xref: /freebsd/contrib/llvm-project/llvm/lib/CodeGen/RegAllocBasic.cpp (revision 914752d0f7f874ab4fc8393aee28c22df87324f2)
1 //===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file defines the RABasic function pass, which provides a minimal
10 // implementation of the basic register allocator.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "AllocationOrder.h"
15 #include "RegAllocBase.h"
16 #include "llvm/Analysis/AliasAnalysis.h"
17 #include "llvm/CodeGen/CalcSpillWeights.h"
18 #include "llvm/CodeGen/LiveDebugVariables.h"
19 #include "llvm/CodeGen/LiveIntervals.h"
20 #include "llvm/CodeGen/LiveRangeEdit.h"
21 #include "llvm/CodeGen/LiveRegMatrix.h"
22 #include "llvm/CodeGen/LiveStacks.h"
23 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
24 #include "llvm/CodeGen/MachineFunctionPass.h"
25 #include "llvm/CodeGen/MachineLoopInfo.h"
26 #include "llvm/CodeGen/Passes.h"
27 #include "llvm/CodeGen/RegAllocRegistry.h"
28 #include "llvm/CodeGen/Spiller.h"
29 #include "llvm/CodeGen/TargetRegisterInfo.h"
30 #include "llvm/CodeGen/VirtRegMap.h"
31 #include "llvm/Pass.h"
32 #include "llvm/Support/Debug.h"
33 #include "llvm/Support/raw_ostream.h"
34 #include <queue>
35 
36 using namespace llvm;
37 
38 #define DEBUG_TYPE "regalloc"
39 
40 static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator",
41                                       createBasicRegisterAllocator);
42 
43 namespace {
44   struct CompSpillWeight {
45     bool operator()(const LiveInterval *A, const LiveInterval *B) const {
46       return A->weight() < B->weight();
47     }
48   };
49 }
50 
51 namespace {
52 /// RABasic provides a minimal implementation of the basic register allocation
53 /// algorithm. It prioritizes live virtual registers by spill weight and spills
54 /// whenever a register is unavailable. This is not practical in production but
55 /// provides a useful baseline both for measuring other allocators and comparing
56 /// the speed of the basic algorithm against other styles of allocators.
57 class RABasic : public MachineFunctionPass,
58                 public RegAllocBase,
59                 private LiveRangeEdit::Delegate {
60   // context
61   MachineFunction *MF = nullptr;
62 
63   // state
64   std::unique_ptr<Spiller> SpillerInstance;
65   std::priority_queue<const LiveInterval *, std::vector<const LiveInterval *>,
66                       CompSpillWeight>
67       Queue;
68 
69   // Scratch space.  Allocated here to avoid repeated malloc calls in
70   // selectOrSplit().
71   BitVector UsableRegs;
72 
73   bool LRE_CanEraseVirtReg(Register) override;
74   void LRE_WillShrinkVirtReg(Register) override;
75 
76 public:
77   RABasic(const RegAllocFilterFunc F = nullptr);
78 
79   /// Return the pass name.
80   StringRef getPassName() const override { return "Basic Register Allocator"; }
81 
82   /// RABasic analysis usage.
83   void getAnalysisUsage(AnalysisUsage &AU) const override;
84 
85   void releaseMemory() override;
86 
87   Spiller &spiller() override { return *SpillerInstance; }
88 
89   void enqueueImpl(const LiveInterval *LI) override { Queue.push(LI); }
90 
91   const LiveInterval *dequeue() override {
92     if (Queue.empty())
93       return nullptr;
94     const LiveInterval *LI = Queue.top();
95     Queue.pop();
96     return LI;
97   }
98 
99   MCRegister selectOrSplit(const LiveInterval &VirtReg,
100                            SmallVectorImpl<Register> &SplitVRegs) override;
101 
102   /// Perform register allocation.
103   bool runOnMachineFunction(MachineFunction &mf) override;
104 
105   MachineFunctionProperties getRequiredProperties() const override {
106     return MachineFunctionProperties().set(
107         MachineFunctionProperties::Property::NoPHIs);
108   }
109 
110   MachineFunctionProperties getClearedProperties() const override {
111     return MachineFunctionProperties().set(
112       MachineFunctionProperties::Property::IsSSA);
113   }
114 
115   // Helper for spilling all live virtual registers currently unified under preg
116   // that interfere with the most recently queried lvr.  Return true if spilling
117   // was successful, and append any new spilled/split intervals to splitLVRs.
