1 //===-- AArch64A57FPLoadBalancing.cpp - Balance FP ops statically on A57---===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // For best-case performance on Cortex-A57, we should try to use a balanced 9 // mix of odd and even D-registers when performing a critical sequence of 10 // independent, non-quadword FP/ASIMD floating-point multiply or 11 // multiply-accumulate operations. 12 // 13 // This pass attempts to detect situations where the register allocation may 14 // adversely affect this load balancing and to change the registers used so as 15 // to better utilize the CPU. 16 // 17 // Ideally we'd just take each multiply or multiply-accumulate in turn and 18 // allocate it alternating even or odd registers. However, multiply-accumulates 19 // are most efficiently performed in the same functional unit as their 20 // accumulation operand. Therefore this pass tries to find maximal sequences 21 // ("Chains") of multiply-accumulates linked via their accumulation operand, 22 // and assign them all the same "color" (oddness/evenness). 23 // 24 // This optimization affects S-register and D-register floating point 25 // multiplies and FMADD/FMAs, as well as vector (floating point only) muls and 26 // FMADD/FMA. Q register instructions (and 128-bit vector instructions) are 27 // not affected. 28 //===----------------------------------------------------------------------===// 29 30 #include "AArch64.h" 31 #include "AArch64InstrInfo.h" 32 #include "AArch64Subtarget.h" 33 #include "llvm/ADT/EquivalenceClasses.h" 34 #include "llvm/CodeGen/MachineFunction.h" 35 #include "llvm/CodeGen/MachineFunctionPass.h" 36 #include "llvm/CodeGen/MachineInstr.h" 37 #include "llvm/CodeGen/MachineInstrBuilder.h" 38 #include "llvm/CodeGen/MachineRegisterInfo.h" 39 #include "llvm/CodeGen/RegisterClassInfo.h" 40 #include "llvm/CodeGen/RegisterScavenging.h" 41 #include "llvm/Support/CommandLine.h" 42 #include "llvm/Support/Debug.h" 43 #include "llvm/Support/raw_ostream.h" 44 using namespace llvm; 45 46 #define DEBUG_TYPE "aarch64-a57-fp-load-balancing" 47 48 // Enforce the algorithm to use the scavenged register even when the original 49 // destination register is the correct color. Used for testing. 50 static cl::opt<bool> 51 TransformAll("aarch64-a57-fp-load-balancing-force-all", 52 cl::desc("Always modify dest registers regardless of color"), 53 cl::init(false), cl::Hidden); 54 55 // Never use the balance information obtained from chains - return a specific 56 // color always. Used for testing. 57 static cl::opt<unsigned> 58 OverrideBalance("aarch64-a57-fp-load-balancing-override", 59 cl::desc("Ignore balance information, always return " 60 "(1: Even, 2: Odd)."), 61 cl::init(0), cl::Hidden); 62 63 //===----------------------------------------------------------------------===// 64 // Helper functions 65 66 // Is the instruction a type of multiply on 64-bit (or 32-bit) FPRs? 67 static bool isMul(MachineInstr *MI) { 68 switch (MI->getOpcode()) { 69 case AArch64::FMULSrr: 70 case AArch64::FNMULSrr: 71 case AArch64::FMULDrr: 72 case AArch64::FNMULDrr: 73 return true; 74 default: 75 return false; 76 } 77 } 78 79 // Is the instruction a type of FP multiply-accumulate on 64-bit (or 32-bit) FPRs? 80 static bool isMla(MachineInstr *MI) { 81 switch (MI->getOpcode()) { 82 case AArch64::FMSUBSrrr: 83 case AArch64::FMADDSrrr: 84 case AArch64::FNMSUBSrrr: 85 case AArch64::FNMADDSrrr: 86 case AArch64::FMSUBDrrr: 87 case AArch64::FMADDDrrr: 88 case AArch64::FNMSUBDrrr: 89 case AArch64::FNMADDDrrr: 90 return true; 91 default: 92 return false; 93 } 94 } 95 96 //===----------------------------------------------------------------------===// 97 98 namespace { 99 /// A "color", which is either even or odd. Yes, these aren't really colors 100 /// but the algorithm is conceptually doing two-color graph coloring. 