xref: /freebsd/contrib/llvm-project/llvm/lib/CodeGen/InlineSpiller.cpp (revision af23369a6deaaeb612ab266eb88b8bb8d560c322)
1 //===- InlineSpiller.cpp - Insert spills and restores inline --------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // The inline spiller modifies the machine function directly instead of
10 // inserting spills and restores in VirtRegMap.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "SplitKit.h"
15 #include "llvm/ADT/ArrayRef.h"
16 #include "llvm/ADT/DenseMap.h"
17 #include "llvm/ADT/MapVector.h"
18 #include "llvm/ADT/None.h"
19 #include "llvm/ADT/STLExtras.h"
20 #include "llvm/ADT/SetVector.h"
21 #include "llvm/ADT/SmallPtrSet.h"
22 #include "llvm/ADT/SmallVector.h"
23 #include "llvm/ADT/Statistic.h"
24 #include "llvm/Analysis/AliasAnalysis.h"
25 #include "llvm/CodeGen/LiveInterval.h"
26 #include "llvm/CodeGen/LiveIntervals.h"
27 #include "llvm/CodeGen/LiveRangeEdit.h"
28 #include "llvm/CodeGen/LiveStacks.h"
29 #include "llvm/CodeGen/MachineBasicBlock.h"
30 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
31 #include "llvm/CodeGen/MachineDominators.h"
32 #include "llvm/CodeGen/MachineFunction.h"
33 #include "llvm/CodeGen/MachineFunctionPass.h"
34 #include "llvm/CodeGen/MachineInstr.h"
35 #include "llvm/CodeGen/MachineInstrBuilder.h"
36 #include "llvm/CodeGen/MachineInstrBundle.h"
37 #include "llvm/CodeGen/MachineLoopInfo.h"
38 #include "llvm/CodeGen/MachineOperand.h"
39 #include "llvm/CodeGen/MachineRegisterInfo.h"
40 #include "llvm/CodeGen/SlotIndexes.h"
41 #include "llvm/CodeGen/Spiller.h"
42 #include "llvm/CodeGen/StackMaps.h"
43 #include "llvm/CodeGen/TargetInstrInfo.h"
44 #include "llvm/CodeGen/TargetOpcodes.h"
45 #include "llvm/CodeGen/TargetRegisterInfo.h"
46 #include "llvm/CodeGen/TargetSubtargetInfo.h"
47 #include "llvm/CodeGen/VirtRegMap.h"
48 #include "llvm/Config/llvm-config.h"
49 #include "llvm/Support/BlockFrequency.h"
50 #include "llvm/Support/BranchProbability.h"
51 #include "llvm/Support/CommandLine.h"
52 #include "llvm/Support/Compiler.h"
53 #include "llvm/Support/Debug.h"
54 #include "llvm/Support/ErrorHandling.h"
55 #include "llvm/Support/raw_ostream.h"
56 #include <cassert>
57 #include <iterator>
58 #include <tuple>
59 #include <utility>
60 #include <vector>
61 
62 using namespace llvm;
63 
64 #define DEBUG_TYPE "regalloc"
65 
66 STATISTIC(NumSpilledRanges,   "Number of spilled live ranges");
67 STATISTIC(NumSnippets,        "Number of spilled snippets");
68 STATISTIC(NumSpills,          "Number of spills inserted");
69 STATISTIC(NumSpillsRemoved,   "Number of spills removed");
70 STATISTIC(NumReloads,         "Number of reloads inserted");
71 STATISTIC(NumReloadsRemoved,  "Number of reloads removed");
72 STATISTIC(NumFolded,          "Number of folded stack accesses");
73 STATISTIC(NumFoldedLoads,     "Number of folded loads");
74 STATISTIC(NumRemats,          "Number of rematerialized defs for spilling");
75 
76 static cl::opt<bool> DisableHoisting("disable-spill-hoist", cl::Hidden,
77                                      cl::desc("Disable inline spill hoisting"));
78 static cl::opt<bool>
79 RestrictStatepointRemat("restrict-statepoint-remat",
80                        cl::init(false), cl::Hidden,
81                        cl::desc("Restrict remat for statepoint operands"));
82 
83 namespace {
84 
85 class HoistSpillHelper : private LiveRangeEdit::Delegate {
86   MachineFunction &MF;
87   LiveIntervals &LIS;
88   LiveStacks &LSS;
89   MachineDominatorTree &MDT;
90   MachineLoopInfo &Loops;
91   VirtRegMap &VRM;
92   MachineRegisterInfo &MRI;
93   const TargetInstrInfo &TII;
94   const TargetRegisterInfo &TRI;
95   const MachineBlockFrequencyInfo &MBFI;
96 
97   InsertPointAnalysis IPA;
98 
99   // Map from StackSlot to the LiveInterval of the original register.
100   // Note the LiveInterval of the original register may have been deleted
101   // after it is spilled. We keep a copy here to track the range where
102   // spills can be moved.
103   DenseMap<int, std::unique_ptr<LiveInterval>> StackSlotToOrigLI;
104 
105   // Map from pair of (StackSlot and Original VNI) to a set of spills which
106   // have the same stackslot and have equal values defined by Original VNI.
107   // These spills are mergeable and are hoist candiates.
108   using MergeableSpillsMap =
109       MapVector<std::pair<int, VNInfo *>, SmallPtrSet<MachineInstr *, 16>>;
110   MergeableSpillsMap MergeableSpills;
111 
112   /// This is the map from original register to a set containing all its
113   /// siblings. To hoist a spill to another BB, we need to find out a live
114   /// sibling there and use it as the source of the new spill.
115   DenseMap<Register, SmallSetVector<Register, 16>> Virt2SiblingsMap;
116 
117   bool isSpillCandBB(LiveInterval &OrigLI, VNInfo &OrigVNI,
118                      MachineBasicBlock &BB, Register &LiveReg);
119 
120   void rmRedundantSpills(
121       SmallPtrSet<MachineInstr *, 16> &Spills,
122       SmallVectorImpl<MachineInstr *> &SpillsToRm,
123       DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill);
124 
125   void getVisitOrders(
126       MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills,
127       SmallVectorImpl<MachineDomTreeNode *> &Orders,
128       SmallVectorImpl<MachineInstr *> &SpillsToRm,
129       DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep,
130       DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill);
131 
132   void runHoistSpills(LiveInterval &OrigLI, VNInfo &OrigVNI,
133                       SmallPtrSet<MachineInstr *, 16> &Spills,
134                       SmallVectorImpl<MachineInstr *> &SpillsToRm,
135                       DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns);
136 
137 public:
138   HoistSpillHelper(MachineFunctionPass &pass, MachineFunction &mf,
139                    VirtRegMap &vrm)
140       : MF(mf), LIS(pass.getAnalysis<LiveIntervals>()),
141         LSS(pass.getAnalysis<LiveStacks>()),
142         MDT(pass.getAnalysis<MachineDominatorTree>()),
143         Loops(pass.getAnalysis<MachineLoopInfo>()), VRM(vrm),
144         MRI(mf.getRegInfo()), TII(*mf.getSubtarget().getInstrInfo()),
145         TRI(*mf.getSubtarget().getRegisterInfo()),
146         MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()),
147         IPA(LIS, mf.getNumBlockIDs()) {}
148 
149   void addToMergeableSpills(MachineInstr &Spill, int StackSlot,
150                             unsigned Original);
151   bool rmFromMergeableSpills(MachineInstr &Spill, int StackSlot);
152   void hoistAllSpills();
153   void LRE_DidCloneVirtReg(Register, Register) override;
154 };
155 
156 class InlineSpiller : public Spiller {
157   MachineFunction &MF;
158   LiveIntervals &LIS;
159   LiveStacks &LSS;
160   MachineDominatorTree &MDT;
161   MachineLoopInfo &Loops;
162   VirtRegMap &VRM;
163   MachineRegisterInfo &MRI;
164   const TargetInstrInfo &TII;
165   const TargetRegisterInfo &TRI;
166   const MachineBlockFrequencyInfo &MBFI;
167 
168   // Variables that are valid during spill(), but used by multiple methods.
169   LiveRangeEdit *Edit;
170   LiveInterval *StackInt;
171   int StackSlot;
172   Register Original;
173 
174   // All registers to spill to StackSlot, including the main register.
175   SmallVector<Register, 8> RegsToSpill;
176 
177   // All COPY instructions to/from snippets.
178   // They are ignored since both operands refer to the same stack slot.
179   SmallPtrSet<MachineInstr*, 8> SnippetCopies;
180 
181   // Values that failed to remat at some point.
182   SmallPtrSet<VNInfo*, 8> UsedValues;
183 
184   // Dead defs generated during spilling.
185   SmallVector<MachineInstr*, 8> DeadDefs;
186 
187   // Object records spills information and does the hoisting.
188   HoistSpillHelper HSpiller;
189 
190   // Live range weight calculator.
