1 //===----------------------- SIFrameLowering.cpp --------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //==-----------------------------------------------------------------------===// 8 9 #include "SIFrameLowering.h" 10 #include "AMDGPU.h" 11 #include "GCNSubtarget.h" 12 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 13 #include "SIMachineFunctionInfo.h" 14 #include "llvm/CodeGen/LivePhysRegs.h" 15 #include "llvm/CodeGen/MachineFrameInfo.h" 16 #include "llvm/CodeGen/RegisterScavenging.h" 17 #include "llvm/Target/TargetMachine.h" 18 19 using namespace llvm; 20 21 #define DEBUG_TYPE "frame-info" 22 23 static cl::opt<bool> EnableSpillVGPRToAGPR( 24 "amdgpu-spill-vgpr-to-agpr", 25 cl::desc("Enable spilling VGPRs to AGPRs"), 26 cl::ReallyHidden, 27 cl::init(true)); 28 29 // Find a scratch register that we can use in the prologue. We avoid using 30 // callee-save registers since they may appear to be free when this is called 31 // from canUseAsPrologue (during shrink wrapping), but then no longer be free 32 // when this is called from emitPrologue. 33 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI, 34 LivePhysRegs &LiveRegs, 35 const TargetRegisterClass &RC, 36 bool Unused = false) { 37 // Mark callee saved registers as used so we will not choose them. 38 const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs(); 39 for (unsigned i = 0; CSRegs[i]; ++i) 40 LiveRegs.addReg(CSRegs[i]); 41 42 if (Unused) { 43 // We are looking for a register that can be used throughout the entire 44 // function, so any use is unacceptable. 45 for (MCRegister Reg : RC) { 46 if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg)) 47 return Reg; 48 } 49 } else { 50 for (MCRegister Reg : RC) { 51 if (LiveRegs.available(MRI, Reg)) 52 return Reg; 53 } 54 } 55 56 return MCRegister(); 57 } 58 59 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF, 60 LivePhysRegs &LiveRegs, 61 Register &TempSGPR, 62 Optional<int> &FrameIndex, 63 bool IsFP) { 64 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 65 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 66 67 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 68 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 69 70 // We need to save and restore the current FP/BP. 71 72 // 1: If there is already a VGPR with free lanes, use it. We 73 // may already have to pay the penalty for spilling a CSR VGPR. 74 if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) { 75 int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr, 76 TargetStackID::SGPRSpill); 77 78 if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI)) 79 llvm_unreachable("allocate SGPR spill should have worked"); 80 81 FrameIndex = NewFI; 82 83 LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 84 dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to " 85 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane 86 << '\n'); 87 return; 88 } 89 90 // 2: Next, try to save the FP/BP in an unused SGPR. 91 TempSGPR = findScratchNonCalleeSaveRegister( 92 MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true); 93 94 if (!TempSGPR) { 95 int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr, 96 TargetStackID::SGPRSpill); 97 98 if (TRI->spillSGPRToVGPR() && MFI->allocateSGPRSpillToVGPR(MF, NewFI)) { 99 // 3: There's no free lane to spill, and no free register to save FP/BP, 100 // so we're forced to spill another VGPR to use for the spill. 101 FrameIndex = NewFI; 102 103 LLVM_DEBUG( 104 auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 105 dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to " 106 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane << '\n';); 107 } else { 108 // Remove dead <NewFI> index 109 MF.getFrameInfo().RemoveStackObject(NewFI); 110 // 4: If all else fails, spill the FP/BP to memory. 111 FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4)); 112 LLVM_DEBUG(dbgs() << "Reserved FI " << FrameIndex << " for spilling " 113 << (IsFP ? "FP" : "BP") << '\n'); 114 } 115 } else { 116 LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to " 117 << printReg(TempSGPR, TRI) << '\n'); 118 } 119 } 120 121 // We need to specially emit stack operations here because a different frame 122 // register is used than in the rest of the function, as getFrameRegister would 123 // use. 124 static void buildPrologSpill(const GCNSubtarget &ST, const SIRegisterInfo &TRI, 125 const SIMachineFunctionInfo &FuncInfo, 126 LivePhysRegs &LiveRegs, MachineFunction &MF, 127 MachineBasicBlock &MBB, 128 MachineBasicBlock::iterator I, Register SpillReg, 129 int FI) { 130 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR 131 : AMDGPU::BUFFER_STORE_DWORD_OFFSET; 132 133 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 134 MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(MF, FI); 135 MachineMemOperand *MMO = MF.getMachineMemOperand( 136 PtrInfo, MachineMemOperand::MOStore, FrameInfo.getObjectSize(FI), 137 FrameInfo.getObjectAlign(FI)); 138 LiveRegs.addReg(SpillReg); 139 TRI.buildSpillLoadStore(MBB, I, Opc, FI, SpillReg, true, 140 FuncInfo.getStackPtrOffsetReg(), 0, MMO, nullptr, 141 &LiveRegs); 142 LiveRegs.removeReg(SpillReg); 143 } 144 145 static void buildEpilogRestore(const GCNSubtarget &ST, 146 const SIRegisterInfo &TRI, 147 const SIMachineFunctionInfo &FuncInfo, 148 LivePhysRegs &LiveRegs, MachineFunction &MF, 149 MachineBasicBlock &MBB, 150 MachineBasicBlock::iterator I, Register SpillReg, 151 int FI) { 152 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR 153 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 154 155 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 156 MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(MF, FI); 157 MachineMemOperand *MMO = MF.getMachineMemOperand( 158 PtrInfo, MachineMemOperand::MOLoad, FrameInfo.getObjectSize(FI), 159 FrameInfo.getObjectAlign(FI)); 160 TRI.buildSpillLoadStore(MBB, I, Opc, FI, SpillReg, false, 161 FuncInfo.getStackPtrOffsetReg(), 0, MMO, nullptr, 162 &LiveRegs); 163 } 164 165 static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 166 const DebugLoc &DL, const SIInstrInfo *TII, 167 Register TargetReg) { 168 MachineFunction *MF = MBB.getParent(); 169 const SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 170 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 171 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 172 Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0); 173 Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1); 174 175 if (MFI->getGITPtrHigh() != 0xffffffff) { 176 BuildMI(MBB, I, DL, SMovB32, TargetHi) 177 .addImm(MFI->getGITPtrHigh()) 178 .addReg(TargetReg, RegState::ImplicitDefine); 179 } else { 180 const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64); 181 BuildMI(MBB, I, DL, GetPC64, TargetReg); 182 } 183 Register GitPtrLo = MFI->getGITPtrLoReg(*MF); 184 MF->getRegInfo().addLiveIn(GitPtrLo); 185 MBB.addLiveIn(GitPtrLo); 186 BuildMI(MBB, I, DL, SMovB32, TargetLo) 187 .addReg(GitPtrLo); 188 } 189 190 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()` 191 void SIFrameLowering::emitEntryFunctionFlatScratchInit( 192 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 193 const DebugLoc &DL, Register ScratchWaveOffsetReg) const { 194 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 195 const SIInstrInfo *TII = ST.getInstrInfo(); 196 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 197 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 198 199 // We don't need this if we only have spills since there is no user facing 200 // scratch. 