101 enum class Color { Even, Odd }; 102 #ifndef NDEBUG 103 static const char *ColorNames[2] = { "Even", "Odd" }; 104 #endif 105 106 class Chain; 107 108 class AArch64A57FPLoadBalancing : public MachineFunctionPass { 109 MachineRegisterInfo *MRI; 110 const TargetRegisterInfo *TRI; 111 RegisterClassInfo RCI; 112 113 public: 114 static char ID; 115 explicit AArch64A57FPLoadBalancing() : MachineFunctionPass(ID) {} 116 117 bool runOnMachineFunction(MachineFunction &F) override; 118 119 MachineFunctionProperties getRequiredProperties() const override { 120 return MachineFunctionProperties().setNoVRegs(); 121 } 122 123 StringRef getPassName() const override { 124 return "A57 FP Anti-dependency breaker"; 125 } 126 127 void getAnalysisUsage(AnalysisUsage &AU) const override { 128 AU.setPreservesCFG(); 129 MachineFunctionPass::getAnalysisUsage(AU); 130 } 131 132 private: 133 bool runOnBasicBlock(MachineBasicBlock &MBB); 134 bool colorChainSet(std::vector<Chain*> GV, MachineBasicBlock &MBB, 135 int &Balance); 136 bool colorChain(Chain *G, Color C, MachineBasicBlock &MBB); 137 int scavengeRegister(Chain *G, Color C, MachineBasicBlock &MBB); 138 void scanInstruction(MachineInstr *MI, unsigned Idx, 139 std::map<unsigned, Chain*> &Active, 140 std::vector<std::unique_ptr<Chain>> &AllChains); 141 void maybeKillChain(MachineOperand &MO, unsigned Idx, 142 std::map<unsigned, Chain*> &RegChains); 143 Color getColor(unsigned Register); 144 Chain *getAndEraseNext(Color PreferredColor, std::vector<Chain*> &L); 145 }; 146 } 147 148 char AArch64A57FPLoadBalancing::ID = 0; 149 150 INITIALIZE_PASS_BEGIN(AArch64A57FPLoadBalancing, DEBUG_TYPE, 151 "AArch64 A57 FP Load-Balancing", false, false) 152 INITIALIZE_PASS_END(AArch64A57FPLoadBalancing, DEBUG_TYPE, 153 "AArch64 A57 FP Load-Balancing", false, false) 154 155 namespace { 156 /// A Chain is a sequence of instructions that are linked together by 157 /// an accumulation operand. For example: 158 /// 159 /// fmul def d0, ? 160 /// fmla def d1, ?, ?, killed d0 161 /// fmla def d2, ?, ?, killed d1 162 /// 163 /// There may be other instructions interleaved in the sequence that 164 /// do not belong to the chain. These other instructions must not use 165 /// the "chain" register at any point. 166 /// 167 /// We currently only support chains where the "chain" operand is killed 168 /// at each link in the chain for simplicity. 169 /// A chain has three important instructions - Start, Last and Kill. 170 /// * The start instruction is the first instruction in the chain. 171 /// * Last is the final instruction in the chain. 172 /// * Kill may or may not be defined. If defined, Kill is the instruction 173 /// where the outgoing value of the Last instruction is killed. 174 /// This information is important as if we know the outgoing value is 175 /// killed with no intervening uses, we can safely change its register. 176 /// 177 /// Without a kill instruction, we must assume the outgoing value escapes 178 /// beyond our model and either must not change its register or must 179 /// create a fixup FMOV to keep the old register value consistent. 180 /// 181 class Chain { 182 public: 183 /// The important (marker) instructions. 184 MachineInstr *StartInst, *LastInst, *KillInst; 185 /// The index, from the start of the basic block, that each marker 186 /// appears. These are stored so we can do quick interval tests. 187 unsigned StartInstIdx, LastInstIdx, KillInstIdx; 188 /// All instructions in the chain. 189 std::set<MachineInstr*> Insts; 190 /// True if KillInst cannot be modified. If this is true, 191 /// we cannot change LastInst's outgoing register. 