191   VirtRegAuxInfo &VRAI;
192 
193   ~InlineSpiller() override = default;
194 
195 public:
196   InlineSpiller(MachineFunctionPass &Pass, MachineFunction &MF, VirtRegMap &VRM,
197                 VirtRegAuxInfo &VRAI)
198       : MF(MF), LIS(Pass.getAnalysis<LiveIntervals>()),
199         LSS(Pass.getAnalysis<LiveStacks>()),
200         MDT(Pass.getAnalysis<MachineDominatorTree>()),
201         Loops(Pass.getAnalysis<MachineLoopInfo>()), VRM(VRM),
202         MRI(MF.getRegInfo()), TII(*MF.getSubtarget().getInstrInfo()),
203         TRI(*MF.getSubtarget().getRegisterInfo()),
204         MBFI(Pass.getAnalysis<MachineBlockFrequencyInfo>()),
205         HSpiller(Pass, MF, VRM), VRAI(VRAI) {}
206 
207   void spill(LiveRangeEdit &) override;
208   void postOptimization() override;
209 
210 private:
211   bool isSnippet(const LiveInterval &SnipLI);
212   void collectRegsToSpill();
213 
214   bool isRegToSpill(Register Reg) { return is_contained(RegsToSpill, Reg); }
215 
216   bool isSibling(Register Reg);
217   bool hoistSpillInsideBB(LiveInterval &SpillLI, MachineInstr &CopyMI);
218   void eliminateRedundantSpills(LiveInterval &LI, VNInfo *VNI);
219 
220   void markValueUsed(LiveInterval*, VNInfo*);
221   bool canGuaranteeAssignmentAfterRemat(Register VReg, MachineInstr &MI);
222   bool reMaterializeFor(LiveInterval &, MachineInstr &MI);
223   void reMaterializeAll();
224 
225   bool coalesceStackAccess(MachineInstr *MI, Register Reg);
226   bool foldMemoryOperand(ArrayRef<std::pair<MachineInstr *, unsigned>>,
227                          MachineInstr *LoadMI = nullptr);
228   void insertReload(Register VReg, SlotIndex, MachineBasicBlock::iterator MI);
229   void insertSpill(Register VReg, bool isKill, MachineBasicBlock::iterator MI);
230 
231   void spillAroundUses(Register Reg);
232   void spillAll();
233 };
234 
235 } // end anonymous namespace
236 
237 Spiller::~Spiller() = default;
238 
239 void Spiller::anchor() {}
240 
241 Spiller *llvm::createInlineSpiller(MachineFunctionPass &Pass,
242                                    MachineFunction &MF, VirtRegMap &VRM,
243                                    VirtRegAuxInfo &VRAI) {
244   return new InlineSpiller(Pass, MF, VRM, VRAI);
245 }
246 
247 //===----------------------------------------------------------------------===//
248 //                                Snippets
249 //===----------------------------------------------------------------------===//
250 
251 // When spilling a virtual register, we also spill any snippets it is connected
252 // to. The snippets are small live ranges that only have a single real use,
253 // leftovers from live range splitting. Spilling them enables memory operand
254 // folding or tightens the live range around the single use.
255 //
256 // This minimizes register pressure and maximizes the store-to-load distance for
257 // spill slots which can be important in tight loops.
258 
259 /// isFullCopyOf - If MI is a COPY to or from Reg, return the other register,
260 /// otherwise return 0.
261 static Register isFullCopyOf(const MachineInstr &MI, Register Reg) {
262   if (!MI.isFullCopy())
263     return Register();
264   if (MI.getOperand(0).getReg() == Reg)
265     return MI.getOperand(1).getReg();
266   if (MI.getOperand(1).getReg() == Reg)
267     return MI.getOperand(0).getReg();
268   return Register();
269 }
270 
271 static void getVDefInterval(const MachineInstr &MI, LiveIntervals &LIS) {
272   for (const MachineOperand &MO : MI.operands())
273     if (MO.isReg() && MO.isDef() && Register::isVirtualRegister(MO.getReg()))
274       LIS.getInterval(MO.getReg());
275 }
276 
277 /// isSnippet - Identify if a live interval is a snippet that should be spilled.
278 /// It is assumed that SnipLI is a virtual register with the same original as
279 /// Edit->getReg().
280 bool InlineSpiller::isSnippet(const LiveInterval &SnipLI) {
281   Register Reg = Edit->getReg();
282 
283   // A snippet is a tiny live range with only a single instruction using it
284   // besides copies to/from Reg or spills/fills. We accept:
285   //
286   //   %snip = COPY %Reg / FILL fi#
287   //   %snip = USE %snip
288   //   %Reg = COPY %snip / SPILL %snip, fi#
289   //
290   if (SnipLI.getNumValNums() > 2 || !LIS.intervalIsInOneMBB(SnipLI))
291     return false;
292 
293   MachineInstr *UseMI = nullptr;
294 
295   // Check that all uses satisfy our criteria.
296   for (MachineRegisterInfo::reg_instr_nodbg_iterator
297            RI = MRI.reg_instr_nodbg_begin(SnipLI.reg()),
298            E = MRI.reg_instr_nodbg_end();
299        RI != E;) {
300     MachineInstr &MI = *RI++;
301 
302     // Allow copies to/from Reg.
303     if (isFullCopyOf(MI, Reg))
304       continue;
305 
306     // Allow stack slot loads.
307     int FI;
308     if (SnipLI.reg() == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot)
309       continue;
310 
311     // Allow stack slot stores.
312     if (SnipLI.reg() == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot)
313       continue;
314 
315     // Allow a single additional instruction.
316     if (UseMI && &MI != UseMI)
317       return false;
318     UseMI = &MI;
319   }
320   return true;
321 }
322 
323 /// collectRegsToSpill - Collect live range snippets that only have a single
324 /// real use.
325 void InlineSpiller::collectRegsToSpill() {
326   Register Reg = Edit->getReg();
327 
328   // Main register always spills.
329   RegsToSpill.assign(1, Reg);
330   SnippetCopies.clear();
331 
332   // Snippets all have the same original, so there can't be any for an original
333   // register.
334   if (Original == Reg)
335     return;
336 
337   for (MachineInstr &MI :
338        llvm::make_early_inc_range(MRI.reg_instructions(Reg))) {
339     Register SnipReg = isFullCopyOf(MI, Reg);
340     if (!isSibling(SnipReg))
341       continue;
342     LiveInterval &SnipLI = LIS.getInterval(SnipReg);
343     if (!isSnippet(SnipLI))
344       continue;
345     SnippetCopies.insert(&MI);
346     if (isRegToSpill(SnipReg))
347       continue;
348     RegsToSpill.push_back(SnipReg);
349     LLVM_DEBUG(dbgs() << "\talso spill snippet " << SnipLI << '\n');
350     ++NumSnippets;
351   }
352 }
353 
354 bool InlineSpiller::isSibling(Register Reg) {
355   return Reg.isVirtual() && VRM.getOriginal(Reg) == Original;
356 }
357 
358 /// It is beneficial to spill to earlier place in the same BB in case
359 /// as follows:
360 /// There is an alternative def earlier in the same MBB.
361 /// Hoist the spill as far as possible in SpillMBB. This can ease
362 /// register pressure:
363 ///
364 ///   x = def
365 ///   y = use x
366 ///   s = copy x
367 ///
368 /// Hoisting the spill of s to immediately after the def removes the
369 /// interference between x and y:
370 ///
371 ///   x = def
372 ///   spill x
373 ///   y = use killed x
374 ///
375 /// This hoist only helps when the copy kills its source.
376 ///
377 bool InlineSpiller::hoistSpillInsideBB(LiveInterval &SpillLI,
378                                        MachineInstr &CopyMI) {
379   SlotIndex Idx = LIS.getInstructionIndex(CopyMI);
380 #ifndef NDEBUG
381   VNInfo *VNI = SpillLI.getVNInfoAt(Idx.getRegSlot());
382   assert(VNI && VNI->def == Idx.getRegSlot() && "Not defined by copy");
383 #endif
384 
385   Register SrcReg = CopyMI.getOperand(1).getReg();
386   LiveInterval &SrcLI = LIS.getInterval(SrcReg);
387   VNInfo *SrcVNI = SrcLI.getVNInfoAt(Idx);
388   LiveQueryResult SrcQ = SrcLI.Query(Idx);
389   MachineBasicBlock *DefMBB = LIS.getMBBFromIndex(SrcVNI->def);
390   if (DefMBB != CopyMI.getParent() || !SrcQ.isKill())
391     return false;
392 
393   // Conservatively extend the stack slot range to the range of the original
394   // value. We may be able to do better with stack slot coloring by being more
395   // careful here.
396   assert(StackInt && "No stack slot assigned yet.");
397   LiveInterval &OrigLI = LIS.getInterval(Original);
398   VNInfo *OrigVNI = OrigLI.getVNInfoAt(Idx);
399   StackInt->MergeValueInAsValue(OrigLI, OrigVNI, StackInt->getValNumInfo(0));
400   LLVM_DEBUG(dbgs() << "\tmerged orig valno " << OrigVNI->id << ": "
401                     << *StackInt << '\n');
402 
403   // We are going to spill SrcVNI immediately after its def, so clear out
404   // any later spills of the same value.
405   eliminateRedundantSpills(SrcLI, SrcVNI);
406 
407   MachineBasicBlock *MBB = LIS.getMBBFromIndex(SrcVNI->def);
408   MachineBasicBlock::iterator MII;
409   if (SrcVNI->isPHIDef())
410     MII = MBB->SkipPHIsLabelsAndDebug(MBB->begin());
411   else {
412     MachineInstr *DefMI = LIS.getInstructionFromIndex(SrcVNI->def);
413     assert(DefMI && "Defining instruction disappeared");
414     MII = DefMI;
415     ++MII;
416   }
417   MachineInstrSpan MIS(MII, MBB);
418   // Insert spill without kill flag immediately after def.
419   TII.storeRegToStackSlot(*MBB, MII, SrcReg, false, StackSlot,
420                           MRI.getRegClass(SrcReg), &TRI);
421   LIS.InsertMachineInstrRangeInMaps(MIS.begin(), MII);
422   for (const MachineInstr &MI : make_range(MIS.begin(), MII))
423     getVDefInterval(MI, LIS);
424   --MII; // Point to store instruction.
425   LLVM_DEBUG(dbgs() << "\thoisted: " << SrcVNI->def << '\t' << *MII);
426 
427   // If there is only 1 store instruction is required for spill, add it
428   // to mergeable list. In X86 AMX, 2 intructions are required to store.
