1 //===- JumpThreading.cpp - Thread control through conditional blocks ------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file implements the Jump Threading pass. 10 // 11 //===----------------------------------------------------------------------===// 12 13 #include "llvm/Transforms/Scalar/JumpThreading.h" 14 #include "llvm/ADT/DenseMap.h" 15 #include "llvm/ADT/DenseSet.h" 16 #include "llvm/ADT/MapVector.h" 17 #include "llvm/ADT/STLExtras.h" 18 #include "llvm/ADT/SmallPtrSet.h" 19 #include "llvm/ADT/SmallVector.h" 20 #include "llvm/ADT/Statistic.h" 21 #include "llvm/Analysis/AliasAnalysis.h" 22 #include "llvm/Analysis/BlockFrequencyInfo.h" 23 #include "llvm/Analysis/BranchProbabilityInfo.h" 24 #include "llvm/Analysis/CFG.h" 25 #include "llvm/Analysis/ConstantFolding.h" 26 #include "llvm/Analysis/GlobalsModRef.h" 27 #include "llvm/Analysis/GuardUtils.h" 28 #include "llvm/Analysis/InstructionSimplify.h" 29 #include "llvm/Analysis/LazyValueInfo.h" 30 #include "llvm/Analysis/Loads.h" 31 #include "llvm/Analysis/LoopInfo.h" 32 #include "llvm/Analysis/MemoryLocation.h" 33 #include "llvm/Analysis/PostDominators.h" 34 #include "llvm/Analysis/TargetLibraryInfo.h" 35 #include "llvm/Analysis/TargetTransformInfo.h" 36 #include "llvm/Analysis/ValueTracking.h" 37 #include "llvm/IR/BasicBlock.h" 38 #include "llvm/IR/CFG.h" 39 #include "llvm/IR/Constant.h" 40 #include "llvm/IR/ConstantRange.h" 41 #include "llvm/IR/Constants.h" 42 #include "llvm/IR/DataLayout.h" 43 #include "llvm/IR/DebugInfo.h" 44 #include "llvm/IR/Dominators.h" 45 #include "llvm/IR/Function.h" 46 #include "llvm/IR/InstrTypes.h" 47 #include "llvm/IR/Instruction.h" 48 #include "llvm/IR/Instructions.h" 49 #include "llvm/IR/IntrinsicInst.h" 50 #include "llvm/IR/Intrinsics.h" 51 #include "llvm/IR/LLVMContext.h" 52 #include "llvm/IR/MDBuilder.h" 53 #include "llvm/IR/Metadata.h" 54 #include "llvm/IR/Module.h" 55 #include "llvm/IR/PassManager.h" 56 #include "llvm/IR/PatternMatch.h" 57 #include "llvm/IR/ProfDataUtils.h" 58 #include "llvm/IR/Type.h" 59 #include "llvm/IR/Use.h" 60 #include "llvm/IR/Value.h" 61 #include "llvm/Support/BlockFrequency.h" 62 #include "llvm/Support/BranchProbability.h" 63 #include "llvm/Support/Casting.h" 64 #include "llvm/Support/CommandLine.h" 65 #include "llvm/Support/Debug.h" 66 #include "llvm/Support/raw_ostream.h" 67 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 68 #include "llvm/Transforms/Utils/Cloning.h" 69 #include "llvm/Transforms/Utils/Local.h" 70 #include "llvm/Transforms/Utils/SSAUpdater.h" 71 #include "llvm/Transforms/Utils/ValueMapper.h" 72 #include <algorithm> 73 #include <cassert> 74 #include <cstdint> 75 #include <iterator> 76 #include <memory> 77 #include <utility> 78 79 using namespace llvm; 80 using namespace jumpthreading; 81 82 #define DEBUG_TYPE "jump-threading" 83 84 STATISTIC(NumThreads, "Number of jumps threaded"); 85 STATISTIC(NumFolds, "Number of terminators folded"); 86 STATISTIC(NumDupes, "Number of branch blocks duplicated to eliminate phi"); 87 88 static cl::opt<unsigned> 89 BBDuplicateThreshold("jump-threading-threshold", 90 cl::desc("Max block size to duplicate for jump threading"), 91 cl::init(6), cl::Hidden); 92 93 static cl::opt<unsigned> 94 ImplicationSearchThreshold( 95 "jump-threading-implication-search-threshold", 96 cl::desc("The number of predecessors to search for a stronger " 97 "condition to use to thread over a weaker condition"), 98 cl::init(3), cl::Hidden); 99 100 static cl::opt<unsigned> PhiDuplicateThreshold( 101 "jump-threading-phi-threshold", 102 cl::desc("Max PHIs in BB to duplicate for jump threading"), cl::init(76), 103 cl::Hidden); 104 105 static cl::opt<bool> ThreadAcrossLoopHeaders( 106 "jump-threading-across-loop-headers", 107 cl::desc("Allow JumpThreading to thread across loop headers, for testing"), 108 cl::init(false), cl::Hidden); 109 110 JumpThreadingPass::JumpThreadingPass(int T) { 111 DefaultBBDupThreshold = (T == -1) ? BBDuplicateThreshold : unsigned(T); 112 } 113 114 // Update branch probability information according to conditional 115 // branch probability. This is usually made possible for cloned branches 116 // in inline instances by the context specific profile in the caller. 117 // For instance, 118 // 119 // [Block PredBB] 120 // [Branch PredBr] 121 // if (t) { 122 // Block A; 123 // } else { 124 // Block B; 125 // } 126 // 127 // [Block BB] 128 // cond = PN([true, %A], [..., %B]); // PHI node 129 // [Branch CondBr] 130 // if (cond) { 131 // ... // P(cond == true) = 1% 132 // } 133 // 134 // Here we know that when block A is taken, cond must be true, which means 135 // P(cond == true | A) = 1 136 // 137 // Given that P(cond == true) = P(cond == true | A) * P(A) + 138 // P(cond == true | B) * P(B) 139 // we get: 140 // P(cond == true ) = P(A) + P(cond == true | B) * P(B) 141 // 142 // which gives us: 143 // P(A) is less than P(cond == true), i.e. 144 // P(t == true) <= P(cond == true) 145 // 146 // In other words, if we know P(cond == true) is unlikely, we know 147 // that P(t == true) is also unlikely. 148 // 149 static void updatePredecessorProfileMetadata(PHINode *PN, BasicBlock *BB) { 150 BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator()); 151 if (!CondBr) 152 return; 153 154 uint64_t TrueWeight, FalseWeight; 155 if (!extractBranchWeights(*CondBr, TrueWeight, FalseWeight)) 156 return; 157 158 if (TrueWeight + FalseWeight == 0) 159 // Zero branch_weights do not give a hint for getting branch probabilities. 160 // Technically it would result in division by zero denominator, which is 161 // TrueWeight + FalseWeight. 162 return; 163 164 // Returns the outgoing edge of the dominating predecessor block 165 // that leads to the PhiNode's incoming block: 166 auto GetPredOutEdge = 167 [](BasicBlock *IncomingBB, 168 BasicBlock *PhiBB) -> std::pair<BasicBlock *, BasicBlock *> { 169 auto *PredBB = IncomingBB; 170 auto *SuccBB = PhiBB; 171 SmallPtrSet<BasicBlock *, 16> Visited; 172 while (true) { 173 BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator()); 174 if (PredBr && PredBr->isConditional()) 175 return {PredBB, SuccBB}; 176 Visited.insert(PredBB); 177 auto *SinglePredBB = PredBB->getSinglePredecessor(); 178 if (!SinglePredBB) 179 return {nullptr, nullptr}; 180 181 // Stop searching when SinglePredBB has been visited. It means we see 182 // an unreachable loop. 183 if (Visited.count(SinglePredBB)) 184 return {nullptr, nullptr}; 185 186 SuccBB = PredBB; 187 PredBB = SinglePredBB; 188 } 189 }; 190 191 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 192 Value *PhiOpnd = PN->getIncomingValue(i); 193 ConstantInt *CI = dyn_cast<ConstantInt>(PhiOpnd); 194 195 if (!CI || !CI->getType()->isIntegerTy(1)) 196 continue; 197 198 BranchProbability BP = 199 (CI->isOne() ? BranchProbability::getBranchProbability( 200 TrueWeight, TrueWeight + FalseWeight) 201 : BranchProbability::getBranchProbability( 202 FalseWeight, TrueWeight + FalseWeight)); 203 204 auto PredOutEdge = GetPredOutEdge(PN->getIncomingBlock(i), BB); 205 if (!PredOutEdge.first) 206 return; 207 208 BasicBlock *PredBB = PredOutEdge.first; 209 BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator()); 210 if (!PredBr) 211 return; 212 213 uint64_t PredTrueWeight, PredFalseWeight; 214 // FIXME: We currently only set the profile data when it is missing. 215 // With PGO, this can be used to refine even existing profile data with 216 // context information. This needs to be done after more performance 217 // testing. 218 if (extractBranchWeights(*PredBr, PredTrueWeight, PredFalseWeight)) 219 continue; 220 221 // We can not infer anything useful when BP >= 50%, because BP is the 222 // upper bound probability value. 223 if (BP >= BranchProbability(50, 100)) 224 continue; 225 226 uint32_t Weights[2]; 227 if (PredBr->getSuccessor(0) == PredOutEdge.second) { 228 Weights[0] = BP.getNumerator(); 229 Weights[1] = BP.getCompl().getNumerator(); 230 } else { 231 Weights[0] = BP.getCompl().getNumerator(); 232 Weights[1] = BP.getNumerator(); 233 } 234 setBranchWeights(*PredBr, Weights); 235 } 236 } 237 238 PreservedAnalyses JumpThreadingPass::run(Function &F, 239 FunctionAnalysisManager &AM) { 240 auto &TTI = AM.getResult<TargetIRAnalysis>(F); 241 // Jump Threading has no sense for the targets with divergent CF 242 if (TTI.hasBranchDivergence(&F)) 243 return PreservedAnalyses::all(); 244 auto &TLI = AM.getResult<TargetLibraryAnalysis>(F); 245 auto &LVI = AM.getResult<LazyValueAnalysis>(F); 246 auto &AA = AM.getResult<AAManager>(F); 247 auto &DT = AM.getResult<DominatorTreeAnalysis>(F); 248 249 bool Changed = 250 runImpl(F, &AM, &TLI, &TTI, &LVI, &AA, 251 std::make_unique<DomTreeUpdater>( 252 &DT, nullptr, DomTreeUpdater::UpdateStrategy::Lazy), 253 std::nullopt, std::nullopt); 254 255 if (!Changed) 256 return PreservedAnalyses::all(); 257 258 259 getDomTreeUpdater()->flush(); 260 261 #if defined(EXPENSIVE_CHECKS) 262 assert(getDomTreeUpdater()->getDomTree().verify( 263 DominatorTree::VerificationLevel::Full) && 264 "DT broken after JumpThreading"); 265 assert((!getDomTreeUpdater()->hasPostDomTree() || 266 getDomTreeUpdater()->getPostDomTree().verify( 267 PostDominatorTree::VerificationLevel::Full)) && 268 "PDT broken after JumpThreading"); 269 #else 270 assert(getDomTreeUpdater()->getDomTree().verify( 271 DominatorTree::VerificationLevel::Fast) && 272 "DT broken after JumpThreading"); 273 assert((!getDomTreeUpdater()->hasPostDomTree() || 274 getDomTreeUpdater()->getPostDomTree().verify( 275 PostDominatorTree::VerificationLevel::Fast)) && 276 "PDT broken after JumpThreading"); 277 #endif 278 279 return getPreservedAnalysis(); 280 } 281 282 bool JumpThreadingPass::runImpl(Function &F_, FunctionAnalysisManager *FAM_, 283 TargetLibraryInfo *TLI_, 284 TargetTransformInfo *TTI_, LazyValueInfo *LVI_, 285 AliasAnalysis *AA_, 286 std::unique_ptr<DomTreeUpdater> DTU_, 287 std::optional<BlockFrequencyInfo *> BFI_, 288 std::optional<BranchProbabilityInfo *> BPI_) { 289 LLVM_DEBUG(dbgs() << "Jump threading on function '" << F_.getName() << "'\n"); 290 F = &F_; 291 FAM = FAM_; 292 TLI = TLI_; 293 TTI = TTI_; 294 LVI = LVI_; 295 AA = AA_; 296 DTU = std::move(DTU_); 297 BFI = BFI_; 298 BPI = BPI_; 299 auto *GuardDecl = F->getParent()->getFunction( 300 Intrinsic::getName(Intrinsic::experimental_guard)); 301 HasGuards = GuardDecl && !GuardDecl->use_empty(); 302 303 // Reduce the number of instructions duplicated when optimizing strictly for 304 // size. 305 if (BBDuplicateThreshold.getNumOccurrences()) 306 BBDupThreshold = BBDuplicateThreshold; 307 else if (F->hasFnAttribute(Attribute::MinSize)) 308 BBDupThreshold = 3; 309 else 310 BBDupThreshold = DefaultBBDupThreshold; 311 312 // JumpThreading must not processes blocks unreachable from entry. It's a 313 // waste of compute time and can potentially lead to hangs. 314 SmallPtrSet<BasicBlock *, 16> Unreachable; 315 assert(DTU && "DTU isn't passed into JumpThreading before using it."); 316 assert(DTU->hasDomTree() && "JumpThreading relies on DomTree to proceed."); 317 DominatorTree &DT = DTU->getDomTree(); 318 for (auto &BB : *F) 319 if (!DT.isReachableFromEntry(&BB)) 320 Unreachable.insert(&BB); 321 322 if (!ThreadAcrossLoopHeaders) 323 findLoopHeaders(*F); 324 325 bool EverChanged = false; 326 bool Changed; 327 do { 328 Changed = false; 329 for (auto &BB : *F) { 330 if (Unreachable.count(&BB)) 331 continue; 332 while (processBlock(&BB)) // Thread all of the branches we can over BB. 333 Changed = ChangedSinceLastAnalysisUpdate = true; 334 335 // Jump threading may have introduced redundant debug values into BB 336 // which should be removed. 337 if (Changed) 338 RemoveRedundantDbgInstrs(&BB); 339 340 // Stop processing BB if it's the entry or is now deleted. The following 341 // routines attempt to eliminate BB and locating a suitable replacement 342 // for the entry is non-trivial. 343 if (&BB == &F->getEntryBlock() || DTU->isBBPendingDeletion(&BB)) 344 continue; 345 346 if (pred_empty(&BB)) { 347 // When processBlock makes BB unreachable it doesn't bother to fix up 348 // the instructions in it. We must remove BB to prevent invalid IR. 349 LLVM_DEBUG(dbgs() << " JT: Deleting dead block '" << BB.getName() 350 << "' with terminator: " << *BB.getTerminator() 351 << '\n'); 352 LoopHeaders.erase(&BB); 353 LVI->eraseBlock(&BB); 354 DeleteDeadBlock(&BB, DTU.get()); 355 Changed = ChangedSinceLastAnalysisUpdate = true; 356 continue; 357 } 358 359 // processBlock doesn't thread BBs with unconditional TIs. However, if BB 360 // is "almost empty", we attempt to merge BB with its sole successor. 361 auto *BI = dyn_cast<BranchInst>(BB.getTerminator()); 362 if (BI && BI->isUnconditional()) { 363 BasicBlock *Succ = BI->getSuccessor(0); 364 if ( 365 // The terminator must be the only non-phi instruction in BB. 366 BB.getFirstNonPHIOrDbg(true)->isTerminator() && 367 // Don't alter Loop headers and latches to ensure another pass can 368 // detect and transform nested loops later. 369 !LoopHeaders.count(&BB) && !LoopHeaders.count(Succ) && 370 TryToSimplifyUncondBranchFromEmptyBlock(&BB, DTU.get())) { 371 RemoveRedundantDbgInstrs(Succ); 372 // BB is valid for cleanup here because we passed in DTU. F remains 373 // BB's parent until a DTU->getDomTree() event. 374 LVI->eraseBlock(&BB); 375 Changed = ChangedSinceLastAnalysisUpdate = true; 376 } 377 } 378 } 379 EverChanged |= Changed; 380 } while (Changed); 381 382 LoopHeaders.clear(); 383 return EverChanged; 384 } 385 386 // Replace uses of Cond with ToVal when safe to do so. If all uses are 387 // replaced, we can remove Cond. We cannot blindly replace all uses of Cond 388 // because we may incorrectly replace uses when guards/assumes are uses of 389 // of `Cond` and we used the guards/assume to reason about the `Cond` value 390 // at the end of block. RAUW unconditionally replaces all uses 391 // including the guards/assumes themselves and the uses before the 392 // guard/assume. 393 static bool replaceFoldableUses(Instruction *Cond, Value *ToVal, 394 BasicBlock *KnownAtEndOfBB) { 395 bool Changed = false; 396 assert(Cond->getType() == ToVal->getType()); 397 // We can unconditionally replace all uses in non-local blocks (i.e. uses 398 // strictly dominated by BB), since LVI information is true from the 399 // terminator of BB. 400 if (Cond->getParent() == KnownAtEndOfBB) 401 Changed |= replaceNonLocalUsesWith(Cond, ToVal); 402 for (Instruction &I : reverse(*KnownAtEndOfBB)) { 403 // Replace any debug-info record users of Cond with ToVal. 404 for (DPValue &DPV : I.getDbgValueRange()) 405 DPV.replaceVariableLocationOp(Cond, ToVal, true); 406 407 // Reached the Cond whose uses we are trying to replace, so there are no 408 // more uses. 409 if (&I == Cond) 410 break; 411 // We only replace uses in instructions that are guaranteed to reach the end 412 // of BB, where we know Cond is ToVal. 413 if (!isGuaranteedToTransferExecutionToSuccessor(&I)) 414 break; 415 Changed |= I.replaceUsesOfWith(Cond, ToVal); 416 } 417 if (Cond->use_empty() && !Cond->mayHaveSideEffects()) { 418 Cond->eraseFromParent(); 419 Changed = true; 420 } 421 return Changed; 422 } 423 424 /// Return the cost of duplicating a piece of this block from first non-phi 425 /// and before StopAt instruction to thread across it. Stop scanning the block 426 /// when exceeding the threshold. If duplication is impossible, returns ~0U. 427 static unsigned getJumpThreadDuplicationCost(const TargetTransformInfo *TTI, 428 BasicBlock *BB, 429 Instruction *StopAt, 430 unsigned Threshold) { 431 assert(StopAt->getParent() == BB && "Not an instruction from proper BB?"); 432 433 // Do not duplicate the BB if it has a lot of PHI nodes. 