201 202 // TODO: If we know we don't have flat instructions earlier, we can omit 203 // this from the input registers. 204 // 205 // TODO: We only need to know if we access scratch space through a flat 206 // pointer. Because we only detect if flat instructions are used at all, 207 // this will be used more often than necessary on VI. 208 209 Register FlatScrInitLo; 210 Register FlatScrInitHi; 211 212 if (ST.isAmdPalOS()) { 213 // Extract the scratch offset from the descriptor in the GIT 214 LivePhysRegs LiveRegs; 215 LiveRegs.init(*TRI); 216 LiveRegs.addLiveIns(MBB); 217 218 // Find unused reg to load flat scratch init into 219 MachineRegisterInfo &MRI = MF.getRegInfo(); 220 Register FlatScrInit = AMDGPU::NoRegister; 221 ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF); 222 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2; 223 AllSGPR64s = AllSGPR64s.slice( 224 std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded)); 225 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 226 for (MCPhysReg Reg : AllSGPR64s) { 227 if (LiveRegs.available(MRI, Reg) && MRI.isAllocatable(Reg) && 228 !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) { 229 FlatScrInit = Reg; 230 break; 231 } 232 } 233 assert(FlatScrInit && "Failed to find free register for scratch init"); 234 235 FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0); 236 FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1); 237 238 buildGitPtr(MBB, I, DL, TII, FlatScrInit); 239 240 // We now have the GIT ptr - now get the scratch descriptor from the entry 241 // at offset 0 (or offset 16 for a compute shader). 242 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 243 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 244 auto *MMO = MF.getMachineMemOperand( 245 PtrInfo, 246 MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant | 247 MachineMemOperand::MODereferenceable, 248 8, Align(4)); 249 unsigned Offset = 250 MF.getFunction().getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 251 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 252 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset); 253 BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit) 254 .addReg(FlatScrInit) 255 .addImm(EncodedOffset) // offset 256 .addImm(0) // cpol 257 .addMemOperand(MMO); 258 259 // Mask the offset in [47:0] of the descriptor 260 const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32); 261 BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi) 262 .addReg(FlatScrInitHi) 263 .addImm(0xffff); 264 } else { 265 Register FlatScratchInitReg = 266 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT); 267 assert(FlatScratchInitReg); 268 269 MachineRegisterInfo &MRI = MF.getRegInfo(); 270 MRI.addLiveIn(FlatScratchInitReg); 271 MBB.addLiveIn(FlatScratchInitReg); 272 273 FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0); 274 FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1); 275 } 276 277 // Do a 64-bit pointer add. 278 if (ST.flatScratchIsPointer()) { 279 if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) { 280 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 281 .addReg(FlatScrInitLo) 282 .addReg(ScratchWaveOffsetReg); 283 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi) 284 .addReg(FlatScrInitHi) 285 .addImm(0); 286 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 287 addReg(FlatScrInitLo). 288 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO | 289 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 290 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 291 addReg(FlatScrInitHi). 292 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI | 293 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 294 return; 295 } 296 297 // For GFX9. 298 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO) 299 .addReg(FlatScrInitLo) 300 .addReg(ScratchWaveOffsetReg); 301 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI) 302 .addReg(FlatScrInitHi) 303 .addImm(0); 304 305 return; 306 } 307 308 assert(ST.getGeneration() < AMDGPUSubtarget::GFX9); 309 310 // Copy the size in bytes. 311 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO) 312 .addReg(FlatScrInitHi, RegState::Kill); 313 314 // Add wave offset in bytes to private base offset. 315 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init. 316 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), FlatScrInitLo) 317 .addReg(FlatScrInitLo) 318 .addReg(ScratchWaveOffsetReg); 319 320 // Convert offset to 256-byte units. 321 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI) 322 .addReg(FlatScrInitLo, RegState::Kill) 323 .addImm(8); 324 } 325 326 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not 327 // memory. They should have been removed by now. 328 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) { 329 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 330 I != E; ++I) { 331 if (!MFI.isDeadObjectIndex(I)) 332 return false; 333 } 334 335 return true; 336 } 337 338 // Shift down registers reserved for the scratch RSRC. 339 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg( 340 MachineFunction &MF) const { 341 342 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 343 const SIInstrInfo *TII = ST.getInstrInfo(); 344 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 345 MachineRegisterInfo &MRI = MF.getRegInfo(); 346 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 347 348 assert(MFI->isEntryFunction()); 349 350 Register ScratchRsrcReg = MFI->getScratchRSrcReg(); 351 352 if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) && 353 allStackObjectsAreDead(MF.getFrameInfo()))) 354 return Register(); 355 356 if (ST.hasSGPRInitBug() || 357 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF)) 358 return ScratchRsrcReg; 359 360 // We reserved the last registers for this. Shift it down to the end of those 361 // which were actually used. 362 // 363 // FIXME: It might be safer to use a pseudoregister before replacement. 