xref: /freebsd/contrib/llvm-project/llvm/lib/Target/SystemZ/SystemZMachineFunctionInfo.h (revision f126d349810fdb512c0b01e101342d430b947488)
1 //=== SystemZMachineFunctionInfo.h - SystemZ machine function info -*- C++ -*-//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #ifndef LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZMACHINEFUNCTIONINFO_H
10 #define LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZMACHINEFUNCTIONINFO_H
11 
12 #include "llvm/CodeGen/MachineFunction.h"
13 
14 namespace llvm {
15 
16 namespace SystemZ {
17 // A struct to hold the low and high GPR registers to be saved/restored as
18 // well as the offset into the register save area of the low register.
19 struct GPRRegs {
20   unsigned LowGPR;
21   unsigned HighGPR;
22   unsigned GPROffset;
23   GPRRegs() : LowGPR(0), HighGPR(0), GPROffset(0) {}
24   };
25 }
26 
27 class SystemZMachineFunctionInfo : public MachineFunctionInfo {
28   virtual void anchor();
29 
30   SystemZ::GPRRegs SpillGPRRegs;
31   SystemZ::GPRRegs RestoreGPRRegs;
32   Register VarArgsFirstGPR;
33   Register VarArgsFirstFPR;
34   unsigned VarArgsFrameIndex;
35   unsigned RegSaveFrameIndex;
36   int FramePointerSaveIndex;
37   unsigned NumLocalDynamics;
38 
39 public:
40   explicit SystemZMachineFunctionInfo(MachineFunction &MF)
41     : VarArgsFirstGPR(0), VarArgsFirstFPR(0), VarArgsFrameIndex(0),
42       RegSaveFrameIndex(0), FramePointerSaveIndex(0), NumLocalDynamics(0) {}
43 
44   // Get and set the first and last call-saved GPR that should be saved by
45   // this function and the SP offset for the STMG.  These are 0 if no GPRs
46   // need to be saved or restored.
47   SystemZ::GPRRegs getSpillGPRRegs() const { return SpillGPRRegs; }
48   void setSpillGPRRegs(Register Low, Register High, unsigned Offs) {
49     SpillGPRRegs.LowGPR = Low;
50     SpillGPRRegs.HighGPR = High;
51     SpillGPRRegs.GPROffset = Offs;
52   }
53 
54   // Get and set the first and last call-saved GPR that should be restored by
55   // this function and the SP offset for the LMG.  These are 0 if no GPRs
56   // need to be saved or restored.
57   SystemZ::GPRRegs getRestoreGPRRegs() const { return RestoreGPRRegs; }
58   void setRestoreGPRRegs(Register Low, Register High, unsigned Offs) {
59     RestoreGPRRegs.LowGPR = Low;
60     RestoreGPRRegs.HighGPR = High;
61     RestoreGPRRegs.GPROffset = Offs;
62   }
63 
64   // Get and set the number of fixed (as opposed to variable) arguments
65   // that are passed in GPRs to this function.
66   Register getVarArgsFirstGPR() const { return VarArgsFirstGPR; }
67   void setVarArgsFirstGPR(Register GPR) { VarArgsFirstGPR = GPR; }
68 
69   // Likewise FPRs.
70   Register getVarArgsFirstFPR() const { return VarArgsFirstFPR; }
71   void setVarArgsFirstFPR(Register FPR) { VarArgsFirstFPR = FPR; }
72 
73   // Get and set the frame index of the first stack vararg.
74   unsigned getVarArgsFrameIndex() const { return VarArgsFrameIndex; }
75   void setVarArgsFrameIndex(unsigned FI) { VarArgsFrameIndex = FI; }
76 
77   // Get and set the frame index of the register save area
78   // (i.e. the incoming stack pointer).
79   unsigned getRegSaveFrameIndex() const { return RegSaveFrameIndex; }
80   void setRegSaveFrameIndex(unsigned FI) { RegSaveFrameIndex = FI; }
81 
82   // Get and set the frame index of where the old frame pointer is stored.
83   int getFramePointerSaveIndex() const { return FramePointerSaveIndex; }
84   void setFramePointerSaveIndex(int Idx) { FramePointerSaveIndex = Idx; }
85 
86   // Count number of local-dynamic TLS symbols used.
87   unsigned getNumLocalDynamicTLSAccesses() const { return NumLocalDynamics; }
88   void incNumLocalDynamicTLSAccesses() { ++NumLocalDynamics; }
89 };
90 
91 } // end namespace llvm
92 
93 #endif
94