1 //===- DFAJumpThreading.cpp - Threads a switch statement inside a loop ----===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // Transform each threading path to effectively jump thread the DFA. For 10 // example, the CFG below could be transformed as follows, where the cloned 11 // blocks unconditionally branch to the next correct case based on what is 12 // identified in the analysis. 13 // 14 // sw.bb sw.bb 15 // / | \ / | \ 16 // case1 case2 case3 case1 case2 case3 17 // \ | / | | | 18 // determinator det.2 det.3 det.1 19 // br sw.bb / | \ 20 // sw.bb.2 sw.bb.3 sw.bb.1 21 // br case2 br case3 br case1§ 22 // 23 // Definitions and Terminology: 24 // 25 // * Threading path: 26 // a list of basic blocks, the exit state, and the block that determines 27 // the next state, for which the following notation will be used: 28 // < path of BBs that form a cycle > [ state, determinator ] 29 // 30 // * Predictable switch: 31 // The switch variable is always a known constant so that all conditional 32 // jumps based on switch variable can be converted to unconditional jump. 33 // 34 // * Determinator: 35 // The basic block that determines the next state of the DFA. 36 // 37 // Representing the optimization in C-like pseudocode: the code pattern on the 38 // left could functionally be transformed to the right pattern if the switch 39 // condition is predictable. 40 // 41 // X = A goto A 42 // for (...) A: 43 // switch (X) ... 44 // case A goto B 45 // X = B B: 46 // case B ... 47 // X = C goto C 48 // 49 // The pass first checks that switch variable X is decided by the control flow 50 // path taken in the loop; for example, in case B, the next value of X is 51 // decided to be C. It then enumerates through all paths in the loop and labels 52 // the basic blocks where the next state is decided. 53 // 54 // Using this information it creates new paths that unconditionally branch to 55 // the next case. This involves cloning code, so it only gets triggered if the 56 // amount of code duplicated is below a threshold. 57 // 58 //===----------------------------------------------------------------------===// 59 60 #include "llvm/Transforms/Scalar/DFAJumpThreading.h" 61 #include "llvm/ADT/APInt.h" 62 #include "llvm/ADT/DenseMap.h" 63 #include "llvm/ADT/SmallSet.h" 64 #include "llvm/ADT/Statistic.h" 65 #include "llvm/Analysis/AssumptionCache.h" 66 #include "llvm/Analysis/CodeMetrics.h" 67 #include "llvm/Analysis/DomTreeUpdater.h" 68 #include "llvm/Analysis/LoopInfo.h" 69 #include "llvm/Analysis/OptimizationRemarkEmitter.h" 70 #include "llvm/Analysis/TargetTransformInfo.h" 71 #include "llvm/IR/CFG.h" 72 #include "llvm/IR/Constants.h" 73 #include "llvm/IR/IntrinsicInst.h" 74 #include "llvm/Support/CommandLine.h" 75 #include "llvm/Support/Debug.h" 76 #include "llvm/Transforms/Utils/Cloning.h" 77 #include "llvm/Transforms/Utils/SSAUpdaterBulk.h" 78 #include "llvm/Transforms/Utils/ValueMapper.h" 79 #include <algorithm> 80 #include <deque> 81 82 #ifdef EXPENSIVE_CHECKS 83 #include "llvm/IR/Verifier.h" 84 #endif 85 86 using namespace llvm; 87 88 #define DEBUG_TYPE "dfa-jump-threading" 89 90 STATISTIC(NumTransforms, "Number of transformations done"); 91 STATISTIC(NumCloned, "Number of blocks cloned"); 92 STATISTIC(NumPaths, "Number of individual paths threaded"); 93 94 static cl::opt<bool> 95 ClViewCfgBefore("dfa-jump-view-cfg-before", 96 cl::desc("View the CFG before DFA Jump Threading"), 97 cl::Hidden, cl::init(false)); 98 99 static cl::opt<bool> EarlyExitHeuristic( 100 "dfa-early-exit-heuristic", 101 cl::desc("Exit early if an unpredictable value come from the same loop"), 102 cl::Hidden, cl::init(true)); 103 104 static cl::opt<unsigned> MaxPathLength( 105 "dfa-max-path-length", 106 cl::desc("Max number of blocks searched to find a threading path"), 107 cl::Hidden, cl::init(20)); 108 109 static cl::opt<unsigned> 110 MaxNumPaths("dfa-max-num-paths", 111 cl::desc("Max number of paths enumerated around a switch"), 112 cl::Hidden, cl::init(200)); 113 114 static cl::opt<unsigned> 115 CostThreshold("dfa-cost-threshold", 116 cl::desc("Maximum cost accepted for the transformation"), 117 cl::Hidden, cl::init(50)); 118 119 namespace { 120 121 class SelectInstToUnfold { 122 SelectInst *SI; 123 PHINode *SIUse; 124 125 public: 126 SelectInstToUnfold(SelectInst *SI, PHINode *SIUse) : SI(SI), SIUse(SIUse) {} 127 128 SelectInst *getInst() { return SI; } 129 PHINode *getUse() { return SIUse; } 130 131 explicit operator bool() const { return SI && SIUse; } 132 }; 133 134 void unfold(DomTreeUpdater *DTU, LoopInfo *LI, SelectInstToUnfold SIToUnfold, 135 std::vector<SelectInstToUnfold> *NewSIsToUnfold, 136 std::vector<BasicBlock *> *NewBBs); 137 138 class DFAJumpThreading { 139 public: 140 DFAJumpThreading(AssumptionCache *AC, DominatorTree *DT, LoopInfo *LI, 141 TargetTransformInfo *TTI, OptimizationRemarkEmitter *ORE) 142 : AC(AC), DT(DT), LI(LI), TTI(TTI), ORE(ORE) {} 143 144 bool run(Function &F); 145 bool LoopInfoBroken; 146 147 private: 148 void 149 unfoldSelectInstrs(DominatorTree *DT, 150 const SmallVector<SelectInstToUnfold, 4> &SelectInsts) { 151 DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager); 152 SmallVector<SelectInstToUnfold, 4> Stack; 153 for (SelectInstToUnfold SIToUnfold : SelectInsts) 154 Stack.push_back(SIToUnfold); 155 156 while (!Stack.empty()) { 157 SelectInstToUnfold SIToUnfold = Stack.pop_back_val(); 158 159 std::vector<SelectInstToUnfold> NewSIsToUnfold; 160 std::vector<BasicBlock *> NewBBs; 161 unfold(&DTU, LI, SIToUnfold, &NewSIsToUnfold, &NewBBs); 162 163 // Put newly discovered select instructions into the work list. 164 for (const SelectInstToUnfold &NewSIToUnfold : NewSIsToUnfold) 165 Stack.push_back(NewSIToUnfold); 166 } 167 } 168 169 AssumptionCache *AC; 170 DominatorTree *DT; 171 LoopInfo *LI; 172 TargetTransformInfo *TTI; 173 OptimizationRemarkEmitter *ORE; 174 }; 175 176 } // end anonymous namespace 177 178 namespace { 179 180 /// Create a new basic block and sink \p SIToSink into it. 181 void createBasicBlockAndSinkSelectInst( 182 DomTreeUpdater *DTU, SelectInst *SI, PHINode *SIUse, SelectInst *SIToSink, 183 BasicBlock *EndBlock, StringRef NewBBName, BasicBlock **NewBlock, 184 BranchInst **NewBranch, std::vector<SelectInstToUnfold> *NewSIsToUnfold, 185 std::vector<BasicBlock *> *NewBBs) { 186 assert(SIToSink->hasOneUse()); 187 assert(NewBlock); 188 assert(NewBranch); 189 *NewBlock = BasicBlock::Create(SI->getContext(), NewBBName, 190 EndBlock->getParent(), EndBlock); 191 NewBBs->push_back(*NewBlock); 192 *NewBranch = BranchInst::Create(EndBlock, *NewBlock); 193 SIToSink->moveBefore(*NewBranch); 194 NewSIsToUnfold->push_back(SelectInstToUnfold(SIToSink, SIUse)); 195 DTU->applyUpdates({{DominatorTree::Insert, *NewBlock, EndBlock}}); 196 } 197 198 /// Unfold the select instruction held in \p SIToUnfold by replacing it with 199 /// control flow. 200 /// 201 /// Put newly discovered select instructions into \p NewSIsToUnfold. Put newly 202 /// created basic blocks into \p NewBBs. 