1 /* 2 ** $Id: lua.c $ 3 ** Lua stand-alone interpreter 4 ** See Copyright Notice in lua.h 5 */ 6 7 #define lua_c 8 9 #include "lprefix.h" 10 11 12 #include <stdio.h> 13 #include <stdlib.h> 14 #include <string.h> 15 16 #include <signal.h> 17 18 #include "lua.h" 19 20 #include "lauxlib.h" 21 #include "lualib.h" 22 23 24 #if !defined(LUA_PROGNAME) 25 #define LUA_PROGNAME "lua" 26 #endif 27 28 #if !defined(LUA_INIT_VAR) 29 #define LUA_INIT_VAR "LUA_INIT" 30 #endif 31 32 #define LUA_INITVARVERSION LUA_INIT_VAR LUA_VERSUFFIX 33 34 35 static lua_State *globalL = NULL; 36 37 static const char *progname = LUA_PROGNAME; 38 39 40 #if defined(LUA_USE_POSIX) /* { */ 41 42 /* 43 ** Use 'sigaction' when available. 44 */ 45 static void setsignal (int sig, void (*handler)(int)) { 46 struct sigaction sa; 47 sa.sa_handler = handler; 48 sa.sa_flags = 0; 49 sigemptyset(&sa.sa_mask); /* do not mask any signal */ 50 sigaction(sig, &sa, NULL); 51 } 52 53 #else /* }{ */ 54 55 #define setsignal signal 56 57 #endif /* } */ 58 59 60 /* 61 ** Hook set by signal function to stop the interpreter. 62 */ 63 static void lstop (lua_State *L, lua_Debug *ar) { 64 (void)ar; /* unused arg. */ 65 lua_sethook(L, NULL, 0, 0); /* reset hook */ 66 luaL_error(L, "interrupted!"); 67 } 68 69 70 /* 71 ** Function to be called at a C signal. Because a C signal cannot 72 ** just change a Lua state (as there is no proper synchronization), 73 ** this function only sets a hook that, when called, will stop the 74 ** interpreter. 75 */ 76 static void laction (int i) { 77 int flag = LUA_MASKCALL | LUA_MASKRET | LUA_MASKLINE | LUA_MASKCOUNT; 78 setsignal(i, SIG_DFL); /* if another SIGINT happens, terminate process */ 79 lua_sethook(globalL, lstop, flag, 1); 80 } 81 82 83 static void print_usage (const char *badoption) { 84 lua_writestringerror("%s: ", progname); 85 if (badoption[1] == 'e' || badoption[1] == 'l') 86 lua_writestringerror("'%s' needs argument\n", badoption); 87 else 88 lua_writestringerror("unrecognized option '%s'\n", badoption); 89 lua_writestringerror( 90 "usage: %s [options] [script [args]]\n" 91 "Available options are:\n" 92 " -e stat execute string 'stat'\n" 93 " -i enter interactive mode after executing 'script'\n" 94 " -l mod require library 'mod' into global 'mod'\n" 95 " -l g=mod require library 'mod' into global 'g'\n" 96 " -v show version information\n" 97 " -E ignore environment variables\n" 98 " -W turn warnings on\n" 99 " -- stop handling options\n" 100 " - stop handling options and execute stdin\n" 101 , 102 progname); 103 } 104 105 106 /* 107 ** Prints an error message, adding the program name in front of it 108 ** (if present) 109 */ 110 static void l_message (const char *pname, const char *msg) { 111 if (pname) lua_writestringerror("%s: ", pname); 112 lua_writestringerror("%s\n", msg); 113 } 114 115 116 /* 117 ** Check whether 'status' is not OK and, if so, prints the error 118 ** message on the top of the stack. It assumes that the error object 119 ** is a string, as it was either generated by Lua or by 'msghandler'. 