xref: /freebsd/contrib/llvm-project/llvm/lib/CodeGen/RegAllocBasic.cpp (revision 770cf0a5f02dc8983a89c6568d741fbc25baa999)
1 //===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file defines the RABasic function pass, which provides a minimal
10 // implementation of the basic register allocator.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "AllocationOrder.h"
15 #include "RegAllocBase.h"
16 #include "llvm/Analysis/AliasAnalysis.h"
17 #include "llvm/Analysis/ProfileSummaryInfo.h"
18 #include "llvm/CodeGen/CalcSpillWeights.h"
19 #include "llvm/CodeGen/LiveDebugVariables.h"
20 #include "llvm/CodeGen/LiveIntervals.h"
21 #include "llvm/CodeGen/LiveRangeEdit.h"
22 #include "llvm/CodeGen/LiveRegMatrix.h"
23 #include "llvm/CodeGen/LiveStacks.h"
24 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
25 #include "llvm/CodeGen/MachineDominators.h"
26 #include "llvm/CodeGen/MachineFunctionPass.h"
27 #include "llvm/CodeGen/MachineLoopInfo.h"
28 #include "llvm/CodeGen/Passes.h"
29 #include "llvm/CodeGen/RegAllocRegistry.h"
30 #include "llvm/CodeGen/Spiller.h"
31 #include "llvm/CodeGen/TargetRegisterInfo.h"
32 #include "llvm/CodeGen/VirtRegMap.h"
33 #include "llvm/Pass.h"
34 #include "llvm/Support/Debug.h"
35 #include "llvm/Support/raw_ostream.h"
36 #include <queue>
37 
38 using namespace llvm;
39 
40 #define DEBUG_TYPE "regalloc"
41 
42 static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator",
43                                       createBasicRegisterAllocator);
44 
45 namespace {
46   struct CompSpillWeight {
47     bool operator()(const LiveInterval *A, const LiveInterval *B) const {
48       return A->weight() < B->weight();
49     }
50   };
51 }
52 
53 namespace {
54 /// RABasic provides a minimal implementation of the basic register allocation
55 /// algorithm. It prioritizes live virtual registers by spill weight and spills
56 /// whenever a register is unavailable. This is not practical in production but
57 /// provides a useful baseline both for measuring other allocators and comparing
58 /// the speed of the basic algorithm against other styles of allocators.
59 class RABasic : public MachineFunctionPass,
60                 public RegAllocBase,
61                 private LiveRangeEdit::Delegate {
62   // context
63   MachineFunction *MF = nullptr;
64 
65   // state
66   std::unique_ptr<Spiller> SpillerInstance;
67   std::priority_queue<const LiveInterval *, std::vector<const LiveInterval *>,
68                       CompSpillWeight>
69       Queue;
70 
71   // Scratch space.  Allocated here to avoid repeated malloc calls in
72   // selectOrSplit().
73   BitVector UsableRegs;
74 
75   bool LRE_CanEraseVirtReg(Register) override;
76   void LRE_WillShrinkVirtReg(Register) override;
77 
78 public:
79   RABasic(const RegAllocFilterFunc F = nullptr);
80 
81   /// Return the pass name.
82   StringRef getPassName() const override { return "Basic Register Allocator"; }
83 
84   /// RABasic analysis usage.
85   void getAnalysisUsage(AnalysisUsage &AU) const override;
86 
87   void releaseMemory() override;
88 
89   Spiller &spiller() override { return *SpillerInstance; }
90 
91   void enqueueImpl(const LiveInterval *LI) override { Queue.push(LI); }
92 
93   const LiveInterval *dequeue() override {
94     if (Queue.empty())
95       return nullptr;
96     const LiveInterval *LI = Queue.top();
97     Queue.pop();
98     return LI;
99   }
100 
101   MCRegister selectOrSplit(const LiveInterval &VirtReg,
102                            SmallVectorImpl<Register> &SplitVRegs) override;
103 
104   /// Perform register allocation.
105   bool runOnMachineFunction(MachineFunction &mf) override;
106 
107   MachineFunctionProperties getRequiredProperties() const override {
108     return MachineFunctionProperties().setNoPHIs();
109   }
110 
111   MachineFunctionProperties getClearedProperties() const override {
112     return MachineFunctionProperties().setIsSSA();
113   }
114 
115   // Helper for spilling all live virtual registers currently unified under preg
116   // that interfere with the most recently queried lvr.  Return true if spilling
117   // was successful, and append any new spilled/split intervals to splitLVRs.
