xref: /freebsd/contrib/llvm-project/llvm/lib/Transforms/Scalar/SimpleLoopUnswitch.cpp (revision 770cf0a5f02dc8983a89c6568d741fbc25baa999)
1 ///===- SimpleLoopUnswitch.cpp - Hoist loop-invariant control flow ---------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #include "llvm/Transforms/Scalar/SimpleLoopUnswitch.h"
10 #include "llvm/ADT/DenseMap.h"
11 #include "llvm/ADT/STLExtras.h"
12 #include "llvm/ADT/Sequence.h"
13 #include "llvm/ADT/SetVector.h"
14 #include "llvm/ADT/SmallPtrSet.h"
15 #include "llvm/ADT/SmallVector.h"
16 #include "llvm/ADT/Statistic.h"
17 #include "llvm/ADT/Twine.h"
18 #include "llvm/Analysis/AssumptionCache.h"
19 #include "llvm/Analysis/BlockFrequencyInfo.h"
20 #include "llvm/Analysis/CFG.h"
21 #include "llvm/Analysis/CodeMetrics.h"
22 #include "llvm/Analysis/DomTreeUpdater.h"
23 #include "llvm/Analysis/GuardUtils.h"
24 #include "llvm/Analysis/LoopAnalysisManager.h"
25 #include "llvm/Analysis/LoopInfo.h"
26 #include "llvm/Analysis/LoopIterator.h"
27 #include "llvm/Analysis/MemorySSA.h"
28 #include "llvm/Analysis/MemorySSAUpdater.h"
29 #include "llvm/Analysis/MustExecute.h"
30 #include "llvm/Analysis/ProfileSummaryInfo.h"
31 #include "llvm/Analysis/ScalarEvolution.h"
32 #include "llvm/Analysis/TargetTransformInfo.h"
33 #include "llvm/Analysis/ValueTracking.h"
34 #include "llvm/IR/BasicBlock.h"
35 #include "llvm/IR/Constant.h"
36 #include "llvm/IR/Constants.h"
37 #include "llvm/IR/Dominators.h"
38 #include "llvm/IR/Function.h"
39 #include "llvm/IR/IRBuilder.h"
40 #include "llvm/IR/InstrTypes.h"
41 #include "llvm/IR/Instruction.h"
42 #include "llvm/IR/Instructions.h"
43 #include "llvm/IR/IntrinsicInst.h"
44 #include "llvm/IR/Module.h"
45 #include "llvm/IR/PatternMatch.h"
46 #include "llvm/IR/ProfDataUtils.h"
47 #include "llvm/IR/Use.h"
48 #include "llvm/IR/Value.h"
49 #include "llvm/Support/Casting.h"
50 #include "llvm/Support/CommandLine.h"
51 #include "llvm/Support/Debug.h"
52 #include "llvm/Support/ErrorHandling.h"
53 #include "llvm/Support/GenericDomTree.h"
54 #include "llvm/Support/InstructionCost.h"
55 #include "llvm/Support/raw_ostream.h"
56 #include "llvm/Transforms/Scalar/LoopPassManager.h"
57 #include "llvm/Transforms/Utils/BasicBlockUtils.h"
58 #include "llvm/Transforms/Utils/Cloning.h"
59 #include "llvm/Transforms/Utils/Local.h"
60 #include "llvm/Transforms/Utils/LoopUtils.h"
61 #include "llvm/Transforms/Utils/ValueMapper.h"
62 #include <algorithm>
63 #include <cassert>
64 #include <iterator>
65 #include <numeric>
66 #include <optional>
67 #include <utility>
68 
69 #define DEBUG_TYPE "simple-loop-unswitch"
70 
71 using namespace llvm;
72 using namespace llvm::PatternMatch;
73 
74 STATISTIC(NumBranches, "Number of branches unswitched");
75 STATISTIC(NumSwitches, "Number of switches unswitched");
76 STATISTIC(NumSelects, "Number of selects turned into branches for unswitching");
77 STATISTIC(NumGuards, "Number of guards turned into branches for unswitching");
78 STATISTIC(NumTrivial, "Number of unswitches that are trivial");
79 STATISTIC(
80     NumCostMultiplierSkipped,
81     "Number of unswitch candidates that had their cost multiplier skipped");
82 STATISTIC(NumInvariantConditionsInjected,
83           "Number of invariant conditions injected and unswitched");
84 
85 static cl::opt<bool> EnableNonTrivialUnswitch(
86     "enable-nontrivial-unswitch", cl::init(false), cl::Hidden,
87     cl::desc("Forcibly enables non-trivial loop unswitching rather than "
88              "following the configuration passed into the pass."));
89 
90 static cl::opt<int>
91     UnswitchThreshold("unswitch-threshold", cl::init(50), cl::Hidden,
92                       cl::desc("The cost threshold for unswitching a loop."));
93 
94 static cl::opt<bool> EnableUnswitchCostMultiplier(
95     "enable-unswitch-cost-multiplier", cl::init(true), cl::Hidden,
96     cl::desc("Enable unswitch cost multiplier that prohibits exponential "
97              "explosion in nontrivial unswitch."));
98 static cl::opt<int> UnswitchSiblingsToplevelDiv(
99     "unswitch-siblings-toplevel-div", cl::init(2), cl::Hidden,
100     cl::desc("Toplevel siblings divisor for cost multiplier."));
101 static cl::opt<int> UnswitchNumInitialUnscaledCandidates(
102     "unswitch-num-initial-unscaled-candidates", cl::init(8), cl::Hidden,
103     cl::desc("Number of unswitch candidates that are ignored when calculating "
104              "cost multiplier."));
105 static cl::opt<bool> UnswitchGuards(
106     "simple-loop-unswitch-guards", cl::init(true), cl::Hidden,
107     cl::desc("If enabled, simple loop unswitching will also consider "
108              "llvm.experimental.guard intrinsics as unswitch candidates."));
109 static cl::opt<bool> DropNonTrivialImplicitNullChecks(
110     "simple-loop-unswitch-drop-non-trivial-implicit-null-checks",
111     cl::init(false), cl::Hidden,
112     cl::desc("If enabled, drop make.implicit metadata in unswitched implicit "
113              "null checks to save time analyzing if we can keep it."));
114 static cl::opt<unsigned>
115     MSSAThreshold("simple-loop-unswitch-memoryssa-threshold",
116                   cl::desc("Max number of memory uses to explore during "
117                            "partial unswitching analysis"),
118                   cl::init(100), cl::Hidden);
119 static cl::opt<bool> FreezeLoopUnswitchCond(
120     "freeze-loop-unswitch-cond", cl::init(true), cl::Hidden,
121     cl::desc("If enabled, the freeze instruction will be added to condition "
122              "of loop unswitch to prevent miscompilation."));
123 
124 static cl::opt<bool> InjectInvariantConditions(
125     "simple-loop-unswitch-inject-invariant-conditions", cl::Hidden,
126     cl::desc("Whether we should inject new invariants and unswitch them to "
127              "eliminate some existing (non-invariant) conditions."),
128     cl::init(true));
129 
130 static cl::opt<unsigned> InjectInvariantConditionHotnesThreshold(
131     "simple-loop-unswitch-inject-invariant-condition-hotness-threshold",
132     cl::Hidden, cl::desc("Only try to inject loop invariant conditions and "
133                          "unswitch on them to eliminate branches that are "
134                          "not-taken 1/<this option> times or less."),
135     cl::init(16));
136 
137 AnalysisKey ShouldRunExtraSimpleLoopUnswitch::Key;
138 namespace {
139 struct CompareDesc {
140   BranchInst *Term;
141   Value *Invariant;
142   BasicBlock *InLoopSucc;
143 
144   CompareDesc(BranchInst *Term, Value *Invariant, BasicBlock *InLoopSucc)
145       : Term(Term), Invariant(Invariant), InLoopSucc(InLoopSucc) {}
146 };
147 
148 struct InjectedInvariant {
149   ICmpInst::Predicate Pred;
150   Value *LHS;
151   Value *RHS;
152   BasicBlock *InLoopSucc;
153 
154   InjectedInvariant(ICmpInst::Predicate Pred, Value *LHS, Value *RHS,
155                     BasicBlock *InLoopSucc)
156       : Pred(Pred), LHS(LHS), RHS(RHS), InLoopSucc(InLoopSucc) {}
157 };
158 
159 struct NonTrivialUnswitchCandidate {
160   Instruction *TI = nullptr;
161   TinyPtrVector<Value *> Invariants;
162   std::optional<InstructionCost> Cost;
163   std::optional<InjectedInvariant> PendingInjection;
164   NonTrivialUnswitchCandidate(
165       Instruction *TI, ArrayRef<Value *> Invariants,
166       std::optional<InstructionCost> Cost = std::nullopt,
167       std::optional<InjectedInvariant> PendingInjection = std::nullopt)
168       : TI(TI), Invariants(Invariants), Cost(Cost),
169         PendingInjection(PendingInjection) {};
170 
171   bool hasPendingInjection() const { return PendingInjection.has_value(); }
172 };
173 } // end anonymous namespace.
174 
175 // Helper to skip (select x, true, false), which matches both a logical AND and
176 // OR and can confuse code that tries to determine if \p Cond is either a
177 // logical AND or OR but not both.
178 static Value *skipTrivialSelect(Value *Cond) {
179   Value *CondNext;
180   while (match(Cond, m_Select(m_Value(CondNext), m_One(), m_Zero())))
181     Cond = CondNext;
182   return Cond;
183 }
184 
185 /// Collect all of the loop invariant input values transitively used by the
186 /// homogeneous instruction graph from a given root.
187 ///
188 /// This essentially walks from a root recursively through loop variant operands
189 /// which have perform the same logical operation (AND or OR) and finds all
190 /// inputs which are loop invariant. For some operations these can be
191 /// re-associated and unswitched out of the loop entirely.
192 static TinyPtrVector<Value *>
193 collectHomogenousInstGraphLoopInvariants(const Loop &L, Instruction &Root,
194                                          const LoopInfo &LI) {
195   assert(!L.isLoopInvariant(&Root) &&
196          "Only need to walk the graph if root itself is not invariant.");
197   TinyPtrVector<Value *> Invariants;
198 
199   bool IsRootAnd = match(&Root, m_LogicalAnd());
200   bool IsRootOr  = match(&Root, m_LogicalOr());
201 
202   // Build a worklist and recurse through operators collecting invariants.
203   SmallVector<Instruction *, 4> Worklist;
204   SmallPtrSet<Instruction *, 8> Visited;
205   Worklist.push_back(&Root);
206   Visited.insert(&Root);
207   do {
208     Instruction &I = *Worklist.pop_back_val();
209     for (Value *OpV : I.operand_values()) {
210       // Skip constants as unswitching isn't interesting for them.
211       if (isa<Constant>(OpV))
212         continue;
213 
214       // Add it to our result if loop invariant.
215       if (L.isLoopInvariant(OpV)) {
216         Invariants.push_back(OpV);
217         continue;
218       }
219 
220       // If not an instruction with the same opcode, nothing we can do.
221       Instruction *OpI = dyn_cast<Instruction>(skipTrivialSelect(OpV));
222 
223       if (OpI && ((IsRootAnd && match(OpI, m_LogicalAnd())) ||
224                   (IsRootOr  && match(OpI, m_LogicalOr())))) {
225         // Visit this operand.
226         if (Visited.insert(OpI).second)
227           Worklist.push_back(OpI);
228       }
229     }
230   } while (!Worklist.empty());
231 
232   return Invariants;
233 }
234 
235 static void replaceLoopInvariantUses(const Loop &L, Value *Invariant,
236                                      Constant &Replacement) {
237   assert(!isa<Constant>(Invariant) && "Why are we unswitching on a constant?");
238 
239   // Replace uses of LIC in the loop with the given constant.
240   // We use make_early_inc_range as set invalidates the iterator.
241   for (Use &U : llvm::make_early_inc_range(Invariant->uses())) {
242     Instruction *UserI = dyn_cast<Instruction>(U.getUser());
243 
244     // Replace this use within the loop body.
245     if (UserI && L.contains(UserI))
246       U.set(&Replacement);
247   }
248 }
249 
250 /// Check that all the LCSSA PHI nodes in the loop exit block have trivial
251 /// incoming values along this edge.
252 static bool areLoopExitPHIsLoopInvariant(const Loop &L,
253                                          const BasicBlock &ExitingBB,
254                                          const BasicBlock &ExitBB) {
255   for (const Instruction &I : ExitBB) {
256     auto *PN = dyn_cast<PHINode>(&I);
257     if (!PN)
258       // No more PHIs to check.
259       return true;
260 
261     // If the incoming value for this edge isn't loop invariant the unswitch
262     // won't be trivial.
263     if (!L.isLoopInvariant(PN->getIncomingValueForBlock(&ExitingBB)))
264       return false;
265   }
266   llvm_unreachable("Basic blocks should never be empty!");
267 }
268 
269 /// Copy a set of loop invariant values \p ToDuplicate and insert them at the
270 /// end of \p BB and conditionally branch on the copied condition. We only
271 /// branch on a single value.
272 static void buildPartialUnswitchConditionalBranch(
273     BasicBlock &BB, ArrayRef<Value *> Invariants, bool Direction,
274     BasicBlock &UnswitchedSucc, BasicBlock &NormalSucc, bool InsertFreeze,
275     const Instruction *I, AssumptionCache *AC, const DominatorTree &DT) {
276   IRBuilder<> IRB(&BB);
277   IRB.SetCurrentDebugLocation(DebugLoc::getCompilerGenerated());
278 
279   SmallVector<Value *> FrozenInvariants;
280   for (Value *Inv : Invariants) {
281     if (InsertFreeze && !isGuaranteedNotToBeUndefOrPoison(Inv, AC, I, &DT))
282       Inv = IRB.CreateFreeze(Inv, Inv->getName() + ".fr");
283     FrozenInvariants.push_back(Inv);
284   }
285 
286   Value *Cond = Direction ? IRB.CreateOr(FrozenInvariants)
287                           : IRB.CreateAnd(FrozenInvariants);
288   IRB.CreateCondBr(Cond, Direction ? &UnswitchedSucc : &NormalSucc,
289                    Direction ? &NormalSucc : &UnswitchedSucc);
290 }
291 
292 /// Copy a set of loop invariant values, and conditionally branch on them.
293 static void buildPartialInvariantUnswitchConditionalBranch(
294     BasicBlock &BB, ArrayRef<Value *> ToDuplicate, bool Direction,
295     BasicBlock &UnswitchedSucc, BasicBlock &NormalSucc, Loop &L,
296     MemorySSAUpdater *MSSAU) {
297   ValueToValueMapTy VMap;
298   for (auto *Val : reverse(ToDuplicate)) {
299     Instruction *Inst = cast<Instruction>(Val);
300     Instruction *NewInst = Inst->clone();
301 
302     if (const DebugLoc &DL = Inst->getDebugLoc())
303       mapAtomInstance(DL, VMap);
304 
305     NewInst->insertInto(&BB, BB.end());
306     RemapInstruction(NewInst, VMap,
307                      RF_NoModuleLevelChanges | RF_IgnoreMissingLocals);
308     VMap[Val] = NewInst;
309 
310     if (!MSSAU)
311       continue;
312 
313     MemorySSA *MSSA = MSSAU->getMemorySSA();
314     if (auto *MemUse =
315             dyn_cast_or_null<MemoryUse>(MSSA->getMemoryAccess(Inst))) {
316       auto *DefiningAccess = MemUse->getDefiningAccess();
317       // Get the first defining access before the loop.
318       while (L.contains(DefiningAccess->getBlock())) {
319         // If the defining access is a MemoryPhi, get the incoming
320         // value for the pre-header as defining access.
321         if (auto *MemPhi = dyn_cast<MemoryPhi>(DefiningAccess))
322           DefiningAccess =
323               MemPhi->getIncomingValueForBlock(L.getLoopPreheader());
324         else
325           DefiningAccess = cast<MemoryDef>(DefiningAccess)->getDefiningAccess();
326       }
327       MSSAU->createMemoryAccessInBB(NewInst, DefiningAccess,
328                                     NewInst->getParent(),
329                                     MemorySSA::BeforeTerminator);
330     }
331   }
332 
333   IRBuilder<> IRB(&BB);
334   IRB.SetCurrentDebugLocation(DebugLoc::getCompilerGenerated());
335   Value *Cond = VMap[ToDuplicate[0]];
336   IRB.CreateCondBr(Cond, Direction ? &UnswitchedSucc : &NormalSucc,
337                    Direction ? &NormalSucc : &UnswitchedSucc);
338 }
339 
340 /// Rewrite the PHI nodes in an unswitched loop exit basic block.
341 ///
342 /// Requires that the loop exit and unswitched basic block are the same, and
343 /// that the exiting block was a unique predecessor of that block. Rewrites the
344 /// PHI nodes in that block such that what were LCSSA PHI nodes become trivial
345 /// PHI nodes from the old preheader that now contains the unswitched
346 /// terminator.
347 static void rewritePHINodesForUnswitchedExitBlock(BasicBlock &UnswitchedBB,
348                                                   BasicBlock &OldExitingBB,
349                                                   BasicBlock &OldPH) {
350   for (PHINode &PN : UnswitchedBB.phis()) {
351     // When the loop exit is directly unswitched we just need to update the
352     // incoming basic block. We loop to handle weird cases with repeated
353     // incoming blocks, but expect to typically only have one operand here.
354     for (auto i : seq<int>(0, PN.getNumOperands())) {
355       assert(PN.getIncomingBlock(i) == &OldExitingBB &&
356              "Found incoming block different from unique predecessor!");
357       PN.setIncomingBlock(i, &OldPH);
358     }
359   }
360 }
361 
362 /// Rewrite the PHI nodes in the loop exit basic block and the split off
363 /// unswitched block.
364 ///
365 /// Because the exit block remains an exit from the loop, this rewrites the
366 /// LCSSA PHI nodes in it to remove the unswitched edge and introduces PHI
367 /// nodes into the unswitched basic block to select between the value in the
368 /// old preheader and the loop exit.
369 static void rewritePHINodesForExitAndUnswitchedBlocks(BasicBlock &ExitBB,
370                                                       BasicBlock &UnswitchedBB,
371                                                       BasicBlock &OldExitingBB,
372                                                       BasicBlock &OldPH,
373                                                       bool FullUnswitch) {
374   assert(&ExitBB != &UnswitchedBB &&
375          "Must have different loop exit and unswitched blocks!");
376   BasicBlock::iterator InsertPt = UnswitchedBB.begin();
377   for (PHINode &PN : ExitBB.phis()) {
378     auto *NewPN = PHINode::Create(PN.getType(), /*NumReservedValues*/ 2,
379                                   PN.getName() + ".split");
380     NewPN->insertBefore(InsertPt);
381 
382     // Walk backwards over the old PHI node's inputs to minimize the cost of
383     // removing each one. We have to do this weird loop manually so that we
384     // create the same number of new incoming edges in the new PHI as we expect
385     // each case-based edge to be included in the unswitched switch in some
386     // cases.
387     // FIXME: This is really, really gross. It would be much cleaner if LLVM
388     // allowed us to create a single entry for a predecessor block without
389     // having separate entries for each "edge" even though these edges are
390     // required to produce identical results.
391     for (int i = PN.getNumIncomingValues() - 1; i >= 0; --i) {
392       if (PN.getIncomingBlock(i) != &OldExitingBB)
393         continue;
394 
395       Value *Incoming = PN.getIncomingValue(i);
396       if (FullUnswitch)
397         // No more edge from the old exiting block to the exit block.
398         PN.removeIncomingValue(i);
399 
400       NewPN->addIncoming(Incoming, &OldPH);
401     }
402 
403     // Now replace the old PHI with the new one and wire the old one in as an
404     // input to the new one.
405     PN.replaceAllUsesWith(NewPN);
406     NewPN->addIncoming(&PN, &ExitBB);
407   }
408 }
409 
410 /// Hoist the current loop up to the innermost loop containing a remaining exit.
411 ///
412 /// Because we've removed an exit from the loop, we may have changed the set of
413 /// loops reachable and need to move the current loop up the loop nest or even
414 /// to an entirely separate nest.
415 static void hoistLoopToNewParent(Loop &L, BasicBlock &Preheader,
416                                  DominatorTree &DT, LoopInfo &LI,
417                                  MemorySSAUpdater *MSSAU, ScalarEvolution *SE) {
418   // If the loop is already at the top level, we can't hoist it anywhere.
419   Loop *OldParentL = L.getParentLoop();
420   if (!OldParentL)
421     return;
422 
423   SmallVector<BasicBlock *, 4> Exits;
424   L.getExitBlocks(Exits);
425   Loop *NewParentL = nullptr;
426   for (auto *ExitBB : Exits)
427     if (Loop *ExitL = LI.getLoopFor(ExitBB))
428       if (!NewParentL || NewParentL->contains(ExitL))
429         NewParentL = ExitL;
430 
431   if (NewParentL == OldParentL)
432     return;
433 
434   // The new parent loop (if different) should always contain the old one.
435   if (NewParentL)
436     assert(NewParentL->contains(OldParentL) &&
437            "Can only hoist this loop up the nest!");
438 
439   // The preheader will need to move with the body of this loop. However,
440   // because it isn't in this loop we also need to update the primary loop map.
441   assert(OldParentL == LI.getLoopFor(&Preheader) &&
442          "Parent loop of this loop should contain this loop's preheader!");
443   LI.changeLoopFor(&Preheader, NewParentL);
444 
445   // Remove this loop from its old parent.
446   OldParentL->removeChildLoop(&L);
447 
448   // Add the loop either to the new parent or as a top-level loop.
449   if (NewParentL)
450     NewParentL->addChildLoop(&L);
451   else
452     LI.addTopLevelLoop(&L);
453 
454   // Remove this loops blocks from the old parent and every other loop up the
455   // nest until reaching the new parent. Also update all of these
456   // no-longer-containing loops to reflect the nesting change.
457   for (Loop *OldContainingL = OldParentL; OldContainingL != NewParentL;
458        OldContainingL = OldContainingL->getParentLoop()) {
459     llvm::erase_if(OldContainingL->getBlocksVector(),
460                    [&](const BasicBlock *BB) {
461                      return BB == &Preheader || L.contains(BB);
462                    });
463 
464     OldContainingL->getBlocksSet().erase(&Preheader);
465     for (BasicBlock *BB : L.blocks())
466       OldContainingL->getBlocksSet().erase(BB);
467 
468     // Because we just hoisted a loop out of this one, we have essentially
469     // created new exit paths from it. That means we need to form LCSSA PHI
470     // nodes for values used in the no-longer-nested loop.
471     formLCSSA(*OldContainingL, DT, &LI, SE);
472 
473     // We shouldn't need to form dedicated exits because the exit introduced
474     // here is the (just split by unswitching) preheader. However, after trivial
475     // unswitching it is possible to get new non-dedicated exits out of parent
476     // loop so let's conservatively form dedicated exit blocks and figure out
477     // if we can optimize later.
