sp, SC_SCR_VI); 145 return (0); 146 } 147 148 /* 149 * vs_paint -- 150 * This is the guts of the vi curses screen code. The idea is that 151 * the SCR structure passed in contains the new coordinates of the 152 * screen. What makes this hard is that we don't know how big 153 * characters are, doing input can put the cursor in illegal places, 154 * and we're frantically trying to avoid repainting unless it's 155 * absolutely necessary. If you change this code, you'd better know 156 * what you're doing. It's subtle and quick to anger. 157 */ 158 static int 159 vs_paint( 160 SCR *sp, 161 u_int flags) 162 { 163 GS *gp; 164 SMAP *smp, tmp; 165 VI_PRIVATE *vip; 166 recno_t lastline, lcnt; 167 size_t cwtotal, cnt, len, notused, off, y; 168 int ch = 0, didpaint, isempty, leftright_warp; 169 CHAR_T *p; 170 171 #define LNO sp->lno /* Current file line. */ 172 #define OLNO vip->olno /* Remembered file line. */ 173 #define CNO sp->cno /* Current file column. */ 174 #define OCNO vip->ocno /* Remembered file column. */ 175 #define SCNO vip->sc_col /* Current screen column. */ 176 177 gp = sp->gp; 178 vip = VIP(sp); 179 didpaint = leftright_warp = 0; 180 181 /* 182 * 5: Reformat the lines. 183 * 184 * If the lines themselves have changed (:set list, for example), 185 * fill in the map from scratch. Adjust the screen that's being 186 * displayed if the leftright flag is set. 187 */ 188 if (F_ISSET(sp, SC_SCR_REFORMAT)) { 189 /* Invalidate the line size cache. */ 190 VI_SCR_CFLUSH(vip); 191 192 /* Toss vs_line() cached information. */ 193 if (F_ISSET(sp, SC_SCR_TOP)) { 194 if (vs_sm_fill(sp, LNO, P_TOP)) 195 return (1); 196 } 197 else if (F_ISSET(sp, SC_SCR_CENTER)) { 198 if (vs_sm_fill(sp, LNO, P_MIDDLE)) 199 return (1); 200 } else 201 if (vs_sm_fill(sp, OOBLNO, P_TOP)) 202 return (1); 203 F_SET(sp, SC_SCR_REDRAW); 204 } 205 206 /* 207 * 6: Line movement. 208 * 209 * Line changes can cause the top line to change as well. As 210 * before, if the movement is large, the screen is repainted. 211 * 212 * 6a: Small screens. 213 * 214 * Users can use the window, w300, w1200 and w9600 options to make 215 * the screen artificially small. The behavior of these options 216 * in the historic vi wasn't all that consistent, and, in fact, it 217 * was never documented how various screen movements affected the 218 * screen size. Generally, one of three things would happen: 219 * 1: The screen would expand in size, showing the line 220 * 2: The screen would scroll, showing the line 221 * 3: The screen would compress to its smallest size and 222 * repaint. 223 * In general, scrolling didn't cause compression (200^D was handled 224 * the same as ^D), movement to a specific line would (:N where N 225 * was 1 line below the screen caused a screen compress), and cursor 226 * movement would scroll if it was 11 lines or less, and compress if 227 * it was more than 11 lines. (And, no, I have no idea where the 11 228 * comes from.) 229 * 230 * What we do is try and figure out if the line is less than half of 231 * a full screen away. If it is, we expand the screen if there's 232 * room, and then scroll as necessary. The alternative is to compress 233 * and repaint. 