434 // If a threadable chain is too long then the number of PHI nodes can add up, 435 // leading to a substantial increase in compile time when rewriting the SSA. 436 unsigned PhiCount = 0; 437 Instruction *FirstNonPHI = nullptr; 438 for (Instruction &I : *BB) { 439 if (!isa<PHINode>(&I)) { 440 FirstNonPHI = &I; 441 break; 442 } 443 if (++PhiCount > PhiDuplicateThreshold) 444 return ~0U; 445 } 446 447 /// Ignore PHI nodes, these will be flattened when duplication happens. 448 BasicBlock::const_iterator I(FirstNonPHI); 449 450 // FIXME: THREADING will delete values that are just used to compute the 451 // branch, so they shouldn't count against the duplication cost. 452 453 unsigned Bonus = 0; 454 if (BB->getTerminator() == StopAt) { 455 // Threading through a switch statement is particularly profitable. If this 456 // block ends in a switch, decrease its cost to make it more likely to 457 // happen. 458 if (isa<SwitchInst>(StopAt)) 459 Bonus = 6; 460 461 // The same holds for indirect branches, but slightly more so. 462 if (isa<IndirectBrInst>(StopAt)) 463 Bonus = 8; 464 } 465 466 // Bump the threshold up so the early exit from the loop doesn't skip the 467 // terminator-based Size adjustment at the end. 468 Threshold += Bonus; 469 470 // Sum up the cost of each instruction until we get to the terminator. Don't 471 // include the terminator because the copy won't include it. 472 unsigned Size = 0; 473 for (; &*I != StopAt; ++I) { 474 475 // Stop scanning the block if we've reached the threshold. 476 if (Size > Threshold) 477 return Size; 478 479 // Bail out if this instruction gives back a token type, it is not possible 480 // to duplicate it if it is used outside this BB. 481 if (I->getType()->isTokenTy() && I->isUsedOutsideOfBlock(BB)) 482 return ~0U; 483 484 // Blocks with NoDuplicate are modelled as having infinite cost, so they 485 // are never duplicated. 486 if (const CallInst *CI = dyn_cast<CallInst>(I)) 487 if (CI->cannotDuplicate() || CI->isConvergent()) 488 return ~0U; 489 490 if (TTI->getInstructionCost(&*I, TargetTransformInfo::TCK_SizeAndLatency) == 491 TargetTransformInfo::TCC_Free) 492 continue; 493 494 // All other instructions count for at least one unit. 495 ++Size; 496 497 // Calls are more expensive. If they are non-intrinsic calls, we model them 498 // as having cost of 4. If they are a non-vector intrinsic, we model them 499 // as having cost of 2 total, and if they are a vector intrinsic, we model 500 // them as having cost 1. 501 if (const CallInst *CI = dyn_cast<CallInst>(I)) { 502 if (!isa<IntrinsicInst>(CI)) 503 Size += 3; 504 else if (!CI->getType()->isVectorTy()) 505 Size += 1; 506 } 507 } 508 509 return Size > Bonus ? Size - Bonus : 0; 510 } 511 512 /// findLoopHeaders - We do not want jump threading to turn proper loop 513 /// structures into irreducible loops. Doing this breaks up the loop nesting 514 /// hierarchy and pessimizes later transformations. To prevent this from 515 /// happening, we first have to find the loop headers. Here we approximate this 516 /// by finding targets of backedges in the CFG. 517 /// 518 /// Note that there definitely are cases when we want to allow threading of 519 /// edges across a loop header. For example, threading a jump from outside the 520 /// loop (the preheader) to an exit block of the loop is definitely profitable. 521 /// It is also almost always profitable to thread backedges from within the loop 522 /// to exit blocks, and is often profitable to thread backedges to other blocks 523 /// within the loop (forming a nested loop). This simple analysis is not rich 524 /// enough to track all of these properties and keep it up-to-date as the CFG 525 /// mutates, so we don't allow any of these transformations. 526 void JumpThreadingPass::findLoopHeaders(Function &F) { 527 SmallVector<std::pair<const BasicBlock*,const BasicBlock*>, 32> Edges; 528 FindFunctionBackedges(F, Edges); 529 530 for (const auto &Edge : Edges) 531 LoopHeaders.insert(Edge.second); 532 } 533 534 /// getKnownConstant - Helper method to determine if we can thread over a 535 /// terminator with the given value as its condition, and if so what value to 536 /// use for that. What kind of value this is depends on whether we want an 537 /// integer or a block address, but an undef is always accepted. 538 /// Returns null if Val is null or not an appropriate constant. 539 static Constant *getKnownConstant(Value *Val, ConstantPreference Preference) { 540 if (!Val) 541 return nullptr; 542 543 // Undef is "known" enough. 544 if (UndefValue *U = dyn_cast<UndefValue>(Val)) 545 return U; 546 547 if (Preference == WantBlockAddress) 548 return dyn_cast<BlockAddress>(Val->stripPointerCasts()); 549 550 return dyn_cast<ConstantInt>(Val); 551 } 552 553 /// computeValueKnownInPredecessors - Given a basic block BB and a value V, see 554 /// if we can infer that the value is a known ConstantInt/BlockAddress or undef 555 /// in any of our predecessors. If so, return the known list of value and pred 556 /// BB in the result vector. 557 /// 558 /// This returns true if there were any known values. 559 bool JumpThreadingPass::computeValueKnownInPredecessorsImpl( 560 Value *V, BasicBlock *BB, PredValueInfo &Result, 561 ConstantPreference Preference, DenseSet<Value *> &RecursionSet, 562 Instruction *CxtI) { 563 const DataLayout &DL = BB->getModule()->getDataLayout(); 564 565 // This method walks up use-def chains recursively. Because of this, we could 566 // get into an infinite loop going around loops in the use-def chain. To 567 // prevent this, keep track of what (value, block) pairs we've already visited 568 // and terminate the search if we loop back to them 569 if (!RecursionSet.insert(V).second) 570 return false; 571 572 // If V is a constant, then it is known in all predecessors. 573 if (Constant *KC = getKnownConstant(V, Preference)) { 574 for (BasicBlock *Pred : predecessors(BB)) 575 Result.emplace_back(KC, Pred); 576 577 return !Result.empty(); 578 } 579 580 // If V is a non-instruction value, or an instruction in a different block, 581 // then it can't be derived from a PHI. 582 Instruction *I = dyn_cast<Instruction>(V); 583 if (!I || I->getParent() != BB) { 584 585 // Okay, if this is a live-in value, see if it has a known value at the any 586 // edge from our predecessors. 587 for (BasicBlock *P : predecessors(BB)) { 588 using namespace PatternMatch; 589 // If the value is known by LazyValueInfo to be a constant in a 590 // predecessor, use that information to try to thread this block. 591 Constant *PredCst = LVI->getConstantOnEdge(V, P, BB, CxtI); 592 // If I is a non-local compare-with-constant instruction, use more-rich 593 // 'getPredicateOnEdge' method. This would be able to handle value 594 // inequalities better, for example if the compare is "X < 4" and "X < 3" 595 // is known true but "X < 4" itself is not available. 596 CmpInst::Predicate Pred; 597 Value *Val; 598 Constant *Cst; 599 if (!PredCst && match(V, m_Cmp(Pred, m_Value(Val), m_Constant(Cst)))) { 600 auto Res = LVI->getPredicateOnEdge(Pred, Val, Cst, P, BB, CxtI); 601 if (Res != LazyValueInfo::Unknown) 602 PredCst = ConstantInt::getBool(V->getContext(), Res); 603 } 604 if (Constant *KC = getKnownConstant(PredCst, Preference)) 605 Result.emplace_back(KC, P); 606 } 607 608 return !Result.empty(); 609 } 610 611 /// If I is a PHI node, then we know the incoming values for any constants. 612 if (PHINode *PN = dyn_cast<PHINode>(I)) { 613 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 614 Value *InVal = PN->getIncomingValue(i); 615 if (Constant *KC = getKnownConstant(InVal, Preference)) { 616 Result.emplace_back(KC, PN->getIncomingBlock(i)); 617 } else { 618 Constant *CI = LVI->getConstantOnEdge(InVal, 619 PN->getIncomingBlock(i), 620 BB, CxtI); 621 if (Constant *KC = getKnownConstant(CI, Preference)) 622 Result.emplace_back(KC, PN->getIncomingBlock(i)); 623 } 624 } 625 626 return !Result.empty(); 627 } 628 629 // Handle Cast instructions. 630 if (CastInst *CI = dyn_cast<CastInst>(I)) { 631 Value *Source = CI->getOperand(0); 632 PredValueInfoTy Vals; 633 computeValueKnownInPredecessorsImpl(Source, BB, Vals, Preference, 634 RecursionSet, CxtI); 635 if (Vals.empty()) 636 return false; 637 638 // Convert the known values. 639 for (auto &Val : Vals) 640 if (Constant *Folded = ConstantFoldCastOperand(CI->getOpcode(), Val.first, 641 CI->getType(), DL)) 642 Result.emplace_back(Folded, Val.second); 643 644 return !Result.empty(); 645 } 646 647 if (FreezeInst *FI = dyn_cast<FreezeInst>(I)) { 648 Value *Source = FI->getOperand(0); 649 computeValueKnownInPredecessorsImpl(Source, BB, Result, Preference, 650 RecursionSet, CxtI); 651 652 erase_if(Result, [](auto &Pair) { 653 return !isGuaranteedNotToBeUndefOrPoison(Pair.first); 654 }); 655 656 return !Result.empty(); 657 } 658 659 // Handle some boolean conditions. 660 if (I->getType()->getPrimitiveSizeInBits() == 1) { 661 using namespace PatternMatch; 662 if (Preference != WantInteger) 663 return false; 664 // X | true -> true 665 // X & false -> false 666 Value *Op0, *Op1; 667 if (match(I, m_LogicalOr(m_Value(Op0), m_Value(Op1))) || 668 match(I, m_LogicalAnd(m_Value(Op0), m_Value(Op1)))) { 669 PredValueInfoTy LHSVals, RHSVals; 670 671 computeValueKnownInPredecessorsImpl(Op0, BB, LHSVals, WantInteger, 672 RecursionSet, CxtI); 673 computeValueKnownInPredecessorsImpl(Op1, BB, RHSVals, WantInteger, 674 RecursionSet, CxtI); 675 676 if (LHSVals.empty() && RHSVals.empty()) 677 return false; 678 679 ConstantInt *InterestingVal; 680 if (match(I, m_LogicalOr())) 681 InterestingVal = ConstantInt::getTrue(I->getContext()); 682 else 683 InterestingVal = ConstantInt::getFalse(I->getContext()); 684 685 SmallPtrSet<BasicBlock*, 4> LHSKnownBBs; 686 687 // Scan for the sentinel. If we find an undef, force it to the 688 // interesting value: x|undef -> true and x&undef -> false. 689 for (const auto &LHSVal : LHSVals) 690 if (LHSVal.first == InterestingVal || isa<UndefValue>(LHSVal.first)) { 691 Result.emplace_back(InterestingVal, LHSVal.second); 692 LHSKnownBBs.insert(LHSVal.second); 693 } 694 for (const auto &RHSVal : RHSVals) 695 if (RHSVal.first == InterestingVal || isa<UndefValue>(RHSVal.first)) { 696 // If we already inferred a value for this block on the LHS, don't 697 // re-add it. 698 if (!LHSKnownBBs.count(RHSVal.second)) 699 Result.emplace_back(InterestingVal, RHSVal.second); 700 } 701 702 return !Result.empty(); 703 } 704 705 // Handle the NOT form of XOR. 706 if (I->getOpcode() == Instruction::Xor && 707 isa<ConstantInt>(I->getOperand(1)) && 708 cast<ConstantInt>(I->getOperand(1))->isOne()) { 709 computeValueKnownInPredecessorsImpl(I->getOperand(0), BB, Result, 710 WantInteger, RecursionSet, CxtI); 711 if (Result.empty()) 712 return false; 713 714 // Invert the known values. 715 for (auto &R : Result) 716 R.first = ConstantExpr::getNot(R.first); 717 718 return true; 719 } 720 721 // Try to simplify some other binary operator values. 722 } else if (BinaryOperator *BO = dyn_cast<BinaryOperator>(I)) { 723 if (Preference != WantInteger) 724 return false; 725 if (ConstantInt *CI = dyn_cast<ConstantInt>(BO->getOperand(1))) { 726 PredValueInfoTy LHSVals; 727 computeValueKnownInPredecessorsImpl(BO->getOperand(0), BB, LHSVals, 728 WantInteger, RecursionSet, CxtI); 729 730 // Try to use constant folding to simplify the binary operator. 731 for (const auto &LHSVal : LHSVals) { 732 Constant *V = LHSVal.first; 733 Constant *Folded = 734 ConstantFoldBinaryOpOperands(BO->getOpcode(), V, CI, DL); 735 736 if (Constant *KC = getKnownConstant(Folded, WantInteger)) 737 Result.emplace_back(KC, LHSVal.second); 738 } 739 } 740 741 return !Result.empty(); 742 } 743 744 // Handle compare with phi operand, where the PHI is defined in this block. 745 if (CmpInst *Cmp = dyn_cast<CmpInst>(I)) { 746 if (Preference != WantInteger) 747 return false; 748 Type *CmpType = Cmp->getType(); 749 Value *CmpLHS = Cmp->getOperand(0); 750 Value *CmpRHS = Cmp->getOperand(1); 751 CmpInst::Predicate Pred = Cmp->getPredicate(); 752 753 PHINode *PN = dyn_cast<PHINode>(CmpLHS); 754 if (!PN) 755 PN = dyn_cast<PHINode>(CmpRHS); 756 // Do not perform phi translation across a loop header phi, because this 757 // may result in comparison of values from two different loop iterations. 758 // FIXME: This check is broken if LoopHeaders is not populated. 759 if (PN && PN->getParent() == BB && !LoopHeaders.contains(BB)) { 760 const DataLayout &DL = PN->getModule()->getDataLayout(); 761 // We can do this simplification if any comparisons fold to true or false. 762 // See if any do. 763 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 764 BasicBlock *PredBB = PN->getIncomingBlock(i); 765 Value *LHS, *RHS; 766 if (PN == CmpLHS) { 767 LHS = PN->getIncomingValue(i); 768 RHS = CmpRHS->DoPHITranslation(BB, PredBB); 769 } else { 770 LHS = CmpLHS->DoPHITranslation(BB, PredBB); 771 RHS = PN->getIncomingValue(i); 772 } 773 Value *Res = simplifyCmpInst(Pred, LHS, RHS, {DL}); 774 if (!Res) { 775 if (!isa<Constant>(RHS)) 776 continue; 777 778 // getPredicateOnEdge call will make no sense if LHS is defined in BB. 779 auto LHSInst = dyn_cast<Instruction>(LHS); 780 if (LHSInst && LHSInst->getParent() == BB) 781 continue; 782 783 LazyValueInfo::Tristate 784 ResT = LVI->getPredicateOnEdge(Pred, LHS, 785 cast<Constant>(RHS), PredBB, BB, 786 CxtI ? CxtI : Cmp); 787 if (ResT == LazyValueInfo::Unknown) 788 continue; 789 Res = ConstantInt::get(Type::getInt1Ty(LHS->getContext()), ResT); 790 } 791 792 if (Constant *KC = getKnownConstant(Res, WantInteger)) 793 Result.emplace_back(KC, PredBB); 794 } 795 796 return !Result.empty(); 797 } 798 799 // If comparing a live-in value against a constant, see if we know the 800 // live-in value on any predecessors. 801 if (isa<Constant>(CmpRHS) && !CmpType->isVectorTy()) { 802 Constant *CmpConst = cast<Constant>(CmpRHS); 803 804 if (!isa<Instruction>(CmpLHS) || 805 cast<Instruction>(CmpLHS)->getParent() != BB) { 806 for (BasicBlock *P : predecessors(BB)) { 807 // If the value is known by LazyValueInfo to be a constant in a 808 // predecessor, use that information to try to thread this block. 809 LazyValueInfo::Tristate Res = 810 LVI->getPredicateOnEdge(Pred, CmpLHS, 811 CmpConst, P, BB, CxtI ? CxtI : Cmp); 812 if (Res == LazyValueInfo::Unknown) 813 continue; 814 815 Constant *ResC = ConstantInt::get(CmpType, Res); 816 Result.emplace_back(ResC, P); 817 } 818 819 return !Result.empty(); 820 } 821 822 // InstCombine can fold some forms of constant range checks into 823 // (icmp (add (x, C1)), C2). See if we have we have such a thing with 824 // x as a live-in. 825 { 826 using namespace PatternMatch; 827 828 Value *AddLHS; 829 ConstantInt *AddConst; 830 if (isa<ConstantInt>(CmpConst) && 831 match(CmpLHS, m_Add(m_Value(AddLHS), m_ConstantInt(AddConst)))) { 832 if (!isa<Instruction>(AddLHS) || 833 cast<Instruction>(AddLHS)->getParent() != BB) { 834 for (BasicBlock *P : predecessors(BB)) { 835 // If the value is known by LazyValueInfo to be a ConstantRange in 836 // a predecessor, use that information to try to thread this 837 // block. 838 ConstantRange CR = LVI->getConstantRangeOnEdge( 839 AddLHS, P, BB, CxtI ? CxtI : cast<Instruction>(CmpLHS)); 840 // Propagate the range through the addition. 841 CR = CR.add(AddConst->getValue()); 842 843 // Get the range where the compare returns true. 844 ConstantRange CmpRange = ConstantRange::makeExactICmpRegion( 845 Pred, cast<ConstantInt>(CmpConst)->getValue()); 846 847 Constant *ResC; 848 if (CmpRange.contains(CR)) 849 ResC = ConstantInt::getTrue(CmpType); 850 else if (CmpRange.inverse().contains(CR)) 851 ResC = ConstantInt::getFalse(CmpType); 852 else 853 continue; 854 855 Result.emplace_back(ResC, P); 856 } 857 858 return !Result.empty(); 859 } 860 } 861 } 862 863 // Try to find a constant value for the LHS of a comparison, 864 // and evaluate it statically if we can. 865 PredValueInfoTy LHSVals; 866 computeValueKnownInPredecessorsImpl(I->getOperand(0), BB, LHSVals, 867 WantInteger, RecursionSet, CxtI); 868 869 for (const auto &LHSVal : LHSVals) { 870 Constant *V = LHSVal.first; 871 Constant *Folded = ConstantExpr::getCompare(Pred, V, CmpConst); 872 if (Constant *KC = getKnownConstant(Folded, WantInteger)) 873 Result.emplace_back(KC, LHSVal.second); 874 } 875 876 return !Result.empty(); 877 } 878 } 879 880 if (SelectInst *SI = dyn_cast<SelectInst>(I)) { 881 // Handle select instructions where at least one operand is a known constant 882 // and we can figure out the condition value for any predecessor block. 