429   // We disable the merge for this case.
430   if (MIS.begin() == MII)
431     HSpiller.addToMergeableSpills(*MII, StackSlot, Original);
432   ++NumSpills;
433   return true;
434 }
435 
436 /// eliminateRedundantSpills - SLI:VNI is known to be on the stack. Remove any
437 /// redundant spills of this value in SLI.reg and sibling copies.
438 void InlineSpiller::eliminateRedundantSpills(LiveInterval &SLI, VNInfo *VNI) {
439   assert(VNI && "Missing value");
440   SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
441   WorkList.push_back(std::make_pair(&SLI, VNI));
442   assert(StackInt && "No stack slot assigned yet.");
443 
444   do {
445     LiveInterval *LI;
446     std::tie(LI, VNI) = WorkList.pop_back_val();
447     Register Reg = LI->reg();
448     LLVM_DEBUG(dbgs() << "Checking redundant spills for " << VNI->id << '@'
449                       << VNI->def << " in " << *LI << '\n');
450 
451     // Regs to spill are taken care of.
452     if (isRegToSpill(Reg))
453       continue;
454 
455     // Add all of VNI's live range to StackInt.
456     StackInt->MergeValueInAsValue(*LI, VNI, StackInt->getValNumInfo(0));
457     LLVM_DEBUG(dbgs() << "Merged to stack int: " << *StackInt << '\n');
458 
459     // Find all spills and copies of VNI.
460     for (MachineInstr &MI :
461          llvm::make_early_inc_range(MRI.use_nodbg_instructions(Reg))) {
462       if (!MI.isCopy() && !MI.mayStore())
463         continue;
464       SlotIndex Idx = LIS.getInstructionIndex(MI);
465       if (LI->getVNInfoAt(Idx) != VNI)
466         continue;
467 
468       // Follow sibling copies down the dominator tree.
469       if (Register DstReg = isFullCopyOf(MI, Reg)) {
470         if (isSibling(DstReg)) {
471            LiveInterval &DstLI = LIS.getInterval(DstReg);
472            VNInfo *DstVNI = DstLI.getVNInfoAt(Idx.getRegSlot());
473            assert(DstVNI && "Missing defined value");
474            assert(DstVNI->def == Idx.getRegSlot() && "Wrong copy def slot");
475            WorkList.push_back(std::make_pair(&DstLI, DstVNI));
476         }
477         continue;
478       }
479 
480       // Erase spills.
481       int FI;
482       if (Reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot) {
483         LLVM_DEBUG(dbgs() << "Redundant spill " << Idx << '\t' << MI);
484         // eliminateDeadDefs won't normally remove stores, so switch opcode.
485         MI.setDesc(TII.get(TargetOpcode::KILL));
486         DeadDefs.push_back(&MI);
487         ++NumSpillsRemoved;
488         if (HSpiller.rmFromMergeableSpills(MI, StackSlot))
489           --NumSpills;
490       }
491     }
492   } while (!WorkList.empty());
493 }
494 
495 //===----------------------------------------------------------------------===//
496 //                            Rematerialization
497 //===----------------------------------------------------------------------===//
498 
499 /// markValueUsed - Remember that VNI failed to rematerialize, so its defining
500 /// instruction cannot be eliminated. See through snippet copies
501 void InlineSpiller::markValueUsed(LiveInterval *LI, VNInfo *VNI) {
502   SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
503   WorkList.push_back(std::make_pair(LI, VNI));
504   do {
505     std::tie(LI, VNI) = WorkList.pop_back_val();
506     if (!UsedValues.insert(VNI).second)
507       continue;
508 
509     if (VNI->isPHIDef()) {
510       MachineBasicBlock *MBB = LIS.getMBBFromIndex(VNI->def);
511       for (MachineBasicBlock *P : MBB->predecessors()) {
512         VNInfo *PVNI = LI->getVNInfoBefore(LIS.getMBBEndIdx(P));
513         if (PVNI)
514           WorkList.push_back(std::make_pair(LI, PVNI));
515       }
516       continue;
517     }
518 
519     // Follow snippet copies.
520     MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
521     if (!SnippetCopies.count(MI))
522       continue;
523     LiveInterval &SnipLI = LIS.getInterval(MI->getOperand(1).getReg());
524     assert(isRegToSpill(SnipLI.reg()) && "Unexpected register in copy");
525     VNInfo *SnipVNI = SnipLI.getVNInfoAt(VNI->def.getRegSlot(true));
526     assert(SnipVNI && "Snippet undefined before copy");
527     WorkList.push_back(std::make_pair(&SnipLI, SnipVNI));
528   } while (!WorkList.empty());
529 }
530 
531 bool InlineSpiller::canGuaranteeAssignmentAfterRemat(Register VReg,
532                                                      MachineInstr &MI) {
533   if (!RestrictStatepointRemat)
534     return true;
535   // Here's a quick explanation of the problem we're trying to handle here:
536   // * There are some pseudo instructions with more vreg uses than there are
537   //   physical registers on the machine.
538   // * This is normally handled by spilling the vreg, and folding the reload
539   //   into the user instruction.  (Thus decreasing the number of used vregs
540   //   until the remainder can be assigned to physregs.)
541   // * However, since we may try to spill vregs in any order, we can end up
542   //   trying to spill each operand to the instruction, and then rematting it
543   //   instead.  When that happens, the new live intervals (for the remats) are
544   //   expected to be trivially assignable (i.e. RS_Done).  However, since we
545   //   may have more remats than physregs, we're guaranteed to fail to assign
546   //   one.
547   // At the moment, we only handle this for STATEPOINTs since they're the only
548   // pseudo op where we've seen this.  If we start seeing other instructions
549   // with the same problem, we need to revisit this.
550   if (MI.getOpcode() != TargetOpcode::STATEPOINT)
551     return true;
552   // For STATEPOINTs we allow re-materialization for fixed arguments only hoping
553   // that number of physical registers is enough to cover all fixed arguments.
554   // If it is not true we need to revisit it.
555   for (unsigned Idx = StatepointOpers(&MI).getVarIdx(),
556                 EndIdx = MI.getNumOperands();
557        Idx < EndIdx; ++Idx) {
558     MachineOperand &MO = MI.getOperand(Idx);
559     if (MO.isReg() && MO.getReg() == VReg)
560       return false;
561   }
562   return true;
563 }
564 
565 /// reMaterializeFor - Attempt to rematerialize before MI instead of reloading.
566 bool InlineSpiller::reMaterializeFor(LiveInterval &VirtReg, MachineInstr &MI) {
567   // Analyze instruction
568   SmallVector<std::pair<MachineInstr *, unsigned>, 8> Ops;
569   VirtRegInfo RI = AnalyzeVirtRegInBundle(MI, VirtReg.reg(), &Ops);
570 
571   if (!RI.Reads)
572     return false;
573 
574   SlotIndex UseIdx = LIS.getInstructionIndex(MI).getRegSlot(true);
575   VNInfo *ParentVNI = VirtReg.getVNInfoAt(UseIdx.getBaseIndex());
576 
577   if (!ParentVNI) {
578     LLVM_DEBUG(dbgs() << "\tadding <undef> flags: ");
579     for (MachineOperand &MO : MI.operands())
580       if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg())
581         MO.setIsUndef();
582     LLVM_DEBUG(dbgs() << UseIdx << '\t' << MI);
583     return true;
584   }
585 
586   if (SnippetCopies.count(&MI))
587     return false;
588 
589   LiveInterval &OrigLI = LIS.getInterval(Original);
590   VNInfo *OrigVNI = OrigLI.getVNInfoAt(UseIdx);
591   LiveRangeEdit::Remat RM(ParentVNI);
592   RM.OrigMI = LIS.getInstructionFromIndex(OrigVNI->def);
593 
594   if (!Edit->canRematerializeAt(RM, OrigVNI, UseIdx, false)) {
595     markValueUsed(&VirtReg, ParentVNI);
596     LLVM_DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << MI);
597     return false;
598   }
599 
600   // If the instruction also writes VirtReg.reg, it had better not require the
601   // same register for uses and defs.
602   if (RI.Tied) {
603     markValueUsed(&VirtReg, ParentVNI);
604     LLVM_DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << MI);
605     return false;
606   }
607 
608   // Before rematerializing into a register for a single instruction, try to
609   // fold a load into the instruction. That avoids allocating a new register.
610   if (RM.OrigMI->canFoldAsLoad() &&
611       foldMemoryOperand(Ops, RM.OrigMI)) {
612     Edit->markRematerialized(RM.ParentVNI);
613     ++NumFoldedLoads;
614     return true;
615   }
616 
617   // If we can't guarantee that we'll be able to actually assign the new vreg,
618   // we can't remat.
619   if (!canGuaranteeAssignmentAfterRemat(VirtReg.reg(), MI)) {
620     markValueUsed(&VirtReg, ParentVNI);
621     LLVM_DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << MI);
622     return false;
623   }
624 
625   // Allocate a new register for the remat.
626   Register NewVReg = Edit->createFrom(Original);
627 
628   // Finally we can rematerialize OrigMI before MI.
629   SlotIndex DefIdx =
630       Edit->rematerializeAt(*MI.getParent(), MI, NewVReg, RM, TRI);
631 
632   // We take the DebugLoc from MI, since OrigMI may be attributed to a
633   // different source location.
