1 //===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file implements the operating system DynamicLibrary concept. 10 // 11 //===----------------------------------------------------------------------===// 12 13 #include "llvm/Support/DynamicLibrary.h" 14 #include "llvm-c/Support.h" 15 #include "llvm/ADT/DenseSet.h" 16 #include "llvm/ADT/STLExtras.h" 17 #include "llvm/ADT/StringMap.h" 18 #include "llvm/Config/config.h" 19 #include "llvm/Support/ManagedStatic.h" 20 #include "llvm/Support/Mutex.h" 21 #include <cstdio> 22 #include <cstring> 23 #include <vector> 24 25 using namespace llvm; 26 using namespace llvm::sys; 27 28 // All methods for HandleSet should be used holding SymbolsMutex. 29 class DynamicLibrary::HandleSet { 30 typedef std::vector<void *> HandleList; 31 HandleList Handles; 32 void *Process; 33 34 public: 35 static void *DLOpen(const char *Filename, std::string *Err); 36 static void DLClose(void *Handle); 37 static void *DLSym(void *Handle, const char *Symbol); 38 39 HandleSet() : Process(nullptr) {} 40 ~HandleSet(); 41 42 HandleList::iterator Find(void *Handle) { 43 return std::find(Handles.begin(), Handles.end(), Handle); 44 } 45 46 bool Contains(void *Handle) { 47 return Handle == Process || Find(Handle) != Handles.end(); 48 } 49 50 bool AddLibrary(void *Handle, bool IsProcess = false, bool CanClose = true) { 51 #ifdef _WIN32 52 assert((Handle == this ? IsProcess : !IsProcess) && "Bad Handle."); 53 #endif 54 55 if (LLVM_LIKELY(!IsProcess)) { 56 if (Find(Handle) != Handles.end()) { 57 if (CanClose) 58 DLClose(Handle); 59 return false; 60 } 61 Handles.push_back(Handle); 62 } else { 63 #ifndef _WIN32 64 if (Process) { 65 if (CanClose) 66 DLClose(Process); 67 if (Process == Handle) 68 return false; 69 } 70 #endif 71 Process = Handle; 72 } 73 return true; 74 } 75 76 void *LibLookup(const char *Symbol, DynamicLibrary::SearchOrdering Order) { 77 if (Order & SO_LoadOrder) { 78 for (void *Handle : Handles) { 79 if (void *Ptr = DLSym(Handle, Symbol)) 80 return Ptr; 81 } 82 } else { 83 for (void *Handle : llvm::reverse(Handles)) { 84 if (void *Ptr = DLSym(Handle, Symbol)) 85 return Ptr; 86 } 87 } 88 return nullptr; 89 } 90 91 void *Lookup(const char *Symbol, DynamicLibrary::SearchOrdering Order) { 92 assert(!((Order & SO_LoadedFirst) && (Order & SO_LoadedLast)) && 93 "Invalid Ordering"); 94 95 if (!Process || (Order & SO_LoadedFirst)) { 96 if (void *Ptr = LibLookup(Symbol, Order)) 97 return Ptr; 98 } 99 if (Process) { 100 // Use OS facilities to search the current binary and all loaded libs. 101 if (void *Ptr = DLSym(Process, Symbol)) 102 return Ptr; 103 104 // Search any libs that might have been skipped because of RTLD_LOCAL. 105 if (Order & SO_LoadedLast) { 106 if (void *Ptr = LibLookup(Symbol, Order)) 107 return Ptr; 108 } 109 } 110 return nullptr; 111 } 112 }; 113 114 namespace { 115 // Collection of symbol name/value pairs to be searched prior to any libraries. 116 static llvm::ManagedStatic<llvm::StringMap<void *>> ExplicitSymbols; 117 // Collection of known library handles. 118 static llvm::ManagedStatic<DynamicLibrary::HandleSet> OpenedHandles; 119 // Lock for ExplicitSymbols and OpenedHandles. 120 static llvm::ManagedStatic<llvm::sys::SmartMutex<true>> SymbolsMutex; 121 } 122 123 #ifdef _WIN32 124 125 #include "Windows/DynamicLibrary.inc" 126 127 #else 128 129 #include "Unix/DynamicLibrary.inc" 130 131 #endif 132 133 char DynamicLibrary::Invalid; 134 DynamicLibrary::SearchOrdering DynamicLibrary::SearchOrder = 135 DynamicLibrary::SO_Linker; 136 137 namespace llvm { 138 void *SearchForAddressOfSpecialSymbol(const char *SymbolName) { 139 return DoSearch(SymbolName); // DynamicLibrary.inc 140 } 141 } 142 143 void DynamicLibrary::AddSymbol(StringRef SymbolName, void *SymbolValue) { 144 SmartScopedLock<true> Lock(*SymbolsMutex); 145 (*ExplicitSymbols)[SymbolName] = SymbolValue; 146 } 147 148 DynamicLibrary DynamicLibrary::getPermanentLibrary(const char *FileName, 149 std::string *Err) { 150 // Force OpenedHandles to be added into the ManagedStatic list before any 151 // ManagedStatic can be added from static constructors in HandleSet::DLOpen. 152 HandleSet& HS = *OpenedHandles; 153 154 void *Handle = HandleSet::DLOpen(FileName, Err); 155 if (Handle != &Invalid) { 156 SmartScopedLock<true> Lock(*SymbolsMutex); 157 HS.AddLibrary(Handle, /*IsProcess*/ FileName == nullptr); 158 } 159 160 return DynamicLibrary(Handle); 161 } 162 163 DynamicLibrary DynamicLibrary::addPermanentLibrary(void *Handle, 164 std::string *Err) { 165 SmartScopedLock<true> Lock(*SymbolsMutex); 166 // If we've already loaded this library, tell the caller. 167 if (!OpenedHandles->AddLibrary(Handle, /*IsProcess*/false, /*CanClose*/false)) 168 *Err = "Library already loaded"; 169 170 return DynamicLibrary(Handle); 171 } 172 173 void *DynamicLibrary::getAddressOfSymbol(const char *SymbolName) { 174 if (!isValid()) 175 return nullptr; 176 return HandleSet::DLSym(Data, SymbolName); 177 } 178 179 void *DynamicLibrary::SearchForAddressOfSymbol(const char *SymbolName) { 180 { 181 SmartScopedLock<true> Lock(*SymbolsMutex); 182 183 // First check symbols added via AddSymbol(). 184 if (ExplicitSymbols.isConstructed()) { 185 StringMap<void *>::iterator i = ExplicitSymbols->find(SymbolName); 186 187 if (i != ExplicitSymbols->end()) 188 return i->second; 189 } 190 191 // Now search the libraries. 192 if (OpenedHandles.isConstructed()) { 193 if (void *Ptr = OpenedHandles->Lookup(SymbolName, SearchOrder)) 194 return Ptr; 195 } 196 } 197 198 return llvm::SearchForAddressOfSpecialSymbol(SymbolName); 199 } 200 201 //===----------------------------------------------------------------------===// 202 // C API. 203 //===----------------------------------------------------------------------===// 204 205 LLVMBool LLVMLoadLibraryPermanently(const char *Filename) { 206 return llvm::sys::DynamicLibrary::LoadLibraryPermanently(Filename); 207 } 208 209 void *LLVMSearchForAddressOfSymbol(const char *symbolName) { 210 return llvm::sys::DynamicLibrary::SearchForAddressOfSymbol(symbolName); 211 } 212 213 void LLVMAddSymbol(const char *symbolName, void *symbolValue) { 214 return llvm::sys::DynamicLibrary::AddSymbol(symbolName, symbolValue); 215 } 216