192 /// This will be true for tied values and regmasks. 193 bool KillIsImmutable; 194 /// The "color" of LastInst. This will be the preferred chain color, 195 /// as changing intermediate nodes is easy but changing the last 196 /// instruction can be more tricky. 197 Color LastColor; 198 199 Chain(MachineInstr *MI, unsigned Idx, Color C) 200 : StartInst(MI), LastInst(MI), KillInst(nullptr), 201 StartInstIdx(Idx), LastInstIdx(Idx), KillInstIdx(0), 202 LastColor(C) { 203 Insts.insert(MI); 204 } 205 206 /// Add a new instruction into the chain. The instruction's dest operand 207 /// has the given color. 208 void add(MachineInstr *MI, unsigned Idx, Color C) { 209 LastInst = MI; 210 LastInstIdx = Idx; 211 LastColor = C; 212 assert((KillInstIdx == 0 || LastInstIdx < KillInstIdx) && 213 "Chain: broken invariant. A Chain can only be killed after its last " 214 "def"); 215 216 Insts.insert(MI); 217 } 218 219 /// Return true if MI is a member of the chain. 220 bool contains(MachineInstr &MI) { return Insts.count(&MI) > 0; } 221 222 /// Return the number of instructions in the chain. 223 unsigned size() const { 224 return Insts.size(); 225 } 226 227 /// Inform the chain that its last active register (the dest register of 228 /// LastInst) is killed by MI with no intervening uses or defs. 229 void setKill(MachineInstr *MI, unsigned Idx, bool Immutable) { 230 KillInst = MI; 231 KillInstIdx = Idx; 232 KillIsImmutable = Immutable; 233 assert((KillInstIdx == 0 || LastInstIdx < KillInstIdx) && 234 "Chain: broken invariant. A Chain can only be killed after its last " 235 "def"); 236 } 237 238 /// Return the first instruction in the chain. 239 MachineInstr *getStart() const { return StartInst; } 240 /// Return the last instruction in the chain. 241 MachineInstr *getLast() const { return LastInst; } 242 /// Return the "kill" instruction (as set with setKill()) or NULL. 243 MachineInstr *getKill() const { return KillInst; } 244 /// Return an instruction that can be used as an iterator for the end 245 /// of the chain. This is the maximum of KillInst (if set) and LastInst. 246 MachineBasicBlock::iterator end() const { 247 return ++MachineBasicBlock::iterator(KillInst ? KillInst : LastInst); 248 } 249 MachineBasicBlock::iterator begin() const { return getStart(); } 250 251 /// Can the Kill instruction (assuming one exists) be modified? 252 bool isKillImmutable() const { return KillIsImmutable; } 253 254 /// Return the preferred color of this chain. 255 Color getPreferredColor() { 256 if (OverrideBalance != 0) 257 return OverrideBalance == 1 ? Color::Even : Color::Odd; 258 return LastColor; 259 } 260 261 /// Return true if this chain (StartInst..KillInst) overlaps with Other. 262 bool rangeOverlapsWith(const Chain &Other) const { 263 unsigned End = KillInst ? KillInstIdx : LastInstIdx; 264 unsigned OtherEnd = Other.KillInst ? 265 Other.KillInstIdx : Other.LastInstIdx; 266 267 return StartInstIdx <= OtherEnd && Other.StartInstIdx <= End; 268 } 269 270 /// Return true if this chain starts before Other. 271 bool startsBefore(const Chain *Other) const { 272 return StartInstIdx < Other->StartInstIdx; 273 } 274 275 /// Return true if the group will require a fixup MOV at the end. 276 bool requiresFixup() const { 277 return (getKill() && isKillImmutable()) || !getKill(); 278 } 279 280 /// Return a simple string representation of the chain. 