634   auto *NewMI = LIS.getInstructionFromIndex(DefIdx);
635   NewMI->setDebugLoc(MI.getDebugLoc());
636 
637   (void)DefIdx;
638   LLVM_DEBUG(dbgs() << "\tremat:  " << DefIdx << '\t'
639                     << *LIS.getInstructionFromIndex(DefIdx));
640 
641   // Replace operands
642   for (const auto &OpPair : Ops) {
643     MachineOperand &MO = OpPair.first->getOperand(OpPair.second);
644     if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg()) {
645       MO.setReg(NewVReg);
646       MO.setIsKill();
647     }
648   }
649   LLVM_DEBUG(dbgs() << "\t        " << UseIdx << '\t' << MI << '\n');
650 
651   ++NumRemats;
652   return true;
653 }
654 
655 /// reMaterializeAll - Try to rematerialize as many uses as possible,
656 /// and trim the live ranges after.
657 void InlineSpiller::reMaterializeAll() {
658   if (!Edit->anyRematerializable())
659     return;
660 
661   UsedValues.clear();
662 
663   // Try to remat before all uses of snippets.
664   bool anyRemat = false;
665   for (Register Reg : RegsToSpill) {
666     LiveInterval &LI = LIS.getInterval(Reg);
667     for (MachineInstr &MI : llvm::make_early_inc_range(MRI.reg_bundles(Reg))) {
668       // Debug values are not allowed to affect codegen.
669       if (MI.isDebugValue())
670         continue;
671 
672       assert(!MI.isDebugInstr() && "Did not expect to find a use in debug "
673              "instruction that isn't a DBG_VALUE");
674 
675       anyRemat |= reMaterializeFor(LI, MI);
676     }
677   }
678   if (!anyRemat)
679     return;
680 
681   // Remove any values that were completely rematted.
682   for (Register Reg : RegsToSpill) {
683     LiveInterval &LI = LIS.getInterval(Reg);
684     for (VNInfo *VNI : LI.vnis()) {
685       if (VNI->isUnused() || VNI->isPHIDef() || UsedValues.count(VNI))
686         continue;
687       MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
688       MI->addRegisterDead(Reg, &TRI);
689       if (!MI->allDefsAreDead())
690         continue;
691       LLVM_DEBUG(dbgs() << "All defs dead: " << *MI);
692       DeadDefs.push_back(MI);
693     }
694   }
695 
696   // Eliminate dead code after remat. Note that some snippet copies may be
697   // deleted here.
698   if (DeadDefs.empty())
699     return;
700   LLVM_DEBUG(dbgs() << "Remat created " << DeadDefs.size() << " dead defs.\n");
701   Edit->eliminateDeadDefs(DeadDefs, RegsToSpill);
702 
703   // LiveRangeEdit::eliminateDeadDef is used to remove dead define instructions
704   // after rematerialization.  To remove a VNI for a vreg from its LiveInterval,
705   // LiveIntervals::removeVRegDefAt is used. However, after non-PHI VNIs are all
706   // removed, PHI VNI are still left in the LiveInterval.
707   // So to get rid of unused reg, we need to check whether it has non-dbg
708   // reference instead of whether it has non-empty interval.
709   unsigned ResultPos = 0;
710   for (Register Reg : RegsToSpill) {
711     if (MRI.reg_nodbg_empty(Reg)) {
712       Edit->eraseVirtReg(Reg);
713       continue;
714     }
715 
716     assert(LIS.hasInterval(Reg) &&
717            (!LIS.getInterval(Reg).empty() || !MRI.reg_nodbg_empty(Reg)) &&
718            "Empty and not used live-range?!");
719 
720     RegsToSpill[ResultPos++] = Reg;
721   }
722   RegsToSpill.erase(RegsToSpill.begin() + ResultPos, RegsToSpill.end());
723   LLVM_DEBUG(dbgs() << RegsToSpill.size()
724                     << " registers to spill after remat.\n");
725 }
726 
727 //===----------------------------------------------------------------------===//
728 //                                 Spilling
729 //===----------------------------------------------------------------------===//
730 
731 /// If MI is a load or store of StackSlot, it can be removed.
732 bool InlineSpiller::coalesceStackAccess(MachineInstr *MI, Register Reg) {
733   int FI = 0;
734   Register InstrReg = TII.isLoadFromStackSlot(*MI, FI);
735   bool IsLoad = InstrReg;
736   if (!IsLoad)
737     InstrReg = TII.isStoreToStackSlot(*MI, FI);
738 
739   // We have a stack access. Is it the right register and slot?
740   if (InstrReg != Reg || FI != StackSlot)
741     return false;
742 
743   if (!IsLoad)
744     HSpiller.rmFromMergeableSpills(*MI, StackSlot);
745 
746   LLVM_DEBUG(dbgs() << "Coalescing stack access: " << *MI);
747   LIS.RemoveMachineInstrFromMaps(*MI);
748   MI->eraseFromParent();
749 
750   if (IsLoad) {
751     ++NumReloadsRemoved;
752     --NumReloads;
753   } else {
754     ++NumSpillsRemoved;
755     --NumSpills;
756   }
757 
758   return true;
759 }
760 
761 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
762 LLVM_DUMP_METHOD
763 // Dump the range of instructions from B to E with their slot indexes.
764 static void dumpMachineInstrRangeWithSlotIndex(MachineBasicBlock::iterator B,
765                                                MachineBasicBlock::iterator E,
766                                                LiveIntervals const &LIS,
767                                                const char *const header,
768                                                Register VReg = Register()) {
769   char NextLine = '\n';
770   char SlotIndent = '\t';
771 
772   if (std::next(B) == E) {
773     NextLine = ' ';
774     SlotIndent = ' ';
775   }
776 
777   dbgs() << '\t' << header << ": " << NextLine;
778 
779   for (MachineBasicBlock::iterator I = B; I != E; ++I) {
780     SlotIndex Idx = LIS.getInstructionIndex(*I).getRegSlot();
781 
782     // If a register was passed in and this instruction has it as a
783     // destination that is marked as an early clobber, print the
784     // early-clobber slot index.
785     if (VReg) {
786       MachineOperand *MO = I->findRegisterDefOperand(VReg);
787       if (MO && MO->isEarlyClobber())
788         Idx = Idx.getRegSlot(true);
789     }
790 
791     dbgs() << SlotIndent << Idx << '\t' << *I;
792   }
793 }
794 #endif
795 
796 /// foldMemoryOperand - Try folding stack slot references in Ops into their
797 /// instructions.
798 ///
799 /// @param Ops    Operand indices from AnalyzeVirtRegInBundle().
800 /// @param LoadMI Load instruction to use instead of stack slot when non-null.
801 /// @return       True on success.
802 bool InlineSpiller::
803 foldMemoryOperand(ArrayRef<std::pair<MachineInstr *, unsigned>> Ops,
804                   MachineInstr *LoadMI) {
805   if (Ops.empty())
806     return false;
807   // Don't attempt folding in bundles.
808   MachineInstr *MI = Ops.front().first;
809   if (Ops.back().first != MI || MI->isBundled())
810     return false;
811 
812   bool WasCopy = MI->isCopy();
813   Register ImpReg;
814 
815   // TII::foldMemoryOperand will do what we need here for statepoint
816   // (fold load into use and remove corresponding def). We will replace
817   // uses of removed def with loads (spillAroundUses).
818   // For that to work we need to untie def and use to pass it through
819   // foldMemoryOperand and signal foldPatchpoint that it is allowed to
820   // fold them.
821   bool UntieRegs = MI->getOpcode() == TargetOpcode::STATEPOINT;
822 
823   // Spill subregs if the target allows it.
824   // We always want to spill subregs for stackmap/patchpoint pseudos.
825   bool SpillSubRegs = TII.isSubregFoldable() ||
826                       MI->getOpcode() == TargetOpcode::STATEPOINT ||
827                       MI->getOpcode() == TargetOpcode::PATCHPOINT ||
828                       MI->getOpcode() == TargetOpcode::STACKMAP;
829 
830   // TargetInstrInfo::foldMemoryOperand only expects explicit, non-tied
831   // operands.
832   SmallVector<unsigned, 8> FoldOps;
833   for (const auto &OpPair : Ops) {
834     unsigned Idx = OpPair.second;
835     assert(MI == OpPair.first && "Instruction conflict during operand folding");
836     MachineOperand &MO = MI->getOperand(Idx);
837 
838     // No point restoring an undef read, and we'll produce an invalid live
839     // interval.
840     // TODO: Is this really the correct way to handle undef tied uses?
841     if (MO.isUse() && !MO.readsReg() && !MO.isTied())
842       continue;
843 
844     if (MO.isImplicit()) {
845       ImpReg = MO.getReg();
846       continue;
847     }
848 
849     if (!SpillSubRegs && MO.getSubReg())
850       return false;
851     // We cannot fold a load instruction into a def.
852     if (LoadMI && MO.isDef())
853       return false;
854     // Tied use operands should not be passed to foldMemoryOperand.
855     if (UntieRegs || !MI->isRegTiedToDefOperand(Idx))
856       FoldOps.push_back(Idx);
857   }
858 
859   // If we only have implicit uses, we won't be able to fold that.
860   // Moreover, TargetInstrInfo::foldMemoryOperand will assert if we try!
861   if (FoldOps.empty())
862     return false;
863 
864   MachineInstrSpan MIS(MI, MI->getParent());
865 
866   SmallVector<std::pair<unsigned, unsigned> > TiedOps;
867   if (UntieRegs)
868     for (unsigned Idx : FoldOps) {
869       MachineOperand &MO = MI->getOperand(Idx);
870       if (!MO.isTied())
871         continue;
872       unsigned Tied = MI->findTiedOperandIdx(Idx);
873       if (MO.isUse())
874         TiedOps.emplace_back(Tied, Idx);
875       else {
876         assert(MO.isDef() && "Tied to not use and def?");
877         TiedOps.emplace_back(Idx, Tied);
878       }
879       MI->untieRegOperand(Idx);
880     }
881 
882   MachineInstr *FoldMI =
883       LoadMI ? TII.foldMemoryOperand(*MI, FoldOps, *LoadMI, &LIS)
884              : TII.foldMemoryOperand(*MI, FoldOps, StackSlot, &LIS, &VRM);
885   if (!FoldMI) {
886     // Re-tie operands.