883 Constant *TrueVal = getKnownConstant(SI->getTrueValue(), Preference); 884 Constant *FalseVal = getKnownConstant(SI->getFalseValue(), Preference); 885 PredValueInfoTy Conds; 886 if ((TrueVal || FalseVal) && 887 computeValueKnownInPredecessorsImpl(SI->getCondition(), BB, Conds, 888 WantInteger, RecursionSet, CxtI)) { 889 for (auto &C : Conds) { 890 Constant *Cond = C.first; 891 892 // Figure out what value to use for the condition. 893 bool KnownCond; 894 if (ConstantInt *CI = dyn_cast<ConstantInt>(Cond)) { 895 // A known boolean. 896 KnownCond = CI->isOne(); 897 } else { 898 assert(isa<UndefValue>(Cond) && "Unexpected condition value"); 899 // Either operand will do, so be sure to pick the one that's a known 900 // constant. 901 // FIXME: Do this more cleverly if both values are known constants? 902 KnownCond = (TrueVal != nullptr); 903 } 904 905 // See if the select has a known constant value for this predecessor. 906 if (Constant *Val = KnownCond ? TrueVal : FalseVal) 907 Result.emplace_back(Val, C.second); 908 } 909 910 return !Result.empty(); 911 } 912 } 913 914 // If all else fails, see if LVI can figure out a constant value for us. 915 assert(CxtI->getParent() == BB && "CxtI should be in BB"); 916 Constant *CI = LVI->getConstant(V, CxtI); 917 if (Constant *KC = getKnownConstant(CI, Preference)) { 918 for (BasicBlock *Pred : predecessors(BB)) 919 Result.emplace_back(KC, Pred); 920 } 921 922 return !Result.empty(); 923 } 924 925 /// GetBestDestForBranchOnUndef - If we determine that the specified block ends 926 /// in an undefined jump, decide which block is best to revector to. 927 /// 928 /// Since we can pick an arbitrary destination, we pick the successor with the 929 /// fewest predecessors. This should reduce the in-degree of the others. 930 static unsigned getBestDestForJumpOnUndef(BasicBlock *BB) { 931 Instruction *BBTerm = BB->getTerminator(); 932 unsigned MinSucc = 0; 933 BasicBlock *TestBB = BBTerm->getSuccessor(MinSucc); 934 // Compute the successor with the minimum number of predecessors. 935 unsigned MinNumPreds = pred_size(TestBB); 936 for (unsigned i = 1, e = BBTerm->getNumSuccessors(); i != e; ++i) { 937 TestBB = BBTerm->getSuccessor(i); 938 unsigned NumPreds = pred_size(TestBB); 939 if (NumPreds < MinNumPreds) { 940 MinSucc = i; 941 MinNumPreds = NumPreds; 942 } 943 } 944 945 return MinSucc; 946 } 947 948 static bool hasAddressTakenAndUsed(BasicBlock *BB) { 949 if (!BB->hasAddressTaken()) return false; 950 951 // If the block has its address taken, it may be a tree of dead constants 952 // hanging off of it. These shouldn't keep the block alive. 953 BlockAddress *BA = BlockAddress::get(BB); 954 BA->removeDeadConstantUsers(); 955 return !BA->use_empty(); 956 } 957 958 /// processBlock - If there are any predecessors whose control can be threaded 959 /// through to a successor, transform them now. 960 bool JumpThreadingPass::processBlock(BasicBlock *BB) { 961 // If the block is trivially dead, just return and let the caller nuke it. 962 // This simplifies other transformations. 963 if (DTU->isBBPendingDeletion(BB) || 964 (pred_empty(BB) && BB != &BB->getParent()->getEntryBlock())) 965 return false; 966 967 // If this block has a single predecessor, and if that pred has a single 968 // successor, merge the blocks. This encourages recursive jump threading 969 // because now the condition in this block can be threaded through 970 // predecessors of our predecessor block. 971 if (maybeMergeBasicBlockIntoOnlyPred(BB)) 972 return true; 973 974 if (tryToUnfoldSelectInCurrBB(BB)) 975 return true; 976 977 // Look if we can propagate guards to predecessors. 978 if (HasGuards && processGuards(BB)) 979 return true; 980 981 // What kind of constant we're looking for. 982 ConstantPreference Preference = WantInteger; 983 984 // Look to see if the terminator is a conditional branch, switch or indirect 985 // branch, if not we can't thread it. 986 Value *Condition; 987 Instruction *Terminator = BB->getTerminator(); 988 if (BranchInst *BI = dyn_cast<BranchInst>(Terminator)) { 989 // Can't thread an unconditional jump. 990 if (BI->isUnconditional()) return false; 991 Condition = BI->getCondition(); 992 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(Terminator)) { 993 Condition = SI->getCondition(); 994 } else if (IndirectBrInst *IB = dyn_cast<IndirectBrInst>(Terminator)) { 995 // Can't thread indirect branch with no successors. 996 if (IB->getNumSuccessors() == 0) return false; 997 Condition = IB->getAddress()->stripPointerCasts(); 998 Preference = WantBlockAddress; 999 } else { 1000 return false; // Must be an invoke or callbr. 1001 } 1002 1003 // Keep track if we constant folded the condition in this invocation. 1004 bool ConstantFolded = false; 1005 1006 // Run constant folding to see if we can reduce the condition to a simple 1007 // constant. 1008 if (Instruction *I = dyn_cast<Instruction>(Condition)) { 1009 Value *SimpleVal = 1010 ConstantFoldInstruction(I, BB->getModule()->getDataLayout(), TLI); 1011 if (SimpleVal) { 1012 I->replaceAllUsesWith(SimpleVal); 1013 if (isInstructionTriviallyDead(I, TLI)) 1014 I->eraseFromParent(); 1015 Condition = SimpleVal; 1016 ConstantFolded = true; 1017 } 1018 } 1019 1020 // If the terminator is branching on an undef or freeze undef, we can pick any 1021 // of the successors to branch to. Let getBestDestForJumpOnUndef decide. 1022 auto *FI = dyn_cast<FreezeInst>(Condition); 1023 if (isa<UndefValue>(Condition) || 1024 (FI && isa<UndefValue>(FI->getOperand(0)) && FI->hasOneUse())) { 1025 unsigned BestSucc = getBestDestForJumpOnUndef(BB); 1026 std::vector<DominatorTree::UpdateType> Updates; 1027 1028 // Fold the branch/switch. 1029 Instruction *BBTerm = BB->getTerminator(); 1030 Updates.reserve(BBTerm->getNumSuccessors()); 1031 for (unsigned i = 0, e = BBTerm->getNumSuccessors(); i != e; ++i) { 1032 if (i == BestSucc) continue; 1033 BasicBlock *Succ = BBTerm->getSuccessor(i); 1034 Succ->removePredecessor(BB, true); 1035 Updates.push_back({DominatorTree::Delete, BB, Succ}); 1036 } 1037 1038 LLVM_DEBUG(dbgs() << " In block '" << BB->getName() 1039 << "' folding undef terminator: " << *BBTerm << '\n'); 1040 BranchInst::Create(BBTerm->getSuccessor(BestSucc), BBTerm); 1041 ++NumFolds; 1042 BBTerm->eraseFromParent(); 1043 DTU->applyUpdatesPermissive(Updates); 1044 if (FI) 1045 FI->eraseFromParent(); 1046 return true; 1047 } 1048 1049 // If the terminator of this block is branching on a constant, simplify the 1050 // terminator to an unconditional branch. This can occur due to threading in 1051 // other blocks. 1052 if (getKnownConstant(Condition, Preference)) { 1053 LLVM_DEBUG(dbgs() << " In block '" << BB->getName() 1054 << "' folding terminator: " << *BB->getTerminator() 1055 << '\n'); 1056 ++NumFolds; 1057 ConstantFoldTerminator(BB, true, nullptr, DTU.get()); 1058 if (auto *BPI = getBPI()) 1059 BPI->eraseBlock(BB); 1060 return true; 1061 } 1062 1063 Instruction *CondInst = dyn_cast<Instruction>(Condition); 1064 1065 // All the rest of our checks depend on the condition being an instruction. 1066 if (!CondInst) { 1067 // FIXME: Unify this with code below. 1068 if (processThreadableEdges(Condition, BB, Preference, Terminator)) 1069 return true; 1070 return ConstantFolded; 1071 } 1072 1073 // Some of the following optimization can safely work on the unfrozen cond. 1074 Value *CondWithoutFreeze = CondInst; 1075 if (auto *FI = dyn_cast<FreezeInst>(CondInst)) 1076 CondWithoutFreeze = FI->getOperand(0); 1077 1078 if (CmpInst *CondCmp = dyn_cast<CmpInst>(CondWithoutFreeze)) { 1079 // If we're branching on a conditional, LVI might be able to determine 1080 // it's value at the branch instruction. We only handle comparisons 1081 // against a constant at this time. 1082 if (Constant *CondConst = dyn_cast<Constant>(CondCmp->getOperand(1))) { 1083 LazyValueInfo::Tristate Ret = 1084 LVI->getPredicateAt(CondCmp->getPredicate(), CondCmp->getOperand(0), 1085 CondConst, BB->getTerminator(), 1086 /*UseBlockValue=*/false); 1087 if (Ret != LazyValueInfo::Unknown) { 1088 // We can safely replace *some* uses of the CondInst if it has 1089 // exactly one value as returned by LVI. RAUW is incorrect in the 1090 // presence of guards and assumes, that have the `Cond` as the use. This 1091 // is because we use the guards/assume to reason about the `Cond` value 1092 // at the end of block, but RAUW unconditionally replaces all uses 1093 // including the guards/assumes themselves and the uses before the 1094 // guard/assume. 1095 auto *CI = Ret == LazyValueInfo::True ? 1096 ConstantInt::getTrue(CondCmp->getType()) : 1097 ConstantInt::getFalse(CondCmp->getType()); 1098 if (replaceFoldableUses(CondCmp, CI, BB)) 1099 return true; 1100 } 1101 1102 // We did not manage to simplify this branch, try to see whether 1103 // CondCmp depends on a known phi-select pattern. 1104 if (tryToUnfoldSelect(CondCmp, BB)) 1105 return true; 1106 } 1107 } 1108 1109 if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator())) 1110 if (tryToUnfoldSelect(SI, BB)) 1111 return true; 1112 1113 // Check for some cases that are worth simplifying. Right now we want to look 1114 // for loads that are used by a switch or by the condition for the branch. If 1115 // we see one, check to see if it's partially redundant. If so, insert a PHI 1116 // which can then be used to thread the values. 1117 Value *SimplifyValue = CondWithoutFreeze; 1118 1119 if (CmpInst *CondCmp = dyn_cast<CmpInst>(SimplifyValue)) 1120 if (isa<Constant>(CondCmp->getOperand(1))) 1121 SimplifyValue = CondCmp->getOperand(0); 1122 1123 // TODO: There are other places where load PRE would be profitable, such as 1124 // more complex comparisons. 1125 if (LoadInst *LoadI = dyn_cast<LoadInst>(SimplifyValue)) 1126 if (simplifyPartiallyRedundantLoad(LoadI)) 1127 return true; 1128 1129 // Before threading, try to propagate profile data backwards: 1130 if (PHINode *PN = dyn_cast<PHINode>(CondInst)) 1131 if (PN->getParent() == BB && isa<BranchInst>(BB->getTerminator())) 1132 updatePredecessorProfileMetadata(PN, BB); 1133 1134 // Handle a variety of cases where we are branching on something derived from 1135 // a PHI node in the current block. If we can prove that any predecessors 1136 // compute a predictable value based on a PHI node, thread those predecessors. 1137 if (processThreadableEdges(CondInst, BB, Preference, Terminator)) 1138 return true; 1139 1140 // If this is an otherwise-unfoldable branch on a phi node or freeze(phi) in 1141 // the current block, see if we can simplify. 1142 PHINode *PN = dyn_cast<PHINode>(CondWithoutFreeze); 1143 if (PN && PN->getParent() == BB && isa<BranchInst>(BB->getTerminator())) 1144 return processBranchOnPHI(PN); 1145 1146 // If this is an otherwise-unfoldable branch on a XOR, see if we can simplify. 1147 if (CondInst->getOpcode() == Instruction::Xor && 1148 CondInst->getParent() == BB && isa<BranchInst>(BB->getTerminator())) 1149 return processBranchOnXOR(cast<BinaryOperator>(CondInst)); 1150 1151 // Search for a stronger dominating condition that can be used to simplify a 1152 // conditional branch leaving BB. 1153 if (processImpliedCondition(BB)) 1154 return true; 1155 1156 return false; 1157 } 1158 1159 bool JumpThreadingPass::processImpliedCondition(BasicBlock *BB) { 1160 auto *BI = dyn_cast<BranchInst>(BB->getTerminator()); 1161 if (!BI || !BI->isConditional()) 1162 return false; 1163 1164 Value *Cond = BI->getCondition(); 1165 // Assuming that predecessor's branch was taken, if pred's branch condition 1166 // (V) implies Cond, Cond can be either true, undef, or poison. In this case, 1167 // freeze(Cond) is either true or a nondeterministic value. 1168 // If freeze(Cond) has only one use, we can freely fold freeze(Cond) to true 1169 // without affecting other instructions. 1170 auto *FICond = dyn_cast<FreezeInst>(Cond); 1171 if (FICond && FICond->hasOneUse()) 1172 Cond = FICond->getOperand(0); 1173 else 1174 FICond = nullptr; 1175 1176 BasicBlock *CurrentBB = BB; 1177 BasicBlock *CurrentPred = BB->getSinglePredecessor(); 1178 unsigned Iter = 0; 1179 1180 auto &DL = BB->getModule()->getDataLayout(); 1181 1182 while (CurrentPred && Iter++ < ImplicationSearchThreshold) { 1183 auto *PBI = dyn_cast<BranchInst>(CurrentPred->getTerminator()); 1184 if (!PBI || !PBI->isConditional()) 1185 return false; 1186 if (PBI->getSuccessor(0) != CurrentBB && PBI->getSuccessor(1) != CurrentBB) 1187 return false; 1188 1189 bool CondIsTrue = PBI->getSuccessor(0) == CurrentBB; 1190 std::optional<bool> Implication = 1191 isImpliedCondition(PBI->getCondition(), Cond, DL, CondIsTrue); 1192 1193 // If the branch condition of BB (which is Cond) and CurrentPred are 1194 // exactly the same freeze instruction, Cond can be folded into CondIsTrue. 1195 if (!Implication && FICond && isa<FreezeInst>(PBI->getCondition())) { 1196 if (cast<FreezeInst>(PBI->getCondition())->getOperand(0) == 1197 FICond->getOperand(0)) 1198 Implication = CondIsTrue; 1199 } 1200 1201 if (Implication) { 1202 BasicBlock *KeepSucc = BI->getSuccessor(*Implication ? 0 : 1); 1203 BasicBlock *RemoveSucc = BI->getSuccessor(*Implication ? 1 : 0); 1204 RemoveSucc->removePredecessor(BB); 1205 BranchInst *UncondBI = BranchInst::Create(KeepSucc, BI); 1206 UncondBI->setDebugLoc(BI->getDebugLoc()); 1207 ++NumFolds; 1208 BI->eraseFromParent(); 1209 if (FICond) 1210 FICond->eraseFromParent(); 1211 1212 DTU->applyUpdatesPermissive({{DominatorTree::Delete, BB, RemoveSucc}}); 1213 if (auto *BPI = getBPI()) 1214 BPI->eraseBlock(BB); 1215 return true; 1216 } 1217 CurrentBB = CurrentPred; 1218 CurrentPred = CurrentBB->getSinglePredecessor(); 1219 } 1220 1221 return false; 1222 } 1223 1224 /// Return true if Op is an instruction defined in the given block. 1225 static bool isOpDefinedInBlock(Value *Op, BasicBlock *BB) { 1226 if (Instruction *OpInst = dyn_cast<Instruction>(Op)) 1227 if (OpInst->getParent() == BB) 1228 return true; 1229 return false; 1230 } 1231 1232 /// simplifyPartiallyRedundantLoad - If LoadI is an obviously partially 1233 /// redundant load instruction, eliminate it by replacing it with a PHI node. 1234 /// This is an important optimization that encourages jump threading, and needs 1235 /// to be run interlaced with other jump threading tasks. 1236 bool JumpThreadingPass::simplifyPartiallyRedundantLoad(LoadInst *LoadI) { 1237 // Don't hack volatile and ordered loads. 1238 if (!LoadI->isUnordered()) return false; 1239 1240 // If the load is defined in a block with exactly one predecessor, it can't be 1241 // partially redundant. 1242 BasicBlock *LoadBB = LoadI->getParent(); 1243 if (LoadBB->getSinglePredecessor()) 1244 return false; 1245 1246 // If the load is defined in an EH pad, it can't be partially redundant, 1247 // because the edges between the invoke and the EH pad cannot have other 1248 // instructions between them. 1249 if (LoadBB->isEHPad()) 1250 return false; 1251 1252 Value *LoadedPtr = LoadI->getOperand(0); 1253 1254 // If the loaded operand is defined in the LoadBB and its not a phi, 1255 // it can't be available in predecessors. 1256 if (isOpDefinedInBlock(LoadedPtr, LoadBB) && !isa<PHINode>(LoadedPtr)) 1257 return false; 1258 1259 // Scan a few instructions up from the load, to see if it is obviously live at 1260 // the entry to its block. 