xref: /freebsd/contrib/llvm-project/llvm/lib/CodeGen/LocalStackSlotAllocation.cpp (revision c4b244af42a1f20937939a824b753a92c9c0a46f)
1 //===- LocalStackSlotAllocation.cpp - Pre-allocate locals to stack slots --===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This pass assigns local frame indices to stack slots relative to one another
10 // and allocates additional base registers to access them when the target
11 // estimates they are likely to be out of range of stack pointer and frame
12 // pointer relative addressing.
13 //
14 //===----------------------------------------------------------------------===//
15 
16 #include "llvm/CodeGen/LocalStackSlotAllocation.h"
17 #include "llvm/ADT/SetVector.h"
18 #include "llvm/ADT/SmallSet.h"
19 #include "llvm/ADT/SmallVector.h"
20 #include "llvm/ADT/Statistic.h"
21 #include "llvm/CodeGen/MachineBasicBlock.h"
22 #include "llvm/CodeGen/MachineFrameInfo.h"
23 #include "llvm/CodeGen/MachineFunction.h"
24 #include "llvm/CodeGen/MachineFunctionPass.h"
25 #include "llvm/CodeGen/MachineInstr.h"
26 #include "llvm/CodeGen/MachineOperand.h"
27 #include "llvm/CodeGen/TargetFrameLowering.h"
28 #include "llvm/CodeGen/TargetOpcodes.h"
29 #include "llvm/CodeGen/TargetRegisterInfo.h"
30 #include "llvm/CodeGen/TargetSubtargetInfo.h"
31 #include "llvm/InitializePasses.h"
32 #include "llvm/Pass.h"
33 #include "llvm/Support/Debug.h"
34 #include "llvm/Support/ErrorHandling.h"
35 #include "llvm/Support/raw_ostream.h"
36 #include <algorithm>
37 #include <cassert>
38 #include <cstdint>
39 #include <tuple>
40 
41 using namespace llvm;
42 
43 #define DEBUG_TYPE "localstackalloc"
44 
45 STATISTIC(NumAllocations, "Number of frame indices allocated into local block");
46 STATISTIC(NumBaseRegisters, "Number of virtual frame base registers allocated");
47 STATISTIC(NumReplacements, "Number of frame indices references replaced");
48 
49 namespace {
50 
51   class FrameRef {
52     MachineBasicBlock::iterator MI; // Instr referencing the frame
53     int64_t LocalOffset;            // Local offset of the frame idx referenced
54     int FrameIdx;                   // The frame index
55 
56     // Order reference instruction appears in program. Used to ensure
57     // deterministic order when multiple instructions may reference the same
58     // location.
59     unsigned Order;
60 
61   public:
62     FrameRef(MachineInstr *I, int64_t Offset, int Idx, unsigned Ord) :
63       MI(I), LocalOffset(Offset), FrameIdx(Idx), Order(Ord) {}
64 
65     bool operator<(const FrameRef &RHS) const {
66       return std::tie(LocalOffset, FrameIdx, Order) <
67              std::tie(RHS.LocalOffset, RHS.FrameIdx, RHS.Order);
68     }
69 
70     MachineBasicBlock::iterator getMachineInstr() const { return MI; }
71     int64_t getLocalOffset() const { return LocalOffset; }
72     int getFrameIndex() const { return FrameIdx; }
73   };
74 
75   class LocalStackSlotImpl {
76     SmallVector<int64_t, 16> LocalOffsets;
77 
78     /// StackObjSet - A set of stack object indexes
79     using StackObjSet = SmallSetVector<int, 8>;
80 
81     void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, int64_t &Offset,
82                            bool StackGrowsDown, Align &MaxAlign);
83     void AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
84                                SmallSet<int, 16> &ProtectedObjs,
85                                MachineFrameInfo &MFI, bool StackGrowsDown,
86                                int64_t &Offset, Align &MaxAlign);