364 365 // FIXME: We should be able to eliminate unused input registers. We only 366 // cannot do this for the resources required for scratch access. For now we 367 // skip over user SGPRs and may leave unused holes. 368 369 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4; 370 ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF); 371 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded)); 372 373 // Skip the last N reserved elements because they should have already been 374 // reserved for VCC etc. 375 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 376 for (MCPhysReg Reg : AllSGPR128s) { 377 // Pick the first unallocated one. Make sure we don't clobber the other 378 // reserved input we needed. Also for PAL, make sure we don't clobber 379 // the GIT pointer passed in SGPR0 or SGPR8. 380 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 381 !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) { 382 MRI.replaceRegWith(ScratchRsrcReg, Reg); 383 MFI->setScratchRSrcReg(Reg); 384 return Reg; 385 } 386 } 387 388 return ScratchRsrcReg; 389 } 390 391 static unsigned getScratchScaleFactor(const GCNSubtarget &ST) { 392 return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize(); 393 } 394 395 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF, 396 MachineBasicBlock &MBB) const { 397 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); 398 399 // FIXME: If we only have SGPR spills, we won't actually be using scratch 400 // memory since these spill to VGPRs. We should be cleaning up these unused 401 // SGPR spill frame indices somewhere. 402 403 // FIXME: We still have implicit uses on SGPR spill instructions in case they 404 // need to spill to vector memory. It's likely that will not happen, but at 405 // this point it appears we need the setup. This part of the prolog should be 406 // emitted after frame indices are eliminated. 407 408 // FIXME: Remove all of the isPhysRegUsed checks 409 410 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 411 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 412 const SIInstrInfo *TII = ST.getInstrInfo(); 413 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 414 MachineRegisterInfo &MRI = MF.getRegInfo(); 415 const Function &F = MF.getFunction(); 416 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 417 418 assert(MFI->isEntryFunction()); 419 420 Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg( 421 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); 422 // FIXME: Hack to not crash in situations which emitted an error. 423 if (!PreloadedScratchWaveOffsetReg) 424 return; 425 426 // We need to do the replacement of the private segment buffer register even 427 // if there are no stack objects. There could be stores to undef or a 428 // constant without an associated object. 429 // 430 // This will return `Register()` in cases where there are no actual 431 // uses of the SRSRC. 432 Register ScratchRsrcReg; 433 if (!ST.enableFlatScratch()) 434 ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF); 435 436 // Make the selected register live throughout the function. 437 if (ScratchRsrcReg) { 438 for (MachineBasicBlock &OtherBB : MF) { 439 if (&OtherBB != &MBB) { 440 OtherBB.addLiveIn(ScratchRsrcReg); 441 } 442 } 443 } 444 445 // Now that we have fixed the reserved SRSRC we need to locate the 446 // (potentially) preloaded SRSRC. 447 Register PreloadedScratchRsrcReg; 448 if (ST.isAmdHsaOrMesa(F)) { 449 PreloadedScratchRsrcReg = 450 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER); 451 if (ScratchRsrcReg && PreloadedScratchRsrcReg) { 452 // We added live-ins during argument lowering, but since they were not 453 // used they were deleted. We're adding the uses now, so add them back. 454 MRI.addLiveIn(PreloadedScratchRsrcReg); 455 MBB.addLiveIn(PreloadedScratchRsrcReg); 456 } 457 } 458 459 // Debug location must be unknown since the first debug location is used to 460 // determine the end of the prologue. 461 DebugLoc DL; 462 MachineBasicBlock::iterator I = MBB.begin(); 463 464 // We found the SRSRC first because it needs four registers and has an 465 // alignment requirement. If the SRSRC that we found is clobbering with 466 // the scratch wave offset, which may be in a fixed SGPR or a free SGPR 467 // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch 468 // wave offset to a free SGPR. 469 Register ScratchWaveOffsetReg; 470 if (TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) { 471 ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF); 472 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); 473 AllSGPRs = AllSGPRs.slice( 474 std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded)); 475 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 476 for (MCPhysReg Reg : AllSGPRs) { 477 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 478 !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) { 479 ScratchWaveOffsetReg = Reg; 480 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg) 481 .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill); 482 break; 483 } 484 } 485 } else { 486 ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg; 487 } 488 assert(ScratchWaveOffsetReg); 489 490 if (requiresStackPointerReference(MF)) { 491 Register SPReg = MFI->getStackPtrOffsetReg(); 492 assert(SPReg != AMDGPU::SP_REG); 493 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg) 494 .addImm(FrameInfo.getStackSize() * getScratchScaleFactor(ST)); 495 } 496 497 if (hasFP(MF)) { 498 Register FPReg = MFI->getFrameOffsetReg(); 499 assert(FPReg != AMDGPU::FP_REG); 500 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0); 501 } 502 503 bool NeedsFlatScratchInit = 504 MFI->hasFlatScratchInit() && 505 (MRI.isPhysRegUsed(AMDGPU::FLAT_SCR) || FrameInfo.hasCalls() || 506 (!allStackObjectsAreDead(FrameInfo) && ST.enableFlatScratch())); 507 508 if ((NeedsFlatScratchInit || ScratchRsrcReg) && 509 !ST.flatScratchIsArchitected()) { 510 MRI.addLiveIn(PreloadedScratchWaveOffsetReg); 511 MBB.addLiveIn(PreloadedScratchWaveOffsetReg); 512 } 513 514 if (NeedsFlatScratchInit) { 515 emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg); 516 } 517 518 if (ScratchRsrcReg) { 519 emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL, 520 PreloadedScratchRsrcReg, 521 ScratchRsrcReg, ScratchWaveOffsetReg); 522 } 523 } 524 525 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg` 526 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup( 527 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 528 const DebugLoc &DL, Register PreloadedScratchRsrcReg, 529 Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const { 530 531 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 532 const SIInstrInfo *TII = ST.getInstrInfo(); 533 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 534 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 535 const Function &Fn = MF.getFunction(); 536 537 if (ST.isAmdPalOS()) { 538 // The pointer to the GIT is formed from the offset passed in and either 539 // the amdgpu-git-ptr-high function attribute or the top part of the PC 540 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 541 Register Rsrc03 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 542 543 buildGitPtr(MBB, I, DL, TII, Rsrc01); 544 545 // We now have the GIT ptr - now get the scratch descriptor from the entry 546 // at offset 0 (or offset 16 for a compute shader). 