xref: /freebsd/contrib/llvm-project/llvm/lib/CodeGen/BasicBlockSections.cpp (revision c2de0116c80176829406289da3b79b6e70855ea4)
1  //===-- BasicBlockSections.cpp ---=========--------------------------------===//
2  //
3  // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4  // See https://llvm.org/LICENSE.txt for license information.
5  // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6  //
7  //===----------------------------------------------------------------------===//
8  //
9  // BasicBlockSections implementation.
10  //
11  // The purpose of this pass is to assign sections to basic blocks when
12  // -fbasic-block-sections= option is used. Further, with profile information
13  // only the subset of basic blocks with profiles are placed in separate sections
14  // and the rest are grouped in a cold section. The exception handling blocks are
15  // treated specially to ensure they are all in one seciton.
16  //
17  // Basic Block Sections
18  // ====================
19  //
20  // With option, -fbasic-block-sections=list, every function may be split into
21  // clusters of basic blocks. Every cluster will be emitted into a separate
22  // section with its basic blocks sequenced in the given order. To get the
23  // optimized performance, the clusters must form an optimal BB layout for the
24  // function. We insert a symbol at the beginning of every cluster's section to
25  // allow the linker to reorder the sections in any arbitrary sequence. A global
26  // order of these sections would encapsulate the function layout.
27  // For example, consider the following clusters for a function foo (consisting
28  // of 6 basic blocks 0, 1, ..., 5).
29  //
30  // 0 2
31  // 1 3 5
32  //
33  // * Basic blocks 0 and 2 are placed in one section with symbol `foo`
34  //   referencing the beginning of this section.
35  // * Basic blocks 1, 3, 5 are placed in a separate section. A new symbol
36  //   `foo.__part.1` will reference the beginning of this section.
37  // * Basic block 4 (note that it is not referenced in the list) is placed in
38  //   one section, and a new symbol `foo.cold` will point to it.
39  //
40  // There are a couple of challenges to be addressed:
41  //
42  // 1. The last basic block of every cluster should not have any implicit
43  //    fallthrough to its next basic block, as it can be reordered by the linker.
44  //    The compiler should make these fallthroughs explicit by adding
45  //    unconditional jumps..
46  //
47  // 2. All inter-cluster branch targets would now need to be resolved by the
48  //    linker as they cannot be calculated during compile time. This is done
49  //    using static relocations. Further, the compiler tries to use short branch
50  //    instructions on some ISAs for small branch offsets. This is not possible
51  //    for inter-cluster branches as the offset is not determined at compile
52  //    time, and therefore, long branch instructions have to be used for those.
53  //
54  // 3. Debug Information (DebugInfo) and Call Frame Information (CFI) emission
55  //    needs special handling with basic block sections. DebugInfo needs to be
56  //    emitted with more relocations as basic block sections can break a
57  //    function into potentially several disjoint pieces, and CFI needs to be
58  //    emitted per cluster. This also bloats the object file and binary sizes.
59  //
60  // Basic Block Address Map
61  // ==================
62  //
63  // With -fbasic-block-address-map, we emit the offsets of BB addresses of
64  // every function into the .llvm_bb_addr_map section. Along with the function
65  // symbols, this allows for mapping of virtual addresses in PMU profiles back to
66  // the corresponding basic blocks. This logic is implemented in AsmPrinter. This
67  // pass only assigns the BBSectionType of every function to ``labels``.
68  //
69  //===----------------------------------------------------------------------===//
70  
71  #include "llvm/ADT/SmallVector.h"
72  #include "llvm/ADT/StringRef.h"
73  #include "llvm/CodeGen/BasicBlockSectionUtils.h"
74  #include "llvm/CodeGen/BasicBlockSectionsProfileReader.h"
75  #include "llvm/CodeGen/MachineFunction.h"
76  #include "llvm/CodeGen/MachineFunctionPass.h"
77  #include "llvm/CodeGen/Passes.h"
78  #include "llvm/CodeGen/TargetInstrInfo.h"
79  #include "llvm/InitializePasses.h"
80  #include "llvm/Target/TargetMachine.h"
81  #include <optional>
82  
83  using namespace llvm;
84  
85  // Placing the cold clusters in a separate section mitigates against poor
86  // profiles and allows optimizations such as hugepage mapping to be applied at a
87  // section granularity. Defaults to ".text.split." which is recognized by lld
88  // via the `-z keep-text-section-prefix` flag.