887     for (auto Tied : TiedOps)
888       MI->tieOperands(Tied.first, Tied.second);
889     return false;
890   }
891 
892   // Remove LIS for any dead defs in the original MI not in FoldMI.
893   for (MIBundleOperands MO(*MI); MO.isValid(); ++MO) {
894     if (!MO->isReg())
895       continue;
896     Register Reg = MO->getReg();
897     if (!Reg || Register::isVirtualRegister(Reg) || MRI.isReserved(Reg)) {
898       continue;
899     }
900     // Skip non-Defs, including undef uses and internal reads.
901     if (MO->isUse())
902       continue;
903     PhysRegInfo RI = AnalyzePhysRegInBundle(*FoldMI, Reg, &TRI);
904     if (RI.FullyDefined)
905       continue;
906     // FoldMI does not define this physreg. Remove the LI segment.
907     assert(MO->isDead() && "Cannot fold physreg def");
908     SlotIndex Idx = LIS.getInstructionIndex(*MI).getRegSlot();
909     LIS.removePhysRegDefAt(Reg.asMCReg(), Idx);
910   }
911 
912   int FI;
913   if (TII.isStoreToStackSlot(*MI, FI) &&
914       HSpiller.rmFromMergeableSpills(*MI, FI))
915     --NumSpills;
916   LIS.ReplaceMachineInstrInMaps(*MI, *FoldMI);
917   // Update the call site info.
918   if (MI->isCandidateForCallSiteEntry())
919     MI->getMF()->moveCallSiteInfo(MI, FoldMI);
920 
921   // If we've folded a store into an instruction labelled with debug-info,
922   // record a substitution from the old operand to the memory operand. Handle
923   // the simple common case where operand 0 is the one being folded, plus when
924   // the destination operand is also a tied def. More values could be
925   // substituted / preserved with more analysis.
926   if (MI->peekDebugInstrNum() && Ops[0].second == 0) {
927     // Helper lambda.
928     auto MakeSubstitution = [this,FoldMI,MI,&Ops]() {
929       // Substitute old operand zero to the new instructions memory operand.
930       unsigned OldOperandNum = Ops[0].second;
931       unsigned NewNum = FoldMI->getDebugInstrNum();
932       unsigned OldNum = MI->getDebugInstrNum();
933       MF.makeDebugValueSubstitution({OldNum, OldOperandNum},
934                          {NewNum, MachineFunction::DebugOperandMemNumber});
935     };
936 
937     const MachineOperand &Op0 = MI->getOperand(Ops[0].second);
938     if (Ops.size() == 1 && Op0.isDef()) {
939       MakeSubstitution();
940     } else if (Ops.size() == 2 && Op0.isDef() && MI->getOperand(1).isTied() &&
941                Op0.getReg() == MI->getOperand(1).getReg()) {
942       MakeSubstitution();
943     }
944   } else if (MI->peekDebugInstrNum()) {
945     // This is a debug-labelled instruction, but the operand being folded isn't
946     // at operand zero. Most likely this means it's a load being folded in.
947     // Substitute any register defs from operand zero up to the one being
948     // folded -- past that point, we don't know what the new operand indexes
949     // will be.
950     MF.substituteDebugValuesForInst(*MI, *FoldMI, Ops[0].second);
951   }
952 
953   MI->eraseFromParent();
954 
955   // Insert any new instructions other than FoldMI into the LIS maps.
956   assert(!MIS.empty() && "Unexpected empty span of instructions!");
957   for (MachineInstr &MI : MIS)
958     if (&MI != FoldMI)
959       LIS.InsertMachineInstrInMaps(MI);
960 
961   // TII.foldMemoryOperand may have left some implicit operands on the
962   // instruction.  Strip them.
963   if (ImpReg)
964     for (unsigned i = FoldMI->getNumOperands(); i; --i) {
965       MachineOperand &MO = FoldMI->getOperand(i - 1);
966       if (!MO.isReg() || !MO.isImplicit())
967         break;
968       if (MO.getReg() == ImpReg)
969         FoldMI->removeOperand(i - 1);
970     }
971 
972   LLVM_DEBUG(dumpMachineInstrRangeWithSlotIndex(MIS.begin(), MIS.end(), LIS,
973                                                 "folded"));
974 
975   if (!WasCopy)
976     ++NumFolded;
977   else if (Ops.front().second == 0) {
978     ++NumSpills;
979     // If there is only 1 store instruction is required for spill, add it
980     // to mergeable list. In X86 AMX, 2 intructions are required to store.
981     // We disable the merge for this case.
982     if (std::distance(MIS.begin(), MIS.end()) <= 1)
983       HSpiller.addToMergeableSpills(*FoldMI, StackSlot, Original);
984   } else
985     ++NumReloads;
986   return true;
987 }
988 
989 void InlineSpiller::insertReload(Register NewVReg,
990                                  SlotIndex Idx,
991                                  MachineBasicBlock::iterator MI) {
992   MachineBasicBlock &MBB = *MI->getParent();
993 
994   MachineInstrSpan MIS(MI, &MBB);
995   TII.loadRegFromStackSlot(MBB, MI, NewVReg, StackSlot,
996                            MRI.getRegClass(NewVReg), &TRI);
997 
998   LIS.InsertMachineInstrRangeInMaps(MIS.begin(), MI);
999 
1000   LLVM_DEBUG(dumpMachineInstrRangeWithSlotIndex(MIS.begin(), MI, LIS, "reload",
1001                                                 NewVReg));
1002   ++NumReloads;
1003 }
1004 
1005 /// Check if \p Def fully defines a VReg with an undefined value.
1006 /// If that's the case, that means the value of VReg is actually
1007 /// not relevant.
1008 static bool isRealSpill(const MachineInstr &Def) {
1009   if (!Def.isImplicitDef())
1010     return true;
1011   assert(Def.getNumOperands() == 1 &&
1012          "Implicit def with more than one definition");
1013   // We can say that the VReg defined by Def is undef, only if it is
1014   // fully defined by Def. Otherwise, some of the lanes may not be
1015   // undef and the value of the VReg matters.
1016   return Def.getOperand(0).getSubReg();
1017 }
1018 
1019 /// insertSpill - Insert a spill of NewVReg after MI.
1020 void InlineSpiller::insertSpill(Register NewVReg, bool isKill,
1021                                  MachineBasicBlock::iterator MI) {
1022   // Spill are not terminators, so inserting spills after terminators will
1023   // violate invariants in MachineVerifier.
1024   assert(!MI->isTerminator() && "Inserting a spill after a terminator");
1025   MachineBasicBlock &MBB = *MI->getParent();
1026 
1027   MachineInstrSpan MIS(MI, &MBB);
1028   MachineBasicBlock::iterator SpillBefore = std::next(MI);
1029   bool IsRealSpill = isRealSpill(*MI);
1030 
1031   if (IsRealSpill)
1032     TII.storeRegToStackSlot(MBB, SpillBefore, NewVReg, isKill, StackSlot,
1033                             MRI.getRegClass(NewVReg), &TRI);
1034   else
1035     // Don't spill undef value.
1036     // Anything works for undef, in particular keeping the memory
1037     // uninitialized is a viable option and it saves code size and
1038     // run time.
1039     BuildMI(MBB, SpillBefore, MI->getDebugLoc(), TII.get(TargetOpcode::KILL))
1040         .addReg(NewVReg, getKillRegState(isKill));
1041 
1042   MachineBasicBlock::iterator Spill = std::next(MI);
1043   LIS.InsertMachineInstrRangeInMaps(Spill, MIS.end());
1044   for (const MachineInstr &MI : make_range(Spill, MIS.end()))
1045     getVDefInterval(MI, LIS);
1046 
1047   LLVM_DEBUG(
1048       dumpMachineInstrRangeWithSlotIndex(Spill, MIS.end(), LIS, "spill"));
1049   ++NumSpills;
1050   // If there is only 1 store instruction is required for spill, add it
1051   // to mergeable list. In X86 AMX, 2 intructions are required to store.
1052   // We disable the merge for this case.
1053   if (IsRealSpill && std::distance(Spill, MIS.end()) <= 1)
1054     HSpiller.addToMergeableSpills(*Spill, StackSlot, Original);
1055 }
1056 
1057 /// spillAroundUses - insert spill code around each use of Reg.
1058 void InlineSpiller::spillAroundUses(Register Reg) {
1059   LLVM_DEBUG(dbgs() << "spillAroundUses " << printReg(Reg) << '\n');
1060   LiveInterval &OldLI = LIS.getInterval(Reg);
1061 
1062   // Iterate over instructions using Reg.
1063   for (MachineInstr &MI : llvm::make_early_inc_range(MRI.reg_bundles(Reg))) {
1064     // Debug values are not allowed to affect codegen.
1065     if (MI.isDebugValue()) {
1066       // Modify DBG_VALUE now that the value is in a spill slot.
1067       MachineBasicBlock *MBB = MI.getParent();
1068       LLVM_DEBUG(dbgs() << "Modifying debug info due to spill:\t" << MI);
1069       buildDbgValueForSpill(*MBB, &MI, MI, StackSlot, Reg);
1070       MBB->erase(MI);
1071       continue;
1072     }
1073 
1074     assert(!MI.isDebugInstr() && "Did not expect to find a use in debug "
1075            "instruction that isn't a DBG_VALUE");
1076 
1077     // Ignore copies to/from snippets. We'll delete them.