281 std::string str() const { 282 std::string S; 283 raw_string_ostream OS(S); 284 285 OS << "{"; 286 StartInst->print(OS, /* SkipOpers= */true); 287 OS << " -> "; 288 LastInst->print(OS, /* SkipOpers= */true); 289 if (KillInst) { 290 OS << " (kill @ "; 291 KillInst->print(OS, /* SkipOpers= */true); 292 OS << ")"; 293 } 294 OS << "}"; 295 296 return OS.str(); 297 } 298 299 }; 300 301 } // end anonymous namespace 302 303 //===----------------------------------------------------------------------===// 304 305 bool AArch64A57FPLoadBalancing::runOnMachineFunction(MachineFunction &F) { 306 if (skipFunction(F.getFunction())) 307 return false; 308 309 if (!F.getSubtarget<AArch64Subtarget>().balanceFPOps()) 310 return false; 311 312 bool Changed = false; 313 LLVM_DEBUG(dbgs() << "***** AArch64A57FPLoadBalancing *****\n"); 314 315 MRI = &F.getRegInfo(); 316 TRI = F.getRegInfo().getTargetRegisterInfo(); 317 RCI.runOnMachineFunction(F); 318 319 for (auto &MBB : F) { 320 Changed |= runOnBasicBlock(MBB); 321 } 322 323 return Changed; 324 } 325 326 bool AArch64A57FPLoadBalancing::runOnBasicBlock(MachineBasicBlock &MBB) { 327 bool Changed = false; 328 LLVM_DEBUG(dbgs() << "Running on MBB: " << MBB 329 << " - scanning instructions...\n"); 330 331 // First, scan the basic block producing a set of chains. 332 333 // The currently "active" chains - chains that can be added to and haven't 334 // been killed yet. This is keyed by register - all chains can only have one 335 // "link" register between each inst in the chain. 336 std::map<unsigned, Chain*> ActiveChains; 337 std::vector<std::unique_ptr<Chain>> AllChains; 338 unsigned Idx = 0; 339 for (auto &MI : MBB) 340 scanInstruction(&MI, Idx++, ActiveChains, AllChains); 341 342 LLVM_DEBUG(dbgs() << "Scan complete, " << AllChains.size() 343 << " chains created.\n"); 344 345 // Group the chains into disjoint sets based on their liveness range. This is 346 // a poor-man's version of graph coloring. Ideally we'd create an interference 347 // graph and perform full-on graph coloring on that, but; 348 // (a) That's rather heavyweight for only two colors. 349 // (b) We expect multiple disjoint interference regions - in practice the live 350 // range of chains is quite small and they are clustered between loads 351 // and stores. 352 EquivalenceClasses<Chain*> EC; 353 for (auto &I : AllChains) 354 EC.insert(I.get()); 355 356 for (auto &I : AllChains) 357 for (auto &J : AllChains) 358 if (I != J && I->rangeOverlapsWith(*J)) 359 EC.unionSets(I.get(), J.get()); 360 LLVM_DEBUG(dbgs() << "Created " << EC.getNumClasses() << " disjoint sets.\n"); 361 362 // Now we assume that every member of an equivalence class interferes 363 // with every other member of that class, and with no members of other classes. 364 365 // Convert the EquivalenceClasses to a simpler set of sets. 366 std::vector<std::vector<Chain*> > V; 367 for (const auto &E : EC) { 368 if (!E->isLeader()) 369 continue; 370 std::vector<Chain *> Cs(EC.member_begin(*E), EC.member_end()); 371 if (Cs.empty()) continue; 372 V.push_back(std::move(Cs)); 373 } 374 375 // Now we have a set of sets, order them by start address so 376 // we can iterate over them sequentially. 377 llvm::sort(V, 378 [](const std::vector<Chain *> &A, const std::vector<Chain *> &B) { 379 return A.front()->startsBefore(B.front()); 380 }); 381 382 // As we only have two colors, we can track the global (BB-level) balance of 383 // odds versus evens. We aim to keep this near zero to keep both execution 384 // units fed. 385 // Positive means we're even-heavy, negative we're odd-heavy. 