120 */ 121 static int report (lua_State *L, int status) { 122 if (status != LUA_OK) { 123 const char *msg = lua_tostring(L, -1); 124 l_message(progname, msg); 125 lua_pop(L, 1); /* remove message */ 126 } 127 return status; 128 } 129 130 131 /* 132 ** Message handler used to run all chunks 133 */ 134 static int msghandler (lua_State *L) { 135 const char *msg = lua_tostring(L, 1); 136 if (msg == NULL) { /* is error object not a string? */ 137 if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */ 138 lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */ 139 return 1; /* that is the message */ 140 else 141 msg = lua_pushfstring(L, "(error object is a %s value)", 142 luaL_typename(L, 1)); 143 } 144 luaL_traceback(L, L, msg, 1); /* append a standard traceback */ 145 return 1; /* return the traceback */ 146 } 147 148 149 /* 150 ** Interface to 'lua_pcall', which sets appropriate message function 151 ** and C-signal handler. Used to run all chunks. 152 */ 153 static int docall (lua_State *L, int narg, int nres) { 154 int status; 155 int base = lua_gettop(L) - narg; /* function index */ 156 lua_pushcfunction(L, msghandler); /* push message handler */ 157 lua_insert(L, base); /* put it under function and args */ 158 globalL = L; /* to be available to 'laction' */ 159 setsignal(SIGINT, laction); /* set C-signal handler */ 160 status = lua_pcall(L, narg, nres, base); 161 setsignal(SIGINT, SIG_DFL); /* reset C-signal handler */ 162 lua_remove(L, base); /* remove message handler from the stack */ 163 return status; 164 } 165 166 167 static void print_version (void) { 168 lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT)); 169 lua_writeline(); 170 } 171 172 173 /* 174 ** Create the 'arg' table, which stores all arguments from the 175 ** command line ('argv'). It should be aligned so that, at index 0, 176 ** it has 'argv[script]', which is the script name. The arguments 177 ** to the script (everything after 'script') go to positive indices; 178 ** other arguments (before the script name) go to negative indices. 179 ** If there is no script name, assume interpreter's name as base. 180 ** (If there is no interpreter's name either, 'script' is -1, so 181 ** table sizes are zero.) 182 */ 183 static void createargtable (lua_State *L, char **argv, int argc, int script) { 184 int i, narg; 185 narg = argc - (script + 1); /* number of positive indices */ 186 lua_createtable(L, narg, script + 1); 187 for (i = 0; i < argc; i++) { 188 lua_pushstring(L, argv[i]); 189 lua_rawseti(L, -2, i - script); 190 } 191 lua_setglobal(L, "arg"); 192 } 193 194 195 static int dochunk (lua_State *L, int status) { 196 if (status == LUA_OK) status = docall(L, 0, 0); 197 return report(L, status); 198 } 199 200 201 static int dofile (lua_State *L, const char *name) { 202 return dochunk(L, luaL_loadfile(L, name)); 203 } 204 205 206 static int dostring (lua_State *L, const char *s, const char *name) { 207 return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name)); 208 } 209 210 211 /* 212 ** Receives 'globname[=modname]' and runs 'globname = require(modname)'. 213 */ 214 static int dolibrary (lua_State *L, char *globname) { 215 int status; 216 char *modname = strchr(globname, '='); 217 if (modname == NULL) /* no explicit name? */ 218 modname = globname; /* module name is equal to global name */ 219 else { 220 *modname = '\0'; /* global name ends here */ 221 modname++; /* module name starts after the '=' */ 222 } 223 lua_getglobal(L, "require"); 224 lua_pushstring(L, modname); 225 status = docall(L, 1, 1); /* call 'require(modname)' */ 226 if (status == LUA_OK) 227 lua_setglobal(L, globname); /* globname = require(modname) */ 228 return report(L, status); 229 } 230 231 232 /* 233 ** Push on the stack the contents of table 'arg' from 1 to #arg 234 */ 235 static int pushargs (lua_State *L) { 236 int i, n; 237 if (lua_getglobal(L, "arg") != LUA_TTABLE) 238 luaL_error(L, "'arg' is not a table"); 239 n = (int)luaL_len(L, -1); 