234 * 235 * !!! 236 * This code is a special case from beginning to end. Unfortunately, 237 * home modems are still slow enough that it's worth having. 238 * 239 * XXX 240 * If the line a really long one, i.e. part of the line is on the 241 * screen but the column offset is not, we'll end up in the adjust 242 * code, when we should probably have compressed the screen. 243 */ 244 if (IS_SMALL(sp)) 245 if (LNO < HMAP->lno) { 246 lcnt = vs_sm_nlines(sp, HMAP, LNO, sp->t_maxrows); 247 if (lcnt <= HALFSCREEN(sp)) 248 for (; lcnt && sp->t_rows != sp->t_maxrows; 249 --lcnt, ++sp->t_rows) { 250 ++TMAP; 251 if (vs_sm_1down(sp)) 252 return (1); 253 } 254 else 255 goto small_fill; 256 } else if (LNO > TMAP->lno) { 257 lcnt = vs_sm_nlines(sp, TMAP, LNO, sp->t_maxrows); 258 if (lcnt <= HALFSCREEN(sp)) 259 for (; lcnt && sp->t_rows != sp->t_maxrows; 260 --lcnt, ++sp->t_rows) { 261 if (vs_sm_next(sp, TMAP, TMAP + 1)) 262 return (1); 263 ++TMAP; 264 if (vs_line(sp, TMAP, NULL, NULL)) 265 return (1); 266 } 267 else { 268 small_fill: (void)gp->scr_move(sp, LASTLINE(sp), 0); 269 (void)gp->scr_clrtoeol(sp); 270 for (; sp->t_rows > sp->t_minrows; 271 --sp->t_rows, --TMAP) { 272 (void)gp->scr_move(sp, TMAP - HMAP, 0); 273 (void)gp->scr_clrtoeol(sp); 274 } 275 if (vs_sm_fill(sp, LNO, P_FILL)) 276 return (1); 277 F_SET(sp, SC_SCR_REDRAW); 278 goto adjust; 279 } 280 } 281 282 /* 283 * 6b: Line down, or current screen. 284 */ 285 if (LNO >= HMAP->lno) { 286 /* Current screen. */ 287 if (LNO <= TMAP->lno) 288 goto adjust; 289 if (F_ISSET(sp, SC_SCR_TOP)) 290 goto top; 291 if (F_ISSET(sp, SC_SCR_CENTER)) 292 goto middle; 293 294 /* 295 * If less than half a screen above the line, scroll down 296 * until the line is on the screen. 297 */ 298 lcnt = vs_sm_nlines(sp, TMAP, LNO, HALFTEXT(sp)); 299 if (lcnt < HALFTEXT(sp)) { 300 while (lcnt--) 301 if (vs_sm_1up(sp)) 302 return (1); 303 goto adjust; 304 } 305 goto bottom; 306 } 307 308 /* 309 * 6c: If not on the current screen, may request center or top. 310 */ 311 if (F_ISSET(sp, SC_SCR_TOP)) 312 goto top; 313 if (F_ISSET(sp, SC_SCR_CENTER)) 314 goto middle; 315 316 /* 317 * 6d: Line up. 318 */ 319 lcnt = vs_sm_nlines(sp, HMAP, LNO, HALFTEXT(sp)); 320 if (lcnt < HALFTEXT(sp)) { 321 /* 322 * If less than half a screen below the line, scroll up until 323 * the line is the first line on the screen. Special check so 324 * that if the screen has been emptied, we refill it. 325 */ 326 if (db_exist(sp, HMAP->lno)) { 327 while (lcnt--) 328 if (vs_sm_1down(sp)) 329 return (1); 330 goto adjust; 331 } else 332 goto top; /* XXX No such line. */ 333 334 /* 335 * If less than a half screen from the bottom of the file, 336 * put the last line of the file on the bottom of the screen. 