1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 /// \file 10 /// SI implementation of the TargetRegisterInfo class. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "AMDGPU.h" 15 #include "AMDGPURegisterBankInfo.h" 16 #include "GCNSubtarget.h" 17 #include "MCTargetDesc/AMDGPUInstPrinter.h" 18 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 19 #include "SIMachineFunctionInfo.h" 20 #include "SIRegisterInfo.h" 21 #include "llvm/CodeGen/LiveIntervals.h" 22 #include "llvm/CodeGen/LiveRegUnits.h" 23 #include "llvm/CodeGen/MachineDominators.h" 24 #include "llvm/CodeGen/MachineFrameInfo.h" 25 #include "llvm/CodeGen/RegisterScavenging.h" 26 27 using namespace llvm; 28 29 #define GET_REGINFO_TARGET_DESC 30 #include "AMDGPUGenRegisterInfo.inc" 31 32 static cl::opt<bool> EnableSpillSGPRToVGPR( 33 "amdgpu-spill-sgpr-to-vgpr", 34 cl::desc("Enable spilling SGPRs to VGPRs"), 35 cl::ReallyHidden, 36 cl::init(true)); 37 38 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts; 39 std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable; 40 41 // Map numbers of DWORDs to indexes in SubRegFromChannelTable. 42 // Valid indexes are shifted 1, such that a 0 mapping means unsupported. 43 // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8, 44 // meaning index 7 in SubRegFromChannelTable. 45 static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = { 46 0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9}; 47 48 namespace llvm { 49 50 // A temporary struct to spill SGPRs. 51 // This is mostly to spill SGPRs to memory. Spilling SGPRs into VGPR lanes emits 52 // just v_writelane and v_readlane. 53 // 54 // When spilling to memory, the SGPRs are written into VGPR lanes and the VGPR 55 // is saved to scratch (or the other way around for loads). 56 // For this, a VGPR is required where the needed lanes can be clobbered. The 57 // RegScavenger can provide a VGPR where currently active lanes can be 58 // clobbered, but we still need to save inactive lanes. 59 // The high-level steps are: 60 // - Try to scavenge SGPR(s) to save exec 61 // - Try to scavenge VGPR 62 // - Save needed, all or inactive lanes of a TmpVGPR 63 // - Spill/Restore SGPRs using TmpVGPR 64 // - Restore TmpVGPR 65 // 66 // To save all lanes of TmpVGPR, exec needs to be saved and modified. If we 67 // cannot scavenge temporary SGPRs to save exec, we use the following code: 68 // buffer_store_dword TmpVGPR ; only if active lanes need to be saved 69 // s_not exec, exec 70 // buffer_store_dword TmpVGPR ; save inactive lanes 71 // s_not exec, exec 72 struct SGPRSpillBuilder { 73 struct PerVGPRData { 74 unsigned PerVGPR; 75 unsigned NumVGPRs; 76 int64_t VGPRLanes; 77 }; 78 79 // The SGPR to save 80 Register SuperReg; 81 MachineBasicBlock::iterator MI; 82 ArrayRef<int16_t> SplitParts; 83 unsigned NumSubRegs; 84 bool IsKill; 85 const DebugLoc &DL; 86 87 /* When spilling to stack */ 88 // The SGPRs are written into this VGPR, which is then written to scratch 89 // (or vice versa for loads). 90 Register TmpVGPR = AMDGPU::NoRegister; 91 // Temporary spill slot to save TmpVGPR to. 92 int TmpVGPRIndex = 0; 93 // If TmpVGPR is live before the spill or if it is scavenged. 94 bool TmpVGPRLive = false; 95 // Scavenged SGPR to save EXEC. 96 Register SavedExecReg = AMDGPU::NoRegister; 97 // Stack index to write the SGPRs to. 98 int Index; 99 unsigned EltSize = 4; 100 101 RegScavenger *RS; 102 MachineBasicBlock *MBB; 103 MachineFunction &MF; 104 SIMachineFunctionInfo &MFI; 105 const SIInstrInfo &TII; 106 const SIRegisterInfo &TRI; 107 bool IsWave32; 108 Register ExecReg; 109 unsigned MovOpc; 110 unsigned NotOpc; 111 112 SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII, 113 bool IsWave32, MachineBasicBlock::iterator MI, int Index, 114 RegScavenger *RS) 115 : SGPRSpillBuilder(TRI, TII, IsWave32, MI, MI->getOperand(0).getReg(), 116 MI->getOperand(0).isKill(), Index, RS) {} 117 118 SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII, 119 bool IsWave32, MachineBasicBlock::iterator MI, Register Reg, 120 bool IsKill, int Index, RegScavenger *RS) 121 : SuperReg(Reg), MI(MI), IsKill(IsKill), DL(MI->getDebugLoc()), 122 Index(Index), RS(RS), MBB(MI->getParent()), MF(*MBB->getParent()), 123 MFI(*MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI), 124 IsWave32(IsWave32) { 125 const TargetRegisterClass *RC = TRI.getPhysRegBaseClass(SuperReg); 126 SplitParts = TRI.getRegSplitParts(RC, EltSize); 127 NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 128 129 if (IsWave32) { 130 ExecReg = AMDGPU::EXEC_LO; 131 MovOpc = AMDGPU::S_MOV_B32; 132 NotOpc = AMDGPU::S_NOT_B32; 133 } else { 134 ExecReg = AMDGPU::EXEC; 135 MovOpc = AMDGPU::S_MOV_B64; 136 NotOpc = AMDGPU::S_NOT_B64; 137 } 138 139 assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); 140 assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && 141 SuperReg != AMDGPU::EXEC && "exec should never spill"); 142 } 143 144 PerVGPRData getPerVGPRData() { 145 PerVGPRData Data; 146 Data.PerVGPR = IsWave32 ? 32 : 64; 147 Data.NumVGPRs = (NumSubRegs + (Data.PerVGPR - 1)) / Data.PerVGPR; 148 Data.VGPRLanes = (1LL << std::min(Data.PerVGPR, NumSubRegs)) - 1LL; 149 return Data; 150 } 151 152 // Tries to scavenge SGPRs to save EXEC and a VGPR. Uses v0 if no VGPR is 153 // free. 154 // Writes these instructions if an SGPR can be scavenged: 155 // s_mov_b64 s[6:7], exec ; Save exec 156 // s_mov_b64 exec, 3 ; Wanted lanemask 157 // buffer_store_dword v1 ; Write scavenged VGPR to emergency slot 158 // 159 // Writes these instructions if no SGPR can be scavenged: 160 // buffer_store_dword v0 ; Only if no free VGPR was found 161 // s_not_b64 exec, exec 162 // buffer_store_dword v0 ; Save inactive lanes 163 // ; exec stays inverted, it is flipped back in 164 // ; restore. 165 void prepare() { 166 // Scavenged temporary VGPR to use. It must be scavenged once for any number 167 // of spilled subregs. 168 // FIXME: The liveness analysis is limited and does not tell if a register 169 // is in use in lanes that are currently inactive. We can never be sure if 170 // a register as actually in use in another lane, so we need to save all 171 // used lanes of the chosen VGPR. 172 assert(RS && "Cannot spill SGPR to memory without RegScavenger"); 173 TmpVGPR = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass, MI, false, 174 0, false); 175 176 // Reserve temporary stack slot 177 TmpVGPRIndex = MFI.getScavengeFI(MF.getFrameInfo(), TRI); 178 if (TmpVGPR) { 179 // Found a register that is dead in the currently active lanes, we only 180 // need to spill inactive lanes. 181 TmpVGPRLive = false; 182 } else { 183 // Pick v0 because it doesn't make a difference. 184 TmpVGPR = AMDGPU::VGPR0; 185 TmpVGPRLive = true; 186 } 187 188 if (TmpVGPRLive) { 189 // We need to inform the scavenger that this index is already in use until 190 // we're done with the custom emergency spill. 191 RS->assignRegToScavengingIndex(TmpVGPRIndex, TmpVGPR); 192 } 193 194 // We may end up recursively calling the scavenger, and don't want to re-use 195 // the same register. 196 RS->setRegUsed(TmpVGPR); 197 198 // Try to scavenge SGPRs to save exec 199 assert(!SavedExecReg && "Exec is already saved, refuse to save again"); 200 const TargetRegisterClass &RC = 201 IsWave32 ? AMDGPU::SGPR_32RegClass : AMDGPU::SGPR_64RegClass; 202 RS->setRegUsed(SuperReg); 203 SavedExecReg = RS->scavengeRegisterBackwards(RC, MI, false, 0, false); 204 205 int64_t VGPRLanes = getPerVGPRData().VGPRLanes; 206 207 if (SavedExecReg) { 208 RS->setRegUsed(SavedExecReg); 209 // Set exec to needed lanes 210 BuildMI(*MBB, MI, DL, TII.get(MovOpc), SavedExecReg).addReg(ExecReg); 211 auto I = 212 BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg).addImm(VGPRLanes); 213 if (!TmpVGPRLive) 214 I.addReg(TmpVGPR, RegState::ImplicitDefine); 215 // Spill needed lanes 216 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false); 217 } else { 218 // The modify and restore of exec clobber SCC, which we would have to save 219 // and restore. FIXME: We probably would need to reserve a register for 220 // this. 221 if (RS->isRegUsed(AMDGPU::SCC)) 222 MI->emitError("unhandled SGPR spill to memory"); 223 224 // Spill active lanes 225 if (TmpVGPRLive) 226 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false, 227 /*IsKill*/ false); 228 // Spill inactive lanes 229 auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); 230 if (!TmpVGPRLive) 231 I.addReg(TmpVGPR, RegState::ImplicitDefine); 232 I->getOperand(2).setIsDead(); // Mark SCC as dead. 233 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false); 234 } 235 } 236 237 // Writes these instructions if an SGPR can be scavenged: 238 // buffer_load_dword v1 ; Write scavenged VGPR to emergency slot 239 // s_waitcnt vmcnt(0) ; If a free VGPR was found 240 // s_mov_b64 exec, s[6:7] ; Save exec 241 // 242 // Writes these instructions if no SGPR can be scavenged: 243 // buffer_load_dword v0 ; Restore inactive lanes 244 // s_waitcnt vmcnt(0) ; If a free VGPR was found 245 // s_not_b64 exec, exec 246 // buffer_load_dword v0 ; Only if no free VGPR was found 247 void restore() { 248 if (SavedExecReg) { 249 // Restore used lanes 250 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true, 251 /*IsKill*/ false); 252 // Restore exec 253 auto I = BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg) 254 .addReg(SavedExecReg, RegState::Kill); 255 // Add an implicit use of the load so it is not dead. 256 // FIXME This inserts an unnecessary waitcnt 257 if (!TmpVGPRLive) { 258 I.addReg(TmpVGPR, RegState::ImplicitKill); 259 } 260 } else { 261 // Restore inactive lanes 262 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true, 263 /*IsKill*/ false); 264 auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); 265 if (!TmpVGPRLive) 266 I.addReg(TmpVGPR, RegState::ImplicitKill); 267 I->getOperand(2).setIsDead(); // Mark SCC as dead. 268 269 // Restore active lanes 270 if (TmpVGPRLive) 271 TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true); 272 } 273 274 // Inform the scavenger where we're releasing our custom scavenged register. 275 if (TmpVGPRLive) { 276 MachineBasicBlock::iterator RestorePt = std::prev(MI); 277 RS->assignRegToScavengingIndex(TmpVGPRIndex, TmpVGPR, &*RestorePt); 278 } 279 } 280 281 // Write TmpVGPR to memory or read TmpVGPR from memory. 282 // Either using a single buffer_load/store if exec is set to the needed mask 283 // or using 284 // buffer_load 285 // s_not exec, exec 286 // buffer_load 287 // s_not exec, exec 288 void readWriteTmpVGPR(unsigned Offset, bool IsLoad) { 289 if (SavedExecReg) { 290 // Spill needed lanes 291 TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad); 292 } else { 293 // The modify and restore of exec clobber SCC, which we would have to save 294 // and restore. FIXME: We probably would need to reserve a register for 295 // this. 296 if (RS->isRegUsed(AMDGPU::SCC)) 297 MI->emitError("unhandled SGPR spill to memory"); 298 299 // Spill active lanes 300 TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad, 301 /*IsKill*/ false); 302 // Spill inactive lanes 303 auto Not0 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); 304 Not0->getOperand(2).setIsDead(); // Mark SCC as dead. 305 TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad); 306 auto Not1 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); 307 Not1->getOperand(2).setIsDead(); // Mark SCC as dead. 308 } 309 } 310 311 void setMI(MachineBasicBlock *NewMBB, MachineBasicBlock::iterator NewMI) { 312 assert(MBB->getParent() == &MF); 313 MI = NewMI; 314 MBB = NewMBB; 315 } 316 }; 317 318 } // namespace llvm 319 320 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST) 321 : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST), 322 SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) { 323 324 assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 && 325 getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) && 326 (getSubRegIndexLaneMask(AMDGPU::lo16) | 327 getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() == 328 getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() && 329 "getNumCoveredRegs() will not work with generated subreg masks!"); 330 331 RegPressureIgnoredUnits.resize(getNumRegUnits()); 332 RegPressureIgnoredUnits.set(*regunits(MCRegister::from(AMDGPU::M0)).begin()); 333 for (auto Reg : AMDGPU::VGPR_16RegClass) { 334 if (AMDGPU::isHi(Reg, *this)) 335 RegPressureIgnoredUnits.set(*regunits(Reg).begin()); 336 } 337 338 // HACK: Until this is fully tablegen'd. 339 static llvm::once_flag InitializeRegSplitPartsFlag; 340 341 static auto InitializeRegSplitPartsOnce = [this]() { 342 for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) { 343 unsigned Size = getSubRegIdxSize(Idx); 344 if (Size & 31) 345 continue; 346 std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1]; 347 unsigned Pos = getSubRegIdxOffset(Idx); 348 if (Pos % Size) 349 continue; 350 Pos /= Size; 351 if (Vec.empty()) { 352 unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits. 353 Vec.resize(MaxNumParts); 354 } 355 Vec[Pos] = Idx; 356 } 357 }; 358 359 static llvm::once_flag InitializeSubRegFromChannelTableFlag; 360 361 static auto InitializeSubRegFromChannelTableOnce = [this]() { 362 for (auto &Row : SubRegFromChannelTable) 363 Row.fill(AMDGPU::NoSubRegister); 364 for (unsigned Idx = 1; Idx < getNumSubRegIndices(); ++Idx) { 365 unsigned Width = AMDGPUSubRegIdxRanges[Idx].Size / 32; 366 unsigned Offset = AMDGPUSubRegIdxRanges[Idx].Offset / 32; 367 assert(Width < SubRegFromChannelTableWidthMap.size()); 368 Width = SubRegFromChannelTableWidthMap[Width]; 369 if (Width == 0) 370 continue; 371 unsigned TableIdx = Width - 1; 372 assert(TableIdx < SubRegFromChannelTable.size()); 373 assert(Offset < SubRegFromChannelTable[TableIdx].size()); 374 SubRegFromChannelTable[TableIdx][Offset] = Idx; 375 } 376 }; 377 378 llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce); 379 llvm::call_once(InitializeSubRegFromChannelTableFlag, 380 InitializeSubRegFromChannelTableOnce); 381 } 382 383 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved, 384 MCRegister Reg) const { 385 for (MCRegAliasIterator R(Reg, this, true); R.isValid(); ++R) 386 Reserved.set(*R); 387 } 388 389 // Forced to be here by one .inc 390 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs( 391 const MachineFunction *MF) const { 392 CallingConv::ID CC = MF->getFunction().getCallingConv(); 393 switch (CC) { 394 case CallingConv::C: 395 case CallingConv::Fast: 396 case CallingConv::Cold: 397 return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_SaveList 398 : CSR_AMDGPU_SaveList; 399 case CallingConv::AMDGPU_Gfx: 400 return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_SaveList 401 : CSR_AMDGPU_SI_Gfx_SaveList; 402 case CallingConv::AMDGPU_CS_ChainPreserve: 403 return CSR_AMDGPU_CS_ChainPreserve_SaveList; 404 default: { 405 // Dummy to not crash RegisterClassInfo. 