1 //===- InterleavedAccessPass.cpp ------------------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file implements the Interleaved Access pass, which identifies 10 // interleaved memory accesses and transforms them into target specific 11 // intrinsics. 12 // 13 // An interleaved load reads data from memory into several vectors, with 14 // DE-interleaving the data on a factor. An interleaved store writes several 15 // vectors to memory with RE-interleaving the data on a factor. 16 // 17 // As interleaved accesses are difficult to identified in CodeGen (mainly 18 // because the VECTOR_SHUFFLE DAG node is quite different from the shufflevector 19 // IR), we identify and transform them to intrinsics in this pass so the 20 // intrinsics can be easily matched into target specific instructions later in 21 // CodeGen. 22 // 23 // E.g. An interleaved load (Factor = 2): 24 // %wide.vec = load <8 x i32>, <8 x i32>* %ptr 25 // %v0 = shuffle <8 x i32> %wide.vec, <8 x i32> poison, <0, 2, 4, 6> 26 // %v1 = shuffle <8 x i32> %wide.vec, <8 x i32> poison, <1, 3, 5, 7> 27 // 28 // It could be transformed into a ld2 intrinsic in AArch64 backend or a vld2 29 // intrinsic in ARM backend. 30 // 31 // In X86, this can be further optimized into a set of target 32 // specific loads followed by an optimized sequence of shuffles. 33 // 34 // E.g. An interleaved store (Factor = 3): 35 // %i.vec = shuffle <8 x i32> %v0, <8 x i32> %v1, 36 // <0, 4, 8, 1, 5, 9, 2, 6, 10, 3, 7, 11> 37 // store <12 x i32> %i.vec, <12 x i32>* %ptr 38 // 39 // It could be transformed into a st3 intrinsic in AArch64 backend or a vst3 40 // intrinsic in ARM backend. 41 // 42 // Similarly, a set of interleaved stores can be transformed into an optimized 43 // sequence of shuffles followed by a set of target specific stores for X86. 44 // 45 //===----------------------------------------------------------------------===// 46 47 #include "llvm/ADT/ArrayRef.h" 48 #include "llvm/ADT/DenseMap.h" 49 #include "llvm/ADT/SmallVector.h" 50 #include "llvm/CodeGen/TargetLowering.h" 51 #include "llvm/CodeGen/TargetPassConfig.h" 52 #include "llvm/CodeGen/TargetSubtargetInfo.h" 53 #include "llvm/IR/Constants.h" 54 #include "llvm/IR/Dominators.h" 55 #include "llvm/IR/Function.h" 56 #include "llvm/IR/IRBuilder.h" 57 #include "llvm/IR/InstIterator.h" 58 #include "llvm/IR/Instruction.h" 59 #include "llvm/IR/Instructions.h" 60 #include "llvm/IR/Type.h" 61 #include "llvm/InitializePasses.h" 62 #include "llvm/Pass.h" 63 #include "llvm/Support/Casting.h" 64 #include "llvm/Support/CommandLine.h" 65 #include "llvm/Support/Debug.h" 66 #include "llvm/Support/MathExtras.h" 67 #include "llvm/Support/raw_ostream.h" 68 #include "llvm/Target/TargetMachine.h" 69 #include "llvm/Transforms/Utils/Local.h" 70 #include <cassert> 71 #include <utility> 72 73 using namespace llvm; 74 75 #define DEBUG_TYPE "interleaved-access" 76 77 static cl::opt<bool> LowerInterleavedAccesses( 78 "lower-interleaved-accesses", 79 cl::desc("Enable lowering interleaved accesses to intrinsics"), 80 cl::init(true), cl::Hidden); 81 82 namespace { 83 84 class InterleavedAccess : public FunctionPass { 85 public: 86 static char ID; 87 88 InterleavedAccess() : FunctionPass(ID) { 89 initializeInterleavedAccessPass(*PassRegistry::getPassRegistry()); 90 } 91 92 StringRef getPassName() const override { return "Interleaved Access Pass"; } 93 94 bool runOnFunction(Function &F) override; 95 96 void getAnalysisUsage(AnalysisUsage &AU) const override { 97 AU.addRequired<DominatorTreeWrapperPass>(); 98 AU.setPreservesCFG(); 99 } 100 101 private: 102 DominatorTree *DT = nullptr; 103 const TargetLowering *TLI = nullptr; 104 105 /// The maximum supported interleave factor. 