478     formDedicatedExitBlocks(OldContainingL, &DT, &LI, MSSAU,
479                             /*PreserveLCSSA*/ true);
480   }
481 }
482 
483 // Return the top-most loop containing ExitBB and having ExitBB as exiting block
484 // or the loop containing ExitBB, if there is no parent loop containing ExitBB
485 // as exiting block.
486 static Loop *getTopMostExitingLoop(const BasicBlock *ExitBB,
487                                    const LoopInfo &LI) {
488   Loop *TopMost = LI.getLoopFor(ExitBB);
489   Loop *Current = TopMost;
490   while (Current) {
491     if (Current->isLoopExiting(ExitBB))
492       TopMost = Current;
493     Current = Current->getParentLoop();
494   }
495   return TopMost;
496 }
497 
498 /// Unswitch a trivial branch if the condition is loop invariant.
499 ///
500 /// This routine should only be called when loop code leading to the branch has
501 /// been validated as trivial (no side effects). This routine checks if the
502 /// condition is invariant and one of the successors is a loop exit. This
503 /// allows us to unswitch without duplicating the loop, making it trivial.
504 ///
505 /// If this routine fails to unswitch the branch it returns false.
506 ///
507 /// If the branch can be unswitched, this routine splits the preheader and
508 /// hoists the branch above that split. Preserves loop simplified form
509 /// (splitting the exit block as necessary). It simplifies the branch within
510 /// the loop to an unconditional branch but doesn't remove it entirely. Further
511 /// cleanup can be done with some simplifycfg like pass.
512 ///
513 /// If `SE` is not null, it will be updated based on the potential loop SCEVs
514 /// invalidated by this.
515 static bool unswitchTrivialBranch(Loop &L, BranchInst &BI, DominatorTree &DT,
516                                   LoopInfo &LI, ScalarEvolution *SE,
517                                   MemorySSAUpdater *MSSAU) {
518   assert(BI.isConditional() && "Can only unswitch a conditional branch!");
519   LLVM_DEBUG(dbgs() << "  Trying to unswitch branch: " << BI << "\n");
520 
521   // The loop invariant values that we want to unswitch.
522   TinyPtrVector<Value *> Invariants;
523 
524   // When true, we're fully unswitching the branch rather than just unswitching
525   // some input conditions to the branch.
526   bool FullUnswitch = false;
527 
528   Value *Cond = skipTrivialSelect(BI.getCondition());
529   if (L.isLoopInvariant(Cond)) {
530     Invariants.push_back(Cond);
531     FullUnswitch = true;
532   } else {
533     if (auto *CondInst = dyn_cast<Instruction>(Cond))
534       Invariants = collectHomogenousInstGraphLoopInvariants(L, *CondInst, LI);
535     if (Invariants.empty()) {
536       LLVM_DEBUG(dbgs() << "   Couldn't find invariant inputs!\n");
537       return false;
538     }
539   }
540 
541   // Check that one of the branch's successors exits, and which one.
542   bool ExitDirection = true;
543   int LoopExitSuccIdx = 0;
544   auto *LoopExitBB = BI.getSuccessor(0);
545   if (L.contains(LoopExitBB)) {
546     ExitDirection = false;
547     LoopExitSuccIdx = 1;
548     LoopExitBB = BI.getSuccessor(1);
549     if (L.contains(LoopExitBB)) {
550       LLVM_DEBUG(dbgs() << "   Branch doesn't exit the loop!\n");
551       return false;
552     }
553   }
554   auto *ContinueBB = BI.getSuccessor(1 - LoopExitSuccIdx);
555   auto *ParentBB = BI.getParent();
556   if (!areLoopExitPHIsLoopInvariant(L, *ParentBB, *LoopExitBB)) {
557     LLVM_DEBUG(dbgs() << "   Loop exit PHI's aren't loop-invariant!\n");
558     return false;
559   }
560 
561   // When unswitching only part of the branch's condition, we need the exit
562   // block to be reached directly from the partially unswitched input. This can
563   // be done when the exit block is along the true edge and the branch condition
564   // is a graph of `or` operations, or the exit block is along the false edge
565   // and the condition is a graph of `and` operations.
566   if (!FullUnswitch) {
567     if (ExitDirection ? !match(Cond, m_LogicalOr())
568                       : !match(Cond, m_LogicalAnd())) {
569       LLVM_DEBUG(dbgs() << "   Branch condition is in improper form for "
570                            "non-full unswitch!\n");
571       return false;
572     }
573   }
574 
575   LLVM_DEBUG({
576     dbgs() << "    unswitching trivial invariant conditions for: " << BI
577            << "\n";
578     for (Value *Invariant : Invariants) {
579       dbgs() << "      " << *Invariant << " == true";
580       if (Invariant != Invariants.back())
581         dbgs() << " ||";
582       dbgs() << "\n";
583     }
584   });
585 
586   // If we have scalar evolutions, we need to invalidate them including this
587   // loop, the loop containing the exit block and the topmost parent loop
588   // exiting via LoopExitBB.
589   if (SE) {
590     if (const Loop *ExitL = getTopMostExitingLoop(LoopExitBB, LI))
591       SE->forgetLoop(ExitL);
592     else
593       // Forget the entire nest as this exits the entire nest.
594       SE->forgetTopmostLoop(&L);
595     SE->forgetBlockAndLoopDispositions();
596   }
597 
598   if (MSSAU && VerifyMemorySSA)
599     MSSAU->getMemorySSA()->verifyMemorySSA();
600 
601   // Split the preheader, so that we know that there is a safe place to insert
602   // the conditional branch. We will change the preheader to have a conditional
603   // branch on LoopCond.
604   BasicBlock *OldPH = L.getLoopPreheader();
605   BasicBlock *NewPH = SplitEdge(OldPH, L.getHeader(), &DT, &LI, MSSAU);
606 
607   // Now that we have a place to insert the conditional branch, create a place
608   // to branch to: this is the exit block out of the loop that we are
609   // unswitching. We need to split this if there are other loop predecessors.
610   // Because the loop is in simplified form, *any* other predecessor is enough.
611   BasicBlock *UnswitchedBB;
612   if (FullUnswitch && LoopExitBB->getUniquePredecessor()) {
613     assert(LoopExitBB->getUniquePredecessor() == BI.getParent() &&
614            "A branch's parent isn't a predecessor!");
615     UnswitchedBB = LoopExitBB;
616   } else {
617     UnswitchedBB =
618         SplitBlock(LoopExitBB, LoopExitBB->begin(), &DT, &LI, MSSAU, "", false);
619   }
620 
621   if (MSSAU && VerifyMemorySSA)
622     MSSAU->getMemorySSA()->verifyMemorySSA();
623 
624   // Actually move the invariant uses into the unswitched position. If possible,
625   // we do this by moving the instructions, but when doing partial unswitching
626   // we do it by building a new merge of the values in the unswitched position.
627   OldPH->getTerminator()->eraseFromParent();
628   if (FullUnswitch) {
629     // If fully unswitching, we can use the existing branch instruction.
630     // Splice it into the old PH to gate reaching the new preheader and re-point
631     // its successors.
632     BI.moveBefore(*OldPH, OldPH->end());
633     BI.setCondition(Cond);
634     if (MSSAU) {
635       // Temporarily clone the terminator, to make MSSA update cheaper by
636       // separating "insert edge" updates from "remove edge" ones.
637       BI.clone()->insertInto(ParentBB, ParentBB->end());
638     } else {
639       // Create a new unconditional branch that will continue the loop as a new
640       // terminator.
641       Instruction *NewBI = BranchInst::Create(ContinueBB, ParentBB);
642       NewBI->setDebugLoc(BI.getDebugLoc());
643     }
644     BI.setSuccessor(LoopExitSuccIdx, UnswitchedBB);
645     BI.setSuccessor(1 - LoopExitSuccIdx, NewPH);
646   } else {
647     // Only unswitching a subset of inputs to the condition, so we will need to
648     // build a new branch that merges the invariant inputs.
649     if (ExitDirection)
650       assert(match(skipTrivialSelect(BI.getCondition()), m_LogicalOr()) &&
651              "Must have an `or` of `i1`s or `select i1 X, true, Y`s for the "
652              "condition!");
653     else
654       assert(match(skipTrivialSelect(BI.getCondition()), m_LogicalAnd()) &&
655              "Must have an `and` of `i1`s or `select i1 X, Y, false`s for the"
656              " condition!");
657     buildPartialUnswitchConditionalBranch(
658         *OldPH, Invariants, ExitDirection, *UnswitchedBB, *NewPH,
659         FreezeLoopUnswitchCond, OldPH->getTerminator(), nullptr, DT);
660   }
661 
662   // Update the dominator tree with the added edge.
663   DT.insertEdge(OldPH, UnswitchedBB);
664 
665   // After the dominator tree was updated with the added edge, update MemorySSA
666   // if available.
667   if (MSSAU) {
668     SmallVector<CFGUpdate, 1> Updates;
669     Updates.push_back({cfg::UpdateKind::Insert, OldPH, UnswitchedBB});
670     MSSAU->applyInsertUpdates(Updates, DT);
671   }
672 
673   // Finish updating dominator tree and memory ssa for full unswitch.
674   if (FullUnswitch) {
675     if (MSSAU) {
676       Instruction *Term = ParentBB->getTerminator();
677       // Remove the cloned branch instruction and create unconditional branch
678       // now.
679       Instruction *NewBI = BranchInst::Create(ContinueBB, ParentBB);
680       NewBI->setDebugLoc(Term->getDebugLoc());
681       Term->eraseFromParent();
682       MSSAU->removeEdge(ParentBB, LoopExitBB);
683     }
684     DT.deleteEdge(ParentBB, LoopExitBB);
685   }
686 
687   if (MSSAU && VerifyMemorySSA)
688     MSSAU->getMemorySSA()->verifyMemorySSA();
689 
690   // Rewrite the relevant PHI nodes.
691   if (UnswitchedBB == LoopExitBB)
692     rewritePHINodesForUnswitchedExitBlock(*UnswitchedBB, *ParentBB, *OldPH);
693   else
694     rewritePHINodesForExitAndUnswitchedBlocks(*LoopExitBB, *UnswitchedBB,
695                                               *ParentBB, *OldPH, FullUnswitch);
696 
697   // The constant we can replace all of our invariants with inside the loop
698   // body. If any of the invariants have a value other than this the loop won't
699   // be entered.
700   ConstantInt *Replacement = ExitDirection
701                                  ? ConstantInt::getFalse(BI.getContext())
702                                  : ConstantInt::getTrue(BI.getContext());
703 
704   // Since this is an i1 condition we can also trivially replace uses of it
705   // within the loop with a constant.
706   for (Value *Invariant : Invariants)
707     replaceLoopInvariantUses(L, Invariant, *Replacement);
708 
709   // If this was full unswitching, we may have changed the nesting relationship
710   // for this loop so hoist it to its correct parent if needed.
711   if (FullUnswitch)
712     hoistLoopToNewParent(L, *NewPH, DT, LI, MSSAU, SE);
713 
714   if (MSSAU && VerifyMemorySSA)
715     MSSAU->getMemorySSA()->verifyMemorySSA();
716 
717   LLVM_DEBUG(dbgs() << "    done: unswitching trivial branch...\n");
718   ++NumTrivial;
719   ++NumBranches;
720   return true;
721 }
722 
723 /// Unswitch a trivial switch if the condition is loop invariant.
724 ///
725 /// This routine should only be called when loop code leading to the switch has
726 /// been validated as trivial (no side effects). This routine checks if the
727 /// condition is invariant and that at least one of the successors is a loop
728 /// exit. This allows us to unswitch without duplicating the loop, making it
729 /// trivial.
730 ///
731 /// If this routine fails to unswitch the switch it returns false.
732 ///
733 /// If the switch can be unswitched, this routine splits the preheader and
734 /// copies the switch above that split. If the default case is one of the
735 /// exiting cases, it copies the non-exiting cases and points them at the new
736 /// preheader. If the default case is not exiting, it copies the exiting cases
737 /// and points the default at the preheader. It preserves loop simplified form
738 /// (splitting the exit blocks as necessary). It simplifies the switch within
739 /// the loop by removing now-dead cases. If the default case is one of those
740 /// unswitched, it replaces its destination with a new basic block containing
741 /// only unreachable. Such basic blocks, while technically loop exits, are not
742 /// considered for unswitching so this is a stable transform and the same
743 /// switch will not be revisited. If after unswitching there is only a single
744 /// in-loop successor, the switch is further simplified to an unconditional
745 /// branch. Still more cleanup can be done with some simplifycfg like pass.
746 ///
747 /// If `SE` is not null, it will be updated based on the potential loop SCEVs
748 /// invalidated by this.
749 static bool unswitchTrivialSwitch(Loop &L, SwitchInst &SI, DominatorTree &DT,
750                                   LoopInfo &LI, ScalarEvolution *SE,
751                                   MemorySSAUpdater *MSSAU) {
752   LLVM_DEBUG(dbgs() << "  Trying to unswitch switch: " << SI << "\n");
753   Value *LoopCond = SI.getCondition();
754 
755   // If this isn't switching on an invariant condition, we can't unswitch it.
756   if (!L.isLoopInvariant(LoopCond))
757     return false;
758 
759   auto *ParentBB = SI.getParent();
760 
761   // The same check must be used both for the default and the exit cases. We
762   // should never leave edges from the switch instruction to a basic block that
763   // we are unswitching, hence the condition used to determine the default case
764   // needs to also be used to populate ExitCaseIndices, which is then used to
765   // remove cases from the switch.
766   auto IsTriviallyUnswitchableExitBlock = [&](BasicBlock &BBToCheck) {
767     // BBToCheck is not an exit block if it is inside loop L.
768     if (L.contains(&BBToCheck))
769       return false;
770     // BBToCheck is not trivial to unswitch if its phis aren't loop invariant.
771     if (!areLoopExitPHIsLoopInvariant(L, *ParentBB, BBToCheck))
772       return false;
773     // We do not unswitch a block that only has an unreachable statement, as
774     // it's possible this is a previously unswitched block. Only unswitch if
775     // either the terminator is not unreachable, or, if it is, it's not the only
776     // instruction in the block.
777     auto *TI = BBToCheck.getTerminator();
778     bool isUnreachable = isa<UnreachableInst>(TI);
779     return !isUnreachable || &*BBToCheck.getFirstNonPHIOrDbg() != TI;
780   };
781 
782   SmallVector<int, 4> ExitCaseIndices;
783   for (auto Case : SI.cases())
784     if (IsTriviallyUnswitchableExitBlock(*Case.getCaseSuccessor()))
785       ExitCaseIndices.push_back(Case.getCaseIndex());
786   BasicBlock *DefaultExitBB = nullptr;
787   SwitchInstProfUpdateWrapper::CaseWeightOpt DefaultCaseWeight =
788       SwitchInstProfUpdateWrapper::getSuccessorWeight(SI, 0);
789   if (IsTriviallyUnswitchableExitBlock(*SI.getDefaultDest())) {
790     DefaultExitBB = SI.getDefaultDest();
791   } else if (ExitCaseIndices.empty())
792     return false;
793 
794   LLVM_DEBUG(dbgs() << "    unswitching trivial switch...\n");
795 
796   if (MSSAU && VerifyMemorySSA)
797     MSSAU->getMemorySSA()->verifyMemorySSA();
798 
799   // We may need to invalidate SCEVs for the outermost loop reached by any of
800   // the exits.
801   Loop *OuterL = &L;
802 
803   if (DefaultExitBB) {
804     // Check the loop containing this exit.
805     Loop *ExitL = getTopMostExitingLoop(DefaultExitBB, LI);
806     if (!ExitL || ExitL->contains(OuterL))
807       OuterL = ExitL;
808   }
809   for (unsigned Index : ExitCaseIndices) {
810     auto CaseI = SI.case_begin() + Index;
811     // Compute the outer loop from this exit.
812     Loop *ExitL = getTopMostExitingLoop(CaseI->getCaseSuccessor(), LI);
813     if (!ExitL || ExitL->contains(OuterL))
814       OuterL = ExitL;
815   }
816 
817   if (SE) {
818     if (OuterL)
819       SE->forgetLoop(OuterL);
820     else
821       SE->forgetTopmostLoop(&L);
822   }
823 
824   if (DefaultExitBB) {
825     // Clear out the default destination temporarily to allow accurate
826     // predecessor lists to be examined below.
827     SI.setDefaultDest(nullptr);
828   }
829 
830   // Store the exit cases into a separate data structure and remove them from
831   // the switch.
832   SmallVector<std::tuple<ConstantInt *, BasicBlock *,
833                          SwitchInstProfUpdateWrapper::CaseWeightOpt>,
834               4> ExitCases;
835   ExitCases.reserve(ExitCaseIndices.size());
836   SwitchInstProfUpdateWrapper SIW(SI);
837   // We walk the case indices backwards so that we remove the last case first
838   // and don't disrupt the earlier indices.
839   for (unsigned Index : reverse(ExitCaseIndices)) {
840     auto CaseI = SI.case_begin() + Index;
841     // Save the value of this case.
842     auto W = SIW.getSuccessorWeight(CaseI->getSuccessorIndex());
843     ExitCases.emplace_back(CaseI->getCaseValue(), CaseI->getCaseSuccessor(), W);
844     // Delete the unswitched cases.
845     SIW.removeCase(CaseI);
846   }
847 
848   // Check if after this all of the remaining cases point at the same
849   // successor.
850   BasicBlock *CommonSuccBB = nullptr;
851   if (SI.getNumCases() > 0 &&
852       all_of(drop_begin(SI.cases()), [&SI](const SwitchInst::CaseHandle &Case) {
853         return Case.getCaseSuccessor() == SI.case_begin()->getCaseSuccessor();
854       }))
855     CommonSuccBB = SI.case_begin()->getCaseSuccessor();
856   if (!DefaultExitBB) {
857     // If we're not unswitching the default, we need it to match any cases to
858     // have a common successor or if we have no cases it is the common
859     // successor.
860     if (SI.getNumCases() == 0)
861       CommonSuccBB = SI.getDefaultDest();
862     else if (SI.getDefaultDest() != CommonSuccBB)
863       CommonSuccBB = nullptr;
864   }
865 
866   // Split the preheader, so that we know that there is a safe place to insert
867   // the switch.
868   BasicBlock *OldPH = L.getLoopPreheader();
869   BasicBlock *NewPH = SplitEdge(OldPH, L.getHeader(), &DT, &LI, MSSAU);
870   OldPH->getTerminator()->eraseFromParent();
871 
872   // Now add the unswitched switch. This new switch instruction inherits the
873   // debug location of the old switch, because it semantically replace the old
874   // one.
875   auto *NewSI = SwitchInst::Create(LoopCond, NewPH, ExitCases.size(), OldPH);
876   NewSI->setDebugLoc(SIW->getDebugLoc());
877   SwitchInstProfUpdateWrapper NewSIW(*NewSI);
878 
879   // Rewrite the IR for the unswitched basic blocks. This requires two steps.
880   // First, we split any exit blocks with remaining in-loop predecessors. Then
881   // we update the PHIs in one of two ways depending on if there was a split.
882   // We walk in reverse so that we split in the same order as the cases
883   // appeared. This is purely for convenience of reading the resulting IR, but
884   // it doesn't cost anything really.
885   SmallPtrSet<BasicBlock *, 2> UnswitchedExitBBs;
886   SmallDenseMap<BasicBlock *, BasicBlock *, 2> SplitExitBBMap;
887   // Handle the default exit if necessary.
888   // FIXME: It'd be great if we could merge this with the loop below but LLVM's
889   // ranges aren't quite powerful enough yet.
890   if (DefaultExitBB) {
891     if (pred_empty(DefaultExitBB)) {
892       UnswitchedExitBBs.insert(DefaultExitBB);
893       rewritePHINodesForUnswitchedExitBlock(*DefaultExitBB, *ParentBB, *OldPH);
894     } else {
895       auto *SplitBB =
896           SplitBlock(DefaultExitBB, DefaultExitBB->begin(), &DT, &LI, MSSAU);
897       rewritePHINodesForExitAndUnswitchedBlocks(*DefaultExitBB, *SplitBB,
898                                                 *ParentBB, *OldPH,
899                                                 /*FullUnswitch*/ true);
900       DefaultExitBB = SplitExitBBMap[DefaultExitBB] = SplitBB;
901     }
902   }
903   // Note that we must use a reference in the for loop so that we update the
904   // container.
905   for (auto &ExitCase : reverse(ExitCases)) {
906     // Grab a reference to the exit block in the pair so that we can update it.
907     BasicBlock *ExitBB = std::get<1>(ExitCase);
908 
909     // If this case is the last edge into the exit block, we can simply reuse it
910     // as it will no longer be a loop exit. No mapping necessary.
911     if (pred_empty(ExitBB)) {
912       // Only rewrite once.
913       if (UnswitchedExitBBs.insert(ExitBB).second)
914         rewritePHINodesForUnswitchedExitBlock(*ExitBB, *ParentBB, *OldPH);
915       continue;
916     }
917 
918     // Otherwise we need to split the exit block so that we retain an exit
919     // block from the loop and a target for the unswitched condition.
920     BasicBlock *&SplitExitBB = SplitExitBBMap[ExitBB];
921     if (!SplitExitBB) {
922       // If this is the first time we see this, do the split and remember it.
923       SplitExitBB = SplitBlock(ExitBB, ExitBB->begin(), &DT, &LI, MSSAU);
924       rewritePHINodesForExitAndUnswitchedBlocks(*ExitBB, *SplitExitBB,
925                                                 *ParentBB, *OldPH,
926                                                 /*FullUnswitch*/ true);
927     }
928     // Update the case pair to point to the split block.
929     std::get<1>(ExitCase) = SplitExitBB;
930   }
931 
932   // Now add the unswitched cases. We do this in reverse order as we built them
933   // in reverse order.
934   for (auto &ExitCase : reverse(ExitCases)) {
935     ConstantInt *CaseVal = std::get<0>(ExitCase);
936     BasicBlock *UnswitchedBB = std::get<1>(ExitCase);
937 
938     NewSIW.addCase(CaseVal, UnswitchedBB, std::get<2>(ExitCase));
939   }
940 
941   // If the default was unswitched, re-point it and add explicit cases for
942   // entering the loop.
943   if (DefaultExitBB) {
944     NewSIW->setDefaultDest(DefaultExitBB);
945     NewSIW.setSuccessorWeight(0, DefaultCaseWeight);
946 
947     // We removed all the exit cases, so we just copy the cases to the
948     // unswitched switch.
949     for (const auto &Case : SI.cases())
950       NewSIW.addCase(Case.getCaseValue(), NewPH,
951                      SIW.getSuccessorWeight(Case.getSuccessorIndex()));
952   } else if (DefaultCaseWeight) {
953     // We have to set branch weight of the default case.