87     void calculateFrameObjectOffsets(MachineFunction &Fn);
88     bool insertFrameReferenceRegisters(MachineFunction &Fn);
89 
90   public:
91     bool runOnMachineFunction(MachineFunction &MF);
92   };
93 
94   class LocalStackSlotPass : public MachineFunctionPass {
95   public:
96     static char ID; // Pass identification, replacement for typeid
97 
98     explicit LocalStackSlotPass() : MachineFunctionPass(ID) {
99       initializeLocalStackSlotPassPass(*PassRegistry::getPassRegistry());
100     }
101 
102     bool runOnMachineFunction(MachineFunction &MF) override {
103       return LocalStackSlotImpl().runOnMachineFunction(MF);
104     }
105 
106     void getAnalysisUsage(AnalysisUsage &AU) const override {
107       AU.setPreservesCFG();
108       MachineFunctionPass::getAnalysisUsage(AU);
109     }
110   };
111 
112 } // end anonymous namespace
113 
114 PreservedAnalyses
115 LocalStackSlotAllocationPass::run(MachineFunction &MF,
116                                   MachineFunctionAnalysisManager &) {
117   bool Changed = LocalStackSlotImpl().runOnMachineFunction(MF);
118   if (!Changed)
119     return PreservedAnalyses::all();
120   auto PA = getMachineFunctionPassPreservedAnalyses();
121   PA.preserveSet<CFGAnalyses>();
122   return PA;
123 }
124 
125 char LocalStackSlotPass::ID = 0;
126 
127 char &llvm::LocalStackSlotAllocationID = LocalStackSlotPass::ID;
128 INITIALIZE_PASS(LocalStackSlotPass, DEBUG_TYPE,
129                 "Local Stack Slot Allocation", false, false)
130 
131 bool LocalStackSlotImpl::runOnMachineFunction(MachineFunction &MF) {
132   MachineFrameInfo &MFI = MF.getFrameInfo();
133   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
134   unsigned LocalObjectCount = MFI.getObjectIndexEnd();
135 
136   // If the target doesn't want/need this pass, or if there are no locals
137   // to consider, early exit.
138   if (LocalObjectCount == 0 || !TRI->requiresVirtualBaseRegisters(MF))
139     return false;
140 
141   // Make sure we have enough space to store the local offsets.
142   LocalOffsets.resize(MFI.getObjectIndexEnd());
143 
144   // Lay out the local blob.
145   calculateFrameObjectOffsets(MF);
146 
147   // Insert virtual base registers to resolve frame index references.
148   bool UsedBaseRegs = insertFrameReferenceRegisters(MF);
149 
150   // Tell MFI whether any base registers were allocated. PEI will only
151   // want to use the local block allocations from this pass if there were any.
152   // Otherwise, PEI can do a bit better job of getting the alignment right
153   // without a hole at the start since it knows the alignment of the stack
154   // at the start of local allocation, and this pass doesn't.
155   MFI.setUseLocalStackAllocationBlock(UsedBaseRegs);
156 
157   return true;
158 }
159 
160 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
161 void LocalStackSlotImpl::AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx,
162                                            int64_t &Offset, bool StackGrowsDown,
163                                            Align &MaxAlign) {
164   // If the stack grows down, add the object size to find the lowest address.
165   if (StackGrowsDown)
166     Offset += MFI.getObjectSize(FrameIdx);
167 
168   Align Alignment = MFI.getObjectAlign(FrameIdx);
169 
170   // If the alignment of this object is greater than that of the stack, then
171   // increase the stack alignment to match.
172   MaxAlign = std::max(MaxAlign, Alignment);
173 
174   // Adjust to alignment boundary.
