1 //===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file defines the RABasic function pass, which provides a minimal 10 // implementation of the basic register allocator. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "AllocationOrder.h" 15 #include "LiveDebugVariables.h" 16 #include "RegAllocBase.h" 17 #include "llvm/Analysis/AliasAnalysis.h" 18 #include "llvm/CodeGen/CalcSpillWeights.h" 19 #include "llvm/CodeGen/LiveIntervals.h" 20 #include "llvm/CodeGen/LiveRangeEdit.h" 21 #include "llvm/CodeGen/LiveRegMatrix.h" 22 #include "llvm/CodeGen/LiveStacks.h" 23 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h" 24 #include "llvm/CodeGen/MachineFunctionPass.h" 25 #include "llvm/CodeGen/MachineLoopInfo.h" 26 #include "llvm/CodeGen/Passes.h" 27 #include "llvm/CodeGen/RegAllocRegistry.h" 28 #include "llvm/CodeGen/Spiller.h" 29 #include "llvm/CodeGen/TargetRegisterInfo.h" 30 #include "llvm/CodeGen/VirtRegMap.h" 31 #include "llvm/Pass.h" 32 #include "llvm/Support/Debug.h" 33 #include "llvm/Support/raw_ostream.h" 34 #include <queue> 35 36 using namespace llvm; 37 38 #define DEBUG_TYPE "regalloc" 39 40 static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator", 41 createBasicRegisterAllocator); 42 43 namespace { 44 struct CompSpillWeight { 45 bool operator()(const LiveInterval *A, const LiveInterval *B) const { 46 return A->weight() < B->weight(); 47 } 48 }; 49 } 50 51 namespace { 52 /// RABasic provides a minimal implementation of the basic register allocation 53 /// algorithm. It prioritizes live virtual registers by spill weight and spills 54 /// whenever a register is unavailable. This is not practical in production but 55 /// provides a useful baseline both for measuring other allocators and comparing 56 /// the speed of the basic algorithm against other styles of allocators. 57 class RABasic : public MachineFunctionPass, 58 public RegAllocBase, 59 private LiveRangeEdit::Delegate { 60 // context 61 MachineFunction *MF = nullptr; 62 63 // state 64 std::unique_ptr<Spiller> SpillerInstance; 65 std::priority_queue<const LiveInterval *, std::vector<const LiveInterval *>, 66 CompSpillWeight> 67 Queue; 68 69 // Scratch space. Allocated here to avoid repeated malloc calls in 70 // selectOrSplit(). 71 BitVector UsableRegs; 72 73 bool LRE_CanEraseVirtReg(Register) override; 74 void LRE_WillShrinkVirtReg(Register) override; 75 76 public: 77 RABasic(const RegClassFilterFunc F = allocateAllRegClasses); 78 79 /// Return the pass name. 80 StringRef getPassName() const override { return "Basic Register Allocator"; } 81 82 /// RABasic analysis usage. 83 void getAnalysisUsage(AnalysisUsage &AU) const override; 84 85 void releaseMemory() override; 86 87 Spiller &spiller() override { return *SpillerInstance; } 88 89 void enqueueImpl(const LiveInterval *LI) override { Queue.push(LI); } 90 91 const LiveInterval *dequeue() override { 92 if (Queue.empty()) 93 return nullptr; 94 const LiveInterval *LI = Queue.top(); 95 Queue.pop(); 96 return LI; 97 } 98 99 MCRegister selectOrSplit(const LiveInterval &VirtReg, 100 SmallVectorImpl<Register> &SplitVRegs) override; 101 102 /// Perform register allocation. 103 bool runOnMachineFunction(MachineFunction &mf) override; 104 105 MachineFunctionProperties getRequiredProperties() const override { 106 return MachineFunctionProperties().set( 107 MachineFunctionProperties::Property::NoPHIs); 108 } 109 110 MachineFunctionProperties getClearedProperties() const override { 111 return MachineFunctionProperties().set( 112 MachineFunctionProperties::Property::IsSSA); 113 } 114 115 // Helper for spilling all live virtual registers currently unified under preg 116 // that interfere with the most recently queried lvr. Return true if spilling 117 // was successful, and append any new spilled/split intervals to splitLVRs. 