406 static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister; 407 return &NoCalleeSavedReg; 408 } 409 } 410 } 411 412 const MCPhysReg * 413 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const { 414 return nullptr; 415 } 416 417 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF, 418 CallingConv::ID CC) const { 419 switch (CC) { 420 case CallingConv::C: 421 case CallingConv::Fast: 422 case CallingConv::Cold: 423 return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_RegMask 424 : CSR_AMDGPU_RegMask; 425 case CallingConv::AMDGPU_Gfx: 426 return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_RegMask 427 : CSR_AMDGPU_SI_Gfx_RegMask; 428 case CallingConv::AMDGPU_CS_Chain: 429 case CallingConv::AMDGPU_CS_ChainPreserve: 430 // Calls to these functions never return, so we can pretend everything is 431 // preserved. 432 return AMDGPU_AllVGPRs_RegMask; 433 default: 434 return nullptr; 435 } 436 } 437 438 const uint32_t *SIRegisterInfo::getNoPreservedMask() const { 439 return CSR_AMDGPU_NoRegs_RegMask; 440 } 441 442 bool SIRegisterInfo::isChainScratchRegister(Register VGPR) { 443 return VGPR >= AMDGPU::VGPR0 && VGPR < AMDGPU::VGPR8; 444 } 445 446 const TargetRegisterClass * 447 SIRegisterInfo::getLargestLegalSuperClass(const TargetRegisterClass *RC, 448 const MachineFunction &MF) const { 449 // FIXME: Should have a helper function like getEquivalentVGPRClass to get the 450 // equivalent AV class. If used one, the verifier will crash after 451 // RegBankSelect in the GISel flow. The aligned regclasses are not fully given 452 // until Instruction selection. 453 if (ST.hasMAIInsts() && (isVGPRClass(RC) || isAGPRClass(RC))) { 454 if (RC == &AMDGPU::VGPR_32RegClass || RC == &AMDGPU::AGPR_32RegClass) 455 return &AMDGPU::AV_32RegClass; 456 if (RC == &AMDGPU::VReg_64RegClass || RC == &AMDGPU::AReg_64RegClass) 457 return &AMDGPU::AV_64RegClass; 458 if (RC == &AMDGPU::VReg_64_Align2RegClass || 459 RC == &AMDGPU::AReg_64_Align2RegClass) 460 return &AMDGPU::AV_64_Align2RegClass; 461 if (RC == &AMDGPU::VReg_96RegClass || RC == &AMDGPU::AReg_96RegClass) 462 return &AMDGPU::AV_96RegClass; 463 if (RC == &AMDGPU::VReg_96_Align2RegClass || 464 RC == &AMDGPU::AReg_96_Align2RegClass) 465 return &AMDGPU::AV_96_Align2RegClass; 466 if (RC == &AMDGPU::VReg_128RegClass || RC == &AMDGPU::AReg_128RegClass) 467 return &AMDGPU::AV_128RegClass; 468 if (RC == &AMDGPU::VReg_128_Align2RegClass || 469 RC == &AMDGPU::AReg_128_Align2RegClass) 470 return &AMDGPU::AV_128_Align2RegClass; 471 if (RC == &AMDGPU::VReg_160RegClass || RC == &AMDGPU::AReg_160RegClass) 472 return &AMDGPU::AV_160RegClass; 473 if (RC == &AMDGPU::VReg_160_Align2RegClass || 474 RC == &AMDGPU::AReg_160_Align2RegClass) 475 return &AMDGPU::AV_160_Align2RegClass; 476 if (RC == &AMDGPU::VReg_192RegClass || RC == &AMDGPU::AReg_192RegClass) 477 return &AMDGPU::AV_192RegClass; 478 if (RC == &AMDGPU::VReg_192_Align2RegClass || 479 RC == &AMDGPU::AReg_192_Align2RegClass) 480 return &AMDGPU::AV_192_Align2RegClass; 481 if (RC == &AMDGPU::VReg_256RegClass || RC == &AMDGPU::AReg_256RegClass) 482 return &AMDGPU::AV_256RegClass; 483 if (RC == &AMDGPU::VReg_256_Align2RegClass || 484 RC == &AMDGPU::AReg_256_Align2RegClass) 485 return &AMDGPU::AV_256_Align2RegClass; 486 if (RC == &AMDGPU::VReg_512RegClass || RC == &AMDGPU::AReg_512RegClass) 487 return &AMDGPU::AV_512RegClass; 488 if (RC == &AMDGPU::VReg_512_Align2RegClass || 489 RC == &AMDGPU::AReg_512_Align2RegClass) 490 return &AMDGPU::AV_512_Align2RegClass; 491 if (RC == &AMDGPU::VReg_1024RegClass || RC == &AMDGPU::AReg_1024RegClass) 492 return &AMDGPU::AV_1024RegClass; 493 if (RC == &AMDGPU::VReg_1024_Align2RegClass || 494 RC == &AMDGPU::AReg_1024_Align2RegClass) 495 return &AMDGPU::AV_1024_Align2RegClass; 496 } 497 498 return TargetRegisterInfo::getLargestLegalSuperClass(RC, MF); 499 } 500 501 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const { 502 const SIFrameLowering *TFI = ST.getFrameLowering(); 503 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 504 // During ISel lowering we always reserve the stack pointer in entry and chain 505 // functions, but never actually want to reference it when accessing our own 506 // frame. If we need a frame pointer we use it, but otherwise we can just use 507 // an immediate "0" which we represent by returning NoRegister. 508 if (FuncInfo->isBottomOfStack()) { 509 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register(); 510 } 511 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() 512 : FuncInfo->getStackPtrOffsetReg(); 513 } 514 515 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const { 516 // When we need stack realignment, we can't reference off of the 517 // stack pointer, so we reserve a base pointer. 518 const MachineFrameInfo &MFI = MF.getFrameInfo(); 519 return MFI.getNumFixedObjects() && shouldRealignStack(MF); 520 } 521 522 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; } 523 524 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const { 525 return AMDGPU_AllVGPRs_RegMask; 526 } 527 528 const uint32_t *SIRegisterInfo::getAllAGPRRegMask() const { 529 return AMDGPU_AllAGPRs_RegMask; 530 } 531 532 const uint32_t *SIRegisterInfo::getAllVectorRegMask() const { 533 return AMDGPU_AllVectorRegs_RegMask; 534 } 535 536 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const { 537 return AMDGPU_AllAllocatableSRegs_RegMask; 538 } 539 540 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel, 541 unsigned NumRegs) { 542 assert(NumRegs < SubRegFromChannelTableWidthMap.size()); 543 unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs]; 544 assert(NumRegIndex && "Not implemented"); 545 assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size()); 546 return SubRegFromChannelTable[NumRegIndex - 1][Channel]; 547 } 548 549 MCRegister 550 SIRegisterInfo::getAlignedHighSGPRForRC(const MachineFunction &MF, 551 const unsigned Align, 552 const TargetRegisterClass *RC) const { 553 unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), Align) - Align; 554 MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx)); 555 return getMatchingSuperReg(BaseReg, AMDGPU::sub0, RC); 556 } 557 558 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg( 559 const MachineFunction &MF) const { 560 return getAlignedHighSGPRForRC(MF, /*Align=*/4, &AMDGPU::SGPR_128RegClass); 561 } 562 563 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const { 564 BitVector Reserved(getNumRegs()); 565 Reserved.set(AMDGPU::MODE); 566 567 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 568 569 // Reserve special purpose registers. 570 // 571 // EXEC_LO and EXEC_HI could be allocated and used as regular register, but 572 // this seems likely to result in bugs, so I'm marking them as reserved. 573 reserveRegisterTuples(Reserved, AMDGPU::EXEC); 574 reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR); 575 576 // M0 has to be reserved so that llvm accepts it as a live-in into a block. 577 reserveRegisterTuples(Reserved, AMDGPU::M0); 578 579 // Reserve src_vccz, src_execz, src_scc. 580 reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ); 581 reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ); 582 reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC); 583 584 // Reserve the memory aperture registers 585 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE); 586 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT); 587 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE); 588 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT); 589 590 // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen. 591 reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID); 592 593 // Reserve xnack_mask registers - support is not implemented in Codegen. 594 reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK); 595 596 // Reserve lds_direct register - support is not implemented in Codegen. 597 reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT); 598 599 // Reserve Trap Handler registers - support is not implemented in Codegen. 600 reserveRegisterTuples(Reserved, AMDGPU::TBA); 601 reserveRegisterTuples(Reserved, AMDGPU::TMA); 602 reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1); 603 reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3); 604 reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5); 605 reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7); 606 reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9); 607 reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11); 608 reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13); 609 reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15); 610 611 // Reserve null register - it shall never be allocated 612 reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL64); 613 614 // Disallow vcc_hi allocation in wave32. It may be allocated but most likely 615 // will result in bugs. 616 if (isWave32) { 617 Reserved.set(AMDGPU::VCC); 618 Reserved.set(AMDGPU::VCC_HI); 619 } 620 621 // Reserve SGPRs. 622 // 623 unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF); 624 unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs(); 625 for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) { 626 unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i); 627 reserveRegisterTuples(Reserved, Reg); 628 } 629 630 Register ScratchRSrcReg = MFI->getScratchRSrcReg(); 631 if (ScratchRSrcReg != AMDGPU::NoRegister) { 632 // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we 633 // need to spill. 634 // TODO: May need to reserve a VGPR if doing LDS spilling. 635 reserveRegisterTuples(Reserved, ScratchRSrcReg); 636 } 637 638 Register LongBranchReservedReg = MFI->getLongBranchReservedReg(); 639 if (LongBranchReservedReg) 640 reserveRegisterTuples(Reserved, LongBranchReservedReg); 641 642 // We have to assume the SP is needed in case there are calls in the function, 643 // which is detected after the function is lowered. If we aren't really going 644 // to need SP, don't bother reserving it. 645 MCRegister StackPtrReg = MFI->getStackPtrOffsetReg(); 646 if (StackPtrReg) { 647 reserveRegisterTuples(Reserved, StackPtrReg); 648 assert(!isSubRegister(ScratchRSrcReg, StackPtrReg)); 649 } 650 651 MCRegister FrameReg = MFI->getFrameOffsetReg(); 652 if (FrameReg) { 653 reserveRegisterTuples(Reserved, FrameReg); 654 assert(!isSubRegister(ScratchRSrcReg, FrameReg)); 655 } 656 657 if (hasBasePointer(MF)) { 658 MCRegister BasePtrReg = getBaseRegister(); 659 reserveRegisterTuples(Reserved, BasePtrReg); 660 assert(!isSubRegister(ScratchRSrcReg, BasePtrReg)); 661 } 662 663 // FIXME: Use same reserved register introduced in D149775 664 // SGPR used to preserve EXEC MASK around WWM spill/copy instructions. 665 Register ExecCopyReg = MFI->getSGPRForEXECCopy(); 666 if (ExecCopyReg) 667 reserveRegisterTuples(Reserved, ExecCopyReg); 668 669 // Reserve VGPRs/AGPRs. 670 // 671 unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF); 672 unsigned MaxNumAGPRs = MaxNumVGPRs; 673 unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs(); 674 675 // On GFX90A, the number of VGPRs and AGPRs need not be equal. Theoretically, 676 // a wave may have up to 512 total vector registers combining together both 677 // VGPRs and AGPRs. Hence, in an entry function without calls and without 678 // AGPRs used within it, it is possible to use the whole vector register 679 // budget for VGPRs. 680 // 681 // TODO: it shall be possible to estimate maximum AGPR/VGPR pressure and split 682 // register file accordingly. 683 if (ST.hasGFX90AInsts()) { 684 if (MFI->usesAGPRs(MF)) { 685 MaxNumVGPRs /= 2; 686 MaxNumAGPRs = MaxNumVGPRs; 687 } else { 688 if (MaxNumVGPRs > TotalNumVGPRs) { 689 MaxNumAGPRs = MaxNumVGPRs - TotalNumVGPRs; 690 MaxNumVGPRs = TotalNumVGPRs; 691 } else 692 MaxNumAGPRs = 0; 693 } 694 } 695 696 for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) { 697 unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i); 698 reserveRegisterTuples(Reserved, Reg); 699 } 700 701 if (ST.hasMAIInsts()) { 702 for (unsigned i = MaxNumAGPRs; i < TotalNumVGPRs; ++i) { 703 unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i); 704 reserveRegisterTuples(Reserved, Reg); 705 } 706 } else { 707 // Reserve all the AGPRs if there are no instructions to use it. 708 for (MCRegister Reg : AMDGPU::AGPR_32RegClass) 709 reserveRegisterTuples(Reserved, Reg); 710 } 711 712 // On GFX908, in order to guarantee copying between AGPRs, we need a scratch 713 // VGPR available at all times. 714 if (ST.hasMAIInsts() && !ST.hasGFX90AInsts()) { 715 reserveRegisterTuples(Reserved, MFI->getVGPRForAGPRCopy()); 716 } 717 718 for (Register Reg : MFI->getWWMReservedRegs()) 719 reserveRegisterTuples(Reserved, Reg); 720 721 // FIXME: Stop using reserved registers for this. 722 for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs()) 723 reserveRegisterTuples(Reserved, Reg); 724 725 for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs()) 726 reserveRegisterTuples(Reserved, Reg); 727 728 return Reserved; 729 } 730 731 bool SIRegisterInfo::isAsmClobberable(const MachineFunction &MF, 732 MCRegister PhysReg) const { 733 return !MF.getRegInfo().isReserved(PhysReg); 734 } 735 736 bool SIRegisterInfo::shouldRealignStack(const MachineFunction &MF) const { 737 const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>(); 738 // On entry or in chain functions, the base address is 0, so it can't possibly 739 // need any more alignment. 740 741 // FIXME: Should be able to specify the entry frame alignment per calling 742 // convention instead. 743 if (Info->isBottomOfStack()) 744 return false; 745 746 return TargetRegisterInfo::shouldRealignStack(MF); 747 } 748 749 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const { 750 const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>(); 751 if (Info->isEntryFunction()) { 752 const MachineFrameInfo &MFI = Fn.getFrameInfo(); 753 return MFI.hasStackObjects() || MFI.hasCalls(); 754 } 755 756 // May need scavenger for dealing with callee saved registers. 757 return true; 758 } 759 760 bool SIRegisterInfo::requiresFrameIndexScavenging( 761 const MachineFunction &MF) const { 762 // Do not use frame virtual registers. They used to be used for SGPRs, but 763 // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the 764 // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a 765 // spill. 766 return false; 767 } 768 769 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging( 770 const MachineFunction &MF) const { 771 const MachineFrameInfo &MFI = MF.getFrameInfo(); 772 return MFI.hasStackObjects(); 773 } 774 775 bool SIRegisterInfo::requiresVirtualBaseRegisters( 776 const MachineFunction &) const { 777 // There are no special dedicated stack or frame pointers. 