xref: /freebsd/contrib/llvm-project/llvm/lib/CodeGen/RegAllocBase.h (revision 2e3507c25e42292b45a5482e116d278f5515d04d)
1 //===- RegAllocBase.h - basic regalloc interface and driver -----*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file defines the RegAllocBase class, which is the skeleton of a basic
10 // register allocation algorithm and interface for extending it. It provides the
11 // building blocks on which to construct other experimental allocators and test
12 // the validity of two principles:
13 //
14 // - If virtual and physical register liveness is modeled using intervals, then
15 // on-the-fly interference checking is cheap. Furthermore, interferences can be
16 // lazily cached and reused.
17 //
18 // - Register allocation complexity, and generated code performance is
19 // determined by the effectiveness of live range splitting rather than optimal
20 // coloring.
21 //
22 // Following the first principle, interfering checking revolves around the
23 // LiveIntervalUnion data structure.
24 //
25 // To fulfill the second principle, the basic allocator provides a driver for
26 // incremental splitting. It essentially punts on the problem of register
27 // coloring, instead driving the assignment of virtual to physical registers by
28 // the cost of splitting. The basic allocator allows for heuristic reassignment
29 // of registers, if a more sophisticated allocator chooses to do that.
30 //
31 // This framework provides a way to engineer the compile time vs. code
32 // quality trade-off without relying on a particular theoretical solver.
33 //
34 //===----------------------------------------------------------------------===//
35 
36 #ifndef LLVM_LIB_CODEGEN_REGALLOCBASE_H
37 #define LLVM_LIB_CODEGEN_REGALLOCBASE_H
38 
39 #include "llvm/ADT/SmallPtrSet.h"
40 #include "llvm/CodeGen/RegAllocCommon.h"
41 #include "llvm/CodeGen/RegisterClassInfo.h"
42 
43 namespace llvm {
44 
45 class LiveInterval;
46 class LiveIntervals;
47 class LiveRegMatrix;
48 class MachineInstr;
49 class MachineRegisterInfo;
50 template<typename T> class SmallVectorImpl;
51 class Spiller;
52 class TargetRegisterInfo;
53 class VirtRegMap;
54 
55 /// RegAllocBase provides the register allocation driver and interface that can
56 /// be extended to add interesting heuristics.
57 ///
58 /// Register allocators must override the selectOrSplit() method to implement
59 /// live range splitting. They must also override enqueue/dequeue to provide an
60 /// assignment order.
61 class RegAllocBase {
62   virtual void anchor();
63 
64 protected:
65   const TargetRegisterInfo *TRI = nullptr;
66   MachineRegisterInfo *MRI = nullptr;
67   VirtRegMap *VRM = nullptr;
68   LiveIntervals *LIS = nullptr;
69   LiveRegMatrix *Matrix = nullptr;
70   RegisterClassInfo RegClassInfo;
71   const RegClassFilterFunc ShouldAllocateClass;
72 
73   /// Inst which is a def of an original reg and whose defs are already all
74   /// dead after remat is saved in DeadRemats. The deletion of such inst is
75   /// postponed till all the allocations are done, so its remat expr is
76   /// always available for the remat of all the siblings of the original reg.
77   SmallPtrSet<MachineInstr *, 32> DeadRemats;
78 
79   RegAllocBase(const RegClassFilterFunc F = allocateAllRegClasses) :
80     ShouldAllocateClass(F) {}
81 
82   virtual ~RegAllocBase() = default;
83 
84   // A RegAlloc pass should call this before allocatePhysRegs.
85   void init(VirtRegMap &vrm, LiveIntervals &lis, LiveRegMatrix &mat);
86 
87   // The top-level driver. The output is a VirtRegMap that us updated with
88   // physical register assignments.
89   void allocatePhysRegs();
90 
91   // Include spiller post optimization and removing dead defs left because of
92   // rematerialization.
93   virtual void postOptimization();
94 
95   // Get a temporary reference to a Spiller instance.
96   virtual Spiller &spiller() = 0;
97 
98   /// enqueue - Add VirtReg to the priority queue of unassigned registers.
99   virtual void enqueueImpl(const LiveInterval *LI) = 0;
100 
101   /// enqueue - Add VirtReg to the priority queue of unassigned registers.
102   void enqueue(const LiveInterval *LI);
103 
104   /// dequeue - Return the next unassigned register, or NULL.
105   virtual const LiveInterval *dequeue() = 0;
106 
107   // A RegAlloc pass should override this to provide the allocation heuristics.
108   // Each call must guarantee forward progess by returning an available PhysReg
109   // or new set of split live virtual registers. It is up to the splitter to
110   // converge quickly toward fully spilled live ranges.
111   virtual MCRegister selectOrSplit(const LiveInterval &VirtReg,
112                                    SmallVectorImpl<Register> &splitLVRs) = 0;
113 
114   // Use this group name for NamedRegionTimer.
115   static const char TimerGroupName[];
116   static const char TimerGroupDescription[];
117 
118   /// Method called when the allocator is about to remove a LiveInterval.
119   virtual void aboutToRemoveInterval(const LiveInterval &LI) {}
120 
121 public:
122   /// VerifyEnabled - True when -verify-regalloc is given.
123   static bool VerifyEnabled;
124 
125 private:
126   void seedLiveRegs();
127 };
128 
129 } // end namespace llvm
130 
131 #endif // LLVM_LIB_CODEGEN_REGALLOCBASE_H
132