1*5ffd83dbSDimitry Andric //===-- FixupStatepointCallerSaved.cpp - Fixup caller saved registers ----===// 2*5ffd83dbSDimitry Andric // 3*5ffd83dbSDimitry Andric // The LLVM Compiler Infrastructure 4*5ffd83dbSDimitry Andric // 5*5ffd83dbSDimitry Andric // This file is distributed under the University of Illinois Open Source 6*5ffd83dbSDimitry Andric // License. See LICENSE.TXT for details. 7*5ffd83dbSDimitry Andric // 8*5ffd83dbSDimitry Andric //===----------------------------------------------------------------------===// 9*5ffd83dbSDimitry Andric /// 10*5ffd83dbSDimitry Andric /// \file 11*5ffd83dbSDimitry Andric /// Statepoint instruction in deopt parameters contains values which are 12*5ffd83dbSDimitry Andric /// meaningful to the runtime and should be able to be read at the moment the 13*5ffd83dbSDimitry Andric /// call returns. So we can say that we need to encode the fact that these 14*5ffd83dbSDimitry Andric /// values are "late read" by runtime. If we could express this notion for 15*5ffd83dbSDimitry Andric /// register allocator it would produce the right form for us. 16*5ffd83dbSDimitry Andric /// The need to fixup (i.e this pass) is specifically handling the fact that 17*5ffd83dbSDimitry Andric /// we cannot describe such a late read for the register allocator. 18*5ffd83dbSDimitry Andric /// Register allocator may put the value on a register clobbered by the call. 19*5ffd83dbSDimitry Andric /// This pass forces the spill of such registers and replaces corresponding 20*5ffd83dbSDimitry Andric /// statepoint operands to added spill slots. 21*5ffd83dbSDimitry Andric /// 22*5ffd83dbSDimitry Andric //===----------------------------------------------------------------------===// 23*5ffd83dbSDimitry Andric 24*5ffd83dbSDimitry Andric #include "llvm/ADT/SmallSet.h" 25*5ffd83dbSDimitry Andric #include "llvm/ADT/Statistic.h" 26*5ffd83dbSDimitry Andric #include "llvm/CodeGen/MachineFrameInfo.h" 27*5ffd83dbSDimitry Andric #include "llvm/CodeGen/MachineFunctionPass.h" 28*5ffd83dbSDimitry Andric #include "llvm/CodeGen/MachineRegisterInfo.h" 29*5ffd83dbSDimitry Andric #include "llvm/CodeGen/Passes.h" 30*5ffd83dbSDimitry Andric #include "llvm/CodeGen/StackMaps.h" 31*5ffd83dbSDimitry Andric #include "llvm/CodeGen/TargetFrameLowering.h" 32*5ffd83dbSDimitry Andric #include "llvm/CodeGen/TargetInstrInfo.h" 33*5ffd83dbSDimitry Andric #include "llvm/IR/Statepoint.h" 34*5ffd83dbSDimitry Andric #include "llvm/InitializePasses.h" 35*5ffd83dbSDimitry Andric #include "llvm/Support/Debug.h" 36*5ffd83dbSDimitry Andric 37*5ffd83dbSDimitry Andric using namespace llvm; 38*5ffd83dbSDimitry Andric 39*5ffd83dbSDimitry Andric #define DEBUG_TYPE "fixup-statepoint-caller-saved" 40*5ffd83dbSDimitry Andric STATISTIC(NumSpilledRegisters, "Number of spilled register"); 41*5ffd83dbSDimitry Andric STATISTIC(NumSpillSlotsAllocated, "Number of spill slots allocated"); 42*5ffd83dbSDimitry Andric STATISTIC(NumSpillSlotsExtended, "Number of spill slots extended"); 43*5ffd83dbSDimitry Andric 44*5ffd83dbSDimitry Andric static cl::opt<bool> FixupSCSExtendSlotSize( 45*5ffd83dbSDimitry Andric "fixup-scs-extend-slot-size", cl::Hidden, cl::init(false), 