118   bool spillInterferences(const LiveInterval &VirtReg, MCRegister PhysReg,
119                           SmallVectorImpl<Register> &SplitVRegs);
120 
121   static char ID;
122 };
123 
124 char RABasic::ID = 0;
125 
126 } // end anonymous namespace
127 
128 char &llvm::RABasicID = RABasic::ID;
129 
130 INITIALIZE_PASS_BEGIN(RABasic, "regallocbasic", "Basic Register Allocator",
131                       false, false)
132 INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables)
133 INITIALIZE_PASS_DEPENDENCY(SlotIndexesWrapperPass)
134 INITIALIZE_PASS_DEPENDENCY(LiveIntervalsWrapperPass)
135 INITIALIZE_PASS_DEPENDENCY(RegisterCoalescer)
136 INITIALIZE_PASS_DEPENDENCY(MachineScheduler)
137 INITIALIZE_PASS_DEPENDENCY(LiveStacks)
138 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
139 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTreeWrapperPass)
140 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfoWrapperPass)
141 INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
142 INITIALIZE_PASS_DEPENDENCY(LiveRegMatrix)
143 INITIALIZE_PASS_END(RABasic, "regallocbasic", "Basic Register Allocator", false,
144                     false)
145 
146 bool RABasic::LRE_CanEraseVirtReg(Register VirtReg) {
147   LiveInterval &LI = LIS->getInterval(VirtReg);
148   if (VRM->hasPhys(VirtReg)) {
149     Matrix->unassign(LI);
150     aboutToRemoveInterval(LI);
151     return true;
152   }
153   // Unassigned virtreg is probably in the priority queue.
154   // RegAllocBase will erase it after dequeueing.
155   // Nonetheless, clear the live-range so that the debug
156   // dump will show the right state for that VirtReg.
157   LI.clear();
158   return false;
159 }
160 
161 void RABasic::LRE_WillShrinkVirtReg(Register VirtReg) {
162   if (!VRM->hasPhys(VirtReg))
163     return;
164 
165   // Register is assigned, put it back on the queue for reassignment.
166   LiveInterval &LI = LIS->getInterval(VirtReg);
167   Matrix->unassign(LI);
168   enqueue(&LI);
169 }
170 
171 RABasic::RABasic(RegAllocFilterFunc F)
172     : MachineFunctionPass(ID), RegAllocBase(F) {}
173 
174 void RABasic::getAnalysisUsage(AnalysisUsage &AU) const {
175   AU.setPreservesCFG();
176   AU.addRequired<AAResultsWrapperPass>();
177   AU.addPreserved<AAResultsWrapperPass>();
178   AU.addRequired<LiveIntervalsWrapperPass>();
179   AU.addPreserved<LiveIntervalsWrapperPass>();
180   AU.addPreserved<SlotIndexesWrapperPass>();
181   AU.addRequired<LiveDebugVariables>();
182   AU.addPreserved<LiveDebugVariables>();
183   AU.addRequired<LiveStacks>();
184   AU.addPreserved<LiveStacks>();
185   AU.addRequired<MachineBlockFrequencyInfoWrapperPass>();
186   AU.addPreserved<MachineBlockFrequencyInfoWrapperPass>();
187   AU.addRequiredID(MachineDominatorsID);
188   AU.addPreservedID(MachineDominatorsID);
189   AU.addRequired<MachineLoopInfoWrapperPass>();
190   AU.addPreserved<MachineLoopInfoWrapperPass>();
191   AU.addRequired<VirtRegMap>();
192   AU.addPreserved<VirtRegMap>();
193   AU.addRequired<LiveRegMatrix>();
194   AU.addPreserved<LiveRegMatrix>();
195   MachineFunctionPass::getAnalysisUsage(AU);
196 }
197 
198 void RABasic::releaseMemory() {
199   SpillerInstance.reset();
200 }
201 
202 
203 // Spill or split all live virtual registers currently unified under PhysReg
204 // that interfere with VirtReg. The newly spilled or split live intervals are
205 // returned by appending them to SplitVRegs.
206 bool RABasic::spillInterferences(const LiveInterval &VirtReg,
207                                  MCRegister PhysReg,
208                                  SmallVectorImpl<Register> &SplitVRegs) {
209   // Record each interference and determine if all are spillable before mutating
210   // either the union or live intervals.
211   SmallVector<const LiveInterval *, 8> Intfs;
212 
213   // Collect interferences assigned to any alias of the physical register.