240 luaL_checkstack(L, n + 3, "too many arguments to script"); 241 for (i = 1; i <= n; i++) 242 lua_rawgeti(L, -i, i); 243 lua_remove(L, -i); /* remove table from the stack */ 244 return n; 245 } 246 247 248 static int handle_script (lua_State *L, char **argv) { 249 int status; 250 const char *fname = argv[0]; 251 if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0) 252 fname = NULL; /* stdin */ 253 status = luaL_loadfile(L, fname); 254 if (status == LUA_OK) { 255 int n = pushargs(L); /* push arguments to script */ 256 status = docall(L, n, LUA_MULTRET); 257 } 258 return report(L, status); 259 } 260 261 262 /* bits of various argument indicators in 'args' */ 263 #define has_error 1 /* bad option */ 264 #define has_i 2 /* -i */ 265 #define has_v 4 /* -v */ 266 #define has_e 8 /* -e */ 267 #define has_E 16 /* -E */ 268 269 270 /* 271 ** Traverses all arguments from 'argv', returning a mask with those 272 ** needed before running any Lua code or an error code if it finds any 273 ** invalid argument. In case of error, 'first' is the index of the bad 274 ** argument. Otherwise, 'first' is -1 if there is no program name, 275 ** 0 if there is no script name, or the index of the script name. 276 */ 277 static int collectargs (char **argv, int *first) { 278 int args = 0; 279 int i; 280 if (argv[0] != NULL) { /* is there a program name? */ 281 if (argv[0][0]) /* not empty? */ 282 progname = argv[0]; /* save it */ 283 } 284 else { /* no program name */ 285 *first = -1; 286 return 0; 287 } 288 for (i = 1; argv[i] != NULL; i++) { /* handle arguments */ 289 *first = i; 290 if (argv[i][0] != '-') /* not an option? */ 291 return args; /* stop handling options */ 292 switch (argv[i][1]) { /* else check option */ 293 case '-': /* '--' */ 294 if (argv[i][2] != '\0') /* extra characters after '--'? */ 295 return has_error; /* invalid option */ 296 *first = i + 1; 297 return args; 298 case '\0': /* '-' */ 299 return args; /* script "name" is '-' */ 300 case 'E': 301 if (argv[i][2] != '\0') /* extra characters? */ 302 return has_error; /* invalid option */ 303 args |= has_E; 304 break; 305 case 'W': 306 if (argv[i][2] != '\0') /* extra characters? */ 307 return has_error; /* invalid option */ 308 break; 309 case 'i': 310 args |= has_i; /* (-i implies -v) *//* FALLTHROUGH */ 311 case 'v': 312 if (argv[i][2] != '\0') /* extra characters? */ 313 return has_error; /* invalid option */ 314 args |= has_v; 315 break; 316 case 'e': 317 args |= has_e; /* FALLTHROUGH */ 318 case 'l': /* both options need an argument */ 319 if (argv[i][2] == '\0') { /* no concatenated argument? */ 320 i++; /* try next 'argv' */ 321 if (argv[i] == NULL || argv[i][0] == '-') 322 return has_error; /* no next argument or it is another option */ 323 } 324 break; 325 default: /* invalid option */ 326 return has_error; 327 } 328 } 329 *first = 0; /* no script name */ 330 return args; 331 } 332 333 334 /* 335 ** Processes options 'e' and 'l', which involve running Lua code, and 336 ** 'W', which also affects the state. 337 ** Returns 0 if some code raises an error. 