46*5ffd83dbSDimitry Andric cl::desc("Allow spill in spill slot of greater size than register size"), 47*5ffd83dbSDimitry Andric cl::Hidden); 48*5ffd83dbSDimitry Andric 49*5ffd83dbSDimitry Andric namespace { 50*5ffd83dbSDimitry Andric 51*5ffd83dbSDimitry Andric class FixupStatepointCallerSaved : public MachineFunctionPass { 52*5ffd83dbSDimitry Andric public: 53*5ffd83dbSDimitry Andric static char ID; 54*5ffd83dbSDimitry Andric 55*5ffd83dbSDimitry Andric FixupStatepointCallerSaved() : MachineFunctionPass(ID) { 56*5ffd83dbSDimitry Andric initializeFixupStatepointCallerSavedPass(*PassRegistry::getPassRegistry()); 57*5ffd83dbSDimitry Andric } 58*5ffd83dbSDimitry Andric 59*5ffd83dbSDimitry Andric void getAnalysisUsage(AnalysisUsage &AU) const override { 60*5ffd83dbSDimitry Andric AU.setPreservesCFG(); 61*5ffd83dbSDimitry Andric MachineFunctionPass::getAnalysisUsage(AU); 62*5ffd83dbSDimitry Andric } 63*5ffd83dbSDimitry Andric 64*5ffd83dbSDimitry Andric StringRef getPassName() const override { 65*5ffd83dbSDimitry Andric return "Fixup Statepoint Caller Saved"; 66*5ffd83dbSDimitry Andric } 67*5ffd83dbSDimitry Andric 68*5ffd83dbSDimitry Andric bool runOnMachineFunction(MachineFunction &MF) override; 69*5ffd83dbSDimitry Andric }; 70*5ffd83dbSDimitry Andric } // End anonymous namespace. 71*5ffd83dbSDimitry Andric 72*5ffd83dbSDimitry Andric char FixupStatepointCallerSaved::ID = 0; 73*5ffd83dbSDimitry Andric char &llvm::FixupStatepointCallerSavedID = FixupStatepointCallerSaved::ID; 74*5ffd83dbSDimitry Andric 75*5ffd83dbSDimitry Andric INITIALIZE_PASS_BEGIN(FixupStatepointCallerSaved, DEBUG_TYPE, 76*5ffd83dbSDimitry Andric "Fixup Statepoint Caller Saved", false, false) 77*5ffd83dbSDimitry Andric INITIALIZE_PASS_END(FixupStatepointCallerSaved, DEBUG_TYPE, 78*5ffd83dbSDimitry Andric "Fixup Statepoint Caller Saved", false, false) 79*5ffd83dbSDimitry Andric 80*5ffd83dbSDimitry Andric // Utility function to get size of the register. 81*5ffd83dbSDimitry Andric static unsigned getRegisterSize(const TargetRegisterInfo &TRI, Register Reg) { 82*5ffd83dbSDimitry Andric const TargetRegisterClass *RC = TRI.getMinimalPhysRegClass(Reg); 83*5ffd83dbSDimitry Andric return TRI.getSpillSize(*RC); 84*5ffd83dbSDimitry Andric } 85*5ffd83dbSDimitry Andric 86*5ffd83dbSDimitry Andric namespace { 87*5ffd83dbSDimitry Andric // Cache used frame indexes during statepoint re-write to re-use them in 88*5ffd83dbSDimitry Andric // processing next statepoint instruction. 89*5ffd83dbSDimitry Andric // Two strategies. One is to preserve the size of spill slot while another one 90*5ffd83dbSDimitry Andric // extends the size of spill slots to reduce the number of them, causing 91*5ffd83dbSDimitry Andric // the less total frame size. But unspill will have "implicit" any extend. 92*5ffd83dbSDimitry Andric class FrameIndexesCache { 93*5ffd83dbSDimitry Andric private: 94*5ffd83dbSDimitry Andric struct FrameIndexesPerSize { 95*5ffd83dbSDimitry Andric // List of used frame indexes during processing previous statepoints. 96*5ffd83dbSDimitry Andric SmallVector<int, 8> Slots; 97*5ffd83dbSDimitry Andric // Current index of un-used yet frame index. 