203 /// 204 /// TODO: merge it with CodeGenPrepare::optimizeSelectInst() if possible. 205 void unfold(DomTreeUpdater *DTU, LoopInfo *LI, SelectInstToUnfold SIToUnfold, 206 std::vector<SelectInstToUnfold> *NewSIsToUnfold, 207 std::vector<BasicBlock *> *NewBBs) { 208 SelectInst *SI = SIToUnfold.getInst(); 209 PHINode *SIUse = SIToUnfold.getUse(); 210 BasicBlock *StartBlock = SI->getParent(); 211 BasicBlock *EndBlock = SIUse->getParent(); 212 BranchInst *StartBlockTerm = 213 dyn_cast<BranchInst>(StartBlock->getTerminator()); 214 215 assert(StartBlockTerm && StartBlockTerm->isUnconditional()); 216 assert(SI->hasOneUse()); 217 218 // These are the new basic blocks for the conditional branch. 219 // At least one will become an actual new basic block. 220 BasicBlock *TrueBlock = nullptr; 221 BasicBlock *FalseBlock = nullptr; 222 BranchInst *TrueBranch = nullptr; 223 BranchInst *FalseBranch = nullptr; 224 225 // Sink select instructions to be able to unfold them later. 226 if (SelectInst *SIOp = dyn_cast<SelectInst>(SI->getTrueValue())) { 227 createBasicBlockAndSinkSelectInst(DTU, SI, SIUse, SIOp, EndBlock, 228 "si.unfold.true", &TrueBlock, &TrueBranch, 229 NewSIsToUnfold, NewBBs); 230 } 231 if (SelectInst *SIOp = dyn_cast<SelectInst>(SI->getFalseValue())) { 232 createBasicBlockAndSinkSelectInst(DTU, SI, SIUse, SIOp, EndBlock, 233 "si.unfold.false", &FalseBlock, 234 &FalseBranch, NewSIsToUnfold, NewBBs); 235 } 236 237 // If there was nothing to sink, then arbitrarily choose the 'false' side 238 // for a new input value to the PHI. 239 if (!TrueBlock && !FalseBlock) { 240 FalseBlock = BasicBlock::Create(SI->getContext(), "si.unfold.false", 241 EndBlock->getParent(), EndBlock); 242 NewBBs->push_back(FalseBlock); 243 BranchInst::Create(EndBlock, FalseBlock); 244 DTU->applyUpdates({{DominatorTree::Insert, FalseBlock, EndBlock}}); 245 } 246 247 // Insert the real conditional branch based on the original condition. 248 // If we did not create a new block for one of the 'true' or 'false' paths 249 // of the condition, it means that side of the branch goes to the end block 250 // directly and the path originates from the start block from the point of 251 // view of the new PHI. 252 BasicBlock *TT = EndBlock; 253 BasicBlock *FT = EndBlock; 254 if (TrueBlock && FalseBlock) { 255 // A diamond. 256 TT = TrueBlock; 257 FT = FalseBlock; 258 259 // Update the phi node of SI. 260 SIUse->addIncoming(SI->getTrueValue(), TrueBlock); 261 SIUse->addIncoming(SI->getFalseValue(), FalseBlock); 262 263 // Update any other PHI nodes in EndBlock. 264 for (PHINode &Phi : EndBlock->phis()) { 265 if (&Phi != SIUse) { 266 Value *OrigValue = Phi.getIncomingValueForBlock(StartBlock); 267 Phi.addIncoming(OrigValue, TrueBlock); 268 Phi.addIncoming(OrigValue, FalseBlock); 269 } 270 271 // Remove incoming place of original StartBlock, which comes in a indirect 272 // way (through TrueBlock and FalseBlock) now. 273 Phi.removeIncomingValue(StartBlock, /* DeletePHIIfEmpty = */ false); 274 } 275 } else { 276 BasicBlock *NewBlock = nullptr; 277 Value *SIOp1 = SI->getTrueValue(); 278 Value *SIOp2 = SI->getFalseValue(); 279 280 // A triangle pointing right. 281 if (!TrueBlock) { 282 NewBlock = FalseBlock; 283 FT = FalseBlock; 284 } 285 // A triangle pointing left. 286 else { 287 NewBlock = TrueBlock; 288 TT = TrueBlock; 289 std::swap(SIOp1, SIOp2); 290 } 291 292 // Update the phi node of SI. 293 for (unsigned Idx = 0; Idx < SIUse->getNumIncomingValues(); ++Idx) { 294 if (SIUse->getIncomingBlock(Idx) == StartBlock) 295 SIUse->setIncomingValue(Idx, SIOp1); 296 } 297 SIUse->addIncoming(SIOp2, NewBlock); 298 299 // Update any other PHI nodes in EndBlock. 300 for (auto II = EndBlock->begin(); PHINode *Phi = dyn_cast<PHINode>(II); 301 ++II) { 302 if (Phi != SIUse) 303 Phi->addIncoming(Phi->getIncomingValueForBlock(StartBlock), NewBlock); 304 } 305 } 306 StartBlockTerm->eraseFromParent(); 307 BranchInst::Create(TT, FT, SI->getCondition(), StartBlock); 308 DTU->applyUpdates({{DominatorTree::Insert, StartBlock, TT}, 309 {DominatorTree::Insert, StartBlock, FT}}); 310 311 // Preserve loop info 312 if (Loop *L = LI->getLoopFor(SI->getParent())) { 313 for (BasicBlock *NewBB : *NewBBs) 314 L->addBasicBlockToLoop(NewBB, *LI); 315 } 316 317 // The select is now dead. 318 assert(SI->use_empty() && "Select must be dead now"); 319 SI->eraseFromParent(); 320 } 321 322 struct ClonedBlock { 323 BasicBlock *BB; 324 APInt State; ///< \p State corresponds to the next value of a switch stmnt. 325 }; 326 327 typedef std::deque<BasicBlock *> PathType; 328 typedef std::vector<PathType> PathsType; 329 typedef SmallPtrSet<const BasicBlock *, 8> VisitedBlocks; 330 typedef std::vector<ClonedBlock> CloneList; 331 332 // This data structure keeps track of all blocks that have been cloned. If two 333 // different ThreadingPaths clone the same block for a certain state it should 334 // be reused, and it can be looked up in this map. 335 typedef DenseMap<BasicBlock *, CloneList> DuplicateBlockMap; 336 337 // This map keeps track of all the new definitions for an instruction. This 338 // information is needed when restoring SSA form after cloning blocks. 