118 bool spillInterferences(const LiveInterval &VirtReg, MCRegister PhysReg, 119 SmallVectorImpl<Register> &SplitVRegs); 120 121 static char ID; 122 }; 123 124 char RABasic::ID = 0; 125 126 } // end anonymous namespace 127 128 char &llvm::RABasicID = RABasic::ID; 129 130 INITIALIZE_PASS_BEGIN(RABasic, "regallocbasic", "Basic Register Allocator", 131 false, false) 132 INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables) 133 INITIALIZE_PASS_DEPENDENCY(SlotIndexes) 134 INITIALIZE_PASS_DEPENDENCY(LiveIntervals) 135 INITIALIZE_PASS_DEPENDENCY(RegisterCoalescer) 136 INITIALIZE_PASS_DEPENDENCY(MachineScheduler) 137 INITIALIZE_PASS_DEPENDENCY(LiveStacks) 138 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) 139 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 140 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 141 INITIALIZE_PASS_DEPENDENCY(VirtRegMap) 142 INITIALIZE_PASS_DEPENDENCY(LiveRegMatrix) 143 INITIALIZE_PASS_END(RABasic, "regallocbasic", "Basic Register Allocator", false, 144 false) 145 146 bool RABasic::LRE_CanEraseVirtReg(Register VirtReg) { 147 LiveInterval &LI = LIS->getInterval(VirtReg); 148 if (VRM->hasPhys(VirtReg)) { 149 Matrix->unassign(LI); 150 aboutToRemoveInterval(LI); 151 return true; 152 } 153 // Unassigned virtreg is probably in the priority queue. 154 // RegAllocBase will erase it after dequeueing. 155 // Nonetheless, clear the live-range so that the debug 156 // dump will show the right state for that VirtReg. 157 LI.clear(); 158 return false; 159 } 160 161 void RABasic::LRE_WillShrinkVirtReg(Register VirtReg) { 162 if (!VRM->hasPhys(VirtReg)) 163 return; 164 165 // Register is assigned, put it back on the queue for reassignment. 166 LiveInterval &LI = LIS->getInterval(VirtReg); 167 Matrix->unassign(LI); 168 enqueue(&LI); 169 } 170 171 RABasic::RABasic(RegClassFilterFunc F): 172 MachineFunctionPass(ID), 173 RegAllocBase(F) { 174 } 175 176 void RABasic::getAnalysisUsage(AnalysisUsage &AU) const { 177 AU.setPreservesCFG(); 178 AU.addRequired<AAResultsWrapperPass>(); 179 AU.addPreserved<AAResultsWrapperPass>(); 180 AU.addRequired<LiveIntervals>(); 181 AU.addPreserved<LiveIntervals>(); 182 AU.addPreserved<SlotIndexes>(); 183 AU.addRequired<LiveDebugVariables>(); 184 AU.addPreserved<LiveDebugVariables>(); 185 AU.addRequired<LiveStacks>(); 186 AU.addPreserved<LiveStacks>(); 187 AU.addRequired<MachineBlockFrequencyInfo>(); 188 AU.addPreserved<MachineBlockFrequencyInfo>(); 189 AU.addRequiredID(MachineDominatorsID); 190 AU.addPreservedID(MachineDominatorsID); 191 AU.addRequired<MachineLoopInfo>(); 192 AU.addPreserved<MachineLoopInfo>(); 193 AU.addRequired<VirtRegMap>(); 194 AU.addPreserved<VirtRegMap>(); 195 AU.addRequired<LiveRegMatrix>(); 196 AU.addPreserved<LiveRegMatrix>(); 197 MachineFunctionPass::getAnalysisUsage(AU); 198 } 199 200 void RABasic::releaseMemory() { 201 SpillerInstance.reset(); 202 } 203 204 205 // Spill or split all live virtual registers currently unified under PhysReg 206 // that interfere with VirtReg. The newly spilled or split live intervals are 207 // returned by appending them to SplitVRegs. 208 bool RABasic::spillInterferences(const LiveInterval &VirtReg, 209 MCRegister PhysReg, 210 SmallVectorImpl<Register> &SplitVRegs) { 211 // Record each interference and determine if all are spillable before mutating 212 // either the union or live intervals. 213 SmallVector<const LiveInterval *, 8> Intfs; 214 215 // Collect interferences assigned to any alias of the physical register. 216 for (MCRegUnit Unit : TRI->regunits(PhysReg)) { 217 LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, Unit); 218 for (const auto *Intf : reverse(Q.interferingVRegs())) { 219 if (!Intf->isSpillable() || Intf->weight() > VirtReg.weight()) 220 return false; 221 Intfs.push_back(Intf); 222 } 223 } 224 LLVM_DEBUG(dbgs() << "spilling " << printReg(PhysReg, TRI) 225 << " interferences with " << VirtReg << "\n"); 226 assert(!Intfs.empty() && "expected interference"); 227 228 // Spill each interfering vreg allocated to PhysReg or an alias. 