954     uint64_t SW = *DefaultCaseWeight;
955     for (const auto &Case : SI.cases()) {
956       auto W = SIW.getSuccessorWeight(Case.getSuccessorIndex());
957       assert(W &&
958              "case weight must be defined as default case weight is defined");
959       SW += *W;
960     }
961     NewSIW.setSuccessorWeight(0, SW);
962   }
963 
964   // If we ended up with a common successor for every path through the switch
965   // after unswitching, rewrite it to an unconditional branch to make it easy
966   // to recognize. Otherwise we potentially have to recognize the default case
967   // pointing at unreachable and other complexity.
968   if (CommonSuccBB) {
969     BasicBlock *BB = SI.getParent();
970     // We may have had multiple edges to this common successor block, so remove
971     // them as predecessors. We skip the first one, either the default or the
972     // actual first case.
973     bool SkippedFirst = DefaultExitBB == nullptr;
974     for (auto Case : SI.cases()) {
975       assert(Case.getCaseSuccessor() == CommonSuccBB &&
976              "Non-common successor!");
977       (void)Case;
978       if (!SkippedFirst) {
979         SkippedFirst = true;
980         continue;
981       }
982       CommonSuccBB->removePredecessor(BB,
983                                       /*KeepOneInputPHIs*/ true);
984     }
985     // Now nuke the switch and replace it with a direct branch.
986     Instruction *NewBI = BranchInst::Create(CommonSuccBB, BB);
987     NewBI->setDebugLoc(SIW->getDebugLoc());
988     SIW.eraseFromParent();
989   } else if (DefaultExitBB) {
990     assert(SI.getNumCases() > 0 &&
991            "If we had no cases we'd have a common successor!");
992     // Move the last case to the default successor. This is valid as if the
993     // default got unswitched it cannot be reached. This has the advantage of
994     // being simple and keeping the number of edges from this switch to
995     // successors the same, and avoiding any PHI update complexity.
996     auto LastCaseI = std::prev(SI.case_end());
997 
998     SI.setDefaultDest(LastCaseI->getCaseSuccessor());
999     SIW.setSuccessorWeight(
1000         0, SIW.getSuccessorWeight(LastCaseI->getSuccessorIndex()));
1001     SIW.removeCase(LastCaseI);
1002   }
1003 
1004   // Walk the unswitched exit blocks and the unswitched split blocks and update
1005   // the dominator tree based on the CFG edits. While we are walking unordered
1006   // containers here, the API for applyUpdates takes an unordered list of
1007   // updates and requires them to not contain duplicates.
1008   SmallVector<DominatorTree::UpdateType, 4> DTUpdates;
1009   for (auto *UnswitchedExitBB : UnswitchedExitBBs) {
1010     DTUpdates.push_back({DT.Delete, ParentBB, UnswitchedExitBB});
1011     DTUpdates.push_back({DT.Insert, OldPH, UnswitchedExitBB});
1012   }
1013   for (auto SplitUnswitchedPair : SplitExitBBMap) {
1014     DTUpdates.push_back({DT.Delete, ParentBB, SplitUnswitchedPair.first});
1015     DTUpdates.push_back({DT.Insert, OldPH, SplitUnswitchedPair.second});
1016   }
1017 
1018   if (MSSAU) {
1019     MSSAU->applyUpdates(DTUpdates, DT, /*UpdateDT=*/true);
1020     if (VerifyMemorySSA)
1021       MSSAU->getMemorySSA()->verifyMemorySSA();
1022   } else {
1023     DT.applyUpdates(DTUpdates);
1024   }
1025 
1026   assert(DT.verify(DominatorTree::VerificationLevel::Fast));
1027 
1028   // We may have changed the nesting relationship for this loop so hoist it to
1029   // its correct parent if needed.
1030   hoistLoopToNewParent(L, *NewPH, DT, LI, MSSAU, SE);
1031 
1032   if (MSSAU && VerifyMemorySSA)
1033     MSSAU->getMemorySSA()->verifyMemorySSA();
1034 
1035   ++NumTrivial;
1036   ++NumSwitches;
1037   LLVM_DEBUG(dbgs() << "    done: unswitching trivial switch...\n");
1038   return true;
1039 }
1040 
1041 /// This routine scans the loop to find a branch or switch which occurs before
1042 /// any side effects occur. These can potentially be unswitched without
1043 /// duplicating the loop. If a branch or switch is successfully unswitched the
1044 /// scanning continues to see if subsequent branches or switches have become
1045 /// trivial. Once all trivial candidates have been unswitched, this routine
1046 /// returns.
1047 ///
1048 /// The return value indicates whether anything was unswitched (and therefore
1049 /// changed).
1050 ///
1051 /// If `SE` is not null, it will be updated based on the potential loop SCEVs
1052 /// invalidated by this.
1053 static bool unswitchAllTrivialConditions(Loop &L, DominatorTree &DT,
1054                                          LoopInfo &LI, ScalarEvolution *SE,
1055                                          MemorySSAUpdater *MSSAU) {
1056   bool Changed = false;
1057 
1058   // If loop header has only one reachable successor we should keep looking for
1059   // trivial condition candidates in the successor as well. An alternative is
1060   // to constant fold conditions and merge successors into loop header (then we
1061   // only need to check header's terminator). The reason for not doing this in
1062   // LoopUnswitch pass is that it could potentially break LoopPassManager's
1063   // invariants. Folding dead branches could either eliminate the current loop
1064   // or make other loops unreachable. LCSSA form might also not be preserved
1065   // after deleting branches. The following code keeps traversing loop header's
1066   // successors until it finds the trivial condition candidate (condition that
1067   // is not a constant). Since unswitching generates branches with constant
1068   // conditions, this scenario could be very common in practice.
1069   BasicBlock *CurrentBB = L.getHeader();
1070   SmallPtrSet<BasicBlock *, 8> Visited;
1071   Visited.insert(CurrentBB);
1072   do {
1073     // Check if there are any side-effecting instructions (e.g. stores, calls,
1074     // volatile loads) in the part of the loop that the code *would* execute
1075     // without unswitching.
1076     if (MSSAU) // Possible early exit with MSSA
1077       if (auto *Defs = MSSAU->getMemorySSA()->getBlockDefs(CurrentBB))
1078         if (!isa<MemoryPhi>(*Defs->begin()) || (++Defs->begin() != Defs->end()))
1079           return Changed;
1080     if (llvm::any_of(*CurrentBB,
1081                      [](Instruction &I) { return I.mayHaveSideEffects(); }))
1082       return Changed;
1083 
1084     Instruction *CurrentTerm = CurrentBB->getTerminator();
1085 
1086     if (auto *SI = dyn_cast<SwitchInst>(CurrentTerm)) {
1087       // Don't bother trying to unswitch past a switch with a constant
1088       // condition. This should be removed prior to running this pass by
1089       // simplifycfg.
1090       if (isa<Constant>(SI->getCondition()))
1091         return Changed;
1092 
1093       if (!unswitchTrivialSwitch(L, *SI, DT, LI, SE, MSSAU))
1094         // Couldn't unswitch this one so we're done.
1095         return Changed;
1096 
1097       // Mark that we managed to unswitch something.
1098       Changed = true;
1099 
1100       // If unswitching turned the terminator into an unconditional branch then
1101       // we can continue. The unswitching logic specifically works to fold any
1102       // cases it can into an unconditional branch to make it easier to
1103       // recognize here.
1104       auto *BI = dyn_cast<BranchInst>(CurrentBB->getTerminator());
1105       if (!BI || BI->isConditional())
1106         return Changed;
1107 
1108       CurrentBB = BI->getSuccessor(0);
1109       continue;
1110     }
1111 
1112     auto *BI = dyn_cast<BranchInst>(CurrentTerm);
1113     if (!BI)
1114       // We do not understand other terminator instructions.
1115       return Changed;
1116 
1117     // Don't bother trying to unswitch past an unconditional branch or a branch
1118     // with a constant value. These should be removed by simplifycfg prior to
1119     // running this pass.
1120     if (!BI->isConditional() ||
1121         isa<Constant>(skipTrivialSelect(BI->getCondition())))
1122       return Changed;
1123 
1124     // Found a trivial condition candidate: non-foldable conditional branch. If
1125     // we fail to unswitch this, we can't do anything else that is trivial.
1126     if (!unswitchTrivialBranch(L, *BI, DT, LI, SE, MSSAU))
1127       return Changed;
1128 
1129     // Mark that we managed to unswitch something.
1130     Changed = true;
1131 
1132     // If we only unswitched some of the conditions feeding the branch, we won't
1133     // have collapsed it to a single successor.
1134     BI = cast<BranchInst>(CurrentBB->getTerminator());
1135     if (BI->isConditional())
1136       return Changed;
1137 
1138     // Follow the newly unconditional branch into its successor.
1139     CurrentBB = BI->getSuccessor(0);
1140 
1141     // When continuing, if we exit the loop or reach a previous visited block,
1142     // then we can not reach any trivial condition candidates (unfoldable
1143     // branch instructions or switch instructions) and no unswitch can happen.
1144   } while (L.contains(CurrentBB) && Visited.insert(CurrentBB).second);
1145 
1146   return Changed;
1147 }
1148 
1149 /// Build the cloned blocks for an unswitched copy of the given loop.
1150 ///
1151 /// The cloned blocks are inserted before the loop preheader (`LoopPH`) and
1152 /// after the split block (`SplitBB`) that will be used to select between the
1153 /// cloned and original loop.
1154 ///
1155 /// This routine handles cloning all of the necessary loop blocks and exit
1156 /// blocks including rewriting their instructions and the relevant PHI nodes.
1157 /// Any loop blocks or exit blocks which are dominated by a different successor
1158 /// than the one for this clone of the loop blocks can be trivially skipped. We
1159 /// use the `DominatingSucc` map to determine whether a block satisfies that
1160 /// property with a simple map lookup.
1161 ///
1162 /// It also correctly creates the unconditional branch in the cloned
1163 /// unswitched parent block to only point at the unswitched successor.
1164 ///
1165 /// This does not handle most of the necessary updates to `LoopInfo`. Only exit
1166 /// block splitting is correctly reflected in `LoopInfo`, essentially all of
1167 /// the cloned blocks (and their loops) are left without full `LoopInfo`
1168 /// updates. This also doesn't fully update `DominatorTree`. It adds the cloned
1169 /// blocks to them but doesn't create the cloned `DominatorTree` structure and
1170 /// instead the caller must recompute an accurate DT. It *does* correctly
1171 /// update the `AssumptionCache` provided in `AC`.
1172 static BasicBlock *buildClonedLoopBlocks(
1173     Loop &L, BasicBlock *LoopPH, BasicBlock *SplitBB,
1174     ArrayRef<BasicBlock *> ExitBlocks, BasicBlock *ParentBB,
1175     BasicBlock *UnswitchedSuccBB, BasicBlock *ContinueSuccBB,
1176     const SmallDenseMap<BasicBlock *, BasicBlock *, 16> &DominatingSucc,
1177     ValueToValueMapTy &VMap,
1178     SmallVectorImpl<DominatorTree::UpdateType> &DTUpdates, AssumptionCache &AC,
1179     DominatorTree &DT, LoopInfo &LI, MemorySSAUpdater *MSSAU,
1180     ScalarEvolution *SE) {
1181   SmallVector<BasicBlock *, 4> NewBlocks;
1182   NewBlocks.reserve(L.getNumBlocks() + ExitBlocks.size());
1183 
1184   // We will need to clone a bunch of blocks, wrap up the clone operation in
1185   // a helper.
1186   auto CloneBlock = [&](BasicBlock *OldBB) {
1187     // Clone the basic block and insert it before the new preheader.
1188     BasicBlock *NewBB = CloneBasicBlock(OldBB, VMap, ".us", OldBB->getParent());
1189     NewBB->moveBefore(LoopPH);
1190 
1191     // Record this block and the mapping.
1192     NewBlocks.push_back(NewBB);
1193     VMap[OldBB] = NewBB;
1194 
1195     return NewBB;
1196   };
1197 
1198   // We skip cloning blocks when they have a dominating succ that is not the
1199   // succ we are cloning for.
1200   auto SkipBlock = [&](BasicBlock *BB) {
1201     auto It = DominatingSucc.find(BB);
1202     return It != DominatingSucc.end() && It->second != UnswitchedSuccBB;
1203   };
1204 
1205   // First, clone the preheader.
1206   auto *ClonedPH = CloneBlock(LoopPH);
1207 
1208   // Then clone all the loop blocks, skipping the ones that aren't necessary.
1209   for (auto *LoopBB : L.blocks())
1210     if (!SkipBlock(LoopBB))
1211       CloneBlock(LoopBB);
1212 
1213   // Split all the loop exit edges so that when we clone the exit blocks, if
1214   // any of the exit blocks are *also* a preheader for some other loop, we
1215   // don't create multiple predecessors entering the loop header.
1216   for (auto *ExitBB : ExitBlocks) {
1217     if (SkipBlock(ExitBB))
1218       continue;
1219 
1220     // When we are going to clone an exit, we don't need to clone all the
1221     // instructions in the exit block and we want to ensure we have an easy
1222     // place to merge the CFG, so split the exit first. This is always safe to
1223     // do because there cannot be any non-loop predecessors of a loop exit in
1224     // loop simplified form.
1225     auto *MergeBB = SplitBlock(ExitBB, ExitBB->begin(), &DT, &LI, MSSAU);
1226 
1227     // Rearrange the names to make it easier to write test cases by having the
1228     // exit block carry the suffix rather than the merge block carrying the
1229     // suffix.
1230     MergeBB->takeName(ExitBB);
1231     ExitBB->setName(Twine(MergeBB->getName()) + ".split");
1232 
1233     // Now clone the original exit block.
1234     auto *ClonedExitBB = CloneBlock(ExitBB);
1235     assert(ClonedExitBB->getTerminator()->getNumSuccessors() == 1 &&
1236            "Exit block should have been split to have one successor!");
1237     assert(ClonedExitBB->getTerminator()->getSuccessor(0) == MergeBB &&
1238            "Cloned exit block has the wrong successor!");
1239 
1240     // Remap any cloned instructions and create a merge phi node for them.
1241     for (auto ZippedInsts : llvm::zip_first(
1242              llvm::make_range(ExitBB->begin(), std::prev(ExitBB->end())),
1243              llvm::make_range(ClonedExitBB->begin(),
1244                               std::prev(ClonedExitBB->end())))) {
1245       Instruction &I = std::get<0>(ZippedInsts);
1246       Instruction &ClonedI = std::get<1>(ZippedInsts);
1247 
1248       // The only instructions in the exit block should be PHI nodes and
1249       // potentially a landing pad.
1250       assert(
1251           (isa<PHINode>(I) || isa<LandingPadInst>(I) || isa<CatchPadInst>(I)) &&
1252           "Bad instruction in exit block!");
1253       // We should have a value map between the instruction and its clone.
1254       assert(VMap.lookup(&I) == &ClonedI && "Mismatch in the value map!");
1255 
1256       // Forget SCEVs based on exit phis in case SCEV looked through the phi.
1257       if (SE)
1258         if (auto *PN = dyn_cast<PHINode>(&I))
1259           SE->forgetLcssaPhiWithNewPredecessor(&L, PN);
1260 
1261       BasicBlock::iterator InsertPt = MergeBB->getFirstInsertionPt();
1262 
1263       auto *MergePN =
1264           PHINode::Create(I.getType(), /*NumReservedValues*/ 2, ".us-phi");
1265       MergePN->insertBefore(InsertPt);
1266       MergePN->setDebugLoc(InsertPt->getDebugLoc());
1267       I.replaceAllUsesWith(MergePN);
1268       MergePN->addIncoming(&I, ExitBB);
1269       MergePN->addIncoming(&ClonedI, ClonedExitBB);
1270     }
1271   }
1272 
1273   // Rewrite the instructions in the cloned blocks to refer to the instructions
1274   // in the cloned blocks. We have to do this as a second pass so that we have
1275   // everything available. Also, we have inserted new instructions which may
1276   // include assume intrinsics, so we update the assumption cache while
1277   // processing this.
1278   Module *M = ClonedPH->getParent()->getParent();
1279   for (auto *ClonedBB : NewBlocks)
1280     for (Instruction &I : *ClonedBB) {
1281       RemapDbgRecordRange(M, I.getDbgRecordRange(), VMap,
1282                           RF_NoModuleLevelChanges | RF_IgnoreMissingLocals);
1283       RemapInstruction(&I, VMap,
1284                        RF_NoModuleLevelChanges | RF_IgnoreMissingLocals);
1285       if (auto *II = dyn_cast<AssumeInst>(&I))
1286         AC.registerAssumption(II);
1287     }
1288 
1289   // Update any PHI nodes in the cloned successors of the skipped blocks to not
1290   // have spurious incoming values.
1291   for (auto *LoopBB : L.blocks())
1292     if (SkipBlock(LoopBB))
1293       for (auto *SuccBB : successors(LoopBB))
1294         if (auto *ClonedSuccBB = cast_or_null<BasicBlock>(VMap.lookup(SuccBB)))
1295           for (PHINode &PN : ClonedSuccBB->phis())
1296             PN.removeIncomingValue(LoopBB, /*DeletePHIIfEmpty*/ false);
1297 
1298   // Remove the cloned parent as a predecessor of any successor we ended up
1299   // cloning other than the unswitched one.
1300   auto *ClonedParentBB = cast<BasicBlock>(VMap.lookup(ParentBB));
1301   for (auto *SuccBB : successors(ParentBB)) {
1302     if (SuccBB == UnswitchedSuccBB)
1303       continue;
1304 
1305     auto *ClonedSuccBB = cast_or_null<BasicBlock>(VMap.lookup(SuccBB));
1306     if (!ClonedSuccBB)
1307       continue;
1308 
1309     ClonedSuccBB->removePredecessor(ClonedParentBB,
1310                                     /*KeepOneInputPHIs*/ true);
1311   }
1312 
1313   // Replace the cloned branch with an unconditional branch to the cloned
1314   // unswitched successor.
1315   auto *ClonedSuccBB = cast<BasicBlock>(VMap.lookup(UnswitchedSuccBB));
1316   Instruction *ClonedTerminator = ClonedParentBB->getTerminator();
1317   // Trivial Simplification. If Terminator is a conditional branch and
1318   // condition becomes dead - erase it.
1319   Value *ClonedConditionToErase = nullptr;
1320   if (auto *BI = dyn_cast<BranchInst>(ClonedTerminator))
1321     ClonedConditionToErase = BI->getCondition();
1322   else if (auto *SI = dyn_cast<SwitchInst>(ClonedTerminator))
1323     ClonedConditionToErase = SI->getCondition();
1324 
1325   Instruction *BI = BranchInst::Create(ClonedSuccBB, ClonedParentBB);
1326   BI->setDebugLoc(ClonedTerminator->getDebugLoc());
1327   ClonedTerminator->eraseFromParent();
1328 
1329   if (ClonedConditionToErase)
1330     RecursivelyDeleteTriviallyDeadInstructions(ClonedConditionToErase, nullptr,
1331                                                MSSAU);
1332 
1333   // If there are duplicate entries in the PHI nodes because of multiple edges
1334   // to the unswitched successor, we need to nuke all but one as we replaced it
1335   // with a direct branch.
1336   for (PHINode &PN : ClonedSuccBB->phis()) {
1337     bool Found = false;
1338     // Loop over the incoming operands backwards so we can easily delete as we
1339     // go without invalidating the index.
1340     for (int i = PN.getNumOperands() - 1; i >= 0; --i) {
1341       if (PN.getIncomingBlock(i) != ClonedParentBB)
1342         continue;
1343       if (!Found) {
1344         Found = true;
1345         continue;
1346       }
1347       PN.removeIncomingValue(i, /*DeletePHIIfEmpty*/ false);
1348     }
1349   }
1350 
1351   // Record the domtree updates for the new blocks.
1352   SmallPtrSet<BasicBlock *, 4> SuccSet;
1353   for (auto *ClonedBB : NewBlocks) {
1354     for (auto *SuccBB : successors(ClonedBB))
1355       if (SuccSet.insert(SuccBB).second)
1356         DTUpdates.push_back({DominatorTree::Insert, ClonedBB, SuccBB});
1357     SuccSet.clear();
1358   }
1359 
1360   return ClonedPH;
1361 }
1362 
1363 /// Recursively clone the specified loop and all of its children.
1364 ///
1365 /// The target parent loop for the clone should be provided, or can be null if
1366 /// the clone is a top-level loop. While cloning, all the blocks are mapped
1367 /// with the provided value map. The entire original loop must be present in
1368 /// the value map. The cloned loop is returned.
1369 static Loop *cloneLoopNest(Loop &OrigRootL, Loop *RootParentL,
1370                            const ValueToValueMapTy &VMap, LoopInfo &LI) {
1371   auto AddClonedBlocksToLoop = [&](Loop &OrigL, Loop &ClonedL) {
1372     assert(ClonedL.getBlocks().empty() && "Must start with an empty loop!");
1373     ClonedL.reserveBlocks(OrigL.getNumBlocks());
1374     for (auto *BB : OrigL.blocks()) {
1375       auto *ClonedBB = cast<BasicBlock>(VMap.lookup(BB));
1376       ClonedL.addBlockEntry(ClonedBB);
1377       if (LI.getLoopFor(BB) == &OrigL)
1378         LI.changeLoopFor(ClonedBB, &ClonedL);
1379     }
1380   };
1381 
1382   // We specially handle the first loop because it may get cloned into
1383   // a different parent and because we most commonly are cloning leaf loops.
1384   Loop *ClonedRootL = LI.AllocateLoop();
1385   if (RootParentL)
1386     RootParentL->addChildLoop(ClonedRootL);
1387   else
1388     LI.addTopLevelLoop(ClonedRootL);
1389   AddClonedBlocksToLoop(OrigRootL, *ClonedRootL);
1390 
1391   if (OrigRootL.isInnermost())
1392     return ClonedRootL;
1393 
1394   // If we have a nest, we can quickly clone the entire loop nest using an
1395   // iterative approach because it is a tree. We keep the cloned parent in the
1396   // data structure to avoid repeatedly querying through a map to find it.
1397   SmallVector<std::pair<Loop *, Loop *>, 16> LoopsToClone;
1398   // Build up the loops to clone in reverse order as we'll clone them from the
1399   // back.
1400   for (Loop *ChildL : llvm::reverse(OrigRootL))
1401     LoopsToClone.push_back({ClonedRootL, ChildL});
1402   do {
1403     Loop *ClonedParentL, *L;
1404     std::tie(ClonedParentL, L) = LoopsToClone.pop_back_val();
1405     Loop *ClonedL = LI.AllocateLoop();
1406     ClonedParentL->addChildLoop(ClonedL);
1407     AddClonedBlocksToLoop(*L, *ClonedL);
1408     for (Loop *ChildL : llvm::reverse(*L))
1409       LoopsToClone.push_back({ClonedL, ChildL});
1410   } while (!LoopsToClone.empty());
1411 
1412   return ClonedRootL;
1413 }
1414 
1415 /// Build the cloned loops of an original loop from unswitching.
1416 ///
1417 /// Because unswitching simplifies the CFG of the loop, this isn't a trivial
1418 /// operation. We need to re-verify that there even is a loop (as the backedge
1419 /// may not have been cloned), and even if there are remaining backedges the
1420 /// backedge set may be different. However, we know that each child loop is
1421 /// undisturbed, we only need to find where to place each child loop within
1422 /// either any parent loop or within a cloned version of the original loop.