98*5ffd83dbSDimitry Andric unsigned Index = 0; 99*5ffd83dbSDimitry Andric }; 100*5ffd83dbSDimitry Andric MachineFrameInfo &MFI; 101*5ffd83dbSDimitry Andric const TargetRegisterInfo &TRI; 102*5ffd83dbSDimitry Andric // Map size to list of frame indexes of this size. If the mode is 103*5ffd83dbSDimitry Andric // FixupSCSExtendSlotSize then the key 0 is used to keep all frame indexes. 104*5ffd83dbSDimitry Andric // If the size of required spill slot is greater than in a cache then the 105*5ffd83dbSDimitry Andric // size will be increased. 106*5ffd83dbSDimitry Andric DenseMap<unsigned, FrameIndexesPerSize> Cache; 107*5ffd83dbSDimitry Andric 108*5ffd83dbSDimitry Andric public: 109*5ffd83dbSDimitry Andric FrameIndexesCache(MachineFrameInfo &MFI, const TargetRegisterInfo &TRI) 110*5ffd83dbSDimitry Andric : MFI(MFI), TRI(TRI) {} 111*5ffd83dbSDimitry Andric // Reset the current state of used frame indexes. After invocation of 112*5ffd83dbSDimitry Andric // this function all frame indexes are available for allocation. 113*5ffd83dbSDimitry Andric void reset() { 114*5ffd83dbSDimitry Andric for (auto &It : Cache) 115*5ffd83dbSDimitry Andric It.second.Index = 0; 116*5ffd83dbSDimitry Andric } 117*5ffd83dbSDimitry Andric // Get frame index to spill the register. 118*5ffd83dbSDimitry Andric int getFrameIndex(Register Reg) { 119*5ffd83dbSDimitry Andric unsigned Size = getRegisterSize(TRI, Reg); 120*5ffd83dbSDimitry Andric // In FixupSCSExtendSlotSize mode the bucket with 0 index is used 121*5ffd83dbSDimitry Andric // for all sizes. 122*5ffd83dbSDimitry Andric unsigned Bucket = FixupSCSExtendSlotSize ? 0 : Size; 123*5ffd83dbSDimitry Andric FrameIndexesPerSize &Line = Cache[Bucket]; 124*5ffd83dbSDimitry Andric if (Line.Index < Line.Slots.size()) { 125*5ffd83dbSDimitry Andric int FI = Line.Slots[Line.Index++]; 126*5ffd83dbSDimitry Andric // If all sizes are kept together we probably need to extend the 127*5ffd83dbSDimitry Andric // spill slot size. 128*5ffd83dbSDimitry Andric if (MFI.getObjectSize(FI) < Size) { 129*5ffd83dbSDimitry Andric MFI.setObjectSize(FI, Size); 130*5ffd83dbSDimitry Andric MFI.setObjectAlignment(FI, Align(Size)); 131*5ffd83dbSDimitry Andric NumSpillSlotsExtended++; 132*5ffd83dbSDimitry Andric } 133*5ffd83dbSDimitry Andric return FI; 134*5ffd83dbSDimitry Andric } 135*5ffd83dbSDimitry Andric int FI = MFI.CreateSpillStackObject(Size, Align(Size)); 136*5ffd83dbSDimitry Andric NumSpillSlotsAllocated++; 137*5ffd83dbSDimitry Andric Line.Slots.push_back(FI); 138*5ffd83dbSDimitry Andric ++Line.Index; 139*5ffd83dbSDimitry Andric return FI; 140*5ffd83dbSDimitry Andric } 141*5ffd83dbSDimitry Andric // Sort all registers to spill in descendent order. In the 142*5ffd83dbSDimitry Andric // FixupSCSExtendSlotSize mode it will minimize the total frame size. 143*5ffd83dbSDimitry Andric // In non FixupSCSExtendSlotSize mode we can skip this step. 144*5ffd83dbSDimitry Andric void sortRegisters(SmallVectorImpl<Register> &Regs) { 145*5ffd83dbSDimitry Andric if (!FixupSCSExtendSlotSize) 146*5ffd83dbSDimitry Andric return; 147*5ffd83dbSDimitry Andric llvm::sort(Regs.begin(), Regs.end(), [&](Register &A, Register &B) { 148*5ffd83dbSDimitry Andric return getRegisterSize(TRI, A) > getRegisterSize(TRI, B); 149*5ffd83dbSDimitry Andric }); 150*5ffd83dbSDimitry Andric } 151*5ffd83dbSDimitry Andric }; 152*5ffd83dbSDimitry Andric 153*5ffd83dbSDimitry Andric // Describes the state of the current processing statepoint instruction. 