547 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 548 const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM); 549 auto MMO = MF.getMachineMemOperand(PtrInfo, 550 MachineMemOperand::MOLoad | 551 MachineMemOperand::MOInvariant | 552 MachineMemOperand::MODereferenceable, 553 16, Align(4)); 554 unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 555 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 556 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset); 557 BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg) 558 .addReg(Rsrc01) 559 .addImm(EncodedOffset) // offset 560 .addImm(0) // cpol 561 .addReg(ScratchRsrcReg, RegState::ImplicitDefine) 562 .addMemOperand(MMO); 563 564 // The driver will always set the SRD for wave 64 (bits 118:117 of 565 // descriptor / bits 22:21 of third sub-reg will be 0b11) 566 // If the shader is actually wave32 we have to modify the const_index_stride 567 // field of the descriptor 3rd sub-reg (bits 22:21) to 0b10 (stride=32). The 568 // reason the driver does this is that there can be cases where it presents 569 // 2 shaders with different wave size (e.g. VsFs). 570 // TODO: convert to using SCRATCH instructions or multiple SRD buffers 571 if (ST.isWave32()) { 572 const MCInstrDesc &SBitsetB32 = TII->get(AMDGPU::S_BITSET0_B32); 573 BuildMI(MBB, I, DL, SBitsetB32, Rsrc03) 574 .addImm(21) 575 .addReg(Rsrc03); 576 } 577 } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) { 578 assert(!ST.isAmdHsaOrMesa(Fn)); 579 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 580 581 Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); 582 Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 583 584 // Use relocations to get the pointer, and setup the other bits manually. 585 uint64_t Rsrc23 = TII->getScratchRsrcWords23(); 586 587 if (MFI->hasImplicitBufferPtr()) { 588 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 589 590 if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) { 591 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64); 592 593 BuildMI(MBB, I, DL, Mov64, Rsrc01) 594 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 595 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 596 } else { 597 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 598 599 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 600 auto MMO = MF.getMachineMemOperand( 601 PtrInfo, 602 MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant | 603 MachineMemOperand::MODereferenceable, 604 8, Align(4)); 605 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01) 606 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 607 .addImm(0) // offset 608 .addImm(0) // cpol 609 .addMemOperand(MMO) 610 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 611 612 MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 613 MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 614 } 615 } else { 616 Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 617 Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 618 619 BuildMI(MBB, I, DL, SMovB32, Rsrc0) 620 .addExternalSymbol("SCRATCH_RSRC_DWORD0") 621 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 622 623 BuildMI(MBB, I, DL, SMovB32, Rsrc1) 624 .addExternalSymbol("SCRATCH_RSRC_DWORD1") 625 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 626 627 } 628 629 BuildMI(MBB, I, DL, SMovB32, Rsrc2) 630 .addImm(Rsrc23 & 0xffffffff) 631 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 632 633 BuildMI(MBB, I, DL, SMovB32, Rsrc3) 634 .addImm(Rsrc23 >> 32) 635 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 636 } else if (ST.isAmdHsaOrMesa(Fn)) { 637 assert(PreloadedScratchRsrcReg); 638 639 if (ScratchRsrcReg != PreloadedScratchRsrcReg) { 640 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 641 .addReg(PreloadedScratchRsrcReg, RegState::Kill); 642 } 643 } 644 645 // Add the scratch wave offset into the scratch RSRC. 646 // 647 // We only want to update the first 48 bits, which is the base address 648 // pointer, without touching the adjacent 16 bits of flags. We know this add 649 // cannot carry-out from bit 47, otherwise the scratch allocation would be 650 // impossible to fit in the 48-bit global address space. 651 // 652 // TODO: Evaluate if it is better to just construct an SRD using the flat 653 // scratch init and some constants rather than update the one we are passed. 654 Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 655 Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 656 657 // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in 658 // the kernel body via inreg arguments. 659 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0) 660 .addReg(ScratchRsrcSub0) 661 .addReg(ScratchWaveOffsetReg) 662 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 663 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1) 664 .addReg(ScratchRsrcSub1) 665 .addImm(0) 666 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 667 } 668 669 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const { 670 switch (ID) { 671 case TargetStackID::Default: 672 case TargetStackID::NoAlloc: 673 case TargetStackID::SGPRSpill: 674 return true; 675 case TargetStackID::ScalableVector: 676 case TargetStackID::WasmLocal: 677 return false; 678 } 679 llvm_unreachable("Invalid TargetStackID::Value"); 680 } 681 682 static void initLiveRegs(LivePhysRegs &LiveRegs, const SIRegisterInfo &TRI, 683 const SIMachineFunctionInfo *FuncInfo, 684 MachineFunction &MF, MachineBasicBlock &MBB, 685 MachineBasicBlock::iterator MBBI, bool IsProlog) { 686 if (LiveRegs.empty()) { 687 LiveRegs.init(TRI); 688 if (IsProlog) { 689 LiveRegs.addLiveIns(MBB); 690 } else { 691 // In epilog. 