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$Id: curs_bkgd.3x,v 1.61 2024/04/20 18:54:36 tom Exp $
#include <curses.h>int bkgd(chtype ch); int wbkgd(WINDOW *win, chtype ch);
void bkgdset(chtype ch); void wbkgdset(WINDOW *win, chtype ch);
chtype getbkgd(WINDOW *win);
The blank character is a spacing character that populates a window's character cells when their contents are erased without replacement. The background's attributes are combined with all non-blank characters written to the window, as with the \%waddch(3X) and \%winsch(3X) families of functions.
The blank character and attributes of the background combine with characters written to the window as described below. The background becomes a property of the character and moves with it through any scrolling and insert/delete line/character operations.
To the extent possible on a given terminal, the attribute part of the background is displayed as the graphic rendition of the character put on the screen.
\%ncurses updates the rendition of each character cell by comparing the character, non-color attributes, and colors. The library applies to following procedure to each cell in the window, whether or not it is blank. .bP \%ncurses first compares the cell's character to the previously specified blank character; if they match, \%ncurses writes the new blank character to the cell. .bP \%ncurses then checks if the cell uses color, that is, its color pair value is nonzero. If not, it simply replaces the attributes and color pair in the cell with those from the new background character. .bP If the cell uses color, and its background color matches that of the current window background, \%ncurses removes attributes that may have come from the current background and adds those from the new background. It finishes by setting the cell's background to use the new window background color. .bP If the cell uses color, and its background color does not match that of the current window background, \%ncurses updates only the non-color attributes, first removing those that may have come from the current background, and then adding attributes from the new background.
\%ncurses treats a background character value of zero (0) as a blank character.
If the terminal does not support color, or if color has not been initialized with \%start_color(3X), \%ncurses ignores the new background character's color attribute.
\%bkgdset and wbkgdset do not return a value.
\%getbkgd returns a window's background character and attribute combination.
\%bkgd and \%bkgdset may be implemented as macros.
X/Open Curses mentions that the character part of the background must be a single-byte value. \%ncurses, like SVr4 curses, checks to ensure that, and will reuse the old background character if the check fails.
The SVr4.0 manual says that \%bkgd and \%wbkgd may return OK \*(``or a non-negative integer if \%immedok is set\*('', which refers to the return value from \%wrefresh(3X), used to implement the immediate repainting. SVr4 curses's \%wrefresh returns the number of characters written to the screen during the refresh. \%ncurses does not do that.
Neither X/Open Curses nor the SVr4 manual pages detail how the rendition of characters on the screen updates when \%bkgd or \%wbkgd changes the background character. \%ncurses , like SVr4 curses , does not (in its non-\*(``wide\*('' configuration) store the background and window attribute contributions to each character cell separately.
\%curses(3X), \%curs_addch(3X), \%curs_attr(3X)