1261 BasicBlock::iterator BBIt(LoadI); 1262 bool IsLoadCSE; 1263 BatchAAResults BatchAA(*AA); 1264 // The dominator tree is updated lazily and may not be valid at this point. 1265 BatchAA.disableDominatorTree(); 1266 if (Value *AvailableVal = FindAvailableLoadedValue( 1267 LoadI, LoadBB, BBIt, DefMaxInstsToScan, &BatchAA, &IsLoadCSE)) { 1268 // If the value of the load is locally available within the block, just use 1269 // it. This frequently occurs for reg2mem'd allocas. 1270 1271 if (IsLoadCSE) { 1272 LoadInst *NLoadI = cast<LoadInst>(AvailableVal); 1273 combineMetadataForCSE(NLoadI, LoadI, false); 1274 LVI->forgetValue(NLoadI); 1275 }; 1276 1277 // If the returned value is the load itself, replace with poison. This can 1278 // only happen in dead loops. 1279 if (AvailableVal == LoadI) 1280 AvailableVal = PoisonValue::get(LoadI->getType()); 1281 if (AvailableVal->getType() != LoadI->getType()) 1282 AvailableVal = CastInst::CreateBitOrPointerCast( 1283 AvailableVal, LoadI->getType(), "", LoadI); 1284 LoadI->replaceAllUsesWith(AvailableVal); 1285 LoadI->eraseFromParent(); 1286 return true; 1287 } 1288 1289 // Otherwise, if we scanned the whole block and got to the top of the block, 1290 // we know the block is locally transparent to the load. If not, something 1291 // might clobber its value. 1292 if (BBIt != LoadBB->begin()) 1293 return false; 1294 1295 // If all of the loads and stores that feed the value have the same AA tags, 1296 // then we can propagate them onto any newly inserted loads. 1297 AAMDNodes AATags = LoadI->getAAMetadata(); 1298 1299 SmallPtrSet<BasicBlock*, 8> PredsScanned; 1300 1301 using AvailablePredsTy = SmallVector<std::pair<BasicBlock *, Value *>, 8>; 1302 1303 AvailablePredsTy AvailablePreds; 1304 BasicBlock *OneUnavailablePred = nullptr; 1305 SmallVector<LoadInst*, 8> CSELoads; 1306 1307 // If we got here, the loaded value is transparent through to the start of the 1308 // block. Check to see if it is available in any of the predecessor blocks. 1309 for (BasicBlock *PredBB : predecessors(LoadBB)) { 1310 // If we already scanned this predecessor, skip it. 1311 if (!PredsScanned.insert(PredBB).second) 1312 continue; 1313 1314 BBIt = PredBB->end(); 1315 unsigned NumScanedInst = 0; 1316 Value *PredAvailable = nullptr; 1317 // NOTE: We don't CSE load that is volatile or anything stronger than 1318 // unordered, that should have been checked when we entered the function. 1319 assert(LoadI->isUnordered() && 1320 "Attempting to CSE volatile or atomic loads"); 1321 // If this is a load on a phi pointer, phi-translate it and search 1322 // for available load/store to the pointer in predecessors. 1323 Type *AccessTy = LoadI->getType(); 1324 const auto &DL = LoadI->getModule()->getDataLayout(); 1325 MemoryLocation Loc(LoadedPtr->DoPHITranslation(LoadBB, PredBB), 1326 LocationSize::precise(DL.getTypeStoreSize(AccessTy)), 1327 AATags); 1328 PredAvailable = findAvailablePtrLoadStore( 1329 Loc, AccessTy, LoadI->isAtomic(), PredBB, BBIt, DefMaxInstsToScan, 1330 &BatchAA, &IsLoadCSE, &NumScanedInst); 1331 1332 // If PredBB has a single predecessor, continue scanning through the 1333 // single predecessor. 1334 BasicBlock *SinglePredBB = PredBB; 1335 while (!PredAvailable && SinglePredBB && BBIt == SinglePredBB->begin() && 1336 NumScanedInst < DefMaxInstsToScan) { 1337 SinglePredBB = SinglePredBB->getSinglePredecessor(); 1338 if (SinglePredBB) { 1339 BBIt = SinglePredBB->end(); 1340 PredAvailable = findAvailablePtrLoadStore( 1341 Loc, AccessTy, LoadI->isAtomic(), SinglePredBB, BBIt, 1342 (DefMaxInstsToScan - NumScanedInst), &BatchAA, &IsLoadCSE, 1343 &NumScanedInst); 1344 } 1345 } 1346 1347 if (!PredAvailable) { 1348 OneUnavailablePred = PredBB; 1349 continue; 1350 } 1351 1352 if (IsLoadCSE) 1353 CSELoads.push_back(cast<LoadInst>(PredAvailable)); 1354 1355 // If so, this load is partially redundant. Remember this info so that we 1356 // can create a PHI node. 1357 AvailablePreds.emplace_back(PredBB, PredAvailable); 1358 } 1359 1360 // If the loaded value isn't available in any predecessor, it isn't partially 1361 // redundant. 1362 if (AvailablePreds.empty()) return false; 1363 1364 // Okay, the loaded value is available in at least one (and maybe all!) 1365 // predecessors. If the value is unavailable in more than one unique 1366 // predecessor, we want to insert a merge block for those common predecessors. 1367 // This ensures that we only have to insert one reload, thus not increasing 1368 // code size. 1369 BasicBlock *UnavailablePred = nullptr; 1370 1371 // If the value is unavailable in one of predecessors, we will end up 1372 // inserting a new instruction into them. It is only valid if all the 1373 // instructions before LoadI are guaranteed to pass execution to its 1374 // successor, or if LoadI is safe to speculate. 1375 // TODO: If this logic becomes more complex, and we will perform PRE insertion 1376 // farther than to a predecessor, we need to reuse the code from GVN's PRE. 1377 // It requires domination tree analysis, so for this simple case it is an 1378 // overkill. 1379 if (PredsScanned.size() != AvailablePreds.size() && 1380 !isSafeToSpeculativelyExecute(LoadI)) 1381 for (auto I = LoadBB->begin(); &*I != LoadI; ++I) 1382 if (!isGuaranteedToTransferExecutionToSuccessor(&*I)) 1383 return false; 1384 1385 // If there is exactly one predecessor where the value is unavailable, the 1386 // already computed 'OneUnavailablePred' block is it. If it ends in an 1387 // unconditional branch, we know that it isn't a critical edge. 1388 if (PredsScanned.size() == AvailablePreds.size()+1 && 1389 OneUnavailablePred->getTerminator()->getNumSuccessors() == 1) { 1390 UnavailablePred = OneUnavailablePred; 1391 } else if (PredsScanned.size() != AvailablePreds.size()) { 1392 // Otherwise, we had multiple unavailable predecessors or we had a critical 1393 // edge from the one. 1394 SmallVector<BasicBlock*, 8> PredsToSplit; 1395 SmallPtrSet<BasicBlock*, 8> AvailablePredSet; 1396 1397 for (const auto &AvailablePred : AvailablePreds) 1398 AvailablePredSet.insert(AvailablePred.first); 1399 1400 // Add all the unavailable predecessors to the PredsToSplit list. 1401 for (BasicBlock *P : predecessors(LoadBB)) { 1402 // If the predecessor is an indirect goto, we can't split the edge. 1403 if (isa<IndirectBrInst>(P->getTerminator())) 1404 return false; 1405 1406 if (!AvailablePredSet.count(P)) 1407 PredsToSplit.push_back(P); 1408 } 1409 1410 // Split them out to their own block. 1411 UnavailablePred = splitBlockPreds(LoadBB, PredsToSplit, "thread-pre-split"); 1412 } 1413 1414 // If the value isn't available in all predecessors, then there will be 1415 // exactly one where it isn't available. Insert a load on that edge and add 1416 // it to the AvailablePreds list. 1417 if (UnavailablePred) { 1418 assert(UnavailablePred->getTerminator()->getNumSuccessors() == 1 && 1419 "Can't handle critical edge here!"); 1420 LoadInst *NewVal = new LoadInst( 1421 LoadI->getType(), LoadedPtr->DoPHITranslation(LoadBB, UnavailablePred), 1422 LoadI->getName() + ".pr", false, LoadI->getAlign(), 1423 LoadI->getOrdering(), LoadI->getSyncScopeID(), 1424 UnavailablePred->getTerminator()); 1425 NewVal->setDebugLoc(LoadI->getDebugLoc()); 1426 if (AATags) 1427 NewVal->setAAMetadata(AATags); 1428 1429 AvailablePreds.emplace_back(UnavailablePred, NewVal); 1430 } 1431 1432 // Now we know that each predecessor of this block has a value in 1433 // AvailablePreds, sort them for efficient access as we're walking the preds. 1434 array_pod_sort(AvailablePreds.begin(), AvailablePreds.end()); 1435 1436 // Create a PHI node at the start of the block for the PRE'd load value. 1437 pred_iterator PB = pred_begin(LoadBB), PE = pred_end(LoadBB); 1438 PHINode *PN = PHINode::Create(LoadI->getType(), std::distance(PB, PE), ""); 1439 PN->insertBefore(LoadBB->begin()); 1440 PN->takeName(LoadI); 1441 PN->setDebugLoc(LoadI->getDebugLoc()); 1442 1443 // Insert new entries into the PHI for each predecessor. A single block may 1444 // have multiple entries here. 1445 for (pred_iterator PI = PB; PI != PE; ++PI) { 1446 BasicBlock *P = *PI; 1447 AvailablePredsTy::iterator I = 1448 llvm::lower_bound(AvailablePreds, std::make_pair(P, (Value *)nullptr)); 1449 1450 assert(I != AvailablePreds.end() && I->first == P && 1451 "Didn't find entry for predecessor!"); 1452 1453 // If we have an available predecessor but it requires casting, insert the 1454 // cast in the predecessor and use the cast. Note that we have to update the 1455 // AvailablePreds vector as we go so that all of the PHI entries for this 1456 // predecessor use the same bitcast. 1457 Value *&PredV = I->second; 1458 if (PredV->getType() != LoadI->getType()) 1459 PredV = CastInst::CreateBitOrPointerCast(PredV, LoadI->getType(), "", 1460 P->getTerminator()); 1461 1462 PN->addIncoming(PredV, I->first); 1463 } 1464 1465 for (LoadInst *PredLoadI : CSELoads) { 1466 combineMetadataForCSE(PredLoadI, LoadI, true); 1467 LVI->forgetValue(PredLoadI); 1468 } 1469 1470 LoadI->replaceAllUsesWith(PN); 1471 LoadI->eraseFromParent(); 1472 1473 return true; 1474 } 1475 1476 /// findMostPopularDest - The specified list contains multiple possible 1477 /// threadable destinations. Pick the one that occurs the most frequently in 1478 /// the list. 1479 static BasicBlock * 1480 findMostPopularDest(BasicBlock *BB, 1481 const SmallVectorImpl<std::pair<BasicBlock *, 1482 BasicBlock *>> &PredToDestList) { 1483 assert(!PredToDestList.empty()); 1484 1485 // Determine popularity. If there are multiple possible destinations, we 1486 // explicitly choose to ignore 'undef' destinations. We prefer to thread 1487 // blocks with known and real destinations to threading undef. We'll handle 1488 // them later if interesting. 1489 MapVector<BasicBlock *, unsigned> DestPopularity; 1490 1491 // Populate DestPopularity with the successors in the order they appear in the 1492 // successor list. This way, we ensure determinism by iterating it in the 1493 // same order in std::max_element below. We map nullptr to 0 so that we can 1494 // return nullptr when PredToDestList contains nullptr only. 1495 DestPopularity[nullptr] = 0; 1496 for (auto *SuccBB : successors(BB)) 1497 DestPopularity[SuccBB] = 0; 1498 1499 for (const auto &PredToDest : PredToDestList) 1500 if (PredToDest.second) 1501 DestPopularity[PredToDest.second]++; 1502 1503 // Find the most popular dest. 1504 auto MostPopular = std::max_element( 1505 DestPopularity.begin(), DestPopularity.end(), llvm::less_second()); 1506 1507 // Okay, we have finally picked the most popular destination. 1508 return MostPopular->first; 1509 } 1510 1511 // Try to evaluate the value of V when the control flows from PredPredBB to 1512 // BB->getSinglePredecessor() and then on to BB. 1513 Constant *JumpThreadingPass::evaluateOnPredecessorEdge(BasicBlock *BB, 1514 BasicBlock *PredPredBB, 1515 Value *V) { 1516 BasicBlock *PredBB = BB->getSinglePredecessor(); 1517 assert(PredBB && "Expected a single predecessor"); 1518 1519 if (Constant *Cst = dyn_cast<Constant>(V)) { 1520 return Cst; 1521 } 1522 1523 // Consult LVI if V is not an instruction in BB or PredBB. 1524 Instruction *I = dyn_cast<Instruction>(V); 1525 if (!I || (I->getParent() != BB && I->getParent() != PredBB)) { 1526 return LVI->getConstantOnEdge(V, PredPredBB, PredBB, nullptr); 1527 } 1528 1529 // Look into a PHI argument. 1530 if (PHINode *PHI = dyn_cast<PHINode>(V)) { 1531 if (PHI->getParent() == PredBB) 1532 return dyn_cast<Constant>(PHI->getIncomingValueForBlock(PredPredBB)); 1533 return nullptr; 1534 } 1535 1536 // If we have a CmpInst, try to fold it for each incoming edge into PredBB. 1537 if (CmpInst *CondCmp = dyn_cast<CmpInst>(V)) { 1538 if (CondCmp->getParent() == BB) { 1539 Constant *Op0 = 1540 evaluateOnPredecessorEdge(BB, PredPredBB, CondCmp->getOperand(0)); 1541 Constant *Op1 = 1542 evaluateOnPredecessorEdge(BB, PredPredBB, CondCmp->getOperand(1)); 1543 if (Op0 && Op1) { 1544 return ConstantExpr::getCompare(CondCmp->getPredicate(), Op0, Op1); 1545 } 1546 } 1547 return nullptr; 1548 } 1549 1550 return nullptr; 1551 } 1552 1553 bool JumpThreadingPass::processThreadableEdges(Value *Cond, BasicBlock *BB, 1554 ConstantPreference Preference, 1555 Instruction *CxtI) { 1556 // If threading this would thread across a loop header, don't even try to 1557 // thread the edge. 1558 if (LoopHeaders.count(BB)) 1559 return false; 1560 1561 PredValueInfoTy PredValues; 1562 if (!computeValueKnownInPredecessors(Cond, BB, PredValues, Preference, 1563 CxtI)) { 1564 // We don't have known values in predecessors. See if we can thread through 1565 // BB and its sole predecessor. 1566 return maybethreadThroughTwoBasicBlocks(BB, Cond); 1567 } 1568 1569 assert(!PredValues.empty() && 1570 "computeValueKnownInPredecessors returned true with no values"); 1571 1572 LLVM_DEBUG(dbgs() << "IN BB: " << *BB; 1573 for (const auto &PredValue : PredValues) { 1574 dbgs() << " BB '" << BB->getName() 1575 << "': FOUND condition = " << *PredValue.first 1576 << " for pred '" << PredValue.second->getName() << "'.\n"; 1577 }); 1578 1579 // Decide what we want to thread through. Convert our list of known values to 1580 // a list of known destinations for each pred. This also discards duplicate 1581 // predecessors and keeps track of the undefined inputs (which are represented 1582 // as a null dest in the PredToDestList). 1583 SmallPtrSet<BasicBlock*, 16> SeenPreds; 1584 SmallVector<std::pair<BasicBlock*, BasicBlock*>, 16> PredToDestList; 1585 1586 BasicBlock *OnlyDest = nullptr; 1587 BasicBlock *MultipleDestSentinel = (BasicBlock*)(intptr_t)~0ULL; 1588 Constant *OnlyVal = nullptr; 1589 Constant *MultipleVal = (Constant *)(intptr_t)~0ULL; 1590 1591 for (const auto &PredValue : PredValues) { 1592 BasicBlock *Pred = PredValue.second; 1593 if (!SeenPreds.insert(Pred).second) 1594 continue; // Duplicate predecessor entry. 1595 1596 Constant *Val = PredValue.first; 1597 1598 BasicBlock *DestBB; 1599 if (isa<UndefValue>(Val)) 1600 DestBB = nullptr; 1601 else if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) { 1602 assert(isa<ConstantInt>(Val) && "Expecting a constant integer"); 1603 DestBB = BI->getSuccessor(cast<ConstantInt>(Val)->isZero()); 1604 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator())) { 1605 assert(isa<ConstantInt>(Val) && "Expecting a constant integer"); 1606 DestBB = SI->findCaseValue(cast<ConstantInt>(Val))->getCaseSuccessor(); 1607 } else { 1608 assert(isa<IndirectBrInst>(BB->getTerminator()) 1609 && "Unexpected terminator"); 1610 assert(isa<BlockAddress>(Val) && "Expecting a constant blockaddress"); 1611 DestBB = cast<BlockAddress>(Val)->getBasicBlock(); 1612 } 1613 1614 // If we have exactly one destination, remember it for efficiency below. 1615 if (PredToDestList.empty()) { 1616 OnlyDest = DestBB; 1617 OnlyVal = Val; 1618 } else { 1619 if (OnlyDest != DestBB) 1620 OnlyDest = MultipleDestSentinel; 1621 // It possible we have same destination, but different value, e.g. default 1622 // case in switchinst. 1623 if (Val != OnlyVal) 1624 OnlyVal = MultipleVal; 1625 } 1626 1627 // If the predecessor ends with an indirect goto, we can't change its 1628 // destination. 1629 if (isa<IndirectBrInst>(Pred->getTerminator())) 1630 continue; 1631 1632 PredToDestList.emplace_back(Pred, DestBB); 1633 } 1634 1635 // If all edges were unthreadable, we fail. 1636 if (PredToDestList.empty()) 1637 return false; 1638 1639 // If all the predecessors go to a single known successor, we want to fold, 1640 // not thread. By doing so, we do not need to duplicate the current block and 1641 // also miss potential opportunities in case we dont/cant duplicate. 