xref: /freebsd/contrib/lua/src/luaconf.h (revision a9490b81b032b43cdb3c8c76b4d01bbad9ff82c1)
18c784bb8SWarner Losh /*
28c784bb8SWarner Losh ** $Id: luaconf.h $
38c784bb8SWarner Losh ** Configuration file for Lua
48c784bb8SWarner Losh ** See Copyright Notice in lua.h
58c784bb8SWarner Losh */
68c784bb8SWarner Losh 
78c784bb8SWarner Losh 
88c784bb8SWarner Losh #ifndef luaconf_h
98c784bb8SWarner Losh #define luaconf_h
108c784bb8SWarner Losh 
118c784bb8SWarner Losh #include <limits.h>
128c784bb8SWarner Losh #include <stddef.h>
138c784bb8SWarner Losh 
148c784bb8SWarner Losh 
158c784bb8SWarner Losh /*
168c784bb8SWarner Losh ** ===================================================================
178c784bb8SWarner Losh ** General Configuration File for Lua
188c784bb8SWarner Losh **
198c784bb8SWarner Losh ** Some definitions here can be changed externally, through the compiler
208c784bb8SWarner Losh ** (e.g., with '-D' options): They are commented out or protected
218c784bb8SWarner Losh ** by '#if !defined' guards. However, several other definitions
228c784bb8SWarner Losh ** should be changed directly here, either because they affect the
238c784bb8SWarner Losh ** Lua ABI (by making the changes here, you ensure that all software
248c784bb8SWarner Losh ** connected to Lua, such as C libraries, will be compiled with the same
258c784bb8SWarner Losh ** configuration); or because they are seldom changed.
268c784bb8SWarner Losh **
278c784bb8SWarner Losh ** Search for "@@" to find all configurable definitions.
288c784bb8SWarner Losh ** ===================================================================
298c784bb8SWarner Losh */
308c784bb8SWarner Losh 
318c784bb8SWarner Losh 
328c784bb8SWarner Losh /*
338c784bb8SWarner Losh ** {====================================================================
348c784bb8SWarner Losh ** System Configuration: macros to adapt (if needed) Lua to some
358c784bb8SWarner Losh ** particular platform, for instance restricting it to C89.
368c784bb8SWarner Losh ** =====================================================================
378c784bb8SWarner Losh */
388c784bb8SWarner Losh 
398c784bb8SWarner Losh /*
408c784bb8SWarner Losh @@ LUA_USE_C89 controls the use of non-ISO-C89 features.
418c784bb8SWarner Losh ** Define it if you want Lua to avoid the use of a few C99 features
428c784bb8SWarner Losh ** or Windows-specific features on Windows.
438c784bb8SWarner Losh */
448c784bb8SWarner Losh /* #define LUA_USE_C89 */
458c784bb8SWarner Losh 
468c784bb8SWarner Losh 
478c784bb8SWarner Losh /*
488c784bb8SWarner Losh ** By default, Lua on Windows use (some) specific Windows features
498c784bb8SWarner Losh */
508c784bb8SWarner Losh #if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE)
518c784bb8SWarner Losh #define LUA_USE_WINDOWS  /* enable goodies for regular Windows */
528c784bb8SWarner Losh #endif
538c784bb8SWarner Losh 
548c784bb8SWarner Losh 
558c784bb8SWarner Losh #if defined(LUA_USE_WINDOWS)
568c784bb8SWarner Losh #define LUA_DL_DLL	/* enable support for DLL */
578c784bb8SWarner Losh #define LUA_USE_C89	/* broadly, Windows is C89 */
588c784bb8SWarner Losh #endif
598c784bb8SWarner Losh 
608c784bb8SWarner Losh 
618c784bb8SWarner Losh #if defined(LUA_USE_LINUX)
628c784bb8SWarner Losh #define LUA_USE_POSIX
638c784bb8SWarner Losh #define LUA_USE_DLOPEN		/* needs an extra library: -ldl */
648c784bb8SWarner Losh #endif
658c784bb8SWarner Losh 
668c784bb8SWarner Losh 
678c784bb8SWarner Losh #if defined(LUA_USE_MACOSX)
688c784bb8SWarner Losh #define LUA_USE_POSIX
698c784bb8SWarner Losh #define LUA_USE_DLOPEN		/* MacOS does not need -ldl */
708c784bb8SWarner Losh #endif
718c784bb8SWarner Losh 
728c784bb8SWarner Losh 
73*a9490b81SWarner Losh #if defined(LUA_USE_IOS)
74*a9490b81SWarner Losh #define LUA_USE_POSIX
75*a9490b81SWarner Losh #define LUA_USE_DLOPEN
76*a9490b81SWarner Losh #endif
77*a9490b81SWarner Losh 
78*a9490b81SWarner Losh 
798c784bb8SWarner Losh /*
808c784bb8SWarner Losh @@ LUAI_IS32INT is true iff 'int' has (at least) 32 bits.
818c784bb8SWarner Losh */
828c784bb8SWarner Losh #define LUAI_IS32INT	((UINT_MAX >> 30) >= 3)
838c784bb8SWarner Losh 
848c784bb8SWarner Losh /* }================================================================== */
858c784bb8SWarner Losh 
868c784bb8SWarner Losh 
878c784bb8SWarner Losh 
888c784bb8SWarner Losh /*
898c784bb8SWarner Losh ** {==================================================================
908c784bb8SWarner Losh ** Configuration for Number types. These options should not be
918c784bb8SWarner Losh ** set externally, because any other code connected to Lua must
928c784bb8SWarner Losh ** use the same configuration.
938c784bb8SWarner Losh ** ===================================================================
948c784bb8SWarner Losh */
958c784bb8SWarner Losh 
968c784bb8SWarner Losh /*
978c784bb8SWarner Losh @@ LUA_INT_TYPE defines the type for Lua integers.
988c784bb8SWarner Losh @@ LUA_FLOAT_TYPE defines the type for Lua floats.
998c784bb8SWarner Losh ** Lua should work fine with any mix of these options supported
1008c784bb8SWarner Losh ** by your C compiler. The usual configurations are 64-bit integers
1018c784bb8SWarner Losh ** and 'double' (the default), 32-bit integers and 'float' (for
1028c784bb8SWarner Losh ** restricted platforms), and 'long'/'double' (for C compilers not
1038c784bb8SWarner Losh ** compliant with C99, which may not have support for 'long long').