386 // 387 // FIXME: If chains have interdependencies, for example: 388 // mul r0, r1, r2 389 // mul r3, r0, r1 390 // We do not model this and may color each one differently, assuming we'll 391 // get ILP when we obviously can't. This hasn't been seen to be a problem 392 // in practice so far, so we simplify the algorithm by ignoring it. 393 int Parity = 0; 394 395 for (auto &I : V) 396 Changed |= colorChainSet(std::move(I), MBB, Parity); 397 398 return Changed; 399 } 400 401 Chain *AArch64A57FPLoadBalancing::getAndEraseNext(Color PreferredColor, 402 std::vector<Chain*> &L) { 403 if (L.empty()) 404 return nullptr; 405 406 // We try and get the best candidate from L to color next, given that our 407 // preferred color is "PreferredColor". L is ordered from larger to smaller 408 // chains. It is beneficial to color the large chains before the small chains, 409 // but if we can't find a chain of the maximum length with the preferred color, 410 // we fuzz the size and look for slightly smaller chains before giving up and 411 // returning a chain that must be recolored. 412 413 // FIXME: Does this need to be configurable? 414 const unsigned SizeFuzz = 1; 415 unsigned MinSize = L.front()->size() - SizeFuzz; 416 for (auto I = L.begin(), E = L.end(); I != E; ++I) { 417 if ((*I)->size() <= MinSize) { 418 // We've gone past the size limit. Return the previous item. 419 Chain *Ch = *--I; 420 L.erase(I); 421 return Ch; 422 } 423 424 if ((*I)->getPreferredColor() == PreferredColor) { 425 Chain *Ch = *I; 426 L.erase(I); 427 return Ch; 428 } 429 } 430 431 // Bailout case - just return the first item. 432 Chain *Ch = L.front(); 433 L.erase(L.begin()); 434 return Ch; 435 } 436 437 bool AArch64A57FPLoadBalancing::colorChainSet(std::vector<Chain*> GV, 438 MachineBasicBlock &MBB, 439 int &Parity) { 440 bool Changed = false; 441 LLVM_DEBUG(dbgs() << "colorChainSet(): #sets=" << GV.size() << "\n"); 442 443 // Sort by descending size order so that we allocate the most important 444 // sets first. 445 // Tie-break equivalent sizes by sorting chains requiring fixups before 446 // those without fixups. The logic here is that we should look at the 447 // chains that we cannot change before we look at those we can, 448 // so the parity counter is updated and we know what color we should 449 // change them to! 450 // Final tie-break with instruction order so pass output is stable (i.e. not 451 // dependent on malloc'd pointer values). 452 llvm::sort(GV, [](const Chain *G1, const Chain *G2) { 453 if (G1->size() != G2->size()) 454 return G1->size() > G2->size(); 455 if (G1->requiresFixup() != G2->requiresFixup()) 456 return G1->requiresFixup() > G2->requiresFixup(); 457 // Make sure startsBefore() produces a stable final order. 458 assert((G1 == G2 || (G1->startsBefore(G2) ^ G2->startsBefore(G1))) && 459 "Starts before not total order!"); 460 return G1->startsBefore(G2); 461 }); 462 463 Color PreferredColor = Parity < 0 ? Color::Even : Color::Odd; 464 while (Chain *G = getAndEraseNext(PreferredColor, GV)) { 465 // Start off by assuming we'll color to our own preferred color. 466 Color C = PreferredColor; 467 if (Parity == 0) 468 // But if we really don't care, use the chain's preferred color. 469 C = G->getPreferredColor(); 470 471 LLVM_DEBUG(dbgs() << " - Parity=" << Parity 472 << ", Color=" << ColorNames[(int)C] << "\n"); 473 474 // If we'll need a fixup FMOV, don't bother. Testing has shown that this 475 // happens infrequently and when it does it has at least a 50% chance of 476 // slowing code down instead of speeding it up. 477 if (G->requiresFixup() && C != G->getPreferredColor()) { 478 C = G->getPreferredColor(); 479 LLVM_DEBUG(dbgs() << " - " << G->str() 480 << " - not worthwhile changing; " 481 "color remains " 482 << ColorNames[(int)C] << "\n"); 483 } 484 485 Changed |= colorChain(G, C, MBB); 486 487 Parity += (C == Color::Even) ? G->size() : -G->size(); 488 PreferredColor = Parity < 0 ? Color::Even : Color::Odd; 489 } 490 491 return Changed; 492 } 493 494 int AArch64A57FPLoadBalancing::scavengeRegister(Chain *G, Color C, 495 MachineBasicBlock &MBB) { 496 // Can we find an appropriate register that is available throughout the life 497 // of the chain? Simulate liveness backwards until the end of the chain. 