175   Offset = alignTo(Offset, Alignment);
176 
177   int64_t LocalOffset = StackGrowsDown ? -Offset : Offset;
178   LLVM_DEBUG(dbgs() << "Allocate FI(" << FrameIdx << ") to local offset "
179                     << LocalOffset << "\n");
180   // Keep the offset available for base register allocation
181   LocalOffsets[FrameIdx] = LocalOffset;
182   // And tell MFI about it for PEI to use later
183   MFI.mapLocalFrameObject(FrameIdx, LocalOffset);
184 
185   if (!StackGrowsDown)
186     Offset += MFI.getObjectSize(FrameIdx);
187 
188   ++NumAllocations;
189 }
190 
191 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
192 /// those required to be close to the Stack Protector) to stack offsets.
193 void LocalStackSlotImpl::AssignProtectedObjSet(
194     const StackObjSet &UnassignedObjs, SmallSet<int, 16> &ProtectedObjs,
195     MachineFrameInfo &MFI, bool StackGrowsDown, int64_t &Offset,
196     Align &MaxAlign) {
197   for (int i : UnassignedObjs) {
198     AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign);
199     ProtectedObjs.insert(i);
200   }
201 }
202 
203 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
204 /// abstract stack objects.
205 void LocalStackSlotImpl::calculateFrameObjectOffsets(MachineFunction &Fn) {
206   // Loop over all of the stack objects, assigning sequential addresses...
207   MachineFrameInfo &MFI = Fn.getFrameInfo();
208   const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
209   bool StackGrowsDown =
210     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
211   int64_t Offset = 0;
212   Align MaxAlign;
213 
214   // Make sure that the stack protector comes before the local variables on the
215   // stack.
216   SmallSet<int, 16> ProtectedObjs;
217   if (MFI.hasStackProtectorIndex()) {
218     int StackProtectorFI = MFI.getStackProtectorIndex();
219 
220     // We need to make sure we didn't pre-allocate the stack protector when
221     // doing this.
222     // If we already have a stack protector, this will re-assign it to a slot
223     // that is **not** covering the protected objects.
224     assert(!MFI.isObjectPreAllocated(StackProtectorFI) &&
225            "Stack protector pre-allocated in LocalStackSlotAllocation");
226 
227     StackObjSet LargeArrayObjs;
228     StackObjSet SmallArrayObjs;
229     StackObjSet AddrOfObjs;
230 
231     // Only place the stack protector in the local stack area if the target
232     // allows it.
233     if (TFI.isStackIdSafeForLocalArea(MFI.getStackID(StackProtectorFI)))
234       AdjustStackOffset(MFI, StackProtectorFI, Offset, StackGrowsDown,
235                         MaxAlign);
236 
237     // Assign large stack objects first.
238     for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
239       if (MFI.isDeadObjectIndex(i))
240         continue;
241       if (StackProtectorFI == (int)i)
242         continue;
243       if (!TFI.isStackIdSafeForLocalArea(MFI.getStackID(i)))
244         continue;
245 
246       switch (MFI.getObjectSSPLayout(i)) {
247       case MachineFrameInfo::SSPLK_None:
248         continue;
249       case MachineFrameInfo::SSPLK_SmallArray:
250         SmallArrayObjs.insert(i);
251         continue;
252       case MachineFrameInfo::SSPLK_AddrOf:
253         AddrOfObjs.insert(i);
254         continue;
255       case MachineFrameInfo::SSPLK_LargeArray:
256         LargeArrayObjs.insert(i);
257         continue;
258       }
259       llvm_unreachable("Unexpected SSPLayoutKind.");
260     }
261 
262     AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
263                           Offset, MaxAlign);
264     AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
265                           Offset, MaxAlign);
266     AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
267                           Offset, MaxAlign);
268   }
269 
270   // Then assign frame offsets to stack objects that are not used to spill
271   // callee saved registers.