1048c784bb8SWarner Losh */
1058c784bb8SWarner Losh 
1068c784bb8SWarner Losh /* predefined options for LUA_INT_TYPE */
1078c784bb8SWarner Losh #define LUA_INT_INT		1
1088c784bb8SWarner Losh #define LUA_INT_LONG		2
1098c784bb8SWarner Losh #define LUA_INT_LONGLONG	3
1108c784bb8SWarner Losh 
1118c784bb8SWarner Losh /* predefined options for LUA_FLOAT_TYPE */
1128c784bb8SWarner Losh #define LUA_FLOAT_FLOAT		1
1138c784bb8SWarner Losh #define LUA_FLOAT_DOUBLE	2
1148c784bb8SWarner Losh #define LUA_FLOAT_LONGDOUBLE	3
1158c784bb8SWarner Losh 
1168c784bb8SWarner Losh 
1178c784bb8SWarner Losh /* Default configuration ('long long' and 'double', for 64-bit Lua) */
1188c784bb8SWarner Losh #define LUA_INT_DEFAULT		LUA_INT_LONGLONG
1198c784bb8SWarner Losh #define LUA_FLOAT_DEFAULT	LUA_FLOAT_DOUBLE
1208c784bb8SWarner Losh 
1218c784bb8SWarner Losh 
1228c784bb8SWarner Losh /*
1238c784bb8SWarner Losh @@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats.
1248c784bb8SWarner Losh */
1258c784bb8SWarner Losh #define LUA_32BITS	0
1268c784bb8SWarner Losh 
1278c784bb8SWarner Losh 
1288c784bb8SWarner Losh /*
1298c784bb8SWarner Losh @@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for
1308c784bb8SWarner Losh ** C89 ('long' and 'double'); Windows always has '__int64', so it does
1318c784bb8SWarner Losh ** not need to use this case.
1328c784bb8SWarner Losh */
1338c784bb8SWarner Losh #if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS)
1348c784bb8SWarner Losh #define LUA_C89_NUMBERS		1
1358c784bb8SWarner Losh #else
1368c784bb8SWarner Losh #define LUA_C89_NUMBERS		0
1378c784bb8SWarner Losh #endif
1388c784bb8SWarner Losh 
1398c784bb8SWarner Losh 
1408c784bb8SWarner Losh #if LUA_32BITS		/* { */
1418c784bb8SWarner Losh /*
1428c784bb8SWarner Losh ** 32-bit integers and 'float'
1438c784bb8SWarner Losh */
1448c784bb8SWarner Losh #if LUAI_IS32INT  /* use 'int' if big enough */
1458c784bb8SWarner Losh #define LUA_INT_TYPE	LUA_INT_INT
1468c784bb8SWarner Losh #else  /* otherwise use 'long' */
1478c784bb8SWarner Losh #define LUA_INT_TYPE	LUA_INT_LONG
1488c784bb8SWarner Losh #endif
1498c784bb8SWarner Losh #define LUA_FLOAT_TYPE	LUA_FLOAT_FLOAT
1508c784bb8SWarner Losh 
1518c784bb8SWarner Losh #elif LUA_C89_NUMBERS	/* }{ */
1528c784bb8SWarner Losh /*
1538c784bb8SWarner Losh ** largest types available for C89 ('long' and 'double')
1548c784bb8SWarner Losh */
1558c784bb8SWarner Losh #define LUA_INT_TYPE	LUA_INT_LONG
1568c784bb8SWarner Losh #define LUA_FLOAT_TYPE	LUA_FLOAT_DOUBLE
1578c784bb8SWarner Losh 
1588c784bb8SWarner Losh #else		/* }{ */
1598c784bb8SWarner Losh /* use defaults */
1608c784bb8SWarner Losh 
1618c784bb8SWarner Losh #define LUA_INT_TYPE	LUA_INT_DEFAULT
1628c784bb8SWarner Losh #define LUA_FLOAT_TYPE	LUA_FLOAT_DEFAULT
1638c784bb8SWarner Losh 
1648c784bb8SWarner Losh #endif				/* } */
1658c784bb8SWarner Losh 
1668c784bb8SWarner Losh 
1678c784bb8SWarner Losh /* }================================================================== */
1688c784bb8SWarner Losh 
1698c784bb8SWarner Losh 
1708c784bb8SWarner Losh 
1718c784bb8SWarner Losh /*
1728c784bb8SWarner Losh ** {==================================================================
1738c784bb8SWarner Losh ** Configuration for Paths.
1748c784bb8SWarner Losh ** ===================================================================
1758c784bb8SWarner Losh */
1768c784bb8SWarner Losh 
1778c784bb8SWarner Losh /*
1788c784bb8SWarner Losh ** LUA_PATH_SEP is the character that separates templates in a path.
1798c784bb8SWarner Losh ** LUA_PATH_MARK is the string that marks the substitution points in a
1808c784bb8SWarner Losh ** template.
1818c784bb8SWarner Losh ** LUA_EXEC_DIR in a Windows path is replaced by the executable's
1828c784bb8SWarner Losh ** directory.
1838c784bb8SWarner Losh */
1848c784bb8SWarner Losh #define LUA_PATH_SEP            ";"
1858c784bb8SWarner Losh #define LUA_PATH_MARK           "?"
1868c784bb8SWarner Losh #define LUA_EXEC_DIR            "!"
1878c784bb8SWarner Losh 
1888c784bb8SWarner Losh 
1898c784bb8SWarner Losh /*
1908c784bb8SWarner Losh @@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
1918c784bb8SWarner Losh ** Lua libraries.
1928c784bb8SWarner Losh @@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
1938c784bb8SWarner Losh ** C libraries.
1948c784bb8SWarner Losh ** CHANGE them if your machine has a non-conventional directory
1958c784bb8SWarner Losh ** hierarchy or if you want to install your libraries in
1968c784bb8SWarner Losh ** non-conventional directories.
1978c784bb8SWarner Losh */
1988c784bb8SWarner Losh 
1998c784bb8SWarner Losh #define LUA_VDIR	LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
2008c784bb8SWarner Losh #if defined(_WIN32)	/* { */
2018c784bb8SWarner Losh /*
2028c784bb8SWarner Losh ** In Windows, any exclamation mark ('!') in the path is replaced by the
2038c784bb8SWarner Losh ** path of the directory of the executable file of the current process.