106 unsigned MaxFactor; 107 108 /// Transform an interleaved load into target specific intrinsics. 109 bool lowerInterleavedLoad(LoadInst *LI, 110 SmallVector<Instruction *, 32> &DeadInsts); 111 112 /// Transform an interleaved store into target specific intrinsics. 113 bool lowerInterleavedStore(StoreInst *SI, 114 SmallVector<Instruction *, 32> &DeadInsts); 115 116 /// Returns true if the uses of an interleaved load by the 117 /// extractelement instructions in \p Extracts can be replaced by uses of the 118 /// shufflevector instructions in \p Shuffles instead. If so, the necessary 119 /// replacements are also performed. 120 bool tryReplaceExtracts(ArrayRef<ExtractElementInst *> Extracts, 121 ArrayRef<ShuffleVectorInst *> Shuffles); 122 123 /// Given a number of shuffles of the form shuffle(binop(x,y)), convert them 124 /// to binop(shuffle(x), shuffle(y)) to allow the formation of an 125 /// interleaving load. Any newly created shuffles that operate on \p LI will 126 /// be added to \p Shuffles. Returns true, if any changes to the IR have been 127 /// made. 128 bool replaceBinOpShuffles(ArrayRef<ShuffleVectorInst *> BinOpShuffles, 129 SmallVectorImpl<ShuffleVectorInst *> &Shuffles, 130 LoadInst *LI); 131 }; 132 133 } // end anonymous namespace. 134 135 char InterleavedAccess::ID = 0; 136 137 INITIALIZE_PASS_BEGIN(InterleavedAccess, DEBUG_TYPE, 138 "Lower interleaved memory accesses to target specific intrinsics", false, 139 false) 140 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) 141 INITIALIZE_PASS_END(InterleavedAccess, DEBUG_TYPE, 142 "Lower interleaved memory accesses to target specific intrinsics", false, 143 false) 144 145 FunctionPass *llvm::createInterleavedAccessPass() { 146 return new InterleavedAccess(); 147 } 148 149 /// Check if the mask is a DE-interleave mask of the given factor 150 /// \p Factor like: 151 /// <Index, Index+Factor, ..., Index+(NumElts-1)*Factor> 152 static bool isDeInterleaveMaskOfFactor(ArrayRef<int> Mask, unsigned Factor, 153 unsigned &Index) { 154 // Check all potential start indices from 0 to (Factor - 1). 155 for (Index = 0; Index < Factor; Index++) { 156 unsigned i = 0; 157 158 // Check that elements are in ascending order by Factor. Ignore undef 159 // elements. 160 for (; i < Mask.size(); i++) 161 if (Mask[i] >= 0 && static_cast<unsigned>(Mask[i]) != Index + i * Factor) 162 break; 163 164 if (i == Mask.size()) 165 return true; 166 } 167 168 return false; 169 } 170 171 /// Check if the mask is a DE-interleave mask for an interleaved load. 172 /// 173 /// E.g. DE-interleave masks (Factor = 2) could be: 174 /// <0, 2, 4, 6> (mask of index 0 to extract even elements) 175 /// <1, 3, 5, 7> (mask of index 1 to extract odd elements) 176 static bool isDeInterleaveMask(ArrayRef<int> Mask, unsigned &Factor, 177 unsigned &Index, unsigned MaxFactor, 178 unsigned NumLoadElements) { 179 if (Mask.size() < 2) 180 return false; 181 182 // Check potential Factors. 