xref: /freebsd/contrib/llvm-project/llvm/lib/Support/ThreadPool.cpp (revision b64c5a0ace59af62eff52bfe110a521dc73c937b)
1 //==-- llvm/Support/ThreadPool.cpp - A ThreadPool implementation -*- C++ -*-==//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file implements a crude C++11 based thread pool.
10 //
11 //===----------------------------------------------------------------------===//
12 
13 #include "llvm/Support/ThreadPool.h"
14 
15 #include "llvm/Config/llvm-config.h"
16 
17 #include "llvm/Support/FormatVariadic.h"
18 #include "llvm/Support/Threading.h"
19 #include "llvm/Support/raw_ostream.h"
20 
21 using namespace llvm;
22 
23 ThreadPoolInterface::~ThreadPoolInterface() = default;
24 
25 // A note on thread groups: Tasks are by default in no group (represented
26 // by nullptr ThreadPoolTaskGroup pointer in the Tasks queue) and functionality
27 // here normally works on all tasks regardless of their group (functions
28 // in that case receive nullptr ThreadPoolTaskGroup pointer as argument).
29 // A task in a group has a pointer to that ThreadPoolTaskGroup in the Tasks
30 // queue, and functions called to work only on tasks from one group take that
31 // pointer.
32 
33 #if LLVM_ENABLE_THREADS
34 
35 StdThreadPool::StdThreadPool(ThreadPoolStrategy S)
36     : Strategy(S), MaxThreadCount(S.compute_thread_count()) {}
37 
38 void StdThreadPool::grow(int requested) {
39   llvm::sys::ScopedWriter LockGuard(ThreadsLock);
40   if (Threads.size() >= MaxThreadCount)
41     return; // Already hit the max thread pool size.
42   int newThreadCount = std::min<int>(requested, MaxThreadCount);
43   while (static_cast<int>(Threads.size()) < newThreadCount) {
44     int ThreadID = Threads.size();
45     Threads.emplace_back([this, ThreadID] {
46       set_thread_name(formatv("llvm-worker-{0}", ThreadID));
47       Strategy.apply_thread_strategy(ThreadID);
48       processTasks(nullptr);
49     });
50   }
51 }
52 
53 #ifndef NDEBUG
54 // The group of the tasks run by the current thread.
55 static LLVM_THREAD_LOCAL std::vector<ThreadPoolTaskGroup *>
56     *CurrentThreadTaskGroups = nullptr;
57 #endif
58 
59 // WaitingForGroup == nullptr means all tasks regardless of their group.
60 void StdThreadPool::processTasks(ThreadPoolTaskGroup *WaitingForGroup) {
61   while (true) {
62     std::function<void()> Task;
63     ThreadPoolTaskGroup *GroupOfTask;
64     {
65       std::unique_lock<std::mutex> LockGuard(QueueLock);
66       bool workCompletedForGroup = false; // Result of workCompletedUnlocked()
67       // Wait for tasks to be pushed in the queue
68       QueueCondition.wait(LockGuard, [&] {
69         return !EnableFlag || !Tasks.empty() ||
70                (WaitingForGroup != nullptr &&
71                 (workCompletedForGroup =
72                      workCompletedUnlocked(WaitingForGroup)));
73       });
74       // Exit condition
75       if (!EnableFlag && Tasks.empty())
76         return;
77       if (WaitingForGroup != nullptr && workCompletedForGroup)
78         return;
79       // Yeah, we have a task, grab it and release the lock on the queue
80 
81       // We first need to signal that we are active before popping the queue
82       // in order for wait() to properly detect that even if the queue is
83       // empty, there is still a task in flight.
84       ++ActiveThreads;
85       Task = std::move(Tasks.front().first);
86       GroupOfTask = Tasks.front().second;
87       // Need to count active threads in each group separately, ActiveThreads
88       // would never be 0 if waiting for another group inside a wait.
