1 /* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3 //=======Test Runner Used To Run Each Test Below===== 4 #define RUN_TEST(TestFunc, TestLineNum) \ 5 { \ 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 9 if (TEST_PROTECT()) \ 10 { \ 11 setUp(); \ 12 TestFunc(); \ 13 } \ 14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 15 { \ 16 tearDown(); \ 17 } \ 18 UnityConcludeTest(); \ 19 } 20 21 //=======Automagically Detected Files To Include===== 22 #include "unity.h" 23 #include <setjmp.h> 24 #include <stdio.h> 25 #include "config.h" 26 #include "fileHandlingTest.h" 27 #include "ntp_stdlib.h" 28 #include "ntp_types.h" 29 #include "crypto.h" 30 31 //=======External Functions This Runner Calls===== 32 extern void setUp(void); 33 extern void tearDown(void); 34 extern void test_ReadEmptyKeyFile(void); 35 extern void test_ReadASCIIKeys(void); 36 extern void test_ReadHexKeys(void); 37 extern void test_ReadKeyFileWithComments(void); 38 extern void test_ReadKeyFileWithInvalidHex(void); 39 40 41 //=======Suite Setup===== 42 static void suite_setup(void) 43 { 44 extern int change_logfile(const char*, int); 45 change_logfile("stderr", 0); 46 } 47 48 //=======Test Reset Option===== 49 void resetTest(void); 50 void resetTest(void) 51 { 52 tearDown(); 53 setUp(); 54 } 55 56 char const *progname; 57 58 59 //=======MAIN===== 60 int main(int argc, char *argv[]) 61 { 62 progname = argv[0]; 63 suite_setup(); 64 UnityBegin("keyFile.c"); 65 RUN_TEST(test_ReadEmptyKeyFile, 12); 66 RUN_TEST(test_ReadASCIIKeys, 13); 67 RUN_TEST(test_ReadHexKeys, 14); 68 RUN_TEST(test_ReadKeyFileWithComments, 15); 69 RUN_TEST(test_ReadKeyFileWithInvalidHex, 16); 70 71 return (UnityEnd()); 72 } 73