339 typedef MapVector<Instruction *, std::vector<Instruction *>> DefMap; 340 341 inline raw_ostream &operator<<(raw_ostream &OS, const PathType &Path) { 342 OS << "< "; 343 for (const BasicBlock *BB : Path) { 344 std::string BBName; 345 if (BB->hasName()) 346 raw_string_ostream(BBName) << BB->getName(); 347 else 348 raw_string_ostream(BBName) << BB; 349 OS << BBName << " "; 350 } 351 OS << ">"; 352 return OS; 353 } 354 355 /// ThreadingPath is a path in the control flow of a loop that can be threaded 356 /// by cloning necessary basic blocks and replacing conditional branches with 357 /// unconditional ones. A threading path includes a list of basic blocks, the 358 /// exit state, and the block that determines the next state. 359 struct ThreadingPath { 360 /// Exit value is DFA's exit state for the given path. 361 APInt getExitValue() const { return ExitVal; } 362 void setExitValue(const ConstantInt *V) { 363 ExitVal = V->getValue(); 364 IsExitValSet = true; 365 } 366 bool isExitValueSet() const { return IsExitValSet; } 367 368 /// Determinator is the basic block that determines the next state of the DFA. 369 const BasicBlock *getDeterminatorBB() const { return DBB; } 370 void setDeterminator(const BasicBlock *BB) { DBB = BB; } 371 372 /// Path is a list of basic blocks. 373 const PathType &getPath() const { return Path; } 374 void setPath(const PathType &NewPath) { Path = NewPath; } 375 376 void print(raw_ostream &OS) const { 377 OS << Path << " [ " << ExitVal << ", " << DBB->getName() << " ]"; 378 } 379 380 private: 381 PathType Path; 382 APInt ExitVal; 383 const BasicBlock *DBB = nullptr; 384 bool IsExitValSet = false; 385 }; 386 387 #ifndef NDEBUG 388 inline raw_ostream &operator<<(raw_ostream &OS, const ThreadingPath &TPath) { 389 TPath.print(OS); 390 return OS; 391 } 392 #endif 393 394 struct MainSwitch { 395 MainSwitch(SwitchInst *SI, LoopInfo *LI, OptimizationRemarkEmitter *ORE) 396 : LI(LI) { 397 if (isCandidate(SI)) { 398 Instr = SI; 399 } else { 400 ORE->emit([&]() { 401 return OptimizationRemarkMissed(DEBUG_TYPE, "SwitchNotPredictable", SI) 402 << "Switch instruction is not predictable."; 403 }); 404 } 405 } 406 407 virtual ~MainSwitch() = default; 408 409 SwitchInst *getInstr() const { return Instr; } 410 const SmallVector<SelectInstToUnfold, 4> getSelectInsts() { 411 return SelectInsts; 412 } 413 414 private: 415 /// Do a use-def chain traversal starting from the switch condition to see if 416 /// \p SI is a potential condidate. 417 /// 418 /// Also, collect select instructions to unfold. 419 bool isCandidate(const SwitchInst *SI) { 420 std::deque<std::pair<Value *, BasicBlock *>> Q; 421 SmallSet<Value *, 16> SeenValues; 422 SelectInsts.clear(); 423 424 Value *SICond = SI->getCondition(); 425 LLVM_DEBUG(dbgs() << "\tSICond: " << *SICond << "\n"); 426 if (!isa<PHINode>(SICond)) 427 return false; 428 429 // The switch must be in a loop. 430 const Loop *L = LI->getLoopFor(SI->getParent()); 431 if (!L) 432 return false; 433 434 addToQueue(SICond, nullptr, Q, SeenValues); 435 436 while (!Q.empty()) { 437 Value *Current = Q.front().first; 438 BasicBlock *CurrentIncomingBB = Q.front().second; 439 Q.pop_front(); 440 441 if (auto *Phi = dyn_cast<PHINode>(Current)) { 442 for (BasicBlock *IncomingBB : Phi->blocks()) { 443 Value *Incoming = Phi->getIncomingValueForBlock(IncomingBB); 444 addToQueue(Incoming, IncomingBB, Q, SeenValues); 445 } 446 LLVM_DEBUG(dbgs() << "\tphi: " << *Phi << "\n"); 447 } else if (SelectInst *SelI = dyn_cast<SelectInst>(Current)) { 448 if (!isValidSelectInst(SelI)) 449 return false; 450 addToQueue(SelI->getTrueValue(), CurrentIncomingBB, Q, SeenValues); 451 addToQueue(SelI->getFalseValue(), CurrentIncomingBB, Q, SeenValues); 452 LLVM_DEBUG(dbgs() << "\tselect: " << *SelI << "\n"); 453 if (auto *SelIUse = dyn_cast<PHINode>(SelI->user_back())) 454 SelectInsts.push_back(SelectInstToUnfold(SelI, SelIUse)); 455 } else if (isa<Constant>(Current)) { 456 LLVM_DEBUG(dbgs() << "\tconst: " << *Current << "\n"); 457 continue; 458 } else { 459 LLVM_DEBUG(dbgs() << "\tother: " << *Current << "\n"); 460 // Allow unpredictable values. The hope is that those will be the 461 // initial switch values that can be ignored (they will hit the 462 // unthreaded switch) but this assumption will get checked later after 463 // paths have been enumerated (in function getStateDefMap). 464 465 // If the unpredictable value comes from the same inner loop it is 466 // likely that it will also be on the enumerated paths, causing us to 467 // exit after we have enumerated all the paths. This heuristic save 468 // compile time because a search for all the paths can become expensive. 469 if (EarlyExitHeuristic && 470 L->contains(LI->getLoopFor(CurrentIncomingBB))) { 471 LLVM_DEBUG(dbgs() 472 << "\tExiting early due to unpredictability heuristic.\n"); 473 return false; 474 } 475 476 continue; 477 } 478 } 479 480 return true; 481 } 482 483 void addToQueue(Value *Val, BasicBlock *BB, 484 std::deque<std::pair<Value *, BasicBlock *>> &Q, 485 SmallSet<Value *, 16> &SeenValues) { 486 if (SeenValues.contains(Val)) 487 return; 488 Q.push_back({Val, BB}); 489 SeenValues.insert(Val); 490 } 491 492 bool isValidSelectInst(SelectInst *SI) { 493 if (!SI->hasOneUse()) 494 return false; 495 496 Instruction *SIUse = dyn_cast<Instruction>(SI->user_back()); 497 // The use of the select inst should be either a phi or another select. 498 if (!SIUse && !(isa<PHINode>(SIUse) || isa<SelectInst>(SIUse))) 499 return false; 500 501 BasicBlock *SIBB = SI->getParent(); 502 503 // Currently, we can only expand select instructions in basic blocks with 504 // one successor. 505 BranchInst *SITerm = dyn_cast<BranchInst>(SIBB->getTerminator()); 506 if (!SITerm || !SITerm->isUnconditional()) 507 return false; 508 509 // Only fold the select coming from directly where it is defined. 