xref: /freebsd/contrib/llvm-project/llvm/lib/Target/AMDGPU/SIRegisterInfo.cpp (revision 1db9f3b21e39176dd5b67cf8ac378633b172463e)
1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// SI implementation of the TargetRegisterInfo class.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "AMDGPU.h"
15 #include "AMDGPURegisterBankInfo.h"
16 #include "GCNSubtarget.h"
17 #include "MCTargetDesc/AMDGPUInstPrinter.h"
18 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
19 #include "SIMachineFunctionInfo.h"
20 #include "SIRegisterInfo.h"
21 #include "llvm/CodeGen/LiveIntervals.h"
22 #include "llvm/CodeGen/LiveRegUnits.h"
23 #include "llvm/CodeGen/MachineDominators.h"
24 #include "llvm/CodeGen/MachineFrameInfo.h"
25 #include "llvm/CodeGen/RegisterScavenging.h"
26 
27 using namespace llvm;
28 
29 #define GET_REGINFO_TARGET_DESC
30 #include "AMDGPUGenRegisterInfo.inc"
31 
32 static cl::opt<bool> EnableSpillSGPRToVGPR(
33   "amdgpu-spill-sgpr-to-vgpr",
34   cl::desc("Enable spilling SGPRs to VGPRs"),
35   cl::ReallyHidden,
36   cl::init(true));
37 
38 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts;
39 std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable;
40 
41 // Map numbers of DWORDs to indexes in SubRegFromChannelTable.
42 // Valid indexes are shifted 1, such that a 0 mapping means unsupported.
43 // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8,
44 //      meaning index 7 in SubRegFromChannelTable.
45 static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = {
46     0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9};
47 
48 namespace llvm {
49 
50 // A temporary struct to spill SGPRs.
51 // This is mostly to spill SGPRs to memory. Spilling SGPRs into VGPR lanes emits
52 // just v_writelane and v_readlane.
53 //
54 // When spilling to memory, the SGPRs are written into VGPR lanes and the VGPR
55 // is saved to scratch (or the other way around for loads).
56 // For this, a VGPR is required where the needed lanes can be clobbered. The
57 // RegScavenger can provide a VGPR where currently active lanes can be
58 // clobbered, but we still need to save inactive lanes.
59 // The high-level steps are:
60 // - Try to scavenge SGPR(s) to save exec
61 // - Try to scavenge VGPR
62 // - Save needed, all or inactive lanes of a TmpVGPR
63 // - Spill/Restore SGPRs using TmpVGPR
64 // - Restore TmpVGPR
65 //
66 // To save all lanes of TmpVGPR, exec needs to be saved and modified. If we
67 // cannot scavenge temporary SGPRs to save exec, we use the following code:
68 // buffer_store_dword TmpVGPR ; only if active lanes need to be saved
69 // s_not exec, exec
70 // buffer_store_dword TmpVGPR ; save inactive lanes
71 // s_not exec, exec
72 struct SGPRSpillBuilder {
73   struct PerVGPRData {
74     unsigned PerVGPR;
75     unsigned NumVGPRs;
76     int64_t VGPRLanes;
77   };
78 
79   // The SGPR to save
80   Register SuperReg;
81   MachineBasicBlock::iterator MI;
82   ArrayRef<int16_t> SplitParts;
83   unsigned NumSubRegs;
84   bool IsKill;
85   const DebugLoc &DL;
86 
87   /* When spilling to stack */
88   // The SGPRs are written into this VGPR, which is then written to scratch
89   // (or vice versa for loads).
90   Register TmpVGPR = AMDGPU::NoRegister;
91   // Temporary spill slot to save TmpVGPR to.
92   int TmpVGPRIndex = 0;
93   // If TmpVGPR is live before the spill or if it is scavenged.
94   bool TmpVGPRLive = false;
95   // Scavenged SGPR to save EXEC.
96   Register SavedExecReg = AMDGPU::NoRegister;
97   // Stack index to write the SGPRs to.
98   int Index;
99   unsigned EltSize = 4;
100 
101   RegScavenger *RS;
102   MachineBasicBlock *MBB;
103   MachineFunction &MF;
104   SIMachineFunctionInfo &MFI;
105   const SIInstrInfo &TII;
106   const SIRegisterInfo &TRI;
107   bool IsWave32;
108   Register ExecReg;
109   unsigned MovOpc;
110   unsigned NotOpc;
111 
112   SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII,
113                    bool IsWave32, MachineBasicBlock::iterator MI, int Index,
114                    RegScavenger *RS)
115       : SGPRSpillBuilder(TRI, TII, IsWave32, MI, MI->getOperand(0).getReg(),
116                          MI->getOperand(0).isKill(), Index, RS) {}
117 
118   SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII,
119                    bool IsWave32, MachineBasicBlock::iterator MI, Register Reg,
120                    bool IsKill, int Index, RegScavenger *RS)
121       : SuperReg(Reg), MI(MI), IsKill(IsKill), DL(MI->getDebugLoc()),
122         Index(Index), RS(RS), MBB(MI->getParent()), MF(*MBB->getParent()),
123         MFI(*MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI),
124         IsWave32(IsWave32) {
125     const TargetRegisterClass *RC = TRI.getPhysRegBaseClass(SuperReg);
126     SplitParts = TRI.getRegSplitParts(RC, EltSize);
127     NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
128 
129     if (IsWave32) {
130       ExecReg = AMDGPU::EXEC_LO;
131       MovOpc = AMDGPU::S_MOV_B32;
132       NotOpc = AMDGPU::S_NOT_B32;
133     } else {
134       ExecReg = AMDGPU::EXEC;
135       MovOpc = AMDGPU::S_MOV_B64;
136       NotOpc = AMDGPU::S_NOT_B64;
137     }
138 
139     assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
140     assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
141            SuperReg != AMDGPU::EXEC && "exec should never spill");
142   }
143 
144   PerVGPRData getPerVGPRData() {
145     PerVGPRData Data;
146     Data.PerVGPR = IsWave32 ? 32 : 64;
147     Data.NumVGPRs = (NumSubRegs + (Data.PerVGPR - 1)) / Data.PerVGPR;
148     Data.VGPRLanes = (1LL << std::min(Data.PerVGPR, NumSubRegs)) - 1LL;
149     return Data;
150   }
151 
152   // Tries to scavenge SGPRs to save EXEC and a VGPR. Uses v0 if no VGPR is
153   // free.
154   // Writes these instructions if an SGPR can be scavenged:
155   // s_mov_b64 s[6:7], exec   ; Save exec
156   // s_mov_b64 exec, 3        ; Wanted lanemask
157   // buffer_store_dword v1    ; Write scavenged VGPR to emergency slot
158   //
159   // Writes these instructions if no SGPR can be scavenged:
160   // buffer_store_dword v0    ; Only if no free VGPR was found
161   // s_not_b64 exec, exec
162   // buffer_store_dword v0    ; Save inactive lanes
163   //                          ; exec stays inverted, it is flipped back in
164   //                          ; restore.
165   void prepare() {
166     // Scavenged temporary VGPR to use. It must be scavenged once for any number
167     // of spilled subregs.
168     // FIXME: The liveness analysis is limited and does not tell if a register
169     // is in use in lanes that are currently inactive. We can never be sure if
170     // a register as actually in use in another lane, so we need to save all
171     // used lanes of the chosen VGPR.
172     assert(RS && "Cannot spill SGPR to memory without RegScavenger");
173     TmpVGPR = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass, MI, false,
174                                             0, false);
175 
176     // Reserve temporary stack slot
177     TmpVGPRIndex = MFI.getScavengeFI(MF.getFrameInfo(), TRI);
178     if (TmpVGPR) {
179       // Found a register that is dead in the currently active lanes, we only
180       // need to spill inactive lanes.
181       TmpVGPRLive = false;
182     } else {
183       // Pick v0 because it doesn't make a difference.
184       TmpVGPR = AMDGPU::VGPR0;
185       TmpVGPRLive = true;
186     }
187 
188     if (TmpVGPRLive) {
189       // We need to inform the scavenger that this index is already in use until
190       // we're done with the custom emergency spill.
191       RS->assignRegToScavengingIndex(TmpVGPRIndex, TmpVGPR);
192     }
193 
194     // We may end up recursively calling the scavenger, and don't want to re-use
195     // the same register.
196     RS->setRegUsed(TmpVGPR);
197 
198     // Try to scavenge SGPRs to save exec
199     assert(!SavedExecReg && "Exec is already saved, refuse to save again");
200     const TargetRegisterClass &RC =
201         IsWave32 ? AMDGPU::SGPR_32RegClass : AMDGPU::SGPR_64RegClass;
202     RS->setRegUsed(SuperReg);
203     SavedExecReg = RS->scavengeRegisterBackwards(RC, MI, false, 0, false);
204 
205     int64_t VGPRLanes = getPerVGPRData().VGPRLanes;
206 
207     if (SavedExecReg) {
208       RS->setRegUsed(SavedExecReg);
209       // Set exec to needed lanes
210       BuildMI(*MBB, MI, DL, TII.get(MovOpc), SavedExecReg).addReg(ExecReg);
211       auto I =
212           BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg).addImm(VGPRLanes);
213       if (!TmpVGPRLive)
214         I.addReg(TmpVGPR, RegState::ImplicitDefine);
215       // Spill needed lanes
216       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
217     } else {
218       // The modify and restore of exec clobber SCC, which we would have to save
219       // and restore. FIXME: We probably would need to reserve a register for
220       // this.
221       if (RS->isRegUsed(AMDGPU::SCC))
222         MI->emitError("unhandled SGPR spill to memory");
223 
224       // Spill active lanes
225       if (TmpVGPRLive)
226         TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false,
227                                     /*IsKill*/ false);
228       // Spill inactive lanes
229       auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
230       if (!TmpVGPRLive)
231         I.addReg(TmpVGPR, RegState::ImplicitDefine);
232       I->getOperand(2).setIsDead(); // Mark SCC as dead.
233       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
234     }
235   }
236 
237   // Writes these instructions if an SGPR can be scavenged:
238   // buffer_load_dword v1     ; Write scavenged VGPR to emergency slot
239   // s_waitcnt vmcnt(0)       ; If a free VGPR was found
240   // s_mov_b64 exec, s[6:7]   ; Save exec
241   //
242   // Writes these instructions if no SGPR can be scavenged:
243   // buffer_load_dword v0     ; Restore inactive lanes
244   // s_waitcnt vmcnt(0)       ; If a free VGPR was found
245   // s_not_b64 exec, exec
246   // buffer_load_dword v0     ; Only if no free VGPR was found
247   void restore() {
248     if (SavedExecReg) {
249       // Restore used lanes
250       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
251                                   /*IsKill*/ false);
252       // Restore exec
253       auto I = BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg)
254                    .addReg(SavedExecReg, RegState::Kill);
255       // Add an implicit use of the load so it is not dead.
256       // FIXME This inserts an unnecessary waitcnt
257       if (!TmpVGPRLive) {
258         I.addReg(TmpVGPR, RegState::ImplicitKill);
259       }
260     } else {
261       // Restore inactive lanes
262       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
263                                   /*IsKill*/ false);
264       auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
265       if (!TmpVGPRLive)
266         I.addReg(TmpVGPR, RegState::ImplicitKill);
267       I->getOperand(2).setIsDead(); // Mark SCC as dead.
268 
269       // Restore active lanes
270       if (TmpVGPRLive)
271         TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true);
272     }
273 
274     // Inform the scavenger where we're releasing our custom scavenged register.
275     if (TmpVGPRLive) {
276       MachineBasicBlock::iterator RestorePt = std::prev(MI);
277       RS->assignRegToScavengingIndex(TmpVGPRIndex, TmpVGPR, &*RestorePt);
278     }
279   }
280 
281   // Write TmpVGPR to memory or read TmpVGPR from memory.
282   // Either using a single buffer_load/store if exec is set to the needed mask
283   // or using
284   // buffer_load
285   // s_not exec, exec
286   // buffer_load
287   // s_not exec, exec
288   void readWriteTmpVGPR(unsigned Offset, bool IsLoad) {
289     if (SavedExecReg) {
290       // Spill needed lanes
291       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
292     } else {
293       // The modify and restore of exec clobber SCC, which we would have to save
294       // and restore. FIXME: We probably would need to reserve a register for
295       // this.
296       if (RS->isRegUsed(AMDGPU::SCC))
297         MI->emitError("unhandled SGPR spill to memory");
298 
299       // Spill active lanes
300       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad,
301                                   /*IsKill*/ false);
302       // Spill inactive lanes
303       auto Not0 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
304       Not0->getOperand(2).setIsDead(); // Mark SCC as dead.
305       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
306       auto Not1 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
307       Not1->getOperand(2).setIsDead(); // Mark SCC as dead.
308     }
309   }
310 
311   void setMI(MachineBasicBlock *NewMBB, MachineBasicBlock::iterator NewMI) {
312     assert(MBB->getParent() == &MF);
313     MI = NewMI;
314     MBB = NewMBB;
315   }
316 };
317 
318 } // namespace llvm
319 
320 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST)
321     : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST),
322       SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) {
323 
324   assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 &&
325          getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) &&
326          (getSubRegIndexLaneMask(AMDGPU::lo16) |
327           getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() ==
328            getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() &&
329          "getNumCoveredRegs() will not work with generated subreg masks!");
330 
331   RegPressureIgnoredUnits.resize(getNumRegUnits());
332   RegPressureIgnoredUnits.set(*regunits(MCRegister::from(AMDGPU::M0)).begin());
333   for (auto Reg : AMDGPU::VGPR_16RegClass) {
334     if (AMDGPU::isHi(Reg, *this))
335       RegPressureIgnoredUnits.set(*regunits(Reg).begin());
336   }
337 
338   // HACK: Until this is fully tablegen'd.
339   static llvm::once_flag InitializeRegSplitPartsFlag;
340 
341   static auto InitializeRegSplitPartsOnce = [this]() {
342     for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) {
343       unsigned Size = getSubRegIdxSize(Idx);
344       if (Size & 31)
345         continue;
346       std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1];
347       unsigned Pos = getSubRegIdxOffset(Idx);
348       if (Pos % Size)
349         continue;
350       Pos /= Size;
351       if (Vec.empty()) {
352         unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits.
353         Vec.resize(MaxNumParts);
354       }
355       Vec[Pos] = Idx;
356     }
357   };
358 
359   static llvm::once_flag InitializeSubRegFromChannelTableFlag;
360 
361   static auto InitializeSubRegFromChannelTableOnce = [this]() {
362     for (auto &Row : SubRegFromChannelTable)
363       Row.fill(AMDGPU::NoSubRegister);
364     for (unsigned Idx = 1; Idx < getNumSubRegIndices(); ++Idx) {
365       unsigned Width = AMDGPUSubRegIdxRanges[Idx].Size / 32;
366       unsigned Offset = AMDGPUSubRegIdxRanges[Idx].Offset / 32;
367       assert(Width < SubRegFromChannelTableWidthMap.size());
368       Width = SubRegFromChannelTableWidthMap[Width];
369       if (Width == 0)
370         continue;
371       unsigned TableIdx = Width - 1;
372       assert(TableIdx < SubRegFromChannelTable.size());
373       assert(Offset < SubRegFromChannelTable[TableIdx].size());
374       SubRegFromChannelTable[TableIdx][Offset] = Idx;
375     }
376   };
377 
378   llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce);
379   llvm::call_once(InitializeSubRegFromChannelTableFlag,
380                   InitializeSubRegFromChannelTableOnce);
381 }
382 
383 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved,
384                                            MCRegister Reg) const {
385   for (MCRegAliasIterator R(Reg, this, true); R.isValid(); ++R)
386     Reserved.set(*R);
387 }
388 
389 // Forced to be here by one .inc
390 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs(
391   const MachineFunction *MF) const {
392   CallingConv::ID CC = MF->getFunction().getCallingConv();
393   switch (CC) {
394   case CallingConv::C:
395   case CallingConv::Fast:
396   case CallingConv::Cold:
397     return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_SaveList
398                                : CSR_AMDGPU_SaveList;
399   case CallingConv::AMDGPU_Gfx:
400     return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_SaveList
401                                : CSR_AMDGPU_SI_Gfx_SaveList;
402   case CallingConv::AMDGPU_CS_ChainPreserve:
403     return CSR_AMDGPU_CS_ChainPreserve_SaveList;
404   default: {
405     // Dummy to not crash RegisterClassInfo.
406     static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister;
407     return &NoCalleeSavedReg;
408   }
409   }
410 }
411 
412 const MCPhysReg *
413 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const {
414   return nullptr;
415 }
416 
417 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF,
418                                                      CallingConv::ID CC) const {
419   switch (CC) {
420   case CallingConv::C:
421   case CallingConv::Fast:
422   case CallingConv::Cold:
423     return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_RegMask
424                                : CSR_AMDGPU_RegMask;
425   case CallingConv::AMDGPU_Gfx:
426     return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_RegMask
427                                : CSR_AMDGPU_SI_Gfx_RegMask;
428   case CallingConv::AMDGPU_CS_Chain:
429   case CallingConv::AMDGPU_CS_ChainPreserve:
430     // Calls to these functions never return, so we can pretend everything is
431     // preserved.