1423 ///
1424 /// Because child loops may end up cloned outside of any cloned version of the
1425 /// original loop, multiple cloned sibling loops may be created. All of them
1426 /// are returned so that the newly introduced loop nest roots can be
1427 /// identified.
1428 static void buildClonedLoops(Loop &OrigL, ArrayRef<BasicBlock *> ExitBlocks,
1429                              const ValueToValueMapTy &VMap, LoopInfo &LI,
1430                              SmallVectorImpl<Loop *> &NonChildClonedLoops) {
1431   Loop *ClonedL = nullptr;
1432 
1433   auto *OrigPH = OrigL.getLoopPreheader();
1434   auto *OrigHeader = OrigL.getHeader();
1435 
1436   auto *ClonedPH = cast<BasicBlock>(VMap.lookup(OrigPH));
1437   auto *ClonedHeader = cast<BasicBlock>(VMap.lookup(OrigHeader));
1438 
1439   // We need to know the loops of the cloned exit blocks to even compute the
1440   // accurate parent loop. If we only clone exits to some parent of the
1441   // original parent, we want to clone into that outer loop. We also keep track
1442   // of the loops that our cloned exit blocks participate in.
1443   Loop *ParentL = nullptr;
1444   SmallVector<BasicBlock *, 4> ClonedExitsInLoops;
1445   SmallDenseMap<BasicBlock *, Loop *, 16> ExitLoopMap;
1446   ClonedExitsInLoops.reserve(ExitBlocks.size());
1447   for (auto *ExitBB : ExitBlocks)
1448     if (auto *ClonedExitBB = cast_or_null<BasicBlock>(VMap.lookup(ExitBB)))
1449       if (Loop *ExitL = LI.getLoopFor(ExitBB)) {
1450         ExitLoopMap[ClonedExitBB] = ExitL;
1451         ClonedExitsInLoops.push_back(ClonedExitBB);
1452         if (!ParentL || (ParentL != ExitL && ParentL->contains(ExitL)))
1453           ParentL = ExitL;
1454       }
1455   assert((!ParentL || ParentL == OrigL.getParentLoop() ||
1456           ParentL->contains(OrigL.getParentLoop())) &&
1457          "The computed parent loop should always contain (or be) the parent of "
1458          "the original loop.");
1459 
1460   // We build the set of blocks dominated by the cloned header from the set of
1461   // cloned blocks out of the original loop. While not all of these will
1462   // necessarily be in the cloned loop, it is enough to establish that they
1463   // aren't in unreachable cycles, etc.
1464   SmallSetVector<BasicBlock *, 16> ClonedLoopBlocks;
1465   for (auto *BB : OrigL.blocks())
1466     if (auto *ClonedBB = cast_or_null<BasicBlock>(VMap.lookup(BB)))
1467       ClonedLoopBlocks.insert(ClonedBB);
1468 
1469   // Rebuild the set of blocks that will end up in the cloned loop. We may have
1470   // skipped cloning some region of this loop which can in turn skip some of
1471   // the backedges so we have to rebuild the blocks in the loop based on the
1472   // backedges that remain after cloning.
1473   SmallVector<BasicBlock *, 16> Worklist;
1474   SmallPtrSet<BasicBlock *, 16> BlocksInClonedLoop;
1475   for (auto *Pred : predecessors(ClonedHeader)) {
1476     // The only possible non-loop header predecessor is the preheader because
1477     // we know we cloned the loop in simplified form.
1478     if (Pred == ClonedPH)
1479       continue;
1480 
1481     // Because the loop was in simplified form, the only non-loop predecessor
1482     // should be the preheader.
1483     assert(ClonedLoopBlocks.count(Pred) && "Found a predecessor of the loop "
1484                                            "header other than the preheader "
1485                                            "that is not part of the loop!");
1486 
1487     // Insert this block into the loop set and on the first visit (and if it
1488     // isn't the header we're currently walking) put it into the worklist to
1489     // recurse through.
1490     if (BlocksInClonedLoop.insert(Pred).second && Pred != ClonedHeader)
1491       Worklist.push_back(Pred);
1492   }
1493 
1494   // If we had any backedges then there *is* a cloned loop. Put the header into
1495   // the loop set and then walk the worklist backwards to find all the blocks
1496   // that remain within the loop after cloning.
1497   if (!BlocksInClonedLoop.empty()) {
1498     BlocksInClonedLoop.insert(ClonedHeader);
1499 
1500     while (!Worklist.empty()) {
1501       BasicBlock *BB = Worklist.pop_back_val();
1502       assert(BlocksInClonedLoop.count(BB) &&
1503              "Didn't put block into the loop set!");
1504 
1505       // Insert any predecessors that are in the possible set into the cloned
1506       // set, and if the insert is successful, add them to the worklist. Note
1507       // that we filter on the blocks that are definitely reachable via the
1508       // backedge to the loop header so we may prune out dead code within the
1509       // cloned loop.
1510       for (auto *Pred : predecessors(BB))
1511         if (ClonedLoopBlocks.count(Pred) &&
1512             BlocksInClonedLoop.insert(Pred).second)
1513           Worklist.push_back(Pred);
1514     }
1515 
1516     ClonedL = LI.AllocateLoop();
1517     if (ParentL) {
1518       ParentL->addBasicBlockToLoop(ClonedPH, LI);
1519       ParentL->addChildLoop(ClonedL);
1520     } else {
1521       LI.addTopLevelLoop(ClonedL);
1522     }
1523     NonChildClonedLoops.push_back(ClonedL);
1524 
1525     ClonedL->reserveBlocks(BlocksInClonedLoop.size());
1526     // We don't want to just add the cloned loop blocks based on how we
1527     // discovered them. The original order of blocks was carefully built in
1528     // a way that doesn't rely on predecessor ordering. Rather than re-invent
1529     // that logic, we just re-walk the original blocks (and those of the child
1530     // loops) and filter them as we add them into the cloned loop.
1531     for (auto *BB : OrigL.blocks()) {
1532       auto *ClonedBB = cast_or_null<BasicBlock>(VMap.lookup(BB));
1533       if (!ClonedBB || !BlocksInClonedLoop.count(ClonedBB))
1534         continue;
1535 
1536       // Directly add the blocks that are only in this loop.
1537       if (LI.getLoopFor(BB) == &OrigL) {
1538         ClonedL->addBasicBlockToLoop(ClonedBB, LI);
1539         continue;
1540       }
1541 
1542       // We want to manually add it to this loop and parents.
1543       // Registering it with LoopInfo will happen when we clone the top
1544       // loop for this block.
1545       for (Loop *PL = ClonedL; PL; PL = PL->getParentLoop())
1546         PL->addBlockEntry(ClonedBB);
1547     }
1548 
1549     // Now add each child loop whose header remains within the cloned loop. All
1550     // of the blocks within the loop must satisfy the same constraints as the
1551     // header so once we pass the header checks we can just clone the entire
1552     // child loop nest.
1553     for (Loop *ChildL : OrigL) {
1554       auto *ClonedChildHeader =
1555           cast_or_null<BasicBlock>(VMap.lookup(ChildL->getHeader()));
1556       if (!ClonedChildHeader || !BlocksInClonedLoop.count(ClonedChildHeader))
1557         continue;
1558 
1559 #ifndef NDEBUG
1560       // We should never have a cloned child loop header but fail to have
1561       // all of the blocks for that child loop.
1562       for (auto *ChildLoopBB : ChildL->blocks())
1563         assert(BlocksInClonedLoop.count(
1564                    cast<BasicBlock>(VMap.lookup(ChildLoopBB))) &&
1565                "Child cloned loop has a header within the cloned outer "
1566                "loop but not all of its blocks!");
1567 #endif
1568 
1569       cloneLoopNest(*ChildL, ClonedL, VMap, LI);
1570     }
1571   }
1572 
1573   // Now that we've handled all the components of the original loop that were
1574   // cloned into a new loop, we still need to handle anything from the original
1575   // loop that wasn't in a cloned loop.
1576 
1577   // Figure out what blocks are left to place within any loop nest containing
1578   // the unswitched loop. If we never formed a loop, the cloned PH is one of
1579   // them.
1580   SmallPtrSet<BasicBlock *, 16> UnloopedBlockSet;
1581   if (BlocksInClonedLoop.empty())
1582     UnloopedBlockSet.insert(ClonedPH);
1583   for (auto *ClonedBB : ClonedLoopBlocks)
1584     if (!BlocksInClonedLoop.count(ClonedBB))
1585       UnloopedBlockSet.insert(ClonedBB);
1586 
1587   // Copy the cloned exits and sort them in ascending loop depth, we'll work
1588   // backwards across these to process them inside out. The order shouldn't
1589   // matter as we're just trying to build up the map from inside-out; we use
1590   // the map in a more stably ordered way below.
1591   auto OrderedClonedExitsInLoops = ClonedExitsInLoops;
1592   llvm::sort(OrderedClonedExitsInLoops, [&](BasicBlock *LHS, BasicBlock *RHS) {
1593     return ExitLoopMap.lookup(LHS)->getLoopDepth() <
1594            ExitLoopMap.lookup(RHS)->getLoopDepth();
1595   });
1596 
1597   // Populate the existing ExitLoopMap with everything reachable from each
1598   // exit, starting from the inner most exit.
1599   while (!UnloopedBlockSet.empty() && !OrderedClonedExitsInLoops.empty()) {
1600     assert(Worklist.empty() && "Didn't clear worklist!");
1601 
1602     BasicBlock *ExitBB = OrderedClonedExitsInLoops.pop_back_val();
1603     Loop *ExitL = ExitLoopMap.lookup(ExitBB);
1604 
1605     // Walk the CFG back until we hit the cloned PH adding everything reachable
1606     // and in the unlooped set to this exit block's loop.
1607     Worklist.push_back(ExitBB);
1608     do {
1609       BasicBlock *BB = Worklist.pop_back_val();
1610       // We can stop recursing at the cloned preheader (if we get there).
1611       if (BB == ClonedPH)
1612         continue;
1613 
1614       for (BasicBlock *PredBB : predecessors(BB)) {
1615         // If this pred has already been moved to our set or is part of some
1616         // (inner) loop, no update needed.
1617         if (!UnloopedBlockSet.erase(PredBB)) {
1618           assert(
1619               (BlocksInClonedLoop.count(PredBB) || ExitLoopMap.count(PredBB)) &&
1620               "Predecessor not mapped to a loop!");
1621           continue;
1622         }
1623 
1624         // We just insert into the loop set here. We'll add these blocks to the
1625         // exit loop after we build up the set in an order that doesn't rely on
1626         // predecessor order (which in turn relies on use list order).
1627         bool Inserted = ExitLoopMap.insert({PredBB, ExitL}).second;
1628         (void)Inserted;
1629         assert(Inserted && "Should only visit an unlooped block once!");
1630 
1631         // And recurse through to its predecessors.
1632         Worklist.push_back(PredBB);
1633       }
1634     } while (!Worklist.empty());
1635   }
1636 
1637   // Now that the ExitLoopMap gives as  mapping for all the non-looping cloned
1638   // blocks to their outer loops, walk the cloned blocks and the cloned exits
1639   // in their original order adding them to the correct loop.
1640 
1641   // We need a stable insertion order. We use the order of the original loop
1642   // order and map into the correct parent loop.
1643   for (auto *BB : llvm::concat<BasicBlock *const>(
1644            ArrayRef(ClonedPH), ClonedLoopBlocks, ClonedExitsInLoops))
1645     if (Loop *OuterL = ExitLoopMap.lookup(BB))
1646       OuterL->addBasicBlockToLoop(BB, LI);
1647 
1648 #ifndef NDEBUG
1649   for (auto &BBAndL : ExitLoopMap) {
1650     auto *BB = BBAndL.first;
1651     auto *OuterL = BBAndL.second;
1652     assert(LI.getLoopFor(BB) == OuterL &&
1653            "Failed to put all blocks into outer loops!");
1654   }
1655 #endif
1656 
1657   // Now that all the blocks are placed into the correct containing loop in the
1658   // absence of child loops, find all the potentially cloned child loops and
1659   // clone them into whatever outer loop we placed their header into.
1660   for (Loop *ChildL : OrigL) {
1661     auto *ClonedChildHeader =
1662         cast_or_null<BasicBlock>(VMap.lookup(ChildL->getHeader()));
1663     if (!ClonedChildHeader || BlocksInClonedLoop.count(ClonedChildHeader))
1664       continue;
1665 
1666 #ifndef NDEBUG
1667     for (auto *ChildLoopBB : ChildL->blocks())
1668       assert(VMap.count(ChildLoopBB) &&
1669              "Cloned a child loop header but not all of that loops blocks!");
1670 #endif
1671 
1672     NonChildClonedLoops.push_back(cloneLoopNest(
1673         *ChildL, ExitLoopMap.lookup(ClonedChildHeader), VMap, LI));
1674   }
1675 }
1676 
1677 static void
1678 deleteDeadClonedBlocks(Loop &L, ArrayRef<BasicBlock *> ExitBlocks,
1679                        ArrayRef<std::unique_ptr<ValueToValueMapTy>> VMaps,
1680                        DominatorTree &DT, MemorySSAUpdater *MSSAU) {
1681   // Find all the dead clones, and remove them from their successors.
1682   SmallVector<BasicBlock *, 16> DeadBlocks;
1683   for (BasicBlock *BB : llvm::concat<BasicBlock *const>(L.blocks(), ExitBlocks))
1684     for (const auto &VMap : VMaps)
1685       if (BasicBlock *ClonedBB = cast_or_null<BasicBlock>(VMap->lookup(BB)))
1686         if (!DT.isReachableFromEntry(ClonedBB)) {
1687           for (BasicBlock *SuccBB : successors(ClonedBB))
1688             SuccBB->removePredecessor(ClonedBB);
1689           DeadBlocks.push_back(ClonedBB);
1690         }
1691 
1692   // Remove all MemorySSA in the dead blocks
1693   if (MSSAU) {
1694     SmallSetVector<BasicBlock *, 8> DeadBlockSet(DeadBlocks.begin(),
1695                                                  DeadBlocks.end());
1696     MSSAU->removeBlocks(DeadBlockSet);
1697   }
1698 
1699   // Drop any remaining references to break cycles.
1700   for (BasicBlock *BB : DeadBlocks)
1701     BB->dropAllReferences();
1702   // Erase them from the IR.
1703   for (BasicBlock *BB : DeadBlocks)
1704     BB->eraseFromParent();
1705 }
1706 
1707 static void deleteDeadBlocksFromLoop(Loop &L,
1708                                      SmallVectorImpl<BasicBlock *> &ExitBlocks,
1709                                      DominatorTree &DT, LoopInfo &LI,
1710                                      MemorySSAUpdater *MSSAU,
1711                                      ScalarEvolution *SE,
1712                                      LPMUpdater &LoopUpdater) {
1713   // Find all the dead blocks tied to this loop, and remove them from their
1714   // successors.
1715   SmallSetVector<BasicBlock *, 8> DeadBlockSet;
1716 
1717   // Start with loop/exit blocks and get a transitive closure of reachable dead
1718   // blocks.
1719   SmallVector<BasicBlock *, 16> DeathCandidates(ExitBlocks.begin(),
1720                                                 ExitBlocks.end());
1721   DeathCandidates.append(L.blocks().begin(), L.blocks().end());
1722   while (!DeathCandidates.empty()) {
1723     auto *BB = DeathCandidates.pop_back_val();
1724     if (!DeadBlockSet.count(BB) && !DT.isReachableFromEntry(BB)) {
1725       for (BasicBlock *SuccBB : successors(BB)) {
1726         SuccBB->removePredecessor(BB);
1727         DeathCandidates.push_back(SuccBB);
1728       }
1729       DeadBlockSet.insert(BB);
1730     }
1731   }
1732 
1733   // Remove all MemorySSA in the dead blocks
1734   if (MSSAU)
1735     MSSAU->removeBlocks(DeadBlockSet);
1736 
1737   // Filter out the dead blocks from the exit blocks list so that it can be
1738   // used in the caller.
1739   llvm::erase_if(ExitBlocks,
1740                  [&](BasicBlock *BB) { return DeadBlockSet.count(BB); });
1741 
1742   // Walk from this loop up through its parents removing all of the dead blocks.
1743   for (Loop *ParentL = &L; ParentL; ParentL = ParentL->getParentLoop()) {
1744     for (auto *BB : DeadBlockSet)
1745       ParentL->getBlocksSet().erase(BB);
1746     llvm::erase_if(ParentL->getBlocksVector(),
1747                    [&](BasicBlock *BB) { return DeadBlockSet.count(BB); });
1748   }
1749 
1750   // Now delete the dead child loops. This raw delete will clear them
1751   // recursively.
1752   llvm::erase_if(L.getSubLoopsVector(), [&](Loop *ChildL) {
1753     if (!DeadBlockSet.count(ChildL->getHeader()))
1754       return false;
1755 
1756     assert(llvm::all_of(ChildL->blocks(),
1757                         [&](BasicBlock *ChildBB) {
1758                           return DeadBlockSet.count(ChildBB);
1759                         }) &&
1760            "If the child loop header is dead all blocks in the child loop must "
1761            "be dead as well!");
1762     LoopUpdater.markLoopAsDeleted(*ChildL, ChildL->getName());
1763     if (SE)
1764       SE->forgetBlockAndLoopDispositions();
1765     LI.destroy(ChildL);
1766     return true;
1767   });
1768 
1769   // Remove the loop mappings for the dead blocks and drop all the references
1770   // from these blocks to others to handle cyclic references as we start
1771   // deleting the blocks themselves.
1772   for (auto *BB : DeadBlockSet) {
1773     // Check that the dominator tree has already been updated.
1774     assert(!DT.getNode(BB) && "Should already have cleared domtree!");
1775     LI.changeLoopFor(BB, nullptr);
1776     // Drop all uses of the instructions to make sure we won't have dangling
1777     // uses in other blocks.
1778     for (auto &I : *BB)
1779       if (!I.use_empty())
1780         I.replaceAllUsesWith(PoisonValue::get(I.getType()));
1781     BB->dropAllReferences();
1782   }
1783 
1784   // Actually delete the blocks now that they've been fully unhooked from the
1785   // IR.
1786   for (auto *BB : DeadBlockSet)
1787     BB->eraseFromParent();
1788 }
1789 
1790 /// Recompute the set of blocks in a loop after unswitching.
1791 ///
1792 /// This walks from the original headers predecessors to rebuild the loop. We
1793 /// take advantage of the fact that new blocks can't have been added, and so we
1794 /// filter by the original loop's blocks. This also handles potentially
1795 /// unreachable code that we don't want to explore but might be found examining
1796 /// the predecessors of the header.
1797 ///
1798 /// If the original loop is no longer a loop, this will return an empty set. If
1799 /// it remains a loop, all the blocks within it will be added to the set
1800 /// (including those blocks in inner loops).
1801 static SmallPtrSet<const BasicBlock *, 16> recomputeLoopBlockSet(Loop &L,
1802                                                                  LoopInfo &LI) {
1803   SmallPtrSet<const BasicBlock *, 16> LoopBlockSet;
1804 
1805   auto *PH = L.getLoopPreheader();
1806   auto *Header = L.getHeader();
1807 
1808   // A worklist to use while walking backwards from the header.
1809   SmallVector<BasicBlock *, 16> Worklist;
1810 
1811   // First walk the predecessors of the header to find the backedges. This will
1812   // form the basis of our walk.
1813   for (auto *Pred : predecessors(Header)) {
1814     // Skip the preheader.
1815     if (Pred == PH)
1816       continue;
1817 
1818     // Because the loop was in simplified form, the only non-loop predecessor
1819     // is the preheader.
1820     assert(L.contains(Pred) && "Found a predecessor of the loop header other "
1821                                "than the preheader that is not part of the "
1822                                "loop!");
1823 
1824     // Insert this block into the loop set and on the first visit and, if it
1825     // isn't the header we're currently walking, put it into the worklist to
1826     // recurse through.
1827     if (LoopBlockSet.insert(Pred).second && Pred != Header)
1828       Worklist.push_back(Pred);
1829   }
1830 
1831   // If no backedges were found, we're done.
1832   if (LoopBlockSet.empty())
1833     return LoopBlockSet;
1834 
1835   // We found backedges, recurse through them to identify the loop blocks.
1836   while (!Worklist.empty()) {
1837     BasicBlock *BB = Worklist.pop_back_val();
1838     assert(LoopBlockSet.count(BB) && "Didn't put block into the loop set!");
1839 
1840     // No need to walk past the header.
1841     if (BB == Header)
1842       continue;
1843 
1844     // Because we know the inner loop structure remains valid we can use the
1845     // loop structure to jump immediately across the entire nested loop.
1846     // Further, because it is in loop simplified form, we can directly jump
1847     // to its preheader afterward.
1848     if (Loop *InnerL = LI.getLoopFor(BB))
1849       if (InnerL != &L) {
1850         assert(L.contains(InnerL) &&
1851                "Should not reach a loop *outside* this loop!");
1852         // The preheader is the only possible predecessor of the loop so
1853         // insert it into the set and check whether it was already handled.
1854         auto *InnerPH = InnerL->getLoopPreheader();
1855         assert(L.contains(InnerPH) && "Cannot contain an inner loop block "
1856                                       "but not contain the inner loop "
1857                                       "preheader!");
1858         if (!LoopBlockSet.insert(InnerPH).second)
1859           // The only way to reach the preheader is through the loop body
1860           // itself so if it has been visited the loop is already handled.
1861           continue;
1862 
1863         // Insert all of the blocks (other than those already present) into
1864         // the loop set. We expect at least the block that led us to find the
1865         // inner loop to be in the block set, but we may also have other loop
1866         // blocks if they were already enqueued as predecessors of some other
1867         // outer loop block.
1868         for (auto *InnerBB : InnerL->blocks()) {
1869           if (InnerBB == BB) {
1870             assert(LoopBlockSet.count(InnerBB) &&
1871                    "Block should already be in the set!");
1872             continue;
1873           }
1874 
1875           LoopBlockSet.insert(InnerBB);
1876         }
1877 
1878         // Add the preheader to the worklist so we will continue past the
1879         // loop body.
1880         Worklist.push_back(InnerPH);
1881         continue;
1882       }
1883 
1884     // Insert any predecessors that were in the original loop into the new
1885     // set, and if the insert is successful, add them to the worklist.
1886     for (auto *Pred : predecessors(BB))
1887       if (L.contains(Pred) && LoopBlockSet.insert(Pred).second)
1888         Worklist.push_back(Pred);
1889   }
1890 
1891   assert(LoopBlockSet.count(Header) && "Cannot fail to add the header!");
1892 
1893   // We've found all the blocks participating in the loop, return our completed
1894   // set.
1895   return LoopBlockSet;
1896 }
1897 
1898 /// Rebuild a loop after unswitching removes some subset of blocks and edges.
