1 /* 2 ** $Id: ltablib.c $ 3 ** Library for Table Manipulation 4 ** See Copyright Notice in lua.h 5 */ 6 7 #define ltablib_c 8 #define LUA_LIB 9 10 #include "lprefix.h" 11 12 13 #include <limits.h> 14 #include <stddef.h> 15 #include <string.h> 16 17 #include "lua.h" 18 19 #include "lauxlib.h" 20 #include "lualib.h" 21 22 23 /* 24 ** Operations that an object must define to mimic a table 25 ** (some functions only need some of them) 26 */ 27 #define TAB_R 1 /* read */ 28 #define TAB_W 2 /* write */ 29 #define TAB_L 4 /* length */ 30 #define TAB_RW (TAB_R | TAB_W) /* read/write */ 31 32 33 #define aux_getn(L,n,w) (checktab(L, n, (w) | TAB_L), luaL_len(L, n)) 34 35 36 static int checkfield (lua_State *L, const char *key, int n) { 37 lua_pushstring(L, key); 38 return (lua_rawget(L, -n) != LUA_TNIL); 39 } 40 41 42 /* 43 ** Check that 'arg' either is a table or can behave like one (that is, 44 ** has a metatable with the required metamethods) 45 */ 46 static void checktab (lua_State *L, int arg, int what) { 47 if (lua_type(L, arg) != LUA_TTABLE) { /* is it not a table? */ 48 int n = 1; /* number of elements to pop */ 49 if (lua_getmetatable(L, arg) && /* must have metatable */ 50 (!(what & TAB_R) || checkfield(L, "__index", ++n)) && 51 (!(what & TAB_W) || checkfield(L, "__newindex", ++n)) && 52 (!(what & TAB_L) || checkfield(L, "__len", ++n))) { 53 lua_pop(L, n); /* pop metatable and tested metamethods */ 54 } 55 else 56 luaL_checktype(L, arg, LUA_TTABLE); /* force an error */ 57 } 58 } 59 60 61 static int tinsert (lua_State *L) { 62 lua_Integer e = aux_getn(L, 1, TAB_RW) + 1; /* first empty element */ 63 lua_Integer pos; /* where to insert new element */ 64 switch (lua_gettop(L)) { 65 case 2: { /* called with only 2 arguments */ 66 pos = e; /* insert new element at the end */ 67 break; 68 } 69 case 3: { 70 lua_Integer i; 71 pos = luaL_checkinteger(L, 2); /* 2nd argument is the position */ 72 /* check whether 'pos' is in [1, e] */ 73 luaL_argcheck(L, (lua_Unsigned)pos - 1u < (lua_Unsigned)e, 2, 74 "position out of bounds"); 75 for (i = e; i > pos; i--) { /* move up elements */ 76 lua_geti(L, 1, i - 1); 77 lua_seti(L, 1, i); /* t[i] = t[i - 1] */ 78 } 79 break; 80 } 81 default: { 82 return luaL_error(L, "wrong number of arguments to 'insert'"); 83 } 84 } 85 lua_seti(L, 1, pos); /* t[pos] = v */ 86 return 0; 87 } 88 89 90 static int tremove (lua_State *L) { 91 lua_Integer size = aux_getn(L, 1, TAB_RW); 92 lua_Integer pos = luaL_optinteger(L, 2, size); 93 if (pos != size) /* validate 'pos' if given */ 94 /* check whether 'pos' is in [1, size + 1] */ 95 luaL_argcheck(L, (lua_Unsigned)pos - 1u <= (lua_Unsigned)size, 1, 96 "position out of bounds"); 97 lua_geti(L, 1, pos); /* result = t[pos] */ 98 for ( ; pos < size; pos++) { 99 lua_geti(L, 1, pos + 1); 100 lua_seti(L, 1, pos); /* t[pos] = t[pos + 1] */ 101 } 102 lua_pushnil(L); 103 lua_seti(L, 1, pos); /* remove entry t[pos] */ 104 return 1; 105 } 106 107 108 /* 109 ** Copy elements (1[f], ..., 1[e]) into (tt[t], tt[t+1], ...). Whenever 110 ** possible, copy in increasing order, which is better for rehashing. 111 ** "possible" means destination after original range, or smaller 112 ** than origin, or copying to another table. 113 */ 114 static int tmove (lua_State *L) { 115 lua_Integer f = luaL_checkinteger(L, 2); 116 lua_Integer e = luaL_checkinteger(L, 3); 117 lua_Integer t = luaL_checkinteger(L, 4); 118 int tt = !lua_isnoneornil(L, 5) ? 