510 PHINode *PHIUser = dyn_cast<PHINode>(SIUse); 511 if (PHIUser && PHIUser->getIncomingBlock(*SI->use_begin()) != SIBB) 512 return false; 513 514 // If select will not be sunk during unfolding, and it is in the same basic 515 // block as another state defining select, then cannot unfold both. 516 for (SelectInstToUnfold SIToUnfold : SelectInsts) { 517 SelectInst *PrevSI = SIToUnfold.getInst(); 518 if (PrevSI->getTrueValue() != SI && PrevSI->getFalseValue() != SI && 519 PrevSI->getParent() == SI->getParent()) 520 return false; 521 } 522 523 return true; 524 } 525 526 LoopInfo *LI; 527 SwitchInst *Instr = nullptr; 528 SmallVector<SelectInstToUnfold, 4> SelectInsts; 529 }; 530 531 struct AllSwitchPaths { 532 AllSwitchPaths(const MainSwitch *MSwitch, OptimizationRemarkEmitter *ORE, 533 LoopInfo *LI) 534 : Switch(MSwitch->getInstr()), SwitchBlock(Switch->getParent()), ORE(ORE), 535 LI(LI) {} 536 537 std::vector<ThreadingPath> &getThreadingPaths() { return TPaths; } 538 unsigned getNumThreadingPaths() { return TPaths.size(); } 539 SwitchInst *getSwitchInst() { return Switch; } 540 BasicBlock *getSwitchBlock() { return SwitchBlock; } 541 542 void run() { 543 VisitedBlocks Visited; 544 PathsType LoopPaths = paths(SwitchBlock, Visited, /* PathDepth = */ 1); 545 StateDefMap StateDef = getStateDefMap(LoopPaths); 546 547 if (StateDef.empty()) { 548 ORE->emit([&]() { 549 return OptimizationRemarkMissed(DEBUG_TYPE, "SwitchNotPredictable", 550 Switch) 551 << "Switch instruction is not predictable."; 552 }); 553 return; 554 } 555 556 for (const PathType &Path : LoopPaths) { 557 ThreadingPath TPath; 558 559 const BasicBlock *PrevBB = Path.back(); 560 for (const BasicBlock *BB : Path) { 561 if (StateDef.contains(BB)) { 562 const PHINode *Phi = dyn_cast<PHINode>(StateDef[BB]); 563 assert(Phi && "Expected a state-defining instr to be a phi node."); 564 565 const Value *V = Phi->getIncomingValueForBlock(PrevBB); 566 if (const ConstantInt *C = dyn_cast<const ConstantInt>(V)) { 567 TPath.setExitValue(C); 568 TPath.setDeterminator(BB); 569 TPath.setPath(Path); 570 } 571 } 572 573 // Switch block is the determinator, this is the final exit value. 574 if (TPath.isExitValueSet() && BB == Path.front()) 575 break; 576 577 PrevBB = BB; 578 } 579 580 if (TPath.isExitValueSet() && isSupported(TPath)) 581 TPaths.push_back(TPath); 582 } 583 } 584 585 private: 586 // Value: an instruction that defines a switch state; 587 // Key: the parent basic block of that instruction. 588 typedef DenseMap<const BasicBlock *, const PHINode *> StateDefMap; 589 590 PathsType paths(BasicBlock *BB, VisitedBlocks &Visited, 591 unsigned PathDepth) const { 592 PathsType Res; 593 594 // Stop exploring paths after visiting MaxPathLength blocks 595 if (PathDepth > MaxPathLength) { 596 ORE->emit([&]() { 597 return OptimizationRemarkAnalysis(DEBUG_TYPE, "MaxPathLengthReached", 598 Switch) 599 << "Exploration stopped after visiting MaxPathLength=" 600 << ore::NV("MaxPathLength", MaxPathLength) << " blocks."; 601 }); 602 return Res; 603 } 604 605 Visited.insert(BB); 606 607 // Stop if we have reached the BB out of loop, since its successors have no 608 // impact on the DFA. 609 // TODO: Do we need to stop exploring if BB is the outer loop of the switch? 610 if (!LI->getLoopFor(BB)) 611 return Res; 612 613 // Some blocks have multiple edges to the same successor, and this set 614 // is used to prevent a duplicate path from being generated 615 SmallSet<BasicBlock *, 4> Successors; 616 for (BasicBlock *Succ : successors(BB)) { 617 if (!Successors.insert(Succ).second) 618 continue; 619 620 // Found a cycle through the SwitchBlock 621 if (Succ == SwitchBlock) { 622 Res.push_back({BB}); 623 continue; 624 } 625 626 // We have encountered a cycle, do not get caught in it 627 if (Visited.contains(Succ)) 628 continue; 629 630 PathsType SuccPaths = paths(Succ, Visited, PathDepth + 1); 631 for (const PathType &Path : SuccPaths) { 632 PathType NewPath(Path); 633 NewPath.push_front(BB); 634 Res.push_back(NewPath); 635 if (Res.size() >= MaxNumPaths) { 636 return Res; 637 } 638 } 639 } 640 // This block could now be visited again from a different predecessor. Note 641 // that this will result in exponential runtime. Subpaths could possibly be 642 // cached but it takes a lot of memory to store them. 643 Visited.erase(BB); 644 return Res; 645 } 646 647 /// Walk the use-def chain and collect all the state-defining instructions. 648 /// 649 /// Return an empty map if unpredictable values encountered inside the basic 650 /// blocks of \p LoopPaths. 651 StateDefMap getStateDefMap(const PathsType &LoopPaths) const { 652 StateDefMap Res; 653 654 // Basic blocks belonging to any of the loops around the switch statement. 655 SmallPtrSet<BasicBlock *, 16> LoopBBs; 656 for (const PathType &Path : LoopPaths) { 657 for (BasicBlock *BB : Path) 658 LoopBBs.insert(BB); 659 } 660 661 Value *FirstDef = Switch->getOperand(0); 662 663 assert(isa<PHINode>(FirstDef) && "The first definition must be a phi."); 664 665 SmallVector<PHINode *, 8> Stack; 666 Stack.push_back(dyn_cast<PHINode>(FirstDef)); 667 SmallSet<Value *, 16> SeenValues; 668 669 while (!Stack.empty()) { 670 PHINode *CurPhi = Stack.pop_back_val(); 671 672 Res[CurPhi->getParent()] = CurPhi; 673 SeenValues.insert(CurPhi); 674 675 for (BasicBlock *IncomingBB : CurPhi->blocks()) { 676 Value *Incoming = CurPhi->getIncomingValueForBlock(IncomingBB); 677 bool IsOutsideLoops = LoopBBs.count(IncomingBB) == 0; 678 if (Incoming == FirstDef || isa<ConstantInt>(Incoming) || 679 SeenValues.contains(Incoming) || IsOutsideLoops) { 680 continue; 681 } 682 683 // Any unpredictable value inside the loops means we must bail out. 684 if (!isa<PHINode>(Incoming)) 685 return StateDefMap(); 686 687 Stack.push_back(cast<PHINode>(Incoming)); 688 } 689 } 690 691 return Res; 692 } 693 694 /// The determinator BB should precede the switch-defining BB. 695 /// 696 /// Otherwise, it is possible that the state defined in the determinator block 697 /// defines the state for the next iteration of the loop, rather than for the 698 /// current one. 699 /// 700 /// Currently supported paths: 701 /// \code 702 /// < switch bb1 determ def > [ 42, determ ] 703 /// < switch_and_def bb1 determ > [ 42, determ ] 704 /// < switch_and_def_and_determ bb1 > [ 42, switch_and_def_and_determ ] 705 /// \endcode 706 /// 707 /// Unsupported paths: 708 /// \code 709 /// < switch bb1 def determ > [ 43, determ ] 710 /// < switch_and_determ bb1 def > [ 43, switch_and_determ ] 711 /// \endcode 712 bool isSupported(const