1078     if (SnippetCopies.count(&MI))
1079       continue;
1080 
1081     // Stack slot accesses may coalesce away.
1082     if (coalesceStackAccess(&MI, Reg))
1083       continue;
1084 
1085     // Analyze instruction.
1086     SmallVector<std::pair<MachineInstr*, unsigned>, 8> Ops;
1087     VirtRegInfo RI = AnalyzeVirtRegInBundle(MI, Reg, &Ops);
1088 
1089     // Find the slot index where this instruction reads and writes OldLI.
1090     // This is usually the def slot, except for tied early clobbers.
1091     SlotIndex Idx = LIS.getInstructionIndex(MI).getRegSlot();
1092     if (VNInfo *VNI = OldLI.getVNInfoAt(Idx.getRegSlot(true)))
1093       if (SlotIndex::isSameInstr(Idx, VNI->def))
1094         Idx = VNI->def;
1095 
1096     // Check for a sibling copy.
1097     Register SibReg = isFullCopyOf(MI, Reg);
1098     if (SibReg && isSibling(SibReg)) {
1099       // This may actually be a copy between snippets.
1100       if (isRegToSpill(SibReg)) {
1101         LLVM_DEBUG(dbgs() << "Found new snippet copy: " << MI);
1102         SnippetCopies.insert(&MI);
1103         continue;
1104       }
1105       if (RI.Writes) {
1106         if (hoistSpillInsideBB(OldLI, MI)) {
1107           // This COPY is now dead, the value is already in the stack slot.
1108           MI.getOperand(0).setIsDead();
1109           DeadDefs.push_back(&MI);
1110           continue;
1111         }
1112       } else {
1113         // This is a reload for a sib-reg copy. Drop spills downstream.
1114         LiveInterval &SibLI = LIS.getInterval(SibReg);
1115         eliminateRedundantSpills(SibLI, SibLI.getVNInfoAt(Idx));
1116         // The COPY will fold to a reload below.
1117       }
1118     }
1119 
1120     // Attempt to fold memory ops.
1121     if (foldMemoryOperand(Ops))
1122       continue;
1123 
1124     // Create a new virtual register for spill/fill.
1125     // FIXME: Infer regclass from instruction alone.
1126     Register NewVReg = Edit->createFrom(Reg);
1127 
1128     if (RI.Reads)
1129       insertReload(NewVReg, Idx, &MI);
1130 
1131     // Rewrite instruction operands.
1132     bool hasLiveDef = false;
1133     for (const auto &OpPair : Ops) {
1134       MachineOperand &MO = OpPair.first->getOperand(OpPair.second);
1135       MO.setReg(NewVReg);
1136       if (MO.isUse()) {
1137         if (!OpPair.first->isRegTiedToDefOperand(OpPair.second))
1138           MO.setIsKill();
1139       } else {
1140         if (!MO.isDead())
1141           hasLiveDef = true;
1142       }
1143     }
1144     LLVM_DEBUG(dbgs() << "\trewrite: " << Idx << '\t' << MI << '\n');
1145 
1146     // FIXME: Use a second vreg if instruction has no tied ops.
1147     if (RI.Writes)
1148       if (hasLiveDef)
1149         insertSpill(NewVReg, true, &MI);
1150   }
1151 }
1152 
1153 /// spillAll - Spill all registers remaining after rematerialization.
1154 void InlineSpiller::spillAll() {
1155   // Update LiveStacks now that we are committed to spilling.
1156   if (StackSlot == VirtRegMap::NO_STACK_SLOT) {
1157     StackSlot = VRM.assignVirt2StackSlot(Original);
1158     StackInt = &LSS.getOrCreateInterval(StackSlot, MRI.getRegClass(Original));
1159     StackInt->getNextValue(SlotIndex(), LSS.getVNInfoAllocator());
1160   } else
1161     StackInt = &LSS.getInterval(StackSlot);
1162 
1163   if (Original != Edit->getReg())
1164     VRM.assignVirt2StackSlot(Edit->getReg(), StackSlot);
1165 
1166   assert(StackInt->getNumValNums() == 1 && "Bad stack interval values");
1167   for (Register Reg : RegsToSpill)
1168     StackInt->MergeSegmentsInAsValue(LIS.getInterval(Reg),
1169                                      StackInt->getValNumInfo(0));
1170   LLVM_DEBUG(dbgs() << "Merged spilled regs: " << *StackInt << '\n');
1171 
1172   // Spill around uses of all RegsToSpill.
1173   for (Register Reg : RegsToSpill)
1174     spillAroundUses(Reg);
1175 
1176   // Hoisted spills may cause dead code.
1177   if (!DeadDefs.empty()) {
1178     LLVM_DEBUG(dbgs() << "Eliminating " << DeadDefs.size() << " dead defs\n");
1179     Edit->eliminateDeadDefs(DeadDefs, RegsToSpill);
1180   }
1181 
1182   // Finally delete the SnippetCopies.
1183   for (Register Reg : RegsToSpill) {
1184     for (MachineInstr &MI :
1185          llvm::make_early_inc_range(MRI.reg_instructions(Reg))) {
1186       assert(SnippetCopies.count(&MI) && "Remaining use wasn't a snippet copy");
1187       // FIXME: Do this with a LiveRangeEdit callback.
1188       LIS.RemoveMachineInstrFromMaps(MI);
1189       MI.eraseFromParent();
1190     }
1191   }
1192 
1193   // Delete all spilled registers.
1194   for (Register Reg : RegsToSpill)
1195     Edit->eraseVirtReg(Reg);
1196 }
1197 
1198 void InlineSpiller::spill(LiveRangeEdit &edit) {
1199   ++NumSpilledRanges;
1200   Edit = &edit;
1201   assert(!Register::isStackSlot(edit.getReg()) &&
1202          "Trying to spill a stack slot.");
1203   // Share a stack slot among all descendants of Original.
1204   Original = VRM.getOriginal(edit.getReg());
1205   StackSlot = VRM.getStackSlot(Original);
1206   StackInt = nullptr;
1207 
1208   LLVM_DEBUG(dbgs() << "Inline spilling "
1209                     << TRI.getRegClassName(MRI.getRegClass(edit.getReg()))
1210                     << ':' << edit.getParent() << "\nFrom original "
1211                     << printReg(Original) << '\n');
1212   assert(edit.getParent().isSpillable() &&
1213          "Attempting to spill already spilled value.");
1214   assert(DeadDefs.empty() && "Previous spill didn't remove dead defs");
1215 
1216   collectRegsToSpill();
1217   reMaterializeAll();
1218 
1219   // Remat may handle everything.
1220   if (!RegsToSpill.empty())
1221     spillAll();
1222 
1223   Edit->calculateRegClassAndHint(MF, VRAI);
1224 }
1225 
1226 /// Optimizations after all the reg selections and spills are done.
1227 void InlineSpiller::postOptimization() { HSpiller.hoistAllSpills(); }
1228 
1229 /// When a spill is inserted, add the spill to MergeableSpills map.
1230 void HoistSpillHelper::addToMergeableSpills(MachineInstr &Spill, int StackSlot,
1231                                             unsigned Original) {
1232   BumpPtrAllocator &Allocator = LIS.getVNInfoAllocator();
1233   LiveInterval &OrigLI = LIS.getInterval(Original);
1234   // save a copy of LiveInterval in StackSlotToOrigLI because the original
1235   // LiveInterval may be cleared after all its references are spilled.
1236   if (StackSlotToOrigLI.find(StackSlot) == StackSlotToOrigLI.end()) {
1237     auto LI = std::make_unique<LiveInterval>(OrigLI.reg(), OrigLI.weight());
1238     LI->assign(OrigLI, Allocator);
1239     StackSlotToOrigLI[StackSlot] = std::move(LI);
1240   }
1241   SlotIndex Idx = LIS.getInstructionIndex(Spill);
1242   VNInfo *OrigVNI = StackSlotToOrigLI[StackSlot]->getVNInfoAt(Idx.getRegSlot());
1243   std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI);
1244   MergeableSpills[MIdx].insert(&Spill);
1245 }
1246 
1247 /// When a spill is removed, remove the spill from MergeableSpills map.
1248 /// Return true if the spill is removed successfully.
1249 bool HoistSpillHelper::rmFromMergeableSpills(MachineInstr &Spill,
1250                                              int StackSlot) {
1251   auto It = StackSlotToOrigLI.find(StackSlot);
1252   if (It == StackSlotToOrigLI.end())
1253     return false;
1254   SlotIndex Idx = LIS.getInstructionIndex(Spill);
1255   VNInfo *OrigVNI = It->second->getVNInfoAt(Idx.getRegSlot());
1256   std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI);
1257   return MergeableSpills[MIdx].erase(&Spill);
1258 }
1259 
1260 /// Check BB to see if it is a possible target BB to place a hoisted spill,
1261 /// i.e., there should be a living sibling of OrigReg at the insert point.
1262 bool HoistSpillHelper::isSpillCandBB(LiveInterval &OrigLI, VNInfo &OrigVNI,
1263                                      MachineBasicBlock &BB, Register &LiveReg) {
1264   SlotIndex Idx = IPA.getLastInsertPoint(OrigLI, BB);
1265   // The original def could be after the last insert point in the root block,
1266   // we can't hoist to here.
1267   if (Idx < OrigVNI.def) {
1268     // TODO: We could be better here. If LI is not alive in landing pad
1269     // we could hoist spill after LIP.