338 */ 339 static int runargs (lua_State *L, char **argv, int n) { 340 int i; 341 for (i = 1; i < n; i++) { 342 int option = argv[i][1]; 343 lua_assert(argv[i][0] == '-'); /* already checked */ 344 switch (option) { 345 case 'e': case 'l': { 346 int status; 347 char *extra = argv[i] + 2; /* both options need an argument */ 348 if (*extra == '\0') extra = argv[++i]; 349 lua_assert(extra != NULL); 350 status = (option == 'e') 351 ? dostring(L, extra, "=(command line)") 352 : dolibrary(L, extra); 353 if (status != LUA_OK) return 0; 354 break; 355 } 356 case 'W': 357 lua_warning(L, "@on", 0); /* warnings on */ 358 break; 359 } 360 } 361 return 1; 362 } 363 364 365 static int handle_luainit (lua_State *L) { 366 const char *name = "=" LUA_INITVARVERSION; 367 const char *init = getenv(name + 1); 368 if (init == NULL) { 369 name = "=" LUA_INIT_VAR; 370 init = getenv(name + 1); /* try alternative name */ 371 } 372 if (init == NULL) return LUA_OK; 373 else if (init[0] == '@') 374 return dofile(L, init+1); 375 else 376 return dostring(L, init, name); 377 } 378 379 380 /* 381 ** {================================================================== 382 ** Read-Eval-Print Loop (REPL) 383 ** =================================================================== 384 */ 385 386 #if !defined(LUA_PROMPT) 387 #define LUA_PROMPT "> " 388 #define LUA_PROMPT2 ">> " 389 #endif 390 391 #if !defined(LUA_MAXINPUT) 392 #define LUA_MAXINPUT 512 393 #endif 394 395 396 /* 397 ** lua_stdin_is_tty detects whether the standard input is a 'tty' (that 398 ** is, whether we're running lua interactively). 399 */ 400 #if !defined(lua_stdin_is_tty) /* { */ 401 402 #if defined(LUA_USE_POSIX) /* { */ 403 404 #include <unistd.h> 405 #define lua_stdin_is_tty() isatty(0) 406 407 #elif defined(LUA_USE_WINDOWS) /* }{ */ 408 409 #include <io.h> 410 #include <windows.h> 411 412 #define lua_stdin_is_tty() _isatty(_fileno(stdin)) 413 414 #else /* }{ */ 415 416 /* ISO C definition */ 417 #define lua_stdin_is_tty() 1 /* assume stdin is a tty */ 418 419 #endif /* } */ 420 421 #endif /* } */ 422 423 424 /* 425 ** lua_readline defines how to show a prompt and then read a line from 426 ** the standard input. 427 ** lua_saveline defines how to "save" a read line in a "history". 428 ** lua_freeline defines how to free a line read by lua_readline. 429 */ 430 #if !defined(lua_readline) /* { */ 431 432 #if defined(LUA_USE_READLINE) /* { */ 433 434 #include <readline/readline.h> 435 #include <readline/history.h> 436 #define lua_initreadline(L) ((void)L, rl_readline_name="lua") 437 #define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL) 438 #define lua_saveline(L,line) ((void)L, add_history(line)) 439 #define lua_freeline(L,b) ((void)L, free(b)) 440 441 #else /* }{ */ 442 443 #define lua_initreadline(L) ((void)L) 444 #define lua_readline(L,b,p) \ 445 ((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \ 446 fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */ 447 #define lua_saveline(L,line) { (void)L; (void)line; } 448 #define lua_freeline(L,b) { (void)L; (void)b; } 449 450 #endif /* } */ 451 452 #endif /* } */ 453 454 455 /* 456 ** Return the string to be used as a prompt by the interpreter. Leave 457 ** the string (or nil, if using the default value) on the stack, to keep 458 ** it anchored. 459 */ 460 static const char *get_prompt (lua_State *L, int firstline) { 461 if (lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2") == LUA_TNIL) 462 return (firstline ? LUA_PROMPT : LUA_PROMPT2); /* use the default */ 463 else { /* apply 'tostring' over the value */ 464 const char *p = luaL_tolstring(L, -1, NULL); 465 lua_remove(L, -2); /* remove original value */ 466 return p; 467 } 468 } 469 470 /* mark in error messages for incomplete statements */ 471 #define EOFMARK "<eof>" 472 #define marklen (sizeof(EOFMARK)/sizeof(char) - 1) 473 474 475 /* 476 ** Check whether 'status' signals a syntax error and the error 477 ** message at the top of the stack ends with the above mark for 478 ** incomplete statements. 