1 //===----------------------- SIFrameLowering.cpp --------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //==-----------------------------------------------------------------------===// 8 9 #include "SIFrameLowering.h" 10 #include "AMDGPU.h" 11 #include "GCNSubtarget.h" 12 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 13 #include "SIMachineFunctionInfo.h" 14 #include "llvm/CodeGen/LiveRegUnits.h" 15 #include "llvm/CodeGen/MachineFrameInfo.h" 16 #include "llvm/CodeGen/RegisterScavenging.h" 17 #include "llvm/Target/TargetMachine.h" 18 19 using namespace llvm; 20 21 #define DEBUG_TYPE "frame-info" 22 23 static cl::opt<bool> EnableSpillVGPRToAGPR( 24 "amdgpu-spill-vgpr-to-agpr", 25 cl::desc("Enable spilling VGPRs to AGPRs"), 26 cl::ReallyHidden, 27 cl::init(true)); 28 29 // Find a register matching \p RC from \p LiveUnits which is unused and 30 // available throughout the function. On failure, returns AMDGPU::NoRegister. 31 // TODO: Rewrite the loop here to iterate over MCRegUnits instead of 32 // MCRegisters. This should reduce the number of iterations and avoid redundant 33 // checking. 34 static MCRegister findUnusedRegister(MachineRegisterInfo &MRI, 35 const LiveRegUnits &LiveUnits, 36 const TargetRegisterClass &RC) { 37 for (MCRegister Reg : RC) { 38 if (!MRI.isPhysRegUsed(Reg) && LiveUnits.available(Reg) && 39 !MRI.isReserved(Reg)) 40 return Reg; 41 } 42 return MCRegister(); 43 } 44 45 // Find a scratch register that we can use in the prologue. We avoid using 46 // callee-save registers since they may appear to be free when this is called 47 // from canUseAsPrologue (during shrink wrapping), but then no longer be free 48 // when this is called from emitPrologue. 49 static MCRegister findScratchNonCalleeSaveRegister( 50 MachineRegisterInfo &MRI, LiveRegUnits &LiveUnits, 51 const TargetRegisterClass &RC, bool Unused = false) { 52 // Mark callee saved registers as used so we will not choose them. 53 const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs(); 54 for (unsigned i = 0; CSRegs[i]; ++i) 55 LiveUnits.addReg(CSRegs[i]); 56 57 // We are looking for a register that can be used throughout the entire 58 // function, so any use is unacceptable. 59 if (Unused) 60 return findUnusedRegister(MRI, LiveUnits, RC); 61 62 for (MCRegister Reg : RC) { 63 if (LiveUnits.available(Reg) && !MRI.isReserved(Reg)) 64 return Reg; 65 } 66 67 return MCRegister(); 68 } 69 70 /// Query target location for spilling SGPRs 71 /// \p IncludeScratchCopy : Also look for free scratch SGPRs 72 static void getVGPRSpillLaneOrTempRegister( 73 MachineFunction &MF, LiveRegUnits &LiveUnits, Register SGPR, 74 const TargetRegisterClass &RC = AMDGPU::SReg_32_XM0_XEXECRegClass, 75 bool IncludeScratchCopy = true) { 76 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 77 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 78 79 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 80 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 81 unsigned Size = TRI->getSpillSize(RC); 82 Align Alignment = TRI->getSpillAlign(RC); 83 84 // We need to save and restore the given SGPR. 85 86 Register ScratchSGPR; 87 // 1: Try to save the given register into an unused scratch SGPR. The 88 // LiveUnits should have all the callee saved registers marked as used. For 89 // certain cases we skip copy to scratch SGPR. 90 if (IncludeScratchCopy) 91 ScratchSGPR = findUnusedRegister(MF.getRegInfo(), LiveUnits, RC); 92 93 if (!ScratchSGPR) { 94 int FI = FrameInfo.CreateStackObject(Size, Alignment, true, nullptr, 95 TargetStackID::SGPRSpill); 96 97 if (TRI->spillSGPRToVGPR() && 98 MFI->allocateSGPRSpillToVGPRLane(MF, FI, /*SpillToPhysVGPRLane=*/true, 99 /*IsPrologEpilog=*/true)) { 100 // 2: There's no free lane to spill, and no free register to save the 101 // SGPR, so we're forced to take another VGPR to use for the spill. 102 MFI->addToPrologEpilogSGPRSpills( 103 SGPR, PrologEpilogSGPRSaveRestoreInfo( 104 SGPRSaveKind::SPILL_TO_VGPR_LANE, FI)); 105 106 LLVM_DEBUG(auto Spill = MFI->getSGPRSpillToPhysicalVGPRLanes(FI).front(); 107 dbgs() << printReg(SGPR, TRI) << " requires fallback spill to " 108 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane 109 << '\n';); 110 } else { 111 // Remove dead <FI> index 112 MF.getFrameInfo().RemoveStackObject(FI); 113 // 3: If all else fails, spill the register to memory. 114 FI = FrameInfo.CreateSpillStackObject(Size, Alignment); 115 MFI->addToPrologEpilogSGPRSpills( 116 SGPR, 117 PrologEpilogSGPRSaveRestoreInfo(SGPRSaveKind::SPILL_TO_MEM, FI)); 118 LLVM_DEBUG(dbgs() << "Reserved FI " << FI << " for spilling " 119 << printReg(SGPR, TRI) << '\n'); 120 } 121 } else { 122 MFI->addToPrologEpilogSGPRSpills( 123 SGPR, PrologEpilogSGPRSaveRestoreInfo( 124 SGPRSaveKind::COPY_TO_SCRATCH_SGPR, ScratchSGPR)); 125 LiveUnits.addReg(ScratchSGPR); 126 LLVM_DEBUG(dbgs() << "Saving " << printReg(SGPR, TRI) << " with copy to " 127 << printReg(ScratchSGPR, TRI) << '\n'); 128 } 129 } 130 131 // We need to specially emit stack operations here because a different frame 132 // register is used than in the rest of the function, as getFrameRegister would 133 // use. 134 static void buildPrologSpill(const GCNSubtarget &ST, const SIRegisterInfo &TRI, 135 const SIMachineFunctionInfo &FuncInfo, 136 LiveRegUnits &LiveUnits, MachineFunction &MF, 137 MachineBasicBlock &MBB, 138 MachineBasicBlock::iterator I, const DebugLoc &DL, 139 Register SpillReg, int FI, Register FrameReg, 140 int64_t DwordOff = 0) { 141 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR 142 : AMDGPU::BUFFER_STORE_DWORD_OFFSET; 143 144 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 145 MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(MF, FI); 146 MachineMemOperand *MMO = MF.getMachineMemOperand( 147 PtrInfo, MachineMemOperand::MOStore, FrameInfo.getObjectSize(FI), 148 FrameInfo.getObjectAlign(FI)); 149 LiveUnits.addReg(SpillReg); 150 bool IsKill = !MBB.isLiveIn(SpillReg); 151 TRI.buildSpillLoadStore(MBB, I, DL, Opc, FI, SpillReg, IsKill, FrameReg, 152 DwordOff, MMO, nullptr, &LiveUnits); 153 if (IsKill) 154 LiveUnits.removeReg(SpillReg); 155 } 156 157 static void buildEpilogRestore(const GCNSubtarget &ST, 158 const SIRegisterInfo &TRI, 159 const SIMachineFunctionInfo &FuncInfo, 160 LiveRegUnits &LiveUnits, MachineFunction &MF, 161 MachineBasicBlock &MBB, 162 MachineBasicBlock::iterator I, 163 const DebugLoc &DL, Register SpillReg, int FI, 164 Register FrameReg, int64_t DwordOff = 0) { 165 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR 166 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 167 168 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 169 MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(MF, FI); 170 MachineMemOperand *MMO = MF.getMachineMemOperand( 171 PtrInfo, MachineMemOperand::MOLoad, FrameInfo.getObjectSize(FI), 172 FrameInfo.getObjectAlign(FI)); 173 TRI.buildSpillLoadStore(MBB, I, DL, Opc, FI, SpillReg, false, FrameReg, 174 DwordOff, MMO, nullptr, &LiveUnits); 175 } 176 177 static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 178 const DebugLoc &DL, const SIInstrInfo *TII, 179 Register TargetReg) { 180 MachineFunction *MF = MBB.getParent(); 181 const SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 182 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 183 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 184 Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0); 185 Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1); 186 187 if (MFI->getGITPtrHigh() != 0xffffffff) { 188 BuildMI(MBB, I, DL, SMovB32, TargetHi) 189 .addImm(MFI->getGITPtrHigh()) 190 .addReg(TargetReg, RegState::ImplicitDefine); 191 } else { 192 const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64_pseudo); 193 BuildMI(MBB, I, DL, GetPC64, TargetReg); 194 } 195 Register GitPtrLo = MFI->getGITPtrLoReg(*MF); 196 MF->getRegInfo().addLiveIn(GitPtrLo); 197 MBB.addLiveIn(GitPtrLo); 198 BuildMI(MBB, I, DL, SMovB32, TargetLo) 199 .addReg(GitPtrLo); 200 } 201 202 static void initLiveUnits(LiveRegUnits &LiveUnits, const SIRegisterInfo &TRI, 203 const SIMachineFunctionInfo *FuncInfo, 204 MachineFunction &MF, MachineBasicBlock &MBB, 205 MachineBasicBlock::iterator MBBI, bool IsProlog) { 206 if (LiveUnits.empty()) { 207 LiveUnits.init(TRI); 208 if (IsProlog) { 209 LiveUnits.addLiveIns(MBB); 210 } else { 211 // In epilog. 212 LiveUnits.addLiveOuts(MBB); 213 LiveUnits.stepBackward(*MBBI); 214 } 215 } 216 } 217 218 namespace llvm { 219 220 // SpillBuilder to save/restore special SGPR spills like the one needed for FP, 221 // BP, etc. These spills are delayed until the current function's frame is 222 // finalized. For a given register, the builder uses the 223 // PrologEpilogSGPRSaveRestoreInfo to decide the spill method. 