xref: /freebsd/contrib/llvm-project/llvm/lib/Support/DynamicLibrary.cpp (revision 213ceba977def36470df3abfe1fac47f689130c1)
1  //===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===//
2  //
3  // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4  // See https://llvm.org/LICENSE.txt for license information.
5  // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6  //
7  //===----------------------------------------------------------------------===//
8  //
9  //  This file implements the operating system DynamicLibrary concept.
10  //
11  //===----------------------------------------------------------------------===//
12  
13  #include "llvm/Support/DynamicLibrary.h"
14  #include "llvm-c/Support.h"
15  #include "llvm/ADT/DenseSet.h"
16  #include "llvm/ADT/STLExtras.h"
17  #include "llvm/ADT/StringMap.h"
18  #include "llvm/Config/config.h"
19  #include "llvm/Support/ManagedStatic.h"
20  #include "llvm/Support/Mutex.h"
21  #include <cstdio>
22  #include <cstring>
23  #include <vector>
24  
25  using namespace llvm;
26  using namespace llvm::sys;
27  
28  // All methods for HandleSet should be used holding SymbolsMutex.
29  class DynamicLibrary::HandleSet {
30    typedef std::vector<void *> HandleList;
31    HandleList Handles;
32    void *Process;
33  
34  public:
35    static void *DLOpen(const char *Filename, std::string *Err);
36    static void DLClose(void *Handle);
37    static void *DLSym(void *Handle, const char *Symbol);
38  
39    HandleSet() : Process(nullptr) {}
40    ~HandleSet();
41  
42    HandleList::iterator Find(void *Handle) { return find(Handles, Handle); }
43  
44    bool Contains(void *Handle) {
45      return Handle == Process || Find(Handle) != Handles.end();
46    }
47  
48    bool AddLibrary(void *Handle, bool IsProcess = false, bool CanClose = true) {
49  #ifdef _WIN32
50      assert((Handle == this ? IsProcess : !IsProcess) && "Bad Handle.");
51  #endif
52  
53      if (LLVM_LIKELY(!IsProcess)) {
54        if (Find(Handle) != Handles.end()) {
55          if (CanClose)
56            DLClose(Handle);
57          return false;
58        }
59        Handles.push_back(Handle);
60      } else {
61  #ifndef _WIN32
62        if (Process) {
63          if (CanClose)
64            DLClose(Process);
65          if (Process == Handle)
66            return false;
67        }
68  #endif
69        Process = Handle;
70      }
71      return true;
72    }
73  
74    void *LibLookup(const char *Symbol, DynamicLibrary::SearchOrdering Order) {
75      if (Order & SO_LoadOrder) {
76        for (void *Handle : Handles) {
77          if (void *Ptr = DLSym(Handle, Symbol))
78            return Ptr;
79        }
80      } else {
81        for (void *Handle : llvm::reverse(Handles)) {
82          if (void *Ptr = DLSym(Handle, Symbol))
83            return Ptr;
84        }
85      }
86      return nullptr;
87    }
88  
89    void *Lookup(const char *Symbol, DynamicLibrary::SearchOrdering Order) {
90      assert(!((Order & SO_LoadedFirst) && (Order & SO_LoadedLast)) &&
91             "Invalid Ordering");
92  
93      if (!Process || (Order & SO_LoadedFirst)) {
94        if (void *Ptr = LibLookup(Symbol, Order))
95          return Ptr;
96      }
97      if (Process) {
98        // Use OS facilities to search the current binary and all loaded libs.
99        if (void *Ptr = DLSym(Process, Symbol))
100          return Ptr;
101  
102        // Search any libs that might have been skipped because of RTLD_LOCAL.
103        if (Order & SO_LoadedLast) {
104          if (void *Ptr = LibLookup(Symbol, Order))
105            return Ptr;
106        }
107      }
108      return nullptr;
109    }
110  };
111  
112  namespace {
113  // Collection of symbol name/value pairs to be searched prior to any libraries.
114  static llvm::ManagedStatic<llvm::StringMap<void *>> ExplicitSymbols;
115  // Collection of known library handles.