692 LiveRegs.addLiveOuts(MBB); 693 LiveRegs.stepBackward(*MBBI); 694 } 695 } 696 } 697 698 // Activate all lanes, returns saved exec. 699 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs, 700 MachineFunction &MF, 701 MachineBasicBlock &MBB, 702 MachineBasicBlock::iterator MBBI, 703 bool IsProlog) { 704 Register ScratchExecCopy; 705 MachineRegisterInfo &MRI = MF.getRegInfo(); 706 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 707 const SIInstrInfo *TII = ST.getInstrInfo(); 708 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 709 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 710 DebugLoc DL; 711 712 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, IsProlog); 713 714 ScratchExecCopy = findScratchNonCalleeSaveRegister( 715 MRI, LiveRegs, *TRI.getWaveMaskRegClass()); 716 if (!ScratchExecCopy) 717 report_fatal_error("failed to find free scratch register"); 718 719 LiveRegs.addReg(ScratchExecCopy); 720 721 const unsigned OrSaveExec = 722 ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64; 723 BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy).addImm(-1); 724 725 return ScratchExecCopy; 726 } 727 728 // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR. 729 // Otherwise we are spilling to memory. 730 static bool spilledToMemory(const MachineFunction &MF, int SaveIndex) { 731 const MachineFrameInfo &MFI = MF.getFrameInfo(); 732 return MFI.getStackID(SaveIndex) != TargetStackID::SGPRSpill; 733 } 734 735 void SIFrameLowering::emitPrologue(MachineFunction &MF, 736 MachineBasicBlock &MBB) const { 737 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 738 if (FuncInfo->isEntryFunction()) { 739 emitEntryFunctionPrologue(MF, MBB); 740 return; 741 } 742 743 const MachineFrameInfo &MFI = MF.getFrameInfo(); 744 MachineRegisterInfo &MRI = MF.getRegInfo(); 745 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 746 const SIInstrInfo *TII = ST.getInstrInfo(); 747 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 748 749 Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 750 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 751 Register BasePtrReg = 752 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register(); 753 LivePhysRegs LiveRegs; 754 755 MachineBasicBlock::iterator MBBI = MBB.begin(); 756 DebugLoc DL; 757 758 bool HasFP = false; 759 bool HasBP = false; 760 uint32_t NumBytes = MFI.getStackSize(); 761 uint32_t RoundedSize = NumBytes; 762 // To avoid clobbering VGPRs in lanes that weren't active on function entry, 763 // turn on all lanes before doing the spill to memory. 764 Register ScratchExecCopy; 765 766 Optional<int> FPSaveIndex = FuncInfo->FramePointerSaveIndex; 767 Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex; 768 769 // VGPRs used for SGPR->VGPR spills 770 for (const SIMachineFunctionInfo::SGPRSpillVGPR &Reg : 771 FuncInfo->getSGPRSpillVGPRs()) { 772 if (!Reg.FI) 773 continue; 774 775 if (!ScratchExecCopy) 776 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, 777 /*IsProlog*/ true); 778 779 buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, Reg.VGPR, 780 *Reg.FI); 781 } 782 783 // VGPRs used for Whole Wave Mode 784 for (const auto &Reg : FuncInfo->WWMReservedRegs) { 785 auto VGPR = Reg.first; 786 auto FI = Reg.second; 787 if (!FI) 788 continue; 789 790 if (!ScratchExecCopy) 791 ScratchExecCopy = 792 buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ true); 793 794 buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, VGPR, *FI); 795 } 796 797 if (ScratchExecCopy) { 798 // FIXME: Split block and make terminator. 799 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 800 MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 801 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 802 .addReg(ScratchExecCopy, RegState::Kill); 803 LiveRegs.addReg(ScratchExecCopy); 804 } 805 806 if (FPSaveIndex && spilledToMemory(MF, *FPSaveIndex)) { 807 const int FramePtrFI = *FPSaveIndex; 808 assert(!MFI.isDeadObjectIndex(FramePtrFI)); 809 810 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ true); 811 812 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 813 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 814 if (!TmpVGPR) 815 report_fatal_error("failed to find free scratch register"); 816 817 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 818 .addReg(FramePtrReg); 819 820 buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, TmpVGPR, 821 FramePtrFI); 822 } 823 824 if (BPSaveIndex && spilledToMemory(MF, *BPSaveIndex)) { 825 const int BasePtrFI = *BPSaveIndex; 826 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 827 828 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ true); 829 830 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 831 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 832 if (!TmpVGPR) 833 report_fatal_error("failed to find free scratch register"); 834 835 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 836 .addReg(BasePtrReg); 837 838 buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, TmpVGPR, 839 BasePtrFI); 840 } 841 842 // In this case, spill the FP to a reserved VGPR. 843 if (FPSaveIndex && !spilledToMemory(MF, *FPSaveIndex)) { 844 const int FramePtrFI = *FPSaveIndex; 845 assert(!MFI.isDeadObjectIndex(FramePtrFI)); 846 847 assert(MFI.getStackID(FramePtrFI) == TargetStackID::SGPRSpill); 848 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 849 FuncInfo->getSGPRToVGPRSpills(FramePtrFI); 850 assert(Spill.size() == 1); 851 852 // Save FP before setting it up. 853 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR) 854 .addReg(FramePtrReg) 855 .addImm(Spill[0].Lane) 856 .addReg(Spill[0].VGPR, RegState::Undef); 857 } 858 859 // In this case, spill the BP to a reserved VGPR. 860 if (BPSaveIndex && !spilledToMemory(MF, *BPSaveIndex)) { 861 const int BasePtrFI = *BPSaveIndex; 862 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 863 864 assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill); 865 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 866 FuncInfo->getSGPRToVGPRSpills(BasePtrFI); 867 assert(Spill.size() == 1); 868 869 // Save BP before setting it up. 870 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR) 871 .addReg(BasePtrReg) 872 .addImm(Spill[0].Lane) 873 .addReg(Spill[0].VGPR, RegState::Undef); 874 } 875 876 // Emit the copy if we need an FP, and are using a free SGPR to save it. 877 if (FuncInfo->SGPRForFPSaveRestoreCopy) { 878 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), 879 FuncInfo->SGPRForFPSaveRestoreCopy) 880 .addReg(FramePtrReg) 881 .setMIFlag(MachineInstr::FrameSetup); 882 } 883 884 // Emit the copy if we need a BP, and are using a free SGPR to save it. 885 if (FuncInfo->SGPRForBPSaveRestoreCopy) { 886 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), 887 FuncInfo->SGPRForBPSaveRestoreCopy) 888 .addReg(BasePtrReg) 889 .setMIFlag(MachineInstr::FrameSetup); 890 } 891 892 // If a copy has been emitted for FP and/or BP, Make the SGPRs 893 // used in the copy instructions live throughout the function. 