224 class PrologEpilogSGPRSpillBuilder { 225 MachineBasicBlock::iterator MI; 226 MachineBasicBlock &MBB; 227 MachineFunction &MF; 228 const GCNSubtarget &ST; 229 MachineFrameInfo &MFI; 230 SIMachineFunctionInfo *FuncInfo; 231 const SIInstrInfo *TII; 232 const SIRegisterInfo &TRI; 233 Register SuperReg; 234 const PrologEpilogSGPRSaveRestoreInfo SI; 235 LiveRegUnits &LiveUnits; 236 const DebugLoc &DL; 237 Register FrameReg; 238 ArrayRef<int16_t> SplitParts; 239 unsigned NumSubRegs; 240 unsigned EltSize = 4; 241 242 void saveToMemory(const int FI) const { 243 MachineRegisterInfo &MRI = MF.getRegInfo(); 244 assert(!MFI.isDeadObjectIndex(FI)); 245 246 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MI, /*IsProlog*/ true); 247 248 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 249 MRI, LiveUnits, AMDGPU::VGPR_32RegClass); 250 if (!TmpVGPR) 251 report_fatal_error("failed to find free scratch register"); 252 253 for (unsigned I = 0, DwordOff = 0; I < NumSubRegs; ++I) { 254 Register SubReg = NumSubRegs == 1 255 ? SuperReg 256 : Register(TRI.getSubReg(SuperReg, SplitParts[I])); 257 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 258 .addReg(SubReg); 259 260 buildPrologSpill(ST, TRI, *FuncInfo, LiveUnits, MF, MBB, MI, DL, TmpVGPR, 261 FI, FrameReg, DwordOff); 262 DwordOff += 4; 263 } 264 } 265 266 void saveToVGPRLane(const int FI) const { 267 assert(!MFI.isDeadObjectIndex(FI)); 268 269 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill); 270 ArrayRef<SIRegisterInfo::SpilledReg> Spill = 271 FuncInfo->getSGPRSpillToPhysicalVGPRLanes(FI); 272 assert(Spill.size() == NumSubRegs); 273 274 for (unsigned I = 0; I < NumSubRegs; ++I) { 275 Register SubReg = NumSubRegs == 1 276 ? SuperReg 277 : Register(TRI.getSubReg(SuperReg, SplitParts[I])); 278 BuildMI(MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_S32_TO_VGPR), 279 Spill[I].VGPR) 280 .addReg(SubReg) 281 .addImm(Spill[I].Lane) 282 .addReg(Spill[I].VGPR, RegState::Undef); 283 } 284 } 285 286 void copyToScratchSGPR(Register DstReg) const { 287 BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), DstReg) 288 .addReg(SuperReg) 289 .setMIFlag(MachineInstr::FrameSetup); 290 } 291 292 void restoreFromMemory(const int FI) { 293 MachineRegisterInfo &MRI = MF.getRegInfo(); 294 295 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MI, /*IsProlog*/ false); 296 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 297 MRI, LiveUnits, AMDGPU::VGPR_32RegClass); 298 if (!TmpVGPR) 299 report_fatal_error("failed to find free scratch register"); 300 301 for (unsigned I = 0, DwordOff = 0; I < NumSubRegs; ++I) { 302 Register SubReg = NumSubRegs == 1 303 ? SuperReg 304 : Register(TRI.getSubReg(SuperReg, SplitParts[I])); 305 306 buildEpilogRestore(ST, TRI, *FuncInfo, LiveUnits, MF, MBB, MI, DL, 307 TmpVGPR, FI, FrameReg, DwordOff); 308 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), SubReg) 309 .addReg(TmpVGPR, RegState::Kill); 310 DwordOff += 4; 311 } 312 } 313 314 void restoreFromVGPRLane(const int FI) { 315 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill); 316 ArrayRef<SIRegisterInfo::SpilledReg> Spill = 317 FuncInfo->getSGPRSpillToPhysicalVGPRLanes(FI); 318 assert(Spill.size() == NumSubRegs); 319 320 for (unsigned I = 0; I < NumSubRegs; ++I) { 321 Register SubReg = NumSubRegs == 1 322 ? SuperReg 323 : Register(TRI.getSubReg(SuperReg, SplitParts[I])); 324 BuildMI(MBB, MI, DL, TII->get(AMDGPU::SI_RESTORE_S32_FROM_VGPR), SubReg) 325 .addReg(Spill[I].VGPR) 326 .addImm(Spill[I].Lane); 327 } 328 } 329 330 void copyFromScratchSGPR(Register SrcReg) const { 331 BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), SuperReg) 332 .addReg(SrcReg) 333 .setMIFlag(MachineInstr::FrameDestroy); 334 } 335 336 public: 337 PrologEpilogSGPRSpillBuilder(Register Reg, 338 const PrologEpilogSGPRSaveRestoreInfo SI, 339 MachineBasicBlock &MBB, 340 MachineBasicBlock::iterator MI, 341 const DebugLoc &DL, const SIInstrInfo *TII, 342 const SIRegisterInfo &TRI, 343 LiveRegUnits &LiveUnits, Register FrameReg) 344 : MI(MI), MBB(MBB), MF(*MBB.getParent()), 345 ST(MF.getSubtarget<GCNSubtarget>()), MFI(MF.getFrameInfo()), 346 FuncInfo(MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI), 347 SuperReg(Reg), SI(SI), LiveUnits(LiveUnits), DL(DL), 348 FrameReg(FrameReg) { 349 const TargetRegisterClass *RC = TRI.getPhysRegBaseClass(SuperReg); 350 SplitParts = TRI.getRegSplitParts(RC, EltSize); 351 NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 352 353 assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); 354 } 355 356 void save() { 357 switch (SI.getKind()) { 358 case SGPRSaveKind::SPILL_TO_MEM: 359 return saveToMemory(SI.getIndex()); 360 case SGPRSaveKind::SPILL_TO_VGPR_LANE: 361 return saveToVGPRLane(SI.getIndex()); 362 case SGPRSaveKind::COPY_TO_SCRATCH_SGPR: 363 return copyToScratchSGPR(SI.getReg()); 364 } 365 } 366 367 void restore() { 368 switch (SI.getKind()) { 369 case SGPRSaveKind::SPILL_TO_MEM: 370 return restoreFromMemory(SI.getIndex()); 371 case SGPRSaveKind::SPILL_TO_VGPR_LANE: 372 return restoreFromVGPRLane(SI.getIndex()); 373 case SGPRSaveKind::COPY_TO_SCRATCH_SGPR: 374 return copyFromScratchSGPR(SI.getReg()); 375 } 376 } 377 }; 378 379 } // namespace llvm 380 381 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()` 382 void SIFrameLowering::emitEntryFunctionFlatScratchInit( 383 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 384 const DebugLoc &DL, Register ScratchWaveOffsetReg) const { 385 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 386 const SIInstrInfo *TII = ST.getInstrInfo(); 387 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 388 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 389 390 // We don't need this if we only have spills since there is no user facing 391 // scratch. 392 393 // TODO: If we know we don't have flat instructions earlier, we can omit 394 // this from the input registers. 395 // 396 // TODO: We only need to know if we access scratch space through a flat 397 // pointer. Because we only detect if flat instructions are used at all, 398 // this will be used more often than necessary on VI. 399 400 Register FlatScrInitLo; 401 Register FlatScrInitHi; 402 403 if (ST.isAmdPalOS()) { 404 // Extract the scratch offset from the descriptor in the GIT 405 LiveRegUnits LiveUnits; 406 LiveUnits.init(*TRI); 407 LiveUnits.addLiveIns(MBB); 408 409 // Find unused reg to load flat scratch init into 410 MachineRegisterInfo &MRI = MF.getRegInfo(); 411 Register FlatScrInit = AMDGPU::NoRegister; 412 ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF); 413 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2; 414 AllSGPR64s = AllSGPR64s.slice( 415 std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded)); 416 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 417 for (MCPhysReg Reg : AllSGPR64s) { 418 if (LiveUnits.available(Reg) && !MRI.isReserved(Reg) && 419 MRI.isAllocatable(Reg) && !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) { 420 FlatScrInit = Reg; 421 break; 422 } 423 } 424 assert(FlatScrInit && "Failed to find free register for scratch init"); 425 426 FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0); 427 FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1); 428 429 buildGitPtr(MBB, I, DL, TII, FlatScrInit); 430 431 // We now have the GIT ptr - now get the scratch descriptor from the entry 432 // at offset 0 (or offset 16 for a compute shader). 433 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 434 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 435 auto *MMO = MF.getMachineMemOperand( 436 PtrInfo, 437 MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant | 438 MachineMemOperand::MODereferenceable, 439 8, Align(4)); 440 unsigned Offset = 441 MF.getFunction().getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 442 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 443 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset); 444 BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit) 445 .addReg(FlatScrInit) 446 .addImm(EncodedOffset) // offset 447 .addImm(0) // cpol 448 .addMemOperand(MMO); 449 450 // Mask the offset in [47:0] of the descriptor 451 const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32); 452 auto And = BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi) 453 .addReg(FlatScrInitHi) 454 .addImm(0xffff); 455 And->getOperand(3).setIsDead(); // Mark SCC as dead. 456 } else { 457 Register FlatScratchInitReg = 458 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT); 459 assert(FlatScratchInitReg); 460 461 MachineRegisterInfo &MRI = MF.getRegInfo(); 462 MRI.addLiveIn(FlatScratchInitReg); 463 MBB.addLiveIn(FlatScratchInitReg); 464 465 FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0); 466 FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1); 467 } 468 469 // Do a 64-bit pointer add. 470 if (ST.flatScratchIsPointer()) { 471 if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) { 472 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 473 .addReg(FlatScrInitLo) 474 .addReg(ScratchWaveOffsetReg); 475 auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), 476 FlatScrInitHi) 477 .addReg(FlatScrInitHi) 478 .addImm(0); 479 Addc->getOperand(3).setIsDead(); // Mark SCC as dead. 480 481 using namespace AMDGPU::Hwreg; 482 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)) 483 .addReg(FlatScrInitLo) 484 .addImm(int16_t(HwregEncoding::encode(ID_FLAT_SCR_LO, 0, 32))); 485 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)) 486 .addReg(FlatScrInitHi) 487 .addImm(int16_t(HwregEncoding::encode(ID_FLAT_SCR_HI, 0, 32))); 488 return; 489 } 490 491 // For GFX9. 