1899 ///
1900 /// The removal may have removed some child loops entirely but cannot have
1901 /// disturbed any remaining child loops. However, they may need to be hoisted
1902 /// to the parent loop (or to be top-level loops). The original loop may be
1903 /// completely removed.
1904 ///
1905 /// The sibling loops resulting from this update are returned. If the original
1906 /// loop remains a valid loop, it will be the first entry in this list with all
1907 /// of the newly sibling loops following it.
1908 ///
1909 /// Returns true if the loop remains a loop after unswitching, and false if it
1910 /// is no longer a loop after unswitching (and should not continue to be
1911 /// referenced).
1912 static bool rebuildLoopAfterUnswitch(Loop &L, ArrayRef<BasicBlock *> ExitBlocks,
1913                                      LoopInfo &LI,
1914                                      SmallVectorImpl<Loop *> &HoistedLoops,
1915                                      ScalarEvolution *SE) {
1916   auto *PH = L.getLoopPreheader();
1917 
1918   // Compute the actual parent loop from the exit blocks. Because we may have
1919   // pruned some exits the loop may be different from the original parent.
1920   Loop *ParentL = nullptr;
1921   SmallVector<Loop *, 4> ExitLoops;
1922   SmallVector<BasicBlock *, 4> ExitsInLoops;
1923   ExitsInLoops.reserve(ExitBlocks.size());
1924   for (auto *ExitBB : ExitBlocks)
1925     if (Loop *ExitL = LI.getLoopFor(ExitBB)) {
1926       ExitLoops.push_back(ExitL);
1927       ExitsInLoops.push_back(ExitBB);
1928       if (!ParentL || (ParentL != ExitL && ParentL->contains(ExitL)))
1929         ParentL = ExitL;
1930     }
1931 
1932   // Recompute the blocks participating in this loop. This may be empty if it
1933   // is no longer a loop.
1934   auto LoopBlockSet = recomputeLoopBlockSet(L, LI);
1935 
1936   // If we still have a loop, we need to re-set the loop's parent as the exit
1937   // block set changing may have moved it within the loop nest. Note that this
1938   // can only happen when this loop has a parent as it can only hoist the loop
1939   // *up* the nest.
1940   if (!LoopBlockSet.empty() && L.getParentLoop() != ParentL) {
1941     // Remove this loop's (original) blocks from all of the intervening loops.
1942     for (Loop *IL = L.getParentLoop(); IL != ParentL;
1943          IL = IL->getParentLoop()) {
1944       IL->getBlocksSet().erase(PH);
1945       for (auto *BB : L.blocks())
1946         IL->getBlocksSet().erase(BB);
1947       llvm::erase_if(IL->getBlocksVector(), [&](BasicBlock *BB) {
1948         return BB == PH || L.contains(BB);
1949       });
1950     }
1951 
1952     LI.changeLoopFor(PH, ParentL);
1953     L.getParentLoop()->removeChildLoop(&L);
1954     if (ParentL)
1955       ParentL->addChildLoop(&L);
1956     else
1957       LI.addTopLevelLoop(&L);
1958   }
1959 
1960   // Now we update all the blocks which are no longer within the loop.
1961   auto &Blocks = L.getBlocksVector();
1962   auto BlocksSplitI =
1963       LoopBlockSet.empty()
1964           ? Blocks.begin()
1965           : std::stable_partition(
1966                 Blocks.begin(), Blocks.end(),
1967                 [&](BasicBlock *BB) { return LoopBlockSet.count(BB); });
1968 
1969   // Before we erase the list of unlooped blocks, build a set of them.
1970   SmallPtrSet<BasicBlock *, 16> UnloopedBlocks(BlocksSplitI, Blocks.end());
1971   if (LoopBlockSet.empty())
1972     UnloopedBlocks.insert(PH);
1973 
1974   // Now erase these blocks from the loop.
1975   for (auto *BB : make_range(BlocksSplitI, Blocks.end()))
1976     L.getBlocksSet().erase(BB);
1977   Blocks.erase(BlocksSplitI, Blocks.end());
1978 
1979   // Sort the exits in ascending loop depth, we'll work backwards across these
1980   // to process them inside out.
1981   llvm::stable_sort(ExitsInLoops, [&](BasicBlock *LHS, BasicBlock *RHS) {
1982     return LI.getLoopDepth(LHS) < LI.getLoopDepth(RHS);
1983   });
1984 
1985   // We'll build up a set for each exit loop.
1986   SmallPtrSet<BasicBlock *, 16> NewExitLoopBlocks;
1987   Loop *PrevExitL = L.getParentLoop(); // The deepest possible exit loop.
1988 
1989   auto RemoveUnloopedBlocksFromLoop =
1990       [](Loop &L, SmallPtrSetImpl<BasicBlock *> &UnloopedBlocks) {
1991         for (auto *BB : UnloopedBlocks)
1992           L.getBlocksSet().erase(BB);
1993         llvm::erase_if(L.getBlocksVector(), [&](BasicBlock *BB) {
1994           return UnloopedBlocks.count(BB);
1995         });
1996       };
1997 
1998   SmallVector<BasicBlock *, 16> Worklist;
1999   while (!UnloopedBlocks.empty() && !ExitsInLoops.empty()) {
2000     assert(Worklist.empty() && "Didn't clear worklist!");
2001     assert(NewExitLoopBlocks.empty() && "Didn't clear loop set!");
2002 
2003     // Grab the next exit block, in decreasing loop depth order.
2004     BasicBlock *ExitBB = ExitsInLoops.pop_back_val();
2005     Loop &ExitL = *LI.getLoopFor(ExitBB);
2006     assert(ExitL.contains(&L) && "Exit loop must contain the inner loop!");
2007 
2008     // Erase all of the unlooped blocks from the loops between the previous
2009     // exit loop and this exit loop. This works because the ExitInLoops list is
2010     // sorted in increasing order of loop depth and thus we visit loops in
2011     // decreasing order of loop depth.
2012     for (; PrevExitL != &ExitL; PrevExitL = PrevExitL->getParentLoop())
2013       RemoveUnloopedBlocksFromLoop(*PrevExitL, UnloopedBlocks);
2014 
2015     // Walk the CFG back until we hit the cloned PH adding everything reachable
2016     // and in the unlooped set to this exit block's loop.
2017     Worklist.push_back(ExitBB);
2018     do {
2019       BasicBlock *BB = Worklist.pop_back_val();
2020       // We can stop recursing at the cloned preheader (if we get there).
2021       if (BB == PH)
2022         continue;
2023 
2024       for (BasicBlock *PredBB : predecessors(BB)) {
2025         // If this pred has already been moved to our set or is part of some
2026         // (inner) loop, no update needed.
2027         if (!UnloopedBlocks.erase(PredBB)) {
2028           assert((NewExitLoopBlocks.count(PredBB) ||
2029                   ExitL.contains(LI.getLoopFor(PredBB))) &&
2030                  "Predecessor not in a nested loop (or already visited)!");
2031           continue;
2032         }
2033 
2034         // We just insert into the loop set here. We'll add these blocks to the
2035         // exit loop after we build up the set in a deterministic order rather
2036         // than the predecessor-influenced visit order.
2037         bool Inserted = NewExitLoopBlocks.insert(PredBB).second;
2038         (void)Inserted;
2039         assert(Inserted && "Should only visit an unlooped block once!");
2040 
2041         // And recurse through to its predecessors.
2042         Worklist.push_back(PredBB);
2043       }
2044     } while (!Worklist.empty());
2045 
2046     // If blocks in this exit loop were directly part of the original loop (as
2047     // opposed to a child loop) update the map to point to this exit loop. This
2048     // just updates a map and so the fact that the order is unstable is fine.
2049     for (auto *BB : NewExitLoopBlocks)
2050       if (Loop *BBL = LI.getLoopFor(BB))
2051         if (BBL == &L || !L.contains(BBL))
2052           LI.changeLoopFor(BB, &ExitL);
2053 
2054     // We will remove the remaining unlooped blocks from this loop in the next
2055     // iteration or below.
2056     NewExitLoopBlocks.clear();
2057   }
2058 
2059   // Any remaining unlooped blocks are no longer part of any loop unless they
2060   // are part of some child loop.
2061   for (; PrevExitL; PrevExitL = PrevExitL->getParentLoop())
2062     RemoveUnloopedBlocksFromLoop(*PrevExitL, UnloopedBlocks);
2063   for (auto *BB : UnloopedBlocks)
2064     if (Loop *BBL = LI.getLoopFor(BB))
2065       if (BBL == &L || !L.contains(BBL))
2066         LI.changeLoopFor(BB, nullptr);
2067 
2068   // Sink all the child loops whose headers are no longer in the loop set to
2069   // the parent (or to be top level loops). We reach into the loop and directly
2070   // update its subloop vector to make this batch update efficient.
2071   auto &SubLoops = L.getSubLoopsVector();
2072   auto SubLoopsSplitI =
2073       LoopBlockSet.empty()
2074           ? SubLoops.begin()
2075           : std::stable_partition(
2076                 SubLoops.begin(), SubLoops.end(), [&](Loop *SubL) {
2077                   return LoopBlockSet.count(SubL->getHeader());
2078                 });
2079   for (auto *HoistedL : make_range(SubLoopsSplitI, SubLoops.end())) {
2080     HoistedLoops.push_back(HoistedL);
2081     HoistedL->setParentLoop(nullptr);
2082 
2083     // To compute the new parent of this hoisted loop we look at where we
2084     // placed the preheader above. We can't lookup the header itself because we
2085     // retained the mapping from the header to the hoisted loop. But the
2086     // preheader and header should have the exact same new parent computed
2087     // based on the set of exit blocks from the original loop as the preheader
2088     // is a predecessor of the header and so reached in the reverse walk. And
2089     // because the loops were all in simplified form the preheader of the
2090     // hoisted loop can't be part of some *other* loop.
2091     if (auto *NewParentL = LI.getLoopFor(HoistedL->getLoopPreheader()))
2092       NewParentL->addChildLoop(HoistedL);
2093     else
2094       LI.addTopLevelLoop(HoistedL);
2095   }
2096   SubLoops.erase(SubLoopsSplitI, SubLoops.end());
2097 
2098   // Actually delete the loop if nothing remained within it.
2099   if (Blocks.empty()) {
2100     assert(SubLoops.empty() &&
2101            "Failed to remove all subloops from the original loop!");
2102     if (Loop *ParentL = L.getParentLoop())
2103       ParentL->removeChildLoop(llvm::find(*ParentL, &L));
2104     else
2105       LI.removeLoop(llvm::find(LI, &L));
2106     // markLoopAsDeleted for L should be triggered by the caller (it is
2107     // typically done within postUnswitch).
2108     if (SE)
2109       SE->forgetBlockAndLoopDispositions();
2110     LI.destroy(&L);
2111     return false;
2112   }
2113 
2114   return true;
2115 }
2116 
2117 /// Helper to visit a dominator subtree, invoking a callable on each node.
2118 ///
2119 /// Returning false at any point will stop walking past that node of the tree.
2120 template <typename CallableT>
2121 void visitDomSubTree(DominatorTree &DT, BasicBlock *BB, CallableT Callable) {
2122   SmallVector<DomTreeNode *, 4> DomWorklist;
2123   DomWorklist.push_back(DT[BB]);
2124 #ifndef NDEBUG
2125   SmallPtrSet<DomTreeNode *, 4> Visited;
2126   Visited.insert(DT[BB]);
2127 #endif
2128   do {
2129     DomTreeNode *N = DomWorklist.pop_back_val();
2130 
2131     // Visit this node.
2132     if (!Callable(N->getBlock()))
2133       continue;
2134 
2135     // Accumulate the child nodes.
2136     for (DomTreeNode *ChildN : *N) {
2137       assert(Visited.insert(ChildN).second &&
2138              "Cannot visit a node twice when walking a tree!");
2139       DomWorklist.push_back(ChildN);
2140     }
2141   } while (!DomWorklist.empty());
2142 }
2143 
2144 void postUnswitch(Loop &L, LPMUpdater &U, StringRef LoopName,
2145                   bool CurrentLoopValid, bool PartiallyInvariant,
2146                   bool InjectedCondition, ArrayRef<Loop *> NewLoops) {
2147   // If we did a non-trivial unswitch, we have added new (cloned) loops.
2148   if (!NewLoops.empty())
2149     U.addSiblingLoops(NewLoops);
2150 
2151   // If the current loop remains valid, we should revisit it to catch any
2152   // other unswitch opportunities. Otherwise, we need to mark it as deleted.
2153   if (CurrentLoopValid) {
2154     if (PartiallyInvariant) {
2155       // Mark the new loop as partially unswitched, to avoid unswitching on
2156       // the same condition again.
2157       auto &Context = L.getHeader()->getContext();
2158       MDNode *DisableUnswitchMD = MDNode::get(
2159           Context,
2160           MDString::get(Context, "llvm.loop.unswitch.partial.disable"));
2161       MDNode *NewLoopID = makePostTransformationMetadata(
2162           Context, L.getLoopID(), {"llvm.loop.unswitch.partial"},
2163           {DisableUnswitchMD});
2164       L.setLoopID(NewLoopID);
2165     } else if (InjectedCondition) {
2166       // Do the same for injection of invariant conditions.
2167       auto &Context = L.getHeader()->getContext();
2168       MDNode *DisableUnswitchMD = MDNode::get(
2169           Context,
2170           MDString::get(Context, "llvm.loop.unswitch.injection.disable"));
2171       MDNode *NewLoopID = makePostTransformationMetadata(
2172           Context, L.getLoopID(), {"llvm.loop.unswitch.injection"},
2173           {DisableUnswitchMD});
2174       L.setLoopID(NewLoopID);
2175     } else
2176       U.revisitCurrentLoop();
2177   } else
2178     U.markLoopAsDeleted(L, LoopName);
2179 }
2180 
2181 static void unswitchNontrivialInvariants(
2182     Loop &L, Instruction &TI, ArrayRef<Value *> Invariants,
2183     IVConditionInfo &PartialIVInfo, DominatorTree &DT, LoopInfo &LI,
2184     AssumptionCache &AC, ScalarEvolution *SE, MemorySSAUpdater *MSSAU,
2185     LPMUpdater &LoopUpdater, bool InsertFreeze, bool InjectedCondition) {
2186   auto *ParentBB = TI.getParent();
2187   BranchInst *BI = dyn_cast<BranchInst>(&TI);
2188   SwitchInst *SI = BI ? nullptr : cast<SwitchInst>(&TI);
2189 
2190   // Save the current loop name in a variable so that we can report it even
2191   // after it has been deleted.
2192   std::string LoopName(L.getName());
2193 
2194   // We can only unswitch switches, conditional branches with an invariant
2195   // condition, or combining invariant conditions with an instruction or
2196   // partially invariant instructions.
2197   assert((SI || (BI && BI->isConditional())) &&
2198          "Can only unswitch switches and conditional branch!");
2199   bool PartiallyInvariant = !PartialIVInfo.InstToDuplicate.empty();
2200   bool FullUnswitch =
2201       SI || (skipTrivialSelect(BI->getCondition()) == Invariants[0] &&
2202              !PartiallyInvariant);
2203   if (FullUnswitch)
2204     assert(Invariants.size() == 1 &&
2205            "Cannot have other invariants with full unswitching!");
2206   else
2207     assert(isa<Instruction>(skipTrivialSelect(BI->getCondition())) &&
2208            "Partial unswitching requires an instruction as the condition!");
2209 
2210   if (MSSAU && VerifyMemorySSA)
2211     MSSAU->getMemorySSA()->verifyMemorySSA();
2212 
2213   // Constant and BBs tracking the cloned and continuing successor. When we are
2214   // unswitching the entire condition, this can just be trivially chosen to
2215   // unswitch towards `true`. However, when we are unswitching a set of
2216   // invariants combined with `and` or `or` or partially invariant instructions,
2217   // the combining operation determines the best direction to unswitch: we want
2218   // to unswitch the direction that will collapse the branch.
2219   bool Direction = true;
2220   int ClonedSucc = 0;
2221   if (!FullUnswitch) {
2222     Value *Cond = skipTrivialSelect(BI->getCondition());
2223     (void)Cond;
2224     assert(((match(Cond, m_LogicalAnd()) ^ match(Cond, m_LogicalOr())) ||
2225             PartiallyInvariant) &&
2226            "Only `or`, `and`, an `select`, partially invariant instructions "
2227            "can combine invariants being unswitched.");
2228     if (!match(Cond, m_LogicalOr())) {
2229       if (match(Cond, m_LogicalAnd()) ||
2230           (PartiallyInvariant && !PartialIVInfo.KnownValue->isOneValue())) {
2231         Direction = false;
2232         ClonedSucc = 1;
2233       }
2234     }
2235   }
2236 
2237   BasicBlock *RetainedSuccBB =
2238       BI ? BI->getSuccessor(1 - ClonedSucc) : SI->getDefaultDest();
2239   SmallSetVector<BasicBlock *, 4> UnswitchedSuccBBs;
2240   if (BI)
2241     UnswitchedSuccBBs.insert(BI->getSuccessor(ClonedSucc));
2242   else
2243     for (auto Case : SI->cases())
2244       if (Case.getCaseSuccessor() != RetainedSuccBB)
2245         UnswitchedSuccBBs.insert(Case.getCaseSuccessor());
2246 
2247   assert(!UnswitchedSuccBBs.count(RetainedSuccBB) &&
2248          "Should not unswitch the same successor we are retaining!");
2249 
2250   // The branch should be in this exact loop. Any inner loop's invariant branch
2251   // should be handled by unswitching that inner loop. The caller of this
2252   // routine should filter out any candidates that remain (but were skipped for
2253   // whatever reason).
2254   assert(LI.getLoopFor(ParentBB) == &L && "Branch in an inner loop!");
2255 
2256   // Compute the parent loop now before we start hacking on things.
2257   Loop *ParentL = L.getParentLoop();
2258   // Get blocks in RPO order for MSSA update, before changing the CFG.
2259   LoopBlocksRPO LBRPO(&L);
2260   if (MSSAU)
2261     LBRPO.perform(&LI);
2262 
2263   // Compute the outer-most loop containing one of our exit blocks. This is the
2264   // furthest up our loopnest which can be mutated, which we will use below to
2265   // update things.
2266   Loop *OuterExitL = &L;
2267   SmallVector<BasicBlock *, 4> ExitBlocks;
2268   L.getUniqueExitBlocks(ExitBlocks);
2269   for (auto *ExitBB : ExitBlocks) {
2270     // ExitBB can be an exit block for several levels in the loop nest. Make
2271     // sure we find the top most.
2272     Loop *NewOuterExitL = getTopMostExitingLoop(ExitBB, LI);
2273     if (!NewOuterExitL) {
2274       // We exited the entire nest with this block, so we're done.
2275       OuterExitL = nullptr;
2276       break;
2277     }
2278     if (NewOuterExitL != OuterExitL && NewOuterExitL->contains(OuterExitL))
2279       OuterExitL = NewOuterExitL;
2280   }
2281 
2282   // At this point, we're definitely going to unswitch something so invalidate
2283   // any cached information in ScalarEvolution for the outer most loop
2284   // containing an exit block and all nested loops.
2285   if (SE) {
2286     if (OuterExitL)
2287       SE->forgetLoop(OuterExitL);
2288     else
2289       SE->forgetTopmostLoop(&L);
2290     SE->forgetBlockAndLoopDispositions();
2291   }
2292 
2293   // If the edge from this terminator to a successor dominates that successor,
2294   // store a map from each block in its dominator subtree to it. This lets us
2295   // tell when cloning for a particular successor if a block is dominated by
2296   // some *other* successor with a single data structure. We use this to
2297   // significantly reduce cloning.
2298   SmallDenseMap<BasicBlock *, BasicBlock *, 16> DominatingSucc;
2299   for (auto *SuccBB : llvm::concat<BasicBlock *const>(ArrayRef(RetainedSuccBB),
2300                                                       UnswitchedSuccBBs))
2301     if (SuccBB->getUniquePredecessor() ||
2302         llvm::all_of(predecessors(SuccBB), [&](BasicBlock *PredBB) {
2303           return PredBB == ParentBB || DT.dominates(SuccBB, PredBB);
2304         }))
2305       visitDomSubTree(DT, SuccBB, [&](BasicBlock *BB) {
2306         DominatingSucc[BB] = SuccBB;
2307         return true;
2308       });
2309 
2310   // Split the preheader, so that we know that there is a safe place to insert
2311   // the conditional branch. We will change the preheader to have a conditional
2312   // branch on LoopCond. The original preheader will become the split point
2313   // between the unswitched versions, and we will have a new preheader for the
2314   // original loop.
2315   BasicBlock *SplitBB = L.getLoopPreheader();
2316   BasicBlock *LoopPH = SplitEdge(SplitBB, L.getHeader(), &DT, &LI, MSSAU);
2317 
2318   // Keep track of the dominator tree updates needed.
2319   SmallVector<DominatorTree::UpdateType, 4> DTUpdates;
2320 
2321   // Clone the loop for each unswitched successor.
2322   SmallVector<std::unique_ptr<ValueToValueMapTy>, 4> VMaps;
2323   VMaps.reserve(UnswitchedSuccBBs.size());
2324   SmallDenseMap<BasicBlock *, BasicBlock *, 4> ClonedPHs;
2325   for (auto *SuccBB : UnswitchedSuccBBs) {
2326     VMaps.emplace_back(new ValueToValueMapTy());
2327     ClonedPHs[SuccBB] = buildClonedLoopBlocks(
2328         L, LoopPH, SplitBB, ExitBlocks, ParentBB, SuccBB, RetainedSuccBB,
2329         DominatingSucc, *VMaps.back(), DTUpdates, AC, DT, LI, MSSAU, SE);
2330   }
2331 
2332   // Drop metadata if we may break its semantics by moving this instr into the
2333   // split block.
2334   if (TI.getMetadata(LLVMContext::MD_make_implicit)) {
2335     if (DropNonTrivialImplicitNullChecks)
2336       // Do not spend time trying to understand if we can keep it, just drop it
2337       // to save compile time.
2338       TI.setMetadata(LLVMContext::MD_make_implicit, nullptr);
2339     else {
2340       // It is only legal to preserve make.implicit metadata if we are
2341       // guaranteed no reach implicit null check after following this branch.
2342       ICFLoopSafetyInfo SafetyInfo;
2343       SafetyInfo.computeLoopSafetyInfo(&L);
2344       if (!SafetyInfo.isGuaranteedToExecute(TI, &DT, &L))
2345         TI.setMetadata(LLVMContext::MD_make_implicit, nullptr);
2346     }
2347   }
2348 
2349   // The stitching of the branched code back together depends on whether we're
2350   // doing full unswitching or not with the exception that we always want to
2351   // nuke the initial terminator placed in the split block.
2352   SplitBB->getTerminator()->eraseFromParent();
2353   if (FullUnswitch) {
2354     // Keep a clone of the terminator for MSSA updates.