778 return true; 779 } 780 781 int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const { 782 assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI)); 783 784 int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(), 785 AMDGPU::OpName::offset); 786 return MI->getOperand(OffIdx).getImm(); 787 } 788 789 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI, 790 int Idx) const { 791 if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI)) 792 return 0; 793 794 assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), 795 AMDGPU::OpName::vaddr) || 796 (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), 797 AMDGPU::OpName::saddr))) && 798 "Should never see frame index on non-address operand"); 799 800 return getScratchInstrOffset(MI); 801 } 802 803 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const { 804 if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI)) 805 return false; 806 807 int64_t FullOffset = Offset + getScratchInstrOffset(MI); 808 809 const SIInstrInfo *TII = ST.getInstrInfo(); 810 if (SIInstrInfo::isMUBUF(*MI)) 811 return !TII->isLegalMUBUFImmOffset(FullOffset); 812 813 return !TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS, 814 SIInstrFlags::FlatScratch); 815 } 816 817 Register SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB, 818 int FrameIdx, 819 int64_t Offset) const { 820 MachineBasicBlock::iterator Ins = MBB->begin(); 821 DebugLoc DL; // Defaults to "unknown" 822 823 if (Ins != MBB->end()) 824 DL = Ins->getDebugLoc(); 825 826 MachineFunction *MF = MBB->getParent(); 827 const SIInstrInfo *TII = ST.getInstrInfo(); 828 MachineRegisterInfo &MRI = MF->getRegInfo(); 829 unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32 830 : AMDGPU::V_MOV_B32_e32; 831 832 Register BaseReg = MRI.createVirtualRegister( 833 ST.enableFlatScratch() ? &AMDGPU::SReg_32_XEXEC_HIRegClass 834 : &AMDGPU::VGPR_32RegClass); 835 836 if (Offset == 0) { 837 BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg) 838 .addFrameIndex(FrameIdx); 839 return BaseReg; 840 } 841 842 Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); 843 844 Register FIReg = MRI.createVirtualRegister( 845 ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass 846 : &AMDGPU::VGPR_32RegClass); 847 848 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) 849 .addImm(Offset); 850 BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg) 851 .addFrameIndex(FrameIdx); 852 853 if (ST.enableFlatScratch() ) { 854 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_I32), BaseReg) 855 .addReg(OffsetReg, RegState::Kill) 856 .addReg(FIReg); 857 return BaseReg; 858 } 859 860 TII->getAddNoCarry(*MBB, Ins, DL, BaseReg) 861 .addReg(OffsetReg, RegState::Kill) 862 .addReg(FIReg) 863 .addImm(0); // clamp bit 864 865 return BaseReg; 866 } 867 868 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg, 869 int64_t Offset) const { 870 const SIInstrInfo *TII = ST.getInstrInfo(); 871 bool IsFlat = TII->isFLATScratch(MI); 872 873 #ifndef NDEBUG 874 // FIXME: Is it possible to be storing a frame index to itself? 875 bool SeenFI = false; 876 for (const MachineOperand &MO: MI.operands()) { 877 if (MO.isFI()) { 878 if (SeenFI) 879 llvm_unreachable("should not see multiple frame indices"); 880 881 SeenFI = true; 882 } 883 } 884 #endif 885 886 MachineOperand *FIOp = 887 TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr 888 : AMDGPU::OpName::vaddr); 889 890 MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset); 891 int64_t NewOffset = OffsetOp->getImm() + Offset; 892 893 assert(FIOp && FIOp->isFI() && "frame index must be address operand"); 894 assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI)); 895 896 if (IsFlat) { 897 assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, 898 SIInstrFlags::FlatScratch) && 899 "offset should be legal"); 900 FIOp->ChangeToRegister(BaseReg, false); 901 OffsetOp->setImm(NewOffset); 902 return; 903 } 904 905 #ifndef NDEBUG 906 MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset); 907 assert(SOffset->isImm() && SOffset->getImm() == 0); 908 #endif 909 910 assert(TII->isLegalMUBUFImmOffset(NewOffset) && "offset should be legal"); 911 912 FIOp->ChangeToRegister(BaseReg, false); 913 OffsetOp->setImm(NewOffset); 914 } 915 916 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI, 917 Register BaseReg, 918 int64_t Offset) const { 919 if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI)) 920 return false; 921 922 int64_t NewOffset = Offset + getScratchInstrOffset(MI); 923 924 const SIInstrInfo *TII = ST.getInstrInfo(); 925 if (SIInstrInfo::isMUBUF(*MI)) 926 return TII->isLegalMUBUFImmOffset(NewOffset); 927 928 return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, 929 SIInstrFlags::FlatScratch); 930 } 931 932 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass( 933 const MachineFunction &MF, unsigned Kind) const { 934 // This is inaccurate. It depends on the instruction and address space. The 935 // only place where we should hit this is for dealing with frame indexes / 936 // private accesses, so this is correct in that case. 937 return &AMDGPU::VGPR_32RegClass; 938 } 939 940 const TargetRegisterClass * 941 SIRegisterInfo::getCrossCopyRegClass(const TargetRegisterClass *RC) const { 942 if (isAGPRClass(RC) && !ST.hasGFX90AInsts()) 943 return getEquivalentVGPRClass(RC); 944 if (RC == &AMDGPU::SCC_CLASSRegClass) 945 return getWaveMaskRegClass(); 946 947 return RC; 948 } 949 950 static unsigned getNumSubRegsForSpillOp(unsigned Op) { 951 952 switch (Op) { 953 case AMDGPU::SI_SPILL_S1024_SAVE: 954 case AMDGPU::SI_SPILL_S1024_RESTORE: 955 case AMDGPU::SI_SPILL_V1024_SAVE: 956 case AMDGPU::SI_SPILL_V1024_RESTORE: 957 case AMDGPU::SI_SPILL_A1024_SAVE: 958 case AMDGPU::SI_SPILL_A1024_RESTORE: 959 case AMDGPU::SI_SPILL_AV1024_SAVE: 960 case AMDGPU::SI_SPILL_AV1024_RESTORE: 961 return 32; 962 case AMDGPU::SI_SPILL_S512_SAVE: 963 case AMDGPU::SI_SPILL_S512_RESTORE: 964 case AMDGPU::SI_SPILL_V512_SAVE: 965 case AMDGPU::SI_SPILL_V512_RESTORE: 966 case AMDGPU::SI_SPILL_A512_SAVE: 967 case AMDGPU::SI_SPILL_A512_RESTORE: 968 case AMDGPU::SI_SPILL_AV512_SAVE: 969 case AMDGPU::SI_SPILL_AV512_RESTORE: 970 return 16; 971 case AMDGPU::SI_SPILL_S384_SAVE: 972 case AMDGPU::SI_SPILL_S384_RESTORE: 973 case AMDGPU::SI_SPILL_V384_SAVE: 974 case AMDGPU::SI_SPILL_V384_RESTORE: 975 case AMDGPU::SI_SPILL_A384_SAVE: 976 case AMDGPU::SI_SPILL_A384_RESTORE: 977 case AMDGPU::SI_SPILL_AV384_SAVE: 978 case AMDGPU::SI_SPILL_AV384_RESTORE: 979 return 12; 980 case AMDGPU::SI_SPILL_S352_SAVE: 981 case AMDGPU::SI_SPILL_S352_RESTORE: 982 case AMDGPU::SI_SPILL_V352_SAVE: 983 case AMDGPU::SI_SPILL_V352_RESTORE: 984 case AMDGPU::SI_SPILL_A352_SAVE: 985 case AMDGPU::SI_SPILL_A352_RESTORE: 986 case AMDGPU::SI_SPILL_AV352_SAVE: 987 case AMDGPU::SI_SPILL_AV352_RESTORE: 988 return 11; 989 case AMDGPU::SI_SPILL_S320_SAVE: 990 case AMDGPU::SI_SPILL_S320_RESTORE: 991 case AMDGPU::SI_SPILL_V320_SAVE: 992 case AMDGPU::SI_SPILL_V320_RESTORE: 993 case AMDGPU::SI_SPILL_A320_SAVE: 994 case AMDGPU::SI_SPILL_A320_RESTORE: 995 case AMDGPU::SI_SPILL_AV320_SAVE: 996 case AMDGPU::SI_SPILL_AV320_RESTORE: 997 return 10; 998 case AMDGPU::SI_SPILL_S288_SAVE: 999 case AMDGPU::SI_SPILL_S288_RESTORE: 1000 case AMDGPU::SI_SPILL_V288_SAVE: 1001 case AMDGPU::SI_SPILL_V288_RESTORE: 1002 case AMDGPU::SI_SPILL_A288_SAVE: 1003 case AMDGPU::SI_SPILL_A288_RESTORE: 1004 case AMDGPU::SI_SPILL_AV288_SAVE: 1005 case AMDGPU::SI_SPILL_AV288_RESTORE: 1006 return 9; 1007 case AMDGPU::SI_SPILL_S256_SAVE: 1008 case AMDGPU::SI_SPILL_S256_RESTORE: 1009 case AMDGPU::SI_SPILL_V256_SAVE: 1010 case AMDGPU::SI_SPILL_V256_RESTORE: 1011 case AMDGPU::SI_SPILL_A256_SAVE: 1012 case AMDGPU::SI_SPILL_A256_RESTORE: 1013 case AMDGPU::SI_SPILL_AV256_SAVE: 1014 case AMDGPU::SI_SPILL_AV256_RESTORE: 1015 return 8; 1016 case AMDGPU::SI_SPILL_S224_SAVE: 1017 case AMDGPU::SI_SPILL_S224_RESTORE: 1018 case AMDGPU::SI_SPILL_V224_SAVE: 1019 case AMDGPU::SI_SPILL_V224_RESTORE: 1020 case AMDGPU::SI_SPILL_A224_SAVE: 1021 case AMDGPU::SI_SPILL_A224_RESTORE: 1022 case AMDGPU::SI_SPILL_AV224_SAVE: 1023 case AMDGPU::SI_SPILL_AV224_RESTORE: 1024 return 7; 1025 case AMDGPU::SI_SPILL_S192_SAVE: 1026 case AMDGPU::SI_SPILL_S192_RESTORE: 1027 case AMDGPU::SI_SPILL_V192_SAVE: 1028 case AMDGPU::SI_SPILL_V192_RESTORE: 1029 case AMDGPU::SI_SPILL_A192_SAVE: 1030 case AMDGPU::SI_SPILL_A192_RESTORE: 1031 case AMDGPU::SI_SPILL_AV192_SAVE: 1032 case AMDGPU::SI_SPILL_AV192_RESTORE: 1033 return 6; 1034 case AMDGPU::SI_SPILL_S160_SAVE: 1035 case AMDGPU::SI_SPILL_S160_RESTORE: 1036 case AMDGPU::SI_SPILL_V160_SAVE: 1037 case AMDGPU::SI_SPILL_V160_RESTORE: 1038 case AMDGPU::SI_SPILL_A160_SAVE: 1039 case AMDGPU::SI_SPILL_A160_RESTORE: 1040 case AMDGPU::SI_SPILL_AV160_SAVE: 1041 case AMDGPU::SI_SPILL_AV160_RESTORE: 1042 return 5; 1043 case AMDGPU::SI_SPILL_S128_SAVE: 1044 case AMDGPU::SI_SPILL_S128_RESTORE: 1045 case AMDGPU::SI_SPILL_V128_SAVE: 1046 case AMDGPU::SI_SPILL_V128_RESTORE: 1047 case AMDGPU::SI_SPILL_A128_SAVE: 1048 case AMDGPU::SI_SPILL_A128_RESTORE: 1049 case AMDGPU::SI_SPILL_AV128_SAVE: 1050 case AMDGPU::SI_SPILL_AV128_RESTORE: 1051 return 4; 1052 case AMDGPU::SI_SPILL_S96_SAVE: 1053 case AMDGPU::SI_SPILL_S96_RESTORE: 1054 case AMDGPU::SI_SPILL_V96_SAVE: 1055 case AMDGPU::SI_SPILL_V96_RESTORE: 1056 case AMDGPU::SI_SPILL_A96_SAVE: 1057 case AMDGPU::SI_SPILL_A96_RESTORE: 1058 case AMDGPU::SI_SPILL_AV96_SAVE: 1059 case AMDGPU::SI_SPILL_AV96_RESTORE: 1060 return 3; 1061 case AMDGPU::SI_SPILL_S64_SAVE: 1062 case AMDGPU::SI_SPILL_S64_RESTORE: 1063 case AMDGPU::SI_SPILL_V64_SAVE: 1064 case AMDGPU::SI_SPILL_V64_RESTORE: 1065 case AMDGPU::SI_SPILL_A64_SAVE: 1066 case AMDGPU::SI_SPILL_A64_RESTORE: 1067 case AMDGPU::SI_SPILL_AV64_SAVE: 1068 case AMDGPU::SI_SPILL_AV64_RESTORE: 1069 return 2; 1070 case AMDGPU::SI_SPILL_S32_SAVE: 1071 case AMDGPU::SI_SPILL_S32_RESTORE: 1072 case AMDGPU::SI_SPILL_V32_SAVE: 1073 case AMDGPU::SI_SPILL_V32_RESTORE: 1074 case AMDGPU::SI_SPILL_A32_SAVE: 1075 case AMDGPU::SI_SPILL_A32_RESTORE: 1076 case AMDGPU::SI_SPILL_AV32_SAVE: 1077 case AMDGPU::SI_SPILL_AV32_RESTORE: 1078 case AMDGPU::SI_SPILL_WWM_V32_SAVE: 1079 case AMDGPU::SI_SPILL_WWM_V32_RESTORE: 1080 case AMDGPU::SI_SPILL_WWM_AV32_SAVE: 1081 case AMDGPU::SI_SPILL_WWM_AV32_RESTORE: 1082 return 1; 1083 default: llvm_unreachable("Invalid spill opcode"); 1084 } 1085 } 1086 1087 static int getOffsetMUBUFStore(unsigned Opc) { 1088 switch (Opc) { 1089 case AMDGPU::BUFFER_STORE_DWORD_OFFEN: 1090 return AMDGPU::BUFFER_STORE_DWORD_OFFSET; 1091 case AMDGPU::BUFFER_STORE_BYTE_OFFEN: 1092 return AMDGPU::BUFFER_STORE_BYTE_OFFSET; 1093 case AMDGPU::BUFFER_STORE_SHORT_OFFEN: 1094 return AMDGPU::BUFFER_STORE_SHORT_OFFSET; 1095 case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN: 1096 return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET; 1097 case AMDGPU::BUFFER_STORE_DWORDX3_OFFEN: 1098 return AMDGPU::BUFFER_STORE_DWORDX3_OFFSET; 1099 case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN: 1100 return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET; 1101 case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN: 1102 return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET; 1103 case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN: 1104 return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET; 1105 default: 1106 return -1; 1107 } 1108 } 1109 1110 static int getOffsetMUBUFLoad(unsigned Opc) { 1111 switch (Opc) { 1112 case AMDGPU::BUFFER_LOAD_DWORD_OFFEN: 1113 return AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 1114 case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN: 1115 return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET; 1116 case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN: 1117 return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET; 1118 case AMDGPU::BUFFER_LOAD_USHORT_OFFEN: 1119 return AMDGPU::BUFFER_LOAD_USHORT_OFFSET; 1120 case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN: 1121 return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET; 1122 case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN: 1123 return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET; 1124 case AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN: 1125 return AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET; 1126 case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN: 1127 return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET; 1128 case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN: 1129 return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET; 1130 case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN: 1131 return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET; 1132 case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN: 1133 return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET; 1134 case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN: 1135 return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET; 1136 case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN: 1137 return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET; 1138 case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN: 1139 return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET; 1140 default: 1141 return -1; 1142 } 1143 } 1144 1145 static int getOffenMUBUFStore(unsigned Opc) { 1146 switch (Opc) { 1147 case AMDGPU::BUFFER_STORE_DWORD_OFFSET: 1148 return AMDGPU::BUFFER_STORE_DWORD_OFFEN; 1149 case AMDGPU::BUFFER_STORE_BYTE_OFFSET: 1150 return AMDGPU::BUFFER_STORE_BYTE_OFFEN; 1151 case AMDGPU::BUFFER_STORE_SHORT_OFFSET: 1152 return AMDGPU::BUFFER_STORE_SHORT_OFFEN; 1153 case AMDGPU::BUFFER_STORE_DWORDX2_OFFSET: 1154 return AMDGPU::BUFFER_STORE_DWORDX2_OFFEN; 1155 case AMDGPU::BUFFER_STORE_DWORDX3_OFFSET: 1156 return AMDGPU::BUFFER_STORE_DWORDX3_OFFEN; 1157 case AMDGPU::BUFFER_STORE_DWORDX4_OFFSET: 1158 return AMDGPU::BUFFER_STORE_DWORDX4_OFFEN; 1159 case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET: 1160 return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN; 1161 case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET: 1162 return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN; 1163 default: 1164 return -1; 1165 } 1166 } 1167 1168 static int getOffenMUBUFLoad(unsigned Opc) { 1169 switch (Opc) { 1170 case AMDGPU::BUFFER_LOAD_DWORD_OFFSET: 1171 return AMDGPU::BUFFER_LOAD_DWORD_OFFEN; 1172 case AMDGPU::BUFFER_LOAD_UBYTE_OFFSET: 1173 return AMDGPU::BUFFER_LOAD_UBYTE_OFFEN; 1174 case AMDGPU::BUFFER_LOAD_SBYTE_OFFSET: 1175 return AMDGPU::BUFFER_LOAD_SBYTE_OFFEN; 1176 case AMDGPU::BUFFER_LOAD_USHORT_OFFSET: 1177 return AMDGPU::BUFFER_LOAD_USHORT_OFFEN; 1178 case AMDGPU::BUFFER_LOAD_SSHORT_OFFSET: 1179 return AMDGPU::BUFFER_LOAD_SSHORT_OFFEN; 1180 case AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET: 1181 return AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN; 1182 case AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET: 1183 return AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN; 1184 case AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET: 1185 return AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN; 1186 case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET: 1187 return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN; 1188 case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET: 1189 return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN; 1190 case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET: 1191 return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN; 1192 case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET: 1193 return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN; 1194 case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET: 1195 return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN; 1196 case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET: 1197 return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN; 1198 default: 1199 return -1; 1200 } 1201 } 1202 1203 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST, 1204 MachineBasicBlock &MBB, 1205 MachineBasicBlock::iterator MI, 1206 int Index, unsigned Lane, 1207 unsigned ValueReg, bool IsKill) { 1208 MachineFunction *MF = MBB.getParent(); 1209 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 1210 const SIInstrInfo *TII = ST.getInstrInfo(); 1211 1212 MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane); 1213 1214 if (Reg == AMDGPU::NoRegister) 1215 return MachineInstrBuilder(); 1216 1217 bool IsStore = MI->mayStore(); 1218 MachineRegisterInfo &MRI = MF->getRegInfo(); 1219 auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo()); 1220 1221 unsigned Dst = IsStore ? Reg : ValueReg; 1222 unsigned Src = IsStore ? ValueReg : Reg; 1223 bool IsVGPR = TRI->isVGPR(MRI, Reg); 1224 DebugLoc DL = MI->getDebugLoc(); 1225 if (IsVGPR == TRI->isVGPR(MRI, ValueReg)) { 1226 // Spiller during regalloc may restore a spilled register to its superclass. 