498 LiveRegUnits Units(*TRI); 499 Units.addLiveOuts(MBB); 500 MachineBasicBlock::iterator I = MBB.end(); 501 MachineBasicBlock::iterator ChainEnd = G->end(); 502 while (I != ChainEnd) { 503 --I; 504 Units.stepBackward(*I); 505 } 506 507 // Check which register units are alive throughout the chain. 508 MachineBasicBlock::iterator ChainBegin = G->begin(); 509 assert(ChainBegin != ChainEnd && "Chain should contain instructions"); 510 do { 511 --I; 512 Units.accumulate(*I); 513 } while (I != ChainBegin); 514 515 // Make sure we allocate in-order, to get the cheapest registers first. 516 unsigned RegClassID = ChainBegin->getDesc().operands()[0].RegClass; 517 auto Ord = RCI.getOrder(TRI->getRegClass(RegClassID)); 518 for (auto Reg : Ord) { 519 if (!Units.available(Reg)) 520 continue; 521 if (C == getColor(Reg)) 522 return Reg; 523 } 524 525 return -1; 526 } 527 528 bool AArch64A57FPLoadBalancing::colorChain(Chain *G, Color C, 529 MachineBasicBlock &MBB) { 530 bool Changed = false; 531 LLVM_DEBUG(dbgs() << " - colorChain(" << G->str() << ", " 532 << ColorNames[(int)C] << ")\n"); 533 534 // Try and obtain a free register of the right class. Without a register 535 // to play with we cannot continue. 536 int Reg = scavengeRegister(G, C, MBB); 537 if (Reg == -1) { 538 LLVM_DEBUG(dbgs() << "Scavenging (thus coloring) failed!\n"); 539 return false; 540 } 541 LLVM_DEBUG(dbgs() << " - Scavenged register: " << printReg(Reg, TRI) << "\n"); 542 543 std::map<unsigned, unsigned> Substs; 544 for (MachineInstr &I : *G) { 545 if (!G->contains(I) && (&I != G->getKill() || G->isKillImmutable())) 546 continue; 547 548 // I is a member of G, or I is a mutable instruction that kills G. 549 550 std::vector<unsigned> ToErase; 551 for (auto &U : I.operands()) { 552 if (U.isReg() && U.isUse() && Substs.find(U.getReg()) != Substs.end()) { 553 Register OrigReg = U.getReg(); 554 U.setReg(Substs[OrigReg]); 555 if (U.isKill()) 556 // Don't erase straight away, because there may be other operands 557 // that also reference this substitution! 558 ToErase.push_back(OrigReg); 559 } else if (U.isRegMask()) { 560 for (auto J : Substs) { 561 if (U.clobbersPhysReg(J.first)) 562 ToErase.push_back(J.first); 563 } 564 } 565 } 566 // Now it's safe to remove the substs identified earlier. 567 for (auto J : ToErase) 568 Substs.erase(J); 569 570 // Only change the def if this isn't the last instruction. 571 if (&I != G->getKill()) { 572 MachineOperand &MO = I.getOperand(0); 573 574 bool Change = TransformAll || getColor(MO.getReg()) != C; 575 if (G->requiresFixup() && &I == G->getLast()) 576 Change = false; 577 578 if (Change) { 579 Substs[MO.getReg()] = Reg; 580 MO.setReg(Reg); 581 582 Changed = true; 583 } 584 } 585 } 586 assert(Substs.size() == 0 && "No substitutions should be left active!"); 587 588 if (G->getKill()) { 589 LLVM_DEBUG(dbgs() << " - Kill instruction seen.\n"); 590 } else { 591 // We didn't have a kill instruction, but we didn't seem to need to change 592 // the destination register anyway. 593 LLVM_DEBUG(dbgs() << " - Destination register not changed.\n"); 594 } 595 return Changed; 596 } 597 598 void AArch64A57FPLoadBalancing::scanInstruction( 599 MachineInstr *MI, unsigned Idx, std::map<unsigned, Chain *> &ActiveChains, 600 std::vector<std::unique_ptr<Chain>> &AllChains) { 601 // Inspect "MI", updating ActiveChains and AllChains. 602 603 if (isMul(MI)) { 604 605 for (auto &I : MI->uses()) 606 maybeKillChain(I, Idx, ActiveChains); 607 for (auto &I : MI->defs()) 608 maybeKillChain(I, Idx, ActiveChains); 609 610 // Create a new chain. Multiplies don't require forwarding so can go on any 611 // unit. 612 Register DestReg = MI->getOperand(0).getReg(); 613 614 LLVM_DEBUG(dbgs() << "New chain started for register " 615 << printReg(DestReg, TRI) << " at " << *MI); 616 617 auto G = std::make_unique<Chain>(MI, Idx, getColor(DestReg)); 618 ActiveChains[DestReg] = G.get(); 619 AllChains.push_back(std::move(G)); 620 621 } else if (isMla(MI)) { 622 623 // It is beneficial to keep MLAs on the same functional unit as their 624 // accumulator operand. 