1 /* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3 //=======Test Runner Used To Run Each Test Below===== 4 #define RUN_TEST(TestFunc, TestLineNum) \ 5 { \ 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 9 if (TEST_PROTECT()) \ 10 { \ 11 setUp(); \ 12 TestFunc(); \ 13 } \ 14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 15 { \ 16 tearDown(); \ 17 } \ 18 UnityConcludeTest(); \ 19 } 20 21 //=======Automagically Detected Files To Include===== 22 #include "unity.h" 23 #include <setjmp.h> 24 #include <stdio.h> 25 26 //=======External Functions This Runner Calls===== 27 extern void setUp(void); 28 extern void tearDown(void); 29 void resetTest(void); 30 extern void test_IPv4Address(); 31 extern void test_IPv6Address(); 32 extern void test_SetLiVnMode1(); 33 extern void test_SetLiVnMode2(); 34 extern void test_PktOutput(); 35 extern void test_LfpOutputBinaryFormat(); 36 extern void test_LfpOutputDecimalFormat(); 37 38 39 //=======Test Reset Option===== 40 void resetTest() 41 { 42 tearDown(); 43 setUp(); 44 } 45 46 char *progname; 47 48 49 //=======MAIN===== 50 int main(int argc, char *argv[]) 51 { 52 progname = argv[0]; 53 Unity.TestFile = "utilities.c"; 54 UnityBegin("utilities.c"); 55 RUN_TEST(test_IPv4Address, 68); 56 RUN_TEST(test_IPv6Address, 78); 57 RUN_TEST(test_SetLiVnMode1, 98); 58 RUN_TEST(test_SetLiVnMode2, 111); 59 RUN_TEST(test_PktOutput, 126); 60 RUN_TEST(test_LfpOutputBinaryFormat, 146); 61 RUN_TEST(test_LfpOutputDecimalFormat, 162); 62 63 return (UnityEnd()); 64 } 65