1 // Copyright 2011 Google Inc. 2 // All rights reserved. 3 // 4 // Redistribution and use in source and binary forms, with or without 5 // modification, are permitted provided that the following conditions are 6 // met: 7 // 8 // * Redistributions of source code must retain the above copyright 9 // notice, this list of conditions and the following disclaimer. 10 // * Redistributions in binary form must reproduce the above copyright 11 // notice, this list of conditions and the following disclaimer in the 12 // documentation and/or other materials provided with the distribution. 13 // * Neither the name of Google Inc. nor the names of its contributors 14 // may be used to endorse or promote products derived from this software 15 // without specific prior written permission. 16 // 17 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 18 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 19 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 20 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 21 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 22 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 23 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 29 /// \file debug.hpp 30 /// Provides the debug wrapper class for the Lua C debug state. 31 32 #if !defined(LUTOK_DEBUG_HPP) 33 #define LUTOK_DEBUG_HPP 34 35 #include <string> 36 #if defined(_LIBCPP_VERSION) || __cplusplus >= 201103L 37 #include <memory> 38 #else 39 #include <tr1/memory> 40 #endif 41 42 namespace lutok { 43 44 45 class state; 46 47 48 /// A model for the Lua debug state. 49 /// 50 /// This extremely-simple class provides a mechanism to hide the internals of 51 /// the C native lua_Debug type, exposing its internal fields using friendlier 52 /// C++ types. 53 /// 54 /// This class also acts as a complement to the state class by exposing any 55 /// state-related functions as methods of this function. For example, while it 56 /// might seem that get_info() belongs in state, we expose it from here because 57 /// its result is really mutating a debug object, not the state object. 58 class debug { 59 struct impl; 60 61 /// Pointer to the shared internal implementation. 62 #if defined(_LIBCPP_VERSION) || __cplusplus >= 201103L 63 std::shared_ptr< impl > _pimpl; 64 #else 65 std::tr1::shared_ptr< impl > _pimpl; 66 #endif 67 68 public: 69 debug(void); 70 ~debug(void); 71 72 void get_info(state&, const std::string&); 73 void get_stack(state&, const int); 74 75 int event(void) const; 76 std::string name(void) const; 77 std::string name_what(void) const; 78 std::string what(void) const; 79 std::string source(void) const; 80 int current_line(void) const; 81 int n_ups(void) const; 82 int line_defined(void) const; 83 int last_line_defined(void) const; 84 std::string short_src(void) const; 85 }; 86 87 88 } // namespace lutok 89 90 #endif // !defined(LUTOK_DEBUG_HPP) 91