118   bool spillInterferences(const LiveInterval &VirtReg, MCRegister PhysReg,
119                           SmallVectorImpl<Register> &SplitVRegs);
120 
121   static char ID;
122 };
123 
124 char RABasic::ID = 0;
125 
126 } // end anonymous namespace
127 
128 char &llvm::RABasicID = RABasic::ID;
129 
130 INITIALIZE_PASS_BEGIN(RABasic, "regallocbasic", "Basic Register Allocator",
131                       false, false)
132 INITIALIZE_PASS_DEPENDENCY(LiveDebugVariablesWrapperLegacy)
133 INITIALIZE_PASS_DEPENDENCY(SlotIndexesWrapperPass)
134 INITIALIZE_PASS_DEPENDENCY(LiveIntervalsWrapperPass)
135 INITIALIZE_PASS_DEPENDENCY(RegisterCoalescerLegacy)
136 INITIALIZE_PASS_DEPENDENCY(MachineSchedulerLegacy)
137 INITIALIZE_PASS_DEPENDENCY(LiveStacksWrapperLegacy)
138 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
139 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTreeWrapperPass)
140 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfoWrapperPass)
141 INITIALIZE_PASS_DEPENDENCY(VirtRegMapWrapperLegacy)
142 INITIALIZE_PASS_DEPENDENCY(LiveRegMatrixWrapperLegacy)
143 INITIALIZE_PASS_DEPENDENCY(ProfileSummaryInfoWrapperPass)
144 INITIALIZE_PASS_END(RABasic, "regallocbasic", "Basic Register Allocator", false,
145                     false)
146 
147 bool RABasic::LRE_CanEraseVirtReg(Register VirtReg) {
148   LiveInterval &LI = LIS->getInterval(VirtReg);
149   if (VRM->hasPhys(VirtReg)) {
150     Matrix->unassign(LI);
151     aboutToRemoveInterval(LI);
152     return true;
153   }
154   // Unassigned virtreg is probably in the priority queue.
155   // RegAllocBase will erase it after dequeueing.
156   // Nonetheless, clear the live-range so that the debug
157   // dump will show the right state for that VirtReg.
158   LI.clear();
159   return false;
160 }
161 
162 void RABasic::LRE_WillShrinkVirtReg(Register VirtReg) {
163   if (!VRM->hasPhys(VirtReg))
164     return;
165 
166   // Register is assigned, put it back on the queue for reassignment.
167   LiveInterval &LI = LIS->getInterval(VirtReg);
168   Matrix->unassign(LI);
169   enqueue(&LI);
170 }
171 
172 RABasic::RABasic(RegAllocFilterFunc F)
173     : MachineFunctionPass(ID), RegAllocBase(F) {}
174 
175 void RABasic::getAnalysisUsage(AnalysisUsage &AU) const {
176   AU.setPreservesCFG();
177   AU.addRequired<AAResultsWrapperPass>();
178   AU.addPreserved<AAResultsWrapperPass>();
179   AU.addRequired<LiveIntervalsWrapperPass>();
180   AU.addPreserved<LiveIntervalsWrapperPass>();
181   AU.addPreserved<SlotIndexesWrapperPass>();
182   AU.addRequired<LiveDebugVariablesWrapperLegacy>();
183   AU.addPreserved<LiveDebugVariablesWrapperLegacy>();
184   AU.addRequired<LiveStacksWrapperLegacy>();
185   AU.addPreserved<LiveStacksWrapperLegacy>();
186   AU.addRequired<ProfileSummaryInfoWrapperPass>();
187   AU.addRequired<MachineBlockFrequencyInfoWrapperPass>();
188   AU.addPreserved<MachineBlockFrequencyInfoWrapperPass>();
189   AU.addRequired<MachineDominatorTreeWrapperPass>();
190   AU.addRequiredID(MachineDominatorsID);
191   AU.addPreservedID(MachineDominatorsID);
192   AU.addRequired<MachineLoopInfoWrapperPass>();
193   AU.addPreserved<MachineLoopInfoWrapperPass>();
194   AU.addRequired<VirtRegMapWrapperLegacy>();
195   AU.addPreserved<VirtRegMapWrapperLegacy>();
196   AU.addRequired<LiveRegMatrixWrapperLegacy>();
197   AU.addPreserved<LiveRegMatrixWrapperLegacy>();
198   MachineFunctionPass::getAnalysisUsage(AU);
199 }
200 
201 void RABasic::releaseMemory() {
202   SpillerInstance.reset();
203 }
204 
205 
206 // Spill or split all live virtual registers currently unified under PhysReg
207 // that interfere with VirtReg. The newly spilled or split live intervals are
208 // returned by appending them to SplitVRegs.
209 bool RABasic::spillInterferences(const LiveInterval &VirtReg,
210                                  MCRegister PhysReg,
211                                  SmallVectorImpl<Register> &SplitVRegs) {
212   // Record each interference and determine if all are spillable before mutating
213   // either the union or live intervals.
214   SmallVector<const LiveInterval *, 8> Intfs;
215 
216   // Collect interferences assigned to any alias of the physical register.
217   for (MCRegUnit Unit : TRI->regunits(PhysReg)) {
218     LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, Unit);
219     for (const auto *Intf : reverse(Q.interferingVRegs())) {
220       if (!Intf->isSpillable() || Intf->weight() > VirtReg.weight())
221         return false;
222       Intfs.push_back(Intf);
223     }
224   }
225   LLVM_DEBUG(dbgs() << "spilling " << printReg(PhysReg, TRI)
226                     << " interferences with " << VirtReg << "\n");
227   assert(!Intfs.empty() && "expected interference");
228 
229   // Spill each interfering vreg allocated to PhysReg or an alias.