2048c784bb8SWarner Losh */
2058c784bb8SWarner Losh #define LUA_LDIR	"!\\lua\\"
2068c784bb8SWarner Losh #define LUA_CDIR	"!\\"
2078c784bb8SWarner Losh #define LUA_SHRDIR	"!\\..\\share\\lua\\" LUA_VDIR "\\"
2088c784bb8SWarner Losh 
2098c784bb8SWarner Losh #if !defined(LUA_PATH_DEFAULT)
2108c784bb8SWarner Losh #define LUA_PATH_DEFAULT  \
2118c784bb8SWarner Losh 		LUA_LDIR"?.lua;"  LUA_LDIR"?\\init.lua;" \
2128c784bb8SWarner Losh 		LUA_CDIR"?.lua;"  LUA_CDIR"?\\init.lua;" \
2138c784bb8SWarner Losh 		LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \
2148c784bb8SWarner Losh 		".\\?.lua;" ".\\?\\init.lua"
2158c784bb8SWarner Losh #endif
2168c784bb8SWarner Losh 
2178c784bb8SWarner Losh #if !defined(LUA_CPATH_DEFAULT)
2188c784bb8SWarner Losh #define LUA_CPATH_DEFAULT \
2198c784bb8SWarner Losh 		LUA_CDIR"?.dll;" \
2208c784bb8SWarner Losh 		LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \
2218c784bb8SWarner Losh 		LUA_CDIR"loadall.dll;" ".\\?.dll"
2228c784bb8SWarner Losh #endif
2238c784bb8SWarner Losh 
2248c784bb8SWarner Losh #else			/* }{ */
2258c784bb8SWarner Losh 
2268c784bb8SWarner Losh #define LUA_ROOT	"/usr/local/"
2278c784bb8SWarner Losh #define LUA_LDIR	LUA_ROOT "share/lua/" LUA_VDIR "/"
2288c784bb8SWarner Losh #define LUA_CDIR	LUA_ROOT "lib/lua/" LUA_VDIR "/"
2298c784bb8SWarner Losh 
2308c784bb8SWarner Losh #if !defined(LUA_PATH_DEFAULT)
2318c784bb8SWarner Losh #define LUA_PATH_DEFAULT  \
2328c784bb8SWarner Losh 		LUA_LDIR"?.lua;"  LUA_LDIR"?/init.lua;" \
2338c784bb8SWarner Losh 		LUA_CDIR"?.lua;"  LUA_CDIR"?/init.lua;" \
2348c784bb8SWarner Losh 		"./?.lua;" "./?/init.lua"
2358c784bb8SWarner Losh #endif
2368c784bb8SWarner Losh 
2378c784bb8SWarner Losh #if !defined(LUA_CPATH_DEFAULT)
2388c784bb8SWarner Losh #define LUA_CPATH_DEFAULT \
2398c784bb8SWarner Losh 		LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
2408c784bb8SWarner Losh #endif
2418c784bb8SWarner Losh 
2428c784bb8SWarner Losh #endif			/* } */
2438c784bb8SWarner Losh 
2448c784bb8SWarner Losh 
2458c784bb8SWarner Losh /*
2468c784bb8SWarner Losh @@ LUA_DIRSEP is the directory separator (for submodules).
2478c784bb8SWarner Losh ** CHANGE it if your machine does not use "/" as the directory separator
2488c784bb8SWarner Losh ** and is not Windows. (On Windows Lua automatically uses "\".)
2498c784bb8SWarner Losh */
2508c784bb8SWarner Losh #if !defined(LUA_DIRSEP)
2518c784bb8SWarner Losh 
2528c784bb8SWarner Losh #if defined(_WIN32)
2538c784bb8SWarner Losh #define LUA_DIRSEP	"\\"
2548c784bb8SWarner Losh #else
2558c784bb8SWarner Losh #define LUA_DIRSEP	"/"
2568c784bb8SWarner Losh #endif
2578c784bb8SWarner Losh 
2588c784bb8SWarner Losh #endif
2598c784bb8SWarner Losh 
2608c784bb8SWarner Losh /* }================================================================== */
2618c784bb8SWarner Losh 
2628c784bb8SWarner Losh 
2638c784bb8SWarner Losh /*
2648c784bb8SWarner Losh ** {==================================================================
2658c784bb8SWarner Losh ** Marks for exported symbols in the C code
2668c784bb8SWarner Losh ** ===================================================================
2678c784bb8SWarner Losh */
2688c784bb8SWarner Losh 
2698c784bb8SWarner Losh /*
2708c784bb8SWarner Losh @@ LUA_API is a mark for all core API functions.
2718c784bb8SWarner Losh @@ LUALIB_API is a mark for all auxiliary library functions.
2728c784bb8SWarner Losh @@ LUAMOD_API is a mark for all standard library opening functions.
2738c784bb8SWarner Losh ** CHANGE them if you need to define those functions in some special way.
2748c784bb8SWarner Losh ** For instance, if you want to create one Windows DLL with the core and
2758c784bb8SWarner Losh ** the libraries, you may want to use the following definition (define
2768c784bb8SWarner Losh ** LUA_BUILD_AS_DLL to get it).
2778c784bb8SWarner Losh */
2788c784bb8SWarner Losh #if defined(LUA_BUILD_AS_DLL)	/* { */
2798c784bb8SWarner Losh 
2808c784bb8SWarner Losh #if defined(LUA_CORE) || defined(LUA_LIB)	/* { */
2818c784bb8SWarner Losh #define LUA_API __declspec(dllexport)
2828c784bb8SWarner Losh #else						/* }{ */
2838c784bb8SWarner Losh #define LUA_API __declspec(dllimport)
2848c784bb8SWarner Losh #endif						/* } */
2858c784bb8SWarner Losh 
2868c784bb8SWarner Losh #else				/* }{ */
2878c784bb8SWarner Losh 
2888c784bb8SWarner Losh #define LUA_API		extern
2898c784bb8SWarner Losh 
2908c784bb8SWarner Losh #endif				/* } */
2918c784bb8SWarner Losh 
2928c784bb8SWarner Losh 
2938c784bb8SWarner Losh /*
2948c784bb8SWarner Losh ** More often than not the libs go together with the core.
2958c784bb8SWarner Losh */
2968c784bb8SWarner Losh #define LUALIB_API	LUA_API
2978c784bb8SWarner Losh #define LUAMOD_API	LUA_API
2988c784bb8SWarner Losh 
2998c784bb8SWarner Losh 
3008c784bb8SWarner Losh /*
3018c784bb8SWarner Losh @@ LUAI_FUNC is a mark for all extern functions that are not to be
3028c784bb8SWarner Losh ** exported to outside modules.
