xref: /freebsd/contrib/lutok/c_gate.hpp (revision c697fb7f7cc9bedc5beee44d35b771c4e87b335a)
1*c697fb7fSBrooks Davis // Copyright 2011 Google Inc.
2*c697fb7fSBrooks Davis // All rights reserved.
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5*c697fb7fSBrooks Davis // modification, are permitted provided that the following conditions are
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8*c697fb7fSBrooks Davis // * Redistributions of source code must retain the above copyright
9*c697fb7fSBrooks Davis //   notice, this list of conditions and the following disclaimer.
10*c697fb7fSBrooks Davis // * Redistributions in binary form must reproduce the above copyright
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12*c697fb7fSBrooks Davis //   documentation and/or other materials provided with the distribution.
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14*c697fb7fSBrooks Davis //   may be used to endorse or promote products derived from this software
15*c697fb7fSBrooks Davis //   without specific prior written permission.
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17*c697fb7fSBrooks Davis // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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28*c697fb7fSBrooks Davis 
29*c697fb7fSBrooks Davis /// \file c_gate.hpp
30*c697fb7fSBrooks Davis /// Provides direct access to the C state of the Lua wrappers.
31*c697fb7fSBrooks Davis 
32*c697fb7fSBrooks Davis #if !defined(LUTOK_C_GATE_HPP)
33*c697fb7fSBrooks Davis #define LUTOK_C_GATE_HPP
34*c697fb7fSBrooks Davis 
35*c697fb7fSBrooks Davis #include <lua.hpp>
36*c697fb7fSBrooks Davis 
37*c697fb7fSBrooks Davis namespace lutok {
38*c697fb7fSBrooks Davis 
39*c697fb7fSBrooks Davis 
40*c697fb7fSBrooks Davis class state;
41*c697fb7fSBrooks Davis 
42*c697fb7fSBrooks Davis 
43*c697fb7fSBrooks Davis /// Gateway to the raw C state of Lua.
44*c697fb7fSBrooks Davis ///
45*c697fb7fSBrooks Davis /// This class provides a mechanism to muck with the internals of the state
46*c697fb7fSBrooks Davis /// wrapper class.  Client code may wish to do so if Lutok is missing some
47*c697fb7fSBrooks Davis /// features of the performance of Lutok in a particular situation is not
48*c697fb7fSBrooks Davis /// reasonable.
49*c697fb7fSBrooks Davis ///
50*c697fb7fSBrooks Davis /// \warning The use of this class is discouraged.  By using this class, you are
51*c697fb7fSBrooks Davis /// entering the world of unsafety.  Anything you do through the objects exposed
52*c697fb7fSBrooks Davis /// through this class will not be controlled by RAII patterns not validated in
53*c697fb7fSBrooks Davis /// any other way, so you can end up corrupting the Lua state and later get
54*c697fb7fSBrooks Davis /// crashes on otherwise perfectly-valid C++ code.
55*c697fb7fSBrooks Davis class state_c_gate {
56*c697fb7fSBrooks Davis     /// The C++ state that this class wraps.
57*c697fb7fSBrooks Davis     state& _state;
58*c697fb7fSBrooks Davis 
59*c697fb7fSBrooks Davis public:
60*c697fb7fSBrooks Davis     state_c_gate(state&);
61*c697fb7fSBrooks Davis     ~state_c_gate(void);
62*c697fb7fSBrooks Davis 
63*c697fb7fSBrooks Davis     static state connect(lua_State*);
64*c697fb7fSBrooks Davis 
65*c697fb7fSBrooks Davis     lua_State* c_state(void);
66*c697fb7fSBrooks Davis };
67*c697fb7fSBrooks Davis 
68*c697fb7fSBrooks Davis 
69*c697fb7fSBrooks Davis }  // namespace lutok
70*c697fb7fSBrooks Davis 
71*c697fb7fSBrooks Davis #endif  // !defined(LUTOK_C_GATE_HPP)
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