1227 // It could result in AGPR spills restored to VGPRs or the other way around, 1228 // making the src and dst with identical regclasses at this point. It just 1229 // needs a copy in such cases. 1230 auto CopyMIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), Dst) 1231 .addReg(Src, getKillRegState(IsKill)); 1232 CopyMIB->setAsmPrinterFlag(MachineInstr::ReloadReuse); 1233 return CopyMIB; 1234 } 1235 unsigned Opc = (IsStore ^ IsVGPR) ? AMDGPU::V_ACCVGPR_WRITE_B32_e64 1236 : AMDGPU::V_ACCVGPR_READ_B32_e64; 1237 1238 auto MIB = BuildMI(MBB, MI, DL, TII->get(Opc), Dst) 1239 .addReg(Src, getKillRegState(IsKill)); 1240 MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse); 1241 return MIB; 1242 } 1243 1244 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not 1245 // need to handle the case where an SGPR may need to be spilled while spilling. 1246 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST, 1247 MachineFrameInfo &MFI, 1248 MachineBasicBlock::iterator MI, 1249 int Index, 1250 int64_t Offset) { 1251 const SIInstrInfo *TII = ST.getInstrInfo(); 1252 MachineBasicBlock *MBB = MI->getParent(); 1253 const DebugLoc &DL = MI->getDebugLoc(); 1254 bool IsStore = MI->mayStore(); 1255 1256 unsigned Opc = MI->getOpcode(); 1257 int LoadStoreOp = IsStore ? 1258 getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc); 1259 if (LoadStoreOp == -1) 1260 return false; 1261 1262 const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata); 1263 if (spillVGPRtoAGPR(ST, *MBB, MI, Index, 0, Reg->getReg(), false).getInstr()) 1264 return true; 1265 1266 MachineInstrBuilder NewMI = 1267 BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp)) 1268 .add(*Reg) 1269 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)) 1270 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)) 1271 .addImm(Offset) 1272 .addImm(0) // cpol 1273 .addImm(0) // swz 1274 .cloneMemRefs(*MI); 1275 1276 const MachineOperand *VDataIn = TII->getNamedOperand(*MI, 1277 AMDGPU::OpName::vdata_in); 1278 if (VDataIn) 1279 NewMI.add(*VDataIn); 1280 return true; 1281 } 1282 1283 static unsigned getFlatScratchSpillOpcode(const SIInstrInfo *TII, 1284 unsigned LoadStoreOp, 1285 unsigned EltSize) { 1286 bool IsStore = TII->get(LoadStoreOp).mayStore(); 1287 bool HasVAddr = AMDGPU::hasNamedOperand(LoadStoreOp, AMDGPU::OpName::vaddr); 1288 bool UseST = 1289 !HasVAddr && !AMDGPU::hasNamedOperand(LoadStoreOp, AMDGPU::OpName::saddr); 1290 1291 switch (EltSize) { 1292 case 4: 1293 LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORD_SADDR 1294 : AMDGPU::SCRATCH_LOAD_DWORD_SADDR; 1295 break; 1296 case 8: 1297 LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX2_SADDR 1298 : AMDGPU::SCRATCH_LOAD_DWORDX2_SADDR; 1299 break; 1300 case 12: 1301 LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX3_SADDR 1302 : AMDGPU::SCRATCH_LOAD_DWORDX3_SADDR; 1303 break; 1304 case 16: 1305 LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX4_SADDR 1306 : AMDGPU::SCRATCH_LOAD_DWORDX4_SADDR; 1307 break; 1308 default: 1309 llvm_unreachable("Unexpected spill load/store size!"); 1310 } 1311 1312 if (HasVAddr) 1313 LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp); 1314 else if (UseST) 1315 LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp); 1316 1317 return LoadStoreOp; 1318 } 1319 1320 void SIRegisterInfo::buildSpillLoadStore( 1321 MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const DebugLoc &DL, 1322 unsigned LoadStoreOp, int Index, Register ValueReg, bool IsKill, 1323 MCRegister ScratchOffsetReg, int64_t InstOffset, MachineMemOperand *MMO, 1324 RegScavenger *RS, LiveRegUnits *LiveUnits) const { 1325 assert((!RS || !LiveUnits) && "Only RS or LiveUnits can be set but not both"); 1326 1327 MachineFunction *MF = MBB.getParent(); 1328 const SIInstrInfo *TII = ST.getInstrInfo(); 1329 const MachineFrameInfo &MFI = MF->getFrameInfo(); 1330 const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>(); 1331 1332 const MCInstrDesc *Desc = &TII->get(LoadStoreOp); 1333 bool IsStore = Desc->mayStore(); 1334 bool IsFlat = TII->isFLATScratch(LoadStoreOp); 1335 1336 bool CanClobberSCC = false; 1337 bool Scavenged = false; 1338 MCRegister SOffset = ScratchOffsetReg; 1339 1340 const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg); 1341 // On gfx90a+ AGPR is a regular VGPR acceptable for loads and stores. 1342 const bool IsAGPR = !ST.hasGFX90AInsts() && isAGPRClass(RC); 1343 const unsigned RegWidth = AMDGPU::getRegBitWidth(*RC) / 8; 1344 1345 // Always use 4 byte operations for AGPRs because we need to scavenge 1346 // a temporary VGPR. 1347 unsigned EltSize = (IsFlat && !IsAGPR) ? std::min(RegWidth, 16u) : 4u; 1348 unsigned NumSubRegs = RegWidth / EltSize; 1349 unsigned Size = NumSubRegs * EltSize; 1350 unsigned RemSize = RegWidth - Size; 1351 unsigned NumRemSubRegs = RemSize ? 1 : 0; 1352 int64_t Offset = InstOffset + MFI.getObjectOffset(Index); 1353 int64_t MaterializedOffset = Offset; 1354 1355 int64_t MaxOffset = Offset + Size + RemSize - EltSize; 1356 int64_t ScratchOffsetRegDelta = 0; 1357 1358 if (IsFlat && EltSize > 4) { 1359 LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize); 1360 Desc = &TII->get(LoadStoreOp); 1361 } 1362 1363 Align Alignment = MFI.getObjectAlign(Index); 1364 const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo(); 1365 1366 assert((IsFlat || ((Offset % EltSize) == 0)) && 1367 "unexpected VGPR spill offset"); 1368 1369 // Track a VGPR to use for a constant offset we need to materialize. 1370 Register TmpOffsetVGPR; 1371 1372 // Track a VGPR to use as an intermediate value. 1373 Register TmpIntermediateVGPR; 1374 bool UseVGPROffset = false; 1375 1376 // Materialize a VGPR offset required for the given SGPR/VGPR/Immediate 1377 // combination. 1378 auto MaterializeVOffset = [&](Register SGPRBase, Register TmpVGPR, 1379 int64_t VOffset) { 1380 // We are using a VGPR offset 1381 if (IsFlat && SGPRBase) { 1382 // We only have 1 VGPR offset, or 1 SGPR offset. We don't have a free 1383 // SGPR, so perform the add as vector. 1384 // We don't need a base SGPR in the kernel. 1385 1386 if (ST.getConstantBusLimit(AMDGPU::V_ADD_U32_e64) >= 2) { 1387 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e64), TmpVGPR) 1388 .addReg(SGPRBase) 1389 .addImm(VOffset) 1390 .addImm(0); // clamp 1391 } else { 1392 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 1393 .addReg(SGPRBase); 1394 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e32), TmpVGPR) 1395 .addImm(VOffset) 1396 .addReg(TmpOffsetVGPR); 1397 } 1398 } else { 1399 assert(TmpOffsetVGPR); 1400 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 1401 .addImm(VOffset); 1402 } 1403 }; 1404 1405 bool IsOffsetLegal = 1406 IsFlat ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS, 1407 SIInstrFlags::FlatScratch) 1408 : TII->isLegalMUBUFImmOffset(MaxOffset); 1409 if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) { 1410 SOffset = MCRegister(); 1411 1412 // We don't have access to the register scavenger if this function is called 1413 // during PEI::scavengeFrameVirtualRegs() so use LiveUnits in this case. 1414 // TODO: Clobbering SCC is not necessary for scratch instructions in the 1415 // entry. 1416 if (RS) { 1417 SOffset = RS->scavengeRegisterBackwards(AMDGPU::SGPR_32RegClass, MI, false, 0, false); 1418 1419 // Piggy back on the liveness scan we just did see if SCC is dead. 1420 CanClobberSCC = !RS->isRegUsed(AMDGPU::SCC); 1421 } else if (LiveUnits) { 1422 CanClobberSCC = LiveUnits->available(AMDGPU::SCC); 1423 for (MCRegister Reg : AMDGPU::SGPR_32RegClass) { 1424 if (LiveUnits->available(Reg) && !MF->getRegInfo().isReserved(Reg)) { 1425 SOffset = Reg; 1426 break; 1427 } 1428 } 1429 } 1430 1431 if (ScratchOffsetReg != AMDGPU::NoRegister && !CanClobberSCC) 1432 SOffset = Register(); 1433 1434 if (!SOffset) { 1435 UseVGPROffset = true; 1436 1437 if (RS) { 1438 TmpOffsetVGPR = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass, MI, false, 0); 1439 } else { 1440 assert(LiveUnits); 1441 for (MCRegister Reg : AMDGPU::VGPR_32RegClass) { 1442 if (LiveUnits->available(Reg) && !MF->getRegInfo().isReserved(Reg)) { 1443 TmpOffsetVGPR = Reg; 1444 break; 1445 } 1446 } 1447 } 1448 1449 assert(TmpOffsetVGPR); 1450 } else if (!SOffset && CanClobberSCC) { 1451 // There are no free SGPRs, and since we are in the process of spilling 1452 // VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true 1453 // on SI/CI and on VI it is true until we implement spilling using scalar 1454 // stores), we have no way to free up an SGPR. Our solution here is to 1455 // add the offset directly to the ScratchOffset or StackPtrOffset 1456 // register, and then subtract the offset after the spill to return the 1457 // register to it's original value. 1458 1459 // TODO: If we don't have to do an emergency stack slot spill, converting 1460 // to use the VGPR offset is fewer instructions. 1461 if (!ScratchOffsetReg) 1462 ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg(); 1463 SOffset = ScratchOffsetReg; 1464 ScratchOffsetRegDelta = Offset; 1465 } else { 1466 Scavenged = true; 1467 } 1468 1469 // We currently only support spilling VGPRs to EltSize boundaries, meaning 1470 // we can simplify the adjustment of Offset here to just scale with 1471 // WavefrontSize. 1472 if (!IsFlat && !UseVGPROffset) 1473 Offset *= ST.getWavefrontSize(); 1474 1475 if (!UseVGPROffset && !SOffset) 1476 report_fatal_error("could not scavenge SGPR to spill in entry function"); 1477 1478 if (UseVGPROffset) { 1479 // We are using a VGPR offset 1480 MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, Offset); 1481 } else if (ScratchOffsetReg == AMDGPU::NoRegister) { 1482 BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset).addImm(Offset); 1483 } else { 1484 assert(Offset != 0); 1485 auto Add = BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset) 1486 .addReg(ScratchOffsetReg) 1487 .addImm(Offset); 1488 Add->getOperand(3).setIsDead(); // Mark SCC as dead. 1489 } 1490 1491 Offset = 0; 1492 } 1493 1494 if (IsFlat && SOffset == AMDGPU::NoRegister) { 1495 assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0 1496 && "Unexpected vaddr for flat scratch with a FI operand"); 1497 1498 if (UseVGPROffset) { 1499 LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp); 1500 } else { 1501 assert(ST.hasFlatScratchSTMode()); 1502 LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp); 1503 } 1504 1505 Desc = &TII->get(LoadStoreOp); 1506 } 1507 1508 for (unsigned i = 0, e = NumSubRegs + NumRemSubRegs, RegOffset = 0; i != e; 1509 ++i, RegOffset += EltSize) { 1510 if (i == NumSubRegs) { 1511 EltSize = RemSize; 1512 LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize); 1513 } 1514 Desc = &TII->get(LoadStoreOp); 1515 1516 if (!IsFlat && UseVGPROffset) { 1517 int NewLoadStoreOp = IsStore ? getOffenMUBUFStore(LoadStoreOp) 1518 : getOffenMUBUFLoad(LoadStoreOp); 1519 Desc = &TII->get(NewLoadStoreOp); 1520 } 1521 1522 if (UseVGPROffset && TmpOffsetVGPR == TmpIntermediateVGPR) { 1523 // If we are spilling an AGPR beyond the range of the memory instruction 1524 // offset and need to use a VGPR offset, we ideally have at least 2 1525 // scratch VGPRs. If we don't have a second free VGPR without spilling, 1526 // recycle the VGPR used for the offset which requires resetting after 1527 // each subregister. 1528 1529 MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, MaterializedOffset); 1530 } 1531 1532 unsigned NumRegs = EltSize / 4; 1533 Register SubReg = e == 1 1534 ? ValueReg 1535 : Register(getSubReg(ValueReg, 1536 getSubRegFromChannel(RegOffset / 4, NumRegs))); 1537 1538 unsigned SOffsetRegState = 0; 1539 unsigned SrcDstRegState = getDefRegState(!IsStore); 1540 const bool IsLastSubReg = i + 1 == e; 1541 const bool IsFirstSubReg = i == 0; 1542 if (IsLastSubReg) { 1543 SOffsetRegState |= getKillRegState(Scavenged); 1544 // The last implicit use carries the "Kill" flag. 1545 SrcDstRegState |= getKillRegState(IsKill); 1546 } 1547 1548 // Make sure the whole register is defined if there are undef components by 1549 // adding an implicit def of the super-reg on the first instruction. 1550 bool NeedSuperRegDef = e > 1 && IsStore && IsFirstSubReg; 1551 bool NeedSuperRegImpOperand = e > 1; 1552 1553 // Remaining element size to spill into memory after some parts of it 1554 // spilled into either AGPRs or VGPRs. 1555 unsigned RemEltSize = EltSize; 1556 1557 // AGPRs to spill VGPRs and vice versa are allocated in a reverse order, 1558 // starting from the last lane. In case if a register cannot be completely 1559 // spilled into another register that will ensure its alignment does not 1560 // change. For targets with VGPR alignment requirement this is important 1561 // in case of flat scratch usage as we might get a scratch_load or 1562 // scratch_store of an unaligned register otherwise. 