432     return AMDGPU_AllVGPRs_RegMask;
433   default:
434     return nullptr;
435   }
436 }
437 
438 const uint32_t *SIRegisterInfo::getNoPreservedMask() const {
439   return CSR_AMDGPU_NoRegs_RegMask;
440 }
441 
442 bool SIRegisterInfo::isChainScratchRegister(Register VGPR) {
443   return VGPR >= AMDGPU::VGPR0 && VGPR < AMDGPU::VGPR8;
444 }
445 
446 const TargetRegisterClass *
447 SIRegisterInfo::getLargestLegalSuperClass(const TargetRegisterClass *RC,
448                                           const MachineFunction &MF) const {
449   // FIXME: Should have a helper function like getEquivalentVGPRClass to get the
450   // equivalent AV class. If used one, the verifier will crash after
451   // RegBankSelect in the GISel flow. The aligned regclasses are not fully given
452   // until Instruction selection.
453   if (ST.hasMAIInsts() && (isVGPRClass(RC) || isAGPRClass(RC))) {
454     if (RC == &AMDGPU::VGPR_32RegClass || RC == &AMDGPU::AGPR_32RegClass)
455       return &AMDGPU::AV_32RegClass;
456     if (RC == &AMDGPU::VReg_64RegClass || RC == &AMDGPU::AReg_64RegClass)
457       return &AMDGPU::AV_64RegClass;
458     if (RC == &AMDGPU::VReg_64_Align2RegClass ||
459         RC == &AMDGPU::AReg_64_Align2RegClass)
460       return &AMDGPU::AV_64_Align2RegClass;
461     if (RC == &AMDGPU::VReg_96RegClass || RC == &AMDGPU::AReg_96RegClass)
462       return &AMDGPU::AV_96RegClass;
463     if (RC == &AMDGPU::VReg_96_Align2RegClass ||
464         RC == &AMDGPU::AReg_96_Align2RegClass)
465       return &AMDGPU::AV_96_Align2RegClass;
466     if (RC == &AMDGPU::VReg_128RegClass || RC == &AMDGPU::AReg_128RegClass)
467       return &AMDGPU::AV_128RegClass;
468     if (RC == &AMDGPU::VReg_128_Align2RegClass ||
469         RC == &AMDGPU::AReg_128_Align2RegClass)
470       return &AMDGPU::AV_128_Align2RegClass;
471     if (RC == &AMDGPU::VReg_160RegClass || RC == &AMDGPU::AReg_160RegClass)
472       return &AMDGPU::AV_160RegClass;
473     if (RC == &AMDGPU::VReg_160_Align2RegClass ||
474         RC == &AMDGPU::AReg_160_Align2RegClass)
475       return &AMDGPU::AV_160_Align2RegClass;
476     if (RC == &AMDGPU::VReg_192RegClass || RC == &AMDGPU::AReg_192RegClass)
477       return &AMDGPU::AV_192RegClass;
478     if (RC == &AMDGPU::VReg_192_Align2RegClass ||
479         RC == &AMDGPU::AReg_192_Align2RegClass)
480       return &AMDGPU::AV_192_Align2RegClass;
481     if (RC == &AMDGPU::VReg_256RegClass || RC == &AMDGPU::AReg_256RegClass)
482       return &AMDGPU::AV_256RegClass;
483     if (RC == &AMDGPU::VReg_256_Align2RegClass ||
484         RC == &AMDGPU::AReg_256_Align2RegClass)
485       return &AMDGPU::AV_256_Align2RegClass;
486     if (RC == &AMDGPU::VReg_512RegClass || RC == &AMDGPU::AReg_512RegClass)
487       return &AMDGPU::AV_512RegClass;
488     if (RC == &AMDGPU::VReg_512_Align2RegClass ||
489         RC == &AMDGPU::AReg_512_Align2RegClass)
490       return &AMDGPU::AV_512_Align2RegClass;
491     if (RC == &AMDGPU::VReg_1024RegClass || RC == &AMDGPU::AReg_1024RegClass)
492       return &AMDGPU::AV_1024RegClass;
493     if (RC == &AMDGPU::VReg_1024_Align2RegClass ||
494         RC == &AMDGPU::AReg_1024_Align2RegClass)
495       return &AMDGPU::AV_1024_Align2RegClass;
496   }
497 
498   return TargetRegisterInfo::getLargestLegalSuperClass(RC, MF);
499 }
500 
501 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
502   const SIFrameLowering *TFI = ST.getFrameLowering();
503   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
504   // During ISel lowering we always reserve the stack pointer in entry and chain
505   // functions, but never actually want to reference it when accessing our own
506   // frame. If we need a frame pointer we use it, but otherwise we can just use
507   // an immediate "0" which we represent by returning NoRegister.
508   if (FuncInfo->isBottomOfStack()) {
509     return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register();
510   }
511   return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg()
512                         : FuncInfo->getStackPtrOffsetReg();
513 }
514 
515 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
516   // When we need stack realignment, we can't reference off of the
517   // stack pointer, so we reserve a base pointer.
518   const MachineFrameInfo &MFI = MF.getFrameInfo();
519   return MFI.getNumFixedObjects() && shouldRealignStack(MF);
520 }
521 
522 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; }
523 
524 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const {
525   return AMDGPU_AllVGPRs_RegMask;
526 }
527 
528 const uint32_t *SIRegisterInfo::getAllAGPRRegMask() const {
529   return AMDGPU_AllAGPRs_RegMask;
530 }
531 
532 const uint32_t *SIRegisterInfo::getAllVectorRegMask() const {
533   return AMDGPU_AllVectorRegs_RegMask;
534 }
535 
536 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const {
537   return AMDGPU_AllAllocatableSRegs_RegMask;
538 }
539 
540 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel,
541                                               unsigned NumRegs) {
542   assert(NumRegs < SubRegFromChannelTableWidthMap.size());
543   unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs];
544   assert(NumRegIndex && "Not implemented");
545   assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size());
546   return SubRegFromChannelTable[NumRegIndex - 1][Channel];
547 }
548 
549 MCRegister
550 SIRegisterInfo::getAlignedHighSGPRForRC(const MachineFunction &MF,
551                                         const unsigned Align,
552                                         const TargetRegisterClass *RC) const {
553   unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), Align) - Align;
554   MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
555   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, RC);
556 }
557 
558 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg(
559   const MachineFunction &MF) const {
560   return getAlignedHighSGPRForRC(MF, /*Align=*/4, &AMDGPU::SGPR_128RegClass);
561 }
562 
563 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
564   BitVector Reserved(getNumRegs());
565   Reserved.set(AMDGPU::MODE);
566 
567   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
568 
569   // Reserve special purpose registers.
570   //
571   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
572   // this seems likely to result in bugs, so I'm marking them as reserved.
573   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
574   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
575 
576   // M0 has to be reserved so that llvm accepts it as a live-in into a block.
577   reserveRegisterTuples(Reserved, AMDGPU::M0);
578 
579   // Reserve src_vccz, src_execz, src_scc.
580   reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
581   reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
582   reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
583 
584   // Reserve the memory aperture registers
585   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
586   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
587   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
588   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
589 
590   // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
591   reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
592 
593   // Reserve xnack_mask registers - support is not implemented in Codegen.
594   reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
595 
596   // Reserve lds_direct register - support is not implemented in Codegen.
597   reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
598 
599   // Reserve Trap Handler registers - support is not implemented in Codegen.
600   reserveRegisterTuples(Reserved, AMDGPU::TBA);
601   reserveRegisterTuples(Reserved, AMDGPU::TMA);
602   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
603   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
604   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
605   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
606   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
607   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
608   reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
609   reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
610 
611   // Reserve null register - it shall never be allocated
612   reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL64);
613 
614   // Disallow vcc_hi allocation in wave32. It may be allocated but most likely
615   // will result in bugs.
616   if (isWave32) {
617     Reserved.set(AMDGPU::VCC);
618     Reserved.set(AMDGPU::VCC_HI);
619   }
620 
621   // Reserve SGPRs.
622   //
623   unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
624   unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
625   for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
626     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
627     reserveRegisterTuples(Reserved, Reg);
628   }
629 
630   Register ScratchRSrcReg = MFI->getScratchRSrcReg();
631   if (ScratchRSrcReg != AMDGPU::NoRegister) {
632     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we
633     // need to spill.
634     // TODO: May need to reserve a VGPR if doing LDS spilling.
635     reserveRegisterTuples(Reserved, ScratchRSrcReg);
636   }
637 
638   Register LongBranchReservedReg = MFI->getLongBranchReservedReg();
639   if (LongBranchReservedReg)
640     reserveRegisterTuples(Reserved, LongBranchReservedReg);
641 
642   // We have to assume the SP is needed in case there are calls in the function,
643   // which is detected after the function is lowered. If we aren't really going
644   // to need SP, don't bother reserving it.
645   MCRegister StackPtrReg = MFI->getStackPtrOffsetReg();
646   if (StackPtrReg) {
647     reserveRegisterTuples(Reserved, StackPtrReg);
648     assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
649   }
650 
651   MCRegister FrameReg = MFI->getFrameOffsetReg();
652   if (FrameReg) {
653     reserveRegisterTuples(Reserved, FrameReg);
654     assert(!isSubRegister(ScratchRSrcReg, FrameReg));
655   }
656 
657   if (hasBasePointer(MF)) {
658     MCRegister BasePtrReg = getBaseRegister();
659     reserveRegisterTuples(Reserved, BasePtrReg);
660     assert(!isSubRegister(ScratchRSrcReg, BasePtrReg));
661   }
662 
663   // FIXME: Use same reserved register introduced in D149775
664   // SGPR used to preserve EXEC MASK around WWM spill/copy instructions.
665   Register ExecCopyReg = MFI->getSGPRForEXECCopy();
666   if (ExecCopyReg)
667     reserveRegisterTuples(Reserved, ExecCopyReg);
668 
669   // Reserve VGPRs/AGPRs.
670   //
671   unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
672   unsigned MaxNumAGPRs = MaxNumVGPRs;
673   unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
674 
675   // On GFX90A, the number of VGPRs and AGPRs need not be equal. Theoretically,
676   // a wave may have up to 512 total vector registers combining together both
677   // VGPRs and AGPRs. Hence, in an entry function without calls and without
678   // AGPRs used within it, it is possible to use the whole vector register
679   // budget for VGPRs.
680   //
681   // TODO: it shall be possible to estimate maximum AGPR/VGPR pressure and split
682   //       register file accordingly.
683   if (ST.hasGFX90AInsts()) {
684     if (MFI->usesAGPRs(MF)) {
685       MaxNumVGPRs /= 2;
686       MaxNumAGPRs = MaxNumVGPRs;
687     } else {
688       if (MaxNumVGPRs > TotalNumVGPRs) {
689         MaxNumAGPRs = MaxNumVGPRs - TotalNumVGPRs;
690         MaxNumVGPRs = TotalNumVGPRs;
691       } else
692         MaxNumAGPRs = 0;
693     }
694   }
695 
696   for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
697     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
698     reserveRegisterTuples(Reserved, Reg);
699   }
700 
701   if (ST.hasMAIInsts()) {
702     for (unsigned i = MaxNumAGPRs; i < TotalNumVGPRs; ++i) {
703       unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
704       reserveRegisterTuples(Reserved, Reg);
705     }
706   } else {
707     // Reserve all the AGPRs if there are no instructions to use it.
708     for (MCRegister Reg : AMDGPU::AGPR_32RegClass)
709       reserveRegisterTuples(Reserved, Reg);
710   }
711 
712   // On GFX908, in order to guarantee copying between AGPRs, we need a scratch
713   // VGPR available at all times.
714   if (ST.hasMAIInsts() && !ST.hasGFX90AInsts()) {
715     reserveRegisterTuples(Reserved, MFI->getVGPRForAGPRCopy());
716   }
717 
718   for (Register Reg : MFI->getWWMReservedRegs())
719     reserveRegisterTuples(Reserved, Reg);
720 
721   // FIXME: Stop using reserved registers for this.
722   for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
723     reserveRegisterTuples(Reserved, Reg);
724 
725   for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
726     reserveRegisterTuples(Reserved, Reg);
727 
728   return Reserved;
729 }
730 
731 bool SIRegisterInfo::isAsmClobberable(const MachineFunction &MF,
732                                       MCRegister PhysReg) const {
733   return !MF.getRegInfo().isReserved(PhysReg);
734 }
735 
736 bool SIRegisterInfo::shouldRealignStack(const MachineFunction &MF) const {
737   const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
738   // On entry or in chain functions, the base address is 0, so it can't possibly
739   // need any more alignment.
740 
741   // FIXME: Should be able to specify the entry frame alignment per calling
742   // convention instead.
743   if (Info->isBottomOfStack())
744     return false;
745 
746   return TargetRegisterInfo::shouldRealignStack(MF);
747 }
748 
749 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
750   const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
751   if (Info->isEntryFunction()) {
752     const MachineFrameInfo &MFI = Fn.getFrameInfo();
753     return MFI.hasStackObjects() || MFI.hasCalls();
754   }
755 
756   // May need scavenger for dealing with callee saved registers.
757   return true;
758 }
759 
760 bool SIRegisterInfo::requiresFrameIndexScavenging(
761   const MachineFunction &MF) const {
762   // Do not use frame virtual registers. They used to be used for SGPRs, but
763   // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
764   // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
765   // spill.
766   return false;
767 }
768 
769 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
770   const MachineFunction &MF) const {
771   const MachineFrameInfo &MFI = MF.getFrameInfo();
772   return MFI.hasStackObjects();
773 }
774 
775 bool SIRegisterInfo::requiresVirtualBaseRegisters(
776   const MachineFunction &) const {
777   // There are no special dedicated stack or frame pointers.
778   return true;
779 }
780 
781 int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const {
782   assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI));
783 
784   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
785                                           AMDGPU::OpName::offset);
786   return MI->getOperand(OffIdx).getImm();
787 }
788 
789 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
790                                                  int Idx) const {
791   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
792     return 0;
793 
794   assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
795                                             AMDGPU::OpName::vaddr) ||
796          (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
797                                             AMDGPU::OpName::saddr))) &&
798          "Should never see frame index on non-address operand");
799 
800   return getScratchInstrOffset(MI);
801 }
802 
803 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
804   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
805     return false;
806 
807   int64_t FullOffset = Offset + getScratchInstrOffset(MI);
808 
809   const SIInstrInfo *TII = ST.getInstrInfo();
810   if (SIInstrInfo::isMUBUF(*MI))
811     return !TII->isLegalMUBUFImmOffset(FullOffset);
812 
813   return !TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS,
814                                  SIInstrFlags::FlatScratch);
815 }
816 
817 Register SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
818                                                       int FrameIdx,
819                                                       int64_t Offset) const {
820   MachineBasicBlock::iterator Ins = MBB->begin();
821   DebugLoc DL; // Defaults to "unknown"
822 
823   if (Ins != MBB->end())
824     DL = Ins->getDebugLoc();
825 
826   MachineFunction *MF = MBB->getParent();
827   const SIInstrInfo *TII = ST.getInstrInfo();
828   MachineRegisterInfo &MRI = MF->getRegInfo();
829   unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32
830                                            : AMDGPU::V_MOV_B32_e32;
831 
832   Register BaseReg = MRI.createVirtualRegister(
833       ST.enableFlatScratch() ? &AMDGPU::SReg_32_XEXEC_HIRegClass
834                              : &AMDGPU::VGPR_32RegClass);
835 
836   if (Offset == 0) {
837     BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg)
838       .addFrameIndex(FrameIdx);
839     return BaseReg;
840   }
841 
842   Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
843 
844   Register FIReg = MRI.createVirtualRegister(
845       ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass
846                              : &AMDGPU::VGPR_32RegClass);
847 
848   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
849     .addImm(Offset);
850   BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg)
851     .addFrameIndex(FrameIdx);
852 
853   if (ST.enableFlatScratch() ) {
854     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_I32), BaseReg)
855         .addReg(OffsetReg, RegState::Kill)
856         .addReg(FIReg);
857     return BaseReg;
858   }
859 
860   TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
861     .addReg(OffsetReg, RegState::Kill)
862     .addReg(FIReg)
863     .addImm(0); // clamp bit
864 
865   return BaseReg;
866 }
867 
868 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg,
869                                        int64_t Offset) const {
870   const SIInstrInfo *TII = ST.getInstrInfo();
871   bool IsFlat = TII->isFLATScratch(MI);
872 
873 #ifndef NDEBUG
874   // FIXME: Is it possible to be storing a frame index to itself?