1270     LLVM_DEBUG(dbgs() << "can't spill in root block - def after LIP\n");
1271     return false;
1272   }
1273   Register OrigReg = OrigLI.reg();
1274   SmallSetVector<Register, 16> &Siblings = Virt2SiblingsMap[OrigReg];
1275   assert(OrigLI.getVNInfoAt(Idx) == &OrigVNI && "Unexpected VNI");
1276 
1277   for (const Register &SibReg : Siblings) {
1278     LiveInterval &LI = LIS.getInterval(SibReg);
1279     VNInfo *VNI = LI.getVNInfoAt(Idx);
1280     if (VNI) {
1281       LiveReg = SibReg;
1282       return true;
1283     }
1284   }
1285   return false;
1286 }
1287 
1288 /// Remove redundant spills in the same BB. Save those redundant spills in
1289 /// SpillsToRm, and save the spill to keep and its BB in SpillBBToSpill map.
1290 void HoistSpillHelper::rmRedundantSpills(
1291     SmallPtrSet<MachineInstr *, 16> &Spills,
1292     SmallVectorImpl<MachineInstr *> &SpillsToRm,
1293     DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) {
1294   // For each spill saw, check SpillBBToSpill[] and see if its BB already has
1295   // another spill inside. If a BB contains more than one spill, only keep the
1296   // earlier spill with smaller SlotIndex.
1297   for (auto *const CurrentSpill : Spills) {
1298     MachineBasicBlock *Block = CurrentSpill->getParent();
1299     MachineDomTreeNode *Node = MDT.getBase().getNode(Block);
1300     MachineInstr *PrevSpill = SpillBBToSpill[Node];
1301     if (PrevSpill) {
1302       SlotIndex PIdx = LIS.getInstructionIndex(*PrevSpill);
1303       SlotIndex CIdx = LIS.getInstructionIndex(*CurrentSpill);
1304       MachineInstr *SpillToRm = (CIdx > PIdx) ? CurrentSpill : PrevSpill;
1305       MachineInstr *SpillToKeep = (CIdx > PIdx) ? PrevSpill : CurrentSpill;
1306       SpillsToRm.push_back(SpillToRm);
1307       SpillBBToSpill[MDT.getBase().getNode(Block)] = SpillToKeep;
1308     } else {
1309       SpillBBToSpill[MDT.getBase().getNode(Block)] = CurrentSpill;
1310     }
1311   }
1312   for (auto *const SpillToRm : SpillsToRm)
1313     Spills.erase(SpillToRm);
1314 }
1315 
1316 /// Starting from \p Root find a top-down traversal order of the dominator
1317 /// tree to visit all basic blocks containing the elements of \p Spills.
1318 /// Redundant spills will be found and put into \p SpillsToRm at the same
1319 /// time. \p SpillBBToSpill will be populated as part of the process and
1320 /// maps a basic block to the first store occurring in the basic block.
1321 /// \post SpillsToRm.union(Spills\@post) == Spills\@pre
1322 void HoistSpillHelper::getVisitOrders(
1323     MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills,
1324     SmallVectorImpl<MachineDomTreeNode *> &Orders,
1325     SmallVectorImpl<MachineInstr *> &SpillsToRm,
1326     DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep,
1327     DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) {
1328   // The set contains all the possible BB nodes to which we may hoist
1329   // original spills.
1330   SmallPtrSet<MachineDomTreeNode *, 8> WorkSet;
1331   // Save the BB nodes on the path from the first BB node containing
1332   // non-redundant spill to the Root node.
1333   SmallPtrSet<MachineDomTreeNode *, 8> NodesOnPath;
1334   // All the spills to be hoisted must originate from a single def instruction
1335   // to the OrigReg. It means the def instruction should dominate all the spills
1336   // to be hoisted. We choose the BB where the def instruction is located as
1337   // the Root.
1338   MachineDomTreeNode *RootIDomNode = MDT[Root]->getIDom();
1339   // For every node on the dominator tree with spill, walk up on the dominator
1340   // tree towards the Root node until it is reached. If there is other node
1341   // containing spill in the middle of the path, the previous spill saw will
1342   // be redundant and the node containing it will be removed. All the nodes on
1343   // the path starting from the first node with non-redundant spill to the Root
1344   // node will be added to the WorkSet, which will contain all the possible
1345   // locations where spills may be hoisted to after the loop below is done.
1346   for (auto *const Spill : Spills) {
1347     MachineBasicBlock *Block = Spill->getParent();
1348     MachineDomTreeNode *Node = MDT[Block];
1349     MachineInstr *SpillToRm = nullptr;
1350     while (Node != RootIDomNode) {
1351       // If Node dominates Block, and it already contains a spill, the spill in
1352       // Block will be redundant.
1353       if (Node != MDT[Block] && SpillBBToSpill[Node]) {
1354         SpillToRm = SpillBBToSpill[MDT[Block]];
1355         break;
1356         /// If we see the Node already in WorkSet, the path from the Node to
1357         /// the Root node must already be traversed by another spill.
1358         /// Then no need to repeat.
1359       } else if (WorkSet.count(Node)) {
1360         break;
1361       } else {
1362         NodesOnPath.insert(Node);
1363       }
1364       Node = Node->getIDom();
1365     }
1366     if (SpillToRm) {
1367       SpillsToRm.push_back(SpillToRm);
1368     } else {
1369       // Add a BB containing the original spills to SpillsToKeep -- i.e.,
1370       // set the initial status before hoisting start. The value of BBs
1371       // containing original spills is set to 0, in order to descriminate
1372       // with BBs containing hoisted spills which will be inserted to
1373       // SpillsToKeep later during hoisting.
1374       SpillsToKeep[MDT[Block]] = 0;
1375       WorkSet.insert(NodesOnPath.begin(), NodesOnPath.end());
1376     }
1377     NodesOnPath.clear();
1378   }
1379 
1380   // Sort the nodes in WorkSet in top-down order and save the nodes
1381   // in Orders. Orders will be used for hoisting in runHoistSpills.
1382   unsigned idx = 0;
1383   Orders.push_back(MDT.getBase().getNode(Root));
1384   do {
1385     MachineDomTreeNode *Node = Orders[idx++];
1386     for (MachineDomTreeNode *Child : Node->children()) {
1387       if (WorkSet.count(Child))
1388         Orders.push_back(Child);
1389     }
1390   } while (idx != Orders.size());
1391   assert(Orders.size() == WorkSet.size() &&
1392          "Orders have different size with WorkSet");
1393 
1394 #ifndef NDEBUG
1395   LLVM_DEBUG(dbgs() << "Orders size is " << Orders.size() << "\n");
1396   SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt = Orders.rbegin();
1397   for (; RIt != Orders.rend(); RIt++)
1398     LLVM_DEBUG(dbgs() << "BB" << (*RIt)->getBlock()->getNumber() << ",");
1399   LLVM_DEBUG(dbgs() << "\n");
1400 #endif
1401 }
1402 
1403 /// Try to hoist spills according to BB hotness. The spills to removed will
1404 /// be saved in \p SpillsToRm. The spills to be inserted will be saved in
1405 /// \p SpillsToIns.
1406 void HoistSpillHelper::runHoistSpills(
1407     LiveInterval &OrigLI, VNInfo &OrigVNI,
1408     SmallPtrSet<MachineInstr *, 16> &Spills,
1409     SmallVectorImpl<MachineInstr *> &SpillsToRm,
1410     DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns) {
1411   // Visit order of dominator tree nodes.
1412   SmallVector<MachineDomTreeNode *, 32> Orders;
1413   // SpillsToKeep contains all the nodes where spills are to be inserted
1414   // during hoisting. If the spill to be inserted is an original spill
1415   // (not a hoisted one), the value of the map entry is 0. If the spill
1416   // is a hoisted spill, the value of the map entry is the VReg to be used
1417   // as the source of the spill.
1418   DenseMap<MachineDomTreeNode *, unsigned> SpillsToKeep;
1419   // Map from BB to the first spill inside of it.
1420   DenseMap<MachineDomTreeNode *, MachineInstr *> SpillBBToSpill;
1421 
1422   rmRedundantSpills(Spills, SpillsToRm, SpillBBToSpill);
1423 
1424   MachineBasicBlock *Root = LIS.getMBBFromIndex(OrigVNI.def);
1425   getVisitOrders(Root, Spills, Orders, SpillsToRm, SpillsToKeep,
1426                  SpillBBToSpill);
1427 
1428   // SpillsInSubTreeMap keeps the map from a dom tree node to a pair of
1429   // nodes set and the cost of all the spills inside those nodes.
1430   // The nodes set are the locations where spills are to be inserted
1431   // in the subtree of current node.
1432   using NodesCostPair =
1433       std::pair<SmallPtrSet<MachineDomTreeNode *, 16>, BlockFrequency>;
1434   DenseMap<MachineDomTreeNode *, NodesCostPair> SpillsInSubTreeMap;
1435 
1436   // Iterate Orders set in reverse order, which will be a bottom-up order
1437   // in the dominator tree. Once we visit a dom tree node, we know its
1438   // children have already been visited and the spill locations in the
1439   // subtrees of all the children have been determined.
1440   SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt = Orders.rbegin();
1441   for (; RIt != Orders.rend(); RIt++) {
1442     MachineBasicBlock *Block = (*RIt)->getBlock();
1443 
1444     // If Block contains an original spill, simply continue.
1445     if (SpillsToKeep.find(*RIt) != SpillsToKeep.end() && !SpillsToKeep[*RIt]) {
1446       SpillsInSubTreeMap[*RIt].first.insert(*RIt);
1447       // SpillsInSubTreeMap[*RIt].second contains the cost of spill.
1448       SpillsInSubTreeMap[*RIt].second = MBFI.getBlockFreq(Block);
1449       continue;
1450     }
1451 
1452     // Collect spills in subtree of current node (*RIt) to
1453     // SpillsInSubTreeMap[*RIt].first.