3038c784bb8SWarner Losh @@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables,
3048c784bb8SWarner Losh ** none of which to be exported to outside modules (LUAI_DDEF for
3058c784bb8SWarner Losh ** definitions and LUAI_DDEC for declarations).
3068c784bb8SWarner Losh ** CHANGE them if you need to mark them in some special way. Elf/gcc
3078c784bb8SWarner Losh ** (versions 3.2 and later) mark them as "hidden" to optimize access
3088c784bb8SWarner Losh ** when Lua is compiled as a shared library. Not all elf targets support
3098c784bb8SWarner Losh ** this attribute. Unfortunately, gcc does not offer a way to check
3108c784bb8SWarner Losh ** whether the target offers that support, and those without support
3118c784bb8SWarner Losh ** give a warning about it. To avoid these warnings, change to the
3128c784bb8SWarner Losh ** default definition.
3138c784bb8SWarner Losh */
3148c784bb8SWarner Losh #if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
3158c784bb8SWarner Losh     defined(__ELF__)		/* { */
3168c784bb8SWarner Losh #define LUAI_FUNC	__attribute__((visibility("internal"))) extern
3178c784bb8SWarner Losh #else				/* }{ */
3188c784bb8SWarner Losh #define LUAI_FUNC	extern
3198c784bb8SWarner Losh #endif				/* } */
3208c784bb8SWarner Losh 
3218c784bb8SWarner Losh #define LUAI_DDEC(dec)	LUAI_FUNC dec
3228c784bb8SWarner Losh #define LUAI_DDEF	/* empty */
3238c784bb8SWarner Losh 
3248c784bb8SWarner Losh /* }================================================================== */
3258c784bb8SWarner Losh 
3268c784bb8SWarner Losh 
3278c784bb8SWarner Losh /*
3288c784bb8SWarner Losh ** {==================================================================
3298c784bb8SWarner Losh ** Compatibility with previous versions
3308c784bb8SWarner Losh ** ===================================================================
3318c784bb8SWarner Losh */
3328c784bb8SWarner Losh 
3338c784bb8SWarner Losh /*
3348c784bb8SWarner Losh @@ LUA_COMPAT_5_3 controls other macros for compatibility with Lua 5.3.
3358c784bb8SWarner Losh ** You can define it to get all options, or change specific options
3368c784bb8SWarner Losh ** to fit your specific needs.
3378c784bb8SWarner Losh */
3388c784bb8SWarner Losh #if defined(LUA_COMPAT_5_3)	/* { */
3398c784bb8SWarner Losh 
3408c784bb8SWarner Losh /*
3418c784bb8SWarner Losh @@ LUA_COMPAT_MATHLIB controls the presence of several deprecated
3428c784bb8SWarner Losh ** functions in the mathematical library.
3438c784bb8SWarner Losh ** (These functions were already officially removed in 5.3;
3448c784bb8SWarner Losh ** nevertheless they are still available here.)
3458c784bb8SWarner Losh */
3468c784bb8SWarner Losh #define LUA_COMPAT_MATHLIB
3478c784bb8SWarner Losh 
3488c784bb8SWarner Losh /*
3498c784bb8SWarner Losh @@ LUA_COMPAT_APIINTCASTS controls the presence of macros for
3508c784bb8SWarner Losh ** manipulating other integer types (lua_pushunsigned, lua_tounsigned,
3518c784bb8SWarner Losh ** luaL_checkint, luaL_checklong, etc.)
3528c784bb8SWarner Losh ** (These macros were also officially removed in 5.3, but they are still
3538c784bb8SWarner Losh ** available here.)
3548c784bb8SWarner Losh */
3558c784bb8SWarner Losh #define LUA_COMPAT_APIINTCASTS
3568c784bb8SWarner Losh 
3578c784bb8SWarner Losh 
3588c784bb8SWarner Losh /*
3598c784bb8SWarner Losh @@ LUA_COMPAT_LT_LE controls the emulation of the '__le' metamethod
3608c784bb8SWarner Losh ** using '__lt'.
3618c784bb8SWarner Losh */
3628c784bb8SWarner Losh #define LUA_COMPAT_LT_LE
3638c784bb8SWarner Losh 
3648c784bb8SWarner Losh 
3658c784bb8SWarner Losh /*
3668c784bb8SWarner Losh @@ The following macros supply trivial compatibility for some
3678c784bb8SWarner Losh ** changes in the API. The macros themselves document how to
3688c784bb8SWarner Losh ** change your code to avoid using them.
3698c784bb8SWarner Losh ** (Once more, these macros were officially removed in 5.3, but they are
3708c784bb8SWarner Losh ** still available here.)
3718c784bb8SWarner Losh */
3728c784bb8SWarner Losh #define lua_strlen(L,i)		lua_rawlen(L, (i))
3738c784bb8SWarner Losh 
3748c784bb8SWarner Losh #define lua_objlen(L,i)		lua_rawlen(L, (i))
3758c784bb8SWarner Losh 
3768c784bb8SWarner Losh #define lua_equal(L,idx1,idx2)		lua_compare(L,(idx1),(idx2),LUA_OPEQ)
3778c784bb8SWarner Losh #define lua_lessthan(L,idx1,idx2)	lua_compare(L,(idx1),(idx2),LUA_OPLT)
3788c784bb8SWarner Losh 
3798c784bb8SWarner Losh #endif				/* } */
3808c784bb8SWarner Losh 
3818c784bb8SWarner Losh /* }================================================================== */
3828c784bb8SWarner Losh 
3838c784bb8SWarner Losh 
3848c784bb8SWarner Losh 
3858c784bb8SWarner Losh /*
3868c784bb8SWarner Losh ** {==================================================================
3878c784bb8SWarner Losh ** Configuration for Numbers (low-level part).
3888c784bb8SWarner Losh ** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_*
3898c784bb8SWarner Losh ** satisfy your needs.
3908c784bb8SWarner Losh ** ===================================================================
3918c784bb8SWarner Losh */
3928c784bb8SWarner Losh 
3938c784bb8SWarner Losh /*
3948c784bb8SWarner Losh @@ LUAI_UACNUMBER is the result of a 'default argument promotion'
3958c784bb8SWarner Losh @@ over a floating number.