875   bool SeenFI = false;
876   for (const MachineOperand &MO: MI.operands()) {
877     if (MO.isFI()) {
878       if (SeenFI)
879         llvm_unreachable("should not see multiple frame indices");
880 
881       SeenFI = true;
882     }
883   }
884 #endif
885 
886   MachineOperand *FIOp =
887       TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr
888                                       : AMDGPU::OpName::vaddr);
889 
890   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
891   int64_t NewOffset = OffsetOp->getImm() + Offset;
892 
893   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
894   assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI));
895 
896   if (IsFlat) {
897     assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
898                                   SIInstrFlags::FlatScratch) &&
899            "offset should be legal");
900     FIOp->ChangeToRegister(BaseReg, false);
901     OffsetOp->setImm(NewOffset);
902     return;
903   }
904 
905 #ifndef NDEBUG
906   MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset);
907   assert(SOffset->isImm() && SOffset->getImm() == 0);
908 #endif
909 
910   assert(TII->isLegalMUBUFImmOffset(NewOffset) && "offset should be legal");
911 
912   FIOp->ChangeToRegister(BaseReg, false);
913   OffsetOp->setImm(NewOffset);
914 }
915 
916 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
917                                         Register BaseReg,
918                                         int64_t Offset) const {
919   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
920     return false;
921 
922   int64_t NewOffset = Offset + getScratchInstrOffset(MI);
923 
924   const SIInstrInfo *TII = ST.getInstrInfo();
925   if (SIInstrInfo::isMUBUF(*MI))
926     return TII->isLegalMUBUFImmOffset(NewOffset);
927 
928   return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
929                                 SIInstrFlags::FlatScratch);
930 }
931 
932 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
933   const MachineFunction &MF, unsigned Kind) const {
934   // This is inaccurate. It depends on the instruction and address space. The
935   // only place where we should hit this is for dealing with frame indexes /
936   // private accesses, so this is correct in that case.
937   return &AMDGPU::VGPR_32RegClass;
938 }
939 
940 const TargetRegisterClass *
941 SIRegisterInfo::getCrossCopyRegClass(const TargetRegisterClass *RC) const {
942   if (isAGPRClass(RC) && !ST.hasGFX90AInsts())
943     return getEquivalentVGPRClass(RC);
944   if (RC == &AMDGPU::SCC_CLASSRegClass)
945     return getWaveMaskRegClass();
946 
947   return RC;
948 }
949 
950 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
951 
952   switch (Op) {
953   case AMDGPU::SI_SPILL_S1024_SAVE:
954   case AMDGPU::SI_SPILL_S1024_RESTORE:
955   case AMDGPU::SI_SPILL_V1024_SAVE:
956   case AMDGPU::SI_SPILL_V1024_RESTORE:
957   case AMDGPU::SI_SPILL_A1024_SAVE:
958   case AMDGPU::SI_SPILL_A1024_RESTORE:
959   case AMDGPU::SI_SPILL_AV1024_SAVE:
960   case AMDGPU::SI_SPILL_AV1024_RESTORE:
961     return 32;
962   case AMDGPU::SI_SPILL_S512_SAVE:
963   case AMDGPU::SI_SPILL_S512_RESTORE:
964   case AMDGPU::SI_SPILL_V512_SAVE:
965   case AMDGPU::SI_SPILL_V512_RESTORE:
966   case AMDGPU::SI_SPILL_A512_SAVE:
967   case AMDGPU::SI_SPILL_A512_RESTORE:
968   case AMDGPU::SI_SPILL_AV512_SAVE:
969   case AMDGPU::SI_SPILL_AV512_RESTORE:
970     return 16;
971   case AMDGPU::SI_SPILL_S384_SAVE:
972   case AMDGPU::SI_SPILL_S384_RESTORE:
973   case AMDGPU::SI_SPILL_V384_SAVE:
974   case AMDGPU::SI_SPILL_V384_RESTORE:
975   case AMDGPU::SI_SPILL_A384_SAVE:
976   case AMDGPU::SI_SPILL_A384_RESTORE:
977   case AMDGPU::SI_SPILL_AV384_SAVE:
978   case AMDGPU::SI_SPILL_AV384_RESTORE:
979     return 12;
980   case AMDGPU::SI_SPILL_S352_SAVE:
981   case AMDGPU::SI_SPILL_S352_RESTORE:
982   case AMDGPU::SI_SPILL_V352_SAVE:
983   case AMDGPU::SI_SPILL_V352_RESTORE:
984   case AMDGPU::SI_SPILL_A352_SAVE:
985   case AMDGPU::SI_SPILL_A352_RESTORE:
986   case AMDGPU::SI_SPILL_AV352_SAVE:
987   case AMDGPU::SI_SPILL_AV352_RESTORE:
988     return 11;
989   case AMDGPU::SI_SPILL_S320_SAVE:
990   case AMDGPU::SI_SPILL_S320_RESTORE:
991   case AMDGPU::SI_SPILL_V320_SAVE:
992   case AMDGPU::SI_SPILL_V320_RESTORE:
993   case AMDGPU::SI_SPILL_A320_SAVE:
994   case AMDGPU::SI_SPILL_A320_RESTORE:
995   case AMDGPU::SI_SPILL_AV320_SAVE:
996   case AMDGPU::SI_SPILL_AV320_RESTORE:
997     return 10;
998   case AMDGPU::SI_SPILL_S288_SAVE:
999   case AMDGPU::SI_SPILL_S288_RESTORE:
1000   case AMDGPU::SI_SPILL_V288_SAVE:
1001   case AMDGPU::SI_SPILL_V288_RESTORE:
1002   case AMDGPU::SI_SPILL_A288_SAVE:
1003   case AMDGPU::SI_SPILL_A288_RESTORE:
1004   case AMDGPU::SI_SPILL_AV288_SAVE:
1005   case AMDGPU::SI_SPILL_AV288_RESTORE:
1006     return 9;
1007   case AMDGPU::SI_SPILL_S256_SAVE:
1008   case AMDGPU::SI_SPILL_S256_RESTORE:
1009   case AMDGPU::SI_SPILL_V256_SAVE:
1010   case AMDGPU::SI_SPILL_V256_RESTORE:
1011   case AMDGPU::SI_SPILL_A256_SAVE:
1012   case AMDGPU::SI_SPILL_A256_RESTORE:
1013   case AMDGPU::SI_SPILL_AV256_SAVE:
1014   case AMDGPU::SI_SPILL_AV256_RESTORE:
1015     return 8;
1016   case AMDGPU::SI_SPILL_S224_SAVE:
1017   case AMDGPU::SI_SPILL_S224_RESTORE:
1018   case AMDGPU::SI_SPILL_V224_SAVE:
1019   case AMDGPU::SI_SPILL_V224_RESTORE:
1020   case AMDGPU::SI_SPILL_A224_SAVE:
1021   case AMDGPU::SI_SPILL_A224_RESTORE:
1022   case AMDGPU::SI_SPILL_AV224_SAVE:
1023   case AMDGPU::SI_SPILL_AV224_RESTORE:
1024     return 7;
1025   case AMDGPU::SI_SPILL_S192_SAVE:
1026   case AMDGPU::SI_SPILL_S192_RESTORE:
1027   case AMDGPU::SI_SPILL_V192_SAVE:
1028   case AMDGPU::SI_SPILL_V192_RESTORE:
1029   case AMDGPU::SI_SPILL_A192_SAVE:
1030   case AMDGPU::SI_SPILL_A192_RESTORE:
1031   case AMDGPU::SI_SPILL_AV192_SAVE:
1032   case AMDGPU::SI_SPILL_AV192_RESTORE:
1033     return 6;
1034   case AMDGPU::SI_SPILL_S160_SAVE:
1035   case AMDGPU::SI_SPILL_S160_RESTORE:
1036   case AMDGPU::SI_SPILL_V160_SAVE:
1037   case AMDGPU::SI_SPILL_V160_RESTORE:
1038   case AMDGPU::SI_SPILL_A160_SAVE:
1039   case AMDGPU::SI_SPILL_A160_RESTORE:
1040   case AMDGPU::SI_SPILL_AV160_SAVE:
1041   case AMDGPU::SI_SPILL_AV160_RESTORE:
1042     return 5;
1043   case AMDGPU::SI_SPILL_S128_SAVE:
1044   case AMDGPU::SI_SPILL_S128_RESTORE:
1045   case AMDGPU::SI_SPILL_V128_SAVE:
1046   case AMDGPU::SI_SPILL_V128_RESTORE:
1047   case AMDGPU::SI_SPILL_A128_SAVE:
1048   case AMDGPU::SI_SPILL_A128_RESTORE:
1049   case AMDGPU::SI_SPILL_AV128_SAVE:
1050   case AMDGPU::SI_SPILL_AV128_RESTORE:
1051     return 4;
1052   case AMDGPU::SI_SPILL_S96_SAVE:
1053   case AMDGPU::SI_SPILL_S96_RESTORE:
1054   case AMDGPU::SI_SPILL_V96_SAVE:
1055   case AMDGPU::SI_SPILL_V96_RESTORE:
1056   case AMDGPU::SI_SPILL_A96_SAVE:
1057   case AMDGPU::SI_SPILL_A96_RESTORE:
1058   case AMDGPU::SI_SPILL_AV96_SAVE:
1059   case AMDGPU::SI_SPILL_AV96_RESTORE:
1060     return 3;
1061   case AMDGPU::SI_SPILL_S64_SAVE:
1062   case AMDGPU::SI_SPILL_S64_RESTORE:
1063   case AMDGPU::SI_SPILL_V64_SAVE:
1064   case AMDGPU::SI_SPILL_V64_RESTORE:
1065   case AMDGPU::SI_SPILL_A64_SAVE:
1066   case AMDGPU::SI_SPILL_A64_RESTORE:
1067   case AMDGPU::SI_SPILL_AV64_SAVE:
1068   case AMDGPU::SI_SPILL_AV64_RESTORE:
1069     return 2;
1070   case AMDGPU::SI_SPILL_S32_SAVE:
1071   case AMDGPU::SI_SPILL_S32_RESTORE:
1072   case AMDGPU::SI_SPILL_V32_SAVE:
1073   case AMDGPU::SI_SPILL_V32_RESTORE:
1074   case AMDGPU::SI_SPILL_A32_SAVE:
1075   case AMDGPU::SI_SPILL_A32_RESTORE:
1076   case AMDGPU::SI_SPILL_AV32_SAVE:
1077   case AMDGPU::SI_SPILL_AV32_RESTORE:
1078   case AMDGPU::SI_SPILL_WWM_V32_SAVE:
1079   case AMDGPU::SI_SPILL_WWM_V32_RESTORE:
1080   case AMDGPU::SI_SPILL_WWM_AV32_SAVE:
1081   case AMDGPU::SI_SPILL_WWM_AV32_RESTORE:
1082     return 1;
1083   default: llvm_unreachable("Invalid spill opcode");
1084   }
1085 }
1086 
1087 static int getOffsetMUBUFStore(unsigned Opc) {
1088   switch (Opc) {
1089   case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
1090     return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1091   case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
1092     return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
1093   case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
1094     return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
1095   case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
1096     return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
1097   case AMDGPU::BUFFER_STORE_DWORDX3_OFFEN:
1098     return AMDGPU::BUFFER_STORE_DWORDX3_OFFSET;
1099   case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
1100     return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
1101   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
1102     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
1103   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
1104     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
1105   default:
1106     return -1;
1107   }
1108 }
1109 
1110 static int getOffsetMUBUFLoad(unsigned Opc) {
1111   switch (Opc) {
1112   case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
1113     return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1114   case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
1115     return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
1116   case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
1117     return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
1118   case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
1119     return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
1120   case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
1121     return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
1122   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
1123     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
1124   case AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN:
1125     return AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET;
1126   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
1127     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
1128   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
1129     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
1130   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
1131     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
1132   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
1133     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
1134   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
1135     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
1136   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
1137     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
1138   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
1139     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
1140   default:
1141     return -1;
1142   }
1143 }
1144 
1145 static int getOffenMUBUFStore(unsigned Opc) {
1146   switch (Opc) {
1147   case AMDGPU::BUFFER_STORE_DWORD_OFFSET:
1148     return AMDGPU::BUFFER_STORE_DWORD_OFFEN;
1149   case AMDGPU::BUFFER_STORE_BYTE_OFFSET:
1150     return AMDGPU::BUFFER_STORE_BYTE_OFFEN;
1151   case AMDGPU::BUFFER_STORE_SHORT_OFFSET:
1152     return AMDGPU::BUFFER_STORE_SHORT_OFFEN;
1153   case AMDGPU::BUFFER_STORE_DWORDX2_OFFSET:
1154     return AMDGPU::BUFFER_STORE_DWORDX2_OFFEN;
1155   case AMDGPU::BUFFER_STORE_DWORDX3_OFFSET:
1156     return AMDGPU::BUFFER_STORE_DWORDX3_OFFEN;
1157   case AMDGPU::BUFFER_STORE_DWORDX4_OFFSET:
1158     return AMDGPU::BUFFER_STORE_DWORDX4_OFFEN;
1159   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET:
1160     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN;
1161   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET:
1162     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN;
1163   default:
1164     return -1;
1165   }
1166 }
1167 
1168 static int getOffenMUBUFLoad(unsigned Opc) {
1169   switch (Opc) {
1170   case AMDGPU::BUFFER_LOAD_DWORD_OFFSET:
1171     return AMDGPU::BUFFER_LOAD_DWORD_OFFEN;
1172   case AMDGPU::BUFFER_LOAD_UBYTE_OFFSET:
1173     return AMDGPU::BUFFER_LOAD_UBYTE_OFFEN;
1174   case AMDGPU::BUFFER_LOAD_SBYTE_OFFSET:
1175     return AMDGPU::BUFFER_LOAD_SBYTE_OFFEN;
1176   case AMDGPU::BUFFER_LOAD_USHORT_OFFSET:
1177     return AMDGPU::BUFFER_LOAD_USHORT_OFFEN;
1178   case AMDGPU::BUFFER_LOAD_SSHORT_OFFSET:
1179     return AMDGPU::BUFFER_LOAD_SSHORT_OFFEN;
1180   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET:
1181     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN;
1182   case AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET:
1183     return AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN;
1184   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET:
1185     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN;
1186   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET:
1187     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN;
1188   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET:
1189     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN;
1190   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET:
1191     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN;
1192   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET:
1193     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN;
1194   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET:
1195     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN;
1196   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET:
1197     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN;
1198   default:
1199     return -1;
1200   }
1201 }
1202 
1203 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
1204                                            MachineBasicBlock &MBB,
1205                                            MachineBasicBlock::iterator MI,
1206                                            int Index, unsigned Lane,
1207                                            unsigned ValueReg, bool IsKill) {
1208   MachineFunction *MF = MBB.getParent();
1209   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1210   const SIInstrInfo *TII = ST.getInstrInfo();
1211 
1212   MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
1213 
1214   if (Reg == AMDGPU::NoRegister)
1215     return MachineInstrBuilder();
1216 
1217   bool IsStore = MI->mayStore();
1218   MachineRegisterInfo &MRI = MF->getRegInfo();
1219   auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
1220 
1221   unsigned Dst = IsStore ? Reg : ValueReg;
1222   unsigned Src = IsStore ? ValueReg : Reg;
1223   bool IsVGPR = TRI->isVGPR(MRI, Reg);
1224   DebugLoc DL = MI->getDebugLoc();
1225   if (IsVGPR == TRI->isVGPR(MRI, ValueReg)) {
1226     // Spiller during regalloc may restore a spilled register to its superclass.
1227     // It could result in AGPR spills restored to VGPRs or the other way around,
1228     // making the src and dst with identical regclasses at this point. It just
1229     // needs a copy in such cases.
1230     auto CopyMIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), Dst)
1231                        .addReg(Src, getKillRegState(IsKill));
1232     CopyMIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1233     return CopyMIB;
1234   }
1235   unsigned Opc = (IsStore ^ IsVGPR) ? AMDGPU::V_ACCVGPR_WRITE_B32_e64
1236                                     : AMDGPU::V_ACCVGPR_READ_B32_e64;
1237 
1238   auto MIB = BuildMI(MBB, MI, DL, TII->get(Opc), Dst)
1239                  .addReg(Src, getKillRegState(IsKill));
1240   MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1241   return MIB;
1242 }
1243 
1244 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
1245 // need to handle the case where an SGPR may need to be spilled while spilling.
1246 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
1247                                       MachineFrameInfo &MFI,
1248                                       MachineBasicBlock::iterator MI,
1249                                       int Index,
1250                                       int64_t Offset) {
1251   const SIInstrInfo *TII = ST.getInstrInfo();
1252   MachineBasicBlock *MBB = MI->getParent();
1253   const DebugLoc &DL = MI->getDebugLoc();
1254   bool IsStore = MI->mayStore();
1255 
1256   unsigned Opc = MI->getOpcode();
1257   int LoadStoreOp = IsStore ?