ThreadingPath &TPath) { 713 Instruction *SwitchCondI = dyn_cast<Instruction>(Switch->getCondition()); 714 assert(SwitchCondI); 715 if (!SwitchCondI) 716 return false; 717 718 const BasicBlock *SwitchCondDefBB = SwitchCondI->getParent(); 719 const BasicBlock *SwitchCondUseBB = Switch->getParent(); 720 const BasicBlock *DeterminatorBB = TPath.getDeterminatorBB(); 721 722 assert( 723 SwitchCondUseBB == TPath.getPath().front() && 724 "The first BB in a threading path should have the switch instruction"); 725 if (SwitchCondUseBB != TPath.getPath().front()) 726 return false; 727 728 // Make DeterminatorBB the first element in Path. 729 PathType Path = TPath.getPath(); 730 auto ItDet = llvm::find(Path, DeterminatorBB); 731 std::rotate(Path.begin(), ItDet, Path.end()); 732 733 bool IsDetBBSeen = false; 734 bool IsDefBBSeen = false; 735 bool IsUseBBSeen = false; 736 for (BasicBlock *BB : Path) { 737 if (BB == DeterminatorBB) 738 IsDetBBSeen = true; 739 if (BB == SwitchCondDefBB) 740 IsDefBBSeen = true; 741 if (BB == SwitchCondUseBB) 742 IsUseBBSeen = true; 743 if (IsDetBBSeen && IsUseBBSeen && !IsDefBBSeen) 744 return false; 745 } 746 747 return true; 748 } 749 750 SwitchInst *Switch; 751 BasicBlock *SwitchBlock; 752 OptimizationRemarkEmitter *ORE; 753 std::vector<ThreadingPath> TPaths; 754 LoopInfo *LI; 755 }; 756 757 struct TransformDFA { 758 TransformDFA(AllSwitchPaths *SwitchPaths, DominatorTree *DT, 759 AssumptionCache *AC, TargetTransformInfo *TTI, 760 OptimizationRemarkEmitter *ORE, 761 SmallPtrSet<const Value *, 32> EphValues) 762 : SwitchPaths(SwitchPaths), DT(DT), AC(AC), TTI(TTI), ORE(ORE), 763 EphValues(EphValues) {} 764 765 void run() { 766 if (isLegalAndProfitableToTransform()) { 767 createAllExitPaths(); 768 NumTransforms++; 769 } 770 } 771 772 private: 773 /// This function performs both a legality check and profitability check at 774 /// the same time since it is convenient to do so. It iterates through all 775 /// blocks that will be cloned, and keeps track of the duplication cost. It 776 /// also returns false if it is illegal to clone some required block. 777 bool isLegalAndProfitableToTransform() { 778 CodeMetrics Metrics; 779 SwitchInst *Switch = SwitchPaths->getSwitchInst(); 780 781 // Don't thread switch without multiple successors. 782 if (Switch->getNumSuccessors() <= 1) 783 return false; 784 785 // Note that DuplicateBlockMap is not being used as intended here. It is 786 // just being used to ensure (BB, State) pairs are only counted once. 787 DuplicateBlockMap DuplicateMap; 788 789 for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) { 790 PathType PathBBs = TPath.getPath(); 791 APInt NextState = TPath.getExitValue(); 792 const BasicBlock *Determinator = TPath.getDeterminatorBB(); 793 794 // Update Metrics for the Switch block, this is always cloned 795 BasicBlock *BB = SwitchPaths->getSwitchBlock(); 796 BasicBlock *VisitedBB = getClonedBB(BB, NextState, DuplicateMap); 797 if (!VisitedBB) { 798 Metrics.analyzeBasicBlock(BB, *TTI, EphValues); 799 DuplicateMap[BB].push_back({BB, NextState}); 800 } 801 802 // If the Switch block is the Determinator, then we can continue since 803 // this is the only block that is cloned and we already counted for it. 804 if (PathBBs.front() == Determinator) 805 continue; 806 807 // Otherwise update Metrics for all blocks that will be cloned. If any 808 // block is already cloned and would be reused, don't double count it. 809 auto DetIt = llvm::find(PathBBs, Determinator); 810 for (auto BBIt = DetIt; BBIt != PathBBs.end(); BBIt++) { 811 BB = *BBIt; 812 VisitedBB = getClonedBB(BB, NextState, DuplicateMap); 813 if (VisitedBB) 814 continue; 815 Metrics.analyzeBasicBlock(BB, *TTI, EphValues); 816 DuplicateMap[BB].push_back({BB, NextState}); 817 } 818 819 if (Metrics.notDuplicatable) { 820 LLVM_DEBUG(dbgs() << "DFA Jump Threading: Not jump threading, contains " 821 << "non-duplicatable instructions.\n"); 822 ORE->emit([&]() { 823 return OptimizationRemarkMissed(DEBUG_TYPE, "NonDuplicatableInst", 824 Switch) 825 << "Contains non-duplicatable instructions."; 826 }); 827 return false; 828 } 829 830 // FIXME: Allow jump threading with controlled convergence. 831 if (Metrics.Convergence != ConvergenceKind::None) { 832 LLVM_DEBUG(dbgs() << "DFA Jump Threading: Not jump threading, contains " 833 << "convergent instructions.\n"); 834 ORE->emit([&]() { 835 return OptimizationRemarkMissed(DEBUG_TYPE, "ConvergentInst", Switch) 836 << "Contains convergent instructions."; 837 }); 838 return false; 839 } 840 841 if (!Metrics.NumInsts.isValid()) { 842 LLVM_DEBUG(dbgs() << "DFA Jump Threading: Not jump threading, contains " 843 << "instructions with invalid cost.\n"); 844 ORE->emit([&]() { 845 return OptimizationRemarkMissed(DEBUG_TYPE, "ConvergentInst", Switch) 846 << "Contains instructions with invalid cost."; 847 }); 848 return false; 849 } 850 } 851 852 InstructionCost DuplicationCost = 0; 853 854 unsigned JumpTableSize = 0; 855 TTI->getEstimatedNumberOfCaseClusters(*Switch, JumpTableSize, nullptr, 856 nullptr); 857 if (JumpTableSize == 0) { 858 // Factor in the number of conditional branches reduced from jump 859 // threading. Assume that lowering the switch block is implemented by 860 // using binary search, hence the LogBase2(). 861 unsigned CondBranches = 862 APInt(32, Switch->getNumSuccessors()).ceilLogBase2(); 863 assert(CondBranches > 0 && 864 "The threaded switch must have multiple branches"); 865 DuplicationCost = Metrics.NumInsts / CondBranches; 866 } else { 867 // Compared with jump tables, the DFA optimizer removes an indirect branch 868 // on each loop iteration, thus making branch prediction more precise. The 869 // more branch targets there are, the more likely it is for the branch 870 // predictor to make a mistake, and the more benefit there is in the DFA 871 // optimizer. Thus, the more branch targets there are, the lower is the 872 // cost of the DFA opt. 873 DuplicationCost = Metrics.NumInsts / JumpTableSize; 874 } 875 876 LLVM_DEBUG(dbgs() << "\nDFA Jump Threading: Cost to jump thread block " 877 << SwitchPaths->getSwitchBlock()->getName() 878 << " is: " << DuplicationCost << "\n\n"); 879 880 if (DuplicationCost > CostThreshold) { 881 LLVM_DEBUG(dbgs() << "Not jump threading, duplication cost exceeds the " 882 << "cost threshold.