894 SmallVector<MCPhysReg, 2> TempSGPRs; 895 if (FuncInfo->SGPRForFPSaveRestoreCopy) 896 TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy); 897 898 if (FuncInfo->SGPRForBPSaveRestoreCopy) 899 TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy); 900 901 if (!TempSGPRs.empty()) { 902 for (MachineBasicBlock &MBB : MF) { 903 for (MCPhysReg Reg : TempSGPRs) 904 MBB.addLiveIn(Reg); 905 906 MBB.sortUniqueLiveIns(); 907 } 908 if (!LiveRegs.empty()) { 909 LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy); 910 LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy); 911 } 912 } 913 914 if (TRI.hasStackRealignment(MF)) { 915 HasFP = true; 916 const unsigned Alignment = MFI.getMaxAlign().value(); 917 918 RoundedSize += Alignment; 919 if (LiveRegs.empty()) { 920 LiveRegs.init(TRI); 921 LiveRegs.addLiveIns(MBB); 922 } 923 924 // s_add_i32 s33, s32, NumBytes 925 // s_and_b32 s33, s33, 0b111...0000 926 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), FramePtrReg) 927 .addReg(StackPtrReg) 928 .addImm((Alignment - 1) * getScratchScaleFactor(ST)) 929 .setMIFlag(MachineInstr::FrameSetup); 930 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg) 931 .addReg(FramePtrReg, RegState::Kill) 932 .addImm(-Alignment * getScratchScaleFactor(ST)) 933 .setMIFlag(MachineInstr::FrameSetup); 934 FuncInfo->setIsStackRealigned(true); 935 } else if ((HasFP = hasFP(MF))) { 936 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 937 .addReg(StackPtrReg) 938 .setMIFlag(MachineInstr::FrameSetup); 939 } 940 941 // If we need a base pointer, set it up here. It's whatever the value of 942 // the stack pointer is at this point. Any variable size objects will be 943 // allocated after this, so we can still use the base pointer to reference 944 // the incoming arguments. 945 if ((HasBP = TRI.hasBasePointer(MF))) { 946 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg) 947 .addReg(StackPtrReg) 948 .setMIFlag(MachineInstr::FrameSetup); 949 } 950 951 if (HasFP && RoundedSize != 0) { 952 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg) 953 .addReg(StackPtrReg) 954 .addImm(RoundedSize * getScratchScaleFactor(ST)) 955 .setMIFlag(MachineInstr::FrameSetup); 956 } 957 958 assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy || 959 FuncInfo->FramePointerSaveIndex)) && 960 "Needed to save FP but didn't save it anywhere"); 961 962 assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy && 963 !FuncInfo->FramePointerSaveIndex)) && 964 "Saved FP but didn't need it"); 965 966 assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy || 967 FuncInfo->BasePointerSaveIndex)) && 968 "Needed to save BP but didn't save it anywhere"); 969 970 assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy && 971 !FuncInfo->BasePointerSaveIndex)) && 972 "Saved BP but didn't need it"); 973 } 974 975 void SIFrameLowering::emitEpilogue(MachineFunction &MF, 976 MachineBasicBlock &MBB) const { 977 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 978 if (FuncInfo->isEntryFunction()) 979 return; 980 981 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 982 const SIInstrInfo *TII = ST.getInstrInfo(); 983 MachineRegisterInfo &MRI = MF.getRegInfo(); 984 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 985 MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator(); 986 LivePhysRegs LiveRegs; 987 DebugLoc DL; 988 989 const MachineFrameInfo &MFI = MF.getFrameInfo(); 990 uint32_t NumBytes = MFI.getStackSize(); 991 uint32_t RoundedSize = FuncInfo->isStackRealigned() 992 ? NumBytes + MFI.getMaxAlign().value() 993 : NumBytes; 994 const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 995 const Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 996 const Register BasePtrReg = 997 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register(); 998 999 Optional<int> FPSaveIndex = FuncInfo->FramePointerSaveIndex; 1000 Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex; 1001 1002 if (RoundedSize != 0 && hasFP(MF)) { 1003 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg) 1004 .addReg(StackPtrReg) 1005 .addImm(-static_cast<int64_t>(RoundedSize * getScratchScaleFactor(ST))) 1006 .setMIFlag(MachineInstr::FrameDestroy); 1007 } 1008 1009 if (FuncInfo->SGPRForFPSaveRestoreCopy) { 1010 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 1011 .addReg(FuncInfo->SGPRForFPSaveRestoreCopy) 1012 .setMIFlag(MachineInstr::FrameDestroy); 1013 } 1014 1015 if (FuncInfo->SGPRForBPSaveRestoreCopy) { 1016 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg) 1017 .addReg(FuncInfo->SGPRForBPSaveRestoreCopy) 1018 .setMIFlag(MachineInstr::FrameDestroy); 1019 } 1020 1021 if (FPSaveIndex) { 1022 const int FramePtrFI = *FPSaveIndex; 1023 assert(!MFI.isDeadObjectIndex(FramePtrFI)); 1024 if (spilledToMemory(MF, FramePtrFI)) { 1025 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ false); 1026 1027 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 1028 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 1029 if (!TmpVGPR) 1030 report_fatal_error("failed to find free scratch register"); 1031 buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, TmpVGPR, 1032 FramePtrFI); 1033 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), FramePtrReg) 1034 .addReg(TmpVGPR, RegState::Kill); 1035 } else { 1036 // Reload from VGPR spill. 1037 assert(MFI.getStackID(FramePtrFI) == TargetStackID::SGPRSpill); 1038 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 1039 FuncInfo->getSGPRToVGPRSpills(FramePtrFI); 1040 assert(Spill.size() == 1); 1041 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), FramePtrReg) 1042 .addReg(Spill[0].VGPR) 1043 .addImm(Spill[0].Lane); 1044 } 1045 } 1046 1047 if (BPSaveIndex) { 1048 const int BasePtrFI = *BPSaveIndex; 1049 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 1050 if (spilledToMemory(MF, BasePtrFI)) { 1051 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ false); 1052 1053 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 1054 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 1055 if (!TmpVGPR) 1056 report_fatal_error("failed to find free scratch register"); 1057 buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, TmpVGPR, 1058 BasePtrFI); 1059 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), BasePtrReg) 1060 .addReg(TmpVGPR, RegState::Kill); 1061 } else { 1062 // Reload from VGPR spill. 1063 assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill); 1064 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 1065 FuncInfo->getSGPRToVGPRSpills(BasePtrFI); 1066 assert(Spill.size() == 1); 1067 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), BasePtrReg) 1068 .addReg(Spill[0].VGPR) 1069 .addImm(Spill[0].Lane); 1070 } 1071 } 1072 1073 Register ScratchExecCopy; 1074 for (const SIMachineFunctionInfo::SGPRSpillVGPR &Reg : 1075 FuncInfo->getSGPRSpillVGPRs()) { 1076 if (!Reg.FI) 1077 continue; 1078 1079 if (!ScratchExecCopy) 1080 ScratchExecCopy = 1081 buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ false); 1082 1083 buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, Reg.VGPR, 1084 *Reg.FI); 1085 } 1086 1087 for (const auto &Reg : FuncInfo->WWMReservedRegs) { 1088 auto VGPR = Reg.first; 1089 auto FI = Reg.second; 1090 if (!FI) 1091 continue; 1092 1093 if (!ScratchExecCopy) 1094 ScratchExecCopy = 1095 buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ false); 1096 1097 buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, VGPR, *FI); 1098 } 1099 1100 if (ScratchExecCopy) { 1101 // FIXME: Split block and make terminator. 