1258     getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
1259   if (LoadStoreOp == -1)
1260     return false;
1261 
1262   const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
1263   if (spillVGPRtoAGPR(ST, *MBB, MI, Index, 0, Reg->getReg(), false).getInstr())
1264     return true;
1265 
1266   MachineInstrBuilder NewMI =
1267       BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
1268           .add(*Reg)
1269           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
1270           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
1271           .addImm(Offset)
1272           .addImm(0) // cpol
1273           .addImm(0) // swz
1274           .cloneMemRefs(*MI);
1275 
1276   const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
1277                                                        AMDGPU::OpName::vdata_in);
1278   if (VDataIn)
1279     NewMI.add(*VDataIn);
1280   return true;
1281 }
1282 
1283 static unsigned getFlatScratchSpillOpcode(const SIInstrInfo *TII,
1284                                           unsigned LoadStoreOp,
1285                                           unsigned EltSize) {
1286   bool IsStore = TII->get(LoadStoreOp).mayStore();
1287   bool HasVAddr = AMDGPU::hasNamedOperand(LoadStoreOp, AMDGPU::OpName::vaddr);
1288   bool UseST =
1289       !HasVAddr && !AMDGPU::hasNamedOperand(LoadStoreOp, AMDGPU::OpName::saddr);
1290 
1291   switch (EltSize) {
1292   case 4:
1293     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1294                           : AMDGPU::SCRATCH_LOAD_DWORD_SADDR;
1295     break;
1296   case 8:
1297     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX2_SADDR
1298                           : AMDGPU::SCRATCH_LOAD_DWORDX2_SADDR;
1299     break;
1300   case 12:
1301     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX3_SADDR
1302                           : AMDGPU::SCRATCH_LOAD_DWORDX3_SADDR;
1303     break;
1304   case 16:
1305     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX4_SADDR
1306                           : AMDGPU::SCRATCH_LOAD_DWORDX4_SADDR;
1307     break;
1308   default:
1309     llvm_unreachable("Unexpected spill load/store size!");
1310   }
1311 
1312   if (HasVAddr)
1313     LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp);
1314   else if (UseST)
1315     LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1316 
1317   return LoadStoreOp;
1318 }
1319 
1320 void SIRegisterInfo::buildSpillLoadStore(
1321     MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const DebugLoc &DL,
1322     unsigned LoadStoreOp, int Index, Register ValueReg, bool IsKill,
1323     MCRegister ScratchOffsetReg, int64_t InstOffset, MachineMemOperand *MMO,
1324     RegScavenger *RS, LiveRegUnits *LiveUnits) const {
1325   assert((!RS || !LiveUnits) && "Only RS or LiveUnits can be set but not both");
1326 
1327   MachineFunction *MF = MBB.getParent();
1328   const SIInstrInfo *TII = ST.getInstrInfo();
1329   const MachineFrameInfo &MFI = MF->getFrameInfo();
1330   const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>();
1331 
1332   const MCInstrDesc *Desc = &TII->get(LoadStoreOp);
1333   bool IsStore = Desc->mayStore();
1334   bool IsFlat = TII->isFLATScratch(LoadStoreOp);
1335 
1336   bool CanClobberSCC = false;
1337   bool Scavenged = false;
1338   MCRegister SOffset = ScratchOffsetReg;
1339 
1340   const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
1341   // On gfx90a+ AGPR is a regular VGPR acceptable for loads and stores.
1342   const bool IsAGPR = !ST.hasGFX90AInsts() && isAGPRClass(RC);
1343   const unsigned RegWidth = AMDGPU::getRegBitWidth(*RC) / 8;
1344 
1345   // Always use 4 byte operations for AGPRs because we need to scavenge
1346   // a temporary VGPR.
1347   unsigned EltSize = (IsFlat && !IsAGPR) ? std::min(RegWidth, 16u) : 4u;
1348   unsigned NumSubRegs = RegWidth / EltSize;
1349   unsigned Size = NumSubRegs * EltSize;
1350   unsigned RemSize = RegWidth - Size;
1351   unsigned NumRemSubRegs = RemSize ? 1 : 0;
1352   int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
1353   int64_t MaterializedOffset = Offset;
1354 
1355   int64_t MaxOffset = Offset + Size + RemSize - EltSize;
1356   int64_t ScratchOffsetRegDelta = 0;
1357 
1358   if (IsFlat && EltSize > 4) {
1359     LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1360     Desc = &TII->get(LoadStoreOp);
1361   }
1362 
1363   Align Alignment = MFI.getObjectAlign(Index);
1364   const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
1365 
1366   assert((IsFlat || ((Offset % EltSize) == 0)) &&
1367          "unexpected VGPR spill offset");
1368 
1369   // Track a VGPR to use for a constant offset we need to materialize.
1370   Register TmpOffsetVGPR;
1371 
1372   // Track a VGPR to use as an intermediate value.
1373   Register TmpIntermediateVGPR;
1374   bool UseVGPROffset = false;
1375 
1376   // Materialize a VGPR offset required for the given SGPR/VGPR/Immediate
1377   // combination.
1378   auto MaterializeVOffset = [&](Register SGPRBase, Register TmpVGPR,
1379                                 int64_t VOffset) {
1380     // We are using a VGPR offset
1381     if (IsFlat && SGPRBase) {
1382       // We only have 1 VGPR offset, or 1 SGPR offset. We don't have a free
1383       // SGPR, so perform the add as vector.
1384       // We don't need a base SGPR in the kernel.
1385 
1386       if (ST.getConstantBusLimit(AMDGPU::V_ADD_U32_e64) >= 2) {
1387         BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e64), TmpVGPR)
1388           .addReg(SGPRBase)
1389           .addImm(VOffset)
1390           .addImm(0); // clamp
1391       } else {
1392         BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
1393           .addReg(SGPRBase);
1394         BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e32), TmpVGPR)
1395           .addImm(VOffset)
1396           .addReg(TmpOffsetVGPR);
1397       }
1398     } else {
1399       assert(TmpOffsetVGPR);
1400       BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
1401         .addImm(VOffset);
1402     }
1403   };
1404 
1405   bool IsOffsetLegal =
1406       IsFlat ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS,
1407                                       SIInstrFlags::FlatScratch)
1408              : TII->isLegalMUBUFImmOffset(MaxOffset);
1409   if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) {
1410     SOffset = MCRegister();
1411 
1412     // We don't have access to the register scavenger if this function is called
1413     // during  PEI::scavengeFrameVirtualRegs() so use LiveUnits in this case.
1414     // TODO: Clobbering SCC is not necessary for scratch instructions in the
1415     // entry.
1416     if (RS) {
1417       SOffset = RS->scavengeRegisterBackwards(AMDGPU::SGPR_32RegClass, MI, false, 0, false);
1418 
1419       // Piggy back on the liveness scan we just did see if SCC is dead.
1420       CanClobberSCC = !RS->isRegUsed(AMDGPU::SCC);
1421     } else if (LiveUnits) {
1422       CanClobberSCC = LiveUnits->available(AMDGPU::SCC);
1423       for (MCRegister Reg : AMDGPU::SGPR_32RegClass) {
1424         if (LiveUnits->available(Reg) && !MF->getRegInfo().isReserved(Reg)) {
1425           SOffset = Reg;
1426           break;
1427         }
1428       }
1429     }
1430 
1431     if (ScratchOffsetReg != AMDGPU::NoRegister && !CanClobberSCC)
1432       SOffset = Register();
1433 
1434     if (!SOffset) {
1435       UseVGPROffset = true;
1436 
1437       if (RS) {
1438         TmpOffsetVGPR = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass, MI, false, 0);
1439       } else {
1440         assert(LiveUnits);
1441         for (MCRegister Reg : AMDGPU::VGPR_32RegClass) {
1442           if (LiveUnits->available(Reg) && !MF->getRegInfo().isReserved(Reg)) {
1443             TmpOffsetVGPR = Reg;
1444             break;
1445           }
1446         }
1447       }
1448 
1449       assert(TmpOffsetVGPR);
1450     } else if (!SOffset && CanClobberSCC) {
1451       // There are no free SGPRs, and since we are in the process of spilling
1452       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
1453       // on SI/CI and on VI it is true until we implement spilling using scalar
1454       // stores), we have no way to free up an SGPR.  Our solution here is to
1455       // add the offset directly to the ScratchOffset or StackPtrOffset
1456       // register, and then subtract the offset after the spill to return the
1457       // register to it's original value.
1458 
1459       // TODO: If we don't have to do an emergency stack slot spill, converting
1460       // to use the VGPR offset is fewer instructions.
1461       if (!ScratchOffsetReg)
1462         ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg();
1463       SOffset = ScratchOffsetReg;
1464       ScratchOffsetRegDelta = Offset;
1465     } else {
1466       Scavenged = true;
1467     }
1468 
1469     // We currently only support spilling VGPRs to EltSize boundaries, meaning
1470     // we can simplify the adjustment of Offset here to just scale with
1471     // WavefrontSize.
1472     if (!IsFlat && !UseVGPROffset)
1473       Offset *= ST.getWavefrontSize();
1474 
1475     if (!UseVGPROffset && !SOffset)
1476       report_fatal_error("could not scavenge SGPR to spill in entry function");
1477 
1478     if (UseVGPROffset) {
1479       // We are using a VGPR offset
1480       MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, Offset);
1481     } else if (ScratchOffsetReg == AMDGPU::NoRegister) {
1482       BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset).addImm(Offset);
1483     } else {
1484       assert(Offset != 0);
1485       auto Add = BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
1486           .addReg(ScratchOffsetReg)
1487           .addImm(Offset);
1488       Add->getOperand(3).setIsDead(); // Mark SCC as dead.
1489     }
1490 
1491     Offset = 0;
1492   }
1493 
1494   if (IsFlat && SOffset == AMDGPU::NoRegister) {
1495     assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0
1496            && "Unexpected vaddr for flat scratch with a FI operand");
1497 
1498     if (UseVGPROffset) {
1499       LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp);
1500     } else {
1501       assert(ST.hasFlatScratchSTMode());
1502       LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1503     }
1504 
1505     Desc = &TII->get(LoadStoreOp);
1506   }
1507 
1508   for (unsigned i = 0, e = NumSubRegs + NumRemSubRegs, RegOffset = 0; i != e;
1509        ++i, RegOffset += EltSize) {
1510     if (i == NumSubRegs) {
1511       EltSize = RemSize;
1512       LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1513     }
1514     Desc = &TII->get(LoadStoreOp);
1515 
1516     if (!IsFlat && UseVGPROffset) {
1517       int NewLoadStoreOp = IsStore ? getOffenMUBUFStore(LoadStoreOp)
1518                                    : getOffenMUBUFLoad(LoadStoreOp);
1519       Desc = &TII->get(NewLoadStoreOp);
1520     }
1521 
1522     if (UseVGPROffset && TmpOffsetVGPR == TmpIntermediateVGPR) {
1523       // If we are spilling an AGPR beyond the range of the memory instruction
1524       // offset and need to use a VGPR offset, we ideally have at least 2
1525       // scratch VGPRs. If we don't have a second free VGPR without spilling,
1526       // recycle the VGPR used for the offset which requires resetting after
1527       // each subregister.
1528 
1529       MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, MaterializedOffset);
1530     }
1531 
1532     unsigned NumRegs = EltSize / 4;
1533     Register SubReg = e == 1
1534             ? ValueReg
1535             : Register(getSubReg(ValueReg,
1536                                  getSubRegFromChannel(RegOffset / 4, NumRegs)));
1537 
1538     unsigned SOffsetRegState = 0;
1539     unsigned SrcDstRegState = getDefRegState(!IsStore);
1540     const bool IsLastSubReg = i + 1 == e;
1541     const bool IsFirstSubReg = i == 0;
1542     if (IsLastSubReg) {
1543       SOffsetRegState |= getKillRegState(Scavenged);
1544       // The last implicit use carries the "Kill" flag.
1545       SrcDstRegState |= getKillRegState(IsKill);
1546     }
1547 
1548     // Make sure the whole register is defined if there are undef components by
1549     // adding an implicit def of the super-reg on the first instruction.
1550     bool NeedSuperRegDef = e > 1 && IsStore && IsFirstSubReg;
1551     bool NeedSuperRegImpOperand = e > 1;
1552 
1553     // Remaining element size to spill into memory after some parts of it
1554     // spilled into either AGPRs or VGPRs.
1555     unsigned RemEltSize = EltSize;
1556 
1557     // AGPRs to spill VGPRs and vice versa are allocated in a reverse order,
1558     // starting from the last lane. In case if a register cannot be completely
1559     // spilled into another register that will ensure its alignment does not
1560     // change. For targets with VGPR alignment requirement this is important
1561     // in case of flat scratch usage as we might get a scratch_load or
1562     // scratch_store of an unaligned register otherwise.
1563     for (int LaneS = (RegOffset + EltSize) / 4 - 1, Lane = LaneS,
1564              LaneE = RegOffset / 4;
1565          Lane >= LaneE; --Lane) {
1566       bool IsSubReg = e > 1 || EltSize > 4;
1567       Register Sub = IsSubReg
1568              ? Register(getSubReg(ValueReg, getSubRegFromChannel(Lane)))
1569              : ValueReg;
1570       auto MIB = spillVGPRtoAGPR(ST, MBB, MI, Index, Lane, Sub, IsKill);
1571       if (!MIB.getInstr())
1572         break;
1573       if (NeedSuperRegDef || (IsSubReg && IsStore && Lane == LaneS && IsFirstSubReg)) {
1574         MIB.addReg(ValueReg, RegState::ImplicitDefine);
1575         NeedSuperRegDef = false;
1576       }
1577       if ((IsSubReg || NeedSuperRegImpOperand) && (IsFirstSubReg || IsLastSubReg)) {
1578         NeedSuperRegImpOperand = true;
1579         unsigned State = SrcDstRegState;
1580         if (!IsLastSubReg || (Lane != LaneE))
1581           State &= ~RegState::Kill;
1582         if (!IsFirstSubReg || (Lane != LaneS))
1583           State &= ~RegState::Define;
1584         MIB.addReg(ValueReg, RegState::Implicit | State);
1585       }
1586       RemEltSize -= 4;
1587     }
1588 
1589     if (!RemEltSize) // Fully spilled into AGPRs.
1590       continue;
1591 
1592     if (RemEltSize != EltSize) { // Partially spilled to AGPRs
1593       assert(IsFlat && EltSize > 4);
1594 
1595       unsigned NumRegs = RemEltSize / 4;
1596       SubReg = Register(getSubReg(ValueReg,
1597                         getSubRegFromChannel(RegOffset / 4, NumRegs)));
1598       unsigned Opc = getFlatScratchSpillOpcode(TII, LoadStoreOp, RemEltSize);
1599       Desc = &TII->get(Opc);
1600     }
1601 
1602     unsigned FinalReg = SubReg;
1603 
1604     if (IsAGPR) {
1605       assert(EltSize == 4);
1606 
1607       if (!TmpIntermediateVGPR) {
1608         TmpIntermediateVGPR = FuncInfo->getVGPRForAGPRCopy();
1609         assert(MF->getRegInfo().isReserved(TmpIntermediateVGPR));
1610       }
1611       if (IsStore) {
1612         auto AccRead = BuildMI(MBB, MI, DL,
1613                                TII->get(AMDGPU::V_ACCVGPR_READ_B32_e64),
1614                                TmpIntermediateVGPR)
1615                            .addReg(SubReg, getKillRegState(IsKill));
1616         if (NeedSuperRegDef)
1617           AccRead.addReg(ValueReg, RegState::ImplicitDefine);
1618         AccRead->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1619       }
1620       SubReg = TmpIntermediateVGPR;
1621     } else if (UseVGPROffset) {
1622       // FIXME: change to scavengeRegisterBackwards()
1623       if (!TmpOffsetVGPR) {
1624         TmpOffsetVGPR = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass,
1625                                                       MI, false, 0);
1626         RS->setRegUsed(TmpOffsetVGPR);
1627       }
1628     }
1629 
1630     MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(RegOffset);
1631     MachineMemOperand *NewMMO =
1632         MF->getMachineMemOperand(PInfo, MMO->getFlags(), RemEltSize,
1633                                  commonAlignment(Alignment, RegOffset));
1634 
1635     auto MIB =
1636         BuildMI(MBB, MI, DL, *Desc)
1637             .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill));
1638 
1639     if (UseVGPROffset) {
1640       // For an AGPR spill, we reuse the same temp VGPR for the offset and the
1641       // intermediate accvgpr_write.
1642       MIB.addReg(TmpOffsetVGPR, getKillRegState(IsLastSubReg && !IsAGPR));
1643     }
1644 
1645     if (!IsFlat)
1646       MIB.addReg(FuncInfo->getScratchRSrcReg());
1647 
1648     if (SOffset == AMDGPU::NoRegister) {
1649       if (!IsFlat) {
1650         if (UseVGPROffset && ScratchOffsetReg) {
1651           MIB.addReg(ScratchOffsetReg);
1652         } else {
1653           assert(FuncInfo->isBottomOfStack());
1654           MIB.addImm(0);
1655         }
1656       }
1657     } else {
1658       MIB.addReg(SOffset, SOffsetRegState);
1659     }
1660     MIB.addImm(Offset + RegOffset)
1661        .addImm(0); // cpol
1662     if (!IsFlat)
1663       MIB.addImm(0); // swz
1664     MIB.addMemOperand(NewMMO);
1665 
1666     if (!IsAGPR && NeedSuperRegDef)
1667       MIB.addReg(ValueReg, RegState::ImplicitDefine);
1668 
1669     if (!IsStore && IsAGPR && TmpIntermediateVGPR != AMDGPU::NoRegister) {
1670       MIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32_e64),
1671                     FinalReg)
1672                 .addReg(TmpIntermediateVGPR, RegState::Kill);
1673       MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1674     }
1675 
1676     if (NeedSuperRegImpOperand && (IsFirstSubReg || IsLastSubReg))
1677       MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
1678 
1679     // The epilog restore of a wwm-scratch register can cause undesired
1680     // optimization during machine-cp post PrologEpilogInserter if the same
1681     // register was assigned for return value ABI lowering with a COPY
1682     // instruction. As given below, with the epilog reload, the earlier COPY
1683     // appeared to be dead during machine-cp.
