xref: /freebsd/contrib/llvm-project/llvm/lib/CodeGen/MachineFrameInfo.cpp (revision bbde5c0725a5b34c456b3818cc69d17f22cef9f8)
1  //===-- MachineFrameInfo.cpp ---------------------------------------------===//
2  //
3  // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4  // See https://llvm.org/LICENSE.txt for license information.
5  // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6  //
7  //===----------------------------------------------------------------------===//
8  //
9  /// \file Implements MachineFrameInfo that manages the stack frame.
10  //
11  //===----------------------------------------------------------------------===//
12  
13  #include "llvm/CodeGen/MachineFrameInfo.h"
14  
15  #include "llvm/ADT/BitVector.h"
16  #include "llvm/CodeGen/MachineFunction.h"
17  #include "llvm/CodeGen/MachineRegisterInfo.h"
18  #include "llvm/CodeGen/TargetFrameLowering.h"
19  #include "llvm/CodeGen/TargetInstrInfo.h"
20  #include "llvm/CodeGen/TargetRegisterInfo.h"
21  #include "llvm/CodeGen/TargetSubtargetInfo.h"
22  #include "llvm/Config/llvm-config.h"
23  #include "llvm/Support/Debug.h"
24  #include "llvm/Support/raw_ostream.h"
25  #include <cassert>
26  
27  #define DEBUG_TYPE "codegen"
28  
29  using namespace llvm;
30  
31  void MachineFrameInfo::ensureMaxAlignment(Align Alignment) {
32    if (!StackRealignable)
33      assert(Alignment <= StackAlignment &&
34             "For targets without stack realignment, Alignment is out of limit!");
35    if (MaxAlignment < Alignment)
36      MaxAlignment = Alignment;
37  }
38  
39  /// Clamp the alignment if requested and emit a warning.
40  static inline Align clampStackAlignment(bool ShouldClamp, Align Alignment,
41                                          Align StackAlignment) {
42    if (!ShouldClamp || Alignment <= StackAlignment)
43      return Alignment;
44    LLVM_DEBUG(dbgs() << "Warning: requested alignment " << DebugStr(Alignment)
45                      << " exceeds the stack alignment "
46                      << DebugStr(StackAlignment)
47                      << " when stack realignment is off" << '\n');
48    return StackAlignment;
49  }
50  
51  int MachineFrameInfo::CreateStackObject(uint64_t Size, Align Alignment,
52                                          bool IsSpillSlot,
53                                          const AllocaInst *Alloca,
54                                          uint8_t StackID) {
55    assert(Size != 0 && "Cannot allocate zero size stack objects!");
56    Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
57    Objects.push_back(StackObject(Size, Alignment, 0, false, IsSpillSlot, Alloca,
58                                  !IsSpillSlot, StackID));
59    int Index = (int)Objects.size() - NumFixedObjects - 1;
60    assert(Index >= 0 && "Bad frame index!");
61    if (contributesToMaxAlignment(StackID))
62      ensureMaxAlignment(Alignment);
63    return Index;
64  }
65  
66  int MachineFrameInfo::CreateSpillStackObject(uint64_t Size, Align Alignment) {
67    Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
68    CreateStackObject(Size, Alignment, true);
69    int Index = (int)Objects.size() - NumFixedObjects - 1;
70    ensureMaxAlignment(Alignment);
71    return Index;
72  }
73  
74  int MachineFrameInfo::CreateVariableSizedObject(Align Alignment,
75                                                  const AllocaInst *Alloca) {
76    HasVarSizedObjects = true;
77    Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
78    Objects.push_back(StackObject(0, Alignment, 0, false, false, Alloca, true));
79    ensureMaxAlignment(Alignment);
80    return (int)Objects.size()-NumFixedObjects-1;
81  }
82  
83  int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
84                                          bool IsImmutable, bool IsAliased) {
85    assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
86    // The alignment of the frame index can be determined from its offset from
87    // the incoming frame position.  If the frame object is at offset 32 and
88    // the stack is guaranteed to be 16-byte aligned, then we know that the
89    // object is 16-byte aligned. Note that unlike the non-fixed case, if the
90    // stack needs realignment, we can't assume that the stack will in fact be
91    // aligned.
92    Align Alignment =
93        commonAlignment(ForcedRealign ? Align(1) : StackAlignment, SPOffset);
94    Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
95    Objects.insert(Objects.begin(),
96                   StackObject(Size, Alignment, SPOffset, IsImmutable,
97                               /*IsSpillSlot=*/false, /*Alloca=*/nullptr,
98                               IsAliased));
99    return -++NumFixedObjects;
100  }
101  
102  int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size,
103                                                    int64_t SPOffset,
104                                                    bool IsImmutable) {
105    Align Alignment =
106        commonAlignment(ForcedRealign ? Align(1) : StackAlignment, SPOffset);
107    Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
108    Objects.insert(Objects.begin(),
109                   StackObject(Size, Alignment, SPOffset, IsImmutable,
110                               /*IsSpillSlot=*/true, /*Alloca=*/nullptr,
111                               /*IsAliased=*/false));
112    return -++NumFixedObjects;
113  }
114  
115  BitVector MachineFrameInfo::getPristineRegs(const MachineFunction &MF) const {
116    const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
117    BitVector BV(TRI->getNumRegs());
118  
119    // Before CSI is calculated, no registers are considered pristine. They can be
120    // freely used and PEI will make sure they are saved.