89       if (GroupOfTask != nullptr)
90         ++ActiveGroups[GroupOfTask]; // Increment or set to 1 if new item
91       Tasks.pop_front();
92     }
93 #ifndef NDEBUG
94     if (CurrentThreadTaskGroups == nullptr)
95       CurrentThreadTaskGroups = new std::vector<ThreadPoolTaskGroup *>;
96     CurrentThreadTaskGroups->push_back(GroupOfTask);
97 #endif
98 
99     // Run the task we just grabbed
100     Task();
101 
102 #ifndef NDEBUG
103     CurrentThreadTaskGroups->pop_back();
104     if (CurrentThreadTaskGroups->empty()) {
105       delete CurrentThreadTaskGroups;
106       CurrentThreadTaskGroups = nullptr;
107     }
108 #endif
109 
110     bool Notify;
111     bool NotifyGroup;
112     {
113       // Adjust `ActiveThreads`, in case someone waits on StdThreadPool::wait()
114       std::lock_guard<std::mutex> LockGuard(QueueLock);
115       --ActiveThreads;
116       if (GroupOfTask != nullptr) {
117         auto A = ActiveGroups.find(GroupOfTask);
118         if (--(A->second) == 0)
119           ActiveGroups.erase(A);
120       }
121       Notify = workCompletedUnlocked(GroupOfTask);
122       NotifyGroup = GroupOfTask != nullptr && Notify;
123     }
124     // Notify task completion if this is the last active thread, in case
125     // someone waits on StdThreadPool::wait().
126     if (Notify)
127       CompletionCondition.notify_all();
128     // If this was a task in a group, notify also threads waiting for tasks
129     // in this function on QueueCondition, to make a recursive wait() return
130     // after the group it's been waiting for has finished.
131     if (NotifyGroup)
132       QueueCondition.notify_all();
133   }
134 }
135 
136 bool StdThreadPool::workCompletedUnlocked(ThreadPoolTaskGroup *Group) const {
137   if (Group == nullptr)
138     return !ActiveThreads && Tasks.empty();
139   return ActiveGroups.count(Group) == 0 &&
140          !llvm::any_of(Tasks,
141                        [Group](const auto &T) { return T.second == Group; });
142 }
143 
144 void StdThreadPool::wait() {
145   assert(!isWorkerThread()); // Would deadlock waiting for itself.
146   // Wait for all threads to complete and the queue to be empty
147   std::unique_lock<std::mutex> LockGuard(QueueLock);
148   CompletionCondition.wait(LockGuard,
149                            [&] { return workCompletedUnlocked(nullptr); });
150 }
151 
152 void StdThreadPool::wait(ThreadPoolTaskGroup &Group) {
153   // Wait for all threads in the group to complete.
154   if (!isWorkerThread()) {
155     std::unique_lock<std::mutex> LockGuard(QueueLock);
156     CompletionCondition.wait(LockGuard,
157                              [&] { return workCompletedUnlocked(&Group); });
158     return;
159   }
160   // Make sure to not deadlock waiting for oneself.
161   assert(CurrentThreadTaskGroups == nullptr ||
162          !llvm::is_contained(*CurrentThreadTaskGroups, &Group));
163   // Handle the case of recursive call from another task in a different group,
164   // in which case process tasks while waiting to keep the thread busy and avoid
165   // possible deadlock.
166   processTasks(&Group);
167 }
168 
169 bool StdThreadPool::isWorkerThread() const {
170   llvm::sys::ScopedReader LockGuard(ThreadsLock);
171   llvm::thread::id CurrentThreadId = llvm::this_thread::get_id();
172   for (const llvm::thread &Thread : Threads)
173     if (CurrentThreadId == Thread.get_id())
174       return true;
175   return false;
176 }
177 
178 // The destructor joins all threads, waiting for completion.
179 StdThreadPool::~StdThreadPool() {
180   {
181     std::unique_lock<std::mutex> LockGuard(QueueLock);
182     EnableFlag = false;
183   }
184   QueueCondition.notify_all();
185   llvm::sys::ScopedReader LockGuard(ThreadsLock);
186   for (auto &Worker : Threads)
187     Worker.join();
188 }
189 
190 #endif // LLVM_ENABLE_THREADS Disabled
191 
192 // No threads are launched, issue a warning if ThreadCount is not 0
193 SingleThreadExecutor::SingleThreadExecutor(ThreadPoolStrategy S) {
194   int ThreadCount = S.compute_thread_count();
195   if (ThreadCount != 1) {
196     errs() << "Warning: request a ThreadPool with " << ThreadCount
197            << " threads, but LLVM_ENABLE_THREADS has been turned off\n";
198   }
199 }
200 
201 void SingleThreadExecutor::wait() {
202   // Sequential implementation running the tasks
203   while (!Tasks.empty()) {
204     auto Task = std::move(Tasks.front().first);
205     Tasks.pop_front();
206     Task();
207   }
208 }
209 
210 void SingleThreadExecutor::wait(ThreadPoolTaskGroup &) {
211   // Simply wait for all, this works even if recursive (the running task
212   // is already removed from the queue).
213   wait();
214 }
215 
216 bool SingleThreadExecutor::isWorkerThread() const {
217   report_fatal_error("LLVM compiled without multithreading");
218 }
219 
220 SingleThreadExecutor::~SingleThreadExecutor() { wait(); }
221