xref: /freebsd/contrib/lutok/c_gate.hpp (revision a03411e84728e9b267056fd31c7d1d9d1dc1b01e)
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28 
29 /// \file c_gate.hpp
30 /// Provides direct access to the C state of the Lua wrappers.
31 
32 #if !defined(LUTOK_C_GATE_HPP)
33 #define LUTOK_C_GATE_HPP
34 
35 #include <lua.hpp>
36 
37 namespace lutok {
38 
39 
40 class state;
41 
42 
43 /// Gateway to the raw C state of Lua.
44 ///
45 /// This class provides a mechanism to muck with the internals of the state
46 /// wrapper class.  Client code may wish to do so if Lutok is missing some
47 /// features of the performance of Lutok in a particular situation is not
48 /// reasonable.
49 ///
50 /// \warning The use of this class is discouraged.  By using this class, you are
51 /// entering the world of unsafety.  Anything you do through the objects exposed
52 /// through this class will not be controlled by RAII patterns not validated in
53 /// any other way, so you can end up corrupting the Lua state and later get
54 /// crashes on otherwise perfectly-valid C++ code.
55 class state_c_gate {
56     /// The C++ state that this class wraps.
57     state& _state;
58 
59 public:
60     state_c_gate(state&);
61     ~state_c_gate(void);
62 
63     static state connect(lua_State*);
64 
65     lua_State* c_state(void);
66 };
67 
68 
69 }  // namespace lutok
70 
71 #endif  // !defined(LUTOK_C_GATE_HPP)
72