1642 if (OnlyDest && OnlyDest != MultipleDestSentinel) { 1643 if (BB->hasNPredecessors(PredToDestList.size())) { 1644 bool SeenFirstBranchToOnlyDest = false; 1645 std::vector <DominatorTree::UpdateType> Updates; 1646 Updates.reserve(BB->getTerminator()->getNumSuccessors() - 1); 1647 for (BasicBlock *SuccBB : successors(BB)) { 1648 if (SuccBB == OnlyDest && !SeenFirstBranchToOnlyDest) { 1649 SeenFirstBranchToOnlyDest = true; // Don't modify the first branch. 1650 } else { 1651 SuccBB->removePredecessor(BB, true); // This is unreachable successor. 1652 Updates.push_back({DominatorTree::Delete, BB, SuccBB}); 1653 } 1654 } 1655 1656 // Finally update the terminator. 1657 Instruction *Term = BB->getTerminator(); 1658 BranchInst::Create(OnlyDest, Term); 1659 ++NumFolds; 1660 Term->eraseFromParent(); 1661 DTU->applyUpdatesPermissive(Updates); 1662 if (auto *BPI = getBPI()) 1663 BPI->eraseBlock(BB); 1664 1665 // If the condition is now dead due to the removal of the old terminator, 1666 // erase it. 1667 if (auto *CondInst = dyn_cast<Instruction>(Cond)) { 1668 if (CondInst->use_empty() && !CondInst->mayHaveSideEffects()) 1669 CondInst->eraseFromParent(); 1670 // We can safely replace *some* uses of the CondInst if it has 1671 // exactly one value as returned by LVI. RAUW is incorrect in the 1672 // presence of guards and assumes, that have the `Cond` as the use. This 1673 // is because we use the guards/assume to reason about the `Cond` value 1674 // at the end of block, but RAUW unconditionally replaces all uses 1675 // including the guards/assumes themselves and the uses before the 1676 // guard/assume. 1677 else if (OnlyVal && OnlyVal != MultipleVal) 1678 replaceFoldableUses(CondInst, OnlyVal, BB); 1679 } 1680 return true; 1681 } 1682 } 1683 1684 // Determine which is the most common successor. If we have many inputs and 1685 // this block is a switch, we want to start by threading the batch that goes 1686 // to the most popular destination first. If we only know about one 1687 // threadable destination (the common case) we can avoid this. 1688 BasicBlock *MostPopularDest = OnlyDest; 1689 1690 if (MostPopularDest == MultipleDestSentinel) { 1691 // Remove any loop headers from the Dest list, threadEdge conservatively 1692 // won't process them, but we might have other destination that are eligible 1693 // and we still want to process. 1694 erase_if(PredToDestList, 1695 [&](const std::pair<BasicBlock *, BasicBlock *> &PredToDest) { 1696 return LoopHeaders.contains(PredToDest.second); 1697 }); 1698 1699 if (PredToDestList.empty()) 1700 return false; 1701 1702 MostPopularDest = findMostPopularDest(BB, PredToDestList); 1703 } 1704 1705 // Now that we know what the most popular destination is, factor all 1706 // predecessors that will jump to it into a single predecessor. 1707 SmallVector<BasicBlock*, 16> PredsToFactor; 1708 for (const auto &PredToDest : PredToDestList) 1709 if (PredToDest.second == MostPopularDest) { 1710 BasicBlock *Pred = PredToDest.first; 1711 1712 // This predecessor may be a switch or something else that has multiple 1713 // edges to the block. Factor each of these edges by listing them 1714 // according to # occurrences in PredsToFactor. 1715 for (BasicBlock *Succ : successors(Pred)) 1716 if (Succ == BB) 1717 PredsToFactor.push_back(Pred); 1718 } 1719 1720 // If the threadable edges are branching on an undefined value, we get to pick 1721 // the destination that these predecessors should get to. 1722 if (!MostPopularDest) 1723 MostPopularDest = BB->getTerminator()-> 1724 getSuccessor(getBestDestForJumpOnUndef(BB)); 1725 1726 // Ok, try to thread it! 1727 return tryThreadEdge(BB, PredsToFactor, MostPopularDest); 1728 } 1729 1730 /// processBranchOnPHI - We have an otherwise unthreadable conditional branch on 1731 /// a PHI node (or freeze PHI) in the current block. See if there are any 1732 /// simplifications we can do based on inputs to the phi node. 1733 bool JumpThreadingPass::processBranchOnPHI(PHINode *PN) { 1734 BasicBlock *BB = PN->getParent(); 1735 1736 // TODO: We could make use of this to do it once for blocks with common PHI 1737 // values. 1738 SmallVector<BasicBlock*, 1> PredBBs; 1739 PredBBs.resize(1); 1740 1741 // If any of the predecessor blocks end in an unconditional branch, we can 1742 // *duplicate* the conditional branch into that block in order to further 1743 // encourage jump threading and to eliminate cases where we have branch on a 1744 // phi of an icmp (branch on icmp is much better). 1745 // This is still beneficial when a frozen phi is used as the branch condition 1746 // because it allows CodeGenPrepare to further canonicalize br(freeze(icmp)) 1747 // to br(icmp(freeze ...)). 1748 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 1749 BasicBlock *PredBB = PN->getIncomingBlock(i); 1750 if (BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator())) 1751 if (PredBr->isUnconditional()) { 1752 PredBBs[0] = PredBB; 1753 // Try to duplicate BB into PredBB. 1754 if (duplicateCondBranchOnPHIIntoPred(BB, PredBBs)) 1755 return true; 1756 } 1757 } 1758 1759 return false; 1760 } 1761 1762 /// processBranchOnXOR - We have an otherwise unthreadable conditional branch on 1763 /// a xor instruction in the current block. See if there are any 1764 /// simplifications we can do based on inputs to the xor. 1765 bool JumpThreadingPass::processBranchOnXOR(BinaryOperator *BO) { 1766 BasicBlock *BB = BO->getParent(); 1767 1768 // If either the LHS or RHS of the xor is a constant, don't do this 1769 // optimization. 1770 if (isa<ConstantInt>(BO->getOperand(0)) || 1771 isa<ConstantInt>(BO->getOperand(1))) 1772 return false; 1773 1774 // If the first instruction in BB isn't a phi, we won't be able to infer 1775 // anything special about any particular predecessor. 1776 if (!isa<PHINode>(BB->front())) 1777 return false; 1778 1779 // If this BB is a landing pad, we won't be able to split the edge into it. 1780 if (BB->isEHPad()) 1781 return false; 1782 1783 // If we have a xor as the branch input to this block, and we know that the 1784 // LHS or RHS of the xor in any predecessor is true/false, then we can clone 1785 // the condition into the predecessor and fix that value to true, saving some 1786 // logical ops on that path and encouraging other paths to simplify. 1787 // 1788 // This copies something like this: 1789 // 1790 // BB: 1791 // %X = phi i1 [1], [%X'] 1792 // %Y = icmp eq i32 %A, %B 1793 // %Z = xor i1 %X, %Y 1794 // br i1 %Z, ... 1795 // 1796 // Into: 1797 // BB': 1798 // %Y = icmp ne i32 %A, %B 1799 // br i1 %Y, ... 1800 1801 PredValueInfoTy XorOpValues; 1802 bool isLHS = true; 1803 if (!computeValueKnownInPredecessors(BO->getOperand(0), BB, XorOpValues, 1804 WantInteger, BO)) { 1805 assert(XorOpValues.empty()); 1806 if (!computeValueKnownInPredecessors(BO->getOperand(1), BB, XorOpValues, 1807 WantInteger, BO)) 1808 return false; 1809 isLHS = false; 1810 } 1811 1812 assert(!XorOpValues.empty() && 1813 "computeValueKnownInPredecessors returned true with no values"); 1814 1815 // Scan the information to see which is most popular: true or false. The 1816 // predecessors can be of the set true, false, or undef. 1817 unsigned NumTrue = 0, NumFalse = 0; 1818 for (const auto &XorOpValue : XorOpValues) { 1819 if (isa<UndefValue>(XorOpValue.first)) 1820 // Ignore undefs for the count. 1821 continue; 1822 if (cast<ConstantInt>(XorOpValue.first)->isZero()) 1823 ++NumFalse; 1824 else 1825 ++NumTrue; 1826 } 1827 1828 // Determine which value to split on, true, false, or undef if neither. 1829 ConstantInt *SplitVal = nullptr; 1830 if (NumTrue > NumFalse) 1831 SplitVal = ConstantInt::getTrue(BB->getContext()); 1832 else if (NumTrue != 0 || NumFalse != 0) 1833 SplitVal = ConstantInt::getFalse(BB->getContext()); 1834 1835 // Collect all of the blocks that this can be folded into so that we can 1836 // factor this once and clone it once. 1837 SmallVector<BasicBlock*, 8> BlocksToFoldInto; 1838 for (const auto &XorOpValue : XorOpValues) { 1839 if (XorOpValue.first != SplitVal && !isa<UndefValue>(XorOpValue.first)) 1840 continue; 1841 1842 BlocksToFoldInto.push_back(XorOpValue.second); 1843 } 1844 1845 // If we inferred a value for all of the predecessors, then duplication won't 1846 // help us. However, we can just replace the LHS or RHS with the constant. 1847 if (BlocksToFoldInto.size() == 1848 cast<PHINode>(BB->front()).getNumIncomingValues()) { 1849 if (!SplitVal) { 1850 // If all preds provide undef, just nuke the xor, because it is undef too. 1851 BO->replaceAllUsesWith(UndefValue::get(BO->getType())); 1852 BO->eraseFromParent(); 1853 } else if (SplitVal->isZero() && BO != BO->getOperand(isLHS)) { 1854 // If all preds provide 0, replace the xor with the other input. 1855 BO->replaceAllUsesWith(BO->getOperand(isLHS)); 1856 BO->eraseFromParent(); 1857 } else { 1858 // If all preds provide 1, set the computed value to 1. 1859 BO->setOperand(!isLHS, SplitVal); 1860 } 1861 1862 return true; 1863 } 1864 1865 // If any of predecessors end with an indirect goto, we can't change its 1866 // destination. 1867 if (any_of(BlocksToFoldInto, [](BasicBlock *Pred) { 1868 return isa<IndirectBrInst>(Pred->getTerminator()); 1869 })) 1870 return false; 1871 1872 // Try to duplicate BB into PredBB. 1873 return duplicateCondBranchOnPHIIntoPred(BB, BlocksToFoldInto); 1874 } 1875 1876 /// addPHINodeEntriesForMappedBlock - We're adding 'NewPred' as a new 1877 /// predecessor to the PHIBB block. If it has PHI nodes, add entries for 1878 /// NewPred using the entries from OldPred (suitably mapped). 1879 static void addPHINodeEntriesForMappedBlock(BasicBlock *PHIBB, 1880 BasicBlock *OldPred, 1881 BasicBlock *NewPred, 1882 DenseMap<Instruction*, Value*> &ValueMap) { 1883 for (PHINode &PN : PHIBB->phis()) { 1884 // Ok, we have a PHI node. Figure out what the incoming value was for the 1885 // DestBlock. 1886 Value *IV = PN.getIncomingValueForBlock(OldPred); 1887 1888 // Remap the value if necessary. 1889 if (Instruction *Inst = dyn_cast<Instruction>(IV)) { 1890 DenseMap<Instruction*, Value*>::iterator I = ValueMap.find(Inst); 1891 if (I != ValueMap.end()) 1892 IV = I->second; 1893 } 1894 1895 PN.addIncoming(IV, NewPred); 1896 } 1897 } 1898 1899 /// Merge basic block BB into its sole predecessor if possible. 1900 bool JumpThreadingPass::maybeMergeBasicBlockIntoOnlyPred(BasicBlock *BB) { 1901 BasicBlock *SinglePred = BB->getSinglePredecessor(); 1902 if (!SinglePred) 1903 return false; 1904 1905 const Instruction *TI = SinglePred->getTerminator(); 1906 if (TI->isSpecialTerminator() || TI->getNumSuccessors() != 1 || 1907 SinglePred == BB || hasAddressTakenAndUsed(BB)) 1908 return false; 1909 1910 // If SinglePred was a loop header, BB becomes one. 1911 if (LoopHeaders.erase(SinglePred)) 1912 LoopHeaders.insert(BB); 1913 1914 LVI->eraseBlock(SinglePred); 1915 MergeBasicBlockIntoOnlyPred(BB, DTU.get()); 1916 1917 // Now that BB is merged into SinglePred (i.e. SinglePred code followed by 1918 // BB code within one basic block `BB`), we need to invalidate the LVI 1919 // information associated with BB, because the LVI information need not be 1920 // true for all of BB after the merge. For example, 1921 // Before the merge, LVI info and code is as follows: 1922 // SinglePred: <LVI info1 for %p val> 1923 // %y = use of %p 1924 // call @exit() // need not transfer execution to successor. 1925 // assume(%p) // from this point on %p is true 1926 // br label %BB 1927 // BB: <LVI info2 for %p val, i.e. %p is true> 1928 // %x = use of %p 1929 // br label exit 1930 // 1931 // Note that this LVI info for blocks BB and SinglPred is correct for %p 1932 // (info2 and info1 respectively). After the merge and the deletion of the 1933 // LVI info1 for SinglePred. We have the following code: 1934 // BB: <LVI info2 for %p val> 1935 // %y = use of %p 1936 // call @exit() 1937 // assume(%p) 1938 // %x = use of %p <-- LVI info2 is correct from here onwards. 1939 // br label exit 1940 // LVI info2 for BB is incorrect at the beginning of BB. 1941 1942 // Invalidate LVI information for BB if the LVI is not provably true for 1943 // all of BB. 1944 if (!isGuaranteedToTransferExecutionToSuccessor(BB)) 1945 LVI->eraseBlock(BB); 1946 return true; 1947 } 1948 1949 /// Update the SSA form. NewBB contains instructions that are copied from BB. 1950 /// ValueMapping maps old values in BB to new ones in NewBB. 1951 void JumpThreadingPass::updateSSA( 1952 BasicBlock *BB, BasicBlock *NewBB, 1953 DenseMap<Instruction *, Value *> &ValueMapping) { 1954 // If there were values defined in BB that are used outside the block, then we 1955 // now have to update all uses of the value to use either the original value, 1956 // the cloned value, or some PHI derived value. This can require arbitrary 1957 // PHI insertion, of which we are prepared to do, clean these up now. 1958 SSAUpdater SSAUpdate; 1959 SmallVector<Use *, 16> UsesToRename; 1960 SmallVector<DbgValueInst *, 4> DbgValues; 1961 SmallVector<DPValue *, 4> DPValues; 1962 1963 for (Instruction &I : *BB) { 1964 // Scan all uses of this instruction to see if it is used outside of its 1965 // block, and if so, record them in UsesToRename. 1966 for (Use &U : I.uses()) { 1967 Instruction *User = cast<Instruction>(U.getUser()); 1968 if (PHINode *UserPN = dyn_cast<PHINode>(User)) { 1969 if (UserPN->getIncomingBlock(U) == BB) 1970 continue; 1971 } else if (User->getParent() == BB) 1972 continue; 1973 1974 UsesToRename.push_back(&U); 1975 } 1976 1977 // Find debug values outside of the block 1978 findDbgValues(DbgValues, &I, &DPValues); 1979 llvm::erase_if(DbgValues, [&](const DbgValueInst *DbgVal) { 1980 return DbgVal->getParent() == BB; 1981 }); 1982 llvm::erase_if(DPValues, [&](const DPValue *DPVal) { 1983 return DPVal->getParent() == BB; 1984 }); 1985 1986 // If there are no uses outside the block, we're done with this instruction. 1987 if (UsesToRename.empty() && DbgValues.empty() && DPValues.empty()) 1988 continue; 1989 LLVM_DEBUG(dbgs() << "JT: Renaming non-local uses of: " << I << "\n"); 1990 1991 // We found a use of I outside of BB. Rename all uses of I that are outside 1992 // its block to be uses of the appropriate PHI node etc. See ValuesInBlocks 1993 // with the two values we know. 1994 SSAUpdate.Initialize(I.getType(), I.getName()); 1995 SSAUpdate.AddAvailableValue(BB, &I); 1996 SSAUpdate.AddAvailableValue(NewBB, ValueMapping[&I]); 1997 1998 while (!UsesToRename.empty()) 1999 SSAUpdate.RewriteUse(*UsesToRename.pop_back_val()); 2000 if (!DbgValues.empty() || !DPValues.empty()) { 2001 SSAUpdate.UpdateDebugValues(&I, DbgValues); 2002 SSAUpdate.UpdateDebugValues(&I, DPValues); 2003 DbgValues.clear(); 2004 DPValues.clear(); 2005 } 2006 2007 LLVM_DEBUG(dbgs() << "\n"); 2008 } 2009 } 2010 2011 /// Clone instructions in range [BI, BE) to NewBB. For PHI nodes, we only clone 2012 /// arguments that come from PredBB. Return the map from the variables in the 2013 /// source basic block to the variables in the newly created basic block. 2014 DenseMap<Instruction *, Value *> 2015 JumpThreadingPass::cloneInstructions(BasicBlock::iterator BI, 2016 BasicBlock::iterator BE, BasicBlock *NewBB, 2017 BasicBlock *PredBB) { 2018 // We are going to have to map operands from the source basic block to the new 2019 // copy of the block 'NewBB'. If there are PHI nodes in the source basic 2020 // block, evaluate them to account for entry from PredBB. 2021 DenseMap<Instruction *, Value *> ValueMapping; 2022 2023 // Retargets llvm.dbg.value to any renamed variables. 