1563 for (int LaneS = (RegOffset + EltSize) / 4 - 1, Lane = LaneS, 1564 LaneE = RegOffset / 4; 1565 Lane >= LaneE; --Lane) { 1566 bool IsSubReg = e > 1 || EltSize > 4; 1567 Register Sub = IsSubReg 1568 ? Register(getSubReg(ValueReg, getSubRegFromChannel(Lane))) 1569 : ValueReg; 1570 auto MIB = spillVGPRtoAGPR(ST, MBB, MI, Index, Lane, Sub, IsKill); 1571 if (!MIB.getInstr()) 1572 break; 1573 if (NeedSuperRegDef || (IsSubReg && IsStore && Lane == LaneS && IsFirstSubReg)) { 1574 MIB.addReg(ValueReg, RegState::ImplicitDefine); 1575 NeedSuperRegDef = false; 1576 } 1577 if ((IsSubReg || NeedSuperRegImpOperand) && (IsFirstSubReg || IsLastSubReg)) { 1578 NeedSuperRegImpOperand = true; 1579 unsigned State = SrcDstRegState; 1580 if (!IsLastSubReg || (Lane != LaneE)) 1581 State &= ~RegState::Kill; 1582 if (!IsFirstSubReg || (Lane != LaneS)) 1583 State &= ~RegState::Define; 1584 MIB.addReg(ValueReg, RegState::Implicit | State); 1585 } 1586 RemEltSize -= 4; 1587 } 1588 1589 if (!RemEltSize) // Fully spilled into AGPRs. 1590 continue; 1591 1592 if (RemEltSize != EltSize) { // Partially spilled to AGPRs 1593 assert(IsFlat && EltSize > 4); 1594 1595 unsigned NumRegs = RemEltSize / 4; 1596 SubReg = Register(getSubReg(ValueReg, 1597 getSubRegFromChannel(RegOffset / 4, NumRegs))); 1598 unsigned Opc = getFlatScratchSpillOpcode(TII, LoadStoreOp, RemEltSize); 1599 Desc = &TII->get(Opc); 1600 } 1601 1602 unsigned FinalReg = SubReg; 1603 1604 if (IsAGPR) { 1605 assert(EltSize == 4); 1606 1607 if (!TmpIntermediateVGPR) { 1608 TmpIntermediateVGPR = FuncInfo->getVGPRForAGPRCopy(); 1609 assert(MF->getRegInfo().isReserved(TmpIntermediateVGPR)); 1610 } 1611 if (IsStore) { 1612 auto AccRead = BuildMI(MBB, MI, DL, 1613 TII->get(AMDGPU::V_ACCVGPR_READ_B32_e64), 1614 TmpIntermediateVGPR) 1615 .addReg(SubReg, getKillRegState(IsKill)); 1616 if (NeedSuperRegDef) 1617 AccRead.addReg(ValueReg, RegState::ImplicitDefine); 1618 AccRead->setAsmPrinterFlag(MachineInstr::ReloadReuse); 1619 } 1620 SubReg = TmpIntermediateVGPR; 1621 } else if (UseVGPROffset) { 1622 // FIXME: change to scavengeRegisterBackwards() 1623 if (!TmpOffsetVGPR) { 1624 TmpOffsetVGPR = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass, 1625 MI, false, 0); 1626 RS->setRegUsed(TmpOffsetVGPR); 1627 } 1628 } 1629 1630 MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(RegOffset); 1631 MachineMemOperand *NewMMO = 1632 MF->getMachineMemOperand(PInfo, MMO->getFlags(), RemEltSize, 1633 commonAlignment(Alignment, RegOffset)); 1634 1635 auto MIB = 1636 BuildMI(MBB, MI, DL, *Desc) 1637 .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill)); 1638 1639 if (UseVGPROffset) { 1640 // For an AGPR spill, we reuse the same temp VGPR for the offset and the 1641 // intermediate accvgpr_write. 1642 MIB.addReg(TmpOffsetVGPR, getKillRegState(IsLastSubReg && !IsAGPR)); 1643 } 1644 1645 if (!IsFlat) 1646 MIB.addReg(FuncInfo->getScratchRSrcReg()); 1647 1648 if (SOffset == AMDGPU::NoRegister) { 1649 if (!IsFlat) { 1650 if (UseVGPROffset && ScratchOffsetReg) { 1651 MIB.addReg(ScratchOffsetReg); 1652 } else { 1653 assert(FuncInfo->isBottomOfStack()); 1654 MIB.addImm(0); 1655 } 1656 } 1657 } else { 1658 MIB.addReg(SOffset, SOffsetRegState); 1659 } 1660 MIB.addImm(Offset + RegOffset) 1661 .addImm(0); // cpol 1662 if (!IsFlat) 1663 MIB.addImm(0); // swz 1664 MIB.addMemOperand(NewMMO); 1665 1666 if (!IsAGPR && NeedSuperRegDef) 1667 MIB.addReg(ValueReg, RegState::ImplicitDefine); 1668 1669 if (!IsStore && IsAGPR && TmpIntermediateVGPR != AMDGPU::NoRegister) { 1670 MIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32_e64), 1671 FinalReg) 1672 .addReg(TmpIntermediateVGPR, RegState::Kill); 1673 MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse); 1674 } 1675 1676 if (NeedSuperRegImpOperand && (IsFirstSubReg || IsLastSubReg)) 1677 MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState); 1678 1679 // The epilog restore of a wwm-scratch register can cause undesired 1680 // optimization during machine-cp post PrologEpilogInserter if the same 1681 // register was assigned for return value ABI lowering with a COPY 1682 // instruction. As given below, with the epilog reload, the earlier COPY 1683 // appeared to be dead during machine-cp. 1684 // ... 1685 // v0 in WWM operation, needs the WWM spill at prolog/epilog. 1686 // $vgpr0 = V_WRITELANE_B32 $sgpr20, 0, $vgpr0 1687 // ... 1688 // Epilog block: 1689 // $vgpr0 = COPY $vgpr1 // outgoing value moved to v0 1690 // ... 1691 // WWM spill restore to preserve the inactive lanes of v0. 1692 // $sgpr4_sgpr5 = S_XOR_SAVEEXEC_B64 -1 1693 // $vgpr0 = BUFFER_LOAD $sgpr0_sgpr1_sgpr2_sgpr3, $sgpr32, 0, 0, 0 1694 // $exec = S_MOV_B64 killed $sgpr4_sgpr5 1695 // ... 1696 // SI_RETURN implicit $vgpr0 1697 // ... 1698 // To fix it, mark the same reg as a tied op for such restore instructions 1699 // so that it marks a usage for the preceding COPY. 1700 if (!IsStore && MI != MBB.end() && MI->isReturn() && 1701 MI->readsRegister(SubReg, this)) { 1702 MIB.addReg(SubReg, RegState::Implicit); 1703 MIB->tieOperands(0, MIB->getNumOperands() - 1); 1704 } 1705 } 1706 1707 if (ScratchOffsetRegDelta != 0) { 1708 // Subtract the offset we added to the ScratchOffset register. 1709 BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset) 1710 .addReg(SOffset) 1711 .addImm(-ScratchOffsetRegDelta); 1712 } 1713 } 1714 1715 void SIRegisterInfo::buildVGPRSpillLoadStore(SGPRSpillBuilder &SB, int Index, 1716 int Offset, bool IsLoad, 1717 bool IsKill) const { 1718 // Load/store VGPR 1719 MachineFrameInfo &FrameInfo = SB.MF.getFrameInfo(); 1720 assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill); 1721 1722 Register FrameReg = 1723 FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(SB.MF) 1724 ? getBaseRegister() 1725 : getFrameRegister(SB.MF); 1726 1727 Align Alignment = FrameInfo.getObjectAlign(Index); 1728 MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(SB.MF, Index); 1729 MachineMemOperand *MMO = SB.MF.getMachineMemOperand( 1730 PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore, 1731 SB.EltSize, Alignment); 1732 1733 if (IsLoad) { 1734 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR 1735 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 1736 buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, false, 1737 FrameReg, Offset * SB.EltSize, MMO, SB.RS); 1738 } else { 1739 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR 1740 : AMDGPU::BUFFER_STORE_DWORD_OFFSET; 1741 buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, IsKill, 1742 FrameReg, Offset * SB.EltSize, MMO, SB.RS); 1743 // This only ever adds one VGPR spill 1744 SB.MFI.addToSpilledVGPRs(1); 1745 } 1746 } 1747 1748 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI, int Index, 1749 RegScavenger *RS, SlotIndexes *Indexes, 1750 LiveIntervals *LIS, bool OnlyToVGPR, 1751 bool SpillToPhysVGPRLane) const { 1752 SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS); 1753 1754 ArrayRef<SpilledReg> VGPRSpills = 1755 SpillToPhysVGPRLane ? SB.MFI.getSGPRSpillToPhysicalVGPRLanes(Index) 1756 : SB.MFI.getSGPRSpillToVirtualVGPRLanes(Index); 1757 bool SpillToVGPR = !VGPRSpills.empty(); 1758 if (OnlyToVGPR && !SpillToVGPR) 1759 return false; 1760 1761 assert(SpillToVGPR || (SB.SuperReg != SB.MFI.getStackPtrOffsetReg() && 1762 SB.SuperReg != SB.MFI.getFrameOffsetReg())); 1763 1764 if (SpillToVGPR) { 1765 1766 assert(SB.NumSubRegs == VGPRSpills.size() && 1767 "Num of VGPR lanes should be equal to num of SGPRs spilled"); 1768 1769 for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) { 1770 Register SubReg = 1771 SB.NumSubRegs == 1 1772 ? SB.SuperReg 1773 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); 1774 SpilledReg Spill = VGPRSpills[i]; 1775 1776 bool IsFirstSubreg = i == 0; 1777 bool IsLastSubreg = i == SB.NumSubRegs - 1; 1778 bool UseKill = SB.IsKill && IsLastSubreg; 1779 1780 1781 // Mark the "old value of vgpr" input undef only if this is the first sgpr 1782 // spill to this specific vgpr in the first basic block. 1783 auto MIB = BuildMI(*SB.MBB, MI, SB.DL, 1784 SB.TII.get(AMDGPU::SI_SPILL_S32_TO_VGPR), Spill.VGPR) 1785 .addReg(SubReg, getKillRegState(UseKill)) 1786 .addImm(Spill.Lane) 1787 .addReg(Spill.VGPR); 1788 if (Indexes) { 1789 if (IsFirstSubreg) 1790 Indexes->replaceMachineInstrInMaps(*MI, *MIB); 1791 else 1792 Indexes->insertMachineInstrInMaps(*MIB); 1793 } 1794 1795 if (IsFirstSubreg && SB.NumSubRegs > 1) { 1796 // We may be spilling a super-register which is only partially defined, 1797 // and need to ensure later spills think the value is defined. 1798 MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); 1799 } 1800 1801 if (SB.NumSubRegs > 1 && (IsFirstSubreg || IsLastSubreg)) 1802 MIB.addReg(SB.SuperReg, getKillRegState(UseKill) | RegState::Implicit); 1803 1804 // FIXME: Since this spills to another register instead of an actual 1805 // frame index, we should delete the frame index when all references to 1806 // it are fixed. 1807 } 1808 } else { 1809 SB.prepare(); 1810 1811 // SubReg carries the "Kill" flag when SubReg == SB.SuperReg. 1812 unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill); 1813 1814 // Per VGPR helper data 1815 auto PVD = SB.getPerVGPRData(); 1816 1817 for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { 1818 unsigned TmpVGPRFlags = RegState::Undef; 1819 1820 // Write sub registers into the VGPR 1821 for (unsigned i = Offset * PVD.PerVGPR, 1822 e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs); 1823 i < e; ++i) { 1824 Register SubReg = 1825 SB.NumSubRegs == 1 1826 ? SB.SuperReg 1827 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); 1828 1829 MachineInstrBuilder WriteLane = 1830 BuildMI(*SB.MBB, MI, SB.DL, 1831 SB.TII.get(AMDGPU::SI_SPILL_S32_TO_VGPR), SB.TmpVGPR) 1832 .addReg(SubReg, SubKillState) 1833 .addImm(i % PVD.PerVGPR) 1834 .addReg(SB.TmpVGPR, TmpVGPRFlags); 1835 TmpVGPRFlags = 0; 1836 1837 if (Indexes) { 1838 if (i == 0) 1839 Indexes->replaceMachineInstrInMaps(*MI, *WriteLane); 1840 else 1841 Indexes->insertMachineInstrInMaps(*WriteLane); 1842 } 1843 1844 // There could be undef components of a spilled super register. 1845 // TODO: Can we detect this and skip the spill? 1846 if (SB.NumSubRegs > 1) { 1847 // The last implicit use of the SB.SuperReg carries the "Kill" flag. 1848 unsigned SuperKillState = 0; 1849 if (i + 1 == SB.NumSubRegs) 1850 SuperKillState |= getKillRegState(SB.IsKill); 1851 WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState); 1852 } 1853 } 1854 1855 // Write out VGPR 1856 SB.readWriteTmpVGPR(Offset, /*IsLoad*/ false); 1857 } 1858 1859 SB.restore(); 1860 } 1861 1862 MI->eraseFromParent(); 1863 SB.MFI.addToSpilledSGPRs(SB.NumSubRegs); 1864 1865 if (LIS) 1866 LIS->removeAllRegUnitsForPhysReg(SB.SuperReg); 1867 1868 return true; 1869 } 1870 1871 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI, int Index, 1872 RegScavenger *RS, SlotIndexes *Indexes, 1873 LiveIntervals *LIS, bool OnlyToVGPR, 1874 bool SpillToPhysVGPRLane) const { 1875 SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS); 1876 1877 ArrayRef<SpilledReg> VGPRSpills = 1878 SpillToPhysVGPRLane ? SB.MFI.getSGPRSpillToPhysicalVGPRLanes(Index) 1879 : SB.MFI.getSGPRSpillToVirtualVGPRLanes(Index); 1880 bool SpillToVGPR = !VGPRSpills.empty(); 1881 if (OnlyToVGPR && !SpillToVGPR) 1882 return false; 1883 1884 if (SpillToVGPR) { 1885 for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) { 1886 Register SubReg = 1887 SB.NumSubRegs == 1 1888 ? SB.SuperReg 1889 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); 1890 1891 SpilledReg Spill = VGPRSpills[i]; 1892 auto MIB = BuildMI(*SB.MBB, MI, SB.DL, 1893 SB.TII.get(AMDGPU::SI_RESTORE_S32_FROM_VGPR), SubReg) 1894 .addReg(Spill.VGPR) 1895 .addImm(Spill.Lane); 1896 if (SB.NumSubRegs > 1 && i == 0) 1897 MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); 1898 if (Indexes) { 1899 if (i == e - 1) 1900 Indexes->replaceMachineInstrInMaps(*MI, *MIB); 1901 else 1902 Indexes->insertMachineInstrInMaps(*MIB); 1903 } 1904 } 1905 } else { 1906 SB.prepare(); 1907 1908 // Per VGPR helper data 1909 auto PVD = SB.getPerVGPRData(); 1910 1911 for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { 1912 // Load in VGPR data 1913 SB.readWriteTmpVGPR(Offset, /*IsLoad*/ true); 1914 1915 // Unpack lanes 1916 for (unsigned i = Offset * PVD.PerVGPR, 1917 e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs); 1918 i < e; ++i) { 1919 Register SubReg = 1920 SB.NumSubRegs == 1 1921 ? SB.SuperReg 1922 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); 1923 1924 bool LastSubReg = (i + 1 == e); 1925 auto MIB = BuildMI(*SB.MBB, MI, SB.DL, 1926 SB.TII.get(AMDGPU::SI_RESTORE_S32_FROM_VGPR), SubReg) 1927 .addReg(SB.TmpVGPR, getKillRegState(LastSubReg)) 1928 .addImm(i); 1929 if (SB.NumSubRegs > 1 && i == 0) 1930 MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); 1931 if (Indexes) { 1932 if (i == e - 1) 1933 Indexes->replaceMachineInstrInMaps(*MI, *MIB); 1934 else 1935 Indexes->insertMachineInstrInMaps(*MIB); 1936 } 1937 } 1938 } 1939 1940 SB.restore(); 1941 } 1942 1943 MI->eraseFromParent(); 1944 1945 if (LIS) 1946 LIS->removeAllRegUnitsForPhysReg(SB.SuperReg); 1947 1948 return true; 1949 } 1950 1951 bool SIRegisterInfo::spillEmergencySGPR(MachineBasicBlock::iterator MI, 1952 MachineBasicBlock &RestoreMBB, 1953 Register SGPR, RegScavenger *RS) const { 1954 SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, SGPR, false, 0, 1955 RS); 1956 SB.prepare(); 1957 // Generate the spill of SGPR to SB.TmpVGPR. 1958 unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill); 1959 auto PVD = SB.getPerVGPRData(); 1960 for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { 1961 unsigned TmpVGPRFlags = RegState::Undef; 1962 // Write sub registers into the VGPR 1963 for (unsigned i = Offset * PVD.PerVGPR, 1964 e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs); 1965 i < e; ++i) { 1966 Register SubReg = 1967 SB.NumSubRegs == 1 1968 ? SB.SuperReg 1969 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); 1970 1971 MachineInstrBuilder WriteLane = 1972 BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32), 1973 SB.TmpVGPR) 1974 .addReg(SubReg, SubKillState) 1975 .addImm(i % PVD.PerVGPR) 1976 .addReg(SB.TmpVGPR, TmpVGPRFlags); 1977 TmpVGPRFlags = 0; 1978 // There could be undef components of a spilled super register. 1979 // TODO: Can we detect this and skip the spill? 