183 for (Factor = 2; Factor <= MaxFactor; Factor++) { 184 // Make sure we don't produce a load wider than the input load. 185 if (Mask.size() * Factor > NumLoadElements) 186 return false; 187 if (isDeInterleaveMaskOfFactor(Mask, Factor, Index)) 188 return true; 189 } 190 191 return false; 192 } 193 194 /// Check if the mask can be used in an interleaved store. 195 // 196 /// It checks for a more general pattern than the RE-interleave mask. 197 /// I.e. <x, y, ... z, x+1, y+1, ...z+1, x+2, y+2, ...z+2, ...> 198 /// E.g. For a Factor of 2 (LaneLen=4): <4, 32, 5, 33, 6, 34, 7, 35> 199 /// E.g. For a Factor of 3 (LaneLen=4): <4, 32, 16, 5, 33, 17, 6, 34, 18, 7, 35, 19> 200 /// E.g. For a Factor of 4 (LaneLen=2): <8, 2, 12, 4, 9, 3, 13, 5> 201 /// 202 /// The particular case of an RE-interleave mask is: 203 /// I.e. <0, LaneLen, ... , LaneLen*(Factor - 1), 1, LaneLen + 1, ...> 204 /// E.g. For a Factor of 2 (LaneLen=4): <0, 4, 1, 5, 2, 6, 3, 7> 205 static bool isReInterleaveMask(ArrayRef<int> Mask, unsigned &Factor, 206 unsigned MaxFactor, unsigned OpNumElts) { 207 unsigned NumElts = Mask.size(); 208 if (NumElts < 4) 209 return false; 210 211 // Check potential Factors. 212 for (Factor = 2; Factor <= MaxFactor; Factor++) { 213 if (NumElts % Factor) 214 continue; 215 216 unsigned LaneLen = NumElts / Factor; 217 if (!isPowerOf2_32(LaneLen)) 218 continue; 219 220 // Check whether each element matches the general interleaved rule. 221 // Ignore undef elements, as long as the defined elements match the rule. 222 // Outer loop processes all factors (x, y, z in the above example) 223 unsigned I = 0, J; 224 for (; I < Factor; I++) { 225 unsigned SavedLaneValue; 226 unsigned SavedNoUndefs = 0; 227 228 // Inner loop processes consecutive accesses (x, x+1... in the example) 229 for (J = 0; J < LaneLen - 1; J++) { 230 // Lane computes x's position in the Mask 231 unsigned Lane = J * Factor + I; 232 unsigned NextLane = Lane + Factor; 233 int LaneValue = Mask[Lane]; 234 int NextLaneValue = Mask[NextLane]; 235 236 // If both are defined, values must be sequential 237 if (LaneValue >= 0 && NextLaneValue >= 0 && 238 LaneValue + 1 != NextLaneValue) 239 break; 240 241 // If the next value is undef, save the current one as reference 242 if (LaneValue >= 0 && NextLaneValue < 0) { 243 SavedLaneValue = LaneValue; 244 SavedNoUndefs = 1; 245 } 246 247 // Undefs are allowed, but defined elements must still be consecutive: 248 // i.e.: x,..., undef,..., x + 2,..., undef,..., undef,..., x + 5, .... 249 // Verify this by storing the last non-undef followed by an undef 250 // Check that following non-undef masks are incremented with the 251 // corresponding distance. 252 if (SavedNoUndefs > 0 && LaneValue < 0) { 253 SavedNoUndefs++; 254 if (NextLaneValue >= 0 && 255 SavedLaneValue + SavedNoUndefs != (unsigned)NextLaneValue) 256 break; 257 } 258 } 259 260 if (J < LaneLen - 1) 261 break; 262 263 int StartMask = 0; 264 if (Mask[I] >= 0) { 265 // Check that the start of the I range (J=0) is greater than 0 266 StartMask = Mask[I]; 267 } else if (Mask[(LaneLen - 1) * Factor + I] >= 0) { 268 // StartMask defined by the last value in lane 269 StartMask = Mask[(LaneLen - 1) * Factor + I] - J; 270 } else if (SavedNoUndefs > 0) { 271 // StartMask defined by some non-zero value in the j loop 272 StartMask = SavedLaneValue - (LaneLen - 1 - SavedNoUndefs); 273 } 274 // else StartMask remains set to 0, i.e. all elements are undefs 275 276 if (StartMask < 0) 277 break; 278 // We must stay within the vectors; This case can happen with undefs. 