1 /* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3 //=======Test Runner Used To Run Each Test Below===== 4 #define RUN_TEST(TestFunc, TestLineNum) \ 5 { \ 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 9 if (TEST_PROTECT()) \ 10 { \ 11 setUp(); \ 12 TestFunc(); \ 13 } \ 14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 15 { \ 16 tearDown(); \ 17 } \ 18 UnityConcludeTest(); \ 19 } 20 21 //=======Automagically Detected Files To Include===== 22 #include "unity.h" 23 #include <setjmp.h> 24 #include <stdio.h> 25 #include "config.h" 26 #include "fileHandlingTest.h" 27 #include "ntp_stdlib.h" 28 #include "ntp_types.h" 29 #include "crypto.h" 30 31 //=======External Functions This Runner Calls===== 32 extern void setUp(void); 33 extern void tearDown(void); 34 extern void test_ReadEmptyKeyFile(void); 35 extern void test_ReadASCIIKeys(void); 36 extern void test_ReadHexKeys(void); 37 extern void test_ReadKeyFileWithComments(void); 38 extern void test_ReadKeyFileWithInvalidHex(void); 39 40 41 //=======Suite Setup===== 42 static void suite_setup(void) 43 { 44 extern int change_iobufs(int); 45 extern int change_logfile(const char*, int); 46 change_iobufs(1); 47 change_logfile("stderr", 0); 48 } 49 50 //=======Test Reset Option===== 51 void resetTest(void); 52 void resetTest(void) 53 { 54 tearDown(); 55 setUp(); 56 } 57 58 char const *progname; 59 60 61 //=======MAIN===== 62 int main(int argc, char *argv[]) 63 { 64 progname = argv[0]; 65 suite_setup(); 66 UnityBegin("keyFile.c"); 67 RUN_TEST(test_ReadEmptyKeyFile, 12); 68 RUN_TEST(test_ReadASCIIKeys, 13); 69 RUN_TEST(test_ReadHexKeys, 14); 70 RUN_TEST(test_ReadKeyFileWithComments, 15); 71 RUN_TEST(test_ReadKeyFileWithInvalidHex, 16); 72 73 return (UnityEnd()); 74 } 75