1980 if (SB.NumSubRegs > 1) { 1981 // The last implicit use of the SB.SuperReg carries the "Kill" flag. 1982 unsigned SuperKillState = 0; 1983 if (i + 1 == SB.NumSubRegs) 1984 SuperKillState |= getKillRegState(SB.IsKill); 1985 WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState); 1986 } 1987 } 1988 // Don't need to write VGPR out. 1989 } 1990 1991 // Restore clobbered registers in the specified restore block. 1992 MI = RestoreMBB.end(); 1993 SB.setMI(&RestoreMBB, MI); 1994 // Generate the restore of SGPR from SB.TmpVGPR. 1995 for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { 1996 // Don't need to load VGPR in. 1997 // Unpack lanes 1998 for (unsigned i = Offset * PVD.PerVGPR, 1999 e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs); 2000 i < e; ++i) { 2001 Register SubReg = 2002 SB.NumSubRegs == 1 2003 ? SB.SuperReg 2004 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); 2005 bool LastSubReg = (i + 1 == e); 2006 auto MIB = BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32), 2007 SubReg) 2008 .addReg(SB.TmpVGPR, getKillRegState(LastSubReg)) 2009 .addImm(i); 2010 if (SB.NumSubRegs > 1 && i == 0) 2011 MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); 2012 } 2013 } 2014 SB.restore(); 2015 2016 SB.MFI.addToSpilledSGPRs(SB.NumSubRegs); 2017 return false; 2018 } 2019 2020 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to 2021 /// a VGPR and the stack slot can be safely eliminated when all other users are 2022 /// handled. 2023 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex( 2024 MachineBasicBlock::iterator MI, int FI, RegScavenger *RS, 2025 SlotIndexes *Indexes, LiveIntervals *LIS, bool SpillToPhysVGPRLane) const { 2026 switch (MI->getOpcode()) { 2027 case AMDGPU::SI_SPILL_S1024_SAVE: 2028 case AMDGPU::SI_SPILL_S512_SAVE: 2029 case AMDGPU::SI_SPILL_S384_SAVE: 2030 case AMDGPU::SI_SPILL_S352_SAVE: 2031 case AMDGPU::SI_SPILL_S320_SAVE: 2032 case AMDGPU::SI_SPILL_S288_SAVE: 2033 case AMDGPU::SI_SPILL_S256_SAVE: 2034 case AMDGPU::SI_SPILL_S224_SAVE: 2035 case AMDGPU::SI_SPILL_S192_SAVE: 2036 case AMDGPU::SI_SPILL_S160_SAVE: 2037 case AMDGPU::SI_SPILL_S128_SAVE: 2038 case AMDGPU::SI_SPILL_S96_SAVE: 2039 case AMDGPU::SI_SPILL_S64_SAVE: 2040 case AMDGPU::SI_SPILL_S32_SAVE: 2041 return spillSGPR(MI, FI, RS, Indexes, LIS, true, SpillToPhysVGPRLane); 2042 case AMDGPU::SI_SPILL_S1024_RESTORE: 2043 case AMDGPU::SI_SPILL_S512_RESTORE: 2044 case AMDGPU::SI_SPILL_S384_RESTORE: 2045 case AMDGPU::SI_SPILL_S352_RESTORE: 2046 case AMDGPU::SI_SPILL_S320_RESTORE: 2047 case AMDGPU::SI_SPILL_S288_RESTORE: 2048 case AMDGPU::SI_SPILL_S256_RESTORE: 2049 case AMDGPU::SI_SPILL_S224_RESTORE: 2050 case AMDGPU::SI_SPILL_S192_RESTORE: 2051 case AMDGPU::SI_SPILL_S160_RESTORE: 2052 case AMDGPU::SI_SPILL_S128_RESTORE: 2053 case AMDGPU::SI_SPILL_S96_RESTORE: 2054 case AMDGPU::SI_SPILL_S64_RESTORE: 2055 case AMDGPU::SI_SPILL_S32_RESTORE: 2056 return restoreSGPR(MI, FI, RS, Indexes, LIS, true, SpillToPhysVGPRLane); 2057 default: 2058 llvm_unreachable("not an SGPR spill instruction"); 2059 } 2060 } 2061 2062 bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI, 2063 int SPAdj, unsigned FIOperandNum, 2064 RegScavenger *RS) const { 2065 MachineFunction *MF = MI->getParent()->getParent(); 2066 MachineBasicBlock *MBB = MI->getParent(); 2067 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 2068 MachineFrameInfo &FrameInfo = MF->getFrameInfo(); 2069 const SIInstrInfo *TII = ST.getInstrInfo(); 2070 DebugLoc DL = MI->getDebugLoc(); 2071 2072 assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?"); 2073 2074 MachineOperand &FIOp = MI->getOperand(FIOperandNum); 2075 int Index = MI->getOperand(FIOperandNum).getIndex(); 2076 2077 Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF) 2078 ? getBaseRegister() 2079 : getFrameRegister(*MF); 2080 2081 switch (MI->getOpcode()) { 2082 // SGPR register spill 2083 case AMDGPU::SI_SPILL_S1024_SAVE: 2084 case AMDGPU::SI_SPILL_S512_SAVE: 2085 case AMDGPU::SI_SPILL_S384_SAVE: 2086 case AMDGPU::SI_SPILL_S352_SAVE: 2087 case AMDGPU::SI_SPILL_S320_SAVE: 2088 case AMDGPU::SI_SPILL_S288_SAVE: 2089 case AMDGPU::SI_SPILL_S256_SAVE: 2090 case AMDGPU::SI_SPILL_S224_SAVE: 2091 case AMDGPU::SI_SPILL_S192_SAVE: 2092 case AMDGPU::SI_SPILL_S160_SAVE: 2093 case AMDGPU::SI_SPILL_S128_SAVE: 2094 case AMDGPU::SI_SPILL_S96_SAVE: 2095 case AMDGPU::SI_SPILL_S64_SAVE: 2096 case AMDGPU::SI_SPILL_S32_SAVE: { 2097 return spillSGPR(MI, Index, RS); 2098 } 2099 2100 // SGPR register restore 2101 case AMDGPU::SI_SPILL_S1024_RESTORE: 2102 case AMDGPU::SI_SPILL_S512_RESTORE: 2103 case AMDGPU::SI_SPILL_S384_RESTORE: 2104 case AMDGPU::SI_SPILL_S352_RESTORE: 2105 case AMDGPU::SI_SPILL_S320_RESTORE: 2106 case AMDGPU::SI_SPILL_S288_RESTORE: 2107 case AMDGPU::SI_SPILL_S256_RESTORE: 2108 case AMDGPU::SI_SPILL_S224_RESTORE: 2109 case AMDGPU::SI_SPILL_S192_RESTORE: 2110 case AMDGPU::SI_SPILL_S160_RESTORE: 2111 case AMDGPU::SI_SPILL_S128_RESTORE: 2112 case AMDGPU::SI_SPILL_S96_RESTORE: 2113 case AMDGPU::SI_SPILL_S64_RESTORE: 2114 case AMDGPU::SI_SPILL_S32_RESTORE: { 2115 return restoreSGPR(MI, Index, RS); 2116 } 2117 2118 // VGPR register spill 2119 case AMDGPU::SI_SPILL_V1024_SAVE: 2120 case AMDGPU::SI_SPILL_V512_SAVE: 2121 case AMDGPU::SI_SPILL_V384_SAVE: 2122 case AMDGPU::SI_SPILL_V352_SAVE: 2123 case AMDGPU::SI_SPILL_V320_SAVE: 2124 case AMDGPU::SI_SPILL_V288_SAVE: 2125 case AMDGPU::SI_SPILL_V256_SAVE: 2126 case AMDGPU::SI_SPILL_V224_SAVE: 2127 case AMDGPU::SI_SPILL_V192_SAVE: 2128 case AMDGPU::SI_SPILL_V160_SAVE: 2129 case AMDGPU::SI_SPILL_V128_SAVE: 2130 case AMDGPU::SI_SPILL_V96_SAVE: 2131 case AMDGPU::SI_SPILL_V64_SAVE: 2132 case AMDGPU::SI_SPILL_V32_SAVE: 2133 case AMDGPU::SI_SPILL_A1024_SAVE: 2134 case AMDGPU::SI_SPILL_A512_SAVE: 2135 case AMDGPU::SI_SPILL_A384_SAVE: 2136 case AMDGPU::SI_SPILL_A352_SAVE: 2137 case AMDGPU::SI_SPILL_A320_SAVE: 2138 case AMDGPU::SI_SPILL_A288_SAVE: 2139 case AMDGPU::SI_SPILL_A256_SAVE: 2140 case AMDGPU::SI_SPILL_A224_SAVE: 2141 case AMDGPU::SI_SPILL_A192_SAVE: 2142 case AMDGPU::SI_SPILL_A160_SAVE: 2143 case AMDGPU::SI_SPILL_A128_SAVE: 2144 case AMDGPU::SI_SPILL_A96_SAVE: 2145 case AMDGPU::SI_SPILL_A64_SAVE: 2146 case AMDGPU::SI_SPILL_A32_SAVE: 2147 case AMDGPU::SI_SPILL_AV1024_SAVE: 2148 case AMDGPU::SI_SPILL_AV512_SAVE: 2149 case AMDGPU::SI_SPILL_AV384_SAVE: 2150 case AMDGPU::SI_SPILL_AV352_SAVE: 2151 case AMDGPU::SI_SPILL_AV320_SAVE: 2152 case AMDGPU::SI_SPILL_AV288_SAVE: 2153 case AMDGPU::SI_SPILL_AV256_SAVE: 2154 case AMDGPU::SI_SPILL_AV224_SAVE: 2155 case AMDGPU::SI_SPILL_AV192_SAVE: 2156 case AMDGPU::SI_SPILL_AV160_SAVE: 2157 case AMDGPU::SI_SPILL_AV128_SAVE: 2158 case AMDGPU::SI_SPILL_AV96_SAVE: 2159 case AMDGPU::SI_SPILL_AV64_SAVE: 2160 case AMDGPU::SI_SPILL_AV32_SAVE: 2161 case AMDGPU::SI_SPILL_WWM_V32_SAVE: 2162 case AMDGPU::SI_SPILL_WWM_AV32_SAVE: { 2163 const MachineOperand *VData = TII->getNamedOperand(*MI, 2164 AMDGPU::OpName::vdata); 2165 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == 2166 MFI->getStackPtrOffsetReg()); 2167 2168 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR 2169 : AMDGPU::BUFFER_STORE_DWORD_OFFSET; 2170 auto *MBB = MI->getParent(); 2171 bool IsWWMRegSpill = TII->isWWMRegSpillOpcode(MI->getOpcode()); 2172 if (IsWWMRegSpill) { 2173 TII->insertScratchExecCopy(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy(), 2174 RS->isRegUsed(AMDGPU::SCC)); 2175 } 2176 buildSpillLoadStore( 2177 *MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg, 2178 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), 2179 *MI->memoperands_begin(), RS); 2180 MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode())); 2181 if (IsWWMRegSpill) 2182 TII->restoreExec(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy()); 2183 2184 MI->eraseFromParent(); 2185 return true; 2186 } 2187 case AMDGPU::SI_SPILL_V32_RESTORE: 2188 case AMDGPU::SI_SPILL_V64_RESTORE: 2189 case AMDGPU::SI_SPILL_V96_RESTORE: 2190 case AMDGPU::SI_SPILL_V128_RESTORE: 2191 case AMDGPU::SI_SPILL_V160_RESTORE: 2192 case AMDGPU::SI_SPILL_V192_RESTORE: 2193 case AMDGPU::SI_SPILL_V224_RESTORE: 2194 case AMDGPU::SI_SPILL_V256_RESTORE: 2195 case AMDGPU::SI_SPILL_V288_RESTORE: 2196 case AMDGPU::SI_SPILL_V320_RESTORE: 2197 case AMDGPU::SI_SPILL_V352_RESTORE: 2198 case AMDGPU::SI_SPILL_V384_RESTORE: 2199 case AMDGPU::SI_SPILL_V512_RESTORE: 2200 case AMDGPU::SI_SPILL_V1024_RESTORE: 2201 case AMDGPU::SI_SPILL_A32_RESTORE: 2202 case AMDGPU::SI_SPILL_A64_RESTORE: 2203 case AMDGPU::SI_SPILL_A96_RESTORE: 2204 case AMDGPU::SI_SPILL_A128_RESTORE: 2205 case AMDGPU::SI_SPILL_A160_RESTORE: 2206 case AMDGPU::SI_SPILL_A192_RESTORE: 2207 case AMDGPU::SI_SPILL_A224_RESTORE: 2208 case AMDGPU::SI_SPILL_A256_RESTORE: 2209 case AMDGPU::SI_SPILL_A288_RESTORE: 2210 case AMDGPU::SI_SPILL_A320_RESTORE: 2211 case AMDGPU::SI_SPILL_A352_RESTORE: 2212 case AMDGPU::SI_SPILL_A384_RESTORE: 2213 case AMDGPU::SI_SPILL_A512_RESTORE: 2214 case AMDGPU::SI_SPILL_A1024_RESTORE: 2215 case AMDGPU::SI_SPILL_AV32_RESTORE: 2216 case AMDGPU::SI_SPILL_AV64_RESTORE: 2217 case AMDGPU::SI_SPILL_AV96_RESTORE: 2218 case AMDGPU::SI_SPILL_AV128_RESTORE: 2219 case AMDGPU::SI_SPILL_AV160_RESTORE: 2220 case AMDGPU::SI_SPILL_AV192_RESTORE: 2221 case AMDGPU::SI_SPILL_AV224_RESTORE: 2222 case AMDGPU::SI_SPILL_AV256_RESTORE: 2223 case AMDGPU::SI_SPILL_AV288_RESTORE: 2224 case AMDGPU::SI_SPILL_AV320_RESTORE: 2225 case AMDGPU::SI_SPILL_AV352_RESTORE: 2226 case AMDGPU::SI_SPILL_AV384_RESTORE: 2227 case AMDGPU::SI_SPILL_AV512_RESTORE: 2228 case AMDGPU::SI_SPILL_AV1024_RESTORE: 2229 case AMDGPU::SI_SPILL_WWM_V32_RESTORE: 2230 case AMDGPU::SI_SPILL_WWM_AV32_RESTORE: { 2231 const MachineOperand *VData = TII->getNamedOperand(*MI, 2232 AMDGPU::OpName::vdata); 2233 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == 2234 MFI->getStackPtrOffsetReg()); 2235 2236 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR 2237 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 2238 auto *MBB = MI->getParent(); 2239 bool IsWWMRegSpill = TII->isWWMRegSpillOpcode(MI->getOpcode()); 2240 if (IsWWMRegSpill) { 2241 TII->insertScratchExecCopy(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy(), 2242 RS->isRegUsed(AMDGPU::SCC)); 2243 } 2244 buildSpillLoadStore( 2245 *MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg, 2246 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), 2247 *MI->memoperands_begin(), RS); 2248 2249 if (IsWWMRegSpill) 2250 TII->restoreExec(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy()); 2251 2252 MI->eraseFromParent(); 2253 return true; 2254 } 2255 2256 default: { 2257 // Other access to frame index 2258 const DebugLoc &DL = MI->getDebugLoc(); 2259 2260 int64_t Offset = FrameInfo.getObjectOffset(Index); 2261 if (ST.enableFlatScratch()) { 2262 if (TII->isFLATScratch(*MI)) { 2263 assert((int16_t)FIOperandNum == 2264 AMDGPU::getNamedOperandIdx(MI->getOpcode(), 2265 AMDGPU::OpName::saddr)); 2266 2267 // The offset is always swizzled, just replace it 2268 if (FrameReg) 2269 FIOp.ChangeToRegister(FrameReg, false); 2270 2271 if (!Offset) 2272 return false; 2273 2274 MachineOperand *OffsetOp = 2275 TII->getNamedOperand(*MI, AMDGPU::OpName::offset); 2276 int64_t NewOffset = Offset + OffsetOp->getImm(); 2277 if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, 2278 SIInstrFlags::FlatScratch)) { 2279 OffsetOp->setImm(NewOffset); 2280 if (FrameReg) 2281 return false; 2282 Offset = 0; 2283 } 2284 2285 if (!Offset) { 2286 unsigned Opc = MI->getOpcode(); 2287 int NewOpc = -1; 2288 if (AMDGPU::hasNamedOperand(Opc, AMDGPU::OpName::vaddr)) { 2289 NewOpc = AMDGPU::getFlatScratchInstSVfromSVS(Opc); 2290 } else if (ST.hasFlatScratchSTMode()) { 2291 // On GFX10 we have ST mode to use no registers for an address. 2292 // Otherwise we need to materialize 0 into an SGPR. 2293 NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc); 2294 } 2295 2296 if (NewOpc != -1) { 2297 // removeOperand doesn't fixup tied operand indexes as it goes, so 2298 // it asserts. Untie vdst_in for now and retie them afterwards. 2299 int VDstIn = AMDGPU::getNamedOperandIdx(Opc, 2300 AMDGPU::OpName::vdst_in); 2301 bool TiedVDst = VDstIn != -1 && 2302 MI->getOperand(VDstIn).isReg() && 2303 MI->getOperand(VDstIn).isTied(); 2304 if (TiedVDst) 2305 MI->untieRegOperand(VDstIn); 2306 2307 MI->removeOperand( 2308 AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr)); 2309 2310 if (TiedVDst) { 2311 int NewVDst = 2312 AMDGPU::getNamedOperandIdx(NewOpc, AMDGPU::OpName::vdst); 2313 int NewVDstIn = 2314 AMDGPU::getNamedOperandIdx(NewOpc, AMDGPU::OpName::vdst_in); 2315 assert (NewVDst != -1 && NewVDstIn != -1 && "Must be tied!"); 2316 MI->tieOperands(NewVDst, NewVDstIn); 2317 } 2318 MI->setDesc(TII->get(NewOpc)); 2319 return false; 2320 } 2321 } 2322 } 2323 2324 if (!FrameReg) { 2325 FIOp.ChangeToImmediate(Offset); 2326 if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) 2327 return false; 2328 } 2329 2330 // We need to use register here. Check if we can use an SGPR or need 2331 // a VGPR. 2332 FIOp.ChangeToRegister(AMDGPU::M0, false); 2333 bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp); 2334 2335 if (!Offset && FrameReg && UseSGPR) { 2336 FIOp.setReg(FrameReg); 2337 return false; 2338 } 2339 2340 const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass 2341 : &AMDGPU::VGPR_32RegClass; 2342 2343 Register TmpReg = 2344 RS->scavengeRegisterBackwards(*RC, MI, false, 0, !UseSGPR); 2345 FIOp.setReg(TmpReg); 2346 FIOp.setIsKill(); 2347 2348 if ((!FrameReg || !Offset) && TmpReg) { 2349 unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32; 2350 auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg); 2351 if (FrameReg) 2352 MIB.addReg(FrameReg); 2353 else 2354 MIB.addImm(Offset); 2355 2356 return false; 2357 } 2358 2359 bool NeedSaveSCC = 2360 RS->isRegUsed(AMDGPU::SCC) && !MI->definesRegister(AMDGPU::SCC); 2361 2362 Register TmpSReg = 2363 UseSGPR ? TmpReg 2364 : RS->scavengeRegisterBackwards(AMDGPU::SReg_32_XM0RegClass, 2365 MI, false, 0, !UseSGPR); 2366 2367 // TODO: for flat scratch another attempt can be made with a VGPR index 2368 // if no SGPRs can be scavenged. 2369 if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR)) 2370 report_fatal_error("Cannot scavenge register in FI elimination!"); 2371 2372 if (!TmpSReg) { 2373 // Use frame register and restore it after. 2374 TmpSReg = FrameReg; 2375 FIOp.setReg(FrameReg); 2376 FIOp.setIsKill(false); 2377 } 2378 2379 if (NeedSaveSCC) { 2380 assert(!(Offset & 0x1) && "Flat scratch offset must be aligned!"); 2381 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADDC_U32), TmpSReg) 2382 .addReg(FrameReg) 2383 .addImm(Offset); 2384 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_BITCMP1_B32)) 2385 .addReg(TmpSReg) 2386 .addImm(0); 2387 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_BITSET0_B32), TmpSReg) 2388 .addImm(0) 2389 .addReg(TmpSReg); 2390 } else { 2391 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), TmpSReg) 2392 .addReg(FrameReg) 2393 .addImm(Offset); 2394 } 2395 2396 if (!UseSGPR) 2397 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) 2398 .addReg(TmpSReg, RegState::Kill); 2399 2400 if (TmpSReg == FrameReg) { 2401 // Undo frame register modification. 