229 for (unsigned i = 0, e = Intfs.size(); i != e; ++i) { 230 const LiveInterval &Spill = *Intfs[i]; 231 232 // Skip duplicates. 233 if (!VRM->hasPhys(Spill.reg())) 234 continue; 235 236 // Deallocate the interfering vreg by removing it from the union. 237 // A LiveInterval instance may not be in a union during modification! 238 Matrix->unassign(Spill); 239 240 // Spill the extracted interval. 241 LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats); 242 spiller().spill(LRE); 243 } 244 return true; 245 } 246 247 // Driver for the register assignment and splitting heuristics. 248 // Manages iteration over the LiveIntervalUnions. 249 // 250 // This is a minimal implementation of register assignment and splitting that 251 // spills whenever we run out of registers. 252 // 253 // selectOrSplit can only be called once per live virtual register. We then do a 254 // single interference test for each register the correct class until we find an 255 // available register. So, the number of interference tests in the worst case is 256 // |vregs| * |machineregs|. And since the number of interference tests is 257 // minimal, there is no value in caching them outside the scope of 258 // selectOrSplit(). 259 MCRegister RABasic::selectOrSplit(const LiveInterval &VirtReg, 260 SmallVectorImpl<Register> &SplitVRegs) { 261 // Populate a list of physical register spill candidates. 262 SmallVector<MCRegister, 8> PhysRegSpillCands; 263 264 // Check for an available register in this class. 265 auto Order = 266 AllocationOrder::create(VirtReg.reg(), *VRM, RegClassInfo, Matrix); 267 for (MCRegister PhysReg : Order) { 268 assert(PhysReg.isValid()); 269 // Check for interference in PhysReg 270 switch (Matrix->checkInterference(VirtReg, PhysReg)) { 271 case LiveRegMatrix::IK_Free: 272 // PhysReg is available, allocate it. 273 return PhysReg; 274 275 case LiveRegMatrix::IK_VirtReg: 276 // Only virtual registers in the way, we may be able to spill them. 277 PhysRegSpillCands.push_back(PhysReg); 278 continue; 279 280 default: 281 // RegMask or RegUnit interference. 282 continue; 283 } 284 } 285 286 // Try to spill another interfering reg with less spill weight. 287 for (MCRegister &PhysReg : PhysRegSpillCands) { 288 if (!spillInterferences(VirtReg, PhysReg, SplitVRegs)) 289 continue; 290 291 assert(!Matrix->checkInterference(VirtReg, PhysReg) && 292 "Interference after spill."); 293 // Tell the caller to allocate to this newly freed physical register. 294 return PhysReg; 295 } 296 297 // No other spill candidates were found, so spill the current VirtReg. 298 LLVM_DEBUG(dbgs() << "spilling: " << VirtReg << '\n'); 299 if (!VirtReg.isSpillable()) 300 return ~0u; 301 LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats); 302 spiller().spill(LRE); 303 304 // The live virtual register requesting allocation was spilled, so tell 305 // the caller not to allocate anything during this round. 306 return 0; 307 } 308 309 bool RABasic::runOnMachineFunction(MachineFunction &mf) { 310 LLVM_DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n" 311 << "********** Function: " << mf.getName() << '\n'); 312 313 MF = &mf; 314 RegAllocBase::init(getAnalysis<VirtRegMap>(), 315 getAnalysis<LiveIntervals>(), 316 getAnalysis<LiveRegMatrix>()); 317 VirtRegAuxInfo VRAI(*MF, *LIS, *VRM, getAnalysis<MachineLoopInfo>(), 318 getAnalysis<MachineBlockFrequencyInfo>()); 319 VRAI.calculateSpillWeightsAndHints(); 320 321 SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM, VRAI)); 322 323 allocatePhysRegs(); 324 postOptimization(); 325 326 // Diagnostic output before rewriting 327 LLVM_DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n"); 328 329 releaseMemory(); 330 return true; 331 } 332 333 FunctionPass* llvm::createBasicRegisterAllocator() { 334 return new RABasic(); 335 } 336 337 FunctionPass* llvm::createBasicRegisterAllocator(RegClassFilterFunc F) { 338 return new RABasic(F); 339 } 340