89  cl::opt<std::string> llvm::BBSectionsColdTextPrefix(
90      "bbsections-cold-text-prefix",
91      cl::desc("The text prefix to use for cold basic block clusters"),
92      cl::init(".text.split."), cl::Hidden);
93  
94  static cl::opt<bool> BBSectionsDetectSourceDrift(
95      "bbsections-detect-source-drift",
96      cl::desc("This checks if there is a fdo instr. profile hash "
97               "mismatch for this function"),
98      cl::init(true), cl::Hidden);
99  
100  namespace {
101  
102  class BasicBlockSections : public MachineFunctionPass {
103  public:
104    static char ID;
105  
106    BasicBlockSectionsProfileReaderWrapperPass *BBSectionsProfileReader = nullptr;
107  
108    BasicBlockSections() : MachineFunctionPass(ID) {
109      initializeBasicBlockSectionsPass(*PassRegistry::getPassRegistry());
110    }
111  
112    StringRef getPassName() const override {
113      return "Basic Block Sections Analysis";
114    }
115  
116    void getAnalysisUsage(AnalysisUsage &AU) const override;
117  
118    /// Identify basic blocks that need separate sections and prepare to emit them
119    /// accordingly.
120    bool runOnMachineFunction(MachineFunction &MF) override;
121  
122  private:
123    bool handleBBSections(MachineFunction &MF);
124    bool handleBBAddrMap(MachineFunction &MF);
125  };
126  
127  } // end anonymous namespace
128  
129  char BasicBlockSections::ID = 0;
130  INITIALIZE_PASS_BEGIN(
131      BasicBlockSections, "bbsections-prepare",
132      "Prepares for basic block sections, by splitting functions "
133      "into clusters of basic blocks.",
134      false, false)
135  INITIALIZE_PASS_DEPENDENCY(BasicBlockSectionsProfileReaderWrapperPass)
136  INITIALIZE_PASS_END(BasicBlockSections, "bbsections-prepare",
137                      "Prepares for basic block sections, by splitting functions "
138                      "into clusters of basic blocks.",
139                      false, false)
140  
141  // This function updates and optimizes the branching instructions of every basic
142  // block in a given function to account for changes in the layout.
143  static void
144  updateBranches(MachineFunction &MF,
145                 const SmallVector<MachineBasicBlock *> &PreLayoutFallThroughs) {
146    const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo();
147    SmallVector<MachineOperand, 4> Cond;
148    for (auto &MBB : MF) {
149      auto NextMBBI = std::next(MBB.getIterator());
150      auto *FTMBB = PreLayoutFallThroughs[MBB.getNumber()];
151      // If this block had a fallthrough before we need an explicit unconditional
152      // branch to that block if either
153      //     1- the block ends a section, which means its next block may be
154      //        reorderd by the linker, or
155      //     2- the fallthrough block is not adjacent to the block in the new
156      //        order.
157      if (FTMBB && (MBB.isEndSection() || &*NextMBBI != FTMBB))
158        TII->insertUnconditionalBranch(MBB, FTMBB, MBB.findBranchDebugLoc());
159  
160      // We do not optimize branches for machine basic blocks ending sections, as
161      // their adjacent block might be reordered by the linker.
162      if (MBB.isEndSection())
163        continue;
164  
165      // It might be possible to optimize branches by flipping the branch
166      // condition.
167      Cond.clear();
168      MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For analyzeBranch.
169      if (TII->analyzeBranch(MBB, TBB, FBB, Cond))
170        continue;
171      MBB.updateTerminator(FTMBB);
172    }
173  }
174  
175  // This function sorts basic blocks according to the cluster's information.
176  // All explicitly specified clusters of basic blocks will be ordered
177  // accordingly. All non-specified BBs go into a separate "Cold" section.
178  // Additionally, if exception handling landing pads end up in more than one
179  // clusters, they are moved into a single "Exception" section. Eventually,
180  // clusters are ordered in increasing order of their IDs, with the "Exception"
181  // and "Cold" succeeding all other clusters.
182  // FuncClusterInfo represents the cluster information for basic blocks. It
183  // maps from BBID of basic blocks to their cluster information. If this is
184  // empty, it means unique sections for all basic blocks in the function.
185  static void
186  assignSections(MachineFunction &MF,
187                 const DenseMap<UniqueBBID, BBClusterInfo> &FuncClusterInfo) {
188    assert(MF.hasBBSections() && "BB Sections is not set for function.");
189    // This variable stores the section ID of the cluster containing eh_pads (if
190    // all eh_pads are one cluster). If more than one cluster contain eh_pads, we
191    // set it equal to ExceptionSectionID.
192    std::optional<MBBSectionID> EHPadsSectionID;
193  
194    for (auto &MBB : MF) {
195      // With the 'all' option, every basic block is placed in a unique section.
196      // With the 'list' option, every basic block is placed in a section
197      // associated with its cluster, unless we want individual unique sections
198      // for every basic block in this function (if FuncClusterInfo is empty).