5 : 1; /* destination table */ 119 checktab(L, 1, TAB_R); 120 checktab(L, tt, TAB_W); 121 if (e >= f) { /* otherwise, nothing to move */ 122 lua_Integer n, i; 123 luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3, 124 "too many elements to move"); 125 n = e - f + 1; /* number of elements to move */ 126 luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4, 127 "destination wrap around"); 128 if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) { 129 for (i = 0; i < n; i++) { 130 lua_geti(L, 1, f + i); 131 lua_seti(L, tt, t + i); 132 } 133 } 134 else { 135 for (i = n - 1; i >= 0; i--) { 136 lua_geti(L, 1, f + i); 137 lua_seti(L, tt, t + i); 138 } 139 } 140 } 141 lua_pushvalue(L, tt); /* return destination table */ 142 return 1; 143 } 144 145 146 static void addfield (lua_State *L, luaL_Buffer *b, lua_Integer i) { 147 lua_geti(L, 1, i); 148 if (!lua_isstring(L, -1)) 149 luaL_error(L, "invalid value (%s) at index %d in table for 'concat'", 150 luaL_typename(L, -1), i); 151 luaL_addvalue(b); 152 } 153 154 155 static int tconcat (lua_State *L) { 156 luaL_Buffer b; 157 lua_Integer last = aux_getn(L, 1, TAB_R); 158 size_t lsep; 159 const char *sep = luaL_optlstring(L, 2, "", &lsep); 160 lua_Integer i = luaL_optinteger(L, 3, 1); 161 last = luaL_optinteger(L, 4, last); 162 luaL_buffinit(L, &b); 163 for (; i < last; i++) { 164 addfield(L, &b, i); 165 luaL_addlstring(&b, sep, lsep); 166 } 167 if (i == last) /* add last value (if interval was not empty) */ 168 addfield(L, &b, i); 169 luaL_pushresult(&b); 170 return 1; 171 } 172 173 174 /* 175 ** {====================================================== 176 ** Pack/unpack 177 ** ======================================================= 178 */ 179 180 static int tpack (lua_State *L) { 181 int i; 182 int n = lua_gettop(L); /* number of elements to pack */ 183 lua_createtable(L, n, 1); /* create result table */ 184 lua_insert(L, 1); /* put it at index 1 */ 185 for (i = n; i >= 1; i--) /* assign elements */ 186 lua_seti(L, 1, i); 187 lua_pushinteger(L, n); 188 lua_setfield(L, 1, "n"); /* t.n = number of elements */ 189 return 1; /* return table */ 190 } 191 192 193 static int tunpack (lua_State *L) { 194 lua_Unsigned n; 195 lua_Integer i = luaL_optinteger(L, 2, 1); 196 lua_Integer e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1)); 197 if (i > e) return 0; /* empty range */ 198 n = (lua_Unsigned)e - i; /* number of elements minus 1 (avoid overflows) */ 199 if (n >= (unsigned int)INT_MAX || !lua_checkstack(L, (int)(++n))) 200 return luaL_error(L, "too many results to unpack"); 201 for (; i < e; i++) { /* push arg[i..e - 1] (to avoid overflows) */ 202 lua_geti(L, 1, i); 203 } 204 lua_geti(L, 1, e); /* push last element */ 205 return (int)n; 206 } 207 208 /* }====================================================== */ 209 210 211 212 /* 213 ** {====================================================== 214 ** Quicksort 215 ** (based on 'Algorithms in MODULA-3', Robert Sedgewick; 216 ** Addison-Wesley, 1993.) 217 ** ======================================================= 218 */ 219 220 221 /* type for array indices */ 222 typedef unsigned int IdxT; 223 224 225 /* 226 ** Produce a "random" 'unsigned int' to randomize pivot choice. This 227 ** macro is used only when 'sort' detects a big imbalance in the result 228 ** of a partition. (If you don't want/need this "randomness", ~0 is a 229 ** good choice.) 