2402 if (NeedSaveSCC && !MI->registerDefIsDead(AMDGPU::SCC)) { 2403 MachineBasicBlock::iterator I = 2404 BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADDC_U32), 2405 TmpSReg) 2406 .addReg(FrameReg) 2407 .addImm(-Offset); 2408 I = BuildMI(*MBB, std::next(I), DL, TII->get(AMDGPU::S_BITCMP1_B32)) 2409 .addReg(TmpSReg) 2410 .addImm(0); 2411 BuildMI(*MBB, std::next(I), DL, TII->get(AMDGPU::S_BITSET0_B32), 2412 TmpSReg) 2413 .addImm(0) 2414 .addReg(TmpSReg); 2415 } else { 2416 BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADD_I32), 2417 FrameReg) 2418 .addReg(FrameReg) 2419 .addImm(-Offset); 2420 } 2421 } 2422 2423 return false; 2424 } 2425 2426 bool IsMUBUF = TII->isMUBUF(*MI); 2427 2428 if (!IsMUBUF && !MFI->isBottomOfStack()) { 2429 // Convert to a swizzled stack address by scaling by the wave size. 2430 // In an entry function/kernel the offset is already swizzled. 2431 bool IsSALU = isSGPRClass(TII->getOpRegClass(*MI, FIOperandNum)); 2432 bool LiveSCC = 2433 RS->isRegUsed(AMDGPU::SCC) && !MI->definesRegister(AMDGPU::SCC); 2434 const TargetRegisterClass *RC = IsSALU && !LiveSCC 2435 ? &AMDGPU::SReg_32RegClass 2436 : &AMDGPU::VGPR_32RegClass; 2437 bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32 || 2438 MI->getOpcode() == AMDGPU::V_MOV_B32_e64; 2439 Register ResultReg = 2440 IsCopy ? MI->getOperand(0).getReg() 2441 : RS->scavengeRegisterBackwards(*RC, MI, false, 0); 2442 2443 int64_t Offset = FrameInfo.getObjectOffset(Index); 2444 if (Offset == 0) { 2445 unsigned OpCode = IsSALU && !LiveSCC ? AMDGPU::S_LSHR_B32 2446 : AMDGPU::V_LSHRREV_B32_e64; 2447 auto Shift = BuildMI(*MBB, MI, DL, TII->get(OpCode), ResultReg); 2448 if (OpCode == AMDGPU::V_LSHRREV_B32_e64) 2449 // For V_LSHRREV, the operands are reversed (the shift count goes 2450 // first). 2451 Shift.addImm(ST.getWavefrontSizeLog2()).addReg(FrameReg); 2452 else 2453 Shift.addReg(FrameReg).addImm(ST.getWavefrontSizeLog2()); 2454 if (IsSALU && !LiveSCC) 2455 Shift.getInstr()->getOperand(3).setIsDead(); // Mark SCC as dead. 2456 if (IsSALU && LiveSCC) { 2457 Register NewDest = RS->scavengeRegisterBackwards( 2458 AMDGPU::SReg_32RegClass, Shift, false, 0); 2459 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), 2460 NewDest) 2461 .addReg(ResultReg); 2462 ResultReg = NewDest; 2463 } 2464 } else { 2465 MachineInstrBuilder MIB; 2466 if (!IsSALU) { 2467 if ((MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) != 2468 nullptr) { 2469 // Reuse ResultReg in intermediate step. 2470 Register ScaledReg = ResultReg; 2471 2472 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), 2473 ScaledReg) 2474 .addImm(ST.getWavefrontSizeLog2()) 2475 .addReg(FrameReg); 2476 2477 const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32; 2478 2479 // TODO: Fold if use instruction is another add of a constant. 2480 if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) { 2481 // FIXME: This can fail 2482 MIB.addImm(Offset); 2483 MIB.addReg(ScaledReg, RegState::Kill); 2484 if (!IsVOP2) 2485 MIB.addImm(0); // clamp bit 2486 } else { 2487 assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 && 2488 "Need to reuse carry out register"); 2489 2490 // Use scavenged unused carry out as offset register. 2491 Register ConstOffsetReg; 2492 if (!isWave32) 2493 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0); 2494 else 2495 ConstOffsetReg = MIB.getReg(1); 2496 2497 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg) 2498 .addImm(Offset); 2499 MIB.addReg(ConstOffsetReg, RegState::Kill); 2500 MIB.addReg(ScaledReg, RegState::Kill); 2501 MIB.addImm(0); // clamp bit 2502 } 2503 } 2504 } 2505 if (!MIB || IsSALU) { 2506 // We have to produce a carry out, and there isn't a free SGPR pair 2507 // for it. We can keep the whole computation on the SALU to avoid 2508 // clobbering an additional register at the cost of an extra mov. 2509 2510 // We may have 1 free scratch SGPR even though a carry out is 2511 // unavailable. Only one additional mov is needed. 2512 Register TmpScaledReg = RS->scavengeRegisterBackwards( 2513 AMDGPU::SReg_32_XM0RegClass, MI, false, 0, false); 2514 Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg; 2515 2516 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg) 2517 .addReg(FrameReg) 2518 .addImm(ST.getWavefrontSizeLog2()); 2519 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg) 2520 .addReg(ScaledReg, RegState::Kill) 2521 .addImm(Offset); 2522 if (!IsSALU) 2523 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg) 2524 .addReg(ScaledReg, RegState::Kill); 2525 else 2526 ResultReg = ScaledReg; 2527 2528 // If there were truly no free SGPRs, we need to undo everything. 2529 if (!TmpScaledReg.isValid()) { 2530 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg) 2531 .addReg(ScaledReg, RegState::Kill) 2532 .addImm(-Offset); 2533 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg) 2534 .addReg(FrameReg) 2535 .addImm(ST.getWavefrontSizeLog2()); 2536 } 2537 } 2538 } 2539 2540 // Don't introduce an extra copy if we're just materializing in a mov. 2541 if (IsCopy) { 2542 MI->eraseFromParent(); 2543 return true; 2544 } 2545 FIOp.ChangeToRegister(ResultReg, false, false, true); 2546 return false; 2547 } 2548 2549 if (IsMUBUF) { 2550 // Disable offen so we don't need a 0 vgpr base. 2551 assert(static_cast<int>(FIOperandNum) == 2552 AMDGPU::getNamedOperandIdx(MI->getOpcode(), 2553 AMDGPU::OpName::vaddr)); 2554 2555 auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset); 2556 assert((SOffset.isImm() && SOffset.getImm() == 0)); 2557 2558 if (FrameReg != AMDGPU::NoRegister) 2559 SOffset.ChangeToRegister(FrameReg, false); 2560 2561 int64_t Offset = FrameInfo.getObjectOffset(Index); 2562 int64_t OldImm 2563 = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(); 2564 int64_t NewOffset = OldImm + Offset; 2565 2566 if (TII->isLegalMUBUFImmOffset(NewOffset) && 2567 buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) { 2568 MI->eraseFromParent(); 2569 return true; 2570 } 2571 } 2572 2573 // If the offset is simply too big, don't convert to a scratch wave offset 2574 // relative index. 2575 2576 FIOp.ChangeToImmediate(Offset); 2577 if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) { 2578 Register TmpReg = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass, 2579 MI, false, 0); 2580 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) 2581 .addImm(Offset); 2582 FIOp.ChangeToRegister(TmpReg, false, false, true); 2583 } 2584 } 2585 } 2586 return false; 2587 } 2588 2589 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const { 2590 return AMDGPUInstPrinter::getRegisterName(Reg); 2591 } 2592 2593 unsigned AMDGPU::getRegBitWidth(const TargetRegisterClass &RC) { 2594 return getRegBitWidth(RC.getID()); 2595 } 2596 2597 static const TargetRegisterClass * 2598 getAnyVGPRClassForBitWidth(unsigned BitWidth) { 2599 if (BitWidth == 64) 2600 return &AMDGPU::VReg_64RegClass; 2601 if (BitWidth == 96) 2602 return &AMDGPU::VReg_96RegClass; 2603 if (BitWidth == 128) 2604 return &AMDGPU::VReg_128RegClass; 2605 if (BitWidth == 160) 2606 return &AMDGPU::VReg_160RegClass; 2607 if (BitWidth == 192) 2608 return &AMDGPU::VReg_192RegClass; 2609 if (BitWidth == 224) 2610 return &AMDGPU::VReg_224RegClass; 2611 if (BitWidth == 256) 2612 return &AMDGPU::VReg_256RegClass; 2613 if (BitWidth == 288) 2614 return &AMDGPU::VReg_288RegClass; 2615 if (BitWidth == 320) 2616 return &AMDGPU::VReg_320RegClass; 2617 if (BitWidth == 352) 2618 return &AMDGPU::VReg_352RegClass; 2619 if (BitWidth == 384) 2620 return &AMDGPU::VReg_384RegClass; 2621 if (BitWidth == 512) 2622 return &AMDGPU::VReg_512RegClass; 2623 if (BitWidth == 1024) 2624 return &AMDGPU::VReg_1024RegClass; 2625 2626 return nullptr; 2627 } 2628 2629 static const TargetRegisterClass * 2630 getAlignedVGPRClassForBitWidth(unsigned BitWidth) { 2631 if (BitWidth == 64) 2632 return &AMDGPU::VReg_64_Align2RegClass; 2633 if (BitWidth == 96) 2634 return &AMDGPU::VReg_96_Align2RegClass; 2635 if (BitWidth == 128) 2636 return &AMDGPU::VReg_128_Align2RegClass; 2637 if (BitWidth == 160) 2638 return &AMDGPU::VReg_160_Align2RegClass; 2639 if (BitWidth == 192) 2640 return &AMDGPU::VReg_192_Align2RegClass; 2641 if (BitWidth == 224) 2642 return &AMDGPU::VReg_224_Align2RegClass; 2643 if (BitWidth == 256) 2644 return &AMDGPU::VReg_256_Align2RegClass; 2645 if (BitWidth == 288) 2646 return &AMDGPU::VReg_288_Align2RegClass; 2647 if (BitWidth == 320) 2648 return &AMDGPU::VReg_320_Align2RegClass; 2649 if (BitWidth == 352) 2650 return &AMDGPU::VReg_352_Align2RegClass; 2651 if (BitWidth == 384) 2652 return &AMDGPU::VReg_384_Align2RegClass; 2653 if (BitWidth == 512) 2654 return &AMDGPU::VReg_512_Align2RegClass; 2655 if (BitWidth == 1024) 2656 return &AMDGPU::VReg_1024_Align2RegClass; 2657 2658 return nullptr; 2659 } 2660 2661 const TargetRegisterClass * 2662 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) const { 2663 if (BitWidth == 1) 2664 return &AMDGPU::VReg_1RegClass; 2665 if (BitWidth == 16) 2666 return &AMDGPU::VGPR_16RegClass; 2667 if (BitWidth == 32) 2668 return &AMDGPU::VGPR_32RegClass; 2669 return ST.needsAlignedVGPRs() ? getAlignedVGPRClassForBitWidth(BitWidth) 2670 : getAnyVGPRClassForBitWidth(BitWidth); 2671 } 2672 2673 static const TargetRegisterClass * 2674 getAnyAGPRClassForBitWidth(unsigned BitWidth) { 2675 if (BitWidth == 64) 2676 return &AMDGPU::AReg_64RegClass; 2677 if (BitWidth == 96) 2678 return &AMDGPU::AReg_96RegClass; 2679 if (BitWidth == 128) 2680 return &AMDGPU::AReg_128RegClass; 2681 if (BitWidth == 160) 2682 return &AMDGPU::AReg_160RegClass; 2683 if (BitWidth == 192) 2684 return &AMDGPU::AReg_192RegClass; 2685 if (BitWidth == 224) 2686 return &AMDGPU::AReg_224RegClass; 2687 if (BitWidth == 256) 2688 return &AMDGPU::AReg_256RegClass; 2689 if (BitWidth == 288) 2690 return &AMDGPU::AReg_288RegClass; 2691 if (BitWidth == 320) 2692 return &AMDGPU::AReg_320RegClass; 2693 if (BitWidth == 352) 2694 return &AMDGPU::AReg_352RegClass; 2695 if (BitWidth == 384) 2696 return &AMDGPU::AReg_384RegClass; 2697 if (BitWidth == 512) 2698 return &AMDGPU::AReg_512RegClass; 2699 if (BitWidth == 1024) 2700 return &AMDGPU::AReg_1024RegClass; 2701 2702 return nullptr; 2703 } 2704 2705 static const TargetRegisterClass * 2706 getAlignedAGPRClassForBitWidth(unsigned BitWidth) { 2707 if (BitWidth == 64) 2708 return &AMDGPU::AReg_64_Align2RegClass; 2709 if (BitWidth == 96) 2710 return &AMDGPU::AReg_96_Align2RegClass; 2711 if (BitWidth == 128) 2712 return &AMDGPU::AReg_128_Align2RegClass; 2713 if (BitWidth == 160) 2714 return &AMDGPU::AReg_160_Align2RegClass; 2715 if (BitWidth == 192) 2716 return &AMDGPU::AReg_192_Align2RegClass; 2717 if (BitWidth == 224) 2718 return &AMDGPU::AReg_224_Align2RegClass; 2719 if (BitWidth == 256) 2720 return &AMDGPU::AReg_256_Align2RegClass; 2721 if (BitWidth == 288) 2722 return &AMDGPU::AReg_288_Align2RegClass; 2723 if (BitWidth == 320) 2724 return &AMDGPU::AReg_320_Align2RegClass; 2725 if (BitWidth == 352) 2726 return &AMDGPU::AReg_352_Align2RegClass; 2727 if (BitWidth == 384) 2728 return &AMDGPU::AReg_384_Align2RegClass; 2729 if (BitWidth == 512) 2730 return &AMDGPU::AReg_512_Align2RegClass; 2731 if (BitWidth == 1024) 2732 return &AMDGPU::AReg_1024_Align2RegClass; 2733 2734 return nullptr; 2735 } 2736 2737 const TargetRegisterClass * 2738 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) const { 2739 if (BitWidth == 16) 2740 return &AMDGPU::AGPR_LO16RegClass; 2741 if (BitWidth == 32) 2742 return &AMDGPU::AGPR_32RegClass; 2743 return ST.needsAlignedVGPRs() ? getAlignedAGPRClassForBitWidth(BitWidth) 2744 : getAnyAGPRClassForBitWidth(BitWidth); 2745 } 2746 2747 static const TargetRegisterClass * 2748 getAnyVectorSuperClassForBitWidth(unsigned BitWidth) { 2749 if (BitWidth == 64) 2750 return &AMDGPU::AV_64RegClass; 2751 if (BitWidth == 96) 2752 return &AMDGPU::AV_96RegClass; 2753 if (BitWidth == 128) 2754 return &AMDGPU::AV_128RegClass; 2755 if (BitWidth == 160) 2756 return &AMDGPU::AV_160RegClass; 2757 if (BitWidth == 192) 2758 return &AMDGPU::AV_192RegClass; 2759 if (BitWidth == 224) 2760 return &AMDGPU::AV_224RegClass; 2761 if (BitWidth == 256) 2762 return &AMDGPU::AV_256RegClass; 2763 if (BitWidth == 288) 2764 return &AMDGPU::AV_288RegClass; 2765 if (BitWidth == 320) 2766 return &AMDGPU::AV_320RegClass; 2767 if (BitWidth == 352) 2768 return &AMDGPU::AV_352RegClass; 2769 if (BitWidth == 384) 2770 return &AMDGPU::AV_384RegClass; 2771 if (BitWidth == 512) 2772 return &AMDGPU::AV_512RegClass; 2773 if (BitWidth == 1024) 2774 return &AMDGPU::AV_1024RegClass; 2775 2776 return nullptr; 2777 } 2778 2779 static const TargetRegisterClass * 2780 getAlignedVectorSuperClassForBitWidth(unsigned BitWidth) { 2781 if (BitWidth == 64) 2782 return &AMDGPU::AV_64_Align2RegClass; 2783 if (BitWidth == 96) 2784 return &AMDGPU::AV_96_Align2RegClass; 2785 if (BitWidth == 128) 2786 return &AMDGPU::AV_128_Align2RegClass; 2787 if (BitWidth == 160) 2788 return &AMDGPU::AV_160_Align2RegClass; 2789 if (BitWidth == 192) 2790 return &AMDGPU::AV_192_Align2RegClass; 2791 if (BitWidth == 224) 2792 return &AMDGPU::AV_224_Align2RegClass; 2793 if (BitWidth == 256) 2794 return &AMDGPU::AV_256_Align2RegClass; 2795 if (BitWidth == 288) 2796 return &AMDGPU::AV_288_Align2RegClass; 2797 if (BitWidth == 320) 2798 return &AMDGPU::AV_320_Align2RegClass; 2799 if (BitWidth == 352) 2800 return &AMDGPU::AV_352_Align2RegClass; 2801 if (BitWidth == 384) 2802 return &AMDGPU::AV_384_Align2RegClass; 2803 if (BitWidth == 512) 2804 return &AMDGPU::AV_512_Align2RegClass; 2805 if (BitWidth == 1024) 2806 return &AMDGPU::AV_1024_Align2RegClass; 2807 2808 return nullptr; 2809 } 2810 2811 const TargetRegisterClass * 2812 SIRegisterInfo::getVectorSuperClassForBitWidth(unsigned BitWidth) const { 2813 if (BitWidth == 32) 2814 return &AMDGPU::AV_32RegClass; 2815 return ST.needsAlignedVGPRs() 2816 ? getAlignedVectorSuperClassForBitWidth(BitWidth) 2817 : getAnyVectorSuperClassForBitWidth(BitWidth); 2818 } 2819 2820 const TargetRegisterClass * 2821 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) { 2822 if (BitWidth == 16) 2823 return &AMDGPU::SGPR_LO16RegClass; 2824 if (BitWidth == 32) 2825 return &AMDGPU::SReg_32RegClass; 2826 if (BitWidth == 64) 2827 return &AMDGPU::SReg_64RegClass; 2828 if (BitWidth == 96) 2829 return &AMDGPU::SGPR_96RegClass; 2830 if (BitWidth == 128) 2831 return &AMDGPU::SGPR_128RegClass; 2832 if (BitWidth == 160) 2833 return &AMDGPU::SGPR_160RegClass; 2834 if (BitWidth == 192) 2835 return &AMDGPU::SGPR_192RegClass; 2836 if (BitWidth == 224) 2837 return &AMDGPU::SGPR_224RegClass; 2838 if (BitWidth == 256) 2839 return &AMDGPU::SGPR_256RegClass; 2840 if (BitWidth == 288) 2841 return &AMDGPU::SGPR_288RegClass; 2842 if (BitWidth == 320) 2843 return &AMDGPU::SGPR_320RegClass; 2844 if (BitWidth == 352) 2845 return &AMDGPU::SGPR_352RegClass; 2846 if (BitWidth == 384) 2847 return &AMDGPU::SGPR_384RegClass; 2848 if (BitWidth == 512) 2849 return &AMDGPU::SGPR_512RegClass; 2850 if (BitWidth == 1024) 2851 return &AMDGPU::SGPR_1024RegClass; 2852 2853 return nullptr; 2854 } 2855 2856 bool SIRegisterInfo::isSGPRReg(const MachineRegisterInfo &MRI, 2857 Register Reg) const { 2858 const TargetRegisterClass *RC; 2859 if (Reg.isVirtual()) 2860 RC = MRI.getRegClass(Reg); 2861 else 2862 RC = getPhysRegBaseClass(Reg); 2863 return RC ? isSGPRClass(RC) : false; 2864 } 2865 2866 const TargetRegisterClass * 2867 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const { 2868 unsigned Size = getRegSizeInBits(*SRC); 2869 const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size); 2870 assert(VRC && "Invalid register class size"); 2871 return VRC; 2872 } 2873 2874 const TargetRegisterClass * 2875 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const { 2876 unsigned Size = getRegSizeInBits(*SRC); 2877 const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size); 2878 assert(ARC && "Invalid register class size"); 2879 return ARC; 2880 } 2881 2882 const TargetRegisterClass * 2883 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const { 2884 unsigned Size = getRegSizeInBits(*VRC); 2885 if (Size == 32) 2886 return &AMDGPU::SGPR_32RegClass; 2887 const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size); 2888 assert(SRC && "Invalid register class size"); 2889 return SRC; 2890 } 2891 2892 const TargetRegisterClass * 2893 SIRegisterInfo::getCompatibleSubRegClass(const TargetRegisterClass *SuperRC, 2894 const TargetRegisterClass *SubRC, 2895 unsigned SubIdx) const { 2896 // Ensure this subregister index is aligned in the super register. 