625 Register DestReg = MI->getOperand(0).getReg(); 626 Register AccumReg = MI->getOperand(3).getReg(); 627 628 maybeKillChain(MI->getOperand(1), Idx, ActiveChains); 629 maybeKillChain(MI->getOperand(2), Idx, ActiveChains); 630 if (DestReg != AccumReg) 631 maybeKillChain(MI->getOperand(0), Idx, ActiveChains); 632 633 if (ActiveChains.find(AccumReg) != ActiveChains.end()) { 634 LLVM_DEBUG(dbgs() << "Chain found for accumulator register " 635 << printReg(AccumReg, TRI) << " in MI " << *MI); 636 637 // For simplicity we only chain together sequences of MULs/MLAs where the 638 // accumulator register is killed on each instruction. This means we don't 639 // need to track other uses of the registers we want to rewrite. 640 // 641 // FIXME: We could extend to handle the non-kill cases for more coverage. 642 if (MI->getOperand(3).isKill()) { 643 // Add to chain. 644 LLVM_DEBUG(dbgs() << "Instruction was successfully added to chain.\n"); 645 ActiveChains[AccumReg]->add(MI, Idx, getColor(DestReg)); 646 // Handle cases where the destination is not the same as the accumulator. 647 if (DestReg != AccumReg) { 648 ActiveChains[DestReg] = ActiveChains[AccumReg]; 649 ActiveChains.erase(AccumReg); 650 } 651 return; 652 } 653 654 LLVM_DEBUG( 655 dbgs() << "Cannot add to chain because accumulator operand wasn't " 656 << "marked <kill>!\n"); 657 maybeKillChain(MI->getOperand(3), Idx, ActiveChains); 658 } 659 660 LLVM_DEBUG(dbgs() << "Creating new chain for dest register " 661 << printReg(DestReg, TRI) << "\n"); 662 auto G = std::make_unique<Chain>(MI, Idx, getColor(DestReg)); 663 ActiveChains[DestReg] = G.get(); 664 AllChains.push_back(std::move(G)); 665 666 } else { 667 668 // Non-MUL or MLA instruction. Invalidate any chain in the uses or defs 669 // lists. 670 for (auto &I : MI->uses()) 671 maybeKillChain(I, Idx, ActiveChains); 672 for (auto &I : MI->defs()) 673 maybeKillChain(I, Idx, ActiveChains); 674 675 } 676 } 677 678 void AArch64A57FPLoadBalancing:: 679 maybeKillChain(MachineOperand &MO, unsigned Idx, 680 std::map<unsigned, Chain*> &ActiveChains) { 681 // Given an operand and the set of active chains (keyed by register), 682 // determine if a chain should be ended and remove from ActiveChains. 683 MachineInstr *MI = MO.getParent(); 684 685 if (MO.isReg()) { 686 687 // If this is a KILL of a current chain, record it. 688 if (MO.isKill() && ActiveChains.find(MO.getReg()) != ActiveChains.end()) { 689 LLVM_DEBUG(dbgs() << "Kill seen for chain " << printReg(MO.getReg(), TRI) 690 << "\n"); 691 ActiveChains[MO.getReg()]->setKill(MI, Idx, /*Immutable=*/MO.isTied()); 692 } 693 ActiveChains.erase(MO.getReg()); 694 695 } else if (MO.isRegMask()) { 696 697 for (auto I = ActiveChains.begin(), E = ActiveChains.end(); 698 I != E;) { 699 if (MO.clobbersPhysReg(I->first)) { 700 LLVM_DEBUG(dbgs() << "Kill (regmask) seen for chain " 701 << printReg(I->first, TRI) << "\n"); 702 I->second->setKill(MI, Idx, /*Immutable=*/true); 703 ActiveChains.erase(I++); 704 } else 705 ++I; 706 } 707 708 } 709 } 710 711 Color AArch64A57FPLoadBalancing::getColor(unsigned Reg) { 712 if ((TRI->getEncodingValue(Reg) % 2) == 0) 713 return Color::Even; 714 else 715 return Color::Odd; 716 } 717 718 // Factory function used by AArch64TargetMachine to add the pass to the passmanager. 719 FunctionPass *llvm::createAArch64A57FPLoadBalancing() { 720 return new AArch64A57FPLoadBalancing(); 721 } 722