1*e8d8bef9SDimitry Andric //===-- VEInstrBuilder.h - Aides for building VE insts ----------*- C++ -*-===// 2*e8d8bef9SDimitry Andric // 3*e8d8bef9SDimitry Andric // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4*e8d8bef9SDimitry Andric // See https://llvm.org/LICENSE.txt for license information. 5*e8d8bef9SDimitry Andric // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6*e8d8bef9SDimitry Andric // 7*e8d8bef9SDimitry Andric //===----------------------------------------------------------------------===// 8*e8d8bef9SDimitry Andric // 9*e8d8bef9SDimitry Andric // This file exposes functions that may be used with BuildMI from the 10*e8d8bef9SDimitry Andric // MachineInstrBuilder.h file to simplify generating frame and constant pool 11*e8d8bef9SDimitry Andric // references. 12*e8d8bef9SDimitry Andric // 13*e8d8bef9SDimitry Andric // For reference, the order of operands for memory references is: 14*e8d8bef9SDimitry Andric // (Operand), Dest Reg, Base Reg, and either Reg Index or Immediate 15*e8d8bef9SDimitry Andric // Displacement. 16*e8d8bef9SDimitry Andric // 17*e8d8bef9SDimitry Andric //===----------------------------------------------------------------------===// 18*e8d8bef9SDimitry Andric 19*e8d8bef9SDimitry Andric #ifndef LLVM_LIB_TARGET_VE_VEINSTRBUILDER_H 20*e8d8bef9SDimitry Andric #define LLVM_LIB_TARGET_VE_VEINSTRBUILDER_H 21*e8d8bef9SDimitry Andric 22*e8d8bef9SDimitry Andric #include "llvm/CodeGen/MachineInstrBuilder.h" 23*e8d8bef9SDimitry Andric 24*e8d8bef9SDimitry Andric namespace llvm { 25*e8d8bef9SDimitry Andric 26*e8d8bef9SDimitry Andric /// addFrameReference - This function is used to add a reference to the base of 27*e8d8bef9SDimitry Andric /// an abstract object on the stack frame of the current function. This 28*e8d8bef9SDimitry Andric /// reference has base register as the FrameIndex offset until it is resolved. 29*e8d8bef9SDimitry Andric /// This allows a constant offset to be specified as well... 30*e8d8bef9SDimitry Andric /// 31*e8d8bef9SDimitry Andric static inline const MachineInstrBuilder & 32*e8d8bef9SDimitry Andric addFrameReference(const MachineInstrBuilder &MIB, int FI, int Offset = 0, 33*e8d8bef9SDimitry Andric bool ThreeOp = true) { 34*e8d8bef9SDimitry Andric if (ThreeOp) 35*e8d8bef9SDimitry Andric return MIB.addFrameIndex(FI).addImm(0).addImm(Offset); 36*e8d8bef9SDimitry Andric return MIB.addFrameIndex(FI).addImm(Offset); 37*e8d8bef9SDimitry Andric } 38*e8d8bef9SDimitry Andric 39*e8d8bef9SDimitry Andric } // namespace llvm 40*e8d8bef9SDimitry Andric 41*e8d8bef9SDimitry Andric #endif 42