3968c784bb8SWarner Losh @@ l_floatatt(x) corrects float attribute 'x' to the proper float type
3978c784bb8SWarner Losh ** by prefixing it with one of FLT/DBL/LDBL.
3988c784bb8SWarner Losh @@ LUA_NUMBER_FRMLEN is the length modifier for writing floats.
3998c784bb8SWarner Losh @@ LUA_NUMBER_FMT is the format for writing floats.
4008c784bb8SWarner Losh @@ lua_number2str converts a float to a string.
4018c784bb8SWarner Losh @@ l_mathop allows the addition of an 'l' or 'f' to all math operations.
4028c784bb8SWarner Losh @@ l_floor takes the floor of a float.
4038c784bb8SWarner Losh @@ lua_str2number converts a decimal numeral to a number.
4048c784bb8SWarner Losh */
4058c784bb8SWarner Losh 
4068c784bb8SWarner Losh 
4078c784bb8SWarner Losh /* The following definitions are good for most cases here */
4088c784bb8SWarner Losh 
4098c784bb8SWarner Losh #define l_floor(x)		(l_mathop(floor)(x))
4108c784bb8SWarner Losh 
4118c784bb8SWarner Losh #define lua_number2str(s,sz,n)  \
4128c784bb8SWarner Losh 	l_sprintf((s), sz, LUA_NUMBER_FMT, (LUAI_UACNUMBER)(n))
4138c784bb8SWarner Losh 
4148c784bb8SWarner Losh /*
4158c784bb8SWarner Losh @@ lua_numbertointeger converts a float number with an integral value
4168c784bb8SWarner Losh ** to an integer, or returns 0 if float is not within the range of
4178c784bb8SWarner Losh ** a lua_Integer.  (The range comparisons are tricky because of
4188c784bb8SWarner Losh ** rounding. The tests here assume a two-complement representation,
4198c784bb8SWarner Losh ** where MININTEGER always has an exact representation as a float;
4208c784bb8SWarner Losh ** MAXINTEGER may not have one, and therefore its conversion to float
4218c784bb8SWarner Losh ** may have an ill-defined value.)
4228c784bb8SWarner Losh */
4238c784bb8SWarner Losh #define lua_numbertointeger(n,p) \
4248c784bb8SWarner Losh   ((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \
4258c784bb8SWarner Losh    (n) < -(LUA_NUMBER)(LUA_MININTEGER) && \
4268c784bb8SWarner Losh       (*(p) = (LUA_INTEGER)(n), 1))
4278c784bb8SWarner Losh 
4288c784bb8SWarner Losh 
4298c784bb8SWarner Losh /* now the variable definitions */
4308c784bb8SWarner Losh 
4318c784bb8SWarner Losh #if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT		/* { single float */
4328c784bb8SWarner Losh 
4338c784bb8SWarner Losh #define LUA_NUMBER	float
4348c784bb8SWarner Losh 
4358c784bb8SWarner Losh #define l_floatatt(n)		(FLT_##n)
4368c784bb8SWarner Losh 
4378c784bb8SWarner Losh #define LUAI_UACNUMBER	double
4388c784bb8SWarner Losh 
4398c784bb8SWarner Losh #define LUA_NUMBER_FRMLEN	""
4408c784bb8SWarner Losh #define LUA_NUMBER_FMT		"%.7g"
4418c784bb8SWarner Losh 
4428c784bb8SWarner Losh #define l_mathop(op)		op##f
4438c784bb8SWarner Losh 
4448c784bb8SWarner Losh #define lua_str2number(s,p)	strtof((s), (p))
4458c784bb8SWarner Losh 
4468c784bb8SWarner Losh 
4478c784bb8SWarner Losh #elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE	/* }{ long double */
4488c784bb8SWarner Losh 
4498c784bb8SWarner Losh #define LUA_NUMBER	long double
4508c784bb8SWarner Losh 
4518c784bb8SWarner Losh #define l_floatatt(n)		(LDBL_##n)
4528c784bb8SWarner Losh 
4538c784bb8SWarner Losh #define LUAI_UACNUMBER	long double
4548c784bb8SWarner Losh 
4558c784bb8SWarner Losh #define LUA_NUMBER_FRMLEN	"L"
4568c784bb8SWarner Losh #define LUA_NUMBER_FMT		"%.19Lg"
4578c784bb8SWarner Losh 
4588c784bb8SWarner Losh #define l_mathop(op)		op##l
4598c784bb8SWarner Losh 
4608c784bb8SWarner Losh #define lua_str2number(s,p)	strtold((s), (p))
4618c784bb8SWarner Losh 
4628c784bb8SWarner Losh #elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE	/* }{ double */
4638c784bb8SWarner Losh 
4648c784bb8SWarner Losh #define LUA_NUMBER	double
4658c784bb8SWarner Losh 
4668c784bb8SWarner Losh #define l_floatatt(n)		(DBL_##n)
4678c784bb8SWarner Losh 
4688c784bb8SWarner Losh #define LUAI_UACNUMBER	double
4698c784bb8SWarner Losh 
4708c784bb8SWarner Losh #define LUA_NUMBER_FRMLEN	""
4718c784bb8SWarner Losh #define LUA_NUMBER_FMT		"%.14g"
4728c784bb8SWarner Losh 
4738c784bb8SWarner Losh #define l_mathop(op)		op
4748c784bb8SWarner Losh 
4758c784bb8SWarner Losh #define lua_str2number(s,p)	strtod((s), (p))
4768c784bb8SWarner Losh 
4778c784bb8SWarner Losh #else						/* }{ */
4788c784bb8SWarner Losh 
4798c784bb8SWarner Losh #error "numeric float type not defined"
4808c784bb8SWarner Losh 
4818c784bb8SWarner Losh #endif					/* } */
4828c784bb8SWarner Losh 
4838c784bb8SWarner Losh 
4848c784bb8SWarner Losh 
4858c784bb8SWarner Losh /*
4868c784bb8SWarner Losh @@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER.
4878c784bb8SWarner Losh @@ LUAI_UACINT is the result of a 'default argument promotion'
4888c784bb8SWarner Losh @@ over a LUA_INTEGER.
4898c784bb8SWarner Losh @@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers.
4908c784bb8SWarner Losh @@ LUA_INTEGER_FMT is the format for writing integers.
4918c784bb8SWarner Losh @@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER.
4928c784bb8SWarner Losh @@ LUA_MININTEGER is the minimum value for a LUA_INTEGER.