230 */ 231 #if !defined(l_randomizePivot) /* { */ 232 233 #include <time.h> 234 235 /* size of 'e' measured in number of 'unsigned int's */ 236 #define sof(e) (sizeof(e) / sizeof(unsigned int)) 237 238 /* 239 ** Use 'time' and 'clock' as sources of "randomness". Because we don't 240 ** know the types 'clock_t' and 'time_t', we cannot cast them to 241 ** anything without risking overflows. A safe way to use their values 242 ** is to copy them to an array of a known type and use the array values. 243 */ 244 static unsigned int l_randomizePivot (void) { 245 clock_t c = clock(); 246 time_t t = time(NULL); 247 unsigned int buff[sof(c) + sof(t)]; 248 unsigned int i, rnd = 0; 249 memcpy(buff, &c, sof(c) * sizeof(unsigned int)); 250 memcpy(buff + sof(c), &t, sof(t) * sizeof(unsigned int)); 251 for (i = 0; i < sof(buff); i++) 252 rnd += buff[i]; 253 return rnd; 254 } 255 256 #endif /* } */ 257 258 259 /* arrays larger than 'RANLIMIT' may use randomized pivots */ 260 #define RANLIMIT 100u 261 262 263 static void set2 (lua_State *L, IdxT i, IdxT j) { 264 lua_seti(L, 1, i); 265 lua_seti(L, 1, j); 266 } 267 268 269 /* 270 ** Return true iff value at stack index 'a' is less than the value at 271 ** index 'b' (according to the order of the sort). 272 */ 273 static int sort_comp (lua_State *L, int a, int b) { 274 if (lua_isnil(L, 2)) /* no function? */ 275 return lua_compare(L, a, b, LUA_OPLT); /* a < b */ 276 else { /* function */ 277 int res; 278 lua_pushvalue(L, 2); /* push function */ 279 lua_pushvalue(L, a-1); /* -1 to compensate function */ 280 lua_pushvalue(L, b-2); /* -2 to compensate function and 'a' */ 281 lua_call(L, 2, 1); /* call function */ 282 res = lua_toboolean(L, -1); /* get result */ 283 lua_pop(L, 1); /* pop result */ 284 return res; 285 } 286 } 287 288 289 /* 290 ** Does the partition: Pivot P is at the top of the stack. 291 ** precondition: a[lo] <= P == a[up-1] <= a[up], 292 ** so it only needs to do the partition from lo + 1 to up - 2. 293 ** Pos-condition: a[lo .. i - 1] <= a[i] == P <= a[i + 1 .. up] 294 ** returns 'i'. 295 */ 296 static IdxT partition (lua_State *L, IdxT lo, IdxT up) { 297 IdxT i = lo; /* will be incremented before first use */ 298 IdxT j = up - 1; /* will be decremented before first use */ 299 /* loop invariant: a[lo .. i] <= P <= a[j .. up] */ 300 for (;;) { 301 /* next loop: repeat ++i while a[i] < P */ 302 while ((void)lua_geti(L, 1, ++i), sort_comp(L, -1, -2)) { 303 if (i == up - 1) /* a[i] < P but a[up - 1] == P ?? */ 304 luaL_error(L, "invalid order function for sorting"); 305 lua_pop(L, 1); /* remove a[i] */ 306 } 307 /* after the loop, a[i] >= P and a[lo .. i - 1] < P */ 308 /* next loop: repeat --j while P < a[j] */ 309 while ((void)lua_geti(L, 1, --j), sort_comp(L, -3, -1)) { 310 if (j < i) /* j < i but a[j] > P ?? */ 311 luaL_error(L, "invalid order function for sorting"); 312 lua_pop(L, 1); /* remove a[j] */ 313 } 314 /* after the loop, a[j] <= P and a[j + 1 .. up] >= P */ 315 if (j < i) { /* no elements out of place? */ 316 /* a[lo .. i - 1] <= P <= a[j + 1 .. i .. up] */ 317 lua_pop(L, 1); /* pop a[j] */ 318 /* swap pivot (a[up - 1]) with a[i] to satisfy pos-condition */ 319 set2(L, up - 1, i); 320 return i; 321 } 322 /* otherwise, swap a[i] - a[j] to restore invariant and repeat */ 323 set2(L, i, j); 