272   for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
273     if (MFI.isDeadObjectIndex(i))
274       continue;
275     if (MFI.getStackProtectorIndex() == (int)i)
276       continue;
277     if (ProtectedObjs.count(i))
278       continue;
279     if (!TFI.isStackIdSafeForLocalArea(MFI.getStackID(i)))
280       continue;
281 
282     AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign);
283   }
284 
285   // Remember how big this blob of stack space is
286   MFI.setLocalFrameSize(Offset);
287   MFI.setLocalFrameMaxAlign(MaxAlign);
288 }
289 
290 static inline bool lookupCandidateBaseReg(Register BaseReg, int64_t BaseOffset,
291                                           int64_t FrameSizeAdjust,
292                                           int64_t LocalFrameOffset,
293                                           const MachineInstr &MI,
294                                           const TargetRegisterInfo *TRI) {
295   // Check if the relative offset from the where the base register references
296   // to the target address is in range for the instruction.
297   int64_t Offset = FrameSizeAdjust + LocalFrameOffset - BaseOffset;
298   return TRI->isFrameOffsetLegal(&MI, BaseReg, Offset);
299 }
300 
301 bool LocalStackSlotImpl::insertFrameReferenceRegisters(MachineFunction &Fn) {
302   // Scan the function's instructions looking for frame index references.
303   // For each, ask the target if it wants a virtual base register for it
304   // based on what we can tell it about where the local will end up in the
305   // stack frame. If it wants one, re-use a suitable one we've previously
306   // allocated, or if there isn't one that fits the bill, allocate a new one
307   // and ask the target to create a defining instruction for it.
308 
309   MachineFrameInfo &MFI = Fn.getFrameInfo();
310   const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo();
311   const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
312   bool StackGrowsDown =
313     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
314 
315   // Collect all of the instructions in the block that reference
316   // a frame index. Also store the frame index referenced to ease later
317   // lookup. (For any insn that has more than one FI reference, we arbitrarily
318   // choose the first one).
319   SmallVector<FrameRef, 64> FrameReferenceInsns;
320 
321   unsigned Order = 0;
322 
323   for (MachineBasicBlock &BB : Fn) {
324     for (MachineInstr &MI : BB) {
325       // Debug value, stackmap and patchpoint instructions can't be out of
326       // range, so they don't need any updates.
327       if (MI.isDebugInstr() || MI.getOpcode() == TargetOpcode::STATEPOINT ||
328           MI.getOpcode() == TargetOpcode::STACKMAP ||
329           MI.getOpcode() == TargetOpcode::PATCHPOINT)
330         continue;
331 
332       // For now, allocate the base register(s) within the basic block
333       // where they're used, and don't try to keep them around outside
334       // of that. It may be beneficial to try sharing them more broadly
335       // than that, but the increased register pressure makes that a
336       // tricky thing to balance. Investigate if re-materializing these
337       // becomes an issue.
338       for (const MachineOperand &MO : MI.operands()) {
339         // Consider replacing all frame index operands that reference
340         // an object allocated in the local block.
341         if (MO.isFI()) {
342           // Don't try this with values not in the local block.
343           if (!MFI.isObjectPreAllocated(MO.getIndex()))
344             break;
345           int Idx = MO.getIndex();
346           int64_t LocalOffset = LocalOffsets[Idx];
347           if (!TRI->needsFrameBaseReg(&MI, LocalOffset))
348             break;
349           FrameReferenceInsns.push_back(FrameRef(&MI, LocalOffset, Idx, Order++));
350           break;
351         }
352       }
353     }
354   }
355 
356   // Sort the frame references by local offset.
357   // Use frame index as a tie-breaker in case MI's have the same offset.
358   llvm::sort(FrameReferenceInsns);
359 
360   MachineBasicBlock *Entry = &Fn.front();
361 
362   Register BaseReg;
363   int64_t BaseOffset = 0;
364 
365   // Loop through the frame references and allocate for them as necessary.
366   for (int ref = 0, e = FrameReferenceInsns.size(); ref < e ; ++ref) {
367     FrameRef &FR = FrameReferenceInsns[ref];
368     MachineInstr &MI = *FR.getMachineInstr();
369     int64_t LocalOffset = FR.getLocalOffset();
370     int FrameIdx = FR.getFrameIndex();
371     assert(MFI.isObjectPreAllocated(FrameIdx) &&
372            "Only pre-allocated locals expected!");
373 
374     // We need to keep the references to the stack protector slot through frame
375     // index operands so that it gets resolved by PEI rather than this pass.
