xref: /freebsd/contrib/llvm-project/llvm/lib/CodeGen/RegAllocBasic.cpp (revision 47e073941f4e7ca6e9bde3fa65abbfcfed6bfa2b)
1  //===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===//
2  //
3  // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4  // See https://llvm.org/LICENSE.txt for license information.
5  // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6  //
7  //===----------------------------------------------------------------------===//
8  //
9  // This file defines the RABasic function pass, which provides a minimal
10  // implementation of the basic register allocator.
11  //
12  //===----------------------------------------------------------------------===//
13  
14  #include "AllocationOrder.h"
15  #include "LiveDebugVariables.h"
16  #include "RegAllocBase.h"
17  #include "llvm/Analysis/AliasAnalysis.h"
18  #include "llvm/CodeGen/CalcSpillWeights.h"
19  #include "llvm/CodeGen/LiveIntervals.h"
20  #include "llvm/CodeGen/LiveRangeEdit.h"
21  #include "llvm/CodeGen/LiveRegMatrix.h"
22  #include "llvm/CodeGen/LiveStacks.h"
23  #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
24  #include "llvm/CodeGen/MachineFunctionPass.h"
25  #include "llvm/CodeGen/MachineLoopInfo.h"
26  #include "llvm/CodeGen/Passes.h"
27  #include "llvm/CodeGen/RegAllocRegistry.h"
28  #include "llvm/CodeGen/Spiller.h"
29  #include "llvm/CodeGen/TargetRegisterInfo.h"
30  #include "llvm/CodeGen/VirtRegMap.h"
31  #include "llvm/Pass.h"
32  #include "llvm/Support/Debug.h"
33  #include "llvm/Support/raw_ostream.h"
34  #include <queue>
35  
36  using namespace llvm;
37  
38  #define DEBUG_TYPE "regalloc"
39  
40  static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator",
41                                        createBasicRegisterAllocator);
42  
43  namespace {
44    struct CompSpillWeight {
45      bool operator()(const LiveInterval *A, const LiveInterval *B) const {
46        return A->weight() < B->weight();
47      }
48    };
49  }
50  
51  namespace {
52  /// RABasic provides a minimal implementation of the basic register allocation
53  /// algorithm. It prioritizes live virtual registers by spill weight and spills
54  /// whenever a register is unavailable. This is not practical in production but
55  /// provides a useful baseline both for measuring other allocators and comparing
56  /// the speed of the basic algorithm against other styles of allocators.
57  class RABasic : public MachineFunctionPass,
58                  public RegAllocBase,
59                  private LiveRangeEdit::Delegate {
60    // context
61    MachineFunction *MF = nullptr;
62  
63    // state
64    std::unique_ptr<Spiller> SpillerInstance;
65    std::priority_queue<const LiveInterval *, std::vector<const LiveInterval *>,
66                        CompSpillWeight>
67        Queue;
68  
69    // Scratch space.  Allocated here to avoid repeated malloc calls in
70    // selectOrSplit().
71    BitVector UsableRegs;
72  
73    bool LRE_CanEraseVirtReg(Register) override;
74    void LRE_WillShrinkVirtReg(Register) override;
75  
76  public:
77    RABasic(const RegClassFilterFunc F = allocateAllRegClasses);
78  
79    /// Return the pass name.
80    StringRef getPassName() const override { return "Basic Register Allocator"; }
81  
82    /// RABasic analysis usage.
83    void getAnalysisUsage(AnalysisUsage &AU) const override;
84  
85    void releaseMemory() override;
86  
87    Spiller &spiller() override { return *SpillerInstance; }
88  
89    void enqueueImpl(const LiveInterval *LI) override { Queue.push(LI); }
90  
91    const LiveInterval *dequeue() override {
92      if (Queue.empty())
93        return nullptr;
94      const LiveInterval *LI = Queue.top();
95      Queue.pop();
96      return LI;
97    }
98  
99    MCRegister selectOrSplit(const LiveInterval &VirtReg,
100                             SmallVectorImpl<Register> &SplitVRegs) override;
101  
102    /// Perform register allocation.
103    bool runOnMachineFunction(MachineFunction &mf) override;
104  
105    MachineFunctionProperties getRequiredProperties() const override {
106      return MachineFunctionProperties().set(
107          MachineFunctionProperties::Property::NoPHIs);
108    }
109  
110    MachineFunctionProperties getClearedProperties() const override {
111      return MachineFunctionProperties().set(
112        MachineFunctionProperties::Property::IsSSA);
113    }
114  
115    // Helper for spilling all live virtual registers currently unified under preg
116    // that interfere with the most recently queried lvr.  Return true if spilling
117    // was successful, and append any new spilled/split intervals to splitLVRs.