154*5ffd83dbSDimitry Andric class StatepointState { 155*5ffd83dbSDimitry Andric private: 156*5ffd83dbSDimitry Andric // statepoint instruction. 157*5ffd83dbSDimitry Andric MachineInstr &MI; 158*5ffd83dbSDimitry Andric MachineFunction &MF; 159*5ffd83dbSDimitry Andric const TargetRegisterInfo &TRI; 160*5ffd83dbSDimitry Andric const TargetInstrInfo &TII; 161*5ffd83dbSDimitry Andric MachineFrameInfo &MFI; 162*5ffd83dbSDimitry Andric // Mask with callee saved registers. 163*5ffd83dbSDimitry Andric const uint32_t *Mask; 164*5ffd83dbSDimitry Andric // Cache of frame indexes used on previous instruction processing. 165*5ffd83dbSDimitry Andric FrameIndexesCache &CacheFI; 166*5ffd83dbSDimitry Andric // Operands with physical registers requiring spilling. 167*5ffd83dbSDimitry Andric SmallVector<unsigned, 8> OpsToSpill; 168*5ffd83dbSDimitry Andric // Set of register to spill. 169*5ffd83dbSDimitry Andric SmallVector<Register, 8> RegsToSpill; 170*5ffd83dbSDimitry Andric // Map Register to Frame Slot index. 171*5ffd83dbSDimitry Andric DenseMap<Register, int> RegToSlotIdx; 172*5ffd83dbSDimitry Andric 173*5ffd83dbSDimitry Andric public: 174*5ffd83dbSDimitry Andric StatepointState(MachineInstr &MI, const uint32_t *Mask, 175*5ffd83dbSDimitry Andric FrameIndexesCache &CacheFI) 176*5ffd83dbSDimitry Andric : MI(MI), MF(*MI.getMF()), TRI(*MF.getSubtarget().getRegisterInfo()), 177*5ffd83dbSDimitry Andric TII(*MF.getSubtarget().getInstrInfo()), MFI(MF.getFrameInfo()), 178*5ffd83dbSDimitry Andric Mask(Mask), CacheFI(CacheFI) {} 179*5ffd83dbSDimitry Andric // Return true if register is callee saved. 180*5ffd83dbSDimitry Andric bool isCalleeSaved(Register Reg) { return (Mask[Reg / 32] >> Reg % 32) & 1; } 181*5ffd83dbSDimitry Andric // Iterates over statepoint meta args to find caller saver registers. 182*5ffd83dbSDimitry Andric // Also cache the size of found registers. 183*5ffd83dbSDimitry Andric // Returns true if caller save registers found. 184*5ffd83dbSDimitry Andric bool findRegistersToSpill() { 185*5ffd83dbSDimitry Andric SmallSet<Register, 8> VisitedRegs; 186*5ffd83dbSDimitry Andric for (unsigned Idx = StatepointOpers(&MI).getVarIdx(), 187*5ffd83dbSDimitry Andric EndIdx = MI.getNumOperands(); 188*5ffd83dbSDimitry Andric Idx < EndIdx; ++Idx) { 189*5ffd83dbSDimitry Andric MachineOperand &MO = MI.getOperand(Idx); 190*5ffd83dbSDimitry Andric if (!MO.isReg() || MO.isImplicit()) 191*5ffd83dbSDimitry Andric continue; 192*5ffd83dbSDimitry Andric Register Reg = MO.getReg(); 193*5ffd83dbSDimitry Andric assert(Reg.isPhysical() && "Only physical regs are expected"); 194*5ffd83dbSDimitry Andric if (isCalleeSaved(Reg)) 195*5ffd83dbSDimitry Andric continue; 196*5ffd83dbSDimitry Andric if (VisitedRegs.insert(Reg).second) 197*5ffd83dbSDimitry Andric RegsToSpill.push_back(Reg); 198*5ffd83dbSDimitry Andric OpsToSpill.push_back(Idx); 199*5ffd83dbSDimitry Andric } 200*5ffd83dbSDimitry Andric CacheFI.sortRegisters(RegsToSpill); 201*5ffd83dbSDimitry Andric return !RegsToSpill.empty(); 202*5ffd83dbSDimitry Andric } 203*5ffd83dbSDimitry Andric // Spill all caller saved registers right before statepoint instruction. 