492 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO) 493 .addReg(FlatScrInitLo) 494 .addReg(ScratchWaveOffsetReg); 495 auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), 496 AMDGPU::FLAT_SCR_HI) 497 .addReg(FlatScrInitHi) 498 .addImm(0); 499 Addc->getOperand(3).setIsDead(); // Mark SCC as dead. 500 501 return; 502 } 503 504 assert(ST.getGeneration() < AMDGPUSubtarget::GFX9); 505 506 // Copy the size in bytes. 507 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO) 508 .addReg(FlatScrInitHi, RegState::Kill); 509 510 // Add wave offset in bytes to private base offset. 511 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init. 512 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), FlatScrInitLo) 513 .addReg(FlatScrInitLo) 514 .addReg(ScratchWaveOffsetReg); 515 516 // Convert offset to 256-byte units. 517 auto LShr = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), 518 AMDGPU::FLAT_SCR_HI) 519 .addReg(FlatScrInitLo, RegState::Kill) 520 .addImm(8); 521 LShr->getOperand(3).setIsDead(); // Mark SCC as dead. 522 } 523 524 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not 525 // memory. They should have been removed by now. 526 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) { 527 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 528 I != E; ++I) { 529 if (!MFI.isDeadObjectIndex(I)) 530 return false; 531 } 532 533 return true; 534 } 535 536 // Shift down registers reserved for the scratch RSRC. 537 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg( 538 MachineFunction &MF) const { 539 540 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 541 const SIInstrInfo *TII = ST.getInstrInfo(); 542 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 543 MachineRegisterInfo &MRI = MF.getRegInfo(); 544 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 545 546 assert(MFI->isEntryFunction()); 547 548 Register ScratchRsrcReg = MFI->getScratchRSrcReg(); 549 550 if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) && 551 allStackObjectsAreDead(MF.getFrameInfo()))) 552 return Register(); 553 554 if (ST.hasSGPRInitBug() || 555 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF)) 556 return ScratchRsrcReg; 557 558 // We reserved the last registers for this. Shift it down to the end of those 559 // which were actually used. 560 // 561 // FIXME: It might be safer to use a pseudoregister before replacement. 562 563 // FIXME: We should be able to eliminate unused input registers. We only 564 // cannot do this for the resources required for scratch access. For now we 565 // skip over user SGPRs and may leave unused holes. 566 567 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4; 568 ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF); 569 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded)); 570 571 // Skip the last N reserved elements because they should have already been 572 // reserved for VCC etc. 573 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 574 for (MCPhysReg Reg : AllSGPR128s) { 575 // Pick the first unallocated one. Make sure we don't clobber the other 576 // reserved input we needed. Also for PAL, make sure we don't clobber 577 // the GIT pointer passed in SGPR0 or SGPR8. 578 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 579 (!GITPtrLoReg || !TRI->isSubRegisterEq(Reg, GITPtrLoReg))) { 580 MRI.replaceRegWith(ScratchRsrcReg, Reg); 581 MFI->setScratchRSrcReg(Reg); 582 MRI.reserveReg(Reg, TRI); 583 return Reg; 584 } 585 } 586 587 return ScratchRsrcReg; 588 } 589 590 static unsigned getScratchScaleFactor(const GCNSubtarget &ST) { 591 return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize(); 592 } 593 594 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF, 595 MachineBasicBlock &MBB) const { 596 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); 597 598 // FIXME: If we only have SGPR spills, we won't actually be using scratch 599 // memory since these spill to VGPRs. We should be cleaning up these unused 600 // SGPR spill frame indices somewhere. 601 602 // FIXME: We still have implicit uses on SGPR spill instructions in case they 603 // need to spill to vector memory. It's likely that will not happen, but at 604 // this point it appears we need the setup. This part of the prolog should be 605 // emitted after frame indices are eliminated. 606 607 // FIXME: Remove all of the isPhysRegUsed checks 608 609 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 610 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 611 const SIInstrInfo *TII = ST.getInstrInfo(); 612 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 613 MachineRegisterInfo &MRI = MF.getRegInfo(); 614 const Function &F = MF.getFunction(); 615 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 616 617 assert(MFI->isEntryFunction()); 618 619 Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg( 620 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); 621 622 // We need to do the replacement of the private segment buffer register even 623 // if there are no stack objects. There could be stores to undef or a 624 // constant without an associated object. 625 // 626 // This will return `Register()` in cases where there are no actual 627 // uses of the SRSRC. 628 Register ScratchRsrcReg; 629 if (!ST.enableFlatScratch()) 630 ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF); 631 632 // Make the selected register live throughout the function. 633 if (ScratchRsrcReg) { 634 for (MachineBasicBlock &OtherBB : MF) { 635 if (&OtherBB != &MBB) { 636 OtherBB.addLiveIn(ScratchRsrcReg); 637 } 638 } 639 } 640 641 // Now that we have fixed the reserved SRSRC we need to locate the 642 // (potentially) preloaded SRSRC. 643 Register PreloadedScratchRsrcReg; 644 if (ST.isAmdHsaOrMesa(F)) { 645 PreloadedScratchRsrcReg = 646 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER); 647 if (ScratchRsrcReg && PreloadedScratchRsrcReg) { 648 // We added live-ins during argument lowering, but since they were not 649 // used they were deleted. We're adding the uses now, so add them back. 650 MRI.addLiveIn(PreloadedScratchRsrcReg); 651 MBB.addLiveIn(PreloadedScratchRsrcReg); 652 } 653 } 654 655 // Debug location must be unknown since the first debug location is used to 656 // determine the end of the prologue. 657 DebugLoc DL; 658 MachineBasicBlock::iterator I = MBB.begin(); 659 660 // We found the SRSRC first because it needs four registers and has an 661 // alignment requirement. If the SRSRC that we found is clobbering with 662 // the scratch wave offset, which may be in a fixed SGPR or a free SGPR 663 // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch 664 // wave offset to a free SGPR. 665 Register ScratchWaveOffsetReg; 666 if (PreloadedScratchWaveOffsetReg && 667 TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) { 668 ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF); 669 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); 670 AllSGPRs = AllSGPRs.slice( 671 std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded)); 672 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 673 for (MCPhysReg Reg : AllSGPRs) { 674 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 675 !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) { 676 ScratchWaveOffsetReg = Reg; 677 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg) 678 .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill); 679 break; 680 } 681 } 682 683 // FIXME: We can spill incoming arguments and restore at the end of the 684 // prolog. 685 if (!ScratchWaveOffsetReg) 686 report_fatal_error( 687 "could not find temporary scratch offset register in prolog"); 688 } else { 689 ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg; 690 } 691 assert(ScratchWaveOffsetReg || !PreloadedScratchWaveOffsetReg); 692 693 if (hasFP(MF)) { 694 Register FPReg = MFI->getFrameOffsetReg(); 695 assert(FPReg != AMDGPU::FP_REG); 696 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0); 697 } 698 699 if (requiresStackPointerReference(MF)) { 700 Register SPReg = MFI->getStackPtrOffsetReg(); 701 assert(SPReg != AMDGPU::SP_REG); 702 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg) 703 .addImm(FrameInfo.getStackSize() * getScratchScaleFactor(ST)); 704 } 705 706 bool NeedsFlatScratchInit = 707 MFI->getUserSGPRInfo().hasFlatScratchInit() && 708 (MRI.isPhysRegUsed(AMDGPU::FLAT_SCR) || FrameInfo.hasCalls() || 709 (!allStackObjectsAreDead(FrameInfo) && ST.enableFlatScratch())); 710 711 if ((NeedsFlatScratchInit || ScratchRsrcReg) && 712 PreloadedScratchWaveOffsetReg && !ST.flatScratchIsArchitected()) { 713 MRI.addLiveIn(PreloadedScratchWaveOffsetReg); 714 MBB.addLiveIn(PreloadedScratchWaveOffsetReg); 715 } 716 717 if (NeedsFlatScratchInit) { 718 emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg); 719 } 720 721 if (ScratchRsrcReg) { 722 emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL, 723 PreloadedScratchRsrcReg, 724 ScratchRsrcReg, ScratchWaveOffsetReg); 725 } 726 } 727 728 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg` 729 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup( 730 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 731 const DebugLoc &DL, Register PreloadedScratchRsrcReg, 732 Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const { 733 734 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 735 const SIInstrInfo *TII = ST.getInstrInfo(); 736 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 737 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 738 const Function &Fn = MF.getFunction(); 739 740 if (ST.isAmdPalOS()) { 741 // The pointer to the GIT is formed from the offset passed in and either 742 // the amdgpu-git-ptr-high function attribute or the top part of the PC 743 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 744 Register Rsrc03 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 745 746 buildGitPtr(MBB, I, DL, TII, Rsrc01); 747 748 // We now have the GIT ptr - now get the scratch descriptor from the entry 749 // at offset 0 (or offset 16 for a compute shader). 