\n"); 883 ORE->emit([&]() { 884 return OptimizationRemarkMissed(DEBUG_TYPE, "NotProfitable", Switch) 885 << "Duplication cost exceeds the cost threshold (cost=" 886 << ore::NV("Cost", DuplicationCost) 887 << ", threshold=" << ore::NV("Threshold", CostThreshold) << ")."; 888 }); 889 return false; 890 } 891 892 ORE->emit([&]() { 893 return OptimizationRemark(DEBUG_TYPE, "JumpThreaded", Switch) 894 << "Switch statement jump-threaded."; 895 }); 896 897 return true; 898 } 899 900 /// Transform each threading path to effectively jump thread the DFA. 901 void createAllExitPaths() { 902 DomTreeUpdater DTU(*DT, DomTreeUpdater::UpdateStrategy::Eager); 903 904 // Move the switch block to the end of the path, since it will be duplicated 905 BasicBlock *SwitchBlock = SwitchPaths->getSwitchBlock(); 906 for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) { 907 LLVM_DEBUG(dbgs() << TPath << "\n"); 908 PathType NewPath(TPath.getPath()); 909 NewPath.push_back(SwitchBlock); 910 TPath.setPath(NewPath); 911 } 912 913 // Transform the ThreadingPaths and keep track of the cloned values 914 DuplicateBlockMap DuplicateMap; 915 DefMap NewDefs; 916 917 SmallSet<BasicBlock *, 16> BlocksToClean; 918 for (BasicBlock *BB : successors(SwitchBlock)) 919 BlocksToClean.insert(BB); 920 921 for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) { 922 createExitPath(NewDefs, TPath, DuplicateMap, BlocksToClean, &DTU); 923 NumPaths++; 924 } 925 926 // After all paths are cloned, now update the last successor of the cloned 927 // path so it skips over the switch statement 928 for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) 929 updateLastSuccessor(TPath, DuplicateMap, &DTU); 930 931 // For each instruction that was cloned and used outside, update its uses 932 updateSSA(NewDefs); 933 934 // Clean PHI Nodes for the newly created blocks 935 for (BasicBlock *BB : BlocksToClean) 936 cleanPhiNodes(BB); 937 } 938 939 /// For a specific ThreadingPath \p Path, create an exit path starting from 940 /// the determinator block. 941 /// 942 /// To remember the correct destination, we have to duplicate blocks 943 /// corresponding to each state. Also update the terminating instruction of 944 /// the predecessors, and phis in the successor blocks. 945 void createExitPath(DefMap &NewDefs, ThreadingPath &Path, 946 DuplicateBlockMap &DuplicateMap, 947 SmallSet<BasicBlock *, 16> &BlocksToClean, 948 DomTreeUpdater *DTU) { 949 APInt NextState = Path.getExitValue(); 950 const BasicBlock *Determinator = Path.getDeterminatorBB(); 951 PathType PathBBs = Path.getPath(); 952 953 // Don't select the placeholder block in front 954 if (PathBBs.front() == Determinator) 955 PathBBs.pop_front(); 956 957 auto DetIt = llvm::find(PathBBs, Determinator); 958 // When there is only one BB in PathBBs, the determinator takes itself as a 959 // direct predecessor. 960 BasicBlock *PrevBB = PathBBs.size() == 1 ? *DetIt : *std::prev(DetIt); 961 for (auto BBIt = DetIt; BBIt != PathBBs.end(); BBIt++) { 962 BasicBlock *BB = *BBIt; 963 BlocksToClean.insert(BB); 964 965 // We already cloned BB for this NextState, now just update the branch 966 // and continue. 967 BasicBlock *NextBB = getClonedBB(BB, NextState, DuplicateMap); 968 if (NextBB) { 969 updatePredecessor(PrevBB, BB, NextBB, DTU); 970 PrevBB = NextBB; 971 continue; 972 } 973 974 // Clone the BB and update the successor of Prev to jump to the new block 975 BasicBlock *NewBB = cloneBlockAndUpdatePredecessor( 976 BB, PrevBB, NextState, DuplicateMap, NewDefs, DTU); 977 DuplicateMap[BB].push_back({NewBB, NextState}); 978 BlocksToClean.insert(NewBB); 979 PrevBB = NewBB; 980 } 981 } 982 983 /// Restore SSA form after cloning blocks. 984 /// 985 /// Each cloned block creates new defs for a variable, and the uses need to be 986 /// updated to reflect this. The uses may be replaced with a cloned value, or 987 /// some derived phi instruction. Note that all uses of a value defined in the 988 /// same block were already remapped when cloning the block. 989 void updateSSA(DefMap &NewDefs) { 990 SSAUpdaterBulk SSAUpdate; 991 SmallVector<Use *, 16> UsesToRename; 992 993 for (const auto &KV : NewDefs) { 994 Instruction *I = KV.first; 995 BasicBlock *BB = I->getParent(); 996 std::vector<Instruction *> Cloned = KV.second; 997 998 // Scan all uses of this instruction to see if it is used outside of its 999 // block, and if so, record them in UsesToRename. 1000 for (Use &U : I->uses()) { 1001 Instruction *User = cast<Instruction>(U.getUser()); 1002 if (PHINode *UserPN = dyn_cast<PHINode>(User)) { 1003 if (UserPN->getIncomingBlock(U) == BB) 1004 continue; 1005 } else if (User->getParent() == BB) { 1006 continue; 1007 } 1008 1009 UsesToRename.push_back(&U); 1010 } 1011 1012 // If there are no uses outside the block, we're done with this 1013 // instruction. 1014 if (UsesToRename.empty()) 1015 continue; 1016 LLVM_DEBUG(dbgs() << "DFA-JT: Renaming non-local uses of: " << *I 1017 << "\n"); 1018 1019 // We found a use of I outside of BB. Rename all uses of I that are 1020 // outside its block to be uses of the appropriate PHI node etc. See 1021 // ValuesInBlocks with the values we know. 1022 unsigned VarNum = SSAUpdate.AddVariable(I->getName(), I->getType()); 1023 SSAUpdate.AddAvailableValue(VarNum, BB, I); 1024 for (Instruction *New : Cloned) 1025 SSAUpdate.AddAvailableValue(VarNum, New->getParent(), New); 1026 1027 while (!UsesToRename.empty()) 1028 SSAUpdate.AddUse(VarNum, UsesToRename.pop_back_val()); 1029 1030 LLVM_DEBUG(dbgs() << "\n"); 1031 } 1032 // SSAUpdater handles phi placement and renaming uses with the appropriate 1033 // value. 