1454     for (MachineDomTreeNode *Child : (*RIt)->children()) {
1455       if (SpillsInSubTreeMap.find(Child) == SpillsInSubTreeMap.end())
1456         continue;
1457       // The stmt "SpillsInSubTree = SpillsInSubTreeMap[*RIt].first" below
1458       // should be placed before getting the begin and end iterators of
1459       // SpillsInSubTreeMap[Child].first, or else the iterators may be
1460       // invalidated when SpillsInSubTreeMap[*RIt] is seen the first time
1461       // and the map grows and then the original buckets in the map are moved.
1462       SmallPtrSet<MachineDomTreeNode *, 16> &SpillsInSubTree =
1463           SpillsInSubTreeMap[*RIt].first;
1464       BlockFrequency &SubTreeCost = SpillsInSubTreeMap[*RIt].second;
1465       SubTreeCost += SpillsInSubTreeMap[Child].second;
1466       auto BI = SpillsInSubTreeMap[Child].first.begin();
1467       auto EI = SpillsInSubTreeMap[Child].first.end();
1468       SpillsInSubTree.insert(BI, EI);
1469       SpillsInSubTreeMap.erase(Child);
1470     }
1471 
1472     SmallPtrSet<MachineDomTreeNode *, 16> &SpillsInSubTree =
1473           SpillsInSubTreeMap[*RIt].first;
1474     BlockFrequency &SubTreeCost = SpillsInSubTreeMap[*RIt].second;
1475     // No spills in subtree, simply continue.
1476     if (SpillsInSubTree.empty())
1477       continue;
1478 
1479     // Check whether Block is a possible candidate to insert spill.
1480     Register LiveReg;
1481     if (!isSpillCandBB(OrigLI, OrigVNI, *Block, LiveReg))
1482       continue;
1483 
1484     // If there are multiple spills that could be merged, bias a little
1485     // to hoist the spill.
1486     BranchProbability MarginProb = (SpillsInSubTree.size() > 1)
1487                                        ? BranchProbability(9, 10)
1488                                        : BranchProbability(1, 1);
1489     if (SubTreeCost > MBFI.getBlockFreq(Block) * MarginProb) {
1490       // Hoist: Move spills to current Block.
1491       for (auto *const SpillBB : SpillsInSubTree) {
1492         // When SpillBB is a BB contains original spill, insert the spill
1493         // to SpillsToRm.
1494         if (SpillsToKeep.find(SpillBB) != SpillsToKeep.end() &&
1495             !SpillsToKeep[SpillBB]) {
1496           MachineInstr *SpillToRm = SpillBBToSpill[SpillBB];
1497           SpillsToRm.push_back(SpillToRm);
1498         }
1499         // SpillBB will not contain spill anymore, remove it from SpillsToKeep.
1500         SpillsToKeep.erase(SpillBB);
1501       }
1502       // Current Block is the BB containing the new hoisted spill. Add it to
1503       // SpillsToKeep. LiveReg is the source of the new spill.
1504       SpillsToKeep[*RIt] = LiveReg;
1505       LLVM_DEBUG({
1506         dbgs() << "spills in BB: ";
1507         for (const auto Rspill : SpillsInSubTree)
1508           dbgs() << Rspill->getBlock()->getNumber() << " ";
1509         dbgs() << "were promoted to BB" << (*RIt)->getBlock()->getNumber()
1510                << "\n";
1511       });
1512       SpillsInSubTree.clear();
1513       SpillsInSubTree.insert(*RIt);
1514       SubTreeCost = MBFI.getBlockFreq(Block);
1515     }
1516   }
1517   // For spills in SpillsToKeep with LiveReg set (i.e., not original spill),
1518   // save them to SpillsToIns.
1519   for (const auto &Ent : SpillsToKeep) {
1520     if (Ent.second)
1521       SpillsToIns[Ent.first->getBlock()] = Ent.second;
1522   }
1523 }
1524 
1525 /// For spills with equal values, remove redundant spills and hoist those left
1526 /// to less hot spots.
1527 ///
1528 /// Spills with equal values will be collected into the same set in
1529 /// MergeableSpills when spill is inserted. These equal spills are originated
1530 /// from the same defining instruction and are dominated by the instruction.
1531 /// Before hoisting all the equal spills, redundant spills inside in the same
1532 /// BB are first marked to be deleted. Then starting from the spills left, walk
1533 /// up on the dominator tree towards the Root node where the define instruction
1534 /// is located, mark the dominated spills to be deleted along the way and
1535 /// collect the BB nodes on the path from non-dominated spills to the define
1536 /// instruction into a WorkSet. The nodes in WorkSet are the candidate places
1537 /// where we are considering to hoist the spills. We iterate the WorkSet in
1538 /// bottom-up order, and for each node, we will decide whether to hoist spills
1539 /// inside its subtree to that node. In this way, we can get benefit locally
1540 /// even if hoisting all the equal spills to one cold place is impossible.
1541 void HoistSpillHelper::hoistAllSpills() {
1542   SmallVector<Register, 4> NewVRegs;
1543   LiveRangeEdit Edit(nullptr, NewVRegs, MF, LIS, &VRM, this);
1544 
1545   for (unsigned i = 0, e = MRI.getNumVirtRegs(); i != e; ++i) {
1546     Register Reg = Register::index2VirtReg(i);
1547     Register Original = VRM.getPreSplitReg(Reg);
1548     if (!MRI.def_empty(Reg))
1549       Virt2SiblingsMap[Original].insert(Reg);
1550   }
1551 
1552   // Each entry in MergeableSpills contains a spill set with equal values.
1553   for (auto &Ent : MergeableSpills) {
1554     int Slot = Ent.first.first;
1555     LiveInterval &OrigLI = *StackSlotToOrigLI[Slot];
1556     VNInfo *OrigVNI = Ent.first.second;
1557     SmallPtrSet<MachineInstr *, 16> &EqValSpills = Ent.second;
1558     if (Ent.second.empty())
1559       continue;
1560 
1561     LLVM_DEBUG({
1562       dbgs() << "\nFor Slot" << Slot << " and VN" << OrigVNI->id << ":\n"
1563              << "Equal spills in BB: ";
1564       for (const auto spill : EqValSpills)
1565         dbgs() << spill->getParent()->getNumber() << " ";
1566       dbgs() << "\n";
1567     });
1568 
1569     // SpillsToRm is the spill set to be removed from EqValSpills.
1570     SmallVector<MachineInstr *, 16> SpillsToRm;
1571     // SpillsToIns is the spill set to be newly inserted after hoisting.
1572     DenseMap<MachineBasicBlock *, unsigned> SpillsToIns;
1573 
1574     runHoistSpills(OrigLI, *OrigVNI, EqValSpills, SpillsToRm, SpillsToIns);
1575 
1576     LLVM_DEBUG({
1577       dbgs() << "Finally inserted spills in BB: ";
1578       for (const auto &Ispill : SpillsToIns)
1579         dbgs() << Ispill.first->getNumber() << " ";
1580       dbgs() << "\nFinally removed spills in BB: ";
1581       for (const auto Rspill : SpillsToRm)
1582         dbgs() << Rspill->getParent()->getNumber() << " ";
1583       dbgs() << "\n";
1584     });
1585 
1586     // Stack live range update.
1587     LiveInterval &StackIntvl = LSS.getInterval(Slot);
1588     if (!SpillsToIns.empty() || !SpillsToRm.empty())
1589       StackIntvl.MergeValueInAsValue(OrigLI, OrigVNI,
1590                                      StackIntvl.getValNumInfo(0));
1591 
1592     // Insert hoisted spills.
1593     for (auto const &Insert : SpillsToIns) {
1594       MachineBasicBlock *BB = Insert.first;
1595       Register LiveReg = Insert.second;
1596       MachineBasicBlock::iterator MII = IPA.getLastInsertPointIter(OrigLI, *BB);
1597       MachineInstrSpan MIS(MII, BB);
1598       TII.storeRegToStackSlot(*BB, MII, LiveReg, false, Slot,
1599                               MRI.getRegClass(LiveReg), &TRI);
1600       LIS.InsertMachineInstrRangeInMaps(MIS.begin(), MII);
1601       for (const MachineInstr &MI : make_range(MIS.begin(), MII))
1602         getVDefInterval(MI, LIS);
1603       ++NumSpills;
1604     }
1605 
1606     // Remove redundant spills or change them to dead instructions.
1607     NumSpills -= SpillsToRm.size();
1608     for (auto *const RMEnt : SpillsToRm) {
1609       RMEnt->setDesc(TII.get(TargetOpcode::KILL));
1610       for (unsigned i = RMEnt->getNumOperands(); i; --i) {
1611         MachineOperand &MO = RMEnt->getOperand(i - 1);
1612         if (MO.isReg() && MO.isImplicit() && MO.isDef() && !MO.isDead())
1613           RMEnt->removeOperand(i - 1);
1614       }
1615     }
1616     Edit.eliminateDeadDefs(SpillsToRm, None);
1617   }
1618 }
1619 
1620 /// For VirtReg clone, the \p New register should have the same physreg or
1621 /// stackslot as the \p old register.
1622 void HoistSpillHelper::LRE_DidCloneVirtReg(Register New, Register Old) {
1623   if (VRM.hasPhys(Old))
1624     VRM.assignVirt2Phys(New, VRM.getPhys(Old));
1625   else if (VRM.getStackSlot(Old) != VirtRegMap::NO_STACK_SLOT)
1626     VRM.assignVirt2StackSlot(New, VRM.getStackSlot(Old));
1627   else
1628     llvm_unreachable("VReg should be assigned either physreg or stackslot");
1629   if (VRM.hasShape(Old))
1630     VRM.assignVirt2Shape(New, VRM.getShape(Old));
1631 }
1632