2024 auto RetargetDbgValueIfPossible = [&](Instruction *NewInst) -> bool { 2025 auto DbgInstruction = dyn_cast<DbgValueInst>(NewInst); 2026 if (!DbgInstruction) 2027 return false; 2028 2029 SmallSet<std::pair<Value *, Value *>, 16> OperandsToRemap; 2030 for (auto DbgOperand : DbgInstruction->location_ops()) { 2031 auto DbgOperandInstruction = dyn_cast<Instruction>(DbgOperand); 2032 if (!DbgOperandInstruction) 2033 continue; 2034 2035 auto I = ValueMapping.find(DbgOperandInstruction); 2036 if (I != ValueMapping.end()) { 2037 OperandsToRemap.insert( 2038 std::pair<Value *, Value *>(DbgOperand, I->second)); 2039 } 2040 } 2041 2042 for (auto &[OldOp, MappedOp] : OperandsToRemap) 2043 DbgInstruction->replaceVariableLocationOp(OldOp, MappedOp); 2044 return true; 2045 }; 2046 2047 // Duplicate implementation of the above dbg.value code, using DPValues 2048 // instead. 2049 auto RetargetDPValueIfPossible = [&](DPValue *DPV) { 2050 SmallSet<std::pair<Value *, Value *>, 16> OperandsToRemap; 2051 for (auto *Op : DPV->location_ops()) { 2052 Instruction *OpInst = dyn_cast<Instruction>(Op); 2053 if (!OpInst) 2054 continue; 2055 2056 auto I = ValueMapping.find(OpInst); 2057 if (I != ValueMapping.end()) 2058 OperandsToRemap.insert({OpInst, I->second}); 2059 } 2060 2061 for (auto &[OldOp, MappedOp] : OperandsToRemap) 2062 DPV->replaceVariableLocationOp(OldOp, MappedOp); 2063 }; 2064 2065 BasicBlock *RangeBB = BI->getParent(); 2066 2067 // Clone the phi nodes of the source basic block into NewBB. The resulting 2068 // phi nodes are trivial since NewBB only has one predecessor, but SSAUpdater 2069 // might need to rewrite the operand of the cloned phi. 2070 for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI) { 2071 PHINode *NewPN = PHINode::Create(PN->getType(), 1, PN->getName(), NewBB); 2072 NewPN->addIncoming(PN->getIncomingValueForBlock(PredBB), PredBB); 2073 ValueMapping[PN] = NewPN; 2074 } 2075 2076 // Clone noalias scope declarations in the threaded block. When threading a 2077 // loop exit, we would otherwise end up with two idential scope declarations 2078 // visible at the same time. 2079 SmallVector<MDNode *> NoAliasScopes; 2080 DenseMap<MDNode *, MDNode *> ClonedScopes; 2081 LLVMContext &Context = PredBB->getContext(); 2082 identifyNoAliasScopesToClone(BI, BE, NoAliasScopes); 2083 cloneNoAliasScopes(NoAliasScopes, ClonedScopes, "thread", Context); 2084 2085 auto CloneAndRemapDbgInfo = [&](Instruction *NewInst, Instruction *From) { 2086 auto DPVRange = NewInst->cloneDebugInfoFrom(From); 2087 for (DPValue &DPV : DPVRange) 2088 RetargetDPValueIfPossible(&DPV); 2089 }; 2090 2091 // Clone the non-phi instructions of the source basic block into NewBB, 2092 // keeping track of the mapping and using it to remap operands in the cloned 2093 // instructions. 2094 for (; BI != BE; ++BI) { 2095 Instruction *New = BI->clone(); 2096 New->setName(BI->getName()); 2097 New->insertInto(NewBB, NewBB->end()); 2098 ValueMapping[&*BI] = New; 2099 adaptNoAliasScopes(New, ClonedScopes, Context); 2100 2101 CloneAndRemapDbgInfo(New, &*BI); 2102 2103 if (RetargetDbgValueIfPossible(New)) 2104 continue; 2105 2106 // Remap operands to patch up intra-block references. 2107 for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i) 2108 if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) { 2109 DenseMap<Instruction *, Value *>::iterator I = ValueMapping.find(Inst); 2110 if (I != ValueMapping.end()) 2111 New->setOperand(i, I->second); 2112 } 2113 } 2114 2115 // There may be DPValues on the terminator, clone directly from marker 2116 // to marker as there isn't an instruction there. 2117 if (BE != RangeBB->end() && BE->hasDbgValues()) { 2118 // Dump them at the end. 2119 DPMarker *Marker = RangeBB->getMarker(BE); 2120 DPMarker *EndMarker = NewBB->createMarker(NewBB->end()); 2121 auto DPVRange = EndMarker->cloneDebugInfoFrom(Marker, std::nullopt); 2122 for (DPValue &DPV : DPVRange) 2123 RetargetDPValueIfPossible(&DPV); 2124 } 2125 2126 return ValueMapping; 2127 } 2128 2129 /// Attempt to thread through two successive basic blocks. 2130 bool JumpThreadingPass::maybethreadThroughTwoBasicBlocks(BasicBlock *BB, 2131 Value *Cond) { 2132 // Consider: 2133 // 2134 // PredBB: 2135 // %var = phi i32* [ null, %bb1 ], [ @a, %bb2 ] 2136 // %tobool = icmp eq i32 %cond, 0 2137 // br i1 %tobool, label %BB, label ... 2138 // 2139 // BB: 2140 // %cmp = icmp eq i32* %var, null 2141 // br i1 %cmp, label ..., label ... 2142 // 2143 // We don't know the value of %var at BB even if we know which incoming edge 2144 // we take to BB. However, once we duplicate PredBB for each of its incoming 2145 // edges (say, PredBB1 and PredBB2), we know the value of %var in each copy of 2146 // PredBB. Then we can thread edges PredBB1->BB and PredBB2->BB through BB. 2147 2148 // Require that BB end with a Branch for simplicity. 2149 BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator()); 2150 if (!CondBr) 2151 return false; 2152 2153 // BB must have exactly one predecessor. 2154 BasicBlock *PredBB = BB->getSinglePredecessor(); 2155 if (!PredBB) 2156 return false; 2157 2158 // Require that PredBB end with a conditional Branch. If PredBB ends with an 2159 // unconditional branch, we should be merging PredBB and BB instead. For 2160 // simplicity, we don't deal with a switch. 2161 BranchInst *PredBBBranch = dyn_cast<BranchInst>(PredBB->getTerminator()); 2162 if (!PredBBBranch || PredBBBranch->isUnconditional()) 2163 return false; 2164 2165 // If PredBB has exactly one incoming edge, we don't gain anything by copying 2166 // PredBB. 2167 if (PredBB->getSinglePredecessor()) 2168 return false; 2169 2170 // Don't thread through PredBB if it contains a successor edge to itself, in 2171 // which case we would infinite loop. Suppose we are threading an edge from 2172 // PredPredBB through PredBB and BB to SuccBB with PredBB containing a 2173 // successor edge to itself. If we allowed jump threading in this case, we 2174 // could duplicate PredBB and BB as, say, PredBB.thread and BB.thread. Since 2175 // PredBB.thread has a successor edge to PredBB, we would immediately come up 2176 // with another jump threading opportunity from PredBB.thread through PredBB 2177 // and BB to SuccBB. This jump threading would repeatedly occur. That is, we 2178 // would keep peeling one iteration from PredBB. 2179 if (llvm::is_contained(successors(PredBB), PredBB)) 2180 return false; 2181 2182 // Don't thread across a loop header. 2183 if (LoopHeaders.count(PredBB)) 2184 return false; 2185 2186 // Avoid complication with duplicating EH pads. 2187 if (PredBB->isEHPad()) 2188 return false; 2189 2190 // Find a predecessor that we can thread. For simplicity, we only consider a 2191 // successor edge out of BB to which we thread exactly one incoming edge into 2192 // PredBB. 2193 unsigned ZeroCount = 0; 2194 unsigned OneCount = 0; 2195 BasicBlock *ZeroPred = nullptr; 2196 BasicBlock *OnePred = nullptr; 2197 for (BasicBlock *P : predecessors(PredBB)) { 2198 // If PredPred ends with IndirectBrInst, we can't handle it. 2199 if (isa<IndirectBrInst>(P->getTerminator())) 2200 continue; 2201 if (ConstantInt *CI = dyn_cast_or_null<ConstantInt>( 2202 evaluateOnPredecessorEdge(BB, P, Cond))) { 2203 if (CI->isZero()) { 2204 ZeroCount++; 2205 ZeroPred = P; 2206 } else if (CI->isOne()) { 2207 OneCount++; 2208 OnePred = P; 2209 } 2210 } 2211 } 2212 2213 // Disregard complicated cases where we have to thread multiple edges. 2214 BasicBlock *PredPredBB; 2215 if (ZeroCount == 1) { 2216 PredPredBB = ZeroPred; 2217 } else if (OneCount == 1) { 2218 PredPredBB = OnePred; 2219 } else { 2220 return false; 2221 } 2222 2223 BasicBlock *SuccBB = CondBr->getSuccessor(PredPredBB == ZeroPred); 2224 2225 // If threading to the same block as we come from, we would infinite loop. 2226 if (SuccBB == BB) { 2227 LLVM_DEBUG(dbgs() << " Not threading across BB '" << BB->getName() 2228 << "' - would thread to self!\n"); 2229 return false; 2230 } 2231 2232 // If threading this would thread across a loop header, don't thread the edge. 2233 // See the comments above findLoopHeaders for justifications and caveats. 2234 if (LoopHeaders.count(BB) || LoopHeaders.count(SuccBB)) { 2235 LLVM_DEBUG({ 2236 bool BBIsHeader = LoopHeaders.count(BB); 2237 bool SuccIsHeader = LoopHeaders.count(SuccBB); 2238 dbgs() << " Not threading across " 2239 << (BBIsHeader ? "loop header BB '" : "block BB '") 2240 << BB->getName() << "' to dest " 2241 << (SuccIsHeader ? "loop header BB '" : "block BB '") 2242 << SuccBB->getName() 2243 << "' - it might create an irreducible loop!\n"; 2244 }); 2245 return false; 2246 } 2247 2248 // Compute the cost of duplicating BB and PredBB. 2249 unsigned BBCost = getJumpThreadDuplicationCost( 2250 TTI, BB, BB->getTerminator(), BBDupThreshold); 2251 unsigned PredBBCost = getJumpThreadDuplicationCost( 2252 TTI, PredBB, PredBB->getTerminator(), BBDupThreshold); 2253 2254 // Give up if costs are too high. We need to check BBCost and PredBBCost 2255 // individually before checking their sum because getJumpThreadDuplicationCost 2256 // return (unsigned)~0 for those basic blocks that cannot be duplicated. 2257 if (BBCost > BBDupThreshold || PredBBCost > BBDupThreshold || 2258 BBCost + PredBBCost > BBDupThreshold) { 2259 LLVM_DEBUG(dbgs() << " Not threading BB '" << BB->getName() 2260 << "' - Cost is too high: " << PredBBCost 2261 << " for PredBB, " << BBCost << "for BB\n"); 2262 return false; 2263 } 2264 2265 // Now we are ready to duplicate PredBB. 2266 threadThroughTwoBasicBlocks(PredPredBB, PredBB, BB, SuccBB); 2267 return true; 2268 } 2269 2270 void JumpThreadingPass::threadThroughTwoBasicBlocks(BasicBlock *PredPredBB, 2271 BasicBlock *PredBB, 2272 BasicBlock *BB, 2273 BasicBlock *SuccBB) { 2274 LLVM_DEBUG(dbgs() << " Threading through '" << PredBB->getName() << "' and '" 2275 << BB->getName() << "'\n"); 2276 2277 // Build BPI/BFI before any changes are made to IR. 2278 bool HasProfile = doesBlockHaveProfileData(BB); 2279 auto *BFI = getOrCreateBFI(HasProfile); 2280 auto *BPI = getOrCreateBPI(BFI != nullptr); 2281 2282 BranchInst *CondBr = cast<BranchInst>(BB->getTerminator()); 2283 BranchInst *PredBBBranch = cast<BranchInst>(PredBB->getTerminator()); 2284 2285 BasicBlock *NewBB = 2286 BasicBlock::Create(PredBB->getContext(), PredBB->getName() + ".thread", 2287 PredBB->getParent(), PredBB); 2288 NewBB->moveAfter(PredBB); 2289 2290 // Set the block frequency of NewBB. 2291 if (BFI) { 2292 assert(BPI && "It's expected BPI to exist along with BFI"); 2293 auto NewBBFreq = BFI->getBlockFreq(PredPredBB) * 2294 BPI->getEdgeProbability(PredPredBB, PredBB); 2295 BFI->setBlockFreq(NewBB, NewBBFreq); 2296 } 2297 2298 // We are going to have to map operands from the original BB block to the new 2299 // copy of the block 'NewBB'. If there are PHI nodes in PredBB, evaluate them 2300 // to account for entry from PredPredBB. 2301 DenseMap<Instruction *, Value *> ValueMapping = 2302 cloneInstructions(PredBB->begin(), PredBB->end(), NewBB, PredPredBB); 2303 2304 // Copy the edge probabilities from PredBB to NewBB. 2305 if (BPI) 2306 BPI->copyEdgeProbabilities(PredBB, NewBB); 2307 2308 // Update the terminator of PredPredBB to jump to NewBB instead of PredBB. 2309 // This eliminates predecessors from PredPredBB, which requires us to simplify 2310 // any PHI nodes in PredBB. 2311 Instruction *PredPredTerm = PredPredBB->getTerminator(); 2312 for (unsigned i = 0, e = PredPredTerm->getNumSuccessors(); i != e; ++i) 2313 if (PredPredTerm->getSuccessor(i) == PredBB) { 2314 PredBB->removePredecessor(PredPredBB, true); 2315 PredPredTerm->setSuccessor(i, NewBB); 2316 } 2317 2318 addPHINodeEntriesForMappedBlock(PredBBBranch->getSuccessor(0), PredBB, NewBB, 2319 ValueMapping); 2320 addPHINodeEntriesForMappedBlock(PredBBBranch->getSuccessor(1), PredBB, NewBB, 2321 ValueMapping); 2322 2323 DTU->applyUpdatesPermissive( 2324 {{DominatorTree::Insert, NewBB, CondBr->getSuccessor(0)}, 2325 {DominatorTree::Insert, NewBB, CondBr->getSuccessor(1)}, 2326 {DominatorTree::Insert, PredPredBB, NewBB}, 2327 {DominatorTree::Delete, PredPredBB, PredBB}}); 2328 2329 updateSSA(PredBB, NewBB, ValueMapping); 2330 2331 // Clean up things like PHI nodes with single operands, dead instructions, 2332 // etc. 2333 SimplifyInstructionsInBlock(NewBB, TLI); 2334 SimplifyInstructionsInBlock(PredBB, TLI); 2335 2336 SmallVector<BasicBlock *, 1> PredsToFactor; 2337 PredsToFactor.push_back(NewBB); 2338 threadEdge(BB, PredsToFactor, SuccBB); 2339 } 2340 2341 /// tryThreadEdge - Thread an edge if it's safe and profitable to do so. 2342 bool JumpThreadingPass::tryThreadEdge( 2343 BasicBlock *BB, const SmallVectorImpl<BasicBlock *> &PredBBs, 2344 BasicBlock *SuccBB) { 2345 // If threading to the same block as we come from, we would infinite loop. 2346 if (SuccBB == BB) { 2347 LLVM_DEBUG(dbgs() << " Not threading across BB '" << BB->getName() 2348 << "' - would thread to self!\n"); 2349 return false; 2350 } 2351 2352 // If threading this would thread across a loop header, don't thread the edge. 2353 // See the comments above findLoopHeaders for justifications and caveats. 2354 if (LoopHeaders.count(BB) || LoopHeaders.count(SuccBB)) { 2355 LLVM_DEBUG({ 2356 bool BBIsHeader = LoopHeaders.count(BB); 2357 bool SuccIsHeader = LoopHeaders.count(SuccBB); 2358 dbgs() << " Not threading across " 2359 << (BBIsHeader ? "loop header BB '" : "block BB '") << BB->getName() 2360 << "' to dest " << (SuccIsHeader ? "loop header BB '" : "block BB '") 2361 << SuccBB->getName() << "' - it might create an irreducible loop!\n"; 2362 }); 2363 return false; 2364 } 2365 2366 unsigned JumpThreadCost = getJumpThreadDuplicationCost( 2367 TTI, BB, BB->getTerminator(), BBDupThreshold); 2368 if (JumpThreadCost > BBDupThreshold) { 2369 LLVM_DEBUG(dbgs() << " Not threading BB '" << BB->getName() 2370 << "' - Cost is too high: " << JumpThreadCost << "\n"); 2371 return false; 2372 } 2373 2374 threadEdge(BB, PredBBs, SuccBB); 2375 return true; 2376 } 2377 2378 /// threadEdge - We have decided that it is safe and profitable to factor the 2379 /// blocks in PredBBs to one predecessor, then thread an edge from it to SuccBB 2380 /// across BB. Transform the IR to reflect this change. 2381 void JumpThreadingPass::threadEdge(BasicBlock *BB, 2382 const SmallVectorImpl<BasicBlock *> &PredBBs, 2383 BasicBlock *SuccBB) { 2384 assert(SuccBB != BB && "Don't create an infinite loop"); 2385 2386 assert(!LoopHeaders.count(BB) && !LoopHeaders.count(SuccBB) && 2387 "Don't thread across loop headers"); 2388 2389 // Build BPI/BFI before any changes are made to IR. 2390 bool HasProfile = doesBlockHaveProfileData(BB); 2391 auto *BFI = getOrCreateBFI(HasProfile); 2392 auto *BPI = getOrCreateBPI(BFI != nullptr); 2393 2394 // And finally, do it! Start by factoring the predecessors if needed. 2395 BasicBlock *PredBB; 2396 if (PredBBs.size() == 1) 2397 PredBB = PredBBs[0]; 2398 else { 2399 LLVM_DEBUG(dbgs() << " Factoring out " << PredBBs.size() 2400 << " common predecessors.\n"); 2401 PredBB = splitBlockPreds(BB, PredBBs, ".thr_comm"); 2402 } 2403 2404 // And finally, do it! 2405 LLVM_DEBUG(dbgs() << " Threading edge from '" << PredBB->getName() 2406 << "' to '" << SuccBB->getName() 2407 << ", across block:\n " << *BB << "\n"); 2408 2409 LVI->threadEdge(PredBB, BB, SuccBB); 2410 2411 BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), 2412 BB->getName()+".thread", 2413 BB->getParent(), BB); 2414 NewBB->moveAfter(PredBB); 2415 2416 // Set the block frequency of NewBB. 2417 if (BFI) { 2418 assert(BPI && "It's expected BPI to exist along with BFI"); 2419 auto NewBBFreq = 2420 BFI->getBlockFreq(PredBB) * BPI->getEdgeProbability(PredBB, BB); 2421 BFI->setBlockFreq(NewBB, NewBBFreq); 2422 } 2423 2424 // Copy all the instructions from BB to NewBB except the terminator. 