2355     Instruction *NewTI = TI.clone();
2356     NewTI->insertInto(ParentBB, ParentBB->end());
2357 
2358     // Splice the terminator from the original loop and rewrite its
2359     // successors.
2360     TI.moveBefore(*SplitBB, SplitBB->end());
2361     TI.dropLocation();
2362 
2363     // First wire up the moved terminator to the preheaders.
2364     if (BI) {
2365       BasicBlock *ClonedPH = ClonedPHs.begin()->second;
2366       BI->setSuccessor(ClonedSucc, ClonedPH);
2367       BI->setSuccessor(1 - ClonedSucc, LoopPH);
2368       Value *Cond = skipTrivialSelect(BI->getCondition());
2369       if (InsertFreeze) {
2370         // We don't give any debug location to the new freeze, because the
2371         // BI (`dyn_cast<BranchInst>(TI)`) is an in-loop instruction hoisted
2372         // out of the loop.
2373         Cond = new FreezeInst(Cond, Cond->getName() + ".fr", BI->getIterator());
2374         cast<Instruction>(Cond)->setDebugLoc(DebugLoc::getDropped());
2375       }
2376       BI->setCondition(Cond);
2377       DTUpdates.push_back({DominatorTree::Insert, SplitBB, ClonedPH});
2378     } else {
2379       assert(SI && "Must either be a branch or switch!");
2380 
2381       // Walk the cases and directly update their successors.
2382       assert(SI->getDefaultDest() == RetainedSuccBB &&
2383              "Not retaining default successor!");
2384       SI->setDefaultDest(LoopPH);
2385       for (const auto &Case : SI->cases())
2386         if (Case.getCaseSuccessor() == RetainedSuccBB)
2387           Case.setSuccessor(LoopPH);
2388         else
2389           Case.setSuccessor(ClonedPHs.find(Case.getCaseSuccessor())->second);
2390 
2391       if (InsertFreeze)
2392         SI->setCondition(new FreezeInst(SI->getCondition(),
2393                                         SI->getCondition()->getName() + ".fr",
2394                                         SI->getIterator()));
2395 
2396       // We need to use the set to populate domtree updates as even when there
2397       // are multiple cases pointing at the same successor we only want to
2398       // remove and insert one edge in the domtree.
2399       for (BasicBlock *SuccBB : UnswitchedSuccBBs)
2400         DTUpdates.push_back(
2401             {DominatorTree::Insert, SplitBB, ClonedPHs.find(SuccBB)->second});
2402     }
2403 
2404     if (MSSAU) {
2405       DT.applyUpdates(DTUpdates);
2406       DTUpdates.clear();
2407 
2408       // Remove all but one edge to the retained block and all unswitched
2409       // blocks. This is to avoid having duplicate entries in the cloned Phis,
2410       // when we know we only keep a single edge for each case.
2411       MSSAU->removeDuplicatePhiEdgesBetween(ParentBB, RetainedSuccBB);
2412       for (BasicBlock *SuccBB : UnswitchedSuccBBs)
2413         MSSAU->removeDuplicatePhiEdgesBetween(ParentBB, SuccBB);
2414 
2415       for (auto &VMap : VMaps)
2416         MSSAU->updateForClonedLoop(LBRPO, ExitBlocks, *VMap,
2417                                    /*IgnoreIncomingWithNoClones=*/true);
2418       MSSAU->updateExitBlocksForClonedLoop(ExitBlocks, VMaps, DT);
2419 
2420       // Remove all edges to unswitched blocks.
2421       for (BasicBlock *SuccBB : UnswitchedSuccBBs)
2422         MSSAU->removeEdge(ParentBB, SuccBB);
2423     }
2424 
2425     // Now unhook the successor relationship as we'll be replacing
2426     // the terminator with a direct branch. This is much simpler for branches
2427     // than switches so we handle those first.
2428     if (BI) {
2429       // Remove the parent as a predecessor of the unswitched successor.
2430       assert(UnswitchedSuccBBs.size() == 1 &&
2431              "Only one possible unswitched block for a branch!");
2432       BasicBlock *UnswitchedSuccBB = *UnswitchedSuccBBs.begin();
2433       UnswitchedSuccBB->removePredecessor(ParentBB,
2434                                           /*KeepOneInputPHIs*/ true);
2435       DTUpdates.push_back({DominatorTree::Delete, ParentBB, UnswitchedSuccBB});
2436     } else {
2437       // Note that we actually want to remove the parent block as a predecessor
2438       // of *every* case successor. The case successor is either unswitched,
2439       // completely eliminating an edge from the parent to that successor, or it
2440       // is a duplicate edge to the retained successor as the retained successor
2441       // is always the default successor and as we'll replace this with a direct
2442       // branch we no longer need the duplicate entries in the PHI nodes.
2443       SwitchInst *NewSI = cast<SwitchInst>(NewTI);
2444       assert(NewSI->getDefaultDest() == RetainedSuccBB &&
2445              "Not retaining default successor!");
2446       for (const auto &Case : NewSI->cases())
2447         Case.getCaseSuccessor()->removePredecessor(
2448             ParentBB,
2449             /*KeepOneInputPHIs*/ true);
2450 
2451       // We need to use the set to populate domtree updates as even when there
2452       // are multiple cases pointing at the same successor we only want to
2453       // remove and insert one edge in the domtree.
2454       for (BasicBlock *SuccBB : UnswitchedSuccBBs)
2455         DTUpdates.push_back({DominatorTree::Delete, ParentBB, SuccBB});
2456     }
2457 
2458     // Create a new unconditional branch to the continuing block (as opposed to
2459     // the one cloned).
2460     Instruction *NewBI = BranchInst::Create(RetainedSuccBB, ParentBB);
2461     NewBI->setDebugLoc(NewTI->getDebugLoc());
2462 
2463     // After MSSAU update, remove the cloned terminator instruction NewTI.
2464     NewTI->eraseFromParent();
2465   } else {
2466     assert(BI && "Only branches have partial unswitching.");
2467     assert(UnswitchedSuccBBs.size() == 1 &&
2468            "Only one possible unswitched block for a branch!");
2469     BasicBlock *ClonedPH = ClonedPHs.begin()->second;
2470     // When doing a partial unswitch, we have to do a bit more work to build up
2471     // the branch in the split block.
2472     if (PartiallyInvariant)
2473       buildPartialInvariantUnswitchConditionalBranch(
2474           *SplitBB, Invariants, Direction, *ClonedPH, *LoopPH, L, MSSAU);
2475     else {
2476       buildPartialUnswitchConditionalBranch(
2477           *SplitBB, Invariants, Direction, *ClonedPH, *LoopPH,
2478           FreezeLoopUnswitchCond, BI, &AC, DT);
2479     }
2480     DTUpdates.push_back({DominatorTree::Insert, SplitBB, ClonedPH});
2481 
2482     if (MSSAU) {
2483       DT.applyUpdates(DTUpdates);
2484       DTUpdates.clear();
2485 
2486       // Perform MSSA cloning updates.
2487       for (auto &VMap : VMaps)
2488         MSSAU->updateForClonedLoop(LBRPO, ExitBlocks, *VMap,
2489                                    /*IgnoreIncomingWithNoClones=*/true);
2490       MSSAU->updateExitBlocksForClonedLoop(ExitBlocks, VMaps, DT);
2491     }
2492   }
2493 
2494   // Apply the updates accumulated above to get an up-to-date dominator tree.
2495   DT.applyUpdates(DTUpdates);
2496 
2497   // Now that we have an accurate dominator tree, first delete the dead cloned
2498   // blocks so that we can accurately build any cloned loops. It is important to
2499   // not delete the blocks from the original loop yet because we still want to
2500   // reference the original loop to understand the cloned loop's structure.
2501   deleteDeadClonedBlocks(L, ExitBlocks, VMaps, DT, MSSAU);
2502 
2503   // Build the cloned loop structure itself. This may be substantially
2504   // different from the original structure due to the simplified CFG. This also
2505   // handles inserting all the cloned blocks into the correct loops.
2506   SmallVector<Loop *, 4> NonChildClonedLoops;
2507   for (std::unique_ptr<ValueToValueMapTy> &VMap : VMaps)
2508     buildClonedLoops(L, ExitBlocks, *VMap, LI, NonChildClonedLoops);
2509 
2510   // Now that our cloned loops have been built, we can update the original loop.
2511   // First we delete the dead blocks from it and then we rebuild the loop
2512   // structure taking these deletions into account.
2513   deleteDeadBlocksFromLoop(L, ExitBlocks, DT, LI, MSSAU, SE, LoopUpdater);
2514 
2515   if (MSSAU && VerifyMemorySSA)
2516     MSSAU->getMemorySSA()->verifyMemorySSA();
2517 
2518   SmallVector<Loop *, 4> HoistedLoops;
2519   bool IsStillLoop =
2520       rebuildLoopAfterUnswitch(L, ExitBlocks, LI, HoistedLoops, SE);
2521 
2522   if (MSSAU && VerifyMemorySSA)
2523     MSSAU->getMemorySSA()->verifyMemorySSA();
2524 
2525   // This transformation has a high risk of corrupting the dominator tree, and
2526   // the below steps to rebuild loop structures will result in hard to debug
2527   // errors in that case so verify that the dominator tree is sane first.
2528   // FIXME: Remove this when the bugs stop showing up and rely on existing
2529   // verification steps.
2530   assert(DT.verify(DominatorTree::VerificationLevel::Fast));
2531 
2532   if (BI && !PartiallyInvariant) {
2533     // If we unswitched a branch which collapses the condition to a known
2534     // constant we want to replace all the uses of the invariants within both
2535     // the original and cloned blocks. We do this here so that we can use the
2536     // now updated dominator tree to identify which side the users are on.
2537     assert(UnswitchedSuccBBs.size() == 1 &&
2538            "Only one possible unswitched block for a branch!");
2539     BasicBlock *ClonedPH = ClonedPHs.begin()->second;
2540 
2541     // When considering multiple partially-unswitched invariants
2542     // we cant just go replace them with constants in both branches.
2543     //
2544     // For 'AND' we infer that true branch ("continue") means true
2545     // for each invariant operand.
2546     // For 'OR' we can infer that false branch ("continue") means false
2547     // for each invariant operand.
2548     // So it happens that for multiple-partial case we dont replace
2549     // in the unswitched branch.
2550     bool ReplaceUnswitched =
2551         FullUnswitch || (Invariants.size() == 1) || PartiallyInvariant;
2552 
2553     ConstantInt *UnswitchedReplacement =
2554         Direction ? ConstantInt::getTrue(BI->getContext())
2555                   : ConstantInt::getFalse(BI->getContext());
2556     ConstantInt *ContinueReplacement =
2557         Direction ? ConstantInt::getFalse(BI->getContext())
2558                   : ConstantInt::getTrue(BI->getContext());
2559     for (Value *Invariant : Invariants) {
2560       assert(!isa<Constant>(Invariant) &&
2561              "Should not be replacing constant values!");
2562       // Use make_early_inc_range here as set invalidates the iterator.
2563       for (Use &U : llvm::make_early_inc_range(Invariant->uses())) {
2564         Instruction *UserI = dyn_cast<Instruction>(U.getUser());
2565         if (!UserI)
2566           continue;
2567 
2568         // Replace it with the 'continue' side if in the main loop body, and the
2569         // unswitched if in the cloned blocks.
2570         if (DT.dominates(LoopPH, UserI->getParent()))
2571           U.set(ContinueReplacement);
2572         else if (ReplaceUnswitched &&
2573                  DT.dominates(ClonedPH, UserI->getParent()))
2574           U.set(UnswitchedReplacement);
2575       }
2576     }
2577   }
2578 
2579   // We can change which blocks are exit blocks of all the cloned sibling
2580   // loops, the current loop, and any parent loops which shared exit blocks
2581   // with the current loop. As a consequence, we need to re-form LCSSA for
2582   // them. But we shouldn't need to re-form LCSSA for any child loops.
2583   // FIXME: This could be made more efficient by tracking which exit blocks are
2584   // new, and focusing on them, but that isn't likely to be necessary.
2585   //
2586   // In order to reasonably rebuild LCSSA we need to walk inside-out across the
2587   // loop nest and update every loop that could have had its exits changed. We
2588   // also need to cover any intervening loops. We add all of these loops to
2589   // a list and sort them by loop depth to achieve this without updating
2590   // unnecessary loops.
2591   auto UpdateLoop = [&](Loop &UpdateL) {
2592 #ifndef NDEBUG
2593     UpdateL.verifyLoop();
2594     for (Loop *ChildL : UpdateL) {
2595       ChildL->verifyLoop();
2596       assert(ChildL->isRecursivelyLCSSAForm(DT, LI) &&
2597              "Perturbed a child loop's LCSSA form!");
2598     }
2599 #endif
2600     // First build LCSSA for this loop so that we can preserve it when
2601     // forming dedicated exits. We don't want to perturb some other loop's
2602     // LCSSA while doing that CFG edit.
2603     formLCSSA(UpdateL, DT, &LI, SE);
2604 
2605     // For loops reached by this loop's original exit blocks we may
2606     // introduced new, non-dedicated exits. At least try to re-form dedicated
2607     // exits for these loops. This may fail if they couldn't have dedicated
2608     // exits to start with.
2609     formDedicatedExitBlocks(&UpdateL, &DT, &LI, MSSAU, /*PreserveLCSSA*/ true);
2610   };
2611 
2612   // For non-child cloned loops and hoisted loops, we just need to update LCSSA
2613   // and we can do it in any order as they don't nest relative to each other.
2614   //
2615   // Also check if any of the loops we have updated have become top-level loops
2616   // as that will necessitate widening the outer loop scope.
2617   for (Loop *UpdatedL :
2618        llvm::concat<Loop *>(NonChildClonedLoops, HoistedLoops)) {
2619     UpdateLoop(*UpdatedL);
2620     if (UpdatedL->isOutermost())
2621       OuterExitL = nullptr;
2622   }
2623   if (IsStillLoop) {
2624     UpdateLoop(L);
2625     if (L.isOutermost())
2626       OuterExitL = nullptr;
2627   }
2628 
2629   // If the original loop had exit blocks, walk up through the outer most loop
2630   // of those exit blocks to update LCSSA and form updated dedicated exits.
2631   if (OuterExitL != &L)
2632     for (Loop *OuterL = ParentL; OuterL != OuterExitL;
2633          OuterL = OuterL->getParentLoop())
2634       UpdateLoop(*OuterL);
2635 
2636 #ifndef NDEBUG
2637   // Verify the entire loop structure to catch any incorrect updates before we
2638   // progress in the pass pipeline.
2639   LI.verify(DT);
2640 #endif
2641 
2642   // Now that we've unswitched something, make callbacks to report the changes.
2643   // For that we need to merge together the updated loops and the cloned loops
2644   // and check whether the original loop survived.
2645   SmallVector<Loop *, 4> SibLoops;
2646   for (Loop *UpdatedL : llvm::concat<Loop *>(NonChildClonedLoops, HoistedLoops))
2647     if (UpdatedL->getParentLoop() == ParentL)
2648       SibLoops.push_back(UpdatedL);
2649   postUnswitch(L, LoopUpdater, LoopName, IsStillLoop, PartiallyInvariant,
2650                InjectedCondition, SibLoops);
2651 
2652   if (MSSAU && VerifyMemorySSA)
2653     MSSAU->getMemorySSA()->verifyMemorySSA();
2654 
2655   if (BI)
2656     ++NumBranches;
2657   else
2658     ++NumSwitches;
2659 }
2660 
2661 /// Recursively compute the cost of a dominator subtree based on the per-block
2662 /// cost map provided.
2663 ///
2664 /// The recursive computation is memozied into the provided DT-indexed cost map
2665 /// to allow querying it for most nodes in the domtree without it becoming
2666 /// quadratic.
2667 static InstructionCost computeDomSubtreeCost(
2668     DomTreeNode &N,
2669     const SmallDenseMap<BasicBlock *, InstructionCost, 4> &BBCostMap,
2670     SmallDenseMap<DomTreeNode *, InstructionCost, 4> &DTCostMap) {
2671   // Don't accumulate cost (or recurse through) blocks not in our block cost
2672   // map and thus not part of the duplication cost being considered.
2673   auto BBCostIt = BBCostMap.find(N.getBlock());
2674   if (BBCostIt == BBCostMap.end())
2675     return 0;
2676 
2677   // Lookup this node to see if we already computed its cost.
2678   auto DTCostIt = DTCostMap.find(&N);
2679   if (DTCostIt != DTCostMap.end())
2680     return DTCostIt->second;
2681 
2682   // If not, we have to compute it. We can't use insert above and update
2683   // because computing the cost may insert more things into the map.
2684   InstructionCost Cost = std::accumulate(
2685       N.begin(), N.end(), BBCostIt->second,
2686       [&](InstructionCost Sum, DomTreeNode *ChildN) -> InstructionCost {
2687         return Sum + computeDomSubtreeCost(*ChildN, BBCostMap, DTCostMap);
2688       });
2689   bool Inserted = DTCostMap.insert({&N, Cost}).second;
2690   (void)Inserted;
2691   assert(Inserted && "Should not insert a node while visiting children!");
2692   return Cost;
2693 }
2694 
2695 /// Turns a select instruction into implicit control flow branch,
2696 /// making the following replacement:
2697 ///
2698 /// head:
2699 ///   --code before select--
2700 ///   select %cond, %trueval, %falseval
2701 ///   --code after select--
2702 ///
2703 /// into
2704 ///
2705 /// head:
2706 ///   --code before select--
2707 ///   br i1 %cond, label %then, label %tail
2708 ///
2709 /// then:
2710 ///   br %tail
2711 ///
2712 /// tail:
2713 ///   phi [ %trueval, %then ], [ %falseval, %head]
2714 ///   unreachable
2715 ///
2716 /// It also makes all relevant DT and LI updates, so that all structures are in
2717 /// valid state after this transform.
2718 static BranchInst *turnSelectIntoBranch(SelectInst *SI, DominatorTree &DT,
2719                                         LoopInfo &LI, MemorySSAUpdater *MSSAU,
2720                                         AssumptionCache *AC) {
2721   LLVM_DEBUG(dbgs() << "Turning " << *SI << " into a branch.\n");
2722   BasicBlock *HeadBB = SI->getParent();
2723 
2724   DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager);
2725   SplitBlockAndInsertIfThen(SI->getCondition(), SI, false,
2726                             SI->getMetadata(LLVMContext::MD_prof), &DTU, &LI);
2727   auto *CondBr = cast<BranchInst>(HeadBB->getTerminator());
2728   BasicBlock *ThenBB = CondBr->getSuccessor(0),
2729              *TailBB = CondBr->getSuccessor(1);
2730   if (MSSAU)
2731     MSSAU->moveAllAfterSpliceBlocks(HeadBB, TailBB, SI);
2732 
2733   PHINode *Phi =
2734       PHINode::Create(SI->getType(), 2, "unswitched.select", SI->getIterator());
2735   Phi->addIncoming(SI->getTrueValue(), ThenBB);
2736   Phi->addIncoming(SI->getFalseValue(), HeadBB);
2737   Phi->setDebugLoc(SI->getDebugLoc());
2738   SI->replaceAllUsesWith(Phi);
2739   SI->eraseFromParent();
2740 
2741   if (MSSAU && VerifyMemorySSA)
2742     MSSAU->getMemorySSA()->verifyMemorySSA();
2743 
2744   ++NumSelects;
2745   return CondBr;
2746 }
2747 
2748 /// Turns a llvm.experimental.guard intrinsic into implicit control flow branch,
2749 /// making the following replacement:
2750 ///
2751 ///   --code before guard--
2752 ///   call void (i1, ...) @llvm.experimental.guard(i1 %cond) [ "deopt"() ]
2753 ///   --code after guard--
2754 ///
2755 /// into
2756 ///
2757 ///   --code before guard--
2758 ///   br i1 %cond, label %guarded, label %deopt
2759 ///
2760 /// guarded:
2761 ///   --code after guard--
2762 ///
2763 /// deopt:
2764 ///   call void (i1, ...) @llvm.experimental.guard(i1 false) [ "deopt"() ]
2765 ///   unreachable
2766 ///
2767 /// It also makes all relevant DT and LI updates, so that all structures are in
2768 /// valid state after this transform.
2769 static BranchInst *turnGuardIntoBranch(IntrinsicInst *GI, Loop &L,
2770                                        DominatorTree &DT, LoopInfo &LI,
2771                                        MemorySSAUpdater *MSSAU) {
2772   LLVM_DEBUG(dbgs() << "Turning " << *GI << " into a branch.\n");
2773   BasicBlock *CheckBB = GI->getParent();
2774 
2775   if (MSSAU && VerifyMemorySSA)
2776      MSSAU->getMemorySSA()->verifyMemorySSA();
2777 
2778   DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager);
2779   Instruction *DeoptBlockTerm =
2780       SplitBlockAndInsertIfThen(GI->getArgOperand(0), GI, true,
2781                                 GI->getMetadata(LLVMContext::MD_prof), &DTU, &LI);
2782   BranchInst *CheckBI = cast<BranchInst>(CheckBB->getTerminator());
2783   // SplitBlockAndInsertIfThen inserts control flow that branches to
2784   // DeoptBlockTerm if the condition is true.  We want the opposite.
2785   CheckBI->swapSuccessors();
2786 
2787   BasicBlock *GuardedBlock = CheckBI->getSuccessor(0);
2788   GuardedBlock->setName("guarded");
2789   CheckBI->getSuccessor(1)->setName("deopt");
2790   BasicBlock *DeoptBlock = CheckBI->getSuccessor(1);
2791 
2792   if (MSSAU)
2793     MSSAU->moveAllAfterSpliceBlocks(CheckBB, GuardedBlock, GI);
2794 
2795   GI->moveBefore(DeoptBlockTerm->getIterator());
2796   GI->setArgOperand(0, ConstantInt::getFalse(GI->getContext()));
2797 
2798   if (MSSAU) {
2799     MemoryDef *MD = cast<MemoryDef>(MSSAU->getMemorySSA()->getMemoryAccess(GI));
2800     MSSAU->moveToPlace(MD, DeoptBlock, MemorySSA::BeforeTerminator);
2801     if (VerifyMemorySSA)
2802       MSSAU->getMemorySSA()->verifyMemorySSA();
2803   }
2804 
2805   if (VerifyLoopInfo)
2806     LI.verify(DT);
2807   ++NumGuards;
2808   return CheckBI;
2809 }
2810 
2811 /// Cost multiplier is a way to limit potentially exponential behavior
2812 /// of loop-unswitch. Cost is multipied in proportion of 2^number of unswitch
2813 /// candidates available. Also accounting for the number of "sibling" loops with
2814 /// the idea to account for previous unswitches that already happened on this
2815 /// cluster of loops. There was an attempt to keep this formula simple,
2816 /// just enough to limit the worst case behavior. Even if it is not that simple
2817 /// now it is still not an attempt to provide a detailed heuristic size
2818 /// prediction.
2819 ///
2820 /// TODO: Make a proper accounting of "explosion" effect for all kinds of
2821 /// unswitch candidates, making adequate predictions instead of wild guesses.