324 } 325 } 326 327 328 /* 329 ** Choose an element in the middle (2nd-3th quarters) of [lo,up] 330 ** "randomized" by 'rnd' 331 */ 332 static IdxT choosePivot (IdxT lo, IdxT up, unsigned int rnd) { 333 IdxT r4 = (up - lo) / 4; /* range/4 */ 334 IdxT p = rnd % (r4 * 2) + (lo + r4); 335 lua_assert(lo + r4 <= p && p <= up - r4); 336 return p; 337 } 338 339 340 /* 341 ** Quicksort algorithm (recursive function) 342 */ 343 static void auxsort (lua_State *L, IdxT lo, IdxT up, 344 unsigned int rnd) { 345 while (lo < up) { /* loop for tail recursion */ 346 IdxT p; /* Pivot index */ 347 IdxT n; /* to be used later */ 348 /* sort elements 'lo', 'p', and 'up' */ 349 lua_geti(L, 1, lo); 350 lua_geti(L, 1, up); 351 if (sort_comp(L, -1, -2)) /* a[up] < a[lo]? */ 352 set2(L, lo, up); /* swap a[lo] - a[up] */ 353 else 354 lua_pop(L, 2); /* remove both values */ 355 if (up - lo == 1) /* only 2 elements? */ 356 return; /* already sorted */ 357 if (up - lo < RANLIMIT || rnd == 0) /* small interval or no randomize? */ 358 p = (lo + up)/2; /* middle element is a good pivot */ 359 else /* for larger intervals, it is worth a random pivot */ 360 p = choosePivot(lo, up, rnd); 361 lua_geti(L, 1, p); 362 lua_geti(L, 1, lo); 363 if (sort_comp(L, -2, -1)) /* a[p] < a[lo]? */ 364 set2(L, p, lo); /* swap a[p] - a[lo] */ 365 else { 366 lua_pop(L, 1); /* remove a[lo] */ 367 lua_geti(L, 1, up); 368 if (sort_comp(L, -1, -2)) /* a[up] < a[p]? */ 369 set2(L, p, up); /* swap a[up] - a[p] */ 370 else 371 lua_pop(L, 2); 372 } 373 if (up - lo == 2) /* only 3 elements? */ 374 return; /* already sorted */ 375 lua_geti(L, 1, p); /* get middle element (Pivot) */ 376 lua_pushvalue(L, -1); /* push Pivot */ 377 lua_geti(L, 1, up - 1); /* push a[up - 1] */ 378 set2(L, p, up - 1); /* swap Pivot (a[p]) with a[up - 1] */ 379 p = partition(L, lo, up); 380 /* a[lo .. p - 1] <= a[p] == P <= a[p + 1 .. up] */ 381 if (p - lo < up - p) { /* lower interval is smaller? */ 382 auxsort(L, lo, p - 1, rnd); /* call recursively for lower interval */ 383 n = p - lo; /* size of smaller interval */ 384 lo = p + 1; /* tail call for [p + 1 .. up] (upper interval) */ 385 } 386 else { 387 auxsort(L, p + 1, up, rnd); /* call recursively for upper interval */ 388 n = up - p; /* size of smaller interval */ 389 up = p - 1; /* tail call for [lo .. p - 1] (lower interval) */ 390 } 391 if ((up - lo) / 128 > n) /* partition too imbalanced? */ 392 rnd = l_randomizePivot(); /* try a new randomization */ 393 } /* tail call auxsort(L, lo, up, rnd) */ 394 } 395 396 397 static int sort (lua_State *L) { 398 lua_Integer n = aux_getn(L, 1, TAB_RW); 399 if (n > 1) { /* non-trivial interval? */ 400 luaL_argcheck(L, n < INT_MAX, 1, "array too big"); 401 if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */ 402 luaL_checktype(L, 2, LUA_TFUNCTION); /* must be a function */ 403 lua_settop(L, 2); /* make sure there are two arguments */ 404 auxsort(L, 1, (IdxT)n, 0); 405 } 406 return 0; 407 } 408 409 /* }====================================================== */ 410 411 412 static const luaL_Reg tab_funcs[] = { 413 {"concat", tconcat}, 414 {"insert", tinsert}, 415 {"pack", tpack}, 416 {"unpack", tunpack}, 417 {"remove", tremove}, 418 {"move", tmove}, 419 {"sort", sort}, 420 {NULL, NULL} 421 }; 422 423 424 LUAMOD_API int luaopen_table (lua_State *L) { 425 luaL_newlib(L, tab_funcs); 426 return 1; 427 } 428 429