2425 DenseMap<Instruction *, Value *> ValueMapping = 2426 cloneInstructions(BB->begin(), std::prev(BB->end()), NewBB, PredBB); 2427 2428 // We didn't copy the terminator from BB over to NewBB, because there is now 2429 // an unconditional jump to SuccBB. Insert the unconditional jump. 2430 BranchInst *NewBI = BranchInst::Create(SuccBB, NewBB); 2431 NewBI->setDebugLoc(BB->getTerminator()->getDebugLoc()); 2432 2433 // Check to see if SuccBB has PHI nodes. If so, we need to add entries to the 2434 // PHI nodes for NewBB now. 2435 addPHINodeEntriesForMappedBlock(SuccBB, BB, NewBB, ValueMapping); 2436 2437 // Update the terminator of PredBB to jump to NewBB instead of BB. This 2438 // eliminates predecessors from BB, which requires us to simplify any PHI 2439 // nodes in BB. 2440 Instruction *PredTerm = PredBB->getTerminator(); 2441 for (unsigned i = 0, e = PredTerm->getNumSuccessors(); i != e; ++i) 2442 if (PredTerm->getSuccessor(i) == BB) { 2443 BB->removePredecessor(PredBB, true); 2444 PredTerm->setSuccessor(i, NewBB); 2445 } 2446 2447 // Enqueue required DT updates. 2448 DTU->applyUpdatesPermissive({{DominatorTree::Insert, NewBB, SuccBB}, 2449 {DominatorTree::Insert, PredBB, NewBB}, 2450 {DominatorTree::Delete, PredBB, BB}}); 2451 2452 updateSSA(BB, NewBB, ValueMapping); 2453 2454 // At this point, the IR is fully up to date and consistent. Do a quick scan 2455 // over the new instructions and zap any that are constants or dead. This 2456 // frequently happens because of phi translation. 2457 SimplifyInstructionsInBlock(NewBB, TLI); 2458 2459 // Update the edge weight from BB to SuccBB, which should be less than before. 2460 updateBlockFreqAndEdgeWeight(PredBB, BB, NewBB, SuccBB, BFI, BPI, HasProfile); 2461 2462 // Threaded an edge! 2463 ++NumThreads; 2464 } 2465 2466 /// Create a new basic block that will be the predecessor of BB and successor of 2467 /// all blocks in Preds. When profile data is available, update the frequency of 2468 /// this new block. 2469 BasicBlock *JumpThreadingPass::splitBlockPreds(BasicBlock *BB, 2470 ArrayRef<BasicBlock *> Preds, 2471 const char *Suffix) { 2472 SmallVector<BasicBlock *, 2> NewBBs; 2473 2474 // Collect the frequencies of all predecessors of BB, which will be used to 2475 // update the edge weight of the result of splitting predecessors. 2476 DenseMap<BasicBlock *, BlockFrequency> FreqMap; 2477 auto *BFI = getBFI(); 2478 if (BFI) { 2479 auto *BPI = getOrCreateBPI(true); 2480 for (auto *Pred : Preds) 2481 FreqMap.insert(std::make_pair( 2482 Pred, BFI->getBlockFreq(Pred) * BPI->getEdgeProbability(Pred, BB))); 2483 } 2484 2485 // In the case when BB is a LandingPad block we create 2 new predecessors 2486 // instead of just one. 2487 if (BB->isLandingPad()) { 2488 std::string NewName = std::string(Suffix) + ".split-lp"; 2489 SplitLandingPadPredecessors(BB, Preds, Suffix, NewName.c_str(), NewBBs); 2490 } else { 2491 NewBBs.push_back(SplitBlockPredecessors(BB, Preds, Suffix)); 2492 } 2493 2494 std::vector<DominatorTree::UpdateType> Updates; 2495 Updates.reserve((2 * Preds.size()) + NewBBs.size()); 2496 for (auto *NewBB : NewBBs) { 2497 BlockFrequency NewBBFreq(0); 2498 Updates.push_back({DominatorTree::Insert, NewBB, BB}); 2499 for (auto *Pred : predecessors(NewBB)) { 2500 Updates.push_back({DominatorTree::Delete, Pred, BB}); 2501 Updates.push_back({DominatorTree::Insert, Pred, NewBB}); 2502 if (BFI) // Update frequencies between Pred -> NewBB. 2503 NewBBFreq += FreqMap.lookup(Pred); 2504 } 2505 if (BFI) // Apply the summed frequency to NewBB. 2506 BFI->setBlockFreq(NewBB, NewBBFreq); 2507 } 2508 2509 DTU->applyUpdatesPermissive(Updates); 2510 return NewBBs[0]; 2511 } 2512 2513 bool JumpThreadingPass::doesBlockHaveProfileData(BasicBlock *BB) { 2514 const Instruction *TI = BB->getTerminator(); 2515 if (!TI || TI->getNumSuccessors() < 2) 2516 return false; 2517 2518 return hasValidBranchWeightMD(*TI); 2519 } 2520 2521 /// Update the block frequency of BB and branch weight and the metadata on the 2522 /// edge BB->SuccBB. This is done by scaling the weight of BB->SuccBB by 1 - 2523 /// Freq(PredBB->BB) / Freq(BB->SuccBB). 2524 void JumpThreadingPass::updateBlockFreqAndEdgeWeight(BasicBlock *PredBB, 2525 BasicBlock *BB, 2526 BasicBlock *NewBB, 2527 BasicBlock *SuccBB, 2528 BlockFrequencyInfo *BFI, 2529 BranchProbabilityInfo *BPI, 2530 bool HasProfile) { 2531 assert(((BFI && BPI) || (!BFI && !BFI)) && 2532 "Both BFI & BPI should either be set or unset"); 2533 2534 if (!BFI) { 2535 assert(!HasProfile && 2536 "It's expected to have BFI/BPI when profile info exists"); 2537 return; 2538 } 2539 2540 // As the edge from PredBB to BB is deleted, we have to update the block 2541 // frequency of BB. 2542 auto BBOrigFreq = BFI->getBlockFreq(BB); 2543 auto NewBBFreq = BFI->getBlockFreq(NewBB); 2544 auto BB2SuccBBFreq = BBOrigFreq * BPI->getEdgeProbability(BB, SuccBB); 2545 auto BBNewFreq = BBOrigFreq - NewBBFreq; 2546 BFI->setBlockFreq(BB, BBNewFreq); 2547 2548 // Collect updated outgoing edges' frequencies from BB and use them to update 2549 // edge probabilities. 2550 SmallVector<uint64_t, 4> BBSuccFreq; 2551 for (BasicBlock *Succ : successors(BB)) { 2552 auto SuccFreq = (Succ == SuccBB) 2553 ? BB2SuccBBFreq - NewBBFreq 2554 : BBOrigFreq * BPI->getEdgeProbability(BB, Succ); 2555 BBSuccFreq.push_back(SuccFreq.getFrequency()); 2556 } 2557 2558 uint64_t MaxBBSuccFreq = 2559 *std::max_element(BBSuccFreq.begin(), BBSuccFreq.end()); 2560 2561 SmallVector<BranchProbability, 4> BBSuccProbs; 2562 if (MaxBBSuccFreq == 0) 2563 BBSuccProbs.assign(BBSuccFreq.size(), 2564 {1, static_cast<unsigned>(BBSuccFreq.size())}); 2565 else { 2566 for (uint64_t Freq : BBSuccFreq) 2567 BBSuccProbs.push_back( 2568 BranchProbability::getBranchProbability(Freq, MaxBBSuccFreq)); 2569 // Normalize edge probabilities so that they sum up to one. 2570 BranchProbability::normalizeProbabilities(BBSuccProbs.begin(), 2571 BBSuccProbs.end()); 2572 } 2573 2574 // Update edge probabilities in BPI. 2575 BPI->setEdgeProbability(BB, BBSuccProbs); 2576 2577 // Update the profile metadata as well. 2578 // 2579 // Don't do this if the profile of the transformed blocks was statically 2580 // estimated. (This could occur despite the function having an entry 2581 // frequency in completely cold parts of the CFG.) 2582 // 2583 // In this case we don't want to suggest to subsequent passes that the 2584 // calculated weights are fully consistent. Consider this graph: 2585 // 2586 // check_1 2587 // 50% / | 2588 // eq_1 | 50% 2589 // \ | 2590 // check_2 2591 // 50% / | 2592 // eq_2 | 50% 2593 // \ | 2594 // check_3 2595 // 50% / | 2596 // eq_3 | 50% 2597 // \ | 2598 // 2599 // Assuming the blocks check_* all compare the same value against 1, 2 and 3, 2600 // the overall probabilities are inconsistent; the total probability that the 2601 // value is either 1, 2 or 3 is 150%. 2602 // 2603 // As a consequence if we thread eq_1 -> check_2 to check_3, check_2->check_3 2604 // becomes 0%. This is even worse if the edge whose probability becomes 0% is 2605 // the loop exit edge. Then based solely on static estimation we would assume 2606 // the loop was extremely hot. 2607 // 2608 // FIXME this locally as well so that BPI and BFI are consistent as well. We 2609 // shouldn't make edges extremely likely or unlikely based solely on static 2610 // estimation. 2611 if (BBSuccProbs.size() >= 2 && HasProfile) { 2612 SmallVector<uint32_t, 4> Weights; 2613 for (auto Prob : BBSuccProbs) 2614 Weights.push_back(Prob.getNumerator()); 2615 2616 auto TI = BB->getTerminator(); 2617 setBranchWeights(*TI, Weights); 2618 } 2619 } 2620 2621 /// duplicateCondBranchOnPHIIntoPred - PredBB contains an unconditional branch 2622 /// to BB which contains an i1 PHI node and a conditional branch on that PHI. 2623 /// If we can duplicate the contents of BB up into PredBB do so now, this 2624 /// improves the odds that the branch will be on an analyzable instruction like 2625 /// a compare. 2626 bool JumpThreadingPass::duplicateCondBranchOnPHIIntoPred( 2627 BasicBlock *BB, const SmallVectorImpl<BasicBlock *> &PredBBs) { 2628 assert(!PredBBs.empty() && "Can't handle an empty set"); 2629 2630 // If BB is a loop header, then duplicating this block outside the loop would 2631 // cause us to transform this into an irreducible loop, don't do this. 2632 // See the comments above findLoopHeaders for justifications and caveats. 2633 if (LoopHeaders.count(BB)) { 2634 LLVM_DEBUG(dbgs() << " Not duplicating loop header '" << BB->getName() 2635 << "' into predecessor block '" << PredBBs[0]->getName() 2636 << "' - it might create an irreducible loop!\n"); 2637 return false; 2638 } 2639 2640 unsigned DuplicationCost = getJumpThreadDuplicationCost( 2641 TTI, BB, BB->getTerminator(), BBDupThreshold); 2642 if (DuplicationCost > BBDupThreshold) { 2643 LLVM_DEBUG(dbgs() << " Not duplicating BB '" << BB->getName() 2644 << "' - Cost is too high: " << DuplicationCost << "\n"); 2645 return false; 2646 } 2647 2648 // And finally, do it! Start by factoring the predecessors if needed. 2649 std::vector<DominatorTree::UpdateType> Updates; 2650 BasicBlock *PredBB; 2651 if (PredBBs.size() == 1) 2652 PredBB = PredBBs[0]; 2653 else { 2654 LLVM_DEBUG(dbgs() << " Factoring out " << PredBBs.size() 2655 << " common predecessors.\n"); 2656 PredBB = splitBlockPreds(BB, PredBBs, ".thr_comm"); 2657 } 2658 Updates.push_back({DominatorTree::Delete, PredBB, BB}); 2659 2660 // Okay, we decided to do this! Clone all the instructions in BB onto the end 2661 // of PredBB. 2662 LLVM_DEBUG(dbgs() << " Duplicating block '" << BB->getName() 2663 << "' into end of '" << PredBB->getName() 2664 << "' to eliminate branch on phi. Cost: " 2665 << DuplicationCost << " block is:" << *BB << "\n"); 2666 2667 // Unless PredBB ends with an unconditional branch, split the edge so that we 2668 // can just clone the bits from BB into the end of the new PredBB. 2669 BranchInst *OldPredBranch = dyn_cast<BranchInst>(PredBB->getTerminator()); 2670 2671 if (!OldPredBranch || !OldPredBranch->isUnconditional()) { 2672 BasicBlock *OldPredBB = PredBB; 2673 PredBB = SplitEdge(OldPredBB, BB); 2674 Updates.push_back({DominatorTree::Insert, OldPredBB, PredBB}); 2675 Updates.push_back({DominatorTree::Insert, PredBB, BB}); 2676 Updates.push_back({DominatorTree::Delete, OldPredBB, BB}); 2677 OldPredBranch = cast<BranchInst>(PredBB->getTerminator()); 2678 } 2679 2680 // We are going to have to map operands from the original BB block into the 2681 // PredBB block. Evaluate PHI nodes in BB. 2682 DenseMap<Instruction*, Value*> ValueMapping; 2683 2684 BasicBlock::iterator BI = BB->begin(); 2685 for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI) 2686 ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB); 2687 // Clone the non-phi instructions of BB into PredBB, keeping track of the 2688 // mapping and using it to remap operands in the cloned instructions. 2689 for (; BI != BB->end(); ++BI) { 2690 Instruction *New = BI->clone(); 2691 New->insertInto(PredBB, OldPredBranch->getIterator()); 2692 2693 // Remap operands to patch up intra-block references. 2694 for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i) 2695 if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) { 2696 DenseMap<Instruction*, Value*>::iterator I = ValueMapping.find(Inst); 2697 if (I != ValueMapping.end()) 2698 New->setOperand(i, I->second); 2699 } 2700 2701 // If this instruction can be simplified after the operands are updated, 2702 // just use the simplified value instead. This frequently happens due to 2703 // phi translation. 2704 if (Value *IV = simplifyInstruction( 2705 New, 2706 {BB->getModule()->getDataLayout(), TLI, nullptr, nullptr, New})) { 2707 ValueMapping[&*BI] = IV; 2708 if (!New->mayHaveSideEffects()) { 2709 New->eraseFromParent(); 2710 New = nullptr; 2711 // Clone debug-info on the elided instruction to the destination 2712 // position. 2713 OldPredBranch->cloneDebugInfoFrom(&*BI, std::nullopt, true); 2714 } 2715 } else { 2716 ValueMapping[&*BI] = New; 2717 } 2718 if (New) { 2719 // Otherwise, insert the new instruction into the block. 2720 New->setName(BI->getName()); 2721 // Clone across any debug-info attached to the old instruction. 2722 New->cloneDebugInfoFrom(&*BI); 2723 // Update Dominance from simplified New instruction operands. 2724 for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i) 2725 if (BasicBlock *SuccBB = dyn_cast<BasicBlock>(New->getOperand(i))) 2726 Updates.push_back({DominatorTree::Insert, PredBB, SuccBB}); 2727 } 2728 } 2729 2730 // Check to see if the targets of the branch had PHI nodes. If so, we need to 2731 // add entries to the PHI nodes for branch from PredBB now. 2732 BranchInst *BBBranch = cast<BranchInst>(BB->getTerminator()); 2733 addPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(0), BB, PredBB, 2734 ValueMapping); 2735 addPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(1), BB, PredBB, 2736 ValueMapping); 2737 2738 updateSSA(BB, PredBB, ValueMapping); 2739 2740 // PredBB no longer jumps to BB, remove entries in the PHI node for the edge 2741 // that we nuked. 2742 BB->removePredecessor(PredBB, true); 2743 2744 // Remove the unconditional branch at the end of the PredBB block. 2745 OldPredBranch->eraseFromParent(); 2746 if (auto *BPI = getBPI()) 2747 BPI->copyEdgeProbabilities(BB, PredBB); 2748 DTU->applyUpdatesPermissive(Updates); 2749 2750 ++NumDupes; 2751 return true; 2752 } 2753 2754 // Pred is a predecessor of BB with an unconditional branch to BB. SI is 2755 // a Select instruction in Pred. BB has other predecessors and SI is used in 2756 // a PHI node in BB. SI has no other use. 2757 // A new basic block, NewBB, is created and SI is converted to compare and 2758 // conditional branch. SI is erased from parent. 2759 void JumpThreadingPass::unfoldSelectInstr(BasicBlock *Pred, BasicBlock *BB, 2760 SelectInst *SI, PHINode *SIUse, 2761 unsigned Idx) { 2762 // Expand the select. 2763 // 2764 // Pred -- 2765 // | v 2766 // | NewBB 2767 // | | 2768 // |----- 2769 // v 2770 // BB 2771 BranchInst *PredTerm = cast<BranchInst>(Pred->getTerminator()); 2772 BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), "select.unfold", 2773 BB->getParent(), BB); 2774 // Move the unconditional branch to NewBB. 2775 PredTerm->removeFromParent(); 2776 PredTerm->insertInto(NewBB, NewBB->end()); 2777 // Create a conditional branch and update PHI nodes. 2778 auto *BI = BranchInst::Create(NewBB, BB, SI->getCondition(), Pred); 2779 BI->applyMergedLocation(PredTerm->getDebugLoc(), SI->getDebugLoc()); 2780 BI->copyMetadata(*SI, {LLVMContext::MD_prof}); 2781 SIUse->setIncomingValue(Idx, SI->getFalseValue()); 2782 SIUse->addIncoming(SI->getTrueValue(), NewBB); 2783 2784 uint64_t TrueWeight = 1; 2785 uint64_t FalseWeight = 1; 2786 // Copy probabilities from 'SI' to created conditional branch in 'Pred'. 2787 if (extractBranchWeights(*SI, TrueWeight, FalseWeight) && 2788 (TrueWeight + FalseWeight) != 0) { 2789 SmallVector<BranchProbability, 2> BP; 2790 BP.emplace_back(BranchProbability::getBranchProbability( 2791 TrueWeight, TrueWeight + FalseWeight)); 2792 BP.emplace_back(BranchProbability::getBranchProbability( 2793 FalseWeight, TrueWeight + FalseWeight)); 2794 // Update BPI if exists. 2795 if (auto *BPI = getBPI()) 2796 BPI->setEdgeProbability(Pred, BP); 2797 } 2798 // Set the block frequency of NewBB. 