1684     // ...
1685     // v0 in WWM operation, needs the WWM spill at prolog/epilog.
1686     // $vgpr0 = V_WRITELANE_B32 $sgpr20, 0, $vgpr0
1687     // ...
1688     // Epilog block:
1689     // $vgpr0 = COPY $vgpr1 // outgoing value moved to v0
1690     // ...
1691     // WWM spill restore to preserve the inactive lanes of v0.
1692     // $sgpr4_sgpr5 = S_XOR_SAVEEXEC_B64 -1
1693     // $vgpr0 = BUFFER_LOAD $sgpr0_sgpr1_sgpr2_sgpr3, $sgpr32, 0, 0, 0
1694     // $exec = S_MOV_B64 killed $sgpr4_sgpr5
1695     // ...
1696     // SI_RETURN implicit $vgpr0
1697     // ...
1698     // To fix it, mark the same reg as a tied op for such restore instructions
1699     // so that it marks a usage for the preceding COPY.
1700     if (!IsStore && MI != MBB.end() && MI->isReturn() &&
1701         MI->readsRegister(SubReg, this)) {
1702       MIB.addReg(SubReg, RegState::Implicit);
1703       MIB->tieOperands(0, MIB->getNumOperands() - 1);
1704     }
1705   }
1706 
1707   if (ScratchOffsetRegDelta != 0) {
1708     // Subtract the offset we added to the ScratchOffset register.
1709     BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
1710         .addReg(SOffset)
1711         .addImm(-ScratchOffsetRegDelta);
1712   }
1713 }
1714 
1715 void SIRegisterInfo::buildVGPRSpillLoadStore(SGPRSpillBuilder &SB, int Index,
1716                                              int Offset, bool IsLoad,
1717                                              bool IsKill) const {
1718   // Load/store VGPR
1719   MachineFrameInfo &FrameInfo = SB.MF.getFrameInfo();
1720   assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill);
1721 
1722   Register FrameReg =
1723       FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(SB.MF)
1724           ? getBaseRegister()
1725           : getFrameRegister(SB.MF);
1726 
1727   Align Alignment = FrameInfo.getObjectAlign(Index);
1728   MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(SB.MF, Index);
1729   MachineMemOperand *MMO = SB.MF.getMachineMemOperand(
1730       PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore,
1731       SB.EltSize, Alignment);
1732 
1733   if (IsLoad) {
1734     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
1735                                           : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1736     buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, false,
1737                         FrameReg, Offset * SB.EltSize, MMO, SB.RS);
1738   } else {
1739     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1740                                           : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1741     buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, IsKill,
1742                         FrameReg, Offset * SB.EltSize, MMO, SB.RS);
1743     // This only ever adds one VGPR spill
1744     SB.MFI.addToSpilledVGPRs(1);
1745   }
1746 }
1747 
1748 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI, int Index,
1749                                RegScavenger *RS, SlotIndexes *Indexes,
1750                                LiveIntervals *LIS, bool OnlyToVGPR,
1751                                bool SpillToPhysVGPRLane) const {
1752   SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1753 
1754   ArrayRef<SpilledReg> VGPRSpills =
1755       SpillToPhysVGPRLane ? SB.MFI.getSGPRSpillToPhysicalVGPRLanes(Index)
1756                           : SB.MFI.getSGPRSpillToVirtualVGPRLanes(Index);
1757   bool SpillToVGPR = !VGPRSpills.empty();
1758   if (OnlyToVGPR && !SpillToVGPR)
1759     return false;
1760 
1761   assert(SpillToVGPR || (SB.SuperReg != SB.MFI.getStackPtrOffsetReg() &&
1762                          SB.SuperReg != SB.MFI.getFrameOffsetReg()));
1763 
1764   if (SpillToVGPR) {
1765 
1766     assert(SB.NumSubRegs == VGPRSpills.size() &&
1767            "Num of VGPR lanes should be equal to num of SGPRs spilled");
1768 
1769     for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1770       Register SubReg =
1771           SB.NumSubRegs == 1
1772               ? SB.SuperReg
1773               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1774       SpilledReg Spill = VGPRSpills[i];
1775 
1776       bool IsFirstSubreg = i == 0;
1777       bool IsLastSubreg = i == SB.NumSubRegs - 1;
1778       bool UseKill = SB.IsKill && IsLastSubreg;
1779 
1780 
1781       // Mark the "old value of vgpr" input undef only if this is the first sgpr
1782       // spill to this specific vgpr in the first basic block.
1783       auto MIB = BuildMI(*SB.MBB, MI, SB.DL,
1784                          SB.TII.get(AMDGPU::SI_SPILL_S32_TO_VGPR), Spill.VGPR)
1785                      .addReg(SubReg, getKillRegState(UseKill))
1786                      .addImm(Spill.Lane)
1787                      .addReg(Spill.VGPR);
1788       if (Indexes) {
1789         if (IsFirstSubreg)
1790           Indexes->replaceMachineInstrInMaps(*MI, *MIB);
1791         else
1792           Indexes->insertMachineInstrInMaps(*MIB);
1793       }
1794 
1795       if (IsFirstSubreg && SB.NumSubRegs > 1) {
1796         // We may be spilling a super-register which is only partially defined,
1797         // and need to ensure later spills think the value is defined.
1798         MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1799       }
1800 
1801       if (SB.NumSubRegs > 1 && (IsFirstSubreg || IsLastSubreg))
1802         MIB.addReg(SB.SuperReg, getKillRegState(UseKill) | RegState::Implicit);
1803 
1804       // FIXME: Since this spills to another register instead of an actual
1805       // frame index, we should delete the frame index when all references to
1806       // it are fixed.
1807     }
1808   } else {
1809     SB.prepare();
1810 
1811     // SubReg carries the "Kill" flag when SubReg == SB.SuperReg.
1812     unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill);
1813 
1814     // Per VGPR helper data
1815     auto PVD = SB.getPerVGPRData();
1816 
1817     for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1818       unsigned TmpVGPRFlags = RegState::Undef;
1819 
1820       // Write sub registers into the VGPR
1821       for (unsigned i = Offset * PVD.PerVGPR,
1822                     e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1823            i < e; ++i) {
1824         Register SubReg =
1825             SB.NumSubRegs == 1
1826                 ? SB.SuperReg
1827                 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1828 
1829         MachineInstrBuilder WriteLane =
1830             BuildMI(*SB.MBB, MI, SB.DL,
1831                     SB.TII.get(AMDGPU::SI_SPILL_S32_TO_VGPR), SB.TmpVGPR)
1832                 .addReg(SubReg, SubKillState)
1833                 .addImm(i % PVD.PerVGPR)
1834                 .addReg(SB.TmpVGPR, TmpVGPRFlags);
1835         TmpVGPRFlags = 0;
1836 
1837         if (Indexes) {
1838           if (i == 0)
1839             Indexes->replaceMachineInstrInMaps(*MI, *WriteLane);
1840           else
1841             Indexes->insertMachineInstrInMaps(*WriteLane);
1842         }
1843 
1844         // There could be undef components of a spilled super register.
1845         // TODO: Can we detect this and skip the spill?
1846         if (SB.NumSubRegs > 1) {
1847           // The last implicit use of the SB.SuperReg carries the "Kill" flag.
1848           unsigned SuperKillState = 0;
1849           if (i + 1 == SB.NumSubRegs)
1850             SuperKillState |= getKillRegState(SB.IsKill);
1851           WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState);
1852         }
1853       }
1854 
1855       // Write out VGPR
1856       SB.readWriteTmpVGPR(Offset, /*IsLoad*/ false);
1857     }
1858 
1859     SB.restore();
1860   }
1861 
1862   MI->eraseFromParent();
1863   SB.MFI.addToSpilledSGPRs(SB.NumSubRegs);
1864 
1865   if (LIS)
1866     LIS->removeAllRegUnitsForPhysReg(SB.SuperReg);
1867 
1868   return true;
1869 }
1870 
1871 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI, int Index,
1872                                  RegScavenger *RS, SlotIndexes *Indexes,
1873                                  LiveIntervals *LIS, bool OnlyToVGPR,
1874                                  bool SpillToPhysVGPRLane) const {
1875   SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1876 
1877   ArrayRef<SpilledReg> VGPRSpills =
1878       SpillToPhysVGPRLane ? SB.MFI.getSGPRSpillToPhysicalVGPRLanes(Index)
1879                           : SB.MFI.getSGPRSpillToVirtualVGPRLanes(Index);
1880   bool SpillToVGPR = !VGPRSpills.empty();
1881   if (OnlyToVGPR && !SpillToVGPR)
1882     return false;
1883 
1884   if (SpillToVGPR) {
1885     for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1886       Register SubReg =
1887           SB.NumSubRegs == 1
1888               ? SB.SuperReg
1889               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1890 
1891       SpilledReg Spill = VGPRSpills[i];
1892       auto MIB = BuildMI(*SB.MBB, MI, SB.DL,
1893                          SB.TII.get(AMDGPU::SI_RESTORE_S32_FROM_VGPR), SubReg)
1894                      .addReg(Spill.VGPR)
1895                      .addImm(Spill.Lane);
1896       if (SB.NumSubRegs > 1 && i == 0)
1897         MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1898       if (Indexes) {
1899         if (i == e - 1)
1900           Indexes->replaceMachineInstrInMaps(*MI, *MIB);
1901         else
1902           Indexes->insertMachineInstrInMaps(*MIB);
1903       }
1904     }
1905   } else {
1906     SB.prepare();
1907 
1908     // Per VGPR helper data
1909     auto PVD = SB.getPerVGPRData();
1910 
1911     for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1912       // Load in VGPR data
1913       SB.readWriteTmpVGPR(Offset, /*IsLoad*/ true);
1914 
1915       // Unpack lanes
1916       for (unsigned i = Offset * PVD.PerVGPR,
1917                     e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1918            i < e; ++i) {
1919         Register SubReg =
1920             SB.NumSubRegs == 1
1921                 ? SB.SuperReg
1922                 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1923 
1924         bool LastSubReg = (i + 1 == e);
1925         auto MIB = BuildMI(*SB.MBB, MI, SB.DL,
1926                            SB.TII.get(AMDGPU::SI_RESTORE_S32_FROM_VGPR), SubReg)
1927                        .addReg(SB.TmpVGPR, getKillRegState(LastSubReg))
1928                        .addImm(i);
1929         if (SB.NumSubRegs > 1 && i == 0)
1930           MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1931         if (Indexes) {
1932           if (i == e - 1)
1933             Indexes->replaceMachineInstrInMaps(*MI, *MIB);
1934           else
1935             Indexes->insertMachineInstrInMaps(*MIB);
1936         }
1937       }
1938     }
1939 
1940     SB.restore();
1941   }
1942 
1943   MI->eraseFromParent();
1944 
1945   if (LIS)
1946     LIS->removeAllRegUnitsForPhysReg(SB.SuperReg);
1947 
1948   return true;
1949 }
1950 
1951 bool SIRegisterInfo::spillEmergencySGPR(MachineBasicBlock::iterator MI,
1952                                         MachineBasicBlock &RestoreMBB,
1953                                         Register SGPR, RegScavenger *RS) const {
1954   SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, SGPR, false, 0,
1955                       RS);
1956   SB.prepare();
1957   // Generate the spill of SGPR to SB.TmpVGPR.
1958   unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill);
1959   auto PVD = SB.getPerVGPRData();
1960   for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1961     unsigned TmpVGPRFlags = RegState::Undef;
1962     // Write sub registers into the VGPR
1963     for (unsigned i = Offset * PVD.PerVGPR,
1964                   e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1965          i < e; ++i) {
1966       Register SubReg =
1967           SB.NumSubRegs == 1
1968               ? SB.SuperReg
1969               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1970 
1971       MachineInstrBuilder WriteLane =
1972           BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32),
1973                   SB.TmpVGPR)
1974               .addReg(SubReg, SubKillState)
1975               .addImm(i % PVD.PerVGPR)
1976               .addReg(SB.TmpVGPR, TmpVGPRFlags);
1977       TmpVGPRFlags = 0;
1978       // There could be undef components of a spilled super register.
1979       // TODO: Can we detect this and skip the spill?
1980       if (SB.NumSubRegs > 1) {
1981         // The last implicit use of the SB.SuperReg carries the "Kill" flag.
1982         unsigned SuperKillState = 0;
1983         if (i + 1 == SB.NumSubRegs)
1984           SuperKillState |= getKillRegState(SB.IsKill);
1985         WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState);
1986       }
1987     }
1988     // Don't need to write VGPR out.
1989   }
1990 
1991   // Restore clobbered registers in the specified restore block.
1992   MI = RestoreMBB.end();
1993   SB.setMI(&RestoreMBB, MI);
1994   // Generate the restore of SGPR from SB.TmpVGPR.
1995   for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1996     // Don't need to load VGPR in.
1997     // Unpack lanes
1998     for (unsigned i = Offset * PVD.PerVGPR,
1999                   e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
2000          i < e; ++i) {
2001       Register SubReg =
2002           SB.NumSubRegs == 1
2003               ? SB.SuperReg
2004               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
2005       bool LastSubReg = (i + 1 == e);
2006       auto MIB = BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32),
2007                          SubReg)
2008                      .addReg(SB.TmpVGPR, getKillRegState(LastSubReg))
2009                      .addImm(i);
2010       if (SB.NumSubRegs > 1 && i == 0)
2011         MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
2012     }
2013   }
2014   SB.restore();
2015 
2016   SB.MFI.addToSpilledSGPRs(SB.NumSubRegs);
2017   return false;
2018 }
2019 
2020 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
2021 /// a VGPR and the stack slot can be safely eliminated when all other users are
2022 /// handled.