1034 SSAUpdate.RewriteAllUses(DT); 1035 } 1036 1037 /// Clones a basic block, and adds it to the CFG. 1038 /// 1039 /// This function also includes updating phi nodes in the successors of the 1040 /// BB, and remapping uses that were defined locally in the cloned BB. 1041 BasicBlock *cloneBlockAndUpdatePredecessor(BasicBlock *BB, BasicBlock *PrevBB, 1042 const APInt &NextState, 1043 DuplicateBlockMap &DuplicateMap, 1044 DefMap &NewDefs, 1045 DomTreeUpdater *DTU) { 1046 ValueToValueMapTy VMap; 1047 BasicBlock *NewBB = CloneBasicBlock( 1048 BB, VMap, ".jt" + std::to_string(NextState.getLimitedValue()), 1049 BB->getParent()); 1050 NewBB->moveAfter(BB); 1051 NumCloned++; 1052 1053 for (Instruction &I : *NewBB) { 1054 // Do not remap operands of PHINode in case a definition in BB is an 1055 // incoming value to a phi in the same block. This incoming value will 1056 // be renamed later while restoring SSA. 1057 if (isa<PHINode>(&I)) 1058 continue; 1059 RemapInstruction(&I, VMap, 1060 RF_IgnoreMissingLocals | RF_NoModuleLevelChanges); 1061 if (AssumeInst *II = dyn_cast<AssumeInst>(&I)) 1062 AC->registerAssumption(II); 1063 } 1064 1065 updateSuccessorPhis(BB, NewBB, NextState, VMap, DuplicateMap); 1066 updatePredecessor(PrevBB, BB, NewBB, DTU); 1067 updateDefMap(NewDefs, VMap); 1068 1069 // Add all successors to the DominatorTree 1070 SmallPtrSet<BasicBlock *, 4> SuccSet; 1071 for (auto *SuccBB : successors(NewBB)) { 1072 if (SuccSet.insert(SuccBB).second) 1073 DTU->applyUpdates({{DominatorTree::Insert, NewBB, SuccBB}}); 1074 } 1075 SuccSet.clear(); 1076 return NewBB; 1077 } 1078 1079 /// Update the phi nodes in BB's successors. 1080 /// 1081 /// This means creating a new incoming value from NewBB with the new 1082 /// instruction wherever there is an incoming value from BB. 1083 void updateSuccessorPhis(BasicBlock *BB, BasicBlock *ClonedBB, 1084 const APInt &NextState, ValueToValueMapTy &VMap, 1085 DuplicateBlockMap &DuplicateMap) { 1086 std::vector<BasicBlock *> BlocksToUpdate; 1087 1088 // If BB is the last block in the path, we can simply update the one case 1089 // successor that will be reached. 1090 if (BB == SwitchPaths->getSwitchBlock()) { 1091 SwitchInst *Switch = SwitchPaths->getSwitchInst(); 1092 BasicBlock *NextCase = getNextCaseSuccessor(Switch, NextState); 1093 BlocksToUpdate.push_back(NextCase); 1094 BasicBlock *ClonedSucc = getClonedBB(NextCase, NextState, DuplicateMap); 1095 if (ClonedSucc) 1096 BlocksToUpdate.push_back(ClonedSucc); 1097 } 1098 // Otherwise update phis in all successors. 1099 else { 1100 for (BasicBlock *Succ : successors(BB)) { 1101 BlocksToUpdate.push_back(Succ); 1102 1103 // Check if a successor has already been cloned for the particular exit 1104 // value. In this case if a successor was already cloned, the phi nodes 1105 // in the cloned block should be updated directly. 1106 BasicBlock *ClonedSucc = getClonedBB(Succ, NextState, DuplicateMap); 1107 if (ClonedSucc) 1108 BlocksToUpdate.push_back(ClonedSucc); 1109 } 1110 } 1111 1112 // If there is a phi with an incoming value from BB, create a new incoming 1113 // value for the new predecessor ClonedBB. The value will either be the same 1114 // value from BB or a cloned value. 1115 for (BasicBlock *Succ : BlocksToUpdate) { 1116 for (auto II = Succ->begin(); PHINode *Phi = dyn_cast<PHINode>(II); 1117 ++II) { 1118 Value *Incoming = Phi->getIncomingValueForBlock(BB); 1119 if (Incoming) { 1120 if (isa<Constant>(Incoming)) { 1121 Phi->addIncoming(Incoming, ClonedBB); 1122 continue; 1123 } 1124 Value *ClonedVal = VMap[Incoming]; 1125 if (ClonedVal) 1126 Phi->addIncoming(ClonedVal, ClonedBB); 1127 else 1128 Phi->addIncoming(Incoming, ClonedBB); 1129 } 1130 } 1131 } 1132 } 1133 1134 /// Sets the successor of PrevBB to be NewBB instead of OldBB. Note that all 1135 /// other successors are kept as well. 1136 void updatePredecessor(BasicBlock *PrevBB, BasicBlock *OldBB, 1137 BasicBlock *NewBB, DomTreeUpdater *DTU) { 1138 // When a path is reused, there is a chance that predecessors were already 1139 // updated before. Check if the predecessor needs to be updated first. 1140 if (!isPredecessor(OldBB, PrevBB)) 1141 return; 1142 1143 Instruction *PrevTerm = PrevBB->getTerminator(); 1144 for (unsigned Idx = 0; Idx < PrevTerm->getNumSuccessors(); Idx++) { 1145 if (PrevTerm->getSuccessor(Idx) == OldBB) { 1146 OldBB->removePredecessor(PrevBB, /* KeepOneInputPHIs = */ true); 1147 PrevTerm->setSuccessor(Idx, NewBB); 1148 } 1149 } 1150 DTU->applyUpdates({{DominatorTree::Delete, PrevBB, OldBB}, 1151 {DominatorTree::Insert, PrevBB, NewBB}}); 1152 } 1153 1154 /// Add new value mappings to the DefMap to keep track of all new definitions 1155 /// for a particular instruction. These will be used while updating SSA form. 1156 void updateDefMap(DefMap &NewDefs, ValueToValueMapTy &VMap) { 1157 SmallVector<std::pair<Instruction *, Instruction *>> NewDefsVector; 1158 NewDefsVector.reserve(VMap.size()); 1159 1160 for (auto Entry : VMap) { 1161 Instruction *Inst = 1162 dyn_cast<Instruction>(const_cast<Value *>(Entry.first)); 1163 if (!Inst || !Entry.second || isa<BranchInst>(Inst) || 1164 isa<SwitchInst>(Inst)) { 1165 continue; 1166 } 1167 1168 Instruction *Cloned = dyn_cast<Instruction>(Entry.second); 1169 if (!Cloned) 1170 continue; 1171 1172 NewDefsVector.push_back({Inst, Cloned}); 1173 } 1174 1175 // Sort the defs to get deterministic insertion order into NewDefs. 1176 sort(NewDefsVector, [](const auto &LHS, const auto &RHS) { 1177 if (LHS.first == RHS.first) 1178 return LHS.second->comesBefore(RHS.second); 1179 return LHS.first->comesBefore(RHS.first); 1180 }); 1181 1182 for (const auto &KV : NewDefsVector) 1183 NewDefs[KV.first].push_back(KV.second); 1184 } 1185 1186 /// Update the last branch of a particular cloned path to point to the correct 1187 /// case successor. 