750 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 751 const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM); 752 auto MMO = MF.getMachineMemOperand(PtrInfo, 753 MachineMemOperand::MOLoad | 754 MachineMemOperand::MOInvariant | 755 MachineMemOperand::MODereferenceable, 756 16, Align(4)); 757 unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 758 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 759 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset); 760 BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg) 761 .addReg(Rsrc01) 762 .addImm(EncodedOffset) // offset 763 .addImm(0) // cpol 764 .addReg(ScratchRsrcReg, RegState::ImplicitDefine) 765 .addMemOperand(MMO); 766 767 // The driver will always set the SRD for wave 64 (bits 118:117 of 768 // descriptor / bits 22:21 of third sub-reg will be 0b11) 769 // If the shader is actually wave32 we have to modify the const_index_stride 770 // field of the descriptor 3rd sub-reg (bits 22:21) to 0b10 (stride=32). The 771 // reason the driver does this is that there can be cases where it presents 772 // 2 shaders with different wave size (e.g. VsFs). 773 // TODO: convert to using SCRATCH instructions or multiple SRD buffers 774 if (ST.isWave32()) { 775 const MCInstrDesc &SBitsetB32 = TII->get(AMDGPU::S_BITSET0_B32); 776 BuildMI(MBB, I, DL, SBitsetB32, Rsrc03) 777 .addImm(21) 778 .addReg(Rsrc03); 779 } 780 } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) { 781 assert(!ST.isAmdHsaOrMesa(Fn)); 782 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 783 784 Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); 785 Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 786 787 // Use relocations to get the pointer, and setup the other bits manually. 788 uint64_t Rsrc23 = TII->getScratchRsrcWords23(); 789 790 if (MFI->getUserSGPRInfo().hasImplicitBufferPtr()) { 791 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 792 793 if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) { 794 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64); 795 796 BuildMI(MBB, I, DL, Mov64, Rsrc01) 797 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 798 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 799 } else { 800 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 801 802 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 803 auto MMO = MF.getMachineMemOperand( 804 PtrInfo, 805 MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant | 806 MachineMemOperand::MODereferenceable, 807 8, Align(4)); 808 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01) 809 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 810 .addImm(0) // offset 811 .addImm(0) // cpol 812 .addMemOperand(MMO) 813 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 814 815 MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 816 MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 817 } 818 } else { 819 Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 820 Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 821 822 BuildMI(MBB, I, DL, SMovB32, Rsrc0) 823 .addExternalSymbol("SCRATCH_RSRC_DWORD0") 824 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 825 826 BuildMI(MBB, I, DL, SMovB32, Rsrc1) 827 .addExternalSymbol("SCRATCH_RSRC_DWORD1") 828 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 829 } 830 831 BuildMI(MBB, I, DL, SMovB32, Rsrc2) 832 .addImm(Rsrc23 & 0xffffffff) 833 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 834 835 BuildMI(MBB, I, DL, SMovB32, Rsrc3) 836 .addImm(Rsrc23 >> 32) 837 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 838 } else if (ST.isAmdHsaOrMesa(Fn)) { 839 assert(PreloadedScratchRsrcReg); 840 841 if (ScratchRsrcReg != PreloadedScratchRsrcReg) { 842 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 843 .addReg(PreloadedScratchRsrcReg, RegState::Kill); 844 } 845 } 846 847 // Add the scratch wave offset into the scratch RSRC. 848 // 849 // We only want to update the first 48 bits, which is the base address 850 // pointer, without touching the adjacent 16 bits of flags. We know this add 851 // cannot carry-out from bit 47, otherwise the scratch allocation would be 852 // impossible to fit in the 48-bit global address space. 853 // 854 // TODO: Evaluate if it is better to just construct an SRD using the flat 855 // scratch init and some constants rather than update the one we are passed. 856 Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 857 Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 858 859 // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in 860 // the kernel body via inreg arguments. 861 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0) 862 .addReg(ScratchRsrcSub0) 863 .addReg(ScratchWaveOffsetReg) 864 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 865 auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1) 866 .addReg(ScratchRsrcSub1) 867 .addImm(0) 868 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 869 Addc->getOperand(3).setIsDead(); // Mark SCC as dead. 870 } 871 872 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const { 873 switch (ID) { 874 case TargetStackID::Default: 875 case TargetStackID::NoAlloc: 876 case TargetStackID::SGPRSpill: 877 return true; 878 case TargetStackID::ScalableVector: 879 case TargetStackID::WasmLocal: 880 return false; 881 } 882 llvm_unreachable("Invalid TargetStackID::Value"); 883 } 884 885 // Activate only the inactive lanes when \p EnableInactiveLanes is true. 886 // Otherwise, activate all lanes. It returns the saved exec. 887 static Register buildScratchExecCopy(LiveRegUnits &LiveUnits, 888 MachineFunction &MF, 889 MachineBasicBlock &MBB, 890 MachineBasicBlock::iterator MBBI, 891 const DebugLoc &DL, bool IsProlog, 892 bool EnableInactiveLanes) { 893 Register ScratchExecCopy; 894 MachineRegisterInfo &MRI = MF.getRegInfo(); 895 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 896 const SIInstrInfo *TII = ST.getInstrInfo(); 897 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 898 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 899 900 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MBBI, IsProlog); 901 902 ScratchExecCopy = findScratchNonCalleeSaveRegister( 903 MRI, LiveUnits, *TRI.getWaveMaskRegClass()); 904 if (!ScratchExecCopy) 905 report_fatal_error("failed to find free scratch register"); 906 907 LiveUnits.addReg(ScratchExecCopy); 908 909 const unsigned SaveExecOpc = 910 ST.isWave32() ? (EnableInactiveLanes ? AMDGPU::S_XOR_SAVEEXEC_B32 911 : AMDGPU::S_OR_SAVEEXEC_B32) 912 : (EnableInactiveLanes ? AMDGPU::S_XOR_SAVEEXEC_B64 913 : AMDGPU::S_OR_SAVEEXEC_B64); 914 auto SaveExec = 915 BuildMI(MBB, MBBI, DL, TII->get(SaveExecOpc), ScratchExecCopy).addImm(-1); 916 SaveExec->getOperand(3).setIsDead(); // Mark SCC as dead. 917 918 return ScratchExecCopy; 919 } 920 921 void SIFrameLowering::emitCSRSpillStores( 922 MachineFunction &MF, MachineBasicBlock &MBB, 923 MachineBasicBlock::iterator MBBI, DebugLoc &DL, LiveRegUnits &LiveUnits, 924 Register FrameReg, Register FramePtrRegScratchCopy) const { 925 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 926 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 927 const SIInstrInfo *TII = ST.getInstrInfo(); 928 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 929 930 // Spill Whole-Wave Mode VGPRs. Save only the inactive lanes of the scratch 931 // registers. However, save all lanes of callee-saved VGPRs. Due to this, we 932 // might end up flipping the EXEC bits twice. 933 Register ScratchExecCopy; 934 SmallVector<std::pair<Register, int>, 2> WWMCalleeSavedRegs, WWMScratchRegs; 935 FuncInfo->splitWWMSpillRegisters(MF, WWMCalleeSavedRegs, WWMScratchRegs); 936 if (!WWMScratchRegs.empty()) 937 ScratchExecCopy = 938 buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL, 939 /*IsProlog*/ true, /*EnableInactiveLanes*/ true); 940 941 auto StoreWWMRegisters = 942 [&](SmallVectorImpl<std::pair<Register, int>> &WWMRegs) { 943 for (const auto &Reg : WWMRegs) { 944 Register VGPR = Reg.first; 945 int FI = Reg.second; 946 buildPrologSpill(ST, TRI, *FuncInfo, LiveUnits, MF, MBB, MBBI, DL, 947 VGPR, FI, FrameReg); 948 } 949 }; 950 951 StoreWWMRegisters(WWMScratchRegs); 952 if (!WWMCalleeSavedRegs.empty()) { 953 if (ScratchExecCopy) { 954 unsigned MovOpc = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 955 BuildMI(MBB, MBBI, DL, TII->get(MovOpc), TRI.getExec()).addImm(-1); 956 } else { 957 ScratchExecCopy = buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL, 958 /*IsProlog*/ true, 959 /*EnableInactiveLanes*/ false); 960 } 961 } 962 963 StoreWWMRegisters(WWMCalleeSavedRegs); 964 if (ScratchExecCopy) { 965 // FIXME: Split block and make terminator. 