214   for (MCRegUnit Unit : TRI->regunits(PhysReg)) {
215     LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, Unit);
216     for (const auto *Intf : reverse(Q.interferingVRegs())) {
217       if (!Intf->isSpillable() || Intf->weight() > VirtReg.weight())
218         return false;
219       Intfs.push_back(Intf);
220     }
221   }
222   LLVM_DEBUG(dbgs() << "spilling " << printReg(PhysReg, TRI)
223                     << " interferences with " << VirtReg << "\n");
224   assert(!Intfs.empty() && "expected interference");
225 
226   // Spill each interfering vreg allocated to PhysReg or an alias.
227   for (const LiveInterval *Spill : Intfs) {
228     // Skip duplicates.
229     if (!VRM->hasPhys(Spill->reg()))
230       continue;
231 
232     // Deallocate the interfering vreg by removing it from the union.
233     // A LiveInterval instance may not be in a union during modification!
234     Matrix->unassign(*Spill);
235 
236     // Spill the extracted interval.
237     LiveRangeEdit LRE(Spill, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats);
238     spiller().spill(LRE);
239   }
240   return true;
241 }
242 
243 // Driver for the register assignment and splitting heuristics.
244 // Manages iteration over the LiveIntervalUnions.
245 //
246 // This is a minimal implementation of register assignment and splitting that
247 // spills whenever we run out of registers.
248 //
249 // selectOrSplit can only be called once per live virtual register. We then do a
250 // single interference test for each register the correct class until we find an
251 // available register. So, the number of interference tests in the worst case is
252 // |vregs| * |machineregs|. And since the number of interference tests is
253 // minimal, there is no value in caching them outside the scope of
254 // selectOrSplit().
255 MCRegister RABasic::selectOrSplit(const LiveInterval &VirtReg,
256                                   SmallVectorImpl<Register> &SplitVRegs) {
257   // Populate a list of physical register spill candidates.
258   SmallVector<MCRegister, 8> PhysRegSpillCands;
259 
260   // Check for an available register in this class.
261   auto Order =
262       AllocationOrder::create(VirtReg.reg(), *VRM, RegClassInfo, Matrix);
263   for (MCRegister PhysReg : Order) {
264     assert(PhysReg.isValid());
265     // Check for interference in PhysReg
266     switch (Matrix->checkInterference(VirtReg, PhysReg)) {
267     case LiveRegMatrix::IK_Free:
268       // PhysReg is available, allocate it.
269       return PhysReg;
270 
271     case LiveRegMatrix::IK_VirtReg:
272       // Only virtual registers in the way, we may be able to spill them.
273       PhysRegSpillCands.push_back(PhysReg);
274       continue;
275 
276     default:
277       // RegMask or RegUnit interference.
278       continue;
279     }
280   }
281 
282   // Try to spill another interfering reg with less spill weight.
283   for (MCRegister &PhysReg : PhysRegSpillCands) {
284     if (!spillInterferences(VirtReg, PhysReg, SplitVRegs))
285       continue;
286 
287     assert(!Matrix->checkInterference(VirtReg, PhysReg) &&
288            "Interference after spill.");
289     // Tell the caller to allocate to this newly freed physical register.
290     return PhysReg;
291   }
292 
293   // No other spill candidates were found, so spill the current VirtReg.
294   LLVM_DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
295   if (!VirtReg.isSpillable())
296     return ~0u;
297   LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats);
298   spiller().spill(LRE);
299 
300   // The live virtual register requesting allocation was spilled, so tell
301   // the caller not to allocate anything during this round.
302   return 0;
303 }
304 
305 bool RABasic::runOnMachineFunction(MachineFunction &mf) {
306   LLVM_DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n"
307                     << "********** Function: " << mf.getName() << '\n');
308 
309   MF = &mf;
310   RegAllocBase::init(getAnalysis<VirtRegMap>(),
311                      getAnalysis<LiveIntervalsWrapperPass>().getLIS(),
312                      getAnalysis<LiveRegMatrix>());
313   VirtRegAuxInfo VRAI(
314       *MF, *LIS, *VRM, getAnalysis<MachineLoopInfoWrapperPass>().getLI(),
315       getAnalysis<MachineBlockFrequencyInfoWrapperPass>().getMBFI());
316   VRAI.calculateSpillWeightsAndHints();
317 
318   SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM, VRAI));
319 
320   allocatePhysRegs();
321   postOptimization();
322 
323   // Diagnostic output before rewriting
324   LLVM_DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n");
325 
326   releaseMemory();
327   return true;
328 }
329 
330 FunctionPass* llvm::createBasicRegisterAllocator() {
331   return new RABasic();
332 }
333 
334 FunctionPass *llvm::createBasicRegisterAllocator(RegAllocFilterFunc F) {
335   return new RABasic(F);
336 }
337