2023 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
2024     MachineBasicBlock::iterator MI, int FI, RegScavenger *RS,
2025     SlotIndexes *Indexes, LiveIntervals *LIS, bool SpillToPhysVGPRLane) const {
2026   switch (MI->getOpcode()) {
2027   case AMDGPU::SI_SPILL_S1024_SAVE:
2028   case AMDGPU::SI_SPILL_S512_SAVE:
2029   case AMDGPU::SI_SPILL_S384_SAVE:
2030   case AMDGPU::SI_SPILL_S352_SAVE:
2031   case AMDGPU::SI_SPILL_S320_SAVE:
2032   case AMDGPU::SI_SPILL_S288_SAVE:
2033   case AMDGPU::SI_SPILL_S256_SAVE:
2034   case AMDGPU::SI_SPILL_S224_SAVE:
2035   case AMDGPU::SI_SPILL_S192_SAVE:
2036   case AMDGPU::SI_SPILL_S160_SAVE:
2037   case AMDGPU::SI_SPILL_S128_SAVE:
2038   case AMDGPU::SI_SPILL_S96_SAVE:
2039   case AMDGPU::SI_SPILL_S64_SAVE:
2040   case AMDGPU::SI_SPILL_S32_SAVE:
2041     return spillSGPR(MI, FI, RS, Indexes, LIS, true, SpillToPhysVGPRLane);
2042   case AMDGPU::SI_SPILL_S1024_RESTORE:
2043   case AMDGPU::SI_SPILL_S512_RESTORE:
2044   case AMDGPU::SI_SPILL_S384_RESTORE:
2045   case AMDGPU::SI_SPILL_S352_RESTORE:
2046   case AMDGPU::SI_SPILL_S320_RESTORE:
2047   case AMDGPU::SI_SPILL_S288_RESTORE:
2048   case AMDGPU::SI_SPILL_S256_RESTORE:
2049   case AMDGPU::SI_SPILL_S224_RESTORE:
2050   case AMDGPU::SI_SPILL_S192_RESTORE:
2051   case AMDGPU::SI_SPILL_S160_RESTORE:
2052   case AMDGPU::SI_SPILL_S128_RESTORE:
2053   case AMDGPU::SI_SPILL_S96_RESTORE:
2054   case AMDGPU::SI_SPILL_S64_RESTORE:
2055   case AMDGPU::SI_SPILL_S32_RESTORE:
2056     return restoreSGPR(MI, FI, RS, Indexes, LIS, true, SpillToPhysVGPRLane);
2057   default:
2058     llvm_unreachable("not an SGPR spill instruction");
2059   }
2060 }
2061 
2062 bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
2063                                         int SPAdj, unsigned FIOperandNum,
2064                                         RegScavenger *RS) const {
2065   MachineFunction *MF = MI->getParent()->getParent();
2066   MachineBasicBlock *MBB = MI->getParent();
2067   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
2068   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
2069   const SIInstrInfo *TII = ST.getInstrInfo();
2070   DebugLoc DL = MI->getDebugLoc();
2071 
2072   assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
2073 
2074   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
2075   int Index = MI->getOperand(FIOperandNum).getIndex();
2076 
2077   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
2078                           ? getBaseRegister()
2079                           : getFrameRegister(*MF);
2080 
2081   switch (MI->getOpcode()) {
2082     // SGPR register spill
2083     case AMDGPU::SI_SPILL_S1024_SAVE:
2084     case AMDGPU::SI_SPILL_S512_SAVE:
2085     case AMDGPU::SI_SPILL_S384_SAVE:
2086     case AMDGPU::SI_SPILL_S352_SAVE:
2087     case AMDGPU::SI_SPILL_S320_SAVE:
2088     case AMDGPU::SI_SPILL_S288_SAVE:
2089     case AMDGPU::SI_SPILL_S256_SAVE:
2090     case AMDGPU::SI_SPILL_S224_SAVE:
2091     case AMDGPU::SI_SPILL_S192_SAVE:
2092     case AMDGPU::SI_SPILL_S160_SAVE:
2093     case AMDGPU::SI_SPILL_S128_SAVE:
2094     case AMDGPU::SI_SPILL_S96_SAVE:
2095     case AMDGPU::SI_SPILL_S64_SAVE:
2096     case AMDGPU::SI_SPILL_S32_SAVE: {
2097       return spillSGPR(MI, Index, RS);
2098     }
2099 
2100     // SGPR register restore
2101     case AMDGPU::SI_SPILL_S1024_RESTORE:
2102     case AMDGPU::SI_SPILL_S512_RESTORE:
2103     case AMDGPU::SI_SPILL_S384_RESTORE:
2104     case AMDGPU::SI_SPILL_S352_RESTORE:
2105     case AMDGPU::SI_SPILL_S320_RESTORE:
2106     case AMDGPU::SI_SPILL_S288_RESTORE:
2107     case AMDGPU::SI_SPILL_S256_RESTORE:
2108     case AMDGPU::SI_SPILL_S224_RESTORE:
2109     case AMDGPU::SI_SPILL_S192_RESTORE:
2110     case AMDGPU::SI_SPILL_S160_RESTORE:
2111     case AMDGPU::SI_SPILL_S128_RESTORE:
2112     case AMDGPU::SI_SPILL_S96_RESTORE:
2113     case AMDGPU::SI_SPILL_S64_RESTORE:
2114     case AMDGPU::SI_SPILL_S32_RESTORE: {
2115       return restoreSGPR(MI, Index, RS);
2116     }
2117 
2118     // VGPR register spill
2119     case AMDGPU::SI_SPILL_V1024_SAVE:
2120     case AMDGPU::SI_SPILL_V512_SAVE:
2121     case AMDGPU::SI_SPILL_V384_SAVE:
2122     case AMDGPU::SI_SPILL_V352_SAVE:
2123     case AMDGPU::SI_SPILL_V320_SAVE:
2124     case AMDGPU::SI_SPILL_V288_SAVE:
2125     case AMDGPU::SI_SPILL_V256_SAVE:
2126     case AMDGPU::SI_SPILL_V224_SAVE:
2127     case AMDGPU::SI_SPILL_V192_SAVE:
2128     case AMDGPU::SI_SPILL_V160_SAVE:
2129     case AMDGPU::SI_SPILL_V128_SAVE:
2130     case AMDGPU::SI_SPILL_V96_SAVE:
2131     case AMDGPU::SI_SPILL_V64_SAVE:
2132     case AMDGPU::SI_SPILL_V32_SAVE:
2133     case AMDGPU::SI_SPILL_A1024_SAVE:
2134     case AMDGPU::SI_SPILL_A512_SAVE:
2135     case AMDGPU::SI_SPILL_A384_SAVE:
2136     case AMDGPU::SI_SPILL_A352_SAVE:
2137     case AMDGPU::SI_SPILL_A320_SAVE:
2138     case AMDGPU::SI_SPILL_A288_SAVE:
2139     case AMDGPU::SI_SPILL_A256_SAVE:
2140     case AMDGPU::SI_SPILL_A224_SAVE:
2141     case AMDGPU::SI_SPILL_A192_SAVE:
2142     case AMDGPU::SI_SPILL_A160_SAVE:
2143     case AMDGPU::SI_SPILL_A128_SAVE:
2144     case AMDGPU::SI_SPILL_A96_SAVE:
2145     case AMDGPU::SI_SPILL_A64_SAVE:
2146     case AMDGPU::SI_SPILL_A32_SAVE:
2147     case AMDGPU::SI_SPILL_AV1024_SAVE:
2148     case AMDGPU::SI_SPILL_AV512_SAVE:
2149     case AMDGPU::SI_SPILL_AV384_SAVE:
2150     case AMDGPU::SI_SPILL_AV352_SAVE:
2151     case AMDGPU::SI_SPILL_AV320_SAVE:
2152     case AMDGPU::SI_SPILL_AV288_SAVE:
2153     case AMDGPU::SI_SPILL_AV256_SAVE:
2154     case AMDGPU::SI_SPILL_AV224_SAVE:
2155     case AMDGPU::SI_SPILL_AV192_SAVE:
2156     case AMDGPU::SI_SPILL_AV160_SAVE:
2157     case AMDGPU::SI_SPILL_AV128_SAVE:
2158     case AMDGPU::SI_SPILL_AV96_SAVE:
2159     case AMDGPU::SI_SPILL_AV64_SAVE:
2160     case AMDGPU::SI_SPILL_AV32_SAVE:
2161     case AMDGPU::SI_SPILL_WWM_V32_SAVE:
2162     case AMDGPU::SI_SPILL_WWM_AV32_SAVE: {
2163       const MachineOperand *VData = TII->getNamedOperand(*MI,
2164                                                          AMDGPU::OpName::vdata);
2165       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
2166              MFI->getStackPtrOffsetReg());
2167 
2168       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
2169                                             : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
2170       auto *MBB = MI->getParent();
2171       bool IsWWMRegSpill = TII->isWWMRegSpillOpcode(MI->getOpcode());
2172       if (IsWWMRegSpill) {
2173         TII->insertScratchExecCopy(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy(),
2174                                   RS->isRegUsed(AMDGPU::SCC));
2175       }
2176       buildSpillLoadStore(
2177           *MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
2178           TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
2179           *MI->memoperands_begin(), RS);
2180       MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
2181       if (IsWWMRegSpill)
2182         TII->restoreExec(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy());
2183 
2184       MI->eraseFromParent();
2185       return true;
2186     }
2187     case AMDGPU::SI_SPILL_V32_RESTORE:
2188     case AMDGPU::SI_SPILL_V64_RESTORE:
2189     case AMDGPU::SI_SPILL_V96_RESTORE:
2190     case AMDGPU::SI_SPILL_V128_RESTORE:
2191     case AMDGPU::SI_SPILL_V160_RESTORE:
2192     case AMDGPU::SI_SPILL_V192_RESTORE:
2193     case AMDGPU::SI_SPILL_V224_RESTORE:
2194     case AMDGPU::SI_SPILL_V256_RESTORE:
2195     case AMDGPU::SI_SPILL_V288_RESTORE:
2196     case AMDGPU::SI_SPILL_V320_RESTORE:
2197     case AMDGPU::SI_SPILL_V352_RESTORE:
2198     case AMDGPU::SI_SPILL_V384_RESTORE:
2199     case AMDGPU::SI_SPILL_V512_RESTORE:
2200     case AMDGPU::SI_SPILL_V1024_RESTORE:
2201     case AMDGPU::SI_SPILL_A32_RESTORE:
2202     case AMDGPU::SI_SPILL_A64_RESTORE:
2203     case AMDGPU::SI_SPILL_A96_RESTORE:
2204     case AMDGPU::SI_SPILL_A128_RESTORE:
2205     case AMDGPU::SI_SPILL_A160_RESTORE:
2206     case AMDGPU::SI_SPILL_A192_RESTORE:
2207     case AMDGPU::SI_SPILL_A224_RESTORE:
2208     case AMDGPU::SI_SPILL_A256_RESTORE:
2209     case AMDGPU::SI_SPILL_A288_RESTORE:
2210     case AMDGPU::SI_SPILL_A320_RESTORE:
2211     case AMDGPU::SI_SPILL_A352_RESTORE:
2212     case AMDGPU::SI_SPILL_A384_RESTORE:
2213     case AMDGPU::SI_SPILL_A512_RESTORE:
2214     case AMDGPU::SI_SPILL_A1024_RESTORE:
2215     case AMDGPU::SI_SPILL_AV32_RESTORE:
2216     case AMDGPU::SI_SPILL_AV64_RESTORE:
2217     case AMDGPU::SI_SPILL_AV96_RESTORE:
2218     case AMDGPU::SI_SPILL_AV128_RESTORE:
2219     case AMDGPU::SI_SPILL_AV160_RESTORE:
2220     case AMDGPU::SI_SPILL_AV192_RESTORE:
2221     case AMDGPU::SI_SPILL_AV224_RESTORE:
2222     case AMDGPU::SI_SPILL_AV256_RESTORE:
2223     case AMDGPU::SI_SPILL_AV288_RESTORE:
2224     case AMDGPU::SI_SPILL_AV320_RESTORE:
2225     case AMDGPU::SI_SPILL_AV352_RESTORE:
2226     case AMDGPU::SI_SPILL_AV384_RESTORE:
2227     case AMDGPU::SI_SPILL_AV512_RESTORE:
2228     case AMDGPU::SI_SPILL_AV1024_RESTORE:
2229     case AMDGPU::SI_SPILL_WWM_V32_RESTORE:
2230     case AMDGPU::SI_SPILL_WWM_AV32_RESTORE: {
2231       const MachineOperand *VData = TII->getNamedOperand(*MI,
2232                                                          AMDGPU::OpName::vdata);
2233       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
2234              MFI->getStackPtrOffsetReg());
2235 
2236       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
2237                                             : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
2238       auto *MBB = MI->getParent();
2239       bool IsWWMRegSpill = TII->isWWMRegSpillOpcode(MI->getOpcode());
2240       if (IsWWMRegSpill) {
2241         TII->insertScratchExecCopy(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy(),
2242                                   RS->isRegUsed(AMDGPU::SCC));
2243       }
2244       buildSpillLoadStore(
2245           *MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
2246           TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
2247           *MI->memoperands_begin(), RS);
2248 
2249       if (IsWWMRegSpill)
2250         TII->restoreExec(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy());
2251 
2252       MI->eraseFromParent();
2253       return true;
2254     }
2255 
2256     default: {
2257       // Other access to frame index
2258       const DebugLoc &DL = MI->getDebugLoc();
2259 
2260       int64_t Offset = FrameInfo.getObjectOffset(Index);
2261       if (ST.enableFlatScratch()) {
2262         if (TII->isFLATScratch(*MI)) {
2263           assert((int16_t)FIOperandNum ==
2264                  AMDGPU::getNamedOperandIdx(MI->getOpcode(),
2265                                             AMDGPU::OpName::saddr));
2266 
2267           // The offset is always swizzled, just replace it
2268           if (FrameReg)
2269             FIOp.ChangeToRegister(FrameReg, false);
2270 
2271           if (!Offset)
2272             return false;
2273 
2274           MachineOperand *OffsetOp =
2275             TII->getNamedOperand(*MI, AMDGPU::OpName::offset);
2276           int64_t NewOffset = Offset + OffsetOp->getImm();
2277           if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
2278                                      SIInstrFlags::FlatScratch)) {
2279             OffsetOp->setImm(NewOffset);
2280             if (FrameReg)
2281               return false;
2282             Offset = 0;
2283           }
2284 
2285           if (!Offset) {
2286             unsigned Opc = MI->getOpcode();
2287             int NewOpc = -1;
2288             if (AMDGPU::hasNamedOperand(Opc, AMDGPU::OpName::vaddr)) {
2289               NewOpc = AMDGPU::getFlatScratchInstSVfromSVS(Opc);
2290             } else if (ST.hasFlatScratchSTMode()) {
2291               // On GFX10 we have ST mode to use no registers for an address.
2292               // Otherwise we need to materialize 0 into an SGPR.
2293               NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc);
2294             }
2295 
2296             if (NewOpc != -1) {
2297               // removeOperand doesn't fixup tied operand indexes as it goes, so
2298               // it asserts. Untie vdst_in for now and retie them afterwards.
2299               int VDstIn = AMDGPU::getNamedOperandIdx(Opc,
2300                                                      AMDGPU::OpName::vdst_in);
2301               bool TiedVDst = VDstIn != -1 &&
2302                               MI->getOperand(VDstIn).isReg() &&
2303                               MI->getOperand(VDstIn).isTied();
2304               if (TiedVDst)
2305                 MI->untieRegOperand(VDstIn);
2306 
2307               MI->removeOperand(
2308                   AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr));
2309 
2310               if (TiedVDst) {
2311                 int NewVDst =
2312                     AMDGPU::getNamedOperandIdx(NewOpc, AMDGPU::OpName::vdst);
2313                 int NewVDstIn =
2314                     AMDGPU::getNamedOperandIdx(NewOpc, AMDGPU::OpName::vdst_in);
2315                 assert (NewVDst != -1 && NewVDstIn != -1 && "Must be tied!");
2316                 MI->tieOperands(NewVDst, NewVDstIn);
2317               }
2318               MI->setDesc(TII->get(NewOpc));
2319               return false;
2320             }
2321           }
2322         }
2323 
2324         if (!FrameReg) {
2325           FIOp.ChangeToImmediate(Offset);
2326           if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp))
2327             return false;
2328         }
2329 
2330         // We need to use register here. Check if we can use an SGPR or need
2331         // a VGPR.
2332         FIOp.ChangeToRegister(AMDGPU::M0, false);
2333         bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp);
2334 
2335         if (!Offset && FrameReg && UseSGPR) {
2336           FIOp.setReg(FrameReg);
2337           return false;
2338         }
2339 
2340         const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass
2341                                                 : &AMDGPU::VGPR_32RegClass;
2342 
2343         Register TmpReg =
2344             RS->scavengeRegisterBackwards(*RC, MI, false, 0, !UseSGPR);
2345         FIOp.setReg(TmpReg);
2346         FIOp.setIsKill();
2347 
2348         if ((!FrameReg || !Offset) && TmpReg) {
2349           unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32;
2350           auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg);
2351           if (FrameReg)
2352             MIB.addReg(FrameReg);
2353           else
2354             MIB.addImm(Offset);
2355 
2356           return false;
2357         }
2358 
2359         bool NeedSaveSCC =
2360             RS->isRegUsed(AMDGPU::SCC) && !MI->definesRegister(AMDGPU::SCC);
2361 
2362         Register TmpSReg =
2363             UseSGPR ? TmpReg
2364                     : RS->scavengeRegisterBackwards(AMDGPU::SReg_32_XM0RegClass,
2365                                                     MI, false, 0, !UseSGPR);
2366 
2367         // TODO: for flat scratch another attempt can be made with a VGPR index
2368         //       if no SGPRs can be scavenged.
2369         if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR))
2370           report_fatal_error("Cannot scavenge register in FI elimination!");
2371 
2372         if (!TmpSReg) {
2373           // Use frame register and restore it after.
2374           TmpSReg = FrameReg;
2375           FIOp.setReg(FrameReg);
2376           FIOp.setIsKill(false);
2377         }
2378 
2379         if (NeedSaveSCC) {
2380           assert(!(Offset & 0x1) && "Flat scratch offset must be aligned!");
2381           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADDC_U32), TmpSReg)
2382               .addReg(FrameReg)
2383               .addImm(Offset);
2384           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_BITCMP1_B32))
2385               .addReg(TmpSReg)
2386               .addImm(0);
2387           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_BITSET0_B32), TmpSReg)
2388               .addImm(0)
2389               .addReg(TmpSReg);
2390         } else {
2391           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), TmpSReg)
2392               .addReg(FrameReg)
2393               .addImm(Offset);
2394         }
2395 
2396         if (!UseSGPR)
2397           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
2398             .addReg(TmpSReg, RegState::Kill);
2399 
2400         if (TmpSReg == FrameReg) {
2401           // Undo frame register modification.
2402           if (NeedSaveSCC && !MI->registerDefIsDead(AMDGPU::SCC)) {
2403             MachineBasicBlock::iterator I =
2404                 BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADDC_U32),
2405                         TmpSReg)
2406                     .addReg(FrameReg)
2407                     .addImm(-Offset);
2408             I = BuildMI(*MBB, std::next(I), DL, TII->get(AMDGPU::S_BITCMP1_B32))
2409                     .addReg(TmpSReg)
2410                     .addImm(0);
2411             BuildMI(*MBB, std::next(I), DL, TII->get(AMDGPU::S_BITSET0_B32),
2412                     TmpSReg)
2413                 .addImm(0)
2414                 .addReg(TmpSReg);
2415           } else {
2416             BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADD_I32),
2417                     FrameReg)
2418                 .addReg(FrameReg)
2419                 .addImm(-Offset);
2420           }
2421         }
2422 
2423         return false;
2424       }
2425 
2426       bool IsMUBUF = TII->isMUBUF(*MI);
2427 
2428       if (!IsMUBUF && !MFI->isBottomOfStack()) {
2429         // Convert to a swizzled stack address by scaling by the wave size.