121    if (!isCalleeSavedInfoValid())
122      return BV;
123  
124    const MachineRegisterInfo &MRI = MF.getRegInfo();
125    for (const MCPhysReg *CSR = MRI.getCalleeSavedRegs(); CSR && *CSR;
126         ++CSR)
127      BV.set(*CSR);
128  
129    // Saved CSRs are not pristine.
130    for (const auto &I : getCalleeSavedInfo())
131      for (MCSubRegIterator S(I.getReg(), TRI, true); S.isValid(); ++S)
132        BV.reset(*S);
133  
134    return BV;
135  }
136  
137  uint64_t MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const {
138    const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
139    const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
140    Align MaxAlign = getMaxAlign();
141    int64_t Offset = 0;
142  
143    // This code is very, very similar to PEI::calculateFrameObjectOffsets().
144    // It really should be refactored to share code. Until then, changes
145    // should keep in mind that there's tight coupling between the two.
146  
147    for (int i = getObjectIndexBegin(); i != 0; ++i) {
148      // Only estimate stack size of default stack.
149      if (getStackID(i) != TargetStackID::Default)
150        continue;
151      int64_t FixedOff = -getObjectOffset(i);
152      if (FixedOff > Offset) Offset = FixedOff;
153    }
154    for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) {
155      // Only estimate stack size of live objects on default stack.
156      if (isDeadObjectIndex(i) || getStackID(i) != TargetStackID::Default)
157        continue;
158      Offset += getObjectSize(i);
159      Align Alignment = getObjectAlign(i);
160      // Adjust to alignment boundary
161      Offset = alignTo(Offset, Alignment);
162  
163      MaxAlign = std::max(Alignment, MaxAlign);
164    }
165  
166    if (adjustsStack() && TFI->hasReservedCallFrame(MF))
167      Offset += getMaxCallFrameSize();
168  
169    // Round up the size to a multiple of the alignment.  If the function has
170    // any calls or alloca's, align to the target's StackAlignment value to
171    // ensure that the callee's frame or the alloca data is suitably aligned;
172    // otherwise, for leaf functions, align to the TransientStackAlignment
173    // value.
174    Align StackAlign;
175    if (adjustsStack() || hasVarSizedObjects() ||
176        (RegInfo->hasStackRealignment(MF) && getObjectIndexEnd() != 0))
177      StackAlign = TFI->getStackAlign();
178    else
179      StackAlign = TFI->getTransientStackAlign();
180  
181    // If the frame pointer is eliminated, all frame offsets will be relative to
182    // SP not FP. Align to MaxAlign so this works.
183    StackAlign = std::max(StackAlign, MaxAlign);
184    return alignTo(Offset, StackAlign);
185  }
186  
187  void MachineFrameInfo::computeMaxCallFrameSize(const MachineFunction &MF) {
188    const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
189    unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
190    unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
191    assert(FrameSetupOpcode != ~0u && FrameDestroyOpcode != ~0u &&
192           "Can only compute MaxCallFrameSize if Setup/Destroy opcode are known");
193  
194    MaxCallFrameSize = 0;
195    for (const MachineBasicBlock &MBB : MF) {
196      for (const MachineInstr &MI : MBB) {
197        unsigned Opcode = MI.getOpcode();
198        if (Opcode == FrameSetupOpcode || Opcode == FrameDestroyOpcode) {
199          unsigned Size = TII.getFrameSize(MI);
200          MaxCallFrameSize = std::max(MaxCallFrameSize, Size);
201          AdjustsStack = true;
202        } else if (MI.isInlineAsm()) {
203          // Some inline asm's need a stack frame, as indicated by operand 1.
204          unsigned ExtraInfo = MI.getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
205          if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
206            AdjustsStack = true;
207        }
208      }
209    }
210  }
211  
212  void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{
213    if (Objects.empty()) return;
214  
215    const TargetFrameLowering *FI = MF.getSubtarget().getFrameLowering();
216    int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
217  
218    OS << "Frame Objects:\n";
219  
220    for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
221      const StackObject &SO = Objects[i];
222      OS << "  fi#" << (int)(i-NumFixedObjects) << ": ";
223  
224      if (SO.StackID != 0)
225        OS << "id=" << static_cast<unsigned>(SO.StackID) << ' ';
226  
227      if (SO.Size == ~0ULL) {
228        OS << "dead\n";
229        continue;
230      }
231      if (SO.Size == 0)
232        OS << "variable sized";
233      else
234        OS << "size=" << SO.Size;
235      OS << ", align=" << SO.Alignment.value();
236  
237      if (i < NumFixedObjects)
238        OS << ", fixed";
239      if (i < NumFixedObjects || SO.SPOffset != -1) {
240        int64_t Off = SO.SPOffset - ValOffset;
241        OS << ", at location [SP";
242        if (Off > 0)
243          OS << "+" << Off;
244        else if (Off < 0)
245          OS << Off;
246        OS << "]";
247      }
248      OS << "\n";
249    }
250  }
251  
252  #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
253  LLVM_DUMP_METHOD void MachineFrameInfo::dump(const MachineFunction &MF) const {
254    print(MF, dbgs());
255  }
256  #endif
257