4938c784bb8SWarner Losh @@ LUA_MAXUNSIGNED is the maximum value for a LUA_UNSIGNED.
4948c784bb8SWarner Losh @@ lua_integer2str converts an integer to a string.
4958c784bb8SWarner Losh */
4968c784bb8SWarner Losh 
4978c784bb8SWarner Losh 
4988c784bb8SWarner Losh /* The following definitions are good for most cases here */
4998c784bb8SWarner Losh 
5008c784bb8SWarner Losh #define LUA_INTEGER_FMT		"%" LUA_INTEGER_FRMLEN "d"
5018c784bb8SWarner Losh 
5028c784bb8SWarner Losh #define LUAI_UACINT		LUA_INTEGER
5038c784bb8SWarner Losh 
5048c784bb8SWarner Losh #define lua_integer2str(s,sz,n)  \
5058c784bb8SWarner Losh 	l_sprintf((s), sz, LUA_INTEGER_FMT, (LUAI_UACINT)(n))
5068c784bb8SWarner Losh 
5078c784bb8SWarner Losh /*
5088c784bb8SWarner Losh ** use LUAI_UACINT here to avoid problems with promotions (which
5098c784bb8SWarner Losh ** can turn a comparison between unsigneds into a signed comparison)
5108c784bb8SWarner Losh */
5118c784bb8SWarner Losh #define LUA_UNSIGNED		unsigned LUAI_UACINT
5128c784bb8SWarner Losh 
5138c784bb8SWarner Losh 
5148c784bb8SWarner Losh /* now the variable definitions */
5158c784bb8SWarner Losh 
5168c784bb8SWarner Losh #if LUA_INT_TYPE == LUA_INT_INT		/* { int */
5178c784bb8SWarner Losh 
5188c784bb8SWarner Losh #define LUA_INTEGER		int
5198c784bb8SWarner Losh #define LUA_INTEGER_FRMLEN	""
5208c784bb8SWarner Losh 
5218c784bb8SWarner Losh #define LUA_MAXINTEGER		INT_MAX
5228c784bb8SWarner Losh #define LUA_MININTEGER		INT_MIN
5238c784bb8SWarner Losh 
5248c784bb8SWarner Losh #define LUA_MAXUNSIGNED		UINT_MAX
5258c784bb8SWarner Losh 
5268c784bb8SWarner Losh #elif LUA_INT_TYPE == LUA_INT_LONG	/* }{ long */
5278c784bb8SWarner Losh 
5288c784bb8SWarner Losh #define LUA_INTEGER		long
5298c784bb8SWarner Losh #define LUA_INTEGER_FRMLEN	"l"
5308c784bb8SWarner Losh 
5318c784bb8SWarner Losh #define LUA_MAXINTEGER		LONG_MAX
5328c784bb8SWarner Losh #define LUA_MININTEGER		LONG_MIN
5338c784bb8SWarner Losh 
5348c784bb8SWarner Losh #define LUA_MAXUNSIGNED		ULONG_MAX
5358c784bb8SWarner Losh 
5368c784bb8SWarner Losh #elif LUA_INT_TYPE == LUA_INT_LONGLONG	/* }{ long long */
5378c784bb8SWarner Losh 
5388c784bb8SWarner Losh /* use presence of macro LLONG_MAX as proxy for C99 compliance */
5398c784bb8SWarner Losh #if defined(LLONG_MAX)		/* { */
5408c784bb8SWarner Losh /* use ISO C99 stuff */
5418c784bb8SWarner Losh 
5428c784bb8SWarner Losh #define LUA_INTEGER		long long
5438c784bb8SWarner Losh #define LUA_INTEGER_FRMLEN	"ll"
5448c784bb8SWarner Losh 
5458c784bb8SWarner Losh #define LUA_MAXINTEGER		LLONG_MAX
5468c784bb8SWarner Losh #define LUA_MININTEGER		LLONG_MIN
5478c784bb8SWarner Losh 
5488c784bb8SWarner Losh #define LUA_MAXUNSIGNED		ULLONG_MAX
5498c784bb8SWarner Losh 
5508c784bb8SWarner Losh #elif defined(LUA_USE_WINDOWS) /* }{ */
5518c784bb8SWarner Losh /* in Windows, can use specific Windows types */
5528c784bb8SWarner Losh 
5538c784bb8SWarner Losh #define LUA_INTEGER		__int64
5548c784bb8SWarner Losh #define LUA_INTEGER_FRMLEN	"I64"
5558c784bb8SWarner Losh 
5568c784bb8SWarner Losh #define LUA_MAXINTEGER		_I64_MAX
5578c784bb8SWarner Losh #define LUA_MININTEGER		_I64_MIN
5588c784bb8SWarner Losh 
5598c784bb8SWarner Losh #define LUA_MAXUNSIGNED		_UI64_MAX
5608c784bb8SWarner Losh 
5618c784bb8SWarner Losh #else				/* }{ */
5628c784bb8SWarner Losh 
5638c784bb8SWarner Losh #error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \
5648c784bb8SWarner Losh   or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)"
5658c784bb8SWarner Losh 
5668c784bb8SWarner Losh #endif				/* } */
5678c784bb8SWarner Losh 
5688c784bb8SWarner Losh #else				/* }{ */
5698c784bb8SWarner Losh 
5708c784bb8SWarner Losh #error "numeric integer type not defined"
5718c784bb8SWarner Losh 
5728c784bb8SWarner Losh #endif				/* } */
5738c784bb8SWarner Losh 
5748c784bb8SWarner Losh /* }================================================================== */
5758c784bb8SWarner Losh 
5768c784bb8SWarner Losh 
5778c784bb8SWarner Losh /*
5788c784bb8SWarner Losh ** {==================================================================
5798c784bb8SWarner Losh ** Dependencies with C99 and other C details
5808c784bb8SWarner Losh ** ===================================================================
5818c784bb8SWarner Losh */
5828c784bb8SWarner Losh 
5838c784bb8SWarner Losh /*
5848c784bb8SWarner Losh @@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89.
5858c784bb8SWarner Losh ** (All uses in Lua have only one format item.)
5868c784bb8SWarner Losh */
5878c784bb8SWarner Losh #if !defined(LUA_USE_C89)
5888c784bb8SWarner Losh #define l_sprintf(s,sz,f,i)	snprintf(s,sz,f,i)
5898c784bb8SWarner Losh #else
5908c784bb8SWarner Losh #define l_sprintf(s,sz,f,i)	((void)(sz), sprintf(s,f,i))
5918c784bb8SWarner Losh #endif
5928c784bb8SWarner Losh 
5938c784bb8SWarner Losh 
5948c784bb8SWarner Losh /*
5958c784bb8SWarner Losh @@ lua_strx2number converts a hexadecimal numeral to a number.