2799 if (auto *BFI = getBFI()) { 2800 if ((TrueWeight + FalseWeight) == 0) { 2801 TrueWeight = 1; 2802 FalseWeight = 1; 2803 } 2804 BranchProbability PredToNewBBProb = BranchProbability::getBranchProbability( 2805 TrueWeight, TrueWeight + FalseWeight); 2806 auto NewBBFreq = BFI->getBlockFreq(Pred) * PredToNewBBProb; 2807 BFI->setBlockFreq(NewBB, NewBBFreq); 2808 } 2809 2810 // The select is now dead. 2811 SI->eraseFromParent(); 2812 DTU->applyUpdatesPermissive({{DominatorTree::Insert, NewBB, BB}, 2813 {DominatorTree::Insert, Pred, NewBB}}); 2814 2815 // Update any other PHI nodes in BB. 2816 for (BasicBlock::iterator BI = BB->begin(); 2817 PHINode *Phi = dyn_cast<PHINode>(BI); ++BI) 2818 if (Phi != SIUse) 2819 Phi->addIncoming(Phi->getIncomingValueForBlock(Pred), NewBB); 2820 } 2821 2822 bool JumpThreadingPass::tryToUnfoldSelect(SwitchInst *SI, BasicBlock *BB) { 2823 PHINode *CondPHI = dyn_cast<PHINode>(SI->getCondition()); 2824 2825 if (!CondPHI || CondPHI->getParent() != BB) 2826 return false; 2827 2828 for (unsigned I = 0, E = CondPHI->getNumIncomingValues(); I != E; ++I) { 2829 BasicBlock *Pred = CondPHI->getIncomingBlock(I); 2830 SelectInst *PredSI = dyn_cast<SelectInst>(CondPHI->getIncomingValue(I)); 2831 2832 // The second and third condition can be potentially relaxed. Currently 2833 // the conditions help to simplify the code and allow us to reuse existing 2834 // code, developed for tryToUnfoldSelect(CmpInst *, BasicBlock *) 2835 if (!PredSI || PredSI->getParent() != Pred || !PredSI->hasOneUse()) 2836 continue; 2837 2838 BranchInst *PredTerm = dyn_cast<BranchInst>(Pred->getTerminator()); 2839 if (!PredTerm || !PredTerm->isUnconditional()) 2840 continue; 2841 2842 unfoldSelectInstr(Pred, BB, PredSI, CondPHI, I); 2843 return true; 2844 } 2845 return false; 2846 } 2847 2848 /// tryToUnfoldSelect - Look for blocks of the form 2849 /// bb1: 2850 /// %a = select 2851 /// br bb2 2852 /// 2853 /// bb2: 2854 /// %p = phi [%a, %bb1] ... 2855 /// %c = icmp %p 2856 /// br i1 %c 2857 /// 2858 /// And expand the select into a branch structure if one of its arms allows %c 2859 /// to be folded. This later enables threading from bb1 over bb2. 2860 bool JumpThreadingPass::tryToUnfoldSelect(CmpInst *CondCmp, BasicBlock *BB) { 2861 BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator()); 2862 PHINode *CondLHS = dyn_cast<PHINode>(CondCmp->getOperand(0)); 2863 Constant *CondRHS = cast<Constant>(CondCmp->getOperand(1)); 2864 2865 if (!CondBr || !CondBr->isConditional() || !CondLHS || 2866 CondLHS->getParent() != BB) 2867 return false; 2868 2869 for (unsigned I = 0, E = CondLHS->getNumIncomingValues(); I != E; ++I) { 2870 BasicBlock *Pred = CondLHS->getIncomingBlock(I); 2871 SelectInst *SI = dyn_cast<SelectInst>(CondLHS->getIncomingValue(I)); 2872 2873 // Look if one of the incoming values is a select in the corresponding 2874 // predecessor. 2875 if (!SI || SI->getParent() != Pred || !SI->hasOneUse()) 2876 continue; 2877 2878 BranchInst *PredTerm = dyn_cast<BranchInst>(Pred->getTerminator()); 2879 if (!PredTerm || !PredTerm->isUnconditional()) 2880 continue; 2881 2882 // Now check if one of the select values would allow us to constant fold the 2883 // terminator in BB. We don't do the transform if both sides fold, those 2884 // cases will be threaded in any case. 2885 LazyValueInfo::Tristate LHSFolds = 2886 LVI->getPredicateOnEdge(CondCmp->getPredicate(), SI->getOperand(1), 2887 CondRHS, Pred, BB, CondCmp); 2888 LazyValueInfo::Tristate RHSFolds = 2889 LVI->getPredicateOnEdge(CondCmp->getPredicate(), SI->getOperand(2), 2890 CondRHS, Pred, BB, CondCmp); 2891 if ((LHSFolds != LazyValueInfo::Unknown || 2892 RHSFolds != LazyValueInfo::Unknown) && 2893 LHSFolds != RHSFolds) { 2894 unfoldSelectInstr(Pred, BB, SI, CondLHS, I); 2895 return true; 2896 } 2897 } 2898 return false; 2899 } 2900 2901 /// tryToUnfoldSelectInCurrBB - Look for PHI/Select or PHI/CMP/Select in the 2902 /// same BB in the form 2903 /// bb: 2904 /// %p = phi [false, %bb1], [true, %bb2], [false, %bb3], [true, %bb4], ... 2905 /// %s = select %p, trueval, falseval 2906 /// 2907 /// or 2908 /// 2909 /// bb: 2910 /// %p = phi [0, %bb1], [1, %bb2], [0, %bb3], [1, %bb4], ... 2911 /// %c = cmp %p, 0 2912 /// %s = select %c, trueval, falseval 2913 /// 2914 /// And expand the select into a branch structure. This later enables 2915 /// jump-threading over bb in this pass. 2916 /// 2917 /// Using the similar approach of SimplifyCFG::FoldCondBranchOnPHI(), unfold 2918 /// select if the associated PHI has at least one constant. If the unfolded 2919 /// select is not jump-threaded, it will be folded again in the later 2920 /// optimizations. 2921 bool JumpThreadingPass::tryToUnfoldSelectInCurrBB(BasicBlock *BB) { 2922 // This transform would reduce the quality of msan diagnostics. 2923 // Disable this transform under MemorySanitizer. 2924 if (BB->getParent()->hasFnAttribute(Attribute::SanitizeMemory)) 2925 return false; 2926 2927 // If threading this would thread across a loop header, don't thread the edge. 2928 // See the comments above findLoopHeaders for justifications and caveats. 2929 if (LoopHeaders.count(BB)) 2930 return false; 2931 2932 for (BasicBlock::iterator BI = BB->begin(); 2933 PHINode *PN = dyn_cast<PHINode>(BI); ++BI) { 2934 // Look for a Phi having at least one constant incoming value. 2935 if (llvm::all_of(PN->incoming_values(), 2936 [](Value *V) { return !isa<ConstantInt>(V); })) 2937 continue; 2938 2939 auto isUnfoldCandidate = [BB](SelectInst *SI, Value *V) { 2940 using namespace PatternMatch; 2941 2942 // Check if SI is in BB and use V as condition. 2943 if (SI->getParent() != BB) 2944 return false; 2945 Value *Cond = SI->getCondition(); 2946 bool IsAndOr = match(SI, m_CombineOr(m_LogicalAnd(), m_LogicalOr())); 2947 return Cond && Cond == V && Cond->getType()->isIntegerTy(1) && !IsAndOr; 2948 }; 2949 2950 SelectInst *SI = nullptr; 2951 for (Use &U : PN->uses()) { 2952 if (ICmpInst *Cmp = dyn_cast<ICmpInst>(U.getUser())) { 2953 // Look for a ICmp in BB that compares PN with a constant and is the 2954 // condition of a Select. 2955 if (Cmp->getParent() == BB && Cmp->hasOneUse() && 2956 isa<ConstantInt>(Cmp->getOperand(1 - U.getOperandNo()))) 2957 if (SelectInst *SelectI = dyn_cast<SelectInst>(Cmp->user_back())) 2958 if (isUnfoldCandidate(SelectI, Cmp->use_begin()->get())) { 2959 SI = SelectI; 2960 break; 2961 } 2962 } else if (SelectInst *SelectI = dyn_cast<SelectInst>(U.getUser())) { 2963 // Look for a Select in BB that uses PN as condition. 2964 if (isUnfoldCandidate(SelectI, U.get())) { 2965 SI = SelectI; 2966 break; 2967 } 2968 } 2969 } 2970 2971 if (!SI) 2972 continue; 2973 // Expand the select. 2974 Value *Cond = SI->getCondition(); 2975 if (!isGuaranteedNotToBeUndefOrPoison(Cond, nullptr, SI)) 2976 Cond = new FreezeInst(Cond, "cond.fr", SI); 2977 MDNode *BranchWeights = getBranchWeightMDNode(*SI); 2978 Instruction *Term = 2979 SplitBlockAndInsertIfThen(Cond, SI, false, BranchWeights); 2980 BasicBlock *SplitBB = SI->getParent(); 2981 BasicBlock *NewBB = Term->getParent(); 2982 PHINode *NewPN = PHINode::Create(SI->getType(), 2, "", SI); 2983 NewPN->addIncoming(SI->getTrueValue(), Term->getParent()); 2984 NewPN->addIncoming(SI->getFalseValue(), BB); 2985 SI->replaceAllUsesWith(NewPN); 2986 SI->eraseFromParent(); 2987 // NewBB and SplitBB are newly created blocks which require insertion. 2988 std::vector<DominatorTree::UpdateType> Updates; 2989 Updates.reserve((2 * SplitBB->getTerminator()->getNumSuccessors()) + 3); 2990 Updates.push_back({DominatorTree::Insert, BB, SplitBB}); 2991 Updates.push_back({DominatorTree::Insert, BB, NewBB}); 2992 Updates.push_back({DominatorTree::Insert, NewBB, SplitBB}); 2993 // BB's successors were moved to SplitBB, update DTU accordingly. 2994 for (auto *Succ : successors(SplitBB)) { 2995 Updates.push_back({DominatorTree::Delete, BB, Succ}); 2996 Updates.push_back({DominatorTree::Insert, SplitBB, Succ}); 2997 } 2998 DTU->applyUpdatesPermissive(Updates); 2999 return true; 3000 } 3001 return false; 3002 } 3003 3004 /// Try to propagate a guard from the current BB into one of its predecessors 3005 /// in case if another branch of execution implies that the condition of this 3006 /// guard is always true. Currently we only process the simplest case that 3007 /// looks like: 3008 /// 3009 /// Start: 3010 /// %cond = ... 3011 /// br i1 %cond, label %T1, label %F1 3012 /// T1: 3013 /// br label %Merge 3014 /// F1: 3015 /// br label %Merge 3016 /// Merge: 3017 /// %condGuard = ... 3018 /// call void(i1, ...) @llvm.experimental.guard( i1 %condGuard )[ "deopt"() ] 3019 /// 3020 /// And cond either implies condGuard or !condGuard. In this case all the 3021 /// instructions before the guard can be duplicated in both branches, and the 3022 /// guard is then threaded to one of them. 3023 bool JumpThreadingPass::processGuards(BasicBlock *BB) { 3024 using namespace PatternMatch; 3025 3026 // We only want to deal with two predecessors. 3027 BasicBlock *Pred1, *Pred2; 3028 auto PI = pred_begin(BB), PE = pred_end(BB); 3029 if (PI == PE) 3030 return false; 3031 Pred1 = *PI++; 3032 if (PI == PE) 3033 return false; 3034 Pred2 = *PI++; 3035 if (PI != PE) 3036 return false; 3037 if (Pred1 == Pred2) 3038 return false; 3039 3040 // Try to thread one of the guards of the block. 3041 // TODO: Look up deeper than to immediate predecessor? 3042 auto *Parent = Pred1->getSinglePredecessor(); 3043 if (!Parent || Parent != Pred2->getSinglePredecessor()) 3044 return false; 3045 3046 if (auto *BI = dyn_cast<BranchInst>(Parent->getTerminator())) 3047 for (auto &I : *BB) 3048 if (isGuard(&I) && threadGuard(BB, cast<IntrinsicInst>(&I), BI)) 3049 return true; 3050 3051 return false; 3052 } 3053 3054 /// Try to propagate the guard from BB which is the lower block of a diamond 3055 /// to one of its branches, in case if diamond's condition implies guard's 3056 /// condition. 3057 bool JumpThreadingPass::threadGuard(BasicBlock *BB, IntrinsicInst *Guard, 3058 BranchInst *BI) { 3059 assert(BI->getNumSuccessors() == 2 && "Wrong number of successors?"); 3060 assert(BI->isConditional() && "Unconditional branch has 2 successors?"); 3061 Value *GuardCond = Guard->getArgOperand(0); 3062 Value *BranchCond = BI->getCondition(); 3063 BasicBlock *TrueDest = BI->getSuccessor(0); 3064 BasicBlock *FalseDest = BI->getSuccessor(1); 3065 3066 auto &DL = BB->getModule()->getDataLayout(); 3067 bool TrueDestIsSafe = false; 3068 bool FalseDestIsSafe = false; 3069 3070 // True dest is safe if BranchCond => GuardCond. 3071 auto Impl = isImpliedCondition(BranchCond, GuardCond, DL); 3072 if (Impl && *Impl) 3073 TrueDestIsSafe = true; 3074 else { 3075 // False dest is safe if !BranchCond => GuardCond. 3076 Impl = isImpliedCondition(BranchCond, GuardCond, DL, /* LHSIsTrue */ false); 3077 if (Impl && *Impl) 3078 FalseDestIsSafe = true; 3079 } 3080 3081 if (!TrueDestIsSafe && !FalseDestIsSafe) 3082 return false; 3083 3084 BasicBlock *PredUnguardedBlock = TrueDestIsSafe ? TrueDest : FalseDest; 3085 BasicBlock *PredGuardedBlock = FalseDestIsSafe ? TrueDest : FalseDest; 3086 3087 ValueToValueMapTy UnguardedMapping, GuardedMapping; 3088 Instruction *AfterGuard = Guard->getNextNode(); 3089 unsigned Cost = 3090 getJumpThreadDuplicationCost(TTI, BB, AfterGuard, BBDupThreshold); 3091 if (Cost > BBDupThreshold) 3092 return false; 3093 // Duplicate all instructions before the guard and the guard itself to the 3094 // branch where implication is not proved. 3095 BasicBlock *GuardedBlock = DuplicateInstructionsInSplitBetween( 3096 BB, PredGuardedBlock, AfterGuard, GuardedMapping, *DTU); 3097 assert(GuardedBlock && "Could not create the guarded block?"); 3098 // Duplicate all instructions before the guard in the unguarded branch. 3099 // Since we have successfully duplicated the guarded block and this block 3100 // has fewer instructions, we expect it to succeed. 3101 BasicBlock *UnguardedBlock = DuplicateInstructionsInSplitBetween( 3102 BB, PredUnguardedBlock, Guard, UnguardedMapping, *DTU); 3103 assert(UnguardedBlock && "Could not create the unguarded block?"); 3104 LLVM_DEBUG(dbgs() << "Moved guard " << *Guard << " to block " 3105 << GuardedBlock->getName() << "\n"); 3106 // Some instructions before the guard may still have uses. For them, we need 3107 // to create Phi nodes merging their copies in both guarded and unguarded 3108 // branches. Those instructions that have no uses can be just removed. 3109 SmallVector<Instruction *, 4> ToRemove; 3110 for (auto BI = BB->begin(); &*BI != AfterGuard; ++BI) 3111 if (!isa<PHINode>(&*BI)) 3112 ToRemove.push_back(&*BI); 3113 3114 BasicBlock::iterator InsertionPoint = BB->getFirstInsertionPt(); 3115 assert(InsertionPoint != BB->end() && "Empty block?"); 3116 // Substitute with Phis & remove. 3117 for (auto *Inst : reverse(ToRemove)) { 3118 if (!Inst->use_empty()) { 3119 PHINode *NewPN = PHINode::Create(Inst->getType(), 2); 3120 NewPN->addIncoming(UnguardedMapping[Inst], UnguardedBlock); 3121 NewPN->addIncoming(GuardedMapping[Inst], GuardedBlock); 3122 NewPN->insertBefore(InsertionPoint); 3123 Inst->replaceAllUsesWith(NewPN); 3124 } 3125 Inst->dropDbgValues(); 3126 Inst->eraseFromParent(); 3127 } 3128 return true; 3129 } 3130 3131 PreservedAnalyses JumpThreadingPass::getPreservedAnalysis() const { 3132 PreservedAnalyses PA; 3133 PA.preserve<LazyValueAnalysis>(); 3134 PA.preserve<DominatorTreeAnalysis>(); 3135 3136 // TODO: We would like to preserve BPI/BFI. Enable once all paths update them. 3137 // TODO: Would be nice to verify BPI/BFI consistency as well. 3138 return PA; 3139 } 3140 3141 template <typename AnalysisT> 3142 typename AnalysisT::Result *JumpThreadingPass::runExternalAnalysis() { 3143 assert(FAM && "Can't run external analysis without FunctionAnalysisManager"); 3144 3145 // If there were no changes since last call to 'runExternalAnalysis' then all 3146 // analysis is either up to date or explicitly invalidated. Just go ahead and 3147 // run the "external" analysis. 3148 if (!ChangedSinceLastAnalysisUpdate) { 3149 assert(!DTU->hasPendingUpdates() && 3150 "Lost update of 'ChangedSinceLastAnalysisUpdate'?"); 3151 // Run the "external" analysis. 3152 return &FAM->getResult<AnalysisT>(*F); 3153 } 3154 ChangedSinceLastAnalysisUpdate = false; 3155 3156 auto PA = getPreservedAnalysis(); 3157 // TODO: This shouldn't be needed once 'getPreservedAnalysis' reports BPI/BFI 3158 // as preserved. 3159 PA.preserve<BranchProbabilityAnalysis>(); 3160 PA.preserve<BlockFrequencyAnalysis>(); 3161 // Report everything except explicitly preserved as invalid. 3162 FAM->invalidate(*F, PA); 3163 // Update DT/PDT. 3164 DTU->flush(); 3165 // Make sure DT/PDT are valid before running "external" analysis. 3166 assert(DTU->getDomTree().verify(DominatorTree::VerificationLevel::Fast)); 3167 assert((!DTU->hasPostDomTree() || 3168 DTU->getPostDomTree().verify( 3169 PostDominatorTree::VerificationLevel::Fast))); 3170 // Run the "external" analysis. 3171 auto *Result = &FAM->getResult<AnalysisT>(*F); 3172 // Update analysis JumpThreading depends on and not explicitly preserved. 3173 TTI = &FAM->getResult<TargetIRAnalysis>(*F); 3174 TLI = &FAM->getResult<TargetLibraryAnalysis>(*F); 3175 AA = &FAM->getResult<AAManager>(*F); 3176 3177 return Result; 3178 } 3179 3180 BranchProbabilityInfo *JumpThreadingPass::getBPI() { 3181 if (!BPI) { 3182 assert(FAM && "Can't create BPI without FunctionAnalysisManager"); 3183 BPI = FAM->getCachedResult<BranchProbabilityAnalysis>(*F); 3184 } 3185 return *BPI; 3186 } 3187 3188 BlockFrequencyInfo *JumpThreadingPass::getBFI() { 3189 if (!BFI) { 3190 assert(FAM && "Can't create BFI without FunctionAnalysisManager"); 3191 BFI = FAM->getCachedResult<BlockFrequencyAnalysis>(*F); 3192 } 3193 return *BFI; 3194 } 3195 3196 // Important note on validity of BPI/BFI. JumpThreading tries to preserve 3197 // BPI/BFI as it goes. Thus if cached instance exists it will be updated. 3198 // Otherwise, new instance of BPI/BFI is created (up to date by definition). 3199 BranchProbabilityInfo *JumpThreadingPass::getOrCreateBPI(bool Force) { 3200 auto *Res = getBPI(); 3201 if (Res) 3202 return Res; 3203 3204 if (Force) 3205 BPI = runExternalAnalysis<BranchProbabilityAnalysis>(); 3206 3207 return *BPI; 3208 } 3209 3210 BlockFrequencyInfo *JumpThreadingPass::getOrCreateBFI(bool Force) { 3211 auto *Res = getBFI(); 3212 if (Res) 3213 return Res; 3214 3215 if (Force) 3216 BFI = runExternalAnalysis<BlockFrequencyAnalysis>(); 3217 3218 return *BFI; 3219 } 3220