2822 /// That requires knowing not just the number of "remaining" candidates but
2823 /// also costs of unswitching for each of these candidates.
2824 static int CalculateUnswitchCostMultiplier(
2825     const Instruction &TI, const Loop &L, const LoopInfo &LI,
2826     const DominatorTree &DT,
2827     ArrayRef<NonTrivialUnswitchCandidate> UnswitchCandidates) {
2828 
2829   // Guards and other exiting conditions do not contribute to exponential
2830   // explosion as soon as they dominate the latch (otherwise there might be
2831   // another path to the latch remaining that does not allow to eliminate the
2832   // loop copy on unswitch).
2833   const BasicBlock *Latch = L.getLoopLatch();
2834   const BasicBlock *CondBlock = TI.getParent();
2835   if (DT.dominates(CondBlock, Latch) &&
2836       (isGuard(&TI) ||
2837        (TI.isTerminator() &&
2838         llvm::count_if(successors(&TI), [&L](const BasicBlock *SuccBB) {
2839           return L.contains(SuccBB);
2840         }) <= 1))) {
2841     NumCostMultiplierSkipped++;
2842     return 1;
2843   }
2844 
2845   auto *ParentL = L.getParentLoop();
2846   int SiblingsCount = (ParentL ? ParentL->getSubLoopsVector().size()
2847                                : std::distance(LI.begin(), LI.end()));
2848   // Count amount of clones that all the candidates might cause during
2849   // unswitching. Branch/guard/select counts as 1, switch counts as log2 of its
2850   // cases.
2851   int UnswitchedClones = 0;
2852   for (const auto &Candidate : UnswitchCandidates) {
2853     const Instruction *CI = Candidate.TI;
2854     const BasicBlock *CondBlock = CI->getParent();
2855     bool SkipExitingSuccessors = DT.dominates(CondBlock, Latch);
2856     if (isa<SelectInst>(CI)) {
2857       UnswitchedClones++;
2858       continue;
2859     }
2860     if (isGuard(CI)) {
2861       if (!SkipExitingSuccessors)
2862         UnswitchedClones++;
2863       continue;
2864     }
2865     int NonExitingSuccessors =
2866         llvm::count_if(successors(CondBlock),
2867                        [SkipExitingSuccessors, &L](const BasicBlock *SuccBB) {
2868           return !SkipExitingSuccessors || L.contains(SuccBB);
2869         });
2870     UnswitchedClones += Log2_32(NonExitingSuccessors);
2871   }
2872 
2873   // Ignore up to the "unscaled candidates" number of unswitch candidates
2874   // when calculating the power-of-two scaling of the cost. The main idea
2875   // with this control is to allow a small number of unswitches to happen
2876   // and rely more on siblings multiplier (see below) when the number
2877   // of candidates is small.
2878   unsigned ClonesPower =
2879       std::max(UnswitchedClones - (int)UnswitchNumInitialUnscaledCandidates, 0);
2880 
2881   // Allowing top-level loops to spread a bit more than nested ones.
2882   int SiblingsMultiplier =
2883       std::max((ParentL ? SiblingsCount
2884                         : SiblingsCount / (int)UnswitchSiblingsToplevelDiv),
2885                1);
2886   // Compute the cost multiplier in a way that won't overflow by saturating
2887   // at an upper bound.
2888   int CostMultiplier;
2889   if (ClonesPower > Log2_32(UnswitchThreshold) ||
2890       SiblingsMultiplier > UnswitchThreshold)
2891     CostMultiplier = UnswitchThreshold;
2892   else
2893     CostMultiplier = std::min(SiblingsMultiplier * (1 << ClonesPower),
2894                               (int)UnswitchThreshold);
2895 
2896   LLVM_DEBUG(dbgs() << "  Computed multiplier  " << CostMultiplier
2897                     << " (siblings " << SiblingsMultiplier << " * clones "
2898                     << (1 << ClonesPower) << ")"
2899                     << " for unswitch candidate: " << TI << "\n");
2900   return CostMultiplier;
2901 }
2902 
2903 static bool collectUnswitchCandidates(
2904     SmallVectorImpl<NonTrivialUnswitchCandidate> &UnswitchCandidates,
2905     IVConditionInfo &PartialIVInfo, Instruction *&PartialIVCondBranch,
2906     const Loop &L, const LoopInfo &LI, AAResults &AA,
2907     const MemorySSAUpdater *MSSAU) {
2908   assert(UnswitchCandidates.empty() && "Should be!");
2909 
2910   auto AddUnswitchCandidatesForInst = [&](Instruction *I, Value *Cond) {
2911     Cond = skipTrivialSelect(Cond);
2912     if (isa<Constant>(Cond))
2913       return;
2914     if (L.isLoopInvariant(Cond)) {
2915       UnswitchCandidates.push_back({I, {Cond}});
2916       return;
2917     }
2918     if (match(Cond, m_CombineOr(m_LogicalAnd(), m_LogicalOr()))) {
2919       TinyPtrVector<Value *> Invariants =
2920           collectHomogenousInstGraphLoopInvariants(
2921               L, *static_cast<Instruction *>(Cond), LI);
2922       if (!Invariants.empty())
2923         UnswitchCandidates.push_back({I, std::move(Invariants)});
2924     }
2925   };
2926 
2927   // Whether or not we should also collect guards in the loop.
2928   bool CollectGuards = false;
2929   if (UnswitchGuards) {
2930     auto *GuardDecl = Intrinsic::getDeclarationIfExists(
2931         L.getHeader()->getParent()->getParent(), Intrinsic::experimental_guard);
2932     if (GuardDecl && !GuardDecl->use_empty())
2933       CollectGuards = true;
2934   }
2935 
2936   for (auto *BB : L.blocks()) {
2937     if (LI.getLoopFor(BB) != &L)
2938       continue;
2939 
2940     for (auto &I : *BB) {
2941       if (auto *SI = dyn_cast<SelectInst>(&I)) {
2942         auto *Cond = SI->getCondition();
2943         // Do not unswitch vector selects and logical and/or selects
2944         if (Cond->getType()->isIntegerTy(1) && !SI->getType()->isIntegerTy(1))
2945           AddUnswitchCandidatesForInst(SI, Cond);
2946       } else if (CollectGuards && isGuard(&I)) {
2947         auto *Cond =
2948             skipTrivialSelect(cast<IntrinsicInst>(&I)->getArgOperand(0));
2949         // TODO: Support AND, OR conditions and partial unswitching.
2950         if (!isa<Constant>(Cond) && L.isLoopInvariant(Cond))
2951           UnswitchCandidates.push_back({&I, {Cond}});
2952       }
2953     }
2954 
2955     if (auto *SI = dyn_cast<SwitchInst>(BB->getTerminator())) {
2956       // We can only consider fully loop-invariant switch conditions as we need
2957       // to completely eliminate the switch after unswitching.
2958       if (!isa<Constant>(SI->getCondition()) &&
2959           L.isLoopInvariant(SI->getCondition()) && !BB->getUniqueSuccessor())
2960         UnswitchCandidates.push_back({SI, {SI->getCondition()}});
2961       continue;
2962     }
2963 
2964     auto *BI = dyn_cast<BranchInst>(BB->getTerminator());
2965     if (!BI || !BI->isConditional() ||
2966         BI->getSuccessor(0) == BI->getSuccessor(1))
2967       continue;
2968 
2969     AddUnswitchCandidatesForInst(BI, BI->getCondition());
2970   }
2971 
2972   if (MSSAU && !findOptionMDForLoop(&L, "llvm.loop.unswitch.partial.disable") &&
2973       !any_of(UnswitchCandidates, [&L](auto &TerminatorAndInvariants) {
2974          return TerminatorAndInvariants.TI == L.getHeader()->getTerminator();
2975        })) {
2976     MemorySSA *MSSA = MSSAU->getMemorySSA();
2977     if (auto Info = hasPartialIVCondition(L, MSSAThreshold, *MSSA, AA)) {
2978       LLVM_DEBUG(
2979           dbgs() << "simple-loop-unswitch: Found partially invariant condition "
2980                  << *Info->InstToDuplicate[0] << "\n");
2981       PartialIVInfo = *Info;
2982       PartialIVCondBranch = L.getHeader()->getTerminator();
2983       TinyPtrVector<Value *> ValsToDuplicate;
2984       llvm::append_range(ValsToDuplicate, Info->InstToDuplicate);
2985       UnswitchCandidates.push_back(
2986           {L.getHeader()->getTerminator(), std::move(ValsToDuplicate)});
2987     }
2988   }
2989   return !UnswitchCandidates.empty();
2990 }
2991 
2992 /// Tries to canonicalize condition described by:
2993 ///
2994 ///   br (LHS pred RHS), label IfTrue, label IfFalse
2995 ///
2996 /// into its equivalent where `Pred` is something that we support for injected
2997 /// invariants (so far it is limited to ult), LHS in canonicalized form is
2998 /// non-invariant and RHS is an invariant.
2999 static void canonicalizeForInvariantConditionInjection(CmpPredicate &Pred,
3000                                                        Value *&LHS, Value *&RHS,
3001                                                        BasicBlock *&IfTrue,
3002                                                        BasicBlock *&IfFalse,
3003                                                        const Loop &L) {
3004   if (!L.contains(IfTrue)) {
3005     Pred = ICmpInst::getInversePredicate(Pred);
3006     std::swap(IfTrue, IfFalse);
3007   }
3008 
3009   // Move loop-invariant argument to RHS position.
3010   if (L.isLoopInvariant(LHS)) {
3011     Pred = ICmpInst::getSwappedPredicate(Pred);
3012     std::swap(LHS, RHS);
3013   }
3014 
3015   if (Pred == ICmpInst::ICMP_SGE && match(RHS, m_Zero())) {
3016     // Turn "x >=s 0" into "x <u UMIN_INT"
3017     Pred = ICmpInst::ICMP_ULT;
3018     RHS = ConstantInt::get(
3019         RHS->getContext(),
3020         APInt::getSignedMinValue(RHS->getType()->getIntegerBitWidth()));
3021   }
3022 }
3023 
3024 /// Returns true, if predicate described by ( \p Pred, \p LHS, \p RHS )
3025 /// succeeding into blocks ( \p IfTrue, \p IfFalse) can be optimized by
3026 /// injecting a loop-invariant condition.
3027 static bool shouldTryInjectInvariantCondition(
3028     const ICmpInst::Predicate Pred, const Value *LHS, const Value *RHS,
3029     const BasicBlock *IfTrue, const BasicBlock *IfFalse, const Loop &L) {
3030   if (L.isLoopInvariant(LHS) || !L.isLoopInvariant(RHS))
3031     return false;
3032   // TODO: Support other predicates.
3033   if (Pred != ICmpInst::ICMP_ULT)
3034     return false;
3035   // TODO: Support non-loop-exiting branches?
3036   if (!L.contains(IfTrue) || L.contains(IfFalse))
3037     return false;
3038   // FIXME: For some reason this causes problems with MSSA updates, need to
3039   // investigate why. So far, just don't unswitch latch.
3040   if (L.getHeader() == IfTrue)
3041     return false;
3042   return true;
3043 }
3044 
3045 /// Returns true, if metadata on \p BI allows us to optimize branching into \p
3046 /// TakenSucc via injection of invariant conditions. The branch should be not
3047 /// enough and not previously unswitched, the information about this comes from
3048 /// the metadata.
3049 bool shouldTryInjectBasingOnMetadata(const BranchInst *BI,
3050                                      const BasicBlock *TakenSucc) {
3051   SmallVector<uint32_t> Weights;
3052   if (!extractBranchWeights(*BI, Weights))
3053     return false;
3054   unsigned T = InjectInvariantConditionHotnesThreshold;
3055   BranchProbability LikelyTaken(T - 1, T);
3056 
3057   assert(Weights.size() == 2 && "Unexpected profile data!");
3058   size_t Idx = BI->getSuccessor(0) == TakenSucc ? 0 : 1;
3059   auto Num = Weights[Idx];
3060   auto Denom = Weights[0] + Weights[1];
3061   // Degenerate or overflowed metadata.
3062   if (Denom == 0 || Num > Denom)
3063     return false;
3064   BranchProbability ActualTaken(Num, Denom);
3065   if (LikelyTaken > ActualTaken)
3066     return false;
3067   return true;
3068 }
3069 
3070 /// Materialize pending invariant condition of the given candidate into IR. The
3071 /// injected loop-invariant condition implies the original loop-variant branch
3072 /// condition, so the materialization turns
3073 ///
3074 /// loop_block:
3075 ///   ...
3076 ///   br i1 %variant_cond, label InLoopSucc, label OutOfLoopSucc
3077 ///
3078 /// into
3079 ///
3080 /// preheader:
3081 ///   %invariant_cond = LHS pred RHS
3082 /// ...
3083 /// loop_block:
3084 ///   br i1 %invariant_cond, label InLoopSucc, label OriginalCheck
3085 /// OriginalCheck:
3086 ///   br i1 %variant_cond, label InLoopSucc, label OutOfLoopSucc
3087 /// ...
3088 static NonTrivialUnswitchCandidate
3089 injectPendingInvariantConditions(NonTrivialUnswitchCandidate Candidate, Loop &L,
3090                                  DominatorTree &DT, LoopInfo &LI,
3091                                  AssumptionCache &AC, MemorySSAUpdater *MSSAU) {
3092   assert(Candidate.hasPendingInjection() && "Nothing to inject!");
3093   BasicBlock *Preheader = L.getLoopPreheader();
3094   assert(Preheader && "Loop is not in simplified form?");
3095   assert(LI.getLoopFor(Candidate.TI->getParent()) == &L &&
3096          "Unswitching branch of inner loop!");
3097 
3098   auto Pred = Candidate.PendingInjection->Pred;
3099   auto *LHS = Candidate.PendingInjection->LHS;
3100   auto *RHS = Candidate.PendingInjection->RHS;
3101   auto *InLoopSucc = Candidate.PendingInjection->InLoopSucc;
3102   auto *TI = cast<BranchInst>(Candidate.TI);
3103   auto *BB = Candidate.TI->getParent();
3104   auto *OutOfLoopSucc = InLoopSucc == TI->getSuccessor(0) ? TI->getSuccessor(1)
3105                                                           : TI->getSuccessor(0);
3106   // FIXME: Remove this once limitation on successors is lifted.
3107   assert(L.contains(InLoopSucc) && "Not supported yet!");
3108   assert(!L.contains(OutOfLoopSucc) && "Not supported yet!");
3109   auto &Ctx = BB->getContext();
3110 
3111   IRBuilder<> Builder(Preheader->getTerminator());
3112   assert(ICmpInst::isUnsigned(Pred) && "Not supported yet!");
3113   if (LHS->getType() != RHS->getType()) {
3114     if (LHS->getType()->getIntegerBitWidth() <
3115         RHS->getType()->getIntegerBitWidth())
3116       LHS = Builder.CreateZExt(LHS, RHS->getType(), LHS->getName() + ".wide");
3117     else
3118       RHS = Builder.CreateZExt(RHS, LHS->getType(), RHS->getName() + ".wide");
3119   }
3120   // Do not use builder here: CreateICmp may simplify this into a constant and
3121   // unswitching will break. Better optimize it away later.
3122   auto *InjectedCond =
3123       ICmpInst::Create(Instruction::ICmp, Pred, LHS, RHS, "injected.cond",
3124                        Preheader->getTerminator()->getIterator());
3125 
3126   BasicBlock *CheckBlock = BasicBlock::Create(Ctx, BB->getName() + ".check",
3127                                               BB->getParent(), InLoopSucc);
3128   Builder.SetInsertPoint(TI);
3129   auto *InvariantBr =
3130       Builder.CreateCondBr(InjectedCond, InLoopSucc, CheckBlock);
3131 
3132   Builder.SetInsertPoint(CheckBlock);
3133   Builder.CreateCondBr(TI->getCondition(), TI->getSuccessor(0),
3134                        TI->getSuccessor(1));
3135   TI->eraseFromParent();
3136 
3137   // Fixup phis.
3138   for (auto &I : *InLoopSucc) {
3139     auto *PN = dyn_cast<PHINode>(&I);
3140     if (!PN)
3141       break;
3142     auto *Inc = PN->getIncomingValueForBlock(BB);
3143     PN->addIncoming(Inc, CheckBlock);
3144   }
3145   OutOfLoopSucc->replacePhiUsesWith(BB, CheckBlock);
3146 
3147   SmallVector<DominatorTree::UpdateType, 4> DTUpdates = {
3148     { DominatorTree::Insert, BB, CheckBlock },
3149     { DominatorTree::Insert, CheckBlock, InLoopSucc },
3150     { DominatorTree::Insert, CheckBlock, OutOfLoopSucc },
3151     { DominatorTree::Delete, BB, OutOfLoopSucc }
3152   };
3153 
3154   DT.applyUpdates(DTUpdates);
3155   if (MSSAU)
3156     MSSAU->applyUpdates(DTUpdates, DT);
3157   L.addBasicBlockToLoop(CheckBlock, LI);
3158 
3159 #ifndef NDEBUG
3160   DT.verify();
3161   LI.verify(DT);
3162   if (MSSAU && VerifyMemorySSA)
3163     MSSAU->getMemorySSA()->verifyMemorySSA();
3164 #endif
3165 
3166   // TODO: In fact, cost of unswitching a new invariant candidate is *slightly*
3167   // higher because we have just inserted a new block. Need to think how to
3168   // adjust the cost of injected candidates when it was first computed.
3169   LLVM_DEBUG(dbgs() << "Injected a new loop-invariant branch " << *InvariantBr
3170                     << " and considering it for unswitching.");
3171   ++NumInvariantConditionsInjected;
3172   return NonTrivialUnswitchCandidate(InvariantBr, { InjectedCond },
3173                                      Candidate.Cost);
3174 }
3175 
3176 /// Given chain of loop branch conditions looking like:
3177 ///   br (Variant < Invariant1)
3178 ///   br (Variant < Invariant2)
3179 ///   br (Variant < Invariant3)
3180 ///   ...
3181 /// collect set of invariant conditions on which we want to unswitch, which
3182 /// look like:
3183 ///   Invariant1 <= Invariant2
3184 ///   Invariant2 <= Invariant3
3185 ///   ...
3186 /// Though they might not immediately exist in the IR, we can still inject them.
3187 static bool insertCandidatesWithPendingInjections(
3188     SmallVectorImpl<NonTrivialUnswitchCandidate> &UnswitchCandidates, Loop &L,
3189     ICmpInst::Predicate Pred, ArrayRef<CompareDesc> Compares,
3190     const DominatorTree &DT) {
3191 
3192   assert(ICmpInst::isRelational(Pred));
3193   assert(ICmpInst::isStrictPredicate(Pred));
3194   if (Compares.size() < 2)
3195     return false;
3196   ICmpInst::Predicate NonStrictPred = ICmpInst::getNonStrictPredicate(Pred);
3197   for (auto Prev = Compares.begin(), Next = Compares.begin() + 1;
3198        Next != Compares.end(); ++Prev, ++Next) {
3199     Value *LHS = Next->Invariant;
3200     Value *RHS = Prev->Invariant;
3201     BasicBlock *InLoopSucc = Prev->InLoopSucc;
3202     InjectedInvariant ToInject(NonStrictPred, LHS, RHS, InLoopSucc);
3203     NonTrivialUnswitchCandidate Candidate(Prev->Term, { LHS, RHS },
3204                                           std::nullopt, std::move(ToInject));
3205     UnswitchCandidates.push_back(std::move(Candidate));
3206   }
3207   return true;
3208 }
3209 
3210 /// Collect unswitch candidates by invariant conditions that are not immediately
3211 /// present in the loop. However, they can be injected into the code if we
3212 /// decide it's profitable.
3213 /// An example of such conditions is following:
3214 ///
3215 ///   for (...) {
3216 ///     x = load ...
3217 ///     if (! x <u C1) break;
3218 ///     if (! x <u C2) break;
3219 ///     <do something>
3220 ///   }
3221 ///
3222 /// We can unswitch by condition "C1 <=u C2". If that is true, then "x <u C1 <=
3223 /// C2" automatically implies "x <u C2", so we can get rid of one of
3224 /// loop-variant checks in unswitched loop version.
3225 static bool collectUnswitchCandidatesWithInjections(
3226     SmallVectorImpl<NonTrivialUnswitchCandidate> &UnswitchCandidates,
3227     IVConditionInfo &PartialIVInfo, Instruction *&PartialIVCondBranch, Loop &L,
3228     const DominatorTree &DT, const LoopInfo &LI, AAResults &AA,
3229     const MemorySSAUpdater *MSSAU) {
3230   if (!InjectInvariantConditions)
3231     return false;
3232 
3233   if (!DT.isReachableFromEntry(L.getHeader()))
3234     return false;
3235   auto *Latch = L.getLoopLatch();
3236   // Need to have a single latch and a preheader.
3237   if (!Latch)
3238     return false;
3239   assert(L.getLoopPreheader() && "Must have a preheader!");
3240 
3241   DenseMap<Value *, SmallVector<CompareDesc, 4> > CandidatesULT;
3242   // Traverse the conditions that dominate latch (and therefore dominate each
3243   // other).
3244   for (auto *DTN = DT.getNode(Latch); L.contains(DTN->getBlock());
3245        DTN = DTN->getIDom()) {
3246     CmpPredicate Pred;
3247     Value *LHS = nullptr, *RHS = nullptr;
3248     BasicBlock *IfTrue = nullptr, *IfFalse = nullptr;
3249     auto *BB = DTN->getBlock();
3250     // Ignore inner loops.
3251     if (LI.getLoopFor(BB) != &L)
3252       continue;
3253     auto *Term = BB->getTerminator();
3254     if (!match(Term, m_Br(m_ICmp(Pred, m_Value(LHS), m_Value(RHS)),
3255                           m_BasicBlock(IfTrue), m_BasicBlock(IfFalse))))
3256       continue;
3257     if (!LHS->getType()->isIntegerTy())
3258       continue;
3259     canonicalizeForInvariantConditionInjection(Pred, LHS, RHS, IfTrue, IfFalse,
3260                                                L);
3261     if (!shouldTryInjectInvariantCondition(Pred, LHS, RHS, IfTrue, IfFalse, L))
3262       continue;
3263     if (!shouldTryInjectBasingOnMetadata(cast<BranchInst>(Term), IfTrue))
3264       continue;
3265     // Strip ZEXT for unsigned predicate.
3266     // TODO: once signed predicates are supported, also strip SEXT.