1102 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 1103 MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 1104 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 1105 .addReg(ScratchExecCopy, RegState::Kill); 1106 } 1107 } 1108 1109 #ifndef NDEBUG 1110 static bool allSGPRSpillsAreDead(const MachineFunction &MF) { 1111 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1112 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1113 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 1114 I != E; ++I) { 1115 if (!MFI.isDeadObjectIndex(I) && 1116 MFI.getStackID(I) == TargetStackID::SGPRSpill && 1117 (I != FuncInfo->FramePointerSaveIndex && 1118 I != FuncInfo->BasePointerSaveIndex)) { 1119 return false; 1120 } 1121 } 1122 1123 return true; 1124 } 1125 #endif 1126 1127 StackOffset SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, 1128 int FI, 1129 Register &FrameReg) const { 1130 const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo(); 1131 1132 FrameReg = RI->getFrameRegister(MF); 1133 return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI)); 1134 } 1135 1136 void SIFrameLowering::processFunctionBeforeFrameFinalized( 1137 MachineFunction &MF, 1138 RegScavenger *RS) const { 1139 MachineFrameInfo &MFI = MF.getFrameInfo(); 1140 1141 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1142 const SIInstrInfo *TII = ST.getInstrInfo(); 1143 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1144 MachineRegisterInfo &MRI = MF.getRegInfo(); 1145 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1146 1147 const bool SpillVGPRToAGPR = ST.hasMAIInsts() && FuncInfo->hasSpilledVGPRs() 1148 && EnableSpillVGPRToAGPR; 1149 1150 if (SpillVGPRToAGPR) { 1151 // To track the spill frame indices handled in this pass. 1152 BitVector SpillFIs(MFI.getObjectIndexEnd(), false); 1153 1154 bool SeenDbgInstr = false; 1155 1156 for (MachineBasicBlock &MBB : MF) { 1157 MachineBasicBlock::iterator Next; 1158 for (auto I = MBB.begin(), E = MBB.end(); I != E; I = Next) { 1159 MachineInstr &MI = *I; 1160 Next = std::next(I); 1161 1162 if (MI.isDebugInstr()) 1163 SeenDbgInstr = true; 1164 1165 if (TII->isVGPRSpill(MI)) { 1166 // Try to eliminate stack used by VGPR spills before frame 1167 // finalization. 1168 unsigned FIOp = AMDGPU::getNamedOperandIdx(MI.getOpcode(), 1169 AMDGPU::OpName::vaddr); 1170 int FI = MI.getOperand(FIOp).getIndex(); 1171 Register VReg = 1172 TII->getNamedOperand(MI, AMDGPU::OpName::vdata)->getReg(); 1173 if (FuncInfo->allocateVGPRSpillToAGPR(MF, FI, 1174 TRI->isAGPR(MRI, VReg))) { 1175 // FIXME: change to enterBasicBlockEnd() 1176 RS->enterBasicBlock(MBB); 1177 TRI->eliminateFrameIndex(MI, 0, FIOp, RS); 1178 SpillFIs.set(FI); 1179 continue; 1180 } 1181 } 1182 } 1183 } 1184 1185 for (MachineBasicBlock &MBB : MF) { 1186 for (MCPhysReg Reg : FuncInfo->getVGPRSpillAGPRs()) 1187 MBB.addLiveIn(Reg); 1188 1189 for (MCPhysReg Reg : FuncInfo->getAGPRSpillVGPRs()) 1190 MBB.addLiveIn(Reg); 1191 1192 MBB.sortUniqueLiveIns(); 1193 1194 if (!SpillFIs.empty() && SeenDbgInstr) { 1195 // FIXME: The dead frame indices are replaced with a null register from 1196 // the debug value instructions. We should instead, update it with the 1197 // correct register value. But not sure the register value alone is 1198 for (MachineInstr &MI : MBB) { 1199 if (MI.isDebugValue() && MI.getOperand(0).isFI() && 1200 SpillFIs[MI.getOperand(0).getIndex()]) { 1201 MI.getOperand(0).ChangeToRegister(Register(), false /*isDef*/); 1202 MI.getOperand(0).setIsDebug(); 1203 } 1204 } 1205 } 1206 } 1207 } 1208 1209 FuncInfo->removeDeadFrameIndices(MFI); 1210 assert(allSGPRSpillsAreDead(MF) && 1211 "SGPR spill should have been removed in SILowerSGPRSpills"); 1212 1213 // FIXME: The other checks should be redundant with allStackObjectsAreDead, 1214 // but currently hasNonSpillStackObjects is set only from source 1215 // allocas. Stack temps produced from legalization are not counted currently. 1216 if (!allStackObjectsAreDead(MFI)) { 1217 assert(RS && "RegScavenger required if spilling"); 1218 1219 // Add an emergency spill slot 1220 RS->addScavengingFrameIndex(FuncInfo->getScavengeFI(MFI, *TRI)); 1221 } 1222 } 1223 1224 // Only report VGPRs to generic code. 1225 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, 1226 BitVector &SavedVGPRs, 1227 RegScavenger *RS) const { 1228 TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS); 1229 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1230 if (MFI->isEntryFunction()) 1231 return; 1232 1233 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 1234 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1235 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1236 1237 // Ignore the SGPRs the default implementation found. 1238 SavedVGPRs.clearBitsNotInMask(TRI->getAllVectorRegMask()); 1239 1240 // Do not save AGPRs prior to GFX90A because there was no easy way to do so. 1241 // In gfx908 there was do AGPR loads and stores and thus spilling also 1242 // require a temporary VGPR. 1243 if (!ST.hasGFX90AInsts()) 1244 SavedVGPRs.clearBitsInMask(TRI->getAllAGPRRegMask()); 1245 1246 // hasFP only knows about stack objects that already exist. We're now 1247 // determining the stack slots that will be created, so we have to predict 1248 // them. Stack objects force FP usage with calls. 1249 // 1250 // Note a new VGPR CSR may be introduced if one is used for the spill, but we 1251 // don't want to report it here. 1252 // 1253 // FIXME: Is this really hasReservedCallFrame? 