479 */ 480 static int incomplete (lua_State *L, int status) { 481 if (status == LUA_ERRSYNTAX) { 482 size_t lmsg; 483 const char *msg = lua_tolstring(L, -1, &lmsg); 484 if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) { 485 lua_pop(L, 1); 486 return 1; 487 } 488 } 489 return 0; /* else... */ 490 } 491 492 493 /* 494 ** Prompt the user, read a line, and push it into the Lua stack. 495 */ 496 static int pushline (lua_State *L, int firstline) { 497 char buffer[LUA_MAXINPUT]; 498 char *b = buffer; 499 size_t l; 500 const char *prmt = get_prompt(L, firstline); 501 int readstatus = lua_readline(L, b, prmt); 502 if (readstatus == 0) 503 return 0; /* no input (prompt will be popped by caller) */ 504 lua_pop(L, 1); /* remove prompt */ 505 l = strlen(b); 506 if (l > 0 && b[l-1] == '\n') /* line ends with newline? */ 507 b[--l] = '\0'; /* remove it */ 508 if (firstline && b[0] == '=') /* for compatibility with 5.2, ... */ 509 lua_pushfstring(L, "return %s", b + 1); /* change '=' to 'return' */ 510 else 511 lua_pushlstring(L, b, l); 512 lua_freeline(L, b); 513 return 1; 514 } 515 516 517 /* 518 ** Try to compile line on the stack as 'return <line>;'; on return, stack 519 ** has either compiled chunk or original line (if compilation failed). 520 */ 521 static int addreturn (lua_State *L) { 522 const char *line = lua_tostring(L, -1); /* original line */ 523 const char *retline = lua_pushfstring(L, "return %s;", line); 524 int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin"); 525 if (status == LUA_OK) { 526 lua_remove(L, -2); /* remove modified line */ 527 if (line[0] != '\0') /* non empty? */ 528 lua_saveline(L, line); /* keep history */ 529 } 530 else 531 lua_pop(L, 2); /* pop result from 'luaL_loadbuffer' and modified line */ 532 return status; 533 } 534 535 536 /* 537 ** Read multiple lines until a complete Lua statement 538 */ 539 static int multiline (lua_State *L) { 540 for (;;) { /* repeat until gets a complete statement */ 541 size_t len; 542 const char *line = lua_tolstring(L, 1, &len); /* get what it has */ 543 int status = luaL_loadbuffer(L, line, len, "=stdin"); /* try it */ 544 if (!incomplete(L, status) || !pushline(L, 0)) { 545 lua_saveline(L, line); /* keep history */ 546 return status; /* cannot or should not try to add continuation line */ 547 } 548 lua_pushliteral(L, "\n"); /* add newline... */ 549 lua_insert(L, -2); /* ...between the two lines */ 550 lua_concat(L, 3); /* join them */ 551 } 552 } 553 554 555 /* 556 ** Read a line and try to load (compile) it first as an expression (by 557 ** adding "return " in front of it) and second as a statement. Return 558 ** the final status of load/call with the resulting function (if any) 559 ** in the top of the stack. 560 */ 561 static int loadline (lua_State *L) { 562 int status; 563 lua_settop(L, 0); 564 if (!pushline(L, 1)) 565 return -1; /* no input */ 566 if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */ 567 status = multiline(L); /* try as command, maybe with continuation lines */ 568 lua_remove(L, 1); /* remove line from the stack */ 569 lua_assert(lua_gettop(L) == 1); 570 return status; 571 } 572 573 574 /* 575 ** Prints (calling the Lua 'print' function) any values on the stack 576 */ 577 static void l_print (lua_State *L) { 578 int n = lua_gettop(L); 579 if (n > 0) { /* any result to be printed? */ 580 luaL_checkstack(L, LUA_MINSTACK, "too many results to print"); 581 lua_getglobal(L, "print"); 582 lua_insert(L, 1); 583 if (lua_pcall(L, n, 0, 0) != LUA_OK) 584 l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)", 585 lua_tostring(L, -1))); 586 } 587 } 588 589 590 /* 591 ** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and 592 ** print any results. 