xref: /freebsd/contrib/lutok/debug.hpp (revision 7fdf597e96a02165cfe22ff357b857d5fa15ed8a)
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28 
29 /// \file debug.hpp
30 /// Provides the debug wrapper class for the Lua C debug state.
31 
32 #if !defined(LUTOK_DEBUG_HPP)
33 #define LUTOK_DEBUG_HPP
34 
35 #include <string>
36 #if defined(_LIBCPP_VERSION) || __cplusplus >= 201103L
37 #include <memory>
38 #else
39 #include <tr1/memory>
40 #endif
41 
42 namespace lutok {
43 
44 
45 class state;
46 
47 
48 /// A model for the Lua debug state.
49 ///
50 /// This extremely-simple class provides a mechanism to hide the internals of
51 /// the C native lua_Debug type, exposing its internal fields using friendlier
52 /// C++ types.
53 ///
54 /// This class also acts as a complement to the state class by exposing any
55 /// state-related functions as methods of this function.  For example, while it
56 /// might seem that get_info() belongs in state, we expose it from here because
57 /// its result is really mutating a debug object, not the state object.
58 class debug {
59     struct impl;
60 
61     /// Pointer to the shared internal implementation.
62 #if defined(_LIBCPP_VERSION) || __cplusplus >= 201103L
63     std::shared_ptr< impl > _pimpl;
64 #else
65     std::tr1::shared_ptr< impl > _pimpl;
66 #endif
67 
68 public:
69     debug(void);
70     ~debug(void);
71 
72     void get_info(state&, const std::string&);
73     void get_stack(state&, const int);
74 
75     int event(void) const;
76     std::string name(void) const;
77     std::string name_what(void) const;
78     std::string what(void) const;
79     std::string source(void) const;
80     int current_line(void) const;
81     int n_ups(void) const;
82     int line_defined(void) const;
83     int last_line_defined(void) const;
84     std::string short_src(void) const;
85 };
86 
87 
88 }  // namespace lutok
89 
90 #endif  // !defined(LUTOK_DEBUG_HPP)
91