1254 const bool WillHaveFP = 1255 FrameInfo.hasCalls() && 1256 (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo)); 1257 1258 // VGPRs used for SGPR spilling need to be specially inserted in the prolog, 1259 // so don't allow the default insertion to handle them. 1260 for (auto SSpill : MFI->getSGPRSpillVGPRs()) 1261 SavedVGPRs.reset(SSpill.VGPR); 1262 1263 LivePhysRegs LiveRegs; 1264 LiveRegs.init(*TRI); 1265 1266 if (WillHaveFP || hasFP(MF)) { 1267 assert(!MFI->SGPRForFPSaveRestoreCopy && !MFI->FramePointerSaveIndex && 1268 "Re-reserving spill slot for FP"); 1269 getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy, 1270 MFI->FramePointerSaveIndex, true); 1271 } 1272 1273 if (TRI->hasBasePointer(MF)) { 1274 if (MFI->SGPRForFPSaveRestoreCopy) 1275 LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy); 1276 1277 assert(!MFI->SGPRForBPSaveRestoreCopy && 1278 !MFI->BasePointerSaveIndex && "Re-reserving spill slot for BP"); 1279 getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy, 1280 MFI->BasePointerSaveIndex, false); 1281 } 1282 } 1283 1284 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF, 1285 BitVector &SavedRegs, 1286 RegScavenger *RS) const { 1287 TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS); 1288 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1289 if (MFI->isEntryFunction()) 1290 return; 1291 1292 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1293 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1294 1295 // The SP is specifically managed and we don't want extra spills of it. 1296 SavedRegs.reset(MFI->getStackPtrOffsetReg()); 1297 1298 const BitVector AllSavedRegs = SavedRegs; 1299 SavedRegs.clearBitsInMask(TRI->getAllVectorRegMask()); 1300 1301 // If clearing VGPRs changed the mask, we will have some CSR VGPR spills. 1302 const bool HaveAnyCSRVGPR = SavedRegs != AllSavedRegs; 1303 1304 // We have to anticipate introducing CSR VGPR spills if we don't have any 1305 // stack objects already, since we require an FP if there is a call and stack. 1306 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 1307 const bool WillHaveFP = FrameInfo.hasCalls() && HaveAnyCSRVGPR; 1308 1309 // FP will be specially managed like SP. 1310 if (WillHaveFP || hasFP(MF)) 1311 SavedRegs.reset(MFI->getFrameOffsetReg()); 1312 } 1313 1314 bool SIFrameLowering::assignCalleeSavedSpillSlots( 1315 MachineFunction &MF, const TargetRegisterInfo *TRI, 1316 std::vector<CalleeSavedInfo> &CSI) const { 1317 if (CSI.empty()) 1318 return true; // Early exit if no callee saved registers are modified! 1319 1320 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1321 if (!FuncInfo->SGPRForFPSaveRestoreCopy && 1322 !FuncInfo->SGPRForBPSaveRestoreCopy) 1323 return false; 1324 1325 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1326 const SIRegisterInfo *RI = ST.getRegisterInfo(); 1327 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 1328 Register BasePtrReg = RI->getBaseRegister(); 1329 unsigned NumModifiedRegs = 0; 1330 1331 if (FuncInfo->SGPRForFPSaveRestoreCopy) 1332 NumModifiedRegs++; 1333 if (FuncInfo->SGPRForBPSaveRestoreCopy) 1334 NumModifiedRegs++; 1335 1336 for (auto &CS : CSI) { 1337 if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) { 1338 CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy); 1339 if (--NumModifiedRegs) 1340 break; 1341 } else if (CS.getReg() == BasePtrReg && 1342 FuncInfo->SGPRForBPSaveRestoreCopy) { 1343 CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy); 1344 if (--NumModifiedRegs) 1345 break; 1346 } 1347 } 1348 1349 return false; 1350 } 1351 1352 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr( 1353 MachineFunction &MF, 1354 MachineBasicBlock &MBB, 1355 MachineBasicBlock::iterator I) const { 1356 int64_t Amount = I->getOperand(0).getImm(); 1357 if (Amount == 0) 1358 return MBB.erase(I); 1359 1360 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1361 const SIInstrInfo *TII = ST.getInstrInfo(); 1362 const DebugLoc &DL = I->getDebugLoc(); 1363 unsigned Opc = I->getOpcode(); 1364 bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode(); 1365 uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0; 1366 1367 if (!hasReservedCallFrame(MF)) { 1368 Amount = alignTo(Amount, getStackAlign()); 1369 assert(isUInt<32>(Amount) && "exceeded stack address space size"); 1370 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1371 Register SPReg = MFI->getStackPtrOffsetReg(); 1372 1373 Amount *= getScratchScaleFactor(ST); 1374 if (IsDestroy) 1375 Amount = -Amount; 1376 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), SPReg) 1377 .addReg(SPReg) 1378 .addImm(Amount); 1379 } else if (CalleePopAmount != 0) { 1380 llvm_unreachable("is this used?"); 1381 } 1382 1383 return MBB.erase(I); 1384 } 1385 1386 /// Returns true if the frame will require a reference to the stack pointer. 1387 /// 1388 /// This is the set of conditions common to setting up the stack pointer in a 1389 /// kernel, and for using a frame pointer in a callable function. 1390 /// 1391 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm 1392 /// references SP. 1393 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) { 1394 return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint(); 1395 } 1396 1397 // The FP for kernels is always known 0, so we never really need to setup an 1398 // explicit register for it. However, DisableFramePointerElim will force us to 1399 // use a register for it. 1400 bool SIFrameLowering::hasFP(const MachineFunction &MF) const { 1401 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1402 1403 // For entry functions we can use an immediate offset in most cases, so the 1404 // presence of calls doesn't imply we need a distinct frame pointer. 1405 if (MFI.hasCalls() && 1406 !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) { 1407 // All offsets are unsigned, so need to be addressed in the same direction 1408 // as stack growth. 1409 1410 // FIXME: This function is pretty broken, since it can be called before the 1411 // frame layout is determined or CSR spills are inserted. 1412 return MFI.getStackSize() != 0; 1413 } 1414 1415 return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() || 1416 MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->hasStackRealignment( 1417 MF) || 1418 MF.getTarget().Options.DisableFramePointerElim(MF); 1419 } 1420 1421 // This is essentially a reduced version of hasFP for entry functions. Since the 1422 // stack pointer is known 0 on entry to kernels, we never really need an FP 1423 // register. We may need to initialize the stack pointer depending on the frame 1424 // properties, which logically overlaps many of the cases where an ordinary 1425 // function would require an FP. 1426 bool SIFrameLowering::requiresStackPointerReference( 1427 const MachineFunction &MF) const { 1428 // Callable functions always require a stack pointer reference. 1429 assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() && 1430 "only expected to call this for entry points"); 1431 1432 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1433 1434 // Entry points ordinarily don't need to initialize SP. We have to set it up 1435 // for callees if there are any. Also note tail calls are impossible/don't 1436 // make any sense for kernels. 1437 if (MFI.hasCalls()) 1438 return true; 1439 1440 // We still need to initialize the SP if we're doing anything weird that 1441 // references the SP, like variable sized stack objects. 1442 return frameTriviallyRequiresSP(MFI); 1443 } 1444