5968c784bb8SWarner Losh ** In C99, 'strtod' does that conversion. Otherwise, you can
5978c784bb8SWarner Losh ** leave 'lua_strx2number' undefined and Lua will provide its own
5988c784bb8SWarner Losh ** implementation.
5998c784bb8SWarner Losh */
6008c784bb8SWarner Losh #if !defined(LUA_USE_C89)
6018c784bb8SWarner Losh #define lua_strx2number(s,p)		lua_str2number(s,p)
6028c784bb8SWarner Losh #endif
6038c784bb8SWarner Losh 
6048c784bb8SWarner Losh 
6058c784bb8SWarner Losh /*
6068c784bb8SWarner Losh @@ lua_pointer2str converts a pointer to a readable string in a
6078c784bb8SWarner Losh ** non-specified way.
6088c784bb8SWarner Losh */
6098c784bb8SWarner Losh #define lua_pointer2str(buff,sz,p)	l_sprintf(buff,sz,"%p",p)
6108c784bb8SWarner Losh 
6118c784bb8SWarner Losh 
6128c784bb8SWarner Losh /*
6138c784bb8SWarner Losh @@ lua_number2strx converts a float to a hexadecimal numeral.
6148c784bb8SWarner Losh ** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that.
6158c784bb8SWarner Losh ** Otherwise, you can leave 'lua_number2strx' undefined and Lua will
6168c784bb8SWarner Losh ** provide its own implementation.
6178c784bb8SWarner Losh */
6188c784bb8SWarner Losh #if !defined(LUA_USE_C89)
6198c784bb8SWarner Losh #define lua_number2strx(L,b,sz,f,n)  \
6208c784bb8SWarner Losh 	((void)L, l_sprintf(b,sz,f,(LUAI_UACNUMBER)(n)))
6218c784bb8SWarner Losh #endif
6228c784bb8SWarner Losh 
6238c784bb8SWarner Losh 
6248c784bb8SWarner Losh /*
6258c784bb8SWarner Losh ** 'strtof' and 'opf' variants for math functions are not valid in
6268c784bb8SWarner Losh ** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the
6278c784bb8SWarner Losh ** availability of these variants. ('math.h' is already included in
6288c784bb8SWarner Losh ** all files that use these macros.)
6298c784bb8SWarner Losh */
6308c784bb8SWarner Losh #if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF))
6318c784bb8SWarner Losh #undef l_mathop  /* variants not available */
6328c784bb8SWarner Losh #undef lua_str2number
6338c784bb8SWarner Losh #define l_mathop(op)		(lua_Number)op  /* no variant */
6348c784bb8SWarner Losh #define lua_str2number(s,p)	((lua_Number)strtod((s), (p)))
6358c784bb8SWarner Losh #endif
6368c784bb8SWarner Losh 
6378c784bb8SWarner Losh 
6388c784bb8SWarner Losh /*
6398c784bb8SWarner Losh @@ LUA_KCONTEXT is the type of the context ('ctx') for continuation
6408c784bb8SWarner Losh ** functions.  It must be a numerical type; Lua will use 'intptr_t' if
6418c784bb8SWarner Losh ** available, otherwise it will use 'ptrdiff_t' (the nearest thing to
6428c784bb8SWarner Losh ** 'intptr_t' in C89)
6438c784bb8SWarner Losh */
6448c784bb8SWarner Losh #define LUA_KCONTEXT	ptrdiff_t
6458c784bb8SWarner Losh 
6468c784bb8SWarner Losh #if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
6478c784bb8SWarner Losh     __STDC_VERSION__ >= 199901L
6488c784bb8SWarner Losh #include <stdint.h>
6498c784bb8SWarner Losh #if defined(INTPTR_MAX)  /* even in C99 this type is optional */
6508c784bb8SWarner Losh #undef LUA_KCONTEXT
6518c784bb8SWarner Losh #define LUA_KCONTEXT	intptr_t
6528c784bb8SWarner Losh #endif
6538c784bb8SWarner Losh #endif
6548c784bb8SWarner Losh 
6558c784bb8SWarner Losh 
6568c784bb8SWarner Losh /*
6578c784bb8SWarner Losh @@ lua_getlocaledecpoint gets the locale "radix character" (decimal point).
6588c784bb8SWarner Losh ** Change that if you do not want to use C locales. (Code using this
6598c784bb8SWarner Losh ** macro must include the header 'locale.h'.)
6608c784bb8SWarner Losh */
6618c784bb8SWarner Losh #if !defined(lua_getlocaledecpoint)
6628c784bb8SWarner Losh #define lua_getlocaledecpoint()		(localeconv()->decimal_point[0])
6638c784bb8SWarner Losh #endif
6648c784bb8SWarner Losh 
6658c784bb8SWarner Losh 
6668c784bb8SWarner Losh /*
6678c784bb8SWarner Losh ** macros to improve jump prediction, used mostly for error handling
6688c784bb8SWarner Losh ** and debug facilities. (Some macros in the Lua API use these macros.
6698c784bb8SWarner Losh ** Define LUA_NOBUILTIN if you do not want '__builtin_expect' in your
6708c784bb8SWarner Losh ** code.)