376     // This avoids accesses to the stack protector though virtual base
377     // registers, and forces PEI to address it using fp/sp/bp.
378     if (MFI.hasStackProtectorIndex() &&
379         FrameIdx == MFI.getStackProtectorIndex())
380       continue;
381 
382     LLVM_DEBUG(dbgs() << "Considering: " << MI);
383 
384     unsigned idx = 0;
385     for (unsigned f = MI.getNumOperands(); idx != f; ++idx) {
386       if (!MI.getOperand(idx).isFI())
387         continue;
388 
389       if (FrameIdx == MI.getOperand(idx).getIndex())
390         break;
391     }
392 
393     assert(idx < MI.getNumOperands() && "Cannot find FI operand");
394 
395     int64_t Offset = 0;
396     int64_t FrameSizeAdjust = StackGrowsDown ? MFI.getLocalFrameSize() : 0;
397 
398     LLVM_DEBUG(dbgs() << "  Replacing FI in: " << MI);
399 
400     // If we have a suitable base register available, use it; otherwise
401     // create a new one. Note that any offset encoded in the
402     // instruction itself will be taken into account by the target,
403     // so we don't have to adjust for it here when reusing a base
404     // register.
405     if (BaseReg.isValid() &&
406         lookupCandidateBaseReg(BaseReg, BaseOffset, FrameSizeAdjust,
407                                LocalOffset, MI, TRI)) {
408       LLVM_DEBUG(dbgs() << "  Reusing base register " << printReg(BaseReg)
409                         << "\n");
410       // We found a register to reuse.
411       Offset = FrameSizeAdjust + LocalOffset - BaseOffset;
412     } else {
413       // No previously defined register was in range, so create a new one.
414       int64_t InstrOffset = TRI->getFrameIndexInstrOffset(&MI, idx);
415 
416       int64_t CandBaseOffset = FrameSizeAdjust + LocalOffset + InstrOffset;
417 
418       // We'd like to avoid creating single-use virtual base registers.
419       // Because the FrameRefs are in sorted order, and we've already
420       // processed all FrameRefs before this one, just check whether or not
421       // the next FrameRef will be able to reuse this new register. If not,
422       // then don't bother creating it.
423       if (ref + 1 >= e ||
424           !lookupCandidateBaseReg(
425               BaseReg, CandBaseOffset, FrameSizeAdjust,
426               FrameReferenceInsns[ref + 1].getLocalOffset(),
427               *FrameReferenceInsns[ref + 1].getMachineInstr(), TRI))
428         continue;
429 
430       // Save the base offset.
431       BaseOffset = CandBaseOffset;
432 
433       // Tell the target to insert the instruction to initialize
434       // the base register.
435       //            MachineBasicBlock::iterator InsertionPt = Entry->begin();
436       BaseReg = TRI->materializeFrameBaseRegister(Entry, FrameIdx, InstrOffset);
437 
438       LLVM_DEBUG(dbgs() << "  Materialized base register at frame local offset "
439                         << LocalOffset + InstrOffset
440                         << " into " << printReg(BaseReg, TRI) << '\n');
441 
442       // The base register already includes any offset specified
443       // by the instruction, so account for that so it doesn't get
444       // applied twice.
445       Offset = -InstrOffset;
446 
447       ++NumBaseRegisters;
448     }
449     assert(BaseReg && "Unable to allocate virtual base register!");
450 
451     // Modify the instruction to use the new base register rather
452     // than the frame index operand.
453     TRI->resolveFrameIndex(MI, BaseReg, Offset);
454     LLVM_DEBUG(dbgs() << "Resolved: " << MI);
455 
456     ++NumReplacements;
457   }
458 
459   return BaseReg.isValid();
460 }
461