337 */ 338 bottom: if (db_last(sp, &lastline)) 339 return (1); 340 tmp.lno = LNO; 341 tmp.coff = HMAP->coff; 342 tmp.soff = 1; 343 lcnt = vs_sm_nlines(sp, &tmp, lastline, sp->t_rows); 344 if (lcnt < HALFTEXT(sp)) { 345 if (vs_sm_fill(sp, lastline, P_BOTTOM)) 346 return (1); 347 F_SET(sp, SC_SCR_REDRAW); 348 goto adjust; 349 } 350 /* It's not close, just put the line in the middle. */ 351 goto middle; 352 } 353 354 /* 355 * If less than half a screen from the top of the file, put the first 356 * line of the file at the top of the screen. Otherwise, put the line 357 * in the middle of the screen. 358 */ 359 tmp.lno = 1; 360 tmp.coff = HMAP->coff; 361 tmp.soff = 1; 362 lcnt = vs_sm_nlines(sp, &tmp, LNO, HALFTEXT(sp)); 363 if (lcnt < HALFTEXT(sp)) { 364 if (vs_sm_fill(sp, 1, P_TOP)) 365 return (1); 366 } else 367 middle: if (vs_sm_fill(sp, LNO, P_MIDDLE)) 368 return (1); 369 if (0) { 370 top: if (vs_sm_fill(sp, LNO, P_TOP)) 371 return (1); 372 } 373 F_SET(sp, SC_SCR_REDRAW); 374 375 /* 376 * At this point we know part of the line is on the screen. Since 377 * scrolling is done using logical lines, not physical, all of the 378 * line may not be on the screen. While that's not necessarily bad, 379 * if the part the cursor is on isn't there, we're going to lose. 380 * This can be tricky; if the line covers the entire screen, lno 381 * may be the same as both ends of the map, that's why we test BOTH 382 * the top and the bottom of the map. This isn't a problem for 383 * left-right scrolling, the cursor movement code handles the problem. 384 * 385 * There's a performance issue here if editing *really* long lines. 386 * This gets to the right spot by scrolling, and, in a binary, by 387 * scrolling hundreds of lines. If the adjustment looks like it's 388 * going to be a serious problem, refill the screen and repaint. 389 */ 390 adjust: if (!O_ISSET(sp, O_LEFTRIGHT) && 391 (LNO == HMAP->lno || LNO == TMAP->lno)) { 392 cnt = vs_screens(sp, LNO, &CNO); 393 if (LNO == HMAP->lno && cnt < HMAP->soff) 394 if ((HMAP->soff - cnt) > HALFTEXT(sp)) { 395 HMAP->soff = cnt; 396 vs_sm_fill(sp, OOBLNO, P_TOP); 397 F_SET(sp, SC_SCR_REDRAW); 398 } else 399 while (cnt < HMAP->soff) 400 if (vs_sm_1down(sp)) 401 return (1); 402 if (LNO == TMAP->lno && cnt > TMAP->soff) 403 if ((cnt - TMAP->soff) > HALFTEXT(sp)) { 404 TMAP->soff = cnt; 405 vs_sm_fill(sp, OOBLNO, P_BOTTOM); 406 F_SET(sp, SC_SCR_REDRAW); 407 } else 408 while (cnt > TMAP->soff) 409 if (vs_sm_1up(sp)) 410 return (1); 411 } 412 413 /* 414 * If the screen needs to be repainted, skip cursor optimization. 415 * However, in the code above we skipped leftright scrolling on 416 * the grounds that the cursor code would handle it. Make sure 417 * the right screen is up. 418 */ 419 if (F_ISSET(sp, SC_SCR_REDRAW)) { 420 if (O_ISSET(sp, O_LEFTRIGHT)) 421 goto slow; 422 goto paint; 423 } 424 425 /* 426 * 7: Cursor movements (current screen only). 427 */ 428 if (!LF_ISSET(UPDATE_CURSOR)) 429 goto number; 430 431 /* 432 * Decide cursor position. If the line has changed, the cursor has 433 * moved over a tab, or don't know where the cursor was, reparse the 434 * line. Otherwise, we've just moved over fixed-width characters, 435 * and can calculate the left/right scrolling and cursor movement 436 * without reparsing the line. Note that we don't know which (if any) 437 * of the characters between the old and new cursor positions changed. 