593 */ 594 static void doREPL (lua_State *L) { 595 int status; 596 const char *oldprogname = progname; 597 progname = NULL; /* no 'progname' on errors in interactive mode */ 598 lua_initreadline(L); 599 while ((status = loadline(L)) != -1) { 600 if (status == LUA_OK) 601 status = docall(L, 0, LUA_MULTRET); 602 if (status == LUA_OK) l_print(L); 603 else report(L, status); 604 } 605 lua_settop(L, 0); /* clear stack */ 606 lua_writeline(); 607 progname = oldprogname; 608 } 609 610 /* }================================================================== */ 611 612 613 /* 614 ** Main body of stand-alone interpreter (to be called in protected mode). 615 ** Reads the options and handles them all. 616 */ 617 static int pmain (lua_State *L) { 618 int argc = (int)lua_tointeger(L, 1); 619 char **argv = (char **)lua_touserdata(L, 2); 620 int script; 621 int args = collectargs(argv, &script); 622 int optlim = (script > 0) ? script : argc; /* first argv not an option */ 623 luaL_checkversion(L); /* check that interpreter has correct version */ 624 if (args == has_error) { /* bad arg? */ 625 print_usage(argv[script]); /* 'script' has index of bad arg. */ 626 return 0; 627 } 628 if (args & has_v) /* option '-v'? */ 629 print_version(); 630 if (args & has_E) { /* option '-E'? */ 631 lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */ 632 lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV"); 633 } 634 luaL_openlibs(L); /* open standard libraries */ 635 createargtable(L, argv, argc, script); /* create table 'arg' */ 636 lua_gc(L, LUA_GCRESTART); /* start GC... */ 637 lua_gc(L, LUA_GCGEN, 0, 0); /* ...in generational mode */ 638 if (!(args & has_E)) { /* no option '-E'? */ 639 if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */ 640 return 0; /* error running LUA_INIT */ 641 } 642 if (!runargs(L, argv, optlim)) /* execute arguments -e and -l */ 643 return 0; /* something failed */ 644 if (script > 0) { /* execute main script (if there is one) */ 645 if (handle_script(L, argv + script) != LUA_OK) 646 return 0; /* interrupt in case of error */ 647 } 648 if (args & has_i) /* -i option? */ 649 doREPL(L); /* do read-eval-print loop */ 650 else if (script < 1 && !(args & (has_e | has_v))) { /* no active option? */ 651 if (lua_stdin_is_tty()) { /* running in interactive mode? */ 652 print_version(); 653 doREPL(L); /* do read-eval-print loop */ 654 } 655 else dofile(L, NULL); /* executes stdin as a file */ 656 } 657 lua_pushboolean(L, 1); /* signal no errors */ 658 return 1; 659 } 660 661 662 int main (int argc, char **argv) { 663 int status, result; 664 lua_State *L = luaL_newstate(); /* create state */ 665 if (L == NULL) { 666 l_message(argv[0], "cannot create state: not enough memory"); 667 return EXIT_FAILURE; 668 } 669 lua_gc(L, LUA_GCSTOP); /* stop GC while building state */ 670 lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */ 671 lua_pushinteger(L, argc); /* 1st argument */ 672 lua_pushlightuserdata(L, argv); /* 2nd argument */ 673 status = lua_pcall(L, 2, 1, 0); /* do the call */ 674 result = lua_toboolean(L, -1); /* get result */ 675 report(L, status); 676 lua_close(L); 677 return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE; 678 } 679 680