118    bool spillInterferences(const LiveInterval &VirtReg, MCRegister PhysReg,
119                            SmallVectorImpl<Register> &SplitVRegs);
120  
121    static char ID;
122  };
123  
124  char RABasic::ID = 0;
125  
126  } // end anonymous namespace
127  
128  char &llvm::RABasicID = RABasic::ID;
129  
130  INITIALIZE_PASS_BEGIN(RABasic, "regallocbasic", "Basic Register Allocator",
131                        false, false)
132  INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables)
133  INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
134  INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
135  INITIALIZE_PASS_DEPENDENCY(RegisterCoalescer)
136  INITIALIZE_PASS_DEPENDENCY(MachineScheduler)
137  INITIALIZE_PASS_DEPENDENCY(LiveStacks)
138  INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
139  INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
140  INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
141  INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
142  INITIALIZE_PASS_DEPENDENCY(LiveRegMatrix)
143  INITIALIZE_PASS_END(RABasic, "regallocbasic", "Basic Register Allocator", false,
144                      false)
145  
146  bool RABasic::LRE_CanEraseVirtReg(Register VirtReg) {
147    LiveInterval &LI = LIS->getInterval(VirtReg);
148    if (VRM->hasPhys(VirtReg)) {
149      Matrix->unassign(LI);
150      aboutToRemoveInterval(LI);
151      return true;
152    }
153    // Unassigned virtreg is probably in the priority queue.
154    // RegAllocBase will erase it after dequeueing.
155    // Nonetheless, clear the live-range so that the debug
156    // dump will show the right state for that VirtReg.
157    LI.clear();
158    return false;
159  }
160  
161  void RABasic::LRE_WillShrinkVirtReg(Register VirtReg) {
162    if (!VRM->hasPhys(VirtReg))
163      return;
164  
165    // Register is assigned, put it back on the queue for reassignment.
166    LiveInterval &LI = LIS->getInterval(VirtReg);
167    Matrix->unassign(LI);
168    enqueue(&LI);
169  }
170  
171  RABasic::RABasic(RegClassFilterFunc F):
172    MachineFunctionPass(ID),
173    RegAllocBase(F) {
174  }
175  
176  void RABasic::getAnalysisUsage(AnalysisUsage &AU) const {
177    AU.setPreservesCFG();
178    AU.addRequired<AAResultsWrapperPass>();
179    AU.addPreserved<AAResultsWrapperPass>();
180    AU.addRequired<LiveIntervals>();
181    AU.addPreserved<LiveIntervals>();
182    AU.addPreserved<SlotIndexes>();
183    AU.addRequired<LiveDebugVariables>();
184    AU.addPreserved<LiveDebugVariables>();
185    AU.addRequired<LiveStacks>();
186    AU.addPreserved<LiveStacks>();
187    AU.addRequired<MachineBlockFrequencyInfo>();
188    AU.addPreserved<MachineBlockFrequencyInfo>();
189    AU.addRequiredID(MachineDominatorsID);
190    AU.addPreservedID(MachineDominatorsID);
191    AU.addRequired<MachineLoopInfo>();
192    AU.addPreserved<MachineLoopInfo>();
193    AU.addRequired<VirtRegMap>();
194    AU.addPreserved<VirtRegMap>();
195    AU.addRequired<LiveRegMatrix>();
196    AU.addPreserved<LiveRegMatrix>();
197    MachineFunctionPass::getAnalysisUsage(AU);
198  }
199  
200  void RABasic::releaseMemory() {
201    SpillerInstance.reset();
202  }
203  
204  
205  // Spill or split all live virtual registers currently unified under PhysReg
206  // that interfere with VirtReg. The newly spilled or split live intervals are
207  // returned by appending them to SplitVRegs.
208  bool RABasic::spillInterferences(const LiveInterval &VirtReg,
209                                   MCRegister PhysReg,
210                                   SmallVectorImpl<Register> &SplitVRegs) {
211    // Record each interference and determine if all are spillable before mutating
212    // either the union or live intervals.
213    SmallVector<const LiveInterval *, 8> Intfs;
214  
215    // Collect interferences assigned to any alias of the physical register.
