1 //===--- StringMap.cpp - String Hash table map implementation -------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file implements the StringMap class. 10 // 11 //===----------------------------------------------------------------------===// 12 13 #include "llvm/ADT/StringMap.h" 14 #include "llvm/Support/MathExtras.h" 15 #include "llvm/Support/ReverseIteration.h" 16 #include "llvm/Support/xxhash.h" 17 18 using namespace llvm; 19 20 /// Returns the number of buckets to allocate to ensure that the DenseMap can 21 /// accommodate \p NumEntries without need to grow(). 22 static inline unsigned getMinBucketToReserveForEntries(unsigned NumEntries) { 23 // Ensure that "NumEntries * 4 < NumBuckets * 3" 24 if (NumEntries == 0) 25 return 0; 26 // +1 is required because of the strict equality. 27 // For example if NumEntries is 48, we need to return 401. 28 return NextPowerOf2(NumEntries * 4 / 3 + 1); 29 } 30 31 static inline StringMapEntryBase **createTable(unsigned NewNumBuckets) { 32 auto **Table = static_cast<StringMapEntryBase **>(safe_calloc( 33 NewNumBuckets + 1, sizeof(StringMapEntryBase **) + sizeof(unsigned))); 34 35 // Allocate one extra bucket, set it to look filled so the iterators stop at 36 // end. 37 Table[NewNumBuckets] = (StringMapEntryBase *)2; 38 return Table; 39 } 40 41 static inline unsigned *getHashTable(StringMapEntryBase **TheTable, 42 unsigned NumBuckets) { 43 return reinterpret_cast<unsigned *>(TheTable + NumBuckets + 1); 44 } 45 46 uint32_t StringMapImpl::hash(StringRef Key) { return xxh3_64bits(Key); } 47 48 StringMapImpl::StringMapImpl(unsigned InitSize, unsigned itemSize) { 49 ItemSize = itemSize; 50 51 // If a size is specified, initialize the table with that many buckets. 52 if (InitSize) { 53 // The table will grow when the number of entries reach 3/4 of the number of 54 // buckets. To guarantee that "InitSize" number of entries can be inserted 55 // in the table without growing, we allocate just what is needed here. 56 init(getMinBucketToReserveForEntries(InitSize)); 57 return; 58 } 59 60 // Otherwise, initialize it with zero buckets to avoid the allocation. 61 TheTable = nullptr; 62 NumBuckets = 0; 63 NumItems = 0; 64 NumTombstones = 0; 65 } 66 67 void StringMapImpl::init(unsigned InitSize) { 68 assert((InitSize & (InitSize - 1)) == 0 && 69 "Init Size must be a power of 2 or zero!"); 70 71 unsigned NewNumBuckets = InitSize ? InitSize : 16; 72 NumItems = 0; 73 NumTombstones = 0; 74 75 TheTable = createTable(NewNumBuckets); 76 77 // Set the member only if TheTable was successfully allocated 78 NumBuckets = NewNumBuckets; 79 } 80 81 /// LookupBucketFor - Look up the bucket that the specified string should end 82 /// up in. If it already exists as a key in the map, the Item pointer for the 83 /// specified bucket will be non-null. Otherwise, it will be null. In either 84 /// case, the FullHashValue field of the bucket will be set to the hash value 85 /// of the string. 86 unsigned StringMapImpl::LookupBucketFor(StringRef Name, 87 uint32_t FullHashValue) { 88 #ifdef EXPENSIVE_CHECKS 89 assert(FullHashValue == hash(Name)); 90 #endif 91 // Hash table unallocated so far? 92 if (NumBuckets == 0) 93 init(16); 94 if (shouldReverseIterate()) 95 FullHashValue = ~FullHashValue; 96 unsigned BucketNo = FullHashValue & (NumBuckets - 1); 97 unsigned *HashTable = getHashTable(TheTable, NumBuckets); 98 99 unsigned ProbeAmt = 1; 100 int FirstTombstone = -1; 101 while (true) { 102 StringMapEntryBase *BucketItem = TheTable[BucketNo]; 103 // If we found an empty bucket, this key isn't in the table yet, return it. 104 if (LLVM_LIKELY(!BucketItem)) { 105 // If we found a tombstone, we want to reuse the tombstone instead of an 106 // empty bucket. This reduces probing. 107 if (FirstTombstone != -1) { 108 HashTable[FirstTombstone] = FullHashValue; 109 return FirstTombstone; 110 } 111 112 HashTable[BucketNo] = FullHashValue; 113 return BucketNo; 114 } 115 116 if (BucketItem == getTombstoneVal()) { 117 // Skip over tombstones. However, remember the first one we see. 118 if (FirstTombstone == -1) 119 FirstTombstone = BucketNo; 120 } else if (LLVM_LIKELY(HashTable[BucketNo] == FullHashValue)) { 121 // If the full hash value matches, check deeply for a match. The common 122 // case here is that we are only looking at the buckets (for item info 123 // being non-null and for the full hash value) not at the items. This 124 // is important for cache locality. 125 126 // Do the comparison like this because Name isn't necessarily 127 // null-terminated! 128 char *ItemStr = (char *)BucketItem + ItemSize; 129 if (Name == StringRef(ItemStr, BucketItem->getKeyLength())) { 130 // We found a match! 131 return BucketNo; 132 } 133 } 134 135 // Okay, we didn't find the item. Probe to the next bucket. 