279 if (StartMask + LaneLen > OpNumElts*2) 280 break; 281 } 282 283 // Found an interleaved mask of current factor. 284 if (I == Factor) 285 return true; 286 } 287 288 return false; 289 } 290 291 bool InterleavedAccess::lowerInterleavedLoad( 292 LoadInst *LI, SmallVector<Instruction *, 32> &DeadInsts) { 293 if (!LI->isSimple() || isa<ScalableVectorType>(LI->getType())) 294 return false; 295 296 // Check if all users of this load are shufflevectors. If we encounter any 297 // users that are extractelement instructions or binary operators, we save 298 // them to later check if they can be modified to extract from one of the 299 // shufflevectors instead of the load. 300 301 SmallVector<ShuffleVectorInst *, 4> Shuffles; 302 SmallVector<ExtractElementInst *, 4> Extracts; 303 // BinOpShuffles need to be handled a single time in case both operands of the 304 // binop are the same load. 305 SmallSetVector<ShuffleVectorInst *, 4> BinOpShuffles; 306 307 for (auto *User : LI->users()) { 308 auto *Extract = dyn_cast<ExtractElementInst>(User); 309 if (Extract && isa<ConstantInt>(Extract->getIndexOperand())) { 310 Extracts.push_back(Extract); 311 continue; 312 } 313 auto *BI = dyn_cast<BinaryOperator>(User); 314 if (BI && BI->hasOneUse()) { 315 if (auto *SVI = dyn_cast<ShuffleVectorInst>(*BI->user_begin())) { 316 BinOpShuffles.insert(SVI); 317 continue; 318 } 319 } 320 auto *SVI = dyn_cast<ShuffleVectorInst>(User); 321 if (!SVI || !isa<UndefValue>(SVI->getOperand(1))) 322 return false; 323 324 Shuffles.push_back(SVI); 325 } 326 327 if (Shuffles.empty() && BinOpShuffles.empty()) 328 return false; 329 330 unsigned Factor, Index; 331 332 unsigned NumLoadElements = 333 cast<FixedVectorType>(LI->getType())->getNumElements(); 334 auto *FirstSVI = Shuffles.size() > 0 ? Shuffles[0] : BinOpShuffles[0]; 335 // Check if the first shufflevector is DE-interleave shuffle. 336 if (!isDeInterleaveMask(FirstSVI->getShuffleMask(), Factor, Index, MaxFactor, 337 NumLoadElements)) 338 return false; 339 340 // Holds the corresponding index for each DE-interleave shuffle. 341 SmallVector<unsigned, 4> Indices; 342 343 Type *VecTy = FirstSVI->getType(); 344 345 // Check if other shufflevectors are also DE-interleaved of the same type 346 // and factor as the first shufflevector. 347 for (auto *Shuffle : Shuffles) { 348 if (Shuffle->getType() != VecTy) 349 return false; 350 if (!isDeInterleaveMaskOfFactor(Shuffle->getShuffleMask(), Factor, 351 Index)) 352 return false; 353 354 assert(Shuffle->getShuffleMask().size() <= NumLoadElements); 355 Indices.push_back(Index); 356 } 357 for (auto *Shuffle : BinOpShuffles) { 358 if (Shuffle->getType() != VecTy) 359 return false; 360 if (!isDeInterleaveMaskOfFactor(Shuffle->getShuffleMask(), Factor, 361 Index)) 362 return false; 363 364 assert(Shuffle->getShuffleMask().size() <= NumLoadElements); 365 366 if (cast<Instruction>(Shuffle->getOperand(0))->getOperand(0) == LI) 367 Indices.push_back(Index); 368 if (cast<Instruction>(Shuffle->getOperand(0))->getOperand(1) == LI) 