xref: /freebsd/contrib/ntp/sntp/tests/run-crypto.c (revision cd0d51baaa4509a1db83251a601d34404d20c990)
1 /* AUTOGENERATED FILE. DO NOT EDIT. */
2 
3 //=======Test Runner Used To Run Each Test Below=====
4 #define RUN_TEST(TestFunc, TestLineNum) \
5 { \
6   Unity.CurrentTestName = #TestFunc; \
7   Unity.CurrentTestLineNumber = TestLineNum; \
8   Unity.NumberOfTests++; \
9   if (TEST_PROTECT()) \
10   { \
11       setUp(); \
12       TestFunc(); \
13   } \
14   if (TEST_PROTECT() && !TEST_IS_IGNORED) \
15   { \
16     tearDown(); \
17   } \
18   UnityConcludeTest(); \
19 }
20 
21 //=======Automagically Detected Files To Include=====
22 #include "unity.h"
23 #include <setjmp.h>
24 #include <stdio.h>
25 #include "config.h"
26 #include "ntp_types.h"
27 #include "sntptest.h"
28 #include "crypto.h"
29 
30 //=======External Functions This Runner Calls=====
31 extern void setUp(void);
32 extern void tearDown(void);
33 extern void test_MakeMd5Mac(void);
34 extern void test_MakeSHA1Mac(void);
35 extern void test_MakeCMac(void);
36 extern void test_VerifyCorrectMD5(void);
37 extern void test_VerifySHA1(void);
38 extern void test_VerifyCMAC(void);
39 extern void test_VerifyFailure(void);
40 extern void test_PacketSizeNotMultipleOfFourBytes(void);
41 
42 
43 //=======Suite Setup=====
44 static void suite_setup(void)
45 {
46 extern int change_logfile(const char*, int);
47 change_logfile("stderr", 0);
48 }
49 
50 //=======Test Reset Option=====
51 void resetTest(void);
52 void resetTest(void)
53 {
54   tearDown();
55   setUp();
56 }
57 
58 char const *progname;
59 
60 
61 //=======MAIN=====
62 int main(int argc, char *argv[])
63 {
64   progname = argv[0];
65   suite_setup();
66   UnityBegin("crypto.c");
67   RUN_TEST(test_MakeMd5Mac, 15);
68   RUN_TEST(test_MakeSHA1Mac, 16);
69   RUN_TEST(test_MakeCMac, 17);
70   RUN_TEST(test_VerifyCorrectMD5, 18);
71   RUN_TEST(test_VerifySHA1, 19);
72   RUN_TEST(test_VerifyCMAC, 20);
73   RUN_TEST(test_VerifyFailure, 21);
74   RUN_TEST(test_PacketSizeNotMultipleOfFourBytes, 22);
75 
76   return (UnityEnd());
77 }
78