216    for (MCRegUnit Unit : TRI->regunits(PhysReg)) {
217      LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, Unit);
218      for (const auto *Intf : reverse(Q.interferingVRegs())) {
219        if (!Intf->isSpillable() || Intf->weight() > VirtReg.weight())
220          return false;
221        Intfs.push_back(Intf);
222      }
223    }
224    LLVM_DEBUG(dbgs() << "spilling " << printReg(PhysReg, TRI)
225                      << " interferences with " << VirtReg << "\n");
226    assert(!Intfs.empty() && "expected interference");
227  
228    // Spill each interfering vreg allocated to PhysReg or an alias.
229    for (unsigned i = 0, e = Intfs.size(); i != e; ++i) {
230      const LiveInterval &Spill = *Intfs[i];
231  
232      // Skip duplicates.
233      if (!VRM->hasPhys(Spill.reg()))
234        continue;
235  
236      // Deallocate the interfering vreg by removing it from the union.
237      // A LiveInterval instance may not be in a union during modification!
238      Matrix->unassign(Spill);
239  
240      // Spill the extracted interval.
241      LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats);
242      spiller().spill(LRE);
243    }
244    return true;
245  }
246  
247  // Driver for the register assignment and splitting heuristics.
248  // Manages iteration over the LiveIntervalUnions.
249  //
250  // This is a minimal implementation of register assignment and splitting that
251  // spills whenever we run out of registers.
252  //
253  // selectOrSplit can only be called once per live virtual register. We then do a
254  // single interference test for each register the correct class until we find an
255  // available register. So, the number of interference tests in the worst case is
256  // |vregs| * |machineregs|. And since the number of interference tests is
257  // minimal, there is no value in caching them outside the scope of
258  // selectOrSplit().
259  MCRegister RABasic::selectOrSplit(const LiveInterval &VirtReg,
260                                    SmallVectorImpl<Register> &SplitVRegs) {
261    // Populate a list of physical register spill candidates.
262    SmallVector<MCRegister, 8> PhysRegSpillCands;
263  
264    // Check for an available register in this class.
265    auto Order =
266        AllocationOrder::create(VirtReg.reg(), *VRM, RegClassInfo, Matrix);
267    for (MCRegister PhysReg : Order) {
268      assert(PhysReg.isValid());
269      // Check for interference in PhysReg
270      switch (Matrix->checkInterference(VirtReg, PhysReg)) {
271      case LiveRegMatrix::IK_Free:
272        // PhysReg is available, allocate it.
273        return PhysReg;
274  
275      case LiveRegMatrix::IK_VirtReg:
276        // Only virtual registers in the way, we may be able to spill them.
277        PhysRegSpillCands.push_back(PhysReg);
278        continue;
279  
280      default:
281        // RegMask or RegUnit interference.
282        continue;
283      }
284    }
285  
286    // Try to spill another interfering reg with less spill weight.
287    for (MCRegister &PhysReg : PhysRegSpillCands) {
288      if (!spillInterferences(VirtReg, PhysReg, SplitVRegs))
289        continue;
290  
291      assert(!Matrix->checkInterference(VirtReg, PhysReg) &&
292             "Interference after spill.");
293      // Tell the caller to allocate to this newly freed physical register.
294      return PhysReg;
295    }
296  
297    // No other spill candidates were found, so spill the current VirtReg.
298    LLVM_DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
299    if (!VirtReg.isSpillable())
300      return ~0u;
301    LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats);
302    spiller().spill(LRE);
303  
304    // The live virtual register requesting allocation was spilled, so tell
305    // the caller not to allocate anything during this round.
306    return 0;
307  }
308  
309  bool RABasic::runOnMachineFunction(MachineFunction &mf) {
310    LLVM_DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n"
311                      << "********** Function: " << mf.getName() << '\n');
312  
313    MF = &mf;
314    RegAllocBase::init(getAnalysis<VirtRegMap>(),
315                       getAnalysis<LiveIntervals>(),
316                       getAnalysis<LiveRegMatrix>());
317    VirtRegAuxInfo VRAI(*MF, *LIS, *VRM, getAnalysis<MachineLoopInfo>(),
318                        getAnalysis<MachineBlockFrequencyInfo>());
319    VRAI.calculateSpillWeightsAndHints();
320  
321    SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM, VRAI));
322  
323    allocatePhysRegs();
324    postOptimization();
325  
326    // Diagnostic output before rewriting
327    LLVM_DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n");
328  
329    releaseMemory();
330    return true;
331  }
332  
333  FunctionPass* llvm::createBasicRegisterAllocator() {
334    return new RABasic();
335  }
336  
337  FunctionPass* llvm::createBasicRegisterAllocator(RegClassFilterFunc F) {
338    return new RABasic(F);
339  }
340