369 Indices.push_back(Index); 370 } 371 372 // Try and modify users of the load that are extractelement instructions to 373 // use the shufflevector instructions instead of the load. 374 if (!tryReplaceExtracts(Extracts, Shuffles)) 375 return false; 376 377 bool BinOpShuffleChanged = 378 replaceBinOpShuffles(BinOpShuffles.getArrayRef(), Shuffles, LI); 379 380 LLVM_DEBUG(dbgs() << "IA: Found an interleaved load: " << *LI << "\n"); 381 382 // Try to create target specific intrinsics to replace the load and shuffles. 383 if (!TLI->lowerInterleavedLoad(LI, Shuffles, Indices, Factor)) { 384 // If Extracts is not empty, tryReplaceExtracts made changes earlier. 385 return !Extracts.empty() || BinOpShuffleChanged; 386 } 387 388 append_range(DeadInsts, Shuffles); 389 390 DeadInsts.push_back(LI); 391 return true; 392 } 393 394 bool InterleavedAccess::replaceBinOpShuffles( 395 ArrayRef<ShuffleVectorInst *> BinOpShuffles, 396 SmallVectorImpl<ShuffleVectorInst *> &Shuffles, LoadInst *LI) { 397 for (auto *SVI : BinOpShuffles) { 398 BinaryOperator *BI = cast<BinaryOperator>(SVI->getOperand(0)); 399 Type *BIOp0Ty = BI->getOperand(0)->getType(); 400 ArrayRef<int> Mask = SVI->getShuffleMask(); 401 assert(all_of(Mask, [&](int Idx) { 402 return Idx < (int)cast<FixedVectorType>(BIOp0Ty)->getNumElements(); 403 })); 404 405 auto *NewSVI1 = 406 new ShuffleVectorInst(BI->getOperand(0), PoisonValue::get(BIOp0Ty), 407 Mask, SVI->getName(), SVI); 408 auto *NewSVI2 = new ShuffleVectorInst( 409 BI->getOperand(1), PoisonValue::get(BI->getOperand(1)->getType()), Mask, 410 SVI->getName(), SVI); 411 BinaryOperator *NewBI = BinaryOperator::CreateWithCopiedFlags( 412 BI->getOpcode(), NewSVI1, NewSVI2, BI, BI->getName(), SVI); 413 SVI->replaceAllUsesWith(NewBI); 414 LLVM_DEBUG(dbgs() << " Replaced: " << *BI << "\n And : " << *SVI 415 << "\n With : " << *NewSVI1 << "\n And : " 416 << *NewSVI2 << "\n And : " << *NewBI << "\n"); 417 RecursivelyDeleteTriviallyDeadInstructions(SVI); 418 if (NewSVI1->getOperand(0) == LI) 419 Shuffles.push_back(NewSVI1); 420 if (NewSVI2->getOperand(0) == LI) 421 Shuffles.push_back(NewSVI2); 422 } 423 424 return !BinOpShuffles.empty(); 425 } 426 427 bool InterleavedAccess::tryReplaceExtracts( 428 ArrayRef<ExtractElementInst *> Extracts, 429 ArrayRef<ShuffleVectorInst *> Shuffles) { 430 // If there aren't any extractelement instructions to modify, there's nothing 431 // to do. 432 if (Extracts.empty()) 433 return true; 434 435 // Maps extractelement instructions to vector-index pairs. The extractlement 436 // instructions will be modified to use the new vector and index operands. 437 DenseMap<ExtractElementInst *, std::pair<Value *, int>> ReplacementMap; 438 439 for (auto *Extract : Extracts) { 440 // The vector index that is extracted. 441 auto *IndexOperand = cast<ConstantInt>(Extract->getIndexOperand()); 442 auto Index = IndexOperand->getSExtValue(); 443 444 // Look for a suitable shufflevector instruction. The goal is to modify the 445 // extractelement instruction (which uses an interleaved load) to use one 446 // of the shufflevector instructions instead of the load. 447 for (auto *Shuffle : Shuffles) { 448 // If the shufflevector instruction doesn't dominate the extract, we 449 // can't create a use of it. 450 if (!DT->dominates(Shuffle, Extract)) 451 continue; 452 453 // Inspect the indices of the shufflevector instruction. If the shuffle 454 // selects the same index that is extracted, we can modify the 455 // extractelement instruction. 