xref: /freebsd/contrib/lutok/debug_test.cpp (revision b51f459a2098622c31ed54f5c1bf0e03efce403b)
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28 
29 #include "debug.hpp"
30 
31 #include <atf-c++.hpp>
32 #include <lua.hpp>
33 
34 #include "state.ipp"
35 #include "test_utils.hpp"
36 
37 
38 ATF_TEST_CASE_WITHOUT_HEAD(get_info);
39 ATF_TEST_CASE_BODY(get_info)
40 {
41     lutok::state state;
42     ATF_REQUIRE(luaL_dostring(raw(state), "\n\nfunction hello() end\n"
43                               "return hello") == 0);
44     lutok::debug debug;
45     debug.get_info(state, ">S");
46     ATF_REQUIRE_EQ(3, debug.line_defined());
47 }
48 
49 
50 ATF_TEST_CASE_WITHOUT_HEAD(get_stack);
51 ATF_TEST_CASE_BODY(get_stack)
52 {
53     lutok::state state;
54     ATF_REQUIRE(luaL_dostring(raw(state), "error('Hello')") == 1);
55     lutok::debug debug;
56     debug.get_stack(state, 0);
57     lua_pop(raw(state), 1);
58     // Not sure if we can actually validate anything here, other than we did not
59     // crash... (because get_stack only is supposed to update internal values of
60     // the debug structure).
61 }
62 
63 
64 ATF_INIT_TEST_CASES(tcs)
65 {
66     ATF_ADD_TEST_CASE(tcs, get_info);
67     ATF_ADD_TEST_CASE(tcs, get_stack);
68 }
69