966 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 967 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), TRI.getExec()) 968 .addReg(ScratchExecCopy, RegState::Kill); 969 LiveUnits.addReg(ScratchExecCopy); 970 } 971 972 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 973 974 for (const auto &Spill : FuncInfo->getPrologEpilogSGPRSpills()) { 975 // Special handle FP spill: 976 // Skip if FP is saved to a scratch SGPR, the save has already been emitted. 977 // Otherwise, FP has been moved to a temporary register and spill it 978 // instead. 979 Register Reg = 980 Spill.first == FramePtrReg ? FramePtrRegScratchCopy : Spill.first; 981 if (!Reg) 982 continue; 983 984 PrologEpilogSGPRSpillBuilder SB(Reg, Spill.second, MBB, MBBI, DL, TII, TRI, 985 LiveUnits, FrameReg); 986 SB.save(); 987 } 988 989 // If a copy to scratch SGPR has been chosen for any of the SGPR spills, make 990 // such scratch registers live throughout the function. 991 SmallVector<Register, 1> ScratchSGPRs; 992 FuncInfo->getAllScratchSGPRCopyDstRegs(ScratchSGPRs); 993 if (!ScratchSGPRs.empty()) { 994 for (MachineBasicBlock &MBB : MF) { 995 for (MCPhysReg Reg : ScratchSGPRs) 996 MBB.addLiveIn(Reg); 997 998 MBB.sortUniqueLiveIns(); 999 } 1000 if (!LiveUnits.empty()) { 1001 for (MCPhysReg Reg : ScratchSGPRs) 1002 LiveUnits.addReg(Reg); 1003 } 1004 } 1005 } 1006 1007 void SIFrameLowering::emitCSRSpillRestores( 1008 MachineFunction &MF, MachineBasicBlock &MBB, 1009 MachineBasicBlock::iterator MBBI, DebugLoc &DL, LiveRegUnits &LiveUnits, 1010 Register FrameReg, Register FramePtrRegScratchCopy) const { 1011 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1012 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1013 const SIInstrInfo *TII = ST.getInstrInfo(); 1014 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 1015 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 1016 1017 for (const auto &Spill : FuncInfo->getPrologEpilogSGPRSpills()) { 1018 // Special handle FP restore: 1019 // Skip if FP needs to be restored from the scratch SGPR. Otherwise, restore 1020 // the FP value to a temporary register. The frame pointer should be 1021 // overwritten only at the end when all other spills are restored from 1022 // current frame. 1023 Register Reg = 1024 Spill.first == FramePtrReg ? FramePtrRegScratchCopy : Spill.first; 1025 if (!Reg) 1026 continue; 1027 1028 PrologEpilogSGPRSpillBuilder SB(Reg, Spill.second, MBB, MBBI, DL, TII, TRI, 1029 LiveUnits, FrameReg); 1030 SB.restore(); 1031 } 1032 1033 // Restore Whole-Wave Mode VGPRs. Restore only the inactive lanes of the 1034 // scratch registers. However, restore all lanes of callee-saved VGPRs. Due to 1035 // this, we might end up flipping the EXEC bits twice. 1036 Register ScratchExecCopy; 1037 SmallVector<std::pair<Register, int>, 2> WWMCalleeSavedRegs, WWMScratchRegs; 1038 FuncInfo->splitWWMSpillRegisters(MF, WWMCalleeSavedRegs, WWMScratchRegs); 1039 if (!WWMScratchRegs.empty()) 1040 ScratchExecCopy = 1041 buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL, 1042 /*IsProlog*/ false, /*EnableInactiveLanes*/ true); 1043 1044 auto RestoreWWMRegisters = 1045 [&](SmallVectorImpl<std::pair<Register, int>> &WWMRegs) { 1046 for (const auto &Reg : WWMRegs) { 1047 Register VGPR = Reg.first; 1048 int FI = Reg.second; 1049 buildEpilogRestore(ST, TRI, *FuncInfo, LiveUnits, MF, MBB, MBBI, DL, 1050 VGPR, FI, FrameReg); 1051 } 1052 }; 1053 1054 RestoreWWMRegisters(WWMScratchRegs); 1055 if (!WWMCalleeSavedRegs.empty()) { 1056 if (ScratchExecCopy) { 1057 unsigned MovOpc = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 1058 BuildMI(MBB, MBBI, DL, TII->get(MovOpc), TRI.getExec()).addImm(-1); 1059 } else { 1060 ScratchExecCopy = buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL, 1061 /*IsProlog*/ false, 1062 /*EnableInactiveLanes*/ false); 1063 } 1064 } 1065 1066 RestoreWWMRegisters(WWMCalleeSavedRegs); 1067 if (ScratchExecCopy) { 1068 // FIXME: Split block and make terminator. 1069 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 1070 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), TRI.getExec()) 1071 .addReg(ScratchExecCopy, RegState::Kill); 1072 } 1073 } 1074 1075 void SIFrameLowering::emitPrologue(MachineFunction &MF, 1076 MachineBasicBlock &MBB) const { 1077 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1078 if (FuncInfo->isEntryFunction()) { 1079 emitEntryFunctionPrologue(MF, MBB); 1080 return; 1081 } 1082 1083 MachineFrameInfo &MFI = MF.getFrameInfo(); 1084 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1085 const SIInstrInfo *TII = ST.getInstrInfo(); 1086 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 1087 MachineRegisterInfo &MRI = MF.getRegInfo(); 1088 1089 Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 1090 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 1091 Register BasePtrReg = 1092 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register(); 1093 LiveRegUnits LiveUnits; 1094 1095 MachineBasicBlock::iterator MBBI = MBB.begin(); 1096 // DebugLoc must be unknown since the first instruction with DebugLoc is used 1097 // to determine the end of the prologue. 1098 DebugLoc DL; 1099 1100 if (FuncInfo->isChainFunction()) { 1101 // Functions with the amdgpu_cs_chain[_preserve] CC don't receive a SP, but 1102 // are free to set one up if they need it. 1103 bool UseSP = requiresStackPointerReference(MF); 1104 if (UseSP) { 1105 assert(StackPtrReg != AMDGPU::SP_REG); 1106 1107 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_MOV_B32), StackPtrReg) 1108 .addImm(MFI.getStackSize() * getScratchScaleFactor(ST)); 1109 } 1110 } 1111 1112 bool HasFP = false; 1113 bool HasBP = false; 1114 uint32_t NumBytes = MFI.getStackSize(); 1115 uint32_t RoundedSize = NumBytes; 1116 1117 if (TRI.hasStackRealignment(MF)) 1118 HasFP = true; 1119 1120 Register FramePtrRegScratchCopy; 1121 if (!HasFP && !hasFP(MF)) { 1122 // Emit the CSR spill stores with SP base register. 1123 emitCSRSpillStores(MF, MBB, MBBI, DL, LiveUnits, 1124 FuncInfo->isChainFunction() ? Register() : StackPtrReg, 1125 FramePtrRegScratchCopy); 1126 } else { 1127 // CSR spill stores will use FP as base register. 1128 Register SGPRForFPSaveRestoreCopy = 1129 FuncInfo->getScratchSGPRCopyDstReg(FramePtrReg); 1130 1131 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ true); 1132 if (SGPRForFPSaveRestoreCopy) { 1133 // Copy FP to the scratch register now and emit the CFI entry. It avoids 1134 // the extra FP copy needed in the other two cases when FP is spilled to 1135 // memory or to a VGPR lane. 1136 PrologEpilogSGPRSpillBuilder SB( 1137 FramePtrReg, 1138 FuncInfo->getPrologEpilogSGPRSaveRestoreInfo(FramePtrReg), MBB, MBBI, 1139 DL, TII, TRI, LiveUnits, FramePtrReg); 1140 SB.save(); 1141 LiveUnits.addReg(SGPRForFPSaveRestoreCopy); 1142 } else { 1143 // Copy FP into a new scratch register so that its previous value can be 1144 // spilled after setting up the new frame. 1145 FramePtrRegScratchCopy = findScratchNonCalleeSaveRegister( 1146 MRI, LiveUnits, AMDGPU::SReg_32_XM0_XEXECRegClass); 1147 if (!FramePtrRegScratchCopy) 1148 report_fatal_error("failed to find free scratch register"); 1149 1150 LiveUnits.addReg(FramePtrRegScratchCopy); 1151 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrRegScratchCopy) 1152 .addReg(FramePtrReg); 1153 } 1154 } 1155 1156 if (HasFP) { 1157 const unsigned Alignment = MFI.getMaxAlign().value(); 1158 1159 RoundedSize += Alignment; 1160 if (LiveUnits.empty()) { 1161 LiveUnits.init(TRI); 1162 LiveUnits.addLiveIns(MBB); 1163 } 1164 1165 // s_add_i32 s33, s32, NumBytes 1166 // s_and_b32 s33, s33, 0b111...0000 1167 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), FramePtrReg) 1168 .addReg(StackPtrReg) 1169 .addImm((Alignment - 1) * getScratchScaleFactor(ST)) 1170 .setMIFlag(MachineInstr::FrameSetup); 1171 auto And = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg) 1172 .addReg(FramePtrReg, RegState::Kill) 1173 .addImm(-Alignment * getScratchScaleFactor(ST)) 1174 .setMIFlag(MachineInstr::FrameSetup); 1175 And->getOperand(3).setIsDead(); // Mark SCC as dead. 1176 FuncInfo->setIsStackRealigned(true); 1177 } else if ((HasFP = hasFP(MF))) { 1178 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 1179 .addReg(StackPtrReg) 1180 .setMIFlag(MachineInstr::FrameSetup); 1181 } 1182 1183 // If FP is used, emit the CSR spills with FP base register. 1184 if (HasFP) { 1185 emitCSRSpillStores(MF, MBB, MBBI, DL, LiveUnits, FramePtrReg, 1186 FramePtrRegScratchCopy); 1187 if (FramePtrRegScratchCopy) 1188 LiveUnits.removeReg(FramePtrRegScratchCopy); 1189 } 1190 1191 // If we need a base pointer, set it up here. It's whatever the value of 1192 // the stack pointer is at this point. Any variable size objects will be 1193 // allocated after this, so we can still use the base pointer to reference 1194 // the incoming arguments. 