438 * 439 * XXX 440 * With some work, it should be possible to handle tabs quickly, at 441 * least in obvious situations, like moving right and encountering 442 * a tab, without reparsing the whole line. 443 * 444 * If the line we're working with has changed, reread it.. 445 */ 446 if (F_ISSET(vip, VIP_CUR_INVALID) || LNO != OLNO) 447 goto slow; 448 449 /* Otherwise, if nothing's changed, ignore the cursor. */ 450 if (CNO == OCNO) 451 goto fast; 452 453 /* 454 * Get the current line. If this fails, we either have an empty 455 * file and can just repaint, or there's a real problem. This 456 * isn't a performance issue because there aren't any ways to get 457 * here repeatedly. 458 */ 459 if (db_eget(sp, LNO, &p, &len, &isempty)) { 460 if (isempty) 461 goto slow; 462 return (1); 463 } 464 465 #ifdef DEBUG 466 /* Sanity checking. */ 467 if (CNO >= len && len != 0) { 468 msgq(sp, M_ERR, "Error: %s/%d: cno (%zu) >= len (%zu)", 469 basename(__FILE__), __LINE__, CNO, len); 470 return (1); 471 } 472 #endif 473 /* 474 * The basic scheme here is to look at the characters in between 475 * the old and new positions and decide how big they are on the 476 * screen, and therefore, how many screen positions to move. 477 */ 478 if (CNO < OCNO) { 479 /* 480 * 7a: Cursor moved left. 481 * 482 * Point to the old character. The old cursor position can 483 * be past EOL if, for example, we just deleted the rest of 484 * the line. In this case, since we don't know the width of 485 * the characters we traversed, we have to do it slowly. 486 */ 487 p += OCNO; 488 cnt = (OCNO - CNO) + 1; 489 if (OCNO >= len) 490 goto slow; 491 492 /* 493 * Quick sanity check -- it's hard to figure out exactly when 494 * we cross a screen boundary as we do in the cursor right 495 * movement. If cnt is so large that we're going to cross the 496 * boundary no matter what, stop now. 497 */ 498 if (SCNO + 1 + MAX_CHARACTER_COLUMNS < cnt) 499 goto slow; 500 501 /* 502 * Count up the widths of the characters. If it's a tab 503 * character, go do it the slow way. 504 */ 505 for (cwtotal = 0; cnt--; cwtotal += KEY_COL(sp, ch)) 506 if ((ch = *(UCHAR_T *)p--) == '\t') 507 goto slow; 508 509 /* 510 * Decrement the screen cursor by the total width of the 511 * characters minus 1. 512 */ 513 cwtotal -= 1; 514 515 /* 516 * If we're moving left, and there's a wide character in the 517 * current position, go to the end of the character. 518 */ 519 if (KEY_COL(sp, ch) > 1) 520 cwtotal -= KEY_COL(sp, ch) - 1; 521 522 /* 523 * If the new column moved us off of the current logical line, 524 * calculate a new one. If doing leftright scrolling, we've 525 * moved off of the current screen, as well. 526 */ 527 if (SCNO < cwtotal) 528 goto slow; 529 SCNO -= cwtotal; 530 } else { 531 /* 532 * 7b: Cursor moved right. 533 * 534 * Point to the first character to the right. 535 */ 536 p += OCNO + 1; 537 cnt = CNO - OCNO; 538 539 /* 540 * Count up the widths of the characters. If it's a tab 541 * character, go do it the slow way. If we cross a 542 * screen boundary, we can quit. 543 */ 544 for (cwtotal = SCNO; cnt--;) { 545 if ((ch = *(UCHAR_T *)p++) == '\t') 546 goto slow; 547 if ((cwtotal += KEY_COL(sp, ch)) >= SCREEN_COLS(sp)) 548 break; 549 } 550 551 /* 552 * Increment the screen cursor by the total width of the 553 * characters. 