xref: /freebsd/contrib/lutok/debug.hpp (revision a259b98fa211ed87bfee58c575de4e2de94ee0fa)
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28 
29 /// \file debug.hpp
30 /// Provides the debug wrapper class for the Lua C debug state.
31 
32 #if !defined(LUTOK_DEBUG_HPP)
33 #define LUTOK_DEBUG_HPP
34 
35 #include <string>
36 #include <memory>
37 
38 namespace lutok {
39 
40 
41 class state;
42 
43 
44 /// A model for the Lua debug state.
45 ///
46 /// This extremely-simple class provides a mechanism to hide the internals of
47 /// the C native lua_Debug type, exposing its internal fields using friendlier
48 /// C++ types.
49 ///
50 /// This class also acts as a complement to the state class by exposing any
51 /// state-related functions as methods of this function.  For example, while it
52 /// might seem that get_info() belongs in state, we expose it from here because
53 /// its result is really mutating a debug object, not the state object.
54 class debug {
55     struct impl;
56 
57     /// Pointer to the shared internal implementation.
58     std::shared_ptr< impl > _pimpl;
59 
60 public:
61     debug(void);
62     ~debug(void);
63 
64     void get_info(state&, const std::string&);
65     void get_stack(state&, const int);
66 
67     int event(void) const;
68     std::string name(void) const;
69     std::string name_what(void) const;
70     std::string what(void) const;
71     std::string source(void) const;
72     int current_line(void) const;
73     int n_ups(void) const;
74     int line_defined(void) const;
75     int last_line_defined(void) const;
76     std::string short_src(void) const;
77 };
78 
79 
80 }  // namespace lutok
81 
82 #endif  // !defined(LUTOK_DEBUG_HPP)
83