204*5ffd83dbSDimitry Andric // Remember frame index where register is spilled. 205*5ffd83dbSDimitry Andric void spillRegisters() { 206*5ffd83dbSDimitry Andric for (Register Reg : RegsToSpill) { 207*5ffd83dbSDimitry Andric int FI = CacheFI.getFrameIndex(Reg); 208*5ffd83dbSDimitry Andric const TargetRegisterClass *RC = TRI.getMinimalPhysRegClass(Reg); 209*5ffd83dbSDimitry Andric TII.storeRegToStackSlot(*MI.getParent(), MI, Reg, true /*is_Kill*/, FI, 210*5ffd83dbSDimitry Andric RC, &TRI); 211*5ffd83dbSDimitry Andric NumSpilledRegisters++; 212*5ffd83dbSDimitry Andric RegToSlotIdx[Reg] = FI; 213*5ffd83dbSDimitry Andric } 214*5ffd83dbSDimitry Andric } 215*5ffd83dbSDimitry Andric // Re-write statepoint machine instruction to replace caller saved operands 216*5ffd83dbSDimitry Andric // with indirect memory location (frame index). 217*5ffd83dbSDimitry Andric void rewriteStatepoint() { 218*5ffd83dbSDimitry Andric MachineInstr *NewMI = 219*5ffd83dbSDimitry Andric MF.CreateMachineInstr(TII.get(MI.getOpcode()), MI.getDebugLoc(), true); 220*5ffd83dbSDimitry Andric MachineInstrBuilder MIB(MF, NewMI); 221*5ffd83dbSDimitry Andric 222*5ffd83dbSDimitry Andric // Add End marker. 223*5ffd83dbSDimitry Andric OpsToSpill.push_back(MI.getNumOperands()); 224*5ffd83dbSDimitry Andric unsigned CurOpIdx = 0; 225*5ffd83dbSDimitry Andric 226*5ffd83dbSDimitry Andric for (unsigned I = 0; I < MI.getNumOperands(); ++I) { 227*5ffd83dbSDimitry Andric MachineOperand &MO = MI.getOperand(I); 228*5ffd83dbSDimitry Andric if (I == OpsToSpill[CurOpIdx]) { 229*5ffd83dbSDimitry Andric int FI = RegToSlotIdx[MO.getReg()]; 230*5ffd83dbSDimitry Andric MIB.addImm(StackMaps::IndirectMemRefOp); 231*5ffd83dbSDimitry Andric MIB.addImm(getRegisterSize(TRI, MO.getReg())); 232*5ffd83dbSDimitry Andric assert(MO.isReg() && "Should be register"); 233*5ffd83dbSDimitry Andric assert(MO.getReg().isPhysical() && "Should be physical register"); 234*5ffd83dbSDimitry Andric MIB.addFrameIndex(FI); 235*5ffd83dbSDimitry Andric MIB.addImm(0); 236*5ffd83dbSDimitry Andric ++CurOpIdx; 237*5ffd83dbSDimitry Andric } else 238*5ffd83dbSDimitry Andric MIB.add(MO); 239*5ffd83dbSDimitry Andric } 240*5ffd83dbSDimitry Andric assert(CurOpIdx == (OpsToSpill.size() - 1) && "Not all operands processed"); 241*5ffd83dbSDimitry Andric // Add mem operands. 242*5ffd83dbSDimitry Andric NewMI->setMemRefs(MF, MI.memoperands()); 243*5ffd83dbSDimitry Andric for (auto It : RegToSlotIdx) { 244*5ffd83dbSDimitry Andric int FrameIndex = It.second; 245*5ffd83dbSDimitry Andric auto PtrInfo = MachinePointerInfo::getFixedStack(MF, FrameIndex); 246*5ffd83dbSDimitry Andric auto *MMO = MF.getMachineMemOperand(PtrInfo, MachineMemOperand::MOLoad, 247*5ffd83dbSDimitry Andric getRegisterSize(TRI, It.first), 248*5ffd83dbSDimitry Andric MFI.getObjectAlign(FrameIndex)); 249*5ffd83dbSDimitry Andric NewMI->addMemOperand(MF, MMO); 