554 */ 555 SCNO = cwtotal; 556 557 /* See screen change comment in section 6a. */ 558 if (SCNO >= SCREEN_COLS(sp)) 559 goto slow; 560 } 561 562 /* 563 * 7c: Fast cursor update. 564 * 565 * We have the current column, retrieve the current row. 566 */ 567 fast: (void)gp->scr_cursor(sp, &y, ¬used); 568 goto done_cursor; 569 570 /* 571 * 7d: Slow cursor update. 572 * 573 * Walk through the map and find the current line. 574 */ 575 slow: for (smp = HMAP; smp->lno != LNO; ++smp); 576 577 /* 578 * 7e: Leftright scrolling adjustment. 579 * 580 * If doing left-right scrolling and the cursor movement has changed 581 * the displayed screen, scroll the screen left or right, unless we're 582 * updating the info line in which case we just scroll that one line. 583 * We adjust the offset up or down until we have a window that covers 584 * the current column, making sure that we adjust differently for the 585 * first screen as compared to subsequent ones. 586 */ 587 if (O_ISSET(sp, O_LEFTRIGHT)) { 588 /* 589 * Get the screen column for this character, and correct 590 * for the number option offset. 591 */ 592 cnt = vs_columns(sp, NULL, LNO, &CNO, NULL); 593 if (O_ISSET(sp, O_NUMBER)) 594 cnt -= O_NUMBER_LENGTH; 595 596 /* Adjust the window towards the beginning of the line. */ 597 off = smp->coff; 598 if (off >= cnt) { 599 do { 600 if (off >= O_VAL(sp, O_SIDESCROLL)) 601 off -= O_VAL(sp, O_SIDESCROLL); 602 else { 603 off = 0; 604 break; 605 } 606 } while (off >= cnt); 607 goto shifted; 608 } 609 610 /* Adjust the window towards the end of the line. */ 611 if ((off == 0 && off + SCREEN_COLS(sp) < cnt) || 612 (off != 0 && off + sp->cols < cnt)) { 613 do { 614 off += O_VAL(sp, O_SIDESCROLL); 615 } while (off + sp->cols < cnt); 616 617 shifted: /* Fill in screen map with the new offset. */ 618 if (F_ISSET(sp, SC_TINPUT_INFO)) 619 smp->coff = off; 620 else { 621 for (smp = HMAP; smp <= TMAP; ++smp) 622 smp->coff = off; 623 leftright_warp = 1; 624 } 625 goto paint; 626 } 627 628 /* 629 * We may have jumped here to adjust a leftright screen because 630 * redraw was set. If so, we have to paint the entire screen. 631 */ 632 if (F_ISSET(sp, SC_SCR_REDRAW)) 633 goto paint; 634 } 635 636 /* 637 * Update the screen lines for this particular file line until we 638 * have a new screen cursor position. 639 */ 640 for (y = -1, 641 vip->sc_smap = NULL; smp <= TMAP && smp->lno == LNO; ++smp) { 642 if (vs_line(sp, smp, &y, &SCNO)) 643 return (1); 644 if (y != -1) { 645 vip->sc_smap = smp; 646 break; 647 } 648 } 649 goto done_cursor; 650 651 /* 652 * 8: Repaint the entire screen. 