xref: /freebsd/contrib/lutok/c_gate_test.cpp (revision d0b2dbfa0ecf2bbc9709efc5e20baf8e4b44bbbf)
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28 
29 #include "c_gate.hpp"
30 
31 #include <atf-c++.hpp>
32 #include <lua.hpp>
33 
34 #include "state.ipp"
35 #include "test_utils.hpp"
36 
37 
38 ATF_TEST_CASE_WITHOUT_HEAD(connect);
39 ATF_TEST_CASE_BODY(connect)
40 {
41     lua_State* raw_state = luaL_newstate();
42     ATF_REQUIRE(raw_state != NULL);
43 
44     {
45         lutok::state state = lutok::state_c_gate::connect(raw_state);
46         lua_pushinteger(raw(state), 123);
47     }
48     // If the wrapper object had closed the Lua state, we could very well crash
49     // here.
50     ATF_REQUIRE_EQ(123, lua_tointeger(raw_state, -1));
51 
52     lua_close(raw_state);
53 }
54 
55 
56 ATF_TEST_CASE_WITHOUT_HEAD(c_state);
57 ATF_TEST_CASE_BODY(c_state)
58 {
59     lutok::state state;
60     state.push_integer(5);
61     {
62         lutok::state_c_gate gate(state);
63         lua_State* raw_state = gate.c_state();
64         ATF_REQUIRE_EQ(5, lua_tointeger(raw_state, -1));
65     }
66     state.pop(1);
67 }
68 
69 
70 ATF_INIT_TEST_CASES(tcs)
71 {
72     ATF_ADD_TEST_CASE(tcs, c_state);
73     ATF_ADD_TEST_CASE(tcs, connect);
74 }
75