1 //==-- llvm/Support/ThreadPool.cpp - A ThreadPool implementation -*- C++ -*-==// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file implements a crude C++11 based thread pool. 10 // 11 //===----------------------------------------------------------------------===// 12 13 #include "llvm/Support/ThreadPool.h" 14 15 #include "llvm/Config/llvm-config.h" 16 17 #include "llvm/Support/FormatVariadic.h" 18 #include "llvm/Support/Threading.h" 19 #include "llvm/Support/raw_ostream.h" 20 21 using namespace llvm; 22 23 ThreadPoolInterface::~ThreadPoolInterface() = default; 24 25 // A note on thread groups: Tasks are by default in no group (represented 26 // by nullptr ThreadPoolTaskGroup pointer in the Tasks queue) and functionality 27 // here normally works on all tasks regardless of their group (functions 28 // in that case receive nullptr ThreadPoolTaskGroup pointer as argument). 29 // A task in a group has a pointer to that ThreadPoolTaskGroup in the Tasks 30 // queue, and functions called to work only on tasks from one group take that 31 // pointer. 32 33 #if LLVM_ENABLE_THREADS 34 35 StdThreadPool::StdThreadPool(ThreadPoolStrategy S) 36 : Strategy(S), MaxThreadCount(S.compute_thread_count()) {} 37 38 void StdThreadPool::grow(int requested) { 39 llvm::sys::ScopedWriter LockGuard(ThreadsLock); 40 if (Threads.size() >= MaxThreadCount) 41 return; // Already hit the max thread pool size. 42 int newThreadCount = std::min<int>(requested, MaxThreadCount); 43 while (static_cast<int>(Threads.size()) < newThreadCount) { 44 int ThreadID = Threads.size(); 45 Threads.emplace_back([this, ThreadID] { 46 set_thread_name(formatv("llvm-worker-{0}", ThreadID)); 47 Strategy.apply_thread_strategy(ThreadID); 48 processTasks(nullptr); 49 }); 50 } 51 } 52 53 #ifndef NDEBUG 54 // The group of the tasks run by the current thread. 55 static LLVM_THREAD_LOCAL std::vector<ThreadPoolTaskGroup *> 56 *CurrentThreadTaskGroups = nullptr; 57 #endif 58 59 // WaitingForGroup == nullptr means all tasks regardless of their group. 60 void StdThreadPool::processTasks(ThreadPoolTaskGroup *WaitingForGroup) { 61 while (true) { 62 std::function<void()> Task; 63 ThreadPoolTaskGroup *GroupOfTask; 64 { 65 std::unique_lock<std::mutex> LockGuard(QueueLock); 66 bool workCompletedForGroup = false; // Result of workCompletedUnlocked() 67 // Wait for tasks to be pushed in the queue 68 QueueCondition.wait(LockGuard, [&] { 69 return !EnableFlag || !Tasks.empty() || 70 (WaitingForGroup != nullptr && 71 (workCompletedForGroup = 72 workCompletedUnlocked(WaitingForGroup))); 73 }); 74 // Exit condition 75 if (!EnableFlag && Tasks.empty()) 76 return; 77 if (WaitingForGroup != nullptr && workCompletedForGroup) 78 return; 79 // Yeah, we have a task, grab it and release the lock on the queue 80 81 // We first need to signal that we are active before popping the queue 82 // in order for wait() to properly detect that even if the queue is 83 // empty, there is still a task in flight. 84 ++ActiveThreads; 85 Task = std::move(Tasks.front().first); 86 GroupOfTask = Tasks.front().second; 87 // Need to count active threads in each group separately, ActiveThreads 88 // would never be 0 if waiting for another group inside a wait. 89 if (GroupOfTask != nullptr) 90 ++ActiveGroups[GroupOfTask]; // Increment or set to 1 if new item 91 Tasks.pop_front(); 92 } 93 #ifndef NDEBUG 94 if (CurrentThreadTaskGroups == nullptr) 95 CurrentThreadTaskGroups = new std::vector<ThreadPoolTaskGroup *>; 96 CurrentThreadTaskGroups->push_back(GroupOfTask); 97 #endif 98 99 // Run the task we just grabbed 100 Task(); 101 102 #ifndef NDEBUG 103 CurrentThreadTaskGroups->pop_back(); 104 if (CurrentThreadTaskGroups->empty()) { 105 delete CurrentThreadTaskGroups; 106 CurrentThreadTaskGroups = nullptr; 107 } 108 #endif 109 110 bool Notify; 111 bool NotifyGroup; 112 { 113 // Adjust `ActiveThreads`, in case someone waits on StdThreadPool::wait() 114 std::lock_guard<std::mutex> LockGuard(QueueLock); 115 --ActiveThreads; 116 if (GroupOfTask != nullptr) { 117 auto A = ActiveGroups.find(GroupOfTask); 118 if (--(A->second) == 0) 119 ActiveGroups.erase(A); 120 } 121 Notify = workCompletedUnlocked(GroupOfTask); 122 NotifyGroup = GroupOfTask != nullptr && Notify; 123 } 124 // Notify task completion if this is the last active thread, in case 125 // someone waits on StdThreadPool::wait(). 