116  static llvm::ManagedStatic<DynamicLibrary::HandleSet> OpenedHandles;
117  // Lock for ExplicitSymbols and OpenedHandles.
118  static llvm::ManagedStatic<llvm::sys::SmartMutex<true>> SymbolsMutex;
119  }
120  
121  #ifdef _WIN32
122  
123  #include "Windows/DynamicLibrary.inc"
124  
125  #else
126  
127  #include "Unix/DynamicLibrary.inc"
128  
129  #endif
130  
131  char DynamicLibrary::Invalid;
132  DynamicLibrary::SearchOrdering DynamicLibrary::SearchOrder =
133      DynamicLibrary::SO_Linker;
134  
135  namespace llvm {
136  void *SearchForAddressOfSpecialSymbol(const char *SymbolName) {
137    return DoSearch(SymbolName); // DynamicLibrary.inc
138  }
139  }
140  
141  void DynamicLibrary::AddSymbol(StringRef SymbolName, void *SymbolValue) {
142    SmartScopedLock<true> Lock(*SymbolsMutex);
143    (*ExplicitSymbols)[SymbolName] = SymbolValue;
144  }
145  
146  DynamicLibrary DynamicLibrary::getPermanentLibrary(const char *FileName,
147                                                     std::string *Err) {
148    // Force OpenedHandles to be added into the ManagedStatic list before any
149    // ManagedStatic can be added from static constructors in HandleSet::DLOpen.
150    HandleSet& HS = *OpenedHandles;
151  
152    void *Handle = HandleSet::DLOpen(FileName, Err);
153    if (Handle != &Invalid) {
154      SmartScopedLock<true> Lock(*SymbolsMutex);
155      HS.AddLibrary(Handle, /*IsProcess*/ FileName == nullptr);
156    }
157  
158    return DynamicLibrary(Handle);
159  }
160  
161  DynamicLibrary DynamicLibrary::addPermanentLibrary(void *Handle,
162                                                     std::string *Err) {
163    SmartScopedLock<true> Lock(*SymbolsMutex);
164    // If we've already loaded this library, tell the caller.
165    if (!OpenedHandles->AddLibrary(Handle, /*IsProcess*/false, /*CanClose*/false))
166      *Err = "Library already loaded";
167  
168    return DynamicLibrary(Handle);
169  }
170  
171  void *DynamicLibrary::getAddressOfSymbol(const char *SymbolName) {
172    if (!isValid())
173      return nullptr;
174    return HandleSet::DLSym(Data, SymbolName);
175  }
176  
177  void *DynamicLibrary::SearchForAddressOfSymbol(const char *SymbolName) {
178    {
179      SmartScopedLock<true> Lock(*SymbolsMutex);
180  
181      // First check symbols added via AddSymbol().
182      if (ExplicitSymbols.isConstructed()) {
183        StringMap<void *>::iterator i = ExplicitSymbols->find(SymbolName);
184  
185        if (i != ExplicitSymbols->end())
186          return i->second;
187      }
188  
189      // Now search the libraries.
190      if (OpenedHandles.isConstructed()) {
191        if (void *Ptr = OpenedHandles->Lookup(SymbolName, SearchOrder))
192          return Ptr;
193      }
194    }
195  
196    return llvm::SearchForAddressOfSpecialSymbol(SymbolName);
197  }
198  
199  //===----------------------------------------------------------------------===//
200  // C API.
201  //===----------------------------------------------------------------------===//
202  
203  LLVMBool LLVMLoadLibraryPermanently(const char *Filename) {
204    return llvm::sys::DynamicLibrary::LoadLibraryPermanently(Filename);
205  }
206  
207  void *LLVMSearchForAddressOfSymbol(const char *symbolName) {
208    return llvm::sys::DynamicLibrary::SearchForAddressOfSymbol(symbolName);
209  }
210  
211  void LLVMAddSymbol(const char *symbolName, void *symbolValue) {
212    return llvm::sys::DynamicLibrary::AddSymbol(symbolName, symbolValue);
213  }
214