xref: /freebsd/contrib/llvm-project/llvm/lib/CodeGen/MachineLoopInfo.cpp (revision 1f469a9fc498c3d406ef7c4e347232678f49da0a)
1  //===- MachineLoopInfo.cpp - Natural Loop Calculator ----------------------===//
2  //
3  // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4  // See https://llvm.org/LICENSE.txt for license information.
5  // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6  //
7  //===----------------------------------------------------------------------===//
8  //
9  // This file defines the MachineLoopInfo class that is used to identify natural
10  // loops and determine the loop depth of various nodes of the CFG.  Note that
11  // the loops identified may actually be several natural loops that share the
12  // same header node... not just a single natural loop.
13  //
14  //===----------------------------------------------------------------------===//
15  
16  #include "llvm/CodeGen/MachineLoopInfo.h"
17  #include "llvm/CodeGen/MachineDominators.h"
18  #include "llvm/CodeGen/MachineRegisterInfo.h"
19  #include "llvm/CodeGen/TargetInstrInfo.h"
20  #include "llvm/CodeGen/TargetSubtargetInfo.h"
21  #include "llvm/Config/llvm-config.h"
22  #include "llvm/InitializePasses.h"
23  #include "llvm/Pass.h"
24  #include "llvm/PassRegistry.h"
25  #include "llvm/Support/GenericLoopInfoImpl.h"
26  
27  using namespace llvm;
28  
29  // Explicitly instantiate methods in LoopInfoImpl.h for MI-level Loops.
30  template class llvm::LoopBase<MachineBasicBlock, MachineLoop>;
31  template class llvm::LoopInfoBase<MachineBasicBlock, MachineLoop>;
32  
33  char MachineLoopInfo::ID = 0;
34  MachineLoopInfo::MachineLoopInfo() : MachineFunctionPass(ID) {
35    initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
36  }
37  INITIALIZE_PASS_BEGIN(MachineLoopInfo, "machine-loops",
38                  "Machine Natural Loop Construction", true, true)
39  INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
40  INITIALIZE_PASS_END(MachineLoopInfo, "machine-loops",
41                  "Machine Natural Loop Construction", true, true)
42  
43  char &llvm::MachineLoopInfoID = MachineLoopInfo::ID;
44  
45  bool MachineLoopInfo::runOnMachineFunction(MachineFunction &) {
46    calculate(getAnalysis<MachineDominatorTree>());
47    return false;
48  }
49  
50  void MachineLoopInfo::calculate(MachineDominatorTree &MDT) {
51    releaseMemory();
52    LI.analyze(MDT.getBase());
53  }
54  
55  void MachineLoopInfo::getAnalysisUsage(AnalysisUsage &AU) const {
56    AU.setPreservesAll();
57    AU.addRequired<MachineDominatorTree>();
58    MachineFunctionPass::getAnalysisUsage(AU);
59  }
60  
61  MachineBasicBlock *MachineLoop::getTopBlock() {
62    MachineBasicBlock *TopMBB = getHeader();
63    MachineFunction::iterator Begin = TopMBB->getParent()->begin();
64    if (TopMBB->getIterator() != Begin) {
65      MachineBasicBlock *PriorMBB = &*std::prev(TopMBB->getIterator());
66      while (contains(PriorMBB)) {
67        TopMBB = PriorMBB;
68        if (TopMBB->getIterator() == Begin)
69          break;
70        PriorMBB = &*std::prev(TopMBB->getIterator());
71      }
72    }
73    return TopMBB;
74  }
75  
76  MachineBasicBlock *MachineLoop::getBottomBlock() {
77    MachineBasicBlock *BotMBB = getHeader();
78    MachineFunction::iterator End = BotMBB->getParent()->end();
79    if (BotMBB->getIterator() != std::prev(End)) {
80      MachineBasicBlock *NextMBB = &*std::next(BotMBB->getIterator());
81      while (contains(NextMBB)) {
82        BotMBB = NextMBB;
83        if (BotMBB == &*std::next(BotMBB->getIterator()))
84          break;
85        NextMBB = &*std::next(BotMBB->getIterator());
86      }
87    }
88    return BotMBB;
89  }
90  
91  MachineBasicBlock *MachineLoop::findLoopControlBlock() {
92    if (MachineBasicBlock *Latch = getLoopLatch()) {
93      if (isLoopExiting(Latch))
94        return Latch;
95      else
96        return getExitingBlock();
97    }
98    return nullptr;
99  }
100  
101  DebugLoc MachineLoop::getStartLoc() const {
102    // Try the pre-header first.