126 if (Notify) 127 CompletionCondition.notify_all(); 128 // If this was a task in a group, notify also threads waiting for tasks 129 // in this function on QueueCondition, to make a recursive wait() return 130 // after the group it's been waiting for has finished. 131 if (NotifyGroup) 132 QueueCondition.notify_all(); 133 } 134 } 135 136 bool StdThreadPool::workCompletedUnlocked(ThreadPoolTaskGroup *Group) const { 137 if (Group == nullptr) 138 return !ActiveThreads && Tasks.empty(); 139 return ActiveGroups.count(Group) == 0 && 140 !llvm::any_of(Tasks, 141 [Group](const auto &T) { return T.second == Group; }); 142 } 143 144 void StdThreadPool::wait() { 145 assert(!isWorkerThread()); // Would deadlock waiting for itself. 146 // Wait for all threads to complete and the queue to be empty 147 std::unique_lock<std::mutex> LockGuard(QueueLock); 148 CompletionCondition.wait(LockGuard, 149 [&] { return workCompletedUnlocked(nullptr); }); 150 } 151 152 void StdThreadPool::wait(ThreadPoolTaskGroup &Group) { 153 // Wait for all threads in the group to complete. 154 if (!isWorkerThread()) { 155 std::unique_lock<std::mutex> LockGuard(QueueLock); 156 CompletionCondition.wait(LockGuard, 157 [&] { return workCompletedUnlocked(&Group); }); 158 return; 159 } 160 // Make sure to not deadlock waiting for oneself. 161 assert(CurrentThreadTaskGroups == nullptr || 162 !llvm::is_contained(*CurrentThreadTaskGroups, &Group)); 163 // Handle the case of recursive call from another task in a different group, 164 // in which case process tasks while waiting to keep the thread busy and avoid 165 // possible deadlock. 166 processTasks(&Group); 167 } 168 169 bool StdThreadPool::isWorkerThread() const { 170 llvm::sys::ScopedReader LockGuard(ThreadsLock); 171 llvm::thread::id CurrentThreadId = llvm::this_thread::get_id(); 172 for (const llvm::thread &Thread : Threads) 173 if (CurrentThreadId == Thread.get_id()) 174 return true; 175 return false; 176 } 177 178 // The destructor joins all threads, waiting for completion. 179 StdThreadPool::~StdThreadPool() { 180 { 181 std::unique_lock<std::mutex> LockGuard(QueueLock); 182 EnableFlag = false; 183 } 184 QueueCondition.notify_all(); 185 llvm::sys::ScopedReader LockGuard(ThreadsLock); 186 for (auto &Worker : Threads) 187 Worker.join(); 188 } 189 190 #endif // LLVM_ENABLE_THREADS Disabled 191 192 // No threads are launched, issue a warning if ThreadCount is not 0 193 SingleThreadExecutor::SingleThreadExecutor(ThreadPoolStrategy S) { 194 int ThreadCount = S.compute_thread_count(); 195 if (ThreadCount != 1) { 196 errs() << "Warning: request a ThreadPool with " << ThreadCount 197 << " threads, but LLVM_ENABLE_THREADS has been turned off\n"; 198 } 199 } 200 201 void SingleThreadExecutor::wait() { 202 // Sequential implementation running the tasks 203 while (!Tasks.empty()) { 204 auto Task = std::move(Tasks.front().first); 205 Tasks.pop_front(); 206 Task(); 207 } 208 } 209 210 void SingleThreadExecutor::wait(ThreadPoolTaskGroup &) { 211 // Simply wait for all, this works even if recursive (the running task 212 // is already removed from the queue). 213 wait(); 214 } 215 216 bool SingleThreadExecutor::isWorkerThread() const { 217 report_fatal_error("LLVM compiled without multithreading"); 218 } 219 220 SingleThreadExecutor::~SingleThreadExecutor() { wait(); } 221