250*5ffd83dbSDimitry Andric } 251*5ffd83dbSDimitry Andric // Insert new statepoint and erase old one. 252*5ffd83dbSDimitry Andric MI.getParent()->insert(MI, NewMI); 253*5ffd83dbSDimitry Andric MI.eraseFromParent(); 254*5ffd83dbSDimitry Andric } 255*5ffd83dbSDimitry Andric }; 256*5ffd83dbSDimitry Andric 257*5ffd83dbSDimitry Andric class StatepointProcessor { 258*5ffd83dbSDimitry Andric private: 259*5ffd83dbSDimitry Andric MachineFunction &MF; 260*5ffd83dbSDimitry Andric const TargetRegisterInfo &TRI; 261*5ffd83dbSDimitry Andric FrameIndexesCache CacheFI; 262*5ffd83dbSDimitry Andric 263*5ffd83dbSDimitry Andric public: 264*5ffd83dbSDimitry Andric StatepointProcessor(MachineFunction &MF) 265*5ffd83dbSDimitry Andric : MF(MF), TRI(*MF.getSubtarget().getRegisterInfo()), 266*5ffd83dbSDimitry Andric CacheFI(MF.getFrameInfo(), TRI) {} 267*5ffd83dbSDimitry Andric 268*5ffd83dbSDimitry Andric bool process(MachineInstr &MI) { 269*5ffd83dbSDimitry Andric StatepointOpers SO(&MI); 270*5ffd83dbSDimitry Andric uint64_t Flags = SO.getFlags(); 271*5ffd83dbSDimitry Andric // Do nothing for LiveIn, it supports all registers. 272*5ffd83dbSDimitry Andric if (Flags & (uint64_t)StatepointFlags::DeoptLiveIn) 273*5ffd83dbSDimitry Andric return false; 274*5ffd83dbSDimitry Andric CallingConv::ID CC = SO.getCallingConv(); 275*5ffd83dbSDimitry Andric const uint32_t *Mask = TRI.getCallPreservedMask(MF, CC); 276*5ffd83dbSDimitry Andric CacheFI.reset(); 277*5ffd83dbSDimitry Andric StatepointState SS(MI, Mask, CacheFI); 278*5ffd83dbSDimitry Andric 279*5ffd83dbSDimitry Andric if (!SS.findRegistersToSpill()) 280*5ffd83dbSDimitry Andric return false; 281*5ffd83dbSDimitry Andric 282*5ffd83dbSDimitry Andric SS.spillRegisters(); 283*5ffd83dbSDimitry Andric SS.rewriteStatepoint(); 284*5ffd83dbSDimitry Andric return true; 285*5ffd83dbSDimitry Andric } 286*5ffd83dbSDimitry Andric }; 287*5ffd83dbSDimitry Andric } // namespace 288*5ffd83dbSDimitry Andric 289*5ffd83dbSDimitry Andric bool FixupStatepointCallerSaved::runOnMachineFunction(MachineFunction &MF) { 290*5ffd83dbSDimitry Andric if (skipFunction(MF.getFunction())) 291*5ffd83dbSDimitry Andric return false; 292*5ffd83dbSDimitry Andric 293*5ffd83dbSDimitry Andric const Function &F = MF.getFunction(); 294*5ffd83dbSDimitry Andric if (!F.hasGC()) 295*5ffd83dbSDimitry Andric return false; 296*5ffd83dbSDimitry Andric 297*5ffd83dbSDimitry Andric SmallVector<MachineInstr *, 16> Statepoints; 298*5ffd83dbSDimitry Andric for (MachineBasicBlock &BB : MF) 299*5ffd83dbSDimitry Andric for (MachineInstr &I : BB) 300*5ffd83dbSDimitry Andric if (I.getOpcode() == TargetOpcode::STATEPOINT) 301*5ffd83dbSDimitry Andric Statepoints.push_back(&I); 302*5ffd83dbSDimitry Andric 303*5ffd83dbSDimitry Andric if (Statepoints.empty()) 304*5ffd83dbSDimitry Andric return false; 305*5ffd83dbSDimitry Andric 306*5ffd83dbSDimitry Andric bool Changed = false; 307*5ffd83dbSDimitry Andric StatepointProcessor SPP(MF); 308*5ffd83dbSDimitry Andric for (MachineInstr *I : Statepoints) 309*5ffd83dbSDimitry Andric Changed |= SPP.process(*I); 310*5ffd83dbSDimitry Andric return Changed; 311*5ffd83dbSDimitry Andric } 312