1195 if ((HasBP = TRI.hasBasePointer(MF))) { 1196 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg) 1197 .addReg(StackPtrReg) 1198 .setMIFlag(MachineInstr::FrameSetup); 1199 } 1200 1201 if (HasFP && RoundedSize != 0) { 1202 auto Add = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg) 1203 .addReg(StackPtrReg) 1204 .addImm(RoundedSize * getScratchScaleFactor(ST)) 1205 .setMIFlag(MachineInstr::FrameSetup); 1206 Add->getOperand(3).setIsDead(); // Mark SCC as dead. 1207 } 1208 1209 bool FPSaved = FuncInfo->hasPrologEpilogSGPRSpillEntry(FramePtrReg); 1210 (void)FPSaved; 1211 assert((!HasFP || FPSaved) && 1212 "Needed to save FP but didn't save it anywhere"); 1213 1214 // If we allow spilling to AGPRs we may have saved FP but then spill 1215 // everything into AGPRs instead of the stack. 1216 assert((HasFP || !FPSaved || EnableSpillVGPRToAGPR) && 1217 "Saved FP but didn't need it"); 1218 1219 bool BPSaved = FuncInfo->hasPrologEpilogSGPRSpillEntry(BasePtrReg); 1220 (void)BPSaved; 1221 assert((!HasBP || BPSaved) && 1222 "Needed to save BP but didn't save it anywhere"); 1223 1224 assert((HasBP || !BPSaved) && "Saved BP but didn't need it"); 1225 } 1226 1227 void SIFrameLowering::emitEpilogue(MachineFunction &MF, 1228 MachineBasicBlock &MBB) const { 1229 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1230 if (FuncInfo->isEntryFunction()) 1231 return; 1232 1233 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1234 const SIInstrInfo *TII = ST.getInstrInfo(); 1235 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 1236 MachineRegisterInfo &MRI = MF.getRegInfo(); 1237 LiveRegUnits LiveUnits; 1238 // Get the insert location for the epilogue. If there were no terminators in 1239 // the block, get the last instruction. 1240 MachineBasicBlock::iterator MBBI = MBB.end(); 1241 DebugLoc DL; 1242 if (!MBB.empty()) { 1243 MBBI = MBB.getLastNonDebugInstr(); 1244 if (MBBI != MBB.end()) 1245 DL = MBBI->getDebugLoc(); 1246 1247 MBBI = MBB.getFirstTerminator(); 1248 } 1249 1250 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1251 uint32_t NumBytes = MFI.getStackSize(); 1252 uint32_t RoundedSize = FuncInfo->isStackRealigned() 1253 ? NumBytes + MFI.getMaxAlign().value() 1254 : NumBytes; 1255 const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 1256 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 1257 bool FPSaved = FuncInfo->hasPrologEpilogSGPRSpillEntry(FramePtrReg); 1258 1259 Register FramePtrRegScratchCopy; 1260 Register SGPRForFPSaveRestoreCopy = 1261 FuncInfo->getScratchSGPRCopyDstReg(FramePtrReg); 1262 if (FPSaved) { 1263 // CSR spill restores should use FP as base register. If 1264 // SGPRForFPSaveRestoreCopy is not true, restore the previous value of FP 1265 // into a new scratch register and copy to FP later when other registers are 1266 // restored from the current stack frame. 1267 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ false); 1268 if (SGPRForFPSaveRestoreCopy) { 1269 LiveUnits.addReg(SGPRForFPSaveRestoreCopy); 1270 } else { 1271 FramePtrRegScratchCopy = findScratchNonCalleeSaveRegister( 1272 MRI, LiveUnits, AMDGPU::SReg_32_XM0_XEXECRegClass); 1273 if (!FramePtrRegScratchCopy) 1274 report_fatal_error("failed to find free scratch register"); 1275 1276 LiveUnits.addReg(FramePtrRegScratchCopy); 1277 } 1278 1279 emitCSRSpillRestores(MF, MBB, MBBI, DL, LiveUnits, FramePtrReg, 1280 FramePtrRegScratchCopy); 1281 } 1282 1283 if (RoundedSize != 0 && hasFP(MF)) { 1284 auto Add = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg) 1285 .addReg(StackPtrReg) 1286 .addImm(-static_cast<int64_t>(RoundedSize * getScratchScaleFactor(ST))) 1287 .setMIFlag(MachineInstr::FrameDestroy); 1288 Add->getOperand(3).setIsDead(); // Mark SCC as dead. 1289 } 1290 1291 if (FPSaved) { 1292 // Insert the copy to restore FP. 1293 Register SrcReg = SGPRForFPSaveRestoreCopy ? SGPRForFPSaveRestoreCopy 1294 : FramePtrRegScratchCopy; 1295 MachineInstrBuilder MIB = 1296 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 1297 .addReg(SrcReg); 1298 if (SGPRForFPSaveRestoreCopy) 1299 MIB.setMIFlag(MachineInstr::FrameDestroy); 1300 } else { 1301 // Insert the CSR spill restores with SP as the base register. 1302 emitCSRSpillRestores(MF, MBB, MBBI, DL, LiveUnits, StackPtrReg, 1303 FramePtrRegScratchCopy); 1304 } 1305 } 1306 1307 #ifndef NDEBUG 1308 static bool allSGPRSpillsAreDead(const MachineFunction &MF) { 1309 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1310 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1311 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 1312 I != E; ++I) { 1313 if (!MFI.isDeadObjectIndex(I) && 1314 MFI.getStackID(I) == TargetStackID::SGPRSpill && 1315 !FuncInfo->checkIndexInPrologEpilogSGPRSpills(I)) { 1316 return false; 1317 } 1318 } 1319 1320 return true; 1321 } 1322 #endif 1323 1324 StackOffset SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, 1325 int FI, 1326 Register &FrameReg) const { 1327 const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo(); 1328 1329 FrameReg = RI->getFrameRegister(MF); 1330 return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI)); 1331 } 1332 1333 void SIFrameLowering::processFunctionBeforeFrameFinalized( 1334 MachineFunction &MF, 1335 RegScavenger *RS) const { 1336 MachineFrameInfo &MFI = MF.getFrameInfo(); 1337 1338 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1339 const SIInstrInfo *TII = ST.getInstrInfo(); 1340 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1341 MachineRegisterInfo &MRI = MF.getRegInfo(); 1342 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1343 1344 // Allocate spill slots for WWM reserved VGPRs. 1345 // For chain functions, we only need to do this if we have calls to 1346 // llvm.amdgcn.cs.chain. 1347 bool IsChainWithoutCalls = 1348 FuncInfo->isChainFunction() && !MF.getFrameInfo().hasTailCall(); 1349 if (!FuncInfo->isEntryFunction() && !IsChainWithoutCalls) { 1350 for (Register Reg : FuncInfo->getWWMReservedRegs()) { 1351 const TargetRegisterClass *RC = TRI->getPhysRegBaseClass(Reg); 1352 FuncInfo->allocateWWMSpill(MF, Reg, TRI->getSpillSize(*RC), 1353 TRI->getSpillAlign(*RC)); 1354 } 1355 } 1356 1357 const bool SpillVGPRToAGPR = ST.hasMAIInsts() && FuncInfo->hasSpilledVGPRs() 1358 && EnableSpillVGPRToAGPR; 1359 1360 if (SpillVGPRToAGPR) { 1361 // To track the spill frame indices handled in this pass. 1362 BitVector SpillFIs(MFI.getObjectIndexEnd(), false); 1363 BitVector NonVGPRSpillFIs(MFI.getObjectIndexEnd(), false); 1364 1365 bool SeenDbgInstr = false; 1366 1367 for (MachineBasicBlock &MBB : MF) { 1368 for (MachineInstr &MI : llvm::make_early_inc_range(MBB)) { 1369 int FrameIndex; 1370 if (MI.isDebugInstr()) 1371 SeenDbgInstr = true; 1372 1373 if (TII->isVGPRSpill(MI)) { 1374 // Try to eliminate stack used by VGPR spills before frame 1375 // finalization. 1376 unsigned FIOp = AMDGPU::getNamedOperandIdx(MI.getOpcode(), 1377 AMDGPU::OpName::vaddr); 1378 int FI = MI.getOperand(FIOp).getIndex(); 1379 Register VReg = 1380 TII->getNamedOperand(MI, AMDGPU::OpName::vdata)->getReg(); 1381 if (FuncInfo->allocateVGPRSpillToAGPR(MF, FI, 1382 TRI->isAGPR(MRI, VReg))) { 1383 assert(RS != nullptr); 1384 RS->enterBasicBlockEnd(MBB); 1385 RS->backward(std::next(MI.getIterator())); 1386 TRI->eliminateFrameIndex(MI, 0, FIOp, RS); 1387 SpillFIs.set(FI); 1388 continue; 1389 } 1390 } else if (TII->isStoreToStackSlot(MI, FrameIndex) || 1391 TII->isLoadFromStackSlot(MI, FrameIndex)) 1392 if (!MFI.isFixedObjectIndex(FrameIndex)) 1393 NonVGPRSpillFIs.set(FrameIndex); 1394 } 1395 } 1396 1397 // Stack slot coloring may assign different objects to the same stack slot. 1398 // If not, then the VGPR to AGPR spill slot is dead. 1399 for (unsigned FI : SpillFIs.set_bits()) 1400 if (!NonVGPRSpillFIs.test(FI)) 1401 FuncInfo->setVGPRToAGPRSpillDead(FI); 1402 1403 for (MachineBasicBlock &MBB : MF) { 1404 for (MCPhysReg Reg : FuncInfo->getVGPRSpillAGPRs()) 1405 MBB.addLiveIn(Reg); 1406 1407 for (MCPhysReg Reg : FuncInfo->getAGPRSpillVGPRs()) 1408 MBB.addLiveIn(Reg); 1409 1410 MBB.sortUniqueLiveIns(); 1411 1412 if (!SpillFIs.empty() && SeenDbgInstr) { 1413 // FIXME: The dead frame indices are replaced with a null register from 1414 // the debug value instructions. We should instead, update it with the 1415 // correct register value. But not sure the register value alone is 1416 for (MachineInstr &MI : MBB) { 1417 if (MI.isDebugValue() && MI.getOperand(0).isFI() && 1418 !MFI.isFixedObjectIndex(MI.getOperand(0).getIndex()) && 1419 SpillFIs[MI.getOperand(0).getIndex()]) { 1420 MI.getOperand(0).ChangeToRegister(Register(), false /*isDef*/); 1421 } 1422 } 1423 } 1424 } 1425 } 1426 1427 // At this point we've already allocated all spilled SGPRs to VGPRs if we 1428 // can. Any remaining SGPR spills will go to memory, so move them back to the 1429 // default stack. 1430 bool HaveSGPRToVMemSpill = 1431 FuncInfo->removeDeadFrameIndices(MFI, /*ResetSGPRSpillStackIDs*/ true); 1432 assert(allSGPRSpillsAreDead(MF) && 1433 "SGPR spill should have been removed in SILowerSGPRSpills"); 1434 1435 // FIXME: The other checks should be redundant with allStackObjectsAreDead, 1436 // but currently hasNonSpillStackObjects is set only from source 1437 // allocas. Stack temps produced from legalization are not counted currently. 