2430         // In an entry function/kernel the offset is already swizzled.
2431         bool IsSALU = isSGPRClass(TII->getOpRegClass(*MI, FIOperandNum));
2432         bool LiveSCC =
2433             RS->isRegUsed(AMDGPU::SCC) && !MI->definesRegister(AMDGPU::SCC);
2434         const TargetRegisterClass *RC = IsSALU && !LiveSCC
2435                                             ? &AMDGPU::SReg_32RegClass
2436                                             : &AMDGPU::VGPR_32RegClass;
2437         bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32 ||
2438                       MI->getOpcode() == AMDGPU::V_MOV_B32_e64;
2439         Register ResultReg =
2440             IsCopy ? MI->getOperand(0).getReg()
2441                    : RS->scavengeRegisterBackwards(*RC, MI, false, 0);
2442 
2443         int64_t Offset = FrameInfo.getObjectOffset(Index);
2444         if (Offset == 0) {
2445           unsigned OpCode = IsSALU && !LiveSCC ? AMDGPU::S_LSHR_B32
2446                                                : AMDGPU::V_LSHRREV_B32_e64;
2447           auto Shift = BuildMI(*MBB, MI, DL, TII->get(OpCode), ResultReg);
2448           if (OpCode == AMDGPU::V_LSHRREV_B32_e64)
2449             // For V_LSHRREV, the operands are reversed (the shift count goes
2450             // first).
2451             Shift.addImm(ST.getWavefrontSizeLog2()).addReg(FrameReg);
2452           else
2453             Shift.addReg(FrameReg).addImm(ST.getWavefrontSizeLog2());
2454           if (IsSALU && !LiveSCC)
2455             Shift.getInstr()->getOperand(3).setIsDead(); // Mark SCC as dead.
2456           if (IsSALU && LiveSCC) {
2457             Register NewDest = RS->scavengeRegisterBackwards(
2458                 AMDGPU::SReg_32RegClass, Shift, false, 0);
2459             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32),
2460                     NewDest)
2461                 .addReg(ResultReg);
2462             ResultReg = NewDest;
2463           }
2464         } else {
2465           MachineInstrBuilder MIB;
2466           if (!IsSALU) {
2467             if ((MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) !=
2468                 nullptr) {
2469               // Reuse ResultReg in intermediate step.
2470               Register ScaledReg = ResultReg;
2471 
2472               BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
2473                       ScaledReg)
2474                 .addImm(ST.getWavefrontSizeLog2())
2475                 .addReg(FrameReg);
2476 
2477               const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
2478 
2479               // TODO: Fold if use instruction is another add of a constant.
2480               if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
2481                 // FIXME: This can fail
2482                 MIB.addImm(Offset);
2483                 MIB.addReg(ScaledReg, RegState::Kill);
2484                 if (!IsVOP2)
2485                   MIB.addImm(0); // clamp bit
2486               } else {
2487                 assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 &&
2488                        "Need to reuse carry out register");
2489 
2490                 // Use scavenged unused carry out as offset register.
2491                 Register ConstOffsetReg;
2492                 if (!isWave32)
2493                   ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
2494                 else
2495                   ConstOffsetReg = MIB.getReg(1);
2496 
2497                 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
2498                     .addImm(Offset);
2499                 MIB.addReg(ConstOffsetReg, RegState::Kill);
2500                 MIB.addReg(ScaledReg, RegState::Kill);
2501                 MIB.addImm(0); // clamp bit
2502               }
2503             }
2504           }
2505           if (!MIB || IsSALU) {
2506             // We have to produce a carry out, and there isn't a free SGPR pair
2507             // for it. We can keep the whole computation on the SALU to avoid
2508             // clobbering an additional register at the cost of an extra mov.
2509 
2510             // We may have 1 free scratch SGPR even though a carry out is
2511             // unavailable. Only one additional mov is needed.
2512             Register TmpScaledReg = RS->scavengeRegisterBackwards(
2513                 AMDGPU::SReg_32_XM0RegClass, MI, false, 0, false);
2514             Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg;
2515 
2516             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
2517               .addReg(FrameReg)
2518               .addImm(ST.getWavefrontSizeLog2());
2519             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
2520                 .addReg(ScaledReg, RegState::Kill)
2521                 .addImm(Offset);
2522             if (!IsSALU)
2523               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
2524                   .addReg(ScaledReg, RegState::Kill);
2525             else
2526               ResultReg = ScaledReg;
2527 
2528             // If there were truly no free SGPRs, we need to undo everything.
2529             if (!TmpScaledReg.isValid()) {
2530               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
2531                 .addReg(ScaledReg, RegState::Kill)
2532                 .addImm(-Offset);
2533               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
2534                 .addReg(FrameReg)
2535                 .addImm(ST.getWavefrontSizeLog2());
2536             }
2537           }
2538         }
2539 
2540         // Don't introduce an extra copy if we're just materializing in a mov.
2541         if (IsCopy) {
2542           MI->eraseFromParent();
2543           return true;
2544         }
2545         FIOp.ChangeToRegister(ResultReg, false, false, true);
2546         return false;
2547       }
2548 
2549       if (IsMUBUF) {
2550         // Disable offen so we don't need a 0 vgpr base.
2551         assert(static_cast<int>(FIOperandNum) ==
2552                AMDGPU::getNamedOperandIdx(MI->getOpcode(),
2553                                           AMDGPU::OpName::vaddr));
2554 
2555         auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset);
2556         assert((SOffset.isImm() && SOffset.getImm() == 0));
2557 
2558         if (FrameReg != AMDGPU::NoRegister)
2559           SOffset.ChangeToRegister(FrameReg, false);
2560 
2561         int64_t Offset = FrameInfo.getObjectOffset(Index);
2562         int64_t OldImm
2563           = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
2564         int64_t NewOffset = OldImm + Offset;
2565 
2566         if (TII->isLegalMUBUFImmOffset(NewOffset) &&
2567             buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
2568           MI->eraseFromParent();
2569           return true;
2570         }
2571       }
2572 
2573       // If the offset is simply too big, don't convert to a scratch wave offset
2574       // relative index.
2575 
2576       FIOp.ChangeToImmediate(Offset);
2577       if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
2578         Register TmpReg = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass,
2579                                                         MI, false, 0);
2580         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
2581           .addImm(Offset);
2582         FIOp.ChangeToRegister(TmpReg, false, false, true);
2583       }
2584     }
2585   }
2586   return false;
2587 }
2588 
2589 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const {
2590   return AMDGPUInstPrinter::getRegisterName(Reg);
2591 }
2592 
2593 unsigned AMDGPU::getRegBitWidth(const TargetRegisterClass &RC) {
2594   return getRegBitWidth(RC.getID());
2595 }
2596 
2597 static const TargetRegisterClass *
2598 getAnyVGPRClassForBitWidth(unsigned BitWidth) {
2599   if (BitWidth == 64)
2600     return &AMDGPU::VReg_64RegClass;
2601   if (BitWidth == 96)
2602     return &AMDGPU::VReg_96RegClass;
2603   if (BitWidth == 128)
2604     return &AMDGPU::VReg_128RegClass;
2605   if (BitWidth == 160)
2606     return &AMDGPU::VReg_160RegClass;
2607   if (BitWidth == 192)
2608     return &AMDGPU::VReg_192RegClass;
2609   if (BitWidth == 224)
2610     return &AMDGPU::VReg_224RegClass;
2611   if (BitWidth == 256)
2612     return &AMDGPU::VReg_256RegClass;
2613   if (BitWidth == 288)
2614     return &AMDGPU::VReg_288RegClass;
2615   if (BitWidth == 320)
2616     return &AMDGPU::VReg_320RegClass;
2617   if (BitWidth == 352)
2618     return &AMDGPU::VReg_352RegClass;
2619   if (BitWidth == 384)
2620     return &AMDGPU::VReg_384RegClass;
2621   if (BitWidth == 512)
2622     return &AMDGPU::VReg_512RegClass;
2623   if (BitWidth == 1024)
2624     return &AMDGPU::VReg_1024RegClass;
2625 
2626   return nullptr;
2627 }
2628 
2629 static const TargetRegisterClass *
2630 getAlignedVGPRClassForBitWidth(unsigned BitWidth) {
2631   if (BitWidth == 64)
2632     return &AMDGPU::VReg_64_Align2RegClass;
2633   if (BitWidth == 96)
2634     return &AMDGPU::VReg_96_Align2RegClass;
2635   if (BitWidth == 128)
2636     return &AMDGPU::VReg_128_Align2RegClass;
2637   if (BitWidth == 160)
2638     return &AMDGPU::VReg_160_Align2RegClass;
2639   if (BitWidth == 192)
2640     return &AMDGPU::VReg_192_Align2RegClass;
2641   if (BitWidth == 224)
2642     return &AMDGPU::VReg_224_Align2RegClass;
2643   if (BitWidth == 256)
2644     return &AMDGPU::VReg_256_Align2RegClass;
2645   if (BitWidth == 288)
2646     return &AMDGPU::VReg_288_Align2RegClass;
2647   if (BitWidth == 320)
2648     return &AMDGPU::VReg_320_Align2RegClass;
2649   if (BitWidth == 352)
2650     return &AMDGPU::VReg_352_Align2RegClass;
2651   if (BitWidth == 384)
2652     return &AMDGPU::VReg_384_Align2RegClass;
2653   if (BitWidth == 512)
2654     return &AMDGPU::VReg_512_Align2RegClass;
2655   if (BitWidth == 1024)
2656     return &AMDGPU::VReg_1024_Align2RegClass;
2657 
2658   return nullptr;
2659 }
2660 
2661 const TargetRegisterClass *
2662 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) const {
2663   if (BitWidth == 1)
2664     return &AMDGPU::VReg_1RegClass;
2665   if (BitWidth == 16)
2666     return &AMDGPU::VGPR_16RegClass;
2667   if (BitWidth == 32)
2668     return &AMDGPU::VGPR_32RegClass;
2669   return ST.needsAlignedVGPRs() ? getAlignedVGPRClassForBitWidth(BitWidth)
2670                                 : getAnyVGPRClassForBitWidth(BitWidth);
2671 }
2672 
2673 static const TargetRegisterClass *
2674 getAnyAGPRClassForBitWidth(unsigned BitWidth) {
2675   if (BitWidth == 64)
2676     return &AMDGPU::AReg_64RegClass;
2677   if (BitWidth == 96)
2678     return &AMDGPU::AReg_96RegClass;
2679   if (BitWidth == 128)
2680     return &AMDGPU::AReg_128RegClass;
2681   if (BitWidth == 160)
2682     return &AMDGPU::AReg_160RegClass;
2683   if (BitWidth == 192)
2684     return &AMDGPU::AReg_192RegClass;
2685   if (BitWidth == 224)
2686     return &AMDGPU::AReg_224RegClass;
2687   if (BitWidth == 256)
2688     return &AMDGPU::AReg_256RegClass;
2689   if (BitWidth == 288)
2690     return &AMDGPU::AReg_288RegClass;
2691   if (BitWidth == 320)
2692     return &AMDGPU::AReg_320RegClass;
2693   if (BitWidth == 352)
2694     return &AMDGPU::AReg_352RegClass;
2695   if (BitWidth == 384)
2696     return &AMDGPU::AReg_384RegClass;
2697   if (BitWidth == 512)
2698     return &AMDGPU::AReg_512RegClass;
2699   if (BitWidth == 1024)
2700     return &AMDGPU::AReg_1024RegClass;
2701 
2702   return nullptr;
2703 }
2704 
2705 static const TargetRegisterClass *
2706 getAlignedAGPRClassForBitWidth(unsigned BitWidth) {
2707   if (BitWidth == 64)
2708     return &AMDGPU::AReg_64_Align2RegClass;
2709   if (BitWidth == 96)
2710     return &AMDGPU::AReg_96_Align2RegClass;
2711   if (BitWidth == 128)
2712     return &AMDGPU::AReg_128_Align2RegClass;
2713   if (BitWidth == 160)
2714     return &AMDGPU::AReg_160_Align2RegClass;
2715   if (BitWidth == 192)
2716     return &AMDGPU::AReg_192_Align2RegClass;
2717   if (BitWidth == 224)
2718     return &AMDGPU::AReg_224_Align2RegClass;
2719   if (BitWidth == 256)
2720     return &AMDGPU::AReg_256_Align2RegClass;
2721   if (BitWidth == 288)
2722     return &AMDGPU::AReg_288_Align2RegClass;
2723   if (BitWidth == 320)
2724     return &AMDGPU::AReg_320_Align2RegClass;
2725   if (BitWidth == 352)
2726     return &AMDGPU::AReg_352_Align2RegClass;
2727   if (BitWidth == 384)
2728     return &AMDGPU::AReg_384_Align2RegClass;
2729   if (BitWidth == 512)
2730     return &AMDGPU::AReg_512_Align2RegClass;
2731   if (BitWidth == 1024)
2732     return &AMDGPU::AReg_1024_Align2RegClass;
2733 
2734   return nullptr;
2735 }
2736 
2737 const TargetRegisterClass *
2738 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) const {
2739   if (BitWidth == 16)
2740     return &AMDGPU::AGPR_LO16RegClass;
2741   if (BitWidth == 32)
2742     return &AMDGPU::AGPR_32RegClass;
2743   return ST.needsAlignedVGPRs() ? getAlignedAGPRClassForBitWidth(BitWidth)
2744                                 : getAnyAGPRClassForBitWidth(BitWidth);
2745 }
2746 
2747 static const TargetRegisterClass *
2748 getAnyVectorSuperClassForBitWidth(unsigned BitWidth) {
2749   if (BitWidth == 64)
2750     return &AMDGPU::AV_64RegClass;
2751   if (BitWidth == 96)
2752     return &AMDGPU::AV_96RegClass;
2753   if (BitWidth == 128)
2754     return &AMDGPU::AV_128RegClass;
2755   if (BitWidth == 160)
2756     return &AMDGPU::AV_160RegClass;
2757   if (BitWidth == 192)
2758     return &AMDGPU::AV_192RegClass;
2759   if (BitWidth == 224)
2760     return &AMDGPU::AV_224RegClass;
2761   if (BitWidth == 256)
2762     return &AMDGPU::AV_256RegClass;
2763   if (BitWidth == 288)
2764     return &AMDGPU::AV_288RegClass;
2765   if (BitWidth == 320)
2766     return &AMDGPU::AV_320RegClass;
2767   if (BitWidth == 352)
2768     return &AMDGPU::AV_352RegClass;
2769   if (BitWidth == 384)
2770     return &AMDGPU::AV_384RegClass;
2771   if (BitWidth == 512)
2772     return &AMDGPU::AV_512RegClass;
2773   if (BitWidth == 1024)
2774     return &AMDGPU::AV_1024RegClass;
2775 
2776   return nullptr;
2777 }
2778 
2779 static const TargetRegisterClass *
2780 getAlignedVectorSuperClassForBitWidth(unsigned BitWidth) {
2781   if (BitWidth == 64)
2782     return &AMDGPU::AV_64_Align2RegClass;
2783   if (BitWidth == 96)
2784     return &AMDGPU::AV_96_Align2RegClass;
2785   if (BitWidth == 128)
2786     return &AMDGPU::AV_128_Align2RegClass;
2787   if (BitWidth == 160)
2788     return &AMDGPU::AV_160_Align2RegClass;
2789   if (BitWidth == 192)
2790     return &AMDGPU::AV_192_Align2RegClass;
2791   if (BitWidth == 224)
2792     return &AMDGPU::AV_224_Align2RegClass;
2793   if (BitWidth == 256)
2794     return &AMDGPU::AV_256_Align2RegClass;
2795   if (BitWidth == 288)
2796     return &AMDGPU::AV_288_Align2RegClass;
2797   if (BitWidth == 320)
2798     return &AMDGPU::AV_320_Align2RegClass;
2799   if (BitWidth == 352)
2800     return &AMDGPU::AV_352_Align2RegClass;
2801   if (BitWidth == 384)
2802     return &AMDGPU::AV_384_Align2RegClass;
2803   if (BitWidth == 512)
2804     return &AMDGPU::AV_512_Align2RegClass;
2805   if (BitWidth == 1024)
2806     return &AMDGPU::AV_1024_Align2RegClass;
2807 
2808   return nullptr;
2809 }
2810 
2811 const TargetRegisterClass *
2812 SIRegisterInfo::getVectorSuperClassForBitWidth(unsigned BitWidth) const {
2813   if (BitWidth == 32)
2814     return &AMDGPU::AV_32RegClass;
2815   return ST.needsAlignedVGPRs()
2816              ? getAlignedVectorSuperClassForBitWidth(BitWidth)
2817              : getAnyVectorSuperClassForBitWidth(BitWidth);
2818 }
2819 
2820 const TargetRegisterClass *
2821 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) {
2822   if (BitWidth == 16)
2823     return &AMDGPU::SGPR_LO16RegClass;
2824   if (BitWidth == 32)
2825     return &AMDGPU::SReg_32RegClass;
2826   if (BitWidth == 64)
2827     return &AMDGPU::SReg_64RegClass;
2828   if (BitWidth == 96)
2829     return &AMDGPU::SGPR_96RegClass;
2830   if (BitWidth == 128)
2831     return &AMDGPU::SGPR_128RegClass;
2832   if (BitWidth == 160)
2833     return &AMDGPU::SGPR_160RegClass;
2834   if (BitWidth == 192)
2835     return &AMDGPU::SGPR_192RegClass;
2836   if (BitWidth == 224)
2837     return &AMDGPU::SGPR_224RegClass;
2838   if (BitWidth == 256)
2839     return &AMDGPU::SGPR_256RegClass;
2840   if (BitWidth == 288)
2841     return &AMDGPU::SGPR_288RegClass;
2842   if (BitWidth == 320)
2843     return &AMDGPU::SGPR_320RegClass;
2844   if (BitWidth == 352)
2845     return &AMDGPU::SGPR_352RegClass;
2846   if (BitWidth == 384)
2847     return &AMDGPU::SGPR_384RegClass;
2848   if (BitWidth == 512)
2849     return &AMDGPU::SGPR_512RegClass;
2850   if (BitWidth == 1024)
2851     return &AMDGPU::SGPR_1024RegClass;
2852 
2853   return nullptr;
2854 }
2855 
2856 bool SIRegisterInfo::isSGPRReg(const MachineRegisterInfo &MRI,
2857                                Register Reg) const {
2858   const TargetRegisterClass *RC;
2859   if (Reg.isVirtual())
2860     RC = MRI.getRegClass(Reg);
2861   else
2862     RC = getPhysRegBaseClass(Reg);
2863   return RC ? isSGPRClass(RC) : false;
2864 }
2865 
2866 const TargetRegisterClass *
2867 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const {
2868   unsigned Size = getRegSizeInBits(*SRC);
2869   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
2870   assert(VRC && "Invalid register class size");
2871   return VRC;
2872 }
2873 
2874 const TargetRegisterClass *
2875 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const {
2876   unsigned Size = getRegSizeInBits(*SRC);
2877   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
2878   assert(ARC && "Invalid register class size");
2879   return ARC;
2880 }
2881 
2882 const TargetRegisterClass *
2883 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const {
2884   unsigned Size = getRegSizeInBits(*VRC);
2885   if (Size == 32)
2886     return &AMDGPU::SGPR_32RegClass;
2887   const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size);
2888   assert(SRC && "Invalid register class size");
2889   return SRC;
2890 }
2891 
2892 const TargetRegisterClass *
2893 SIRegisterInfo::getCompatibleSubRegClass(const TargetRegisterClass *SuperRC,
2894                                          const TargetRegisterClass *SubRC,
2895                                          unsigned SubIdx) const {
2896   // Ensure this subregister index is aligned in the super register.