230   for (const LiveInterval *Spill : Intfs) {
231     // Skip duplicates.
232     if (!VRM->hasPhys(Spill->reg()))
233       continue;
234 
235     // Deallocate the interfering vreg by removing it from the union.
236     // A LiveInterval instance may not be in a union during modification!
237     Matrix->unassign(*Spill);
238 
239     // Spill the extracted interval.
240     LiveRangeEdit LRE(Spill, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats);
241     spiller().spill(LRE);
242   }
243   return true;
244 }
245 
246 // Driver for the register assignment and splitting heuristics.
247 // Manages iteration over the LiveIntervalUnions.
248 //
249 // This is a minimal implementation of register assignment and splitting that
250 // spills whenever we run out of registers.
251 //
252 // selectOrSplit can only be called once per live virtual register. We then do a
253 // single interference test for each register the correct class until we find an
254 // available register. So, the number of interference tests in the worst case is
255 // |vregs| * |machineregs|. And since the number of interference tests is
256 // minimal, there is no value in caching them outside the scope of
257 // selectOrSplit().
258 MCRegister RABasic::selectOrSplit(const LiveInterval &VirtReg,
259                                   SmallVectorImpl<Register> &SplitVRegs) {
260   // Populate a list of physical register spill candidates.
261   SmallVector<MCRegister, 8> PhysRegSpillCands;
262 
263   // Check for an available register in this class.
264   auto Order =
265       AllocationOrder::create(VirtReg.reg(), *VRM, RegClassInfo, Matrix);
266   for (MCRegister PhysReg : Order) {
267     assert(PhysReg.isValid());
268     // Check for interference in PhysReg
269     switch (Matrix->checkInterference(VirtReg, PhysReg)) {
270     case LiveRegMatrix::IK_Free:
271       // PhysReg is available, allocate it.
272       return PhysReg;
273 
274     case LiveRegMatrix::IK_VirtReg:
275       // Only virtual registers in the way, we may be able to spill them.
276       PhysRegSpillCands.push_back(PhysReg);
277       continue;
278 
279     default:
280       // RegMask or RegUnit interference.
281       continue;
282     }
283   }
284 
285   // Try to spill another interfering reg with less spill weight.
286   for (MCRegister &PhysReg : PhysRegSpillCands) {
287     if (!spillInterferences(VirtReg, PhysReg, SplitVRegs))
288       continue;
289 
290     assert(!Matrix->checkInterference(VirtReg, PhysReg) &&
291            "Interference after spill.");
292     // Tell the caller to allocate to this newly freed physical register.
293     return PhysReg;
294   }
295 
296   // No other spill candidates were found, so spill the current VirtReg.
297   LLVM_DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
298   if (!VirtReg.isSpillable())
299     return ~0u;
300   LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats);
301   spiller().spill(LRE);
302 
303   // The live virtual register requesting allocation was spilled, so tell
304   // the caller not to allocate anything during this round.
305   return 0;
306 }
307 
308 bool RABasic::runOnMachineFunction(MachineFunction &mf) {
309   LLVM_DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n"
310                     << "********** Function: " << mf.getName() << '\n');
311 
312   MF = &mf;
313   auto &MBFI = getAnalysis<MachineBlockFrequencyInfoWrapperPass>().getMBFI();
314   auto &LiveStks = getAnalysis<LiveStacksWrapperLegacy>().getLS();
315   auto &MDT = getAnalysis<MachineDominatorTreeWrapperPass>().getDomTree();
316 
317   RegAllocBase::init(getAnalysis<VirtRegMapWrapperLegacy>().getVRM(),
318                      getAnalysis<LiveIntervalsWrapperPass>().getLIS(),
319                      getAnalysis<LiveRegMatrixWrapperLegacy>().getLRM());
320   VirtRegAuxInfo VRAI(*MF, *LIS, *VRM,
321                       getAnalysis<MachineLoopInfoWrapperPass>().getLI(), MBFI,
322                       &getAnalysis<ProfileSummaryInfoWrapperPass>().getPSI());
323   VRAI.calculateSpillWeightsAndHints();
324 
325   SpillerInstance.reset(
326       createInlineSpiller({*LIS, LiveStks, MDT, MBFI}, *MF, *VRM, VRAI));
327 
328   allocatePhysRegs();
329   postOptimization();
330 
331   // Diagnostic output before rewriting
332   LLVM_DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n");
333 
334   releaseMemory();
335   return true;
336 }
337 
338 FunctionPass* llvm::createBasicRegisterAllocator() {
339   return new RABasic();
340 }
341 
342 FunctionPass *llvm::createBasicRegisterAllocator(RegAllocFilterFunc F) {
343   return new RABasic(F);
344 }
345