1438 if (!allStackObjectsAreDead(MFI)) { 1439 assert(RS && "RegScavenger required if spilling"); 1440 1441 // Add an emergency spill slot 1442 RS->addScavengingFrameIndex(FuncInfo->getScavengeFI(MFI, *TRI)); 1443 1444 // If we are spilling SGPRs to memory with a large frame, we may need a 1445 // second VGPR emergency frame index. 1446 if (HaveSGPRToVMemSpill && 1447 allocateScavengingFrameIndexesNearIncomingSP(MF)) { 1448 RS->addScavengingFrameIndex(MFI.CreateStackObject(4, Align(4), false)); 1449 } 1450 } 1451 } 1452 1453 void SIFrameLowering::processFunctionBeforeFrameIndicesReplaced( 1454 MachineFunction &MF, RegScavenger *RS) const { 1455 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1456 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1457 MachineRegisterInfo &MRI = MF.getRegInfo(); 1458 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1459 1460 if (ST.hasMAIInsts() && !ST.hasGFX90AInsts()) { 1461 // On gfx908, we had initially reserved highest available VGPR for AGPR 1462 // copy. Now since we are done with RA, check if there exist an unused VGPR 1463 // which is lower than the eariler reserved VGPR before RA. If one exist, 1464 // use it for AGPR copy instead of one reserved before RA. 1465 Register VGPRForAGPRCopy = FuncInfo->getVGPRForAGPRCopy(); 1466 Register UnusedLowVGPR = 1467 TRI->findUnusedRegister(MRI, &AMDGPU::VGPR_32RegClass, MF); 1468 if (UnusedLowVGPR && (TRI->getHWRegIndex(UnusedLowVGPR) < 1469 TRI->getHWRegIndex(VGPRForAGPRCopy))) { 1470 // Reserve this newly identified VGPR (for AGPR copy) 1471 // reserved registers should already be frozen at this point 1472 // so we can avoid calling MRI.freezeReservedRegs and just use 1473 // MRI.reserveReg 1474 FuncInfo->setVGPRForAGPRCopy(UnusedLowVGPR); 1475 MRI.reserveReg(UnusedLowVGPR, TRI); 1476 } 1477 } 1478 // We initally reserved the highest available SGPR pair for long branches 1479 // now, after RA, we shift down to a lower unused one if one exists 1480 Register LongBranchReservedReg = FuncInfo->getLongBranchReservedReg(); 1481 Register UnusedLowSGPR = 1482 TRI->findUnusedRegister(MRI, &AMDGPU::SGPR_64RegClass, MF); 1483 // If LongBranchReservedReg is null then we didn't find a long branch 1484 // and never reserved a register to begin with so there is nothing to 1485 // shift down. Then if UnusedLowSGPR is null, there isn't available lower 1486 // register to use so just keep the original one we set. 1487 if (LongBranchReservedReg && UnusedLowSGPR) { 1488 FuncInfo->setLongBranchReservedReg(UnusedLowSGPR); 1489 MRI.reserveReg(UnusedLowSGPR, TRI); 1490 } 1491 } 1492 1493 // The special SGPR spills like the one needed for FP, BP or any reserved 1494 // registers delayed until frame lowering. 1495 void SIFrameLowering::determinePrologEpilogSGPRSaves( 1496 MachineFunction &MF, BitVector &SavedVGPRs, 1497 bool NeedExecCopyReservedReg) const { 1498 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 1499 MachineRegisterInfo &MRI = MF.getRegInfo(); 1500 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1501 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1502 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1503 LiveRegUnits LiveUnits; 1504 LiveUnits.init(*TRI); 1505 // Initially mark callee saved registers as used so we will not choose them 1506 // while looking for scratch SGPRs. 1507 const MCPhysReg *CSRegs = MF.getRegInfo().getCalleeSavedRegs(); 1508 for (unsigned I = 0; CSRegs[I]; ++I) 1509 LiveUnits.addReg(CSRegs[I]); 1510 1511 const TargetRegisterClass &RC = *TRI->getWaveMaskRegClass(); 1512 1513 Register ReservedRegForExecCopy = MFI->getSGPRForEXECCopy(); 1514 if (NeedExecCopyReservedReg || 1515 (ReservedRegForExecCopy && 1516 MRI.isPhysRegUsed(ReservedRegForExecCopy, /*SkipRegMaskTest=*/true))) { 1517 MRI.reserveReg(ReservedRegForExecCopy, TRI); 1518 Register UnusedScratchReg = findUnusedRegister(MRI, LiveUnits, RC); 1519 if (UnusedScratchReg) { 1520 // If found any unused scratch SGPR, reserve the register itself for Exec 1521 // copy and there is no need for any spills in that case. 1522 MFI->setSGPRForEXECCopy(UnusedScratchReg); 1523 MRI.replaceRegWith(ReservedRegForExecCopy, UnusedScratchReg); 1524 LiveUnits.addReg(UnusedScratchReg); 1525 } else { 1526 // Needs spill. 1527 assert(!MFI->hasPrologEpilogSGPRSpillEntry(ReservedRegForExecCopy) && 1528 "Re-reserving spill slot for EXEC copy register"); 1529 getVGPRSpillLaneOrTempRegister(MF, LiveUnits, ReservedRegForExecCopy, RC, 1530 /*IncludeScratchCopy=*/false); 1531 } 1532 } else if (ReservedRegForExecCopy) { 1533 // Reset it at this point. There are no whole-wave copies and spills 1534 // encountered. 1535 MFI->setSGPRForEXECCopy(AMDGPU::NoRegister); 1536 } 1537 1538 // hasFP only knows about stack objects that already exist. We're now 1539 // determining the stack slots that will be created, so we have to predict 1540 // them. Stack objects force FP usage with calls. 1541 // 1542 // Note a new VGPR CSR may be introduced if one is used for the spill, but we 1543 // don't want to report it here. 1544 // 1545 // FIXME: Is this really hasReservedCallFrame? 1546 const bool WillHaveFP = 1547 FrameInfo.hasCalls() && 1548 (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo)); 1549 1550 if (WillHaveFP || hasFP(MF)) { 1551 Register FramePtrReg = MFI->getFrameOffsetReg(); 1552 assert(!MFI->hasPrologEpilogSGPRSpillEntry(FramePtrReg) && 1553 "Re-reserving spill slot for FP"); 1554 getVGPRSpillLaneOrTempRegister(MF, LiveUnits, FramePtrReg); 1555 } 1556 1557 if (TRI->hasBasePointer(MF)) { 1558 Register BasePtrReg = TRI->getBaseRegister(); 1559 assert(!MFI->hasPrologEpilogSGPRSpillEntry(BasePtrReg) && 1560 "Re-reserving spill slot for BP"); 1561 getVGPRSpillLaneOrTempRegister(MF, LiveUnits, BasePtrReg); 1562 } 1563 } 1564 1565 // Only report VGPRs to generic code. 1566 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, 1567 BitVector &SavedVGPRs, 1568 RegScavenger *RS) const { 1569 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1570 1571 // If this is a function with the amdgpu_cs_chain[_preserve] calling 1572 // convention and it doesn't contain any calls to llvm.amdgcn.cs.chain, then 1573 // we don't need to save and restore anything. 1574 if (MFI->isChainFunction() && !MF.getFrameInfo().hasTailCall()) 1575 return; 1576 1577 MFI->shiftSpillPhysVGPRsToLowestRange(MF); 1578 1579 TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS); 1580 if (MFI->isEntryFunction()) 1581 return; 1582 1583 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1584 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1585 const SIInstrInfo *TII = ST.getInstrInfo(); 1586 bool NeedExecCopyReservedReg = false; 1587 1588 MachineInstr *ReturnMI = nullptr; 1589 for (MachineBasicBlock &MBB : MF) { 1590 for (MachineInstr &MI : MBB) { 1591 // WRITELANE instructions used for SGPR spills can overwrite the inactive 1592 // lanes of VGPRs and callee must spill and restore them even if they are 1593 // marked Caller-saved. 1594 1595 // TODO: Handle this elsewhere at an early point. Walking through all MBBs 1596 // here would be a bad heuristic. A better way should be by calling 1597 // allocateWWMSpill during the regalloc pipeline whenever a physical 1598 // register is allocated for the intended virtual registers. 1599 if (MI.getOpcode() == AMDGPU::SI_SPILL_S32_TO_VGPR) 1600 MFI->allocateWWMSpill(MF, MI.getOperand(0).getReg()); 1601 else if (MI.getOpcode() == AMDGPU::SI_RESTORE_S32_FROM_VGPR) 1602 MFI->allocateWWMSpill(MF, MI.getOperand(1).getReg()); 1603 else if (TII->isWWMRegSpillOpcode(MI.getOpcode())) 1604 NeedExecCopyReservedReg = true; 1605 else if (MI.getOpcode() == AMDGPU::SI_RETURN || 1606 MI.getOpcode() == AMDGPU::SI_RETURN_TO_EPILOG || 1607 (MFI->isChainFunction() && 1608 TII->isChainCallOpcode(MI.getOpcode()))) { 1609 // We expect all return to be the same size. 1610 assert(!ReturnMI || 1611 (count_if(MI.operands(), [](auto Op) { return Op.isReg(); }) == 1612 count_if(ReturnMI->operands(), [](auto Op) { return Op.isReg(); }))); 1613 ReturnMI = &MI; 1614 } 1615 } 1616 } 1617 1618 // Remove any VGPRs used in the return value because these do not need to be saved. 1619 // This prevents CSR restore from clobbering return VGPRs. 1620 if (ReturnMI) { 1621 for (auto &Op : ReturnMI->operands()) { 1622 if (Op.isReg()) 1623 SavedVGPRs.reset(Op.getReg()); 1624 } 1625 } 1626 1627 // Ignore the SGPRs the default implementation found. 1628 SavedVGPRs.clearBitsNotInMask(TRI->getAllVectorRegMask()); 1629 1630 // Do not save AGPRs prior to GFX90A because there was no easy way to do so. 1631 // In gfx908 there was do AGPR loads and stores and thus spilling also 1632 // require a temporary VGPR. 1633 if (!ST.hasGFX90AInsts()) 1634 SavedVGPRs.clearBitsInMask(TRI->getAllAGPRRegMask()); 1635 1636 determinePrologEpilogSGPRSaves(MF, SavedVGPRs, NeedExecCopyReservedReg); 1637 1638 // The Whole-Wave VGPRs need to be specially inserted in the prolog, so don't 1639 // allow the default insertion to handle them. 1640 for (auto &Reg : MFI->getWWMSpills()) 1641 SavedVGPRs.reset(Reg.first); 1642 1643 // Mark all lane VGPRs as BB LiveIns. 