653 * 654 * Lost big, do what you have to do. We flush the cache, since 655 * SC_SCR_REDRAW gets set when the screen isn't worth fixing, and 656 * it's simpler to repaint. So, don't trust anything that we 657 * think we know about it. 658 */ 659 paint: for (smp = HMAP; smp <= TMAP; ++smp) 660 SMAP_FLUSH(smp); 661 for (y = -1, vip->sc_smap = NULL, smp = HMAP; smp <= TMAP; ++smp) { 662 if (vs_line(sp, smp, &y, &SCNO)) 663 return (1); 664 if (y != -1 && vip->sc_smap == NULL) 665 vip->sc_smap = smp; 666 } 667 /* 668 * If it's a small screen and we're redrawing, clear the unused lines, 669 * ex may have overwritten them. 670 */ 671 if (F_ISSET(sp, SC_SCR_REDRAW) && IS_SMALL(sp)) 672 for (cnt = sp->t_rows; cnt <= sp->t_maxrows; ++cnt) { 673 (void)gp->scr_move(sp, cnt, 0); 674 (void)gp->scr_clrtoeol(sp); 675 } 676 677 didpaint = 1; 678 679 done_cursor: 680 /* 681 * Sanity checking. When the repainting code messes up, the usual 682 * result is we don't repaint the cursor and so sc_smap will be 683 * NULL. If we're debugging, die, otherwise restart from scratch. 684 */ 685 #ifdef DEBUG 686 if (vip->sc_smap == NULL) 687 abort(); 688 #else 689 if (vip->sc_smap == NULL) { 690 F_SET(sp, SC_SCR_REFORMAT); 691 return (vs_paint(sp, flags)); 692 } 693 #endif 694 695 /* 696 * 9: Set the remembered cursor values. 697 */ 698 OCNO = CNO; 699 OLNO = LNO; 700 701 /* 702 * 10: Repaint the line numbers. 703 * 704 * If O_NUMBER is set and the VIP_N_RENUMBER bit is set, and we 705 * didn't repaint the screen, repaint all of the line numbers, 706 * they've changed. 707 */ 708 number: if (O_ISSET(sp, O_NUMBER) && 709 F_ISSET(vip, VIP_N_RENUMBER) && !didpaint && vs_number(sp)) 710 return (1); 711 712 /* 713 * 11: Update the mode line, position the cursor, and flush changes. 714 * 715 * If we warped the screen, we have to refresh everything. 716 */ 717 if (leftright_warp) 718 LF_SET(UPDATE_CURSOR | UPDATE_SCREEN); 719 720 if (LF_ISSET(UPDATE_SCREEN) && !IS_ONELINE(sp) && 721 !F_ISSET(vip, VIP_S_MODELINE) && !F_ISSET(sp, SC_TINPUT_INFO)) 722 vs_modeline(sp); 723 724 if (LF_ISSET(UPDATE_CURSOR)) { 725 (void)gp->scr_move(sp, y, SCNO); 726 727 /* 728 * XXX 729 * If the screen shifted, we recalculate the "most favorite" 730 * cursor position. Vi won't know that we've warped the 731 * screen, so it's going to have a wrong idea about where the 732 * cursor should be. This is vi's problem, and fixing it here 733 * is a gross layering violation. 734 */ 735 if (leftright_warp) 736 (void)vs_column(sp, &sp->rcm); 737 } 738 739 if (LF_ISSET(UPDATE_SCREEN)) 740 (void)gp->scr_refresh(sp, F_ISSET(vip, VIP_N_EX_PAINT)); 741 742 /* 12: Clear the flags that are handled by this routine. */ 743 F_CLR(sp, SC_SCR_CENTER | SC_SCR_REDRAW | SC_SCR_REFORMAT | SC_SCR_TOP); 744 F_CLR(vip, VIP_CUR_INVALID | 745 VIP_N_EX_PAINT | VIP_N_REFRESH | VIP_N_RENUMBER | VIP_S_MODELINE); 746 747 return (0); 748 749 #undef LNO 750 #undef OLNO 751 #undef CNO 752 #undef OCNO 753 #undef SCNO 754 } 755 756 /* 757 * vs_modeline -- 758 * Update the mode line. 759 */ 760 static void 761 vs_modeline(SCR *sp) 762 { 763 static char * const modes[] = { 764 "215|Append", /* SM_APPEND */ 765 "216|Change", /* SM_CHANGE */ 766 "217|Command", /* SM_COMMAND */ 767 "218|Insert", /* SM_INSERT */ 768 "219|Replace", /* SM_REPLACE */ 769 }; 770 GS *gp; 771 size_t cols, curcol, curlen, endpoint, len, midpoint; 772 const char *t = NULL; 773 int ellipsis; 774 char buf[20]; 775 776 gp = sp->gp; 777 778 /* 779 * We put down the file name, the ruler, the mode and the dirty flag. 780 * If there's not enough room, there's not enough room, we don't play 781 * any special games. We try to put the ruler in the middle and the 782 * mode and dirty flag at the end. 783 * 784 * !!! 