3267     CompareDesc Desc(cast<BranchInst>(Term), RHS, IfTrue);
3268     while (auto *Zext = dyn_cast<ZExtInst>(LHS))
3269       LHS = Zext->getOperand(0);
3270     CandidatesULT[LHS].push_back(Desc);
3271   }
3272 
3273   bool Found = false;
3274   for (auto &It : CandidatesULT)
3275     Found |= insertCandidatesWithPendingInjections(
3276         UnswitchCandidates, L, ICmpInst::ICMP_ULT, It.second, DT);
3277   return Found;
3278 }
3279 
3280 static bool isSafeForNoNTrivialUnswitching(Loop &L, LoopInfo &LI) {
3281   if (!L.isSafeToClone())
3282     return false;
3283   for (auto *BB : L.blocks())
3284     for (auto &I : *BB) {
3285       if (I.getType()->isTokenTy() && I.isUsedOutsideOfBlock(BB))
3286         return false;
3287       if (auto *CB = dyn_cast<CallBase>(&I)) {
3288         assert(!CB->cannotDuplicate() && "Checked by L.isSafeToClone().");
3289         if (CB->isConvergent())
3290           return false;
3291       }
3292     }
3293 
3294   // Check if there are irreducible CFG cycles in this loop. If so, we cannot
3295   // easily unswitch non-trivial edges out of the loop. Doing so might turn the
3296   // irreducible control flow into reducible control flow and introduce new
3297   // loops "out of thin air". If we ever discover important use cases for doing
3298   // this, we can add support to loop unswitch, but it is a lot of complexity
3299   // for what seems little or no real world benefit.
3300   LoopBlocksRPO RPOT(&L);
3301   RPOT.perform(&LI);
3302   if (containsIrreducibleCFG<const BasicBlock *>(RPOT, LI))
3303     return false;
3304 
3305   SmallVector<BasicBlock *, 4> ExitBlocks;
3306   L.getUniqueExitBlocks(ExitBlocks);
3307   // We cannot unswitch if exit blocks contain a cleanuppad/catchswitch
3308   // instruction as we don't know how to split those exit blocks.
3309   // FIXME: We should teach SplitBlock to handle this and remove this
3310   // restriction.
3311   for (auto *ExitBB : ExitBlocks) {
3312     auto It = ExitBB->getFirstNonPHIIt();
3313     if (isa<CleanupPadInst>(It) || isa<CatchSwitchInst>(It)) {
3314       LLVM_DEBUG(dbgs() << "Cannot unswitch because of cleanuppad/catchswitch "
3315                            "in exit block\n");
3316       return false;
3317     }
3318   }
3319 
3320   return true;
3321 }
3322 
3323 static NonTrivialUnswitchCandidate findBestNonTrivialUnswitchCandidate(
3324     ArrayRef<NonTrivialUnswitchCandidate> UnswitchCandidates, const Loop &L,
3325     const DominatorTree &DT, const LoopInfo &LI, AssumptionCache &AC,
3326     const TargetTransformInfo &TTI, const IVConditionInfo &PartialIVInfo) {
3327   // Given that unswitching these terminators will require duplicating parts of
3328   // the loop, so we need to be able to model that cost. Compute the ephemeral
3329   // values and set up a data structure to hold per-BB costs. We cache each
3330   // block's cost so that we don't recompute this when considering different
3331   // subsets of the loop for duplication during unswitching.
3332   SmallPtrSet<const Value *, 4> EphValues;
3333   CodeMetrics::collectEphemeralValues(&L, &AC, EphValues);
3334   SmallDenseMap<BasicBlock *, InstructionCost, 4> BBCostMap;
3335 
3336   // Compute the cost of each block, as well as the total loop cost. Also, bail
3337   // out if we see instructions which are incompatible with loop unswitching
3338   // (convergent, noduplicate, or cross-basic-block tokens).
3339   // FIXME: We might be able to safely handle some of these in non-duplicated
3340   // regions.
3341   TargetTransformInfo::TargetCostKind CostKind =
3342       L.getHeader()->getParent()->hasMinSize()
3343       ? TargetTransformInfo::TCK_CodeSize
3344       : TargetTransformInfo::TCK_SizeAndLatency;
3345   InstructionCost LoopCost = 0;
3346   for (auto *BB : L.blocks()) {
3347     InstructionCost Cost = 0;
3348     for (auto &I : *BB) {
3349       if (EphValues.count(&I))
3350         continue;
3351       Cost += TTI.getInstructionCost(&I, CostKind);
3352     }
3353     assert(Cost >= 0 && "Must not have negative costs!");
3354     LoopCost += Cost;
3355     assert(LoopCost >= 0 && "Must not have negative loop costs!");
3356     BBCostMap[BB] = Cost;
3357   }
3358   LLVM_DEBUG(dbgs() << "  Total loop cost: " << LoopCost << "\n");
3359 
3360   // Now we find the best candidate by searching for the one with the following
3361   // properties in order:
3362   //
3363   // 1) An unswitching cost below the threshold
3364   // 2) The smallest number of duplicated unswitch candidates (to avoid
3365   //    creating redundant subsequent unswitching)
3366   // 3) The smallest cost after unswitching.
3367   //
3368   // We prioritize reducing fanout of unswitch candidates provided the cost
3369   // remains below the threshold because this has a multiplicative effect.
3370   //
3371   // This requires memoizing each dominator subtree to avoid redundant work.
3372   //
3373   // FIXME: Need to actually do the number of candidates part above.
3374   SmallDenseMap<DomTreeNode *, InstructionCost, 4> DTCostMap;
3375   // Given a terminator which might be unswitched, computes the non-duplicated
3376   // cost for that terminator.
3377   auto ComputeUnswitchedCost = [&](Instruction &TI,
3378                                    bool FullUnswitch) -> InstructionCost {
3379     // Unswitching selects unswitches the entire loop.
3380     if (isa<SelectInst>(TI))
3381       return LoopCost;
3382 
3383     BasicBlock &BB = *TI.getParent();
3384     SmallPtrSet<BasicBlock *, 4> Visited;
3385 
3386     InstructionCost Cost = 0;
3387     for (BasicBlock *SuccBB : successors(&BB)) {
3388       // Don't count successors more than once.
3389       if (!Visited.insert(SuccBB).second)
3390         continue;
3391 
3392       // If this is a partial unswitch candidate, then it must be a conditional
3393       // branch with a condition of either `or`, `and`, their corresponding
3394       // select forms or partially invariant instructions. In that case, one of
3395       // the successors is necessarily duplicated, so don't even try to remove
3396       // its cost.
3397       if (!FullUnswitch) {
3398         auto &BI = cast<BranchInst>(TI);
3399         Value *Cond = skipTrivialSelect(BI.getCondition());
3400         if (match(Cond, m_LogicalAnd())) {
3401           if (SuccBB == BI.getSuccessor(1))
3402             continue;
3403         } else if (match(Cond, m_LogicalOr())) {
3404           if (SuccBB == BI.getSuccessor(0))
3405             continue;
3406         } else if ((PartialIVInfo.KnownValue->isOneValue() &&
3407                     SuccBB == BI.getSuccessor(0)) ||
3408                    (!PartialIVInfo.KnownValue->isOneValue() &&
3409                     SuccBB == BI.getSuccessor(1)))
3410           continue;
3411       }
3412 
3413       // This successor's domtree will not need to be duplicated after
3414       // unswitching if the edge to the successor dominates it (and thus the
3415       // entire tree). This essentially means there is no other path into this
3416       // subtree and so it will end up live in only one clone of the loop.
3417       if (SuccBB->getUniquePredecessor() ||
3418           llvm::all_of(predecessors(SuccBB), [&](BasicBlock *PredBB) {
3419             return PredBB == &BB || DT.dominates(SuccBB, PredBB);
3420           })) {
3421         Cost += computeDomSubtreeCost(*DT[SuccBB], BBCostMap, DTCostMap);
3422         assert(Cost <= LoopCost &&
3423                "Non-duplicated cost should never exceed total loop cost!");
3424       }
3425     }
3426 
3427     // Now scale the cost by the number of unique successors minus one. We
3428     // subtract one because there is already at least one copy of the entire
3429     // loop. This is computing the new cost of unswitching a condition.
3430     // Note that guards always have 2 unique successors that are implicit and
3431     // will be materialized if we decide to unswitch it.
3432     int SuccessorsCount = isGuard(&TI) ? 2 : Visited.size();
3433     assert(SuccessorsCount > 1 &&
3434            "Cannot unswitch a condition without multiple distinct successors!");
3435     return (LoopCost - Cost) * (SuccessorsCount - 1);
3436   };
3437 
3438   std::optional<NonTrivialUnswitchCandidate> Best;
3439   for (auto &Candidate : UnswitchCandidates) {
3440     Instruction &TI = *Candidate.TI;
3441     ArrayRef<Value *> Invariants = Candidate.Invariants;
3442     BranchInst *BI = dyn_cast<BranchInst>(&TI);
3443     bool FullUnswitch =
3444         !BI || Candidate.hasPendingInjection() ||
3445         (Invariants.size() == 1 &&
3446          Invariants[0] == skipTrivialSelect(BI->getCondition()));
3447     InstructionCost CandidateCost = ComputeUnswitchedCost(TI, FullUnswitch);
3448     // Calculate cost multiplier which is a tool to limit potentially
3449     // exponential behavior of loop-unswitch.
3450     if (EnableUnswitchCostMultiplier) {
3451       int CostMultiplier =
3452           CalculateUnswitchCostMultiplier(TI, L, LI, DT, UnswitchCandidates);
3453       assert(
3454           (CostMultiplier > 0 && CostMultiplier <= UnswitchThreshold) &&
3455           "cost multiplier needs to be in the range of 1..UnswitchThreshold");
3456       CandidateCost *= CostMultiplier;
3457       LLVM_DEBUG(dbgs() << "  Computed cost of " << CandidateCost
3458                         << " (multiplier: " << CostMultiplier << ")"
3459                         << " for unswitch candidate: " << TI << "\n");
3460     } else {
3461       LLVM_DEBUG(dbgs() << "  Computed cost of " << CandidateCost
3462                         << " for unswitch candidate: " << TI << "\n");
3463     }
3464 
3465     if (!Best || CandidateCost < Best->Cost) {
3466       Best = Candidate;
3467       Best->Cost = CandidateCost;
3468     }
3469   }
3470   assert(Best && "Must be!");
3471   return *Best;
3472 }
3473 
3474 // Insert a freeze on an unswitched branch if all is true:
3475 // 1. freeze-loop-unswitch-cond option is true
3476 // 2. The branch may not execute in the loop pre-transformation. If a branch may
3477 // not execute and could cause UB, it would always cause UB if it is hoisted outside
3478 // of the loop. Insert a freeze to prevent this case.
3479 // 3. The branch condition may be poison or undef
3480 static bool shouldInsertFreeze(Loop &L, Instruction &TI, DominatorTree &DT,
3481                                AssumptionCache &AC) {
3482   assert(isa<BranchInst>(TI) || isa<SwitchInst>(TI));
3483   if (!FreezeLoopUnswitchCond)
3484     return false;
3485 
3486   ICFLoopSafetyInfo SafetyInfo;
3487   SafetyInfo.computeLoopSafetyInfo(&L);
3488   if (SafetyInfo.isGuaranteedToExecute(TI, &DT, &L))
3489     return false;
3490 
3491   Value *Cond;
3492   if (BranchInst *BI = dyn_cast<BranchInst>(&TI))
3493     Cond = skipTrivialSelect(BI->getCondition());
3494   else
3495     Cond = skipTrivialSelect(cast<SwitchInst>(&TI)->getCondition());
3496   return !isGuaranteedNotToBeUndefOrPoison(
3497       Cond, &AC, L.getLoopPreheader()->getTerminator(), &DT);
3498 }
3499 
3500 static bool unswitchBestCondition(Loop &L, DominatorTree &DT, LoopInfo &LI,
3501                                   AssumptionCache &AC, AAResults &AA,
3502                                   TargetTransformInfo &TTI, ScalarEvolution *SE,
3503                                   MemorySSAUpdater *MSSAU,
3504                                   LPMUpdater &LoopUpdater) {
3505   // Collect all invariant conditions within this loop (as opposed to an inner
3506   // loop which would be handled when visiting that inner loop).
3507   SmallVector<NonTrivialUnswitchCandidate, 4> UnswitchCandidates;
3508   IVConditionInfo PartialIVInfo;
3509   Instruction *PartialIVCondBranch = nullptr;
3510   collectUnswitchCandidates(UnswitchCandidates, PartialIVInfo,
3511                             PartialIVCondBranch, L, LI, AA, MSSAU);
3512   if (!findOptionMDForLoop(&L, "llvm.loop.unswitch.injection.disable"))
3513     collectUnswitchCandidatesWithInjections(UnswitchCandidates, PartialIVInfo,
3514                                             PartialIVCondBranch, L, DT, LI, AA,
3515                                             MSSAU);
3516   // If we didn't find any candidates, we're done.
3517   if (UnswitchCandidates.empty())
3518     return false;
3519 
3520   LLVM_DEBUG(
3521       dbgs() << "Considering " << UnswitchCandidates.size()
3522              << " non-trivial loop invariant conditions for unswitching.\n");
3523 
3524   NonTrivialUnswitchCandidate Best = findBestNonTrivialUnswitchCandidate(
3525       UnswitchCandidates, L, DT, LI, AC, TTI, PartialIVInfo);
3526 
3527   assert(Best.TI && "Failed to find loop unswitch candidate");
3528   assert(Best.Cost && "Failed to compute cost");
3529 
3530   if (*Best.Cost >= UnswitchThreshold) {
3531     LLVM_DEBUG(dbgs() << "Cannot unswitch, lowest cost found: " << *Best.Cost
3532                       << "\n");
3533     return false;
3534   }
3535 
3536   bool InjectedCondition = false;
3537   if (Best.hasPendingInjection()) {
3538     Best = injectPendingInvariantConditions(Best, L, DT, LI, AC, MSSAU);
3539     InjectedCondition = true;
3540   }
3541   assert(!Best.hasPendingInjection() &&
3542          "All injections should have been done by now!");
3543 
3544   if (Best.TI != PartialIVCondBranch)
3545     PartialIVInfo.InstToDuplicate.clear();
3546 
3547   bool InsertFreeze;
3548   if (auto *SI = dyn_cast<SelectInst>(Best.TI)) {
3549     // If the best candidate is a select, turn it into a branch. Select
3550     // instructions with a poison conditional do not propagate poison, but
3551     // branching on poison causes UB. Insert a freeze on the select
3552     // conditional to prevent UB after turning the select into a branch.
3553     InsertFreeze = !isGuaranteedNotToBeUndefOrPoison(
3554         SI->getCondition(), &AC, L.getLoopPreheader()->getTerminator(), &DT);
3555     Best.TI = turnSelectIntoBranch(SI, DT, LI, MSSAU, &AC);
3556   } else {
3557     // If the best candidate is a guard, turn it into a branch.
3558     if (isGuard(Best.TI))
3559       Best.TI =
3560           turnGuardIntoBranch(cast<IntrinsicInst>(Best.TI), L, DT, LI, MSSAU);
3561     InsertFreeze = shouldInsertFreeze(L, *Best.TI, DT, AC);
3562   }
3563 
3564   LLVM_DEBUG(dbgs() << "  Unswitching non-trivial (cost = " << Best.Cost
3565                     << ") terminator: " << *Best.TI << "\n");
3566   unswitchNontrivialInvariants(L, *Best.TI, Best.Invariants, PartialIVInfo, DT,
3567                                LI, AC, SE, MSSAU, LoopUpdater, InsertFreeze,
3568                                InjectedCondition);
3569   return true;
3570 }
3571 
3572 /// Unswitch control flow predicated on loop invariant conditions.
3573 ///
3574 /// This first hoists all branches or switches which are trivial (IE, do not
3575 /// require duplicating any part of the loop) out of the loop body. It then
3576 /// looks at other loop invariant control flows and tries to unswitch those as
3577 /// well by cloning the loop if the result is small enough.
3578 ///
3579 /// The `DT`, `LI`, `AC`, `AA`, `TTI` parameters are required analyses that are
3580 /// also updated based on the unswitch. The `MSSA` analysis is also updated if
3581 /// valid (i.e. its use is enabled).
3582 ///
3583 /// If either `NonTrivial` is true or the flag `EnableNonTrivialUnswitch` is
3584 /// true, we will attempt to do non-trivial unswitching as well as trivial
3585 /// unswitching.
3586 ///
3587 /// The `postUnswitch` function will be run after unswitching is complete
3588 /// with information on whether or not the provided loop remains a loop and
3589 /// a list of new sibling loops created.
3590 ///
3591 /// If `SE` is non-null, we will update that analysis based on the unswitching
3592 /// done.
3593 static bool unswitchLoop(Loop &L, DominatorTree &DT, LoopInfo &LI,
3594                          AssumptionCache &AC, AAResults &AA,
3595                          TargetTransformInfo &TTI, bool Trivial,
3596                          bool NonTrivial, ScalarEvolution *SE,
3597                          MemorySSAUpdater *MSSAU, ProfileSummaryInfo *PSI,
3598                          BlockFrequencyInfo *BFI, LPMUpdater &LoopUpdater) {
3599   assert(L.isRecursivelyLCSSAForm(DT, LI) &&
3600          "Loops must be in LCSSA form before unswitching.");
3601 
3602   // Must be in loop simplified form: we need a preheader and dedicated exits.
3603   if (!L.isLoopSimplifyForm())
3604     return false;
3605 
3606   // Try trivial unswitch first before loop over other basic blocks in the loop.
3607   if (Trivial && unswitchAllTrivialConditions(L, DT, LI, SE, MSSAU)) {
3608     // If we unswitched successfully we will want to clean up the loop before
3609     // processing it further so just mark it as unswitched and return.
3610     postUnswitch(L, LoopUpdater, L.getName(),
3611                  /*CurrentLoopValid*/ true, /*PartiallyInvariant*/ false,
3612                  /*InjectedCondition*/ false, {});
3613     return true;
3614   }
3615 
3616   const Function *F = L.getHeader()->getParent();
3617 
3618   // Check whether we should continue with non-trivial conditions.
3619   // EnableNonTrivialUnswitch: Global variable that forces non-trivial
3620   //                           unswitching for testing and debugging.
3621   // NonTrivial: Parameter that enables non-trivial unswitching for this
3622   //             invocation of the transform. But this should be allowed only
3623   //             for targets without branch divergence.
3624   //
3625   // FIXME: If divergence analysis becomes available to a loop
3626   // transform, we should allow unswitching for non-trivial uniform
3627   // branches even on targets that have divergence.
3628   // https://bugs.llvm.org/show_bug.cgi?id=48819
3629   bool ContinueWithNonTrivial =
3630       EnableNonTrivialUnswitch || (NonTrivial && !TTI.hasBranchDivergence(F));
3631   if (!ContinueWithNonTrivial)
3632     return false;
3633 
3634   // Skip non-trivial unswitching for optsize functions.
3635   if (F->hasOptSize())
3636     return false;
3637 
3638   // Returns true if Loop L's loop nest is cold, i.e. if the headers of L,
3639   // of the loops L is nested in, and of the loops nested in L are all cold.
3640   auto IsLoopNestCold = [&](const Loop *L) {
3641     // Check L and all of its parent loops.
3642     auto *Parent = L;
3643     while (Parent) {
3644       if (!PSI->isColdBlock(Parent->getHeader(), BFI))
3645         return false;
3646       Parent = Parent->getParentLoop();
3647     }
3648     // Next check all loops nested within L.
3649     SmallVector<const Loop *, 4> Worklist;
3650     llvm::append_range(Worklist, L->getSubLoops());
3651     while (!Worklist.empty()) {
3652       auto *CurLoop = Worklist.pop_back_val();
3653       if (!PSI->isColdBlock(CurLoop->getHeader(), BFI))
3654         return false;
3655       llvm::append_range(Worklist, CurLoop->getSubLoops());
3656     }
3657     return true;
3658   };
3659 
3660   // Skip cold loops in cold loop nests, as unswitching them brings little
3661   // benefit but increases the code size
3662   if (PSI && PSI->hasProfileSummary() && BFI && IsLoopNestCold(&L)) {
3663     LLVM_DEBUG(dbgs() << " Skip cold loop: " << L << "\n");
3664     return false;
3665   }
3666 
3667   // Perform legality checks.
3668   if (!isSafeForNoNTrivialUnswitching(L, LI))
3669     return false;
3670 
3671   // For non-trivial unswitching, because it often creates new loops, we rely on
3672   // the pass manager to iterate on the loops rather than trying to immediately
3673   // reach a fixed point. There is no substantial advantage to iterating
3674   // internally, and if any of the new loops are simplified enough to contain
3675   // trivial unswitching we want to prefer those.
3676 
3677   // Try to unswitch the best invariant condition. We prefer this full unswitch to
3678   // a partial unswitch when possible below the threshold.
3679   if (unswitchBestCondition(L, DT, LI, AC, AA, TTI, SE, MSSAU, LoopUpdater))
3680     return true;
3681 
3682   // No other opportunities to unswitch.
3683   return false;
3684 }
3685 
3686 PreservedAnalyses SimpleLoopUnswitchPass::run(Loop &L, LoopAnalysisManager &AM,
3687                                               LoopStandardAnalysisResults &AR,
3688                                               LPMUpdater &U) {
3689   Function &F = *L.getHeader()->getParent();
3690   (void)F;
3691   ProfileSummaryInfo *PSI = nullptr;
3692   if (auto OuterProxy =
3693           AM.getResult<FunctionAnalysisManagerLoopProxy>(L, AR)
3694               .getCachedResult<ModuleAnalysisManagerFunctionProxy>(F))
3695     PSI = OuterProxy->getCachedResult<ProfileSummaryAnalysis>(*F.getParent());
3696   LLVM_DEBUG(dbgs() << "Unswitching loop in " << F.getName() << ": " << L
3697                     << "\n");
3698 
3699   std::optional<MemorySSAUpdater> MSSAU;
3700   if (AR.MSSA) {
3701     MSSAU = MemorySSAUpdater(AR.MSSA);
3702     if (VerifyMemorySSA)
3703       AR.MSSA->verifyMemorySSA();
3704   }
3705   if (!unswitchLoop(L, AR.DT, AR.LI, AR.AC, AR.AA, AR.TTI, Trivial, NonTrivial,
3706                     &AR.SE, MSSAU ? &*MSSAU : nullptr, PSI, AR.BFI, U))
3707     return PreservedAnalyses::all();
3708 
3709   if (AR.MSSA && VerifyMemorySSA)
3710     AR.MSSA->verifyMemorySSA();
3711 
3712   // Historically this pass has had issues with the dominator tree so verify it
3713   // in asserts builds.
3714   assert(AR.DT.verify(DominatorTree::VerificationLevel::Fast));
3715 
3716   auto PA = getLoopPassPreservedAnalyses();
3717   if (AR.MSSA)
3718     PA.preserve<MemorySSAAnalysis>();
3719   return PA;
3720 }
3721 
3722 void SimpleLoopUnswitchPass::printPipeline(
3723     raw_ostream &OS, function_ref<StringRef(StringRef)> MapClassName2PassName) {
3724   static_cast<PassInfoMixin<SimpleLoopUnswitchPass> *>(this)->printPipeline(
3725       OS, MapClassName2PassName);
3726 
3727   OS << '<';
3728   OS << (NonTrivial ? "" : "no-") << "nontrivial;";
3729   OS << (Trivial ? "" : "no-") << "trivial";
3730   OS << '>';
3731 }
3732