456 SmallVector<int, 4> Indices; 457 Shuffle->getShuffleMask(Indices); 458 for (unsigned I = 0; I < Indices.size(); ++I) 459 if (Indices[I] == Index) { 460 assert(Extract->getOperand(0) == Shuffle->getOperand(0) && 461 "Vector operations do not match"); 462 ReplacementMap[Extract] = std::make_pair(Shuffle, I); 463 break; 464 } 465 466 // If we found a suitable shufflevector instruction, stop looking. 467 if (ReplacementMap.count(Extract)) 468 break; 469 } 470 471 // If we did not find a suitable shufflevector instruction, the 472 // extractelement instruction cannot be modified, so we must give up. 473 if (!ReplacementMap.count(Extract)) 474 return false; 475 } 476 477 // Finally, perform the replacements. 478 IRBuilder<> Builder(Extracts[0]->getContext()); 479 for (auto &Replacement : ReplacementMap) { 480 auto *Extract = Replacement.first; 481 auto *Vector = Replacement.second.first; 482 auto Index = Replacement.second.second; 483 Builder.SetInsertPoint(Extract); 484 Extract->replaceAllUsesWith(Builder.CreateExtractElement(Vector, Index)); 485 Extract->eraseFromParent(); 486 } 487 488 return true; 489 } 490 491 bool InterleavedAccess::lowerInterleavedStore( 492 StoreInst *SI, SmallVector<Instruction *, 32> &DeadInsts) { 493 if (!SI->isSimple()) 494 return false; 495 496 auto *SVI = dyn_cast<ShuffleVectorInst>(SI->getValueOperand()); 497 if (!SVI || !SVI->hasOneUse() || isa<ScalableVectorType>(SVI->getType())) 498 return false; 499 500 // Check if the shufflevector is RE-interleave shuffle. 501 unsigned Factor; 502 unsigned OpNumElts = 503 cast<FixedVectorType>(SVI->getOperand(0)->getType())->getNumElements(); 504 if (!isReInterleaveMask(SVI->getShuffleMask(), Factor, MaxFactor, OpNumElts)) 505 return false; 506 507 LLVM_DEBUG(dbgs() << "IA: Found an interleaved store: " << *SI << "\n"); 508 509 // Try to create target specific intrinsics to replace the store and shuffle. 510 if (!TLI->lowerInterleavedStore(SI, SVI, Factor)) 511 return false; 512 513 // Already have a new target specific interleaved store. Erase the old store. 514 DeadInsts.push_back(SI); 515 DeadInsts.push_back(SVI); 516 return true; 517 } 518 519 bool InterleavedAccess::runOnFunction(Function &F) { 520 auto *TPC = getAnalysisIfAvailable<TargetPassConfig>(); 521 if (!TPC || !LowerInterleavedAccesses) 522 return false; 523 524 LLVM_DEBUG(dbgs() << "*** " << getPassName() << ": " << F.getName() << "\n"); 525 526 DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 527 auto &TM = TPC->getTM<TargetMachine>(); 528 TLI = TM.getSubtargetImpl(F)->getTargetLowering(); 529 MaxFactor = TLI->getMaxSupportedInterleaveFactor(); 530 531 // Holds dead instructions that will be erased later. 532 SmallVector<Instruction *, 32> DeadInsts; 533 bool Changed = false; 534 535 for (auto &I : instructions(F)) { 536 if (auto *LI = dyn_cast<LoadInst>(&I)) 537 Changed |= lowerInterleavedLoad(LI, DeadInsts); 538 539 if (auto *SI = dyn_cast<StoreInst>(&I)) 540 Changed |= lowerInterleavedStore(SI, DeadInsts); 541 } 542 543 for (auto I : DeadInsts) 544 I->eraseFromParent(); 545 546 return Changed; 547 } 548