103    if (MachineBasicBlock *PHeadMBB = getLoopPreheader())
104      if (const BasicBlock *PHeadBB = PHeadMBB->getBasicBlock())
105        if (DebugLoc DL = PHeadBB->getTerminator()->getDebugLoc())
106          return DL;
107  
108    // If we have no pre-header or there are no instructions with debug
109    // info in it, try the header.
110    if (MachineBasicBlock *HeadMBB = getHeader())
111      if (const BasicBlock *HeadBB = HeadMBB->getBasicBlock())
112        return HeadBB->getTerminator()->getDebugLoc();
113  
114    return DebugLoc();
115  }
116  
117  MachineBasicBlock *
118  MachineLoopInfo::findLoopPreheader(MachineLoop *L, bool SpeculativePreheader,
119                                     bool FindMultiLoopPreheader) const {
120    if (MachineBasicBlock *PB = L->getLoopPreheader())
121      return PB;
122  
123    if (!SpeculativePreheader)
124      return nullptr;
125  
126    MachineBasicBlock *HB = L->getHeader(), *LB = L->getLoopLatch();
127    if (HB->pred_size() != 2 || HB->hasAddressTaken())
128      return nullptr;
129    // Find the predecessor of the header that is not the latch block.
130    MachineBasicBlock *Preheader = nullptr;
131    for (MachineBasicBlock *P : HB->predecessors()) {
132      if (P == LB)
133        continue;
134      // Sanity.
135      if (Preheader)
136        return nullptr;
137      Preheader = P;
138    }
139  
140    // Check if the preheader candidate is a successor of any other loop
141    // headers. We want to avoid having two loop setups in the same block.
142    if (!FindMultiLoopPreheader) {
143      for (MachineBasicBlock *S : Preheader->successors()) {
144        if (S == HB)
145          continue;
146        MachineLoop *T = getLoopFor(S);
147        if (T && T->getHeader() == S)
148          return nullptr;
149      }
150    }
151    return Preheader;
152  }
153  
154  bool MachineLoop::isLoopInvariant(MachineInstr &I) const {
155    MachineFunction *MF = I.getParent()->getParent();
156    MachineRegisterInfo *MRI = &MF->getRegInfo();
157    const TargetSubtargetInfo &ST = MF->getSubtarget();
158    const TargetRegisterInfo *TRI = ST.getRegisterInfo();
159    const TargetInstrInfo *TII = ST.getInstrInfo();
160  
161    // The instruction is loop invariant if all of its operands are.
162    for (const MachineOperand &MO : I.operands()) {
163      if (!MO.isReg())
164        continue;
165  
166      Register Reg = MO.getReg();
167      if (Reg == 0) continue;
168  
169      // An instruction that uses or defines a physical register can't e.g. be
170      // hoisted, so mark this as not invariant.
171      if (Reg.isPhysical()) {
172        if (MO.isUse()) {
173          // If the physreg has no defs anywhere, it's just an ambient register
174          // and we can freely move its uses. Alternatively, if it's allocatable,
175          // it could get allocated to something with a def during allocation.
176          // However, if the physreg is known to always be caller saved/restored
177          // then this use is safe to hoist.
178          if (!MRI->isConstantPhysReg(Reg) &&
179              !(TRI->isCallerPreservedPhysReg(Reg.asMCReg(), *I.getMF())) &&
180              !TII->isIgnorableUse(MO))
181            return false;
182          // Otherwise it's safe to move.
183          continue;
184        } else if (!MO.isDead()) {
185          // A def that isn't dead can't be moved.
186          return false;
187        } else if (getHeader()->isLiveIn(Reg)) {
188          // If the reg is live into the loop, we can't hoist an instruction
189          // which would clobber it.
190          return false;
191        }
192      }
193  
194      if (!MO.isUse())
195        continue;
196  
197      assert(MRI->getVRegDef(Reg) &&
198             "Machine instr not mapped for this vreg?!");
199  
200      // If the loop contains the definition of an operand, then the instruction
201      // isn't loop invariant.
202      if (contains(MRI->getVRegDef(Reg)))
203        return false;
204    }
205  
206    // If we got this far, the instruction is loop invariant!
207    return true;
208  }
209  
210  #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
211  LLVM_DUMP_METHOD void MachineLoop::dump() const {
212    print(dbgs());
213  }
214  #endif
215