1 /* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3 //=======Test Runner Used To Run Each Test Below===== 4 #define RUN_TEST(TestFunc, TestLineNum) \ 5 { \ 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 9 if (TEST_PROTECT()) \ 10 { \ 11 setUp(); \ 12 TestFunc(); \ 13 } \ 14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 15 { \ 16 tearDown(); \ 17 } \ 18 UnityConcludeTest(); \ 19 } 20 21 //=======Automagically Detected Files To Include===== 22 #include "unity.h" 23 #include <setjmp.h> 24 #include <stdio.h> 25 #include "config.h" 26 #include "sntptest.h" 27 #include "networking.h" 28 #include "ntp_stdlib.h" 29 30 //=======External Functions This Runner Calls===== 31 extern void setUp(void); 32 extern void tearDown(void); 33 extern void test_TooShortLength(void); 34 extern void test_LengthNotMultipleOfFour(void); 35 extern void test_TooShortExtensionFieldLength(void); 36 extern void test_UnauthenticatedPacketReject(void); 37 extern void test_CryptoNAKPacketReject(void); 38 extern void test_AuthenticatedPacketInvalid(void); 39 extern void test_AuthenticatedPacketUnknownKey(void); 40 extern void test_ServerVersionTooOld(void); 41 extern void test_ServerVersionTooNew(void); 42 extern void test_NonWantedMode(void); 43 extern void test_KoDRate(void); 44 extern void test_KoDDeny(void); 45 extern void test_RejectUnsyncedServer(void); 46 extern void test_RejectWrongResponseServerMode(void); 47 extern void test_AcceptNoSentPacketBroadcastMode(void); 48 extern void test_CorrectUnauthenticatedPacket(void); 49 extern void test_CorrectAuthenticatedPacketMD5(void); 50 extern void test_CorrectAuthenticatedPacketSHA1(void); 51 extern void test_CorrectAuthenticatedPacketCMAC(void); 52 53 54 //=======Suite Setup===== 55 static void suite_setup(void) 56 { 57 extern int change_iobufs(int); 58 extern int change_logfile(const char*, int); 59 change_iobufs(1); 60 change_logfile("stderr", 0); 61 } 62 63 //=======Test Reset Option===== 64 void resetTest(void); 65 void resetTest(void) 66 { 67 tearDown(); 68 setUp(); 69 } 70 71 char const *progname; 72 73 74 //=======MAIN===== 75 int main(int argc, char *argv[]) 76 { 77 progname = argv[0]; 78 suite_setup(); 79 UnityBegin("packetProcessing.c"); 80 RUN_TEST(test_TooShortLength, 23); 81 RUN_TEST(test_LengthNotMultipleOfFour, 24); 82 RUN_TEST(test_TooShortExtensionFieldLength, 25); 83 RUN_TEST(test_UnauthenticatedPacketReject, 26); 84 RUN_TEST(test_CryptoNAKPacketReject, 27); 85 RUN_TEST(test_AuthenticatedPacketInvalid, 28); 86 RUN_TEST(test_AuthenticatedPacketUnknownKey, 29); 87 RUN_TEST(test_ServerVersionTooOld, 30); 88 RUN_TEST(test_ServerVersionTooNew, 31); 89 RUN_TEST(test_NonWantedMode, 32); 90 RUN_TEST(test_KoDRate, 33); 91 RUN_TEST(test_KoDDeny, 34); 92 RUN_TEST(test_RejectUnsyncedServer, 35); 93 RUN_TEST(test_RejectWrongResponseServerMode, 36); 94 RUN_TEST(test_AcceptNoSentPacketBroadcastMode, 37); 95 RUN_TEST(test_CorrectUnauthenticatedPacket, 38); 96 RUN_TEST(test_CorrectAuthenticatedPacketMD5, 39); 97 RUN_TEST(test_CorrectAuthenticatedPacketSHA1, 40); 98 RUN_TEST(test_CorrectAuthenticatedPacketCMAC, 41); 99 100 return (UnityEnd()); 101 } 102