1188 /// 1189 /// Note that this is an optional step and would have been done in later 1190 /// optimizations, but it makes the CFG significantly easier to work with. 1191 void updateLastSuccessor(ThreadingPath &TPath, 1192 DuplicateBlockMap &DuplicateMap, 1193 DomTreeUpdater *DTU) { 1194 APInt NextState = TPath.getExitValue(); 1195 BasicBlock *BB = TPath.getPath().back(); 1196 BasicBlock *LastBlock = getClonedBB(BB, NextState, DuplicateMap); 1197 1198 // Note multiple paths can end at the same block so check that it is not 1199 // updated yet 1200 if (!isa<SwitchInst>(LastBlock->getTerminator())) 1201 return; 1202 SwitchInst *Switch = cast<SwitchInst>(LastBlock->getTerminator()); 1203 BasicBlock *NextCase = getNextCaseSuccessor(Switch, NextState); 1204 1205 std::vector<DominatorTree::UpdateType> DTUpdates; 1206 SmallPtrSet<BasicBlock *, 4> SuccSet; 1207 for (BasicBlock *Succ : successors(LastBlock)) { 1208 if (Succ != NextCase && SuccSet.insert(Succ).second) 1209 DTUpdates.push_back({DominatorTree::Delete, LastBlock, Succ}); 1210 } 1211 1212 Switch->eraseFromParent(); 1213 BranchInst::Create(NextCase, LastBlock); 1214 1215 DTU->applyUpdates(DTUpdates); 1216 } 1217 1218 /// After cloning blocks, some of the phi nodes have extra incoming values 1219 /// that are no longer used. This function removes them. 1220 void cleanPhiNodes(BasicBlock *BB) { 1221 // If BB is no longer reachable, remove any remaining phi nodes 1222 if (pred_empty(BB)) { 1223 std::vector<PHINode *> PhiToRemove; 1224 for (auto II = BB->begin(); PHINode *Phi = dyn_cast<PHINode>(II); ++II) { 1225 PhiToRemove.push_back(Phi); 1226 } 1227 for (PHINode *PN : PhiToRemove) { 1228 PN->replaceAllUsesWith(PoisonValue::get(PN->getType())); 1229 PN->eraseFromParent(); 1230 } 1231 return; 1232 } 1233 1234 // Remove any incoming values that come from an invalid predecessor 1235 for (auto II = BB->begin(); PHINode *Phi = dyn_cast<PHINode>(II); ++II) { 1236 std::vector<BasicBlock *> BlocksToRemove; 1237 for (BasicBlock *IncomingBB : Phi->blocks()) { 1238 if (!isPredecessor(BB, IncomingBB)) 1239 BlocksToRemove.push_back(IncomingBB); 1240 } 1241 for (BasicBlock *BB : BlocksToRemove) 1242 Phi->removeIncomingValue(BB); 1243 } 1244 } 1245 1246 /// Checks if BB was already cloned for a particular next state value. If it 1247 /// was then it returns this cloned block, and otherwise null. 1248 BasicBlock *getClonedBB(BasicBlock *BB, const APInt &NextState, 1249 DuplicateBlockMap &DuplicateMap) { 1250 CloneList ClonedBBs = DuplicateMap[BB]; 1251 1252 // Find an entry in the CloneList with this NextState. If it exists then 1253 // return the corresponding BB 1254 auto It = llvm::find_if(ClonedBBs, [NextState](const ClonedBlock &C) { 1255 return C.State == NextState; 1256 }); 1257 return It != ClonedBBs.end() ? (*It).BB : nullptr; 1258 } 1259 1260 /// Helper to get the successor corresponding to a particular case value for 1261 /// a switch statement. 1262 BasicBlock *getNextCaseSuccessor(SwitchInst *Switch, const APInt &NextState) { 1263 BasicBlock *NextCase = nullptr; 1264 for (auto Case : Switch->cases()) { 1265 if (Case.getCaseValue()->getValue() == NextState) { 1266 NextCase = Case.getCaseSuccessor(); 1267 break; 1268 } 1269 } 1270 if (!NextCase) 1271 NextCase = Switch->getDefaultDest(); 1272 return NextCase; 1273 } 1274 1275 /// Returns true if IncomingBB is a predecessor of BB. 1276 bool isPredecessor(BasicBlock *BB, BasicBlock *IncomingBB) { 1277 return llvm::is_contained(predecessors(BB), IncomingBB); 1278 } 1279 1280 AllSwitchPaths *SwitchPaths; 1281 DominatorTree *DT; 1282 AssumptionCache *AC; 1283 TargetTransformInfo *TTI; 1284 OptimizationRemarkEmitter *ORE; 1285 SmallPtrSet<const Value *, 32> EphValues; 1286 std::vector<ThreadingPath> TPaths; 1287 }; 1288 1289 bool DFAJumpThreading::run(Function &F) { 1290 LLVM_DEBUG(dbgs() << "\nDFA Jump threading: " << F.getName() << "\n"); 1291 1292 if (F.hasOptSize()) { 1293 LLVM_DEBUG(dbgs() << "Skipping due to the 'minsize' attribute\n"); 1294 return false; 1295 } 1296 1297 if (ClViewCfgBefore) 1298 F.viewCFG(); 1299 1300 SmallVector<AllSwitchPaths, 2> ThreadableLoops; 1301 bool MadeChanges = false; 1302 LoopInfoBroken = false; 1303 1304 for (BasicBlock &BB : F) { 1305 auto *SI = dyn_cast<SwitchInst>(BB.getTerminator()); 1306 if (!SI) 1307 continue; 1308 1309 LLVM_DEBUG(dbgs() << "\nCheck if SwitchInst in BB " << BB.getName() 1310 << " is a candidate\n"); 1311 MainSwitch Switch(SI, LI, ORE); 1312 1313 if (!Switch.getInstr()) 1314 continue; 1315 1316 LLVM_DEBUG(dbgs() << "\nSwitchInst in BB " << BB.getName() << " is a " 1317 << "candidate for jump threading\n"); 1318 LLVM_DEBUG(SI->dump()); 1319 1320 unfoldSelectInstrs(DT, Switch.getSelectInsts()); 1321 if (!Switch.getSelectInsts().empty()) 1322 MadeChanges = true; 1323 1324 AllSwitchPaths SwitchPaths(&Switch, ORE, LI); 1325 SwitchPaths.run(); 1326 1327 if (SwitchPaths.getNumThreadingPaths() > 0) { 1328 ThreadableLoops.push_back(SwitchPaths); 1329 1330 // For the time being limit this optimization to occurring once in a 1331 // function since it can change the CFG significantly. This is not a 1332 // strict requirement but it can cause buggy behavior if there is an 1333 // overlap of blocks in different opportunities. There is a lot of room to 1334 // experiment with catching more opportunities here. 1335 // NOTE: To release this contraint, we must handle LoopInfo invalidation 1336 break; 1337 } 1338 } 1339 1340 #ifdef NDEBUG 1341 LI->verify(*DT); 1342 #endif 1343 1344 SmallPtrSet<const Value *, 32> EphValues; 1345 if (ThreadableLoops.size() > 0) 1346 CodeMetrics::collectEphemeralValues(&F, AC, EphValues); 1347 1348 for (AllSwitchPaths SwitchPaths : ThreadableLoops) { 1349 TransformDFA Transform(&SwitchPaths, DT, AC, TTI, ORE, EphValues); 1350 Transform.run(); 1351 MadeChanges = true; 1352 LoopInfoBroken = true; 1353 } 1354 1355 #ifdef EXPENSIVE_CHECKS 1356 assert(DT->verify(DominatorTree::VerificationLevel::Full)); 1357 verifyFunction(F, &dbgs()); 1358 #endif 1359 1360 return MadeChanges; 1361 } 1362 1363 } // end anonymous namespace 1364 1365 /// Integrate with the new Pass Manager 1366 PreservedAnalyses DFAJumpThreadingPass::run(Function &F, 1367 FunctionAnalysisManager &AM) { 1368 AssumptionCache &AC = AM.getResult<AssumptionAnalysis>(F); 1369 DominatorTree &DT = AM.getResult<DominatorTreeAnalysis>(F); 1370 LoopInfo &LI = AM.getResult<LoopAnalysis>(F); 1371 TargetTransformInfo &TTI = AM.getResult<TargetIRAnalysis>(F); 1372 OptimizationRemarkEmitter ORE(&F); 1373 DFAJumpThreading ThreadImpl(&AC, &DT, &LI, &TTI, &ORE); 1374 if (!ThreadImpl.run(F)) 1375 return PreservedAnalyses::all(); 1376 1377 PreservedAnalyses PA; 1378 PA.preserve<DominatorTreeAnalysis>(); 1379 if (!ThreadImpl.LoopInfoBroken) 1380 PA.preserve<LoopAnalysis>(); 1381 return PA; 1382 } 1383