1644 for (MachineBasicBlock &MBB : MF) { 1645 for (auto &Reg : MFI->getWWMSpills()) 1646 MBB.addLiveIn(Reg.first); 1647 1648 MBB.sortUniqueLiveIns(); 1649 } 1650 } 1651 1652 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF, 1653 BitVector &SavedRegs, 1654 RegScavenger *RS) const { 1655 TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS); 1656 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1657 if (MFI->isEntryFunction()) 1658 return; 1659 1660 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1661 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1662 1663 // The SP is specifically managed and we don't want extra spills of it. 1664 SavedRegs.reset(MFI->getStackPtrOffsetReg()); 1665 1666 const BitVector AllSavedRegs = SavedRegs; 1667 SavedRegs.clearBitsInMask(TRI->getAllVectorRegMask()); 1668 1669 // We have to anticipate introducing CSR VGPR spills or spill of caller 1670 // save VGPR reserved for SGPR spills as we now always create stack entry 1671 // for it, if we don't have any stack objects already, since we require a FP 1672 // if there is a call and stack. We will allocate a VGPR for SGPR spills if 1673 // there are any SGPR spills. Whether they are CSR spills or otherwise. 1674 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 1675 const bool WillHaveFP = 1676 FrameInfo.hasCalls() && (AllSavedRegs.any() || MFI->hasSpilledSGPRs()); 1677 1678 // FP will be specially managed like SP. 1679 if (WillHaveFP || hasFP(MF)) 1680 SavedRegs.reset(MFI->getFrameOffsetReg()); 1681 1682 // Return address use with return instruction is hidden through the SI_RETURN 1683 // pseudo. Given that and since the IPRA computes actual register usage and 1684 // does not use CSR list, the clobbering of return address by function calls 1685 // (D117243) or otherwise (D120922) is ignored/not seen by the IPRA's register 1686 // usage collection. This will ensure save/restore of return address happens 1687 // in those scenarios. 1688 const MachineRegisterInfo &MRI = MF.getRegInfo(); 1689 Register RetAddrReg = TRI->getReturnAddressReg(MF); 1690 if (!MFI->isEntryFunction() && 1691 (FrameInfo.hasCalls() || MRI.isPhysRegModified(RetAddrReg))) { 1692 SavedRegs.set(TRI->getSubReg(RetAddrReg, AMDGPU::sub0)); 1693 SavedRegs.set(TRI->getSubReg(RetAddrReg, AMDGPU::sub1)); 1694 } 1695 } 1696 1697 bool SIFrameLowering::assignCalleeSavedSpillSlots( 1698 MachineFunction &MF, const TargetRegisterInfo *TRI, 1699 std::vector<CalleeSavedInfo> &CSI) const { 1700 if (CSI.empty()) 1701 return true; // Early exit if no callee saved registers are modified! 1702 1703 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1704 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1705 const SIRegisterInfo *RI = ST.getRegisterInfo(); 1706 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 1707 Register BasePtrReg = RI->getBaseRegister(); 1708 Register SGPRForFPSaveRestoreCopy = 1709 FuncInfo->getScratchSGPRCopyDstReg(FramePtrReg); 1710 Register SGPRForBPSaveRestoreCopy = 1711 FuncInfo->getScratchSGPRCopyDstReg(BasePtrReg); 1712 if (!SGPRForFPSaveRestoreCopy && !SGPRForBPSaveRestoreCopy) 1713 return false; 1714 1715 unsigned NumModifiedRegs = 0; 1716 1717 if (SGPRForFPSaveRestoreCopy) 1718 NumModifiedRegs++; 1719 if (SGPRForBPSaveRestoreCopy) 1720 NumModifiedRegs++; 1721 1722 for (auto &CS : CSI) { 1723 if (CS.getReg() == FramePtrReg && SGPRForFPSaveRestoreCopy) { 1724 CS.setDstReg(SGPRForFPSaveRestoreCopy); 1725 if (--NumModifiedRegs) 1726 break; 1727 } else if (CS.getReg() == BasePtrReg && SGPRForBPSaveRestoreCopy) { 1728 CS.setDstReg(SGPRForBPSaveRestoreCopy); 1729 if (--NumModifiedRegs) 1730 break; 1731 } 1732 } 1733 1734 return false; 1735 } 1736 1737 bool SIFrameLowering::allocateScavengingFrameIndexesNearIncomingSP( 1738 const MachineFunction &MF) const { 1739 1740 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1741 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1742 const SIInstrInfo *TII = ST.getInstrInfo(); 1743 uint64_t EstStackSize = MFI.estimateStackSize(MF); 1744 uint64_t MaxOffset = EstStackSize - 1; 1745 1746 // We need the emergency stack slots to be allocated in range of the 1747 // MUBUF/flat scratch immediate offset from the base register, so assign these 1748 // first at the incoming SP position. 1749 // 1750 // TODO: We could try sorting the objects to find a hole in the first bytes 1751 // rather than allocating as close to possible. This could save a lot of space 1752 // on frames with alignment requirements. 1753 if (ST.enableFlatScratch()) { 1754 if (TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS, 1755 SIInstrFlags::FlatScratch)) 1756 return false; 1757 } else { 1758 if (TII->isLegalMUBUFImmOffset(MaxOffset)) 1759 return false; 1760 } 1761 1762 return true; 1763 } 1764 1765 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr( 1766 MachineFunction &MF, 1767 MachineBasicBlock &MBB, 1768 MachineBasicBlock::iterator I) const { 1769 int64_t Amount = I->getOperand(0).getImm(); 1770 if (Amount == 0) 1771 return MBB.erase(I); 1772 1773 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1774 const SIInstrInfo *TII = ST.getInstrInfo(); 1775 const DebugLoc &DL = I->getDebugLoc(); 1776 unsigned Opc = I->getOpcode(); 1777 bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode(); 1778 uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0; 1779 1780 if (!hasReservedCallFrame(MF)) { 1781 Amount = alignTo(Amount, getStackAlign()); 1782 assert(isUInt<32>(Amount) && "exceeded stack address space size"); 1783 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1784 Register SPReg = MFI->getStackPtrOffsetReg(); 1785 1786 Amount *= getScratchScaleFactor(ST); 1787 if (IsDestroy) 1788 Amount = -Amount; 1789 auto Add = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), SPReg) 1790 .addReg(SPReg) 1791 .addImm(Amount); 1792 Add->getOperand(3).setIsDead(); // Mark SCC as dead. 1793 } else if (CalleePopAmount != 0) { 1794 llvm_unreachable("is this used?"); 1795 } 1796 1797 return MBB.erase(I); 1798 } 1799 1800 /// Returns true if the frame will require a reference to the stack pointer. 1801 /// 1802 /// This is the set of conditions common to setting up the stack pointer in a 1803 /// kernel, and for using a frame pointer in a callable function. 1804 /// 1805 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm 1806 /// references SP. 1807 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) { 1808 return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint(); 1809 } 1810 1811 // The FP for kernels is always known 0, so we never really need to setup an 1812 // explicit register for it. However, DisableFramePointerElim will force us to 1813 // use a register for it. 1814 bool SIFrameLowering::hasFP(const MachineFunction &MF) const { 1815 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1816 1817 // For entry & chain functions we can use an immediate offset in most cases, 1818 // so the presence of calls doesn't imply we need a distinct frame pointer. 1819 if (MFI.hasCalls() && 1820 !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() && 1821 !MF.getInfo<SIMachineFunctionInfo>()->isChainFunction()) { 1822 // All offsets are unsigned, so need to be addressed in the same direction 1823 // as stack growth. 1824 1825 // FIXME: This function is pretty broken, since it can be called before the 1826 // frame layout is determined or CSR spills are inserted. 1827 return MFI.getStackSize() != 0; 1828 } 1829 1830 return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() || 1831 MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->hasStackRealignment( 1832 MF) || 1833 MF.getTarget().Options.DisableFramePointerElim(MF); 1834 } 1835 1836 // This is essentially a reduced version of hasFP for entry functions. Since the 1837 // stack pointer is known 0 on entry to kernels, we never really need an FP 1838 // register. We may need to initialize the stack pointer depending on the frame 1839 // properties, which logically overlaps many of the cases where an ordinary 1840 // function would require an FP. 1841 // Also used for chain functions. While not technically entry functions, chain 1842 // functions may need to set up a stack pointer in some situations. 1843 bool SIFrameLowering::requiresStackPointerReference( 1844 const MachineFunction &MF) const { 1845 // Callable functions always require a stack pointer reference. 1846 assert((MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() || 1847 MF.getInfo<SIMachineFunctionInfo>()->isChainFunction()) && 1848 "only expected to call this for entry points and chain functions"); 1849 1850 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1851 1852 // Entry points ordinarily don't need to initialize SP. We have to set it up 1853 // for callees if there are any. Also note tail calls are impossible/don't 1854 // make any sense for kernels. 1855 if (MFI.hasCalls()) 1856 return true; 1857 1858 // We still need to initialize the SP if we're doing anything weird that 1859 // references the SP, like variable sized stack objects. 1860 return frameTriviallyRequiresSP(MFI); 1861 } 1862