785 * Leave the last character blank, in case it's a really dumb terminal 786 * with hardware scroll. Second, don't paint the last character in the 787 * screen, SunOS 4.1.1 and Ultrix 4.2 curses won't let you. 788 * 789 * Move to the last line on the screen. 790 */ 791 (void)gp->scr_move(sp, LASTLINE(sp), 0); 792 793 /* If more than one screen in the display, show the file name. */ 794 curlen = 0; 795 if (IS_SPLIT(sp)) { 796 CHAR_T *wp, *p; 797 size_t l; 798 799 CHAR2INT(sp, sp->frp->name, strlen(sp->frp->name) + 1, wp, l); 800 p = wp + l; 801 for (ellipsis = 0, cols = sp->cols / 2; --p > wp;) { 802 if (*p == '/') { 803 ++p; 804 break; 805 } 806 if ((curlen += KEY_COL(sp, *p)) > cols) { 807 ellipsis = 3; 808 curlen += 809 KEY_LEN(sp, '.') * 3 + KEY_LEN(sp, ' '); 810 while (curlen > cols) { 811 ++p; 812 curlen -= KEY_COL(sp, *p); 813 } 814 break; 815 } 816 } 817 if (ellipsis) { 818 while (ellipsis--) 819 (void)gp->scr_addstr(sp, 820 KEY_NAME(sp, '.'), KEY_LEN(sp, '.')); 821 (void)gp->scr_addstr(sp, 822 KEY_NAME(sp, ' '), KEY_LEN(sp, ' ')); 823 } 824 for (; *p != '\0'; ++p) 825 (void)gp->scr_addstr(sp, 826 KEY_NAME(sp, *p), KEY_COL(sp, *p)); 827 } 828 829 /* Clear the rest of the line. */ 830 (void)gp->scr_clrtoeol(sp); 831 832 /* 833 * Display the ruler. If we're not at the midpoint yet, move there. 834 * Otherwise, add in two extra spaces. 835 * 836 * Adjust the current column for the fact that the editor uses it as 837 * a zero-based number. 838 * 839 * XXX 840 * Assume that numbers, commas, and spaces only take up a single 841 * column on the screen. 842 */ 843 cols = sp->cols - 1; 844 if (O_ISSET(sp, O_RULER)) { 845 vs_column(sp, &curcol); 846 len = snprintf(buf, sizeof(buf), "%lu,%lu", 847 (u_long)sp->lno, (u_long)(curcol + 1)); 848 849 midpoint = (cols - ((len + 1) / 2)) / 2; 850 if (curlen < midpoint) { 851 (void)gp->scr_move(sp, LASTLINE(sp), midpoint); 852 curlen += len; 853 } else if (curlen + 2 + len < cols) { 854 (void)gp->scr_addstr(sp, " ", 2); 855 curlen += 2 + len; 856 } 857 (void)gp->scr_addstr(sp, buf, len); 858 } 859 860 /* 861 * Display the mode and the modified flag, as close to the end of the 862 * line as possible, but guaranteeing at least two spaces between the 863 * ruler and the modified flag. 864 */ 865 #define MODESIZE 9 866 endpoint = cols; 867 if (O_ISSET(sp, O_SHOWMODE)) { 868 if (F_ISSET(sp->ep, F_MODIFIED)) 869 --endpoint; 870 t = msg_cat(sp, modes[sp->showmode], &len); 871 endpoint -= len; 872 } 873 874 if (endpoint > curlen + 2) { 875 (void)gp->scr_move(sp, LASTLINE(sp), endpoint); 876 if (O_ISSET(sp, O_SHOWMODE)) { 877 if (F_ISSET(sp->ep, F_MODIFIED)) 878 (void)gp->scr_addstr(sp, 879 KEY_NAME(sp, '*'), KEY_LEN(sp, '*')); 880 (void)gp->scr_addstr(sp, t, len); 881 } 882 } 883 } 884