199      if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All ||
200          FuncClusterInfo.empty()) {
201        // If unique sections are desired for all basic blocks of the function, we
202        // set every basic block's section ID equal to its original position in
203        // the layout (which is equal to its number). This ensures that basic
204        // blocks are ordered canonically.
205        MBB.setSectionID(MBB.getNumber());
206      } else {
207        auto I = FuncClusterInfo.find(*MBB.getBBID());
208        if (I != FuncClusterInfo.end()) {
209          MBB.setSectionID(I->second.ClusterID);
210        } else {
211          const TargetInstrInfo &TII =
212              *MBB.getParent()->getSubtarget().getInstrInfo();
213  
214          if (TII.isMBBSafeToSplitToCold(MBB)) {
215            // BB goes into the special cold section if it is not specified in the
216            // cluster info map.
217            MBB.setSectionID(MBBSectionID::ColdSectionID);
218          }
219        }
220      }
221  
222      if (MBB.isEHPad() && EHPadsSectionID != MBB.getSectionID() &&
223          EHPadsSectionID != MBBSectionID::ExceptionSectionID) {
224        // If we already have one cluster containing eh_pads, this must be updated
225        // to ExceptionSectionID. Otherwise, we set it equal to the current
226        // section ID.
227        EHPadsSectionID = EHPadsSectionID ? MBBSectionID::ExceptionSectionID
228                                          : MBB.getSectionID();
229      }
230    }
231  
232    // If EHPads are in more than one section, this places all of them in the
233    // special exception section.
234    if (EHPadsSectionID == MBBSectionID::ExceptionSectionID)
235      for (auto &MBB : MF)
236        if (MBB.isEHPad())
237          MBB.setSectionID(*EHPadsSectionID);
238  }
239  
240  void llvm::sortBasicBlocksAndUpdateBranches(
241      MachineFunction &MF, MachineBasicBlockComparator MBBCmp) {
242    [[maybe_unused]] const MachineBasicBlock *EntryBlock = &MF.front();
243    SmallVector<MachineBasicBlock *> PreLayoutFallThroughs(MF.getNumBlockIDs());
244    for (auto &MBB : MF)
245      PreLayoutFallThroughs[MBB.getNumber()] =
246          MBB.getFallThrough(/*JumpToFallThrough=*/false);
247  
248    MF.sort(MBBCmp);
249    assert(&MF.front() == EntryBlock &&
250           "Entry block should not be displaced by basic block sections");
251  
252    // Set IsBeginSection and IsEndSection according to the assigned section IDs.
253    MF.assignBeginEndSections();
254  
255    // After reordering basic blocks, we must update basic block branches to
256    // insert explicit fallthrough branches when required and optimize branches
257    // when possible.
258    updateBranches(MF, PreLayoutFallThroughs);
259  }
260  
261  // If the exception section begins with a landing pad, that landing pad will
262  // assume a zero offset (relative to @LPStart) in the LSDA. However, a value of
263  // zero implies "no landing pad." This function inserts a NOP just before the EH
264  // pad label to ensure a nonzero offset.
265  void llvm::avoidZeroOffsetLandingPad(MachineFunction &MF) {
266    for (auto &MBB : MF) {
267      if (MBB.isBeginSection() && MBB.isEHPad()) {
268        MachineBasicBlock::iterator MI = MBB.begin();
269        while (!MI->isEHLabel())
270          ++MI;
271        MF.getSubtarget().getInstrInfo()->insertNoop(MBB, MI);
272      }
273    }
274  }
275  
276  bool llvm::hasInstrProfHashMismatch(MachineFunction &MF) {
277    if (!BBSectionsDetectSourceDrift)
278      return false;
279  
280    const char MetadataName[] = "instr_prof_hash_mismatch";
281    auto *Existing = MF.getFunction().getMetadata(LLVMContext::MD_annotation);
282    if (Existing) {
283      MDTuple *Tuple = cast<MDTuple>(Existing);
284      for (const auto &N : Tuple->operands())
285        if (N.equalsStr(MetadataName))
286          return true;
287    }
288  
289    return false;
290  }
291  
292  // Identify, arrange, and modify basic blocks which need separate sections
293  // according to the specification provided by the -fbasic-block-sections flag.
294  bool BasicBlockSections::handleBBSections(MachineFunction &MF) {
295    auto BBSectionsType = MF.getTarget().getBBSectionsType();
296    if (BBSectionsType == BasicBlockSection::None)
297      return false;
298  
299    // Check for source drift. If the source has changed since the profiles
300    // were obtained, optimizing basic blocks might be sub-optimal.
301    // This only applies to BasicBlockSection::List as it creates
302    // clusters of basic blocks using basic block ids. Source drift can
303    // invalidate these groupings leading to sub-optimal code generation with
304    // regards to performance.