2897 const TargetRegisterClass *MatchRC = 2898 getMatchingSuperRegClass(SuperRC, SubRC, SubIdx); 2899 return MatchRC && MatchRC->hasSubClassEq(SuperRC) ? MatchRC : nullptr; 2900 } 2901 2902 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const { 2903 if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST && 2904 OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST) 2905 return !ST.hasMFMAInlineLiteralBug(); 2906 2907 return OpType >= AMDGPU::OPERAND_SRC_FIRST && 2908 OpType <= AMDGPU::OPERAND_SRC_LAST; 2909 } 2910 2911 bool SIRegisterInfo::shouldRewriteCopySrc( 2912 const TargetRegisterClass *DefRC, 2913 unsigned DefSubReg, 2914 const TargetRegisterClass *SrcRC, 2915 unsigned SrcSubReg) const { 2916 // We want to prefer the smallest register class possible, so we don't want to 2917 // stop and rewrite on anything that looks like a subregister 2918 // extract. Operations mostly don't care about the super register class, so we 2919 // only want to stop on the most basic of copies between the same register 2920 // class. 2921 // 2922 // e.g. if we have something like 2923 // %0 = ... 2924 // %1 = ... 2925 // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2 2926 // %3 = COPY %2, sub0 2927 // 2928 // We want to look through the COPY to find: 2929 // => %3 = COPY %0 2930 2931 // Plain copy. 2932 return getCommonSubClass(DefRC, SrcRC) != nullptr; 2933 } 2934 2935 bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const { 2936 // TODO: 64-bit operands have extending behavior from 32-bit literal. 2937 return OpType >= AMDGPU::OPERAND_REG_IMM_FIRST && 2938 OpType <= AMDGPU::OPERAND_REG_IMM_LAST; 2939 } 2940 2941 /// Returns a lowest register that is not used at any point in the function. 2942 /// If all registers are used, then this function will return 2943 /// AMDGPU::NoRegister. If \p ReserveHighestRegister = true, then return 2944 /// highest unused register. 2945 MCRegister SIRegisterInfo::findUnusedRegister( 2946 const MachineRegisterInfo &MRI, const TargetRegisterClass *RC, 2947 const MachineFunction &MF, bool ReserveHighestRegister) const { 2948 if (ReserveHighestRegister) { 2949 for (MCRegister Reg : reverse(*RC)) 2950 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) 2951 return Reg; 2952 } else { 2953 for (MCRegister Reg : *RC) 2954 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) 2955 return Reg; 2956 } 2957 return MCRegister(); 2958 } 2959 2960 bool SIRegisterInfo::isUniformReg(const MachineRegisterInfo &MRI, 2961 const RegisterBankInfo &RBI, 2962 Register Reg) const { 2963 auto *RB = RBI.getRegBank(Reg, MRI, *MRI.getTargetRegisterInfo()); 2964 if (!RB) 2965 return false; 2966 2967 return !RBI.isDivergentRegBank(RB); 2968 } 2969 2970 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC, 2971 unsigned EltSize) const { 2972 const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC); 2973 assert(RegBitWidth >= 32 && RegBitWidth <= 1024); 2974 2975 const unsigned RegDWORDs = RegBitWidth / 32; 2976 const unsigned EltDWORDs = EltSize / 4; 2977 assert(RegSplitParts.size() + 1 >= EltDWORDs); 2978 2979 const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1]; 2980 const unsigned NumParts = RegDWORDs / EltDWORDs; 2981 2982 return ArrayRef(Parts.data(), NumParts); 2983 } 2984 2985 const TargetRegisterClass* 2986 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI, 2987 Register Reg) const { 2988 return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegBaseClass(Reg); 2989 } 2990 2991 const TargetRegisterClass * 2992 SIRegisterInfo::getRegClassForOperandReg(const MachineRegisterInfo &MRI, 2993 const MachineOperand &MO) const { 2994 const TargetRegisterClass *SrcRC = getRegClassForReg(MRI, MO.getReg()); 2995 return getSubRegisterClass(SrcRC, MO.getSubReg()); 2996 } 2997 2998 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI, 2999 Register Reg) const { 3000 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); 3001 // Registers without classes are unaddressable, SGPR-like registers. 3002 return RC && isVGPRClass(RC); 3003 } 3004 3005 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI, 3006 Register Reg) const { 3007 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); 3008 3009 // Registers without classes are unaddressable, SGPR-like registers. 3010 return RC && isAGPRClass(RC); 3011 } 3012 3013 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI, 3014 const TargetRegisterClass *SrcRC, 3015 unsigned SubReg, 3016 const TargetRegisterClass *DstRC, 3017 unsigned DstSubReg, 3018 const TargetRegisterClass *NewRC, 3019 LiveIntervals &LIS) const { 3020 unsigned SrcSize = getRegSizeInBits(*SrcRC); 3021 unsigned DstSize = getRegSizeInBits(*DstRC); 3022 unsigned NewSize = getRegSizeInBits(*NewRC); 3023 3024 // Do not increase size of registers beyond dword, we would need to allocate 3025 // adjacent registers and constraint regalloc more than needed. 3026 3027 // Always allow dword coalescing. 3028 if (SrcSize <= 32 || DstSize <= 32) 3029 return true; 3030 3031 return NewSize <= DstSize || NewSize <= SrcSize; 3032 } 3033 3034 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC, 3035 MachineFunction &MF) const { 3036 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 3037 3038 unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(), 3039 MF.getFunction()); 3040 switch (RC->getID()) { 3041 default: 3042 return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF); 3043 case AMDGPU::VGPR_32RegClassID: 3044 return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF)); 3045 case AMDGPU::SGPR_32RegClassID: 3046 case AMDGPU::SGPR_LO16RegClassID: 3047 return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF)); 3048 } 3049 } 3050 3051 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF, 3052 unsigned Idx) const { 3053 if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 || 3054 Idx == AMDGPU::RegisterPressureSets::AGPR_32) 3055 return getRegPressureLimit(&AMDGPU::VGPR_32RegClass, 3056 const_cast<MachineFunction &>(MF)); 3057 3058 if (Idx == AMDGPU::RegisterPressureSets::SReg_32) 3059 return getRegPressureLimit(&AMDGPU::SGPR_32RegClass, 3060 const_cast<MachineFunction &>(MF)); 3061 3062 llvm_unreachable("Unexpected register pressure set!"); 3063 } 3064 3065 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const { 3066 static const int Empty[] = { -1 }; 3067 3068 if (RegPressureIgnoredUnits[RegUnit]) 3069 return Empty; 3070 3071 return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit); 3072 } 3073 3074 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const { 3075 // Not a callee saved register. 3076 return AMDGPU::SGPR30_SGPR31; 3077 } 3078 3079 const TargetRegisterClass * 3080 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size, 3081 const RegisterBank &RB) const { 3082 switch (RB.getID()) { 3083 case AMDGPU::VGPRRegBankID: 3084 return getVGPRClassForBitWidth( 3085 std::max(ST.useRealTrue16Insts() ? 16u : 32u, Size)); 3086 case AMDGPU::VCCRegBankID: 3087 assert(Size == 1); 3088 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass 3089 : &AMDGPU::SReg_64_XEXECRegClass; 3090 case AMDGPU::SGPRRegBankID: 3091 return getSGPRClassForBitWidth(std::max(32u, Size)); 3092 case AMDGPU::AGPRRegBankID: 3093 return getAGPRClassForBitWidth(std::max(32u, Size)); 3094 default: 3095 llvm_unreachable("unknown register bank"); 3096 } 3097 } 3098 3099 const TargetRegisterClass * 3100 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO, 3101 const MachineRegisterInfo &MRI) const { 3102 const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg()); 3103 if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>()) 3104 return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB); 3105 3106 if (const auto *RC = RCOrRB.dyn_cast<const TargetRegisterClass *>()) 3107 return getAllocatableClass(RC); 3108 3109 return nullptr; 3110 } 3111 3112 MCRegister SIRegisterInfo::getVCC() const { 3113 return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC; 3114 } 3115 3116 MCRegister SIRegisterInfo::getExec() const { 3117 return isWave32 ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 3118 } 3119 3120 const TargetRegisterClass *SIRegisterInfo::getVGPR64Class() const { 3121 // VGPR tuples have an alignment requirement on gfx90a variants. 3122 return ST.needsAlignedVGPRs() ? &AMDGPU::VReg_64_Align2RegClass 3123 : &AMDGPU::VReg_64RegClass; 3124 } 3125 3126 const TargetRegisterClass * 3127 SIRegisterInfo::getRegClass(unsigned RCID) const { 3128 switch ((int)RCID) { 3129 case AMDGPU::SReg_1RegClassID: 3130 return getBoolRC(); 3131 case AMDGPU::SReg_1_XEXECRegClassID: 3132 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass 3133 : &AMDGPU::SReg_64_XEXECRegClass; 3134 case -1: 3135 return nullptr; 3136 default: 3137 return AMDGPUGenRegisterInfo::getRegClass(RCID); 3138 } 3139 } 3140 3141 // Find reaching register definition 3142 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg, 3143 MachineInstr &Use, 3144 MachineRegisterInfo &MRI, 3145 LiveIntervals *LIS) const { 3146 auto &MDT = LIS->getAnalysis<MachineDominatorTree>(); 3147 SlotIndex UseIdx = LIS->getInstructionIndex(Use); 3148 SlotIndex DefIdx; 3149 3150 if (Reg.isVirtual()) { 3151 if (!LIS->hasInterval(Reg)) 3152 return nullptr; 3153 LiveInterval &LI = LIS->getInterval(Reg); 3154 LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg) 3155 : MRI.getMaxLaneMaskForVReg(Reg); 3156 VNInfo *V = nullptr; 3157 if (LI.hasSubRanges()) { 3158 for (auto &S : LI.subranges()) { 3159 if ((S.LaneMask & SubLanes) == SubLanes) { 3160 V = S.getVNInfoAt(UseIdx); 3161 break; 3162 } 3163 } 3164 } else { 3165 V = LI.getVNInfoAt(UseIdx); 3166 } 3167 if (!V) 3168 return nullptr; 3169 DefIdx = V->def; 3170 } else { 3171 // Find last def. 3172 for (MCRegUnit Unit : regunits(Reg.asMCReg())) { 3173 LiveRange &LR = LIS->getRegUnit(Unit); 3174 if (VNInfo *V = LR.getVNInfoAt(UseIdx)) { 3175 if (!DefIdx.isValid() || 3176 MDT.dominates(LIS->getInstructionFromIndex(DefIdx), 3177 LIS->getInstructionFromIndex(V->def))) 3178 DefIdx = V->def; 3179 } else { 3180 return nullptr; 3181 } 3182 } 3183 } 3184 3185 MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx); 3186 3187 if (!Def || !MDT.dominates(Def, &Use)) 3188 return nullptr; 3189 3190 assert(Def->modifiesRegister(Reg, this)); 3191 3192 return Def; 3193 } 3194 3195 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const { 3196 assert(getRegSizeInBits(*getPhysRegBaseClass(Reg)) <= 32); 3197 3198 for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass, 3199 AMDGPU::SReg_32RegClass, 3200 AMDGPU::AGPR_32RegClass } ) { 3201 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC)) 3202 return Super; 3203 } 3204 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16, 3205 &AMDGPU::VGPR_32RegClass)) { 3206 return Super; 3207 } 3208 3209 return AMDGPU::NoRegister; 3210 } 3211 3212 bool SIRegisterInfo::isProperlyAlignedRC(const TargetRegisterClass &RC) const { 3213 if (!ST.needsAlignedVGPRs()) 3214 return true; 3215 3216 if (isVGPRClass(&RC)) 3217 return RC.hasSuperClassEq(getVGPRClassForBitWidth(getRegSizeInBits(RC))); 3218 if (isAGPRClass(&RC)) 3219 return RC.hasSuperClassEq(getAGPRClassForBitWidth(getRegSizeInBits(RC))); 3220 if (isVectorSuperClass(&RC)) 3221 return RC.hasSuperClassEq( 3222 getVectorSuperClassForBitWidth(getRegSizeInBits(RC))); 3223 3224 return true; 3225 } 3226 3227 const TargetRegisterClass * 3228 SIRegisterInfo::getProperlyAlignedRC(const TargetRegisterClass *RC) const { 3229 if (!RC || !ST.needsAlignedVGPRs()) 3230 return RC; 3231 3232 unsigned Size = getRegSizeInBits(*RC); 3233 if (Size <= 32) 3234 return RC; 3235 3236 if (isVGPRClass(RC)) 3237 return getAlignedVGPRClassForBitWidth(Size); 3238 if (isAGPRClass(RC)) 3239 return getAlignedAGPRClassForBitWidth(Size); 3240 if (isVectorSuperClass(RC)) 3241 return getAlignedVectorSuperClassForBitWidth(Size); 3242 3243 return RC; 3244 } 3245 3246 ArrayRef<MCPhysReg> 3247 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const { 3248 return ArrayRef(AMDGPU::SGPR_128RegClass.begin(), ST.getMaxNumSGPRs(MF) / 4); 3249 } 3250 3251 ArrayRef<MCPhysReg> 3252 SIRegisterInfo::getAllSGPR64(const MachineFunction &MF) const { 3253 return ArrayRef(AMDGPU::SGPR_64RegClass.begin(), ST.getMaxNumSGPRs(MF) / 2); 3254 } 3255 3256 ArrayRef<MCPhysReg> 3257 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const { 3258 return ArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF)); 3259 } 3260 3261 unsigned 3262 SIRegisterInfo::getSubRegAlignmentNumBits(const TargetRegisterClass *RC, 3263 unsigned SubReg) const { 3264 switch (RC->TSFlags & SIRCFlags::RegKindMask) { 3265 case SIRCFlags::HasSGPR: 3266 return std::min(128u, getSubRegIdxSize(SubReg)); 3267 case SIRCFlags::HasAGPR: 3268 case SIRCFlags::HasVGPR: 3269 case SIRCFlags::HasVGPR | SIRCFlags::HasAGPR: 3270 return std::min(32u, getSubRegIdxSize(SubReg)); 3271 default: 3272 break; 3273 } 3274 return 0; 3275 } 3276