6718c784bb8SWarner Losh */
6728c784bb8SWarner Losh #if !defined(luai_likely)
6738c784bb8SWarner Losh 
6748c784bb8SWarner Losh #if defined(__GNUC__) && !defined(LUA_NOBUILTIN)
6758c784bb8SWarner Losh #define luai_likely(x)		(__builtin_expect(((x) != 0), 1))
6768c784bb8SWarner Losh #define luai_unlikely(x)	(__builtin_expect(((x) != 0), 0))
6778c784bb8SWarner Losh #else
6788c784bb8SWarner Losh #define luai_likely(x)		(x)
6798c784bb8SWarner Losh #define luai_unlikely(x)	(x)
6808c784bb8SWarner Losh #endif
6818c784bb8SWarner Losh 
6828c784bb8SWarner Losh #endif
6838c784bb8SWarner Losh 
6848c784bb8SWarner Losh 
6858c784bb8SWarner Losh #if defined(LUA_CORE) || defined(LUA_LIB)
6868c784bb8SWarner Losh /* shorter names for Lua's own use */
6878c784bb8SWarner Losh #define l_likely(x)	luai_likely(x)
6888c784bb8SWarner Losh #define l_unlikely(x)	luai_unlikely(x)
6898c784bb8SWarner Losh #endif
6908c784bb8SWarner Losh 
6918c784bb8SWarner Losh 
6928c784bb8SWarner Losh 
6938c784bb8SWarner Losh /* }================================================================== */
6948c784bb8SWarner Losh 
6958c784bb8SWarner Losh 
6968c784bb8SWarner Losh /*
6978c784bb8SWarner Losh ** {==================================================================
6988c784bb8SWarner Losh ** Language Variations
6998c784bb8SWarner Losh ** =====================================================================
7008c784bb8SWarner Losh */
7018c784bb8SWarner Losh 
7028c784bb8SWarner Losh /*
7038c784bb8SWarner Losh @@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some
7048c784bb8SWarner Losh ** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from
7058c784bb8SWarner Losh ** numbers to strings. Define LUA_NOCVTS2N to turn off automatic
7068c784bb8SWarner Losh ** coercion from strings to numbers.
7078c784bb8SWarner Losh */
7088c784bb8SWarner Losh /* #define LUA_NOCVTN2S */
7098c784bb8SWarner Losh /* #define LUA_NOCVTS2N */
7108c784bb8SWarner Losh 
7118c784bb8SWarner Losh 
7128c784bb8SWarner Losh /*
7138c784bb8SWarner Losh @@ LUA_USE_APICHECK turns on several consistency checks on the C API.
7148c784bb8SWarner Losh ** Define it as a help when debugging C code.
7158c784bb8SWarner Losh */
7168c784bb8SWarner Losh #if defined(LUA_USE_APICHECK)
7178c784bb8SWarner Losh #include <assert.h>
7188c784bb8SWarner Losh #define luai_apicheck(l,e)	assert(e)
7198c784bb8SWarner Losh #endif
7208c784bb8SWarner Losh 
7218c784bb8SWarner Losh /* }================================================================== */
7228c784bb8SWarner Losh 
7238c784bb8SWarner Losh 
7248c784bb8SWarner Losh /*
7258c784bb8SWarner Losh ** {==================================================================
7268c784bb8SWarner Losh ** Macros that affect the API and must be stable (that is, must be the
7278c784bb8SWarner Losh ** same when you compile Lua and when you compile code that links to
7288c784bb8SWarner Losh ** Lua).
7298c784bb8SWarner Losh ** =====================================================================
7308c784bb8SWarner Losh */
7318c784bb8SWarner Losh 
7328c784bb8SWarner Losh /*
7338c784bb8SWarner Losh @@ LUAI_MAXSTACK limits the size of the Lua stack.
7348c784bb8SWarner Losh ** CHANGE it if you need a different limit. This limit is arbitrary;
7358c784bb8SWarner Losh ** its only purpose is to stop Lua from consuming unlimited stack
7368c784bb8SWarner Losh ** space (and to reserve some numbers for pseudo-indices).
737*a9490b81SWarner Losh ** (It must fit into max(size_t)/32 and max(int)/2.)
7388c784bb8SWarner Losh */
7398c784bb8SWarner Losh #if LUAI_IS32INT
7408c784bb8SWarner Losh #define LUAI_MAXSTACK		1000000
7418c784bb8SWarner Losh #else
7428c784bb8SWarner Losh #define LUAI_MAXSTACK		15000
7438c784bb8SWarner Losh #endif
7448c784bb8SWarner Losh 
7458c784bb8SWarner Losh 
7468c784bb8SWarner Losh /*
7478c784bb8SWarner Losh @@ LUA_EXTRASPACE defines the size of a raw memory area associated with
7488c784bb8SWarner Losh ** a Lua state with very fast access.
7498c784bb8SWarner Losh ** CHANGE it if you need a different size.
7508c784bb8SWarner Losh */
7518c784bb8SWarner Losh #define LUA_EXTRASPACE		(sizeof(void *))
7528c784bb8SWarner Losh 
7538c784bb8SWarner Losh 
7548c784bb8SWarner Losh /*
7558c784bb8SWarner Losh @@ LUA_IDSIZE gives the maximum size for the description of the source
756*a9490b81SWarner Losh ** of a function in debug information.
7578c784bb8SWarner Losh ** CHANGE it if you want a different size.
7588c784bb8SWarner Losh */
7598c784bb8SWarner Losh #define LUA_IDSIZE	60
7608c784bb8SWarner Losh 
7618c784bb8SWarner Losh 
7628c784bb8SWarner Losh /*
763*a9490b81SWarner Losh @@ LUAL_BUFFERSIZE is the initial buffer size used by the lauxlib
764*a9490b81SWarner Losh ** buffer system.
7658c784bb8SWarner Losh */
7668c784bb8SWarner Losh #define LUAL_BUFFERSIZE   ((int)(16 * sizeof(void*) * sizeof(lua_Number)))
7678c784bb8SWarner Losh 
7688c784bb8SWarner Losh 
7698c784bb8SWarner Losh /*
7708c784bb8SWarner Losh @@ LUAI_MAXALIGN defines fields that, when used in a union, ensure
7718c784bb8SWarner Losh ** maximum alignment for the other items in that union.
7728c784bb8SWarner Losh */
7738c784bb8SWarner Losh #define LUAI_MAXALIGN  lua_Number n; double u; void *s; lua_Integer i; long l
7748c784bb8SWarner Losh 
7758c784bb8SWarner Losh /* }================================================================== */
7768c784bb8SWarner Losh 
7778c784bb8SWarner Losh 
7788c784bb8SWarner Losh 
7798c784bb8SWarner Losh 
7808c784bb8SWarner Losh 
7818c784bb8SWarner Losh /* =================================================================== */
7828c784bb8SWarner Losh 
7838c784bb8SWarner Losh /*
7848c784bb8SWarner Losh ** Local configuration. You can use this space to add your redefinitions
7858c784bb8SWarner Losh ** without modifying the main part of the file.
7868c784bb8SWarner Losh */
7878c784bb8SWarner Losh 
7888c784bb8SWarner Losh 
7898c784bb8SWarner Losh 
7908c784bb8SWarner Losh #include <luaconf.local.h>
7918c784bb8SWarner Losh 
7928c784bb8SWarner Losh #endif
7938c784bb8SWarner Losh 
794