2897   const TargetRegisterClass *MatchRC =
2898       getMatchingSuperRegClass(SuperRC, SubRC, SubIdx);
2899   return MatchRC && MatchRC->hasSubClassEq(SuperRC) ? MatchRC : nullptr;
2900 }
2901 
2902 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
2903   if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
2904       OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
2905     return !ST.hasMFMAInlineLiteralBug();
2906 
2907   return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
2908          OpType <= AMDGPU::OPERAND_SRC_LAST;
2909 }
2910 
2911 bool SIRegisterInfo::shouldRewriteCopySrc(
2912   const TargetRegisterClass *DefRC,
2913   unsigned DefSubReg,
2914   const TargetRegisterClass *SrcRC,
2915   unsigned SrcSubReg) const {
2916   // We want to prefer the smallest register class possible, so we don't want to
2917   // stop and rewrite on anything that looks like a subregister
2918   // extract. Operations mostly don't care about the super register class, so we
2919   // only want to stop on the most basic of copies between the same register
2920   // class.
2921   //
2922   // e.g. if we have something like
2923   // %0 = ...
2924   // %1 = ...
2925   // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
2926   // %3 = COPY %2, sub0
2927   //
2928   // We want to look through the COPY to find:
2929   //  => %3 = COPY %0
2930 
2931   // Plain copy.
2932   return getCommonSubClass(DefRC, SrcRC) != nullptr;
2933 }
2934 
2935 bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const {
2936   // TODO: 64-bit operands have extending behavior from 32-bit literal.
2937   return OpType >= AMDGPU::OPERAND_REG_IMM_FIRST &&
2938          OpType <= AMDGPU::OPERAND_REG_IMM_LAST;
2939 }
2940 
2941 /// Returns a lowest register that is not used at any point in the function.
2942 ///        If all registers are used, then this function will return
2943 ///         AMDGPU::NoRegister. If \p ReserveHighestRegister = true, then return
2944 ///         highest unused register.
2945 MCRegister SIRegisterInfo::findUnusedRegister(
2946     const MachineRegisterInfo &MRI, const TargetRegisterClass *RC,
2947     const MachineFunction &MF, bool ReserveHighestRegister) const {
2948   if (ReserveHighestRegister) {
2949     for (MCRegister Reg : reverse(*RC))
2950       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2951         return Reg;
2952   } else {
2953     for (MCRegister Reg : *RC)
2954       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2955         return Reg;
2956   }
2957   return MCRegister();
2958 }
2959 
2960 bool SIRegisterInfo::isUniformReg(const MachineRegisterInfo &MRI,
2961                                   const RegisterBankInfo &RBI,
2962                                   Register Reg) const {
2963   auto *RB = RBI.getRegBank(Reg, MRI, *MRI.getTargetRegisterInfo());
2964   if (!RB)
2965     return false;
2966 
2967   return !RBI.isDivergentRegBank(RB);
2968 }
2969 
2970 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
2971                                                    unsigned EltSize) const {
2972   const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC);
2973   assert(RegBitWidth >= 32 && RegBitWidth <= 1024);
2974 
2975   const unsigned RegDWORDs = RegBitWidth / 32;
2976   const unsigned EltDWORDs = EltSize / 4;
2977   assert(RegSplitParts.size() + 1 >= EltDWORDs);
2978 
2979   const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1];
2980   const unsigned NumParts = RegDWORDs / EltDWORDs;
2981 
2982   return ArrayRef(Parts.data(), NumParts);
2983 }
2984 
2985 const TargetRegisterClass*
2986 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
2987                                   Register Reg) const {
2988   return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegBaseClass(Reg);
2989 }
2990 
2991 const TargetRegisterClass *
2992 SIRegisterInfo::getRegClassForOperandReg(const MachineRegisterInfo &MRI,
2993                                          const MachineOperand &MO) const {
2994   const TargetRegisterClass *SrcRC = getRegClassForReg(MRI, MO.getReg());
2995   return getSubRegisterClass(SrcRC, MO.getSubReg());
2996 }
2997 
2998 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
2999                             Register Reg) const {
3000   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
3001   // Registers without classes are unaddressable, SGPR-like registers.
3002   return RC && isVGPRClass(RC);
3003 }
3004 
3005 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
3006                             Register Reg) const {
3007   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
3008 
3009   // Registers without classes are unaddressable, SGPR-like registers.
3010   return RC && isAGPRClass(RC);
3011 }
3012 
3013 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
3014                                     const TargetRegisterClass *SrcRC,
3015                                     unsigned SubReg,
3016                                     const TargetRegisterClass *DstRC,
3017                                     unsigned DstSubReg,
3018                                     const TargetRegisterClass *NewRC,
3019                                     LiveIntervals &LIS) const {
3020   unsigned SrcSize = getRegSizeInBits(*SrcRC);
3021   unsigned DstSize = getRegSizeInBits(*DstRC);
3022   unsigned NewSize = getRegSizeInBits(*NewRC);
3023 
3024   // Do not increase size of registers beyond dword, we would need to allocate
3025   // adjacent registers and constraint regalloc more than needed.
3026 
3027   // Always allow dword coalescing.
3028   if (SrcSize <= 32 || DstSize <= 32)
3029     return true;
3030 
3031   return NewSize <= DstSize || NewSize <= SrcSize;
3032 }
3033 
3034 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
3035                                              MachineFunction &MF) const {
3036   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
3037 
3038   unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
3039                                                        MF.getFunction());
3040   switch (RC->getID()) {
3041   default:
3042     return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF);
3043   case AMDGPU::VGPR_32RegClassID:
3044     return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
3045   case AMDGPU::SGPR_32RegClassID:
3046   case AMDGPU::SGPR_LO16RegClassID:
3047     return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
3048   }
3049 }
3050 
3051 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
3052                                                 unsigned Idx) const {
3053   if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 ||
3054       Idx == AMDGPU::RegisterPressureSets::AGPR_32)
3055     return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
3056                                const_cast<MachineFunction &>(MF));
3057 
3058   if (Idx == AMDGPU::RegisterPressureSets::SReg_32)
3059     return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
3060                                const_cast<MachineFunction &>(MF));
3061 
3062   llvm_unreachable("Unexpected register pressure set!");
3063 }
3064 
3065 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
3066   static const int Empty[] = { -1 };
3067 
3068   if (RegPressureIgnoredUnits[RegUnit])
3069     return Empty;
3070 
3071   return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit);
3072 }
3073 
3074 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
3075   // Not a callee saved register.
3076   return AMDGPU::SGPR30_SGPR31;
3077 }
3078 
3079 const TargetRegisterClass *
3080 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
3081                                          const RegisterBank &RB) const {
3082   switch (RB.getID()) {
3083   case AMDGPU::VGPRRegBankID:
3084     return getVGPRClassForBitWidth(
3085         std::max(ST.useRealTrue16Insts() ? 16u : 32u, Size));
3086   case AMDGPU::VCCRegBankID:
3087     assert(Size == 1);
3088     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
3089                     : &AMDGPU::SReg_64_XEXECRegClass;
3090   case AMDGPU::SGPRRegBankID:
3091     return getSGPRClassForBitWidth(std::max(32u, Size));
3092   case AMDGPU::AGPRRegBankID:
3093     return getAGPRClassForBitWidth(std::max(32u, Size));
3094   default:
3095     llvm_unreachable("unknown register bank");
3096   }
3097 }
3098 
3099 const TargetRegisterClass *
3100 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
3101                                          const MachineRegisterInfo &MRI) const {
3102   const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
3103   if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
3104     return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB);
3105 
3106   if (const auto *RC = RCOrRB.dyn_cast<const TargetRegisterClass *>())
3107     return getAllocatableClass(RC);
3108 
3109   return nullptr;
3110 }
3111 
3112 MCRegister SIRegisterInfo::getVCC() const {
3113   return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
3114 }
3115 
3116 MCRegister SIRegisterInfo::getExec() const {
3117   return isWave32 ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
3118 }
3119 
3120 const TargetRegisterClass *SIRegisterInfo::getVGPR64Class() const {
3121   // VGPR tuples have an alignment requirement on gfx90a variants.
3122   return ST.needsAlignedVGPRs() ? &AMDGPU::VReg_64_Align2RegClass
3123                                 : &AMDGPU::VReg_64RegClass;
3124 }
3125 
3126 const TargetRegisterClass *
3127 SIRegisterInfo::getRegClass(unsigned RCID) const {
3128   switch ((int)RCID) {
3129   case AMDGPU::SReg_1RegClassID:
3130     return getBoolRC();
3131   case AMDGPU::SReg_1_XEXECRegClassID:
3132     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
3133       : &AMDGPU::SReg_64_XEXECRegClass;
3134   case -1:
3135     return nullptr;
3136   default:
3137     return AMDGPUGenRegisterInfo::getRegClass(RCID);
3138   }
3139 }
3140 
3141 // Find reaching register definition
3142 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg,
3143                                               MachineInstr &Use,
3144                                               MachineRegisterInfo &MRI,
3145                                               LiveIntervals *LIS) const {
3146   auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
3147   SlotIndex UseIdx = LIS->getInstructionIndex(Use);
3148   SlotIndex DefIdx;
3149 
3150   if (Reg.isVirtual()) {
3151     if (!LIS->hasInterval(Reg))
3152       return nullptr;
3153     LiveInterval &LI = LIS->getInterval(Reg);
3154     LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
3155                                   : MRI.getMaxLaneMaskForVReg(Reg);
3156     VNInfo *V = nullptr;
3157     if (LI.hasSubRanges()) {
3158       for (auto &S : LI.subranges()) {
3159         if ((S.LaneMask & SubLanes) == SubLanes) {
3160           V = S.getVNInfoAt(UseIdx);
3161           break;
3162         }
3163       }
3164     } else {
3165       V = LI.getVNInfoAt(UseIdx);
3166     }
3167     if (!V)
3168       return nullptr;
3169     DefIdx = V->def;
3170   } else {
3171     // Find last def.
3172     for (MCRegUnit Unit : regunits(Reg.asMCReg())) {
3173       LiveRange &LR = LIS->getRegUnit(Unit);
3174       if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
3175         if (!DefIdx.isValid() ||
3176             MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
3177                           LIS->getInstructionFromIndex(V->def)))
3178           DefIdx = V->def;
3179       } else {
3180         return nullptr;
3181       }
3182     }
3183   }
3184 
3185   MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
3186 
3187   if (!Def || !MDT.dominates(Def, &Use))
3188     return nullptr;
3189 
3190   assert(Def->modifiesRegister(Reg, this));
3191 
3192   return Def;
3193 }
3194 
3195 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const {
3196   assert(getRegSizeInBits(*getPhysRegBaseClass(Reg)) <= 32);
3197 
3198   for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass,
3199                                          AMDGPU::SReg_32RegClass,
3200                                          AMDGPU::AGPR_32RegClass } ) {
3201     if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC))
3202       return Super;
3203   }
3204   if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16,
3205                                             &AMDGPU::VGPR_32RegClass)) {
3206       return Super;
3207   }
3208 
3209   return AMDGPU::NoRegister;
3210 }
3211 
3212 bool SIRegisterInfo::isProperlyAlignedRC(const TargetRegisterClass &RC) const {
3213   if (!ST.needsAlignedVGPRs())
3214     return true;
3215 
3216   if (isVGPRClass(&RC))
3217     return RC.hasSuperClassEq(getVGPRClassForBitWidth(getRegSizeInBits(RC)));
3218   if (isAGPRClass(&RC))
3219     return RC.hasSuperClassEq(getAGPRClassForBitWidth(getRegSizeInBits(RC)));
3220   if (isVectorSuperClass(&RC))
3221     return RC.hasSuperClassEq(
3222         getVectorSuperClassForBitWidth(getRegSizeInBits(RC)));
3223 
3224   return true;
3225 }
3226 
3227 const TargetRegisterClass *
3228 SIRegisterInfo::getProperlyAlignedRC(const TargetRegisterClass *RC) const {
3229   if (!RC || !ST.needsAlignedVGPRs())
3230     return RC;
3231 
3232   unsigned Size = getRegSizeInBits(*RC);
3233   if (Size <= 32)
3234     return RC;
3235 
3236   if (isVGPRClass(RC))
3237     return getAlignedVGPRClassForBitWidth(Size);
3238   if (isAGPRClass(RC))
3239     return getAlignedAGPRClassForBitWidth(Size);
3240   if (isVectorSuperClass(RC))
3241     return getAlignedVectorSuperClassForBitWidth(Size);
3242 
3243   return RC;
3244 }
3245 
3246 ArrayRef<MCPhysReg>
3247 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const {
3248   return ArrayRef(AMDGPU::SGPR_128RegClass.begin(), ST.getMaxNumSGPRs(MF) / 4);
3249 }
3250 
3251 ArrayRef<MCPhysReg>
3252 SIRegisterInfo::getAllSGPR64(const MachineFunction &MF) const {
3253   return ArrayRef(AMDGPU::SGPR_64RegClass.begin(), ST.getMaxNumSGPRs(MF) / 2);
3254 }
3255 
3256 ArrayRef<MCPhysReg>
3257 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const {
3258   return ArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF));
3259 }
3260 
3261 unsigned
3262 SIRegisterInfo::getSubRegAlignmentNumBits(const TargetRegisterClass *RC,
3263                                           unsigned SubReg) const {
3264   switch (RC->TSFlags & SIRCFlags::RegKindMask) {
3265   case SIRCFlags::HasSGPR:
3266     return std::min(128u, getSubRegIdxSize(SubReg));
3267   case SIRCFlags::HasAGPR:
3268   case SIRCFlags::HasVGPR:
3269   case SIRCFlags::HasVGPR | SIRCFlags::HasAGPR:
3270     return std::min(32u, getSubRegIdxSize(SubReg));
3271   default:
3272     break;
3273   }
3274   return 0;
3275 }
3276