136 BucketNo = (BucketNo + ProbeAmt) & (NumBuckets - 1); 137 138 // Use quadratic probing, it has fewer clumping artifacts than linear 139 // probing and has good cache behavior in the common case. 140 ++ProbeAmt; 141 } 142 } 143 144 /// FindKey - Look up the bucket that contains the specified key. If it exists 145 /// in the map, return the bucket number of the key. Otherwise return -1. 146 /// This does not modify the map. 147 int StringMapImpl::FindKey(StringRef Key, uint32_t FullHashValue) const { 148 if (NumBuckets == 0) 149 return -1; // Really empty table? 150 #ifdef EXPENSIVE_CHECKS 151 assert(FullHashValue == hash(Key)); 152 #endif 153 if (shouldReverseIterate()) 154 FullHashValue = ~FullHashValue; 155 unsigned BucketNo = FullHashValue & (NumBuckets - 1); 156 unsigned *HashTable = getHashTable(TheTable, NumBuckets); 157 158 unsigned ProbeAmt = 1; 159 while (true) { 160 StringMapEntryBase *BucketItem = TheTable[BucketNo]; 161 // If we found an empty bucket, this key isn't in the table yet, return. 162 if (LLVM_LIKELY(!BucketItem)) 163 return -1; 164 165 if (BucketItem == getTombstoneVal()) { 166 // Ignore tombstones. 167 } else if (LLVM_LIKELY(HashTable[BucketNo] == FullHashValue)) { 168 // If the full hash value matches, check deeply for a match. The common 169 // case here is that we are only looking at the buckets (for item info 170 // being non-null and for the full hash value) not at the items. This 171 // is important for cache locality. 172 173 // Do the comparison like this because NameStart isn't necessarily 174 // null-terminated! 175 char *ItemStr = (char *)BucketItem + ItemSize; 176 if (Key == StringRef(ItemStr, BucketItem->getKeyLength())) { 177 // We found a match! 178 return BucketNo; 179 } 180 } 181 182 // Okay, we didn't find the item. Probe to the next bucket. 183 BucketNo = (BucketNo + ProbeAmt) & (NumBuckets - 1); 184 185 // Use quadratic probing, it has fewer clumping artifacts than linear 186 // probing and has good cache behavior in the common case. 187 ++ProbeAmt; 188 } 189 } 190 191 /// RemoveKey - Remove the specified StringMapEntry from the table, but do not 192 /// delete it. This aborts if the value isn't in the table. 193 void StringMapImpl::RemoveKey(StringMapEntryBase *V) { 194 const char *VStr = (char *)V + ItemSize; 195 StringMapEntryBase *V2 = RemoveKey(StringRef(VStr, V->getKeyLength())); 196 (void)V2; 197 assert(V == V2 && "Didn't find key?"); 198 } 199 200 /// RemoveKey - Remove the StringMapEntry for the specified key from the 201 /// table, returning it. If the key is not in the table, this returns null. 202 StringMapEntryBase *StringMapImpl::RemoveKey(StringRef Key) { 203 int Bucket = FindKey(Key); 204 if (Bucket == -1) 205 return nullptr; 206 207 StringMapEntryBase *Result = TheTable[Bucket]; 208 TheTable[Bucket] = getTombstoneVal(); 209 --NumItems; 210 ++NumTombstones; 211 assert(NumItems + NumTombstones <= NumBuckets); 212 213 return Result; 214 } 215 216 /// RehashTable - Grow the table, redistributing values into the buckets with 217 /// the appropriate mod-of-hashtable-size. 218 unsigned StringMapImpl::RehashTable(unsigned BucketNo) { 219 unsigned NewSize; 220 // If the hash table is now more than 3/4 full, or if fewer than 1/8 of 221 // the buckets are empty (meaning that many are filled with tombstones), 222 // grow/rehash the table. 223 if (LLVM_UNLIKELY(NumItems * 4 > NumBuckets * 3)) { 224 NewSize = NumBuckets * 2; 225 } else if (LLVM_UNLIKELY(NumBuckets - (NumItems + NumTombstones) <= 226 NumBuckets / 8)) { 227 NewSize = NumBuckets; 228 } else { 229 return BucketNo; 230 } 231 232 unsigned NewBucketNo = BucketNo; 233 auto **NewTableArray = createTable(NewSize); 234 unsigned *NewHashArray = getHashTable(NewTableArray, NewSize); 235 unsigned *HashTable = getHashTable(TheTable, NumBuckets); 236 237 // Rehash all the items into their new buckets. Luckily :) we already have 238 // the hash values available, so we don't have to rehash any strings. 239 for (unsigned I = 0, E = NumBuckets; I != E; ++I) { 240 StringMapEntryBase *Bucket = TheTable[I]; 241 if (Bucket && Bucket != getTombstoneVal()) { 242 // If the bucket is not available, probe for a spot. 243 unsigned FullHash = HashTable[I]; 244 unsigned NewBucket = FullHash & (NewSize - 1); 245 if (NewTableArray[NewBucket]) { 246 unsigned ProbeSize = 1; 247 do { 248 NewBucket = (NewBucket + ProbeSize++) & (NewSize - 1); 249 } while (NewTableArray[NewBucket]); 250 } 251 252 // Finally found a slot. Fill it in. 253 NewTableArray[NewBucket] = Bucket; 254 NewHashArray[NewBucket] = FullHash; 255 if (I == BucketNo) 256 NewBucketNo = NewBucket; 257 } 258 } 259 260 free(TheTable); 261 262 TheTable = NewTableArray; 263 NumBuckets = NewSize; 264 NumTombstones = 0; 265 return NewBucketNo; 266 } 267