xref: /freebsd/contrib/llvm-project/llvm/lib/Support/ThreadPool.cpp (revision 38a52bd3b5cac3da6f7f6eef3dd050e6aa08ebb3)
1 //==-- llvm/Support/ThreadPool.cpp - A ThreadPool implementation -*- C++ -*-==//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file implements a crude C++11 based thread pool.
10 //
11 //===----------------------------------------------------------------------===//
12 
13 #include "llvm/Support/ThreadPool.h"
14 
15 #include "llvm/Config/llvm-config.h"
16 
17 #if LLVM_ENABLE_THREADS
18 #include "llvm/Support/Threading.h"
19 #else
20 #include "llvm/Support/raw_ostream.h"
21 #endif
22 
23 using namespace llvm;
24 
25 #if LLVM_ENABLE_THREADS
26 
27 ThreadPool::ThreadPool(ThreadPoolStrategy S)
28     : Strategy(S), MaxThreadCount(S.compute_thread_count()) {}
29 
30 void ThreadPool::grow(int requested) {
31   std::unique_lock<std::mutex> LockGuard(ThreadsLock);
32   if (Threads.size() >= MaxThreadCount)
33     return; // Already hit the max thread pool size.
34   int newThreadCount = std::min<int>(requested, MaxThreadCount);
35   while (static_cast<int>(Threads.size()) < newThreadCount) {
36     int ThreadID = Threads.size();
37     Threads.emplace_back([this, ThreadID] {
38       Strategy.apply_thread_strategy(ThreadID);
39       while (true) {
40         std::function<void()> Task;
41         {
42           std::unique_lock<std::mutex> LockGuard(QueueLock);
43           // Wait for tasks to be pushed in the queue
44           QueueCondition.wait(LockGuard,
45                               [&] { return !EnableFlag || !Tasks.empty(); });
46           // Exit condition
47           if (!EnableFlag && Tasks.empty())
48             return;
49           // Yeah, we have a task, grab it and release the lock on the queue
50 
51           // We first need to signal that we are active before popping the queue
52           // in order for wait() to properly detect that even if the queue is
53           // empty, there is still a task in flight.
54           ++ActiveThreads;
55           Task = std::move(Tasks.front());
56           Tasks.pop();
57         }
58         // Run the task we just grabbed
59         Task();
60 
61         bool Notify;
62         {
63           // Adjust `ActiveThreads`, in case someone waits on ThreadPool::wait()
64           std::lock_guard<std::mutex> LockGuard(QueueLock);
65           --ActiveThreads;
66           Notify = workCompletedUnlocked();
67         }
68         // Notify task completion if this is the last active thread, in case
69         // someone waits on ThreadPool::wait().
70         if (Notify)
71           CompletionCondition.notify_all();
72       }
73     });
74   }
75 }
76 
77 void ThreadPool::wait() {
78   // Wait for all threads to complete and the queue to be empty
79   std::unique_lock<std::mutex> LockGuard(QueueLock);
80   CompletionCondition.wait(LockGuard, [&] { return workCompletedUnlocked(); });
81 }
82 
83 bool ThreadPool::isWorkerThread() const {
84   std::unique_lock<std::mutex> LockGuard(ThreadsLock);
85   llvm::thread::id CurrentThreadId = llvm::this_thread::get_id();
86   for (const llvm::thread &Thread : Threads)
87     if (CurrentThreadId == Thread.get_id())
88       return true;
89   return false;
90 }
91 
92 // The destructor joins all threads, waiting for completion.
93 ThreadPool::~ThreadPool() {
94   {
95     std::unique_lock<std::mutex> LockGuard(QueueLock);
96     EnableFlag = false;
97   }
98   QueueCondition.notify_all();
99   std::unique_lock<std::mutex> LockGuard(ThreadsLock);
100   for (auto &Worker : Threads)
101     Worker.join();
102 }
103 
104 #else // LLVM_ENABLE_THREADS Disabled
105 
106 // No threads are launched, issue a warning if ThreadCount is not 0
107 ThreadPool::ThreadPool(ThreadPoolStrategy S) : MaxThreadCount(1) {
108   int ThreadCount = S.compute_thread_count();
109   if (ThreadCount != 1) {
110     errs() << "Warning: request a ThreadPool with " << ThreadCount
111            << " threads, but LLVM_ENABLE_THREADS has been turned off\n";
112   }
113 }
114 
115 void ThreadPool::wait() {
116   // Sequential implementation running the tasks
117   while (!Tasks.empty()) {
118     auto Task = std::move(Tasks.front());
119     Tasks.pop();
120     Task();
121   }
122 }
123 
124 bool ThreadPool::isWorkerThread() const {
125   report_fatal_error("LLVM compiled without multithreading");
126 }
127 
128 ThreadPool::~ThreadPool() { wait(); }
129 
130 #endif
131