305    if (BBSectionsType == BasicBlockSection::List &&
306        hasInstrProfHashMismatch(MF))
307      return false;
308    // Renumber blocks before sorting them. This is useful for accessing the
309    // original layout positions and finding the original fallthroughs.
310    MF.RenumberBlocks();
311  
312    if (BBSectionsType == BasicBlockSection::Labels) {
313      MF.setBBSectionsType(BBSectionsType);
314      return true;
315    }
316  
317    DenseMap<UniqueBBID, BBClusterInfo> FuncClusterInfo;
318    if (BBSectionsType == BasicBlockSection::List) {
319      auto [HasProfile, ClusterInfo] =
320          getAnalysis<BasicBlockSectionsProfileReaderWrapperPass>()
321              .getClusterInfoForFunction(MF.getName());
322      if (!HasProfile)
323        return false;
324      for (auto &BBClusterInfo : ClusterInfo) {
325        FuncClusterInfo.try_emplace(BBClusterInfo.BBID, BBClusterInfo);
326      }
327    }
328  
329    MF.setBBSectionsType(BBSectionsType);
330    assignSections(MF, FuncClusterInfo);
331  
332    const MachineBasicBlock &EntryBB = MF.front();
333    auto EntryBBSectionID = EntryBB.getSectionID();
334  
335    // Helper function for ordering BB sections as follows:
336    //   * Entry section (section including the entry block).
337    //   * Regular sections (in increasing order of their Number).
338    //     ...
339    //   * Exception section
340    //   * Cold section
341    auto MBBSectionOrder = [EntryBBSectionID](const MBBSectionID &LHS,
342                                              const MBBSectionID &RHS) {
343      // We make sure that the section containing the entry block precedes all the
344      // other sections.
345      if (LHS == EntryBBSectionID || RHS == EntryBBSectionID)
346        return LHS == EntryBBSectionID;
347      return LHS.Type == RHS.Type ? LHS.Number < RHS.Number : LHS.Type < RHS.Type;
348    };
349  
350    // We sort all basic blocks to make sure the basic blocks of every cluster are
351    // contiguous and ordered accordingly. Furthermore, clusters are ordered in
352    // increasing order of their section IDs, with the exception and the
353    // cold section placed at the end of the function.
354    // Also, we force the entry block of the function to be placed at the
355    // beginning of the function, regardless of the requested order.
356    auto Comparator = [&](const MachineBasicBlock &X,
357                          const MachineBasicBlock &Y) {
358      auto XSectionID = X.getSectionID();
359      auto YSectionID = Y.getSectionID();
360      if (XSectionID != YSectionID)
361        return MBBSectionOrder(XSectionID, YSectionID);
362      // Make sure that the entry block is placed at the beginning.
363      if (&X == &EntryBB || &Y == &EntryBB)
364        return &X == &EntryBB;
365      // If the two basic block are in the same section, the order is decided by
366      // their position within the section.
367      if (XSectionID.Type == MBBSectionID::SectionType::Default)
368        return FuncClusterInfo.lookup(*X.getBBID()).PositionInCluster <
369               FuncClusterInfo.lookup(*Y.getBBID()).PositionInCluster;
370      return X.getNumber() < Y.getNumber();
371    };
372  
373    sortBasicBlocksAndUpdateBranches(MF, Comparator);
374    avoidZeroOffsetLandingPad(MF);
375    return true;
376  }
377  
378  // When the BB address map needs to be generated, this renumbers basic blocks to
379  // make them appear in increasing order of their IDs in the function. This
380  // avoids the need to store basic block IDs in the BB address map section, since
381  // they can be determined implicitly.
382  bool BasicBlockSections::handleBBAddrMap(MachineFunction &MF) {
383    if (MF.getTarget().getBBSectionsType() == BasicBlockSection::Labels)
384      return false;
385    if (!MF.getTarget().Options.BBAddrMap)
386      return false;
387    MF.RenumberBlocks();
388    return true;
389  }
390  
391  bool BasicBlockSections::runOnMachineFunction(MachineFunction &MF) {
392    // First handle the basic block sections.
393    auto R1 = handleBBSections(MF);
394    // Handle basic block address map after basic block sections are finalized.
395    auto R2 = handleBBAddrMap(MF);
396    return R1 || R2;
397  }
398  
399  void BasicBlockSections::getAnalysisUsage(AnalysisUsage &AU) const {
400    AU.setPreservesAll();
401    AU.addRequired<BasicBlockSectionsProfileReaderWrapperPass>();
402    